smesh/src/OBJECT/SMESH_CellLabelActor.h

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// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
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//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// File : SMESH_CellLabelActor.h
// Author : Roman NIKOLAEV
// Module : SMESH
//
#ifndef SMESH_CELL_LABEL_ACTOR_H
#define SMESH_CELL_LABEL_ACTOR_H
#include "SMESH_DeviceActor.h"
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#include "SMESH_ActorUtils.h"
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class vtkSelectVisiblePoints;
class vtkLabeledDataMapper;
class vtkActor2D;
class vtkMaskPoints;
class vtkUnstructuredGrid;
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class vtkTextProperty;
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class VTKViewer_CellCenters;
class SMESHOBJECT_EXPORT SMESH_CellLabelActor : public SMESH_DeviceActor {
public:
static SMESH_CellLabelActor* New();
static void ProcessEvents(vtkObject* theObject,
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unsigned long theEvent,
void* theClientData,
void* theCallData);
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vtkTypeMacro(SMESH_CellLabelActor, SMESH_DeviceActor);
virtual void SetCellsLabeled(bool theIsCellsLabeled);
virtual bool GetCellsLabeled(){ return myIsCellsLabeled;}
virtual void SetVisibility(int theMode);
virtual void AddToRender(vtkRenderer* theRenderer);
virtual void RemoveFromRender(vtkRenderer* theRenderer);
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virtual void SetFontProperties( SMESH::LabelFont family, int size,
bool bold, bool italic, bool shadow,
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double r, double g, double b );
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void UpdateLabels();
protected:
SMESH_CellLabelActor();
~SMESH_CellLabelActor();
bool myIsCellsLabeled;
vtkUnstructuredGrid* myCellsNumDataSet;
vtkActor2D *myCellsLabels;
vtkMaskPoints* myClsMaskPoints;
VTKViewer_CellCenters* myCellCenters;
vtkLabeledDataMapper* myClsLabeledDataMapper;
vtkSelectVisiblePoints* myClsSelectVisiblePoints;
SMESH_DeviceActor* myBaseActor; //Pointer to the base actor
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vtkTextProperty* myClsTextProp;
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protected:
// Not implemented.
SMESH_CellLabelActor(const SMESH_CellLabelActor&);
void operator=(const SMESH_CellLabelActor&);
};
#endif //SMESH_NODE_LABEL_ACTOR_H