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90 lines
2.8 KiB
C++
90 lines
2.8 KiB
C++
// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// File : SMESH_CellLabelActor.h
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// Author : Roman NIKOLAEV
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// Module : SMESH
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//
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#ifndef SMESH_CELL_LABEL_ACTOR_H
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#define SMESH_CELL_LABEL_ACTOR_H
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#include "SMESH_DeviceActor.h"
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#include "SMESH_ActorUtils.h"
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class vtkSelectVisiblePoints;
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class vtkLabeledDataMapper;
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class vtkActor2D;
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class vtkMaskPoints;
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class vtkUnstructuredGrid;
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class vtkTextProperty;
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class VTKViewer_CellCenters;
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class SMESHOBJECT_EXPORT SMESH_CellLabelActor : public SMESH_DeviceActor {
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public:
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static SMESH_CellLabelActor* New();
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static void ProcessEvents(vtkObject* theObject,
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unsigned long theEvent,
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void* theClientData,
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void* theCallData);
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vtkTypeMacro(SMESH_CellLabelActor, SMESH_DeviceActor);
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virtual void SetCellsLabeled(bool theIsCellsLabeled);
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virtual bool GetCellsLabeled(){ return myIsCellsLabeled;}
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virtual void SetVisibility(int theMode);
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virtual void AddToRender(vtkRenderer* theRenderer);
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virtual void RemoveFromRender(vtkRenderer* theRenderer);
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virtual void SetFontProperties( SMESH::LabelFont family, int size,
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bool bold, bool italic, bool shadow,
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double r, double g, double b );
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void UpdateLabels();
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protected:
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SMESH_CellLabelActor();
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~SMESH_CellLabelActor();
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bool myIsCellsLabeled;
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vtkUnstructuredGrid* myCellsNumDataSet;
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vtkActor2D *myCellsLabels;
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vtkMaskPoints* myClsMaskPoints;
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VTKViewer_CellCenters* myCellCenters;
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vtkLabeledDataMapper* myClsLabeledDataMapper;
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vtkSelectVisiblePoints* myClsSelectVisiblePoints;
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SMESH_DeviceActor* myBaseActor; //Pointer to the base actor
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vtkTextProperty* myClsTextProp;
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protected:
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// Not implemented.
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SMESH_CellLabelActor(const SMESH_CellLabelActor&);
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void operator=(const SMESH_CellLabelActor&);
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};
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#endif //SMESH_NODE_LABEL_ACTOR_H
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