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https://git.salome-platform.org/gitpub/modules/smesh.git
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130 lines
3.6 KiB
C++
130 lines
3.6 KiB
C++
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// SMESH SMESHDS : idl implementation based on 'SMESH' unit's classes
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//
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// Copyright (C) 2004 CEA
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org or email : webmaster.salome@opencascade.org
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//
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//
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//
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// File : SMESHDS_Group.cxx
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// Author : Michael Sazonov, OCC
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// Module : SMESH
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// $Header$
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#include <SMESHDS_Group.hxx>
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#include <SMESHDS_Mesh.hxx>
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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SMESHDS_Group::SMESHDS_Group (const SMESHDS_Mesh* theMesh,
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const SMDSAbs_ElementType theType)
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: SMDS_MeshGroup(theMesh,theType), myStoreName(""),
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myCurIndex(0), myCurID(0)
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{
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}
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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bool SMESHDS_Group::Contains (const int theID) const
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{
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const SMDS_MeshElement* aElem = findInMesh (theID);
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if (aElem)
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return SMDS_MeshGroup::Contains(aElem);
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return false;
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}
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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bool SMESHDS_Group::Add (const int theID)
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{
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const SMDS_MeshElement* aElem = findInMesh (theID);
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if (!aElem || SMDS_MeshGroup::Contains(aElem))
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return false;
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SMDS_MeshGroup::Add (aElem);
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return true;
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}
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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bool SMESHDS_Group::Remove (const int theID)
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{
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const SMDS_MeshElement* aElem = findInMesh (theID);
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if (!aElem || !SMDS_MeshGroup::Contains(aElem))
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return false;
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SMDS_MeshGroup::Remove (aElem);
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return true;
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}
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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int SMESHDS_Group::GetID (const int theIndex)
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{
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if (theIndex < 1 || theIndex > Extent())
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return -1;
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if (myCurIndex < 1 || myCurIndex > theIndex) {
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InitIterator();
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myCurIndex = 0;
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myCurID = -1;
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}
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while (myCurIndex < theIndex && More()) {
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myCurIndex++;
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myCurID = Next()->GetID();
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}
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return myCurID;
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}
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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const SMDS_MeshElement* SMESHDS_Group::findInMesh (const int theID) const
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{
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SMDSAbs_ElementType aType = GetType();
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const SMDS_MeshElement* aElem = NULL;
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if (aType == SMDSAbs_Node) {
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aElem = GetMesh()->FindNode(theID);
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}
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else if (aType != SMDSAbs_All) {
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aElem = GetMesh()->FindElement(theID);
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if (aElem && aType != aElem->GetType())
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aElem = NULL;
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}
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return aElem;
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}
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