smesh/src/SMESH/SMESH_Octree.hxx

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// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
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// SMESH SMESH_Octree : global Octree implementation
// File : SMESH_Octree.hxx
// Created : Tue Jan 16 16:00:00 2007
// Author : Nicolas Geimer & Aur<75>lien Motteux (OCC)
// Module : SMESH
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//
#ifndef _SMESH_OCTREE_HXX_
#define _SMESH_OCTREE_HXX_
#include <Bnd_B3d.hxx>
class SMESH_Octree {
public:
// Constructor
SMESH_Octree (const int maxLevel = -1, const double minBoxSize = 0.);
// Destructor
virtual ~SMESH_Octree ();
// Tell if Octree is a leaf or not (has to be implemented in inherited classes)
virtual const bool isLeaf() = 0;
// Compute the Octree
void Compute();
// Set the maximal level of the Octree
void setMaxLevel(const int maxLevel);
// Set the minimal size of the Box
void setMinBoxSize(const double minBoxSize){myMinBoxSize = minBoxSize;};
// Set the bounding box of the Octree
void setBox(const Bnd_B3d* box);
// Set box to the 3d Bounding Box of the Octree
void getBox(Bnd_B3d & box);
// Compute the bigger dimension of the box
static double maxSize(const Bnd_B3d* box);
// Return its level
int level() const { return myLevel; }
protected:
// Constructor for children (has to be implemented in inherited classes)
virtual SMESH_Octree* allocateOctreeChild() = 0;
// Build the 8 children boxes
void buildChildren();
// Build the data in the 8 children (has to be implemented in inherited classes)
virtual void buildChildrenData() = 0;
// members
// Box of the Octree
Bnd_B3d* myBox;
// Array of 8 Octree children
SMESH_Octree** myChildren;
// Point the father, set to NULL for the level 0
SMESH_Octree* myFather;
// Level of the Octree
int myLevel;
// MaxLevel of the Octree
int myMaxLevel;
// Minimal size of the Box
double myMinBoxSize;
// Tell us if the Octree is a leaf or not (-1 if not initialized)
int myIsLeaf;
};
#endif