smesh/src/SMESHGUI/SMESHGUI_BuildCompoundDlg.cxx

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// Copyright (C) 2007-2019 CEA/DEN, EDF R&D, OPEN CASCADE
//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
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// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
//
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// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
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// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
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// File : SMESHGUI_BuildCompoundDlg.cxx
// Author : Alexander KOVALEV, Open CASCADE S.A.S.
// SMESH includes
#include "SMESHGUI_BuildCompoundDlg.h"
#include "SMESHGUI.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_SpinBox.h"
#include "SMESHGUI_VTKUtils.h"
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#include <SMESH_TypeFilter.hxx>
// SALOME GUI includes
#include <SUIT_Desktop.h>
#include <SUIT_Session.h>
#include <SUIT_MessageBox.h>
#include <SUIT_ResourceMgr.h>
#include <SalomeApp_Study.h>
#include <SUIT_OverrideCursor.h>
#include <LightApp_Application.h>
#include <LightApp_SelectionMgr.h>
#include <SALOME_ListIO.hxx>
// Qt includes
#include <QApplication>
#include <QGroupBox>
#include <QLabel>
#include <QLineEdit>
#include <QPushButton>
#include <QRadioButton>
#include <QHBoxLayout>
#include <QVBoxLayout>
#include <QGridLayout>
#include <QCheckBox>
#include <QComboBox>
#include <QKeyEvent>
#include <QButtonGroup>
// STL includes
#include <set>
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#define SPACING 6
#define MARGIN 11
enum { NEW_MESH_ID, APPEND_TO_ID };
//=================================================================================
// name : SMESHGUI_BuildCompoundDlg
// Purpose :
//=================================================================================
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SMESHGUI_BuildCompoundDlg::SMESHGUI_BuildCompoundDlg( SMESHGUI* theModule )
: QDialog(SMESH::GetDesktop(theModule)),
mySMESHGUI(theModule),
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mySelectionMgr(SMESH::GetSelectionMgr(theModule)),
myIsApplyAndClose( false )
{
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setModal(false);
setAttribute(Qt::WA_DeleteOnClose, true);
setWindowTitle(tr("SMESH_BUILD_COMPOUND_TITLE"));
SUIT_ResourceMgr* aResMgr = SUIT_Session::session()->resourceMgr();
QPixmap image0 (aResMgr->loadPixmap("SMESH", tr("ICON_DLG_BUILD_COMPOUND_MESH")));
QPixmap image1 (aResMgr->loadPixmap("SMESH", tr("ICON_SELECT")));
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setSizeGripEnabled(true);
QVBoxLayout* aTopLayout = new QVBoxLayout(this);
aTopLayout->setSpacing(SPACING);
aTopLayout->setMargin(MARGIN);
/***************************************************************/
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GroupConstructors = new QGroupBox(tr("COMPOUND"), this);
QButtonGroup* ButtonGroup = new QButtonGroup(this);
QHBoxLayout* GroupConstructorsLayout = new QHBoxLayout(GroupConstructors);
GroupConstructorsLayout->setSpacing(SPACING);
GroupConstructorsLayout->setMargin(MARGIN);
Constructor1 = new QRadioButton(GroupConstructors);
Constructor1->setIcon(image0);
Constructor1->setChecked(true);
GroupConstructorsLayout->addWidget(Constructor1);
ButtonGroup->addButton(Constructor1, 0);
/***************************************************************/
GroupResult = new QGroupBox(tr("RESULT_NAME"), this);
QGridLayout* GroupResultLayout = new QGridLayout(GroupResult);
GroupResultLayout->setSpacing(SPACING);
GroupResultLayout->setMargin(MARGIN);
QRadioButton* newMeshRadioBtn = new QRadioButton( tr("NEW_MESH_NAME"), GroupResult );
QRadioButton* appendToRadioBtn = new QRadioButton( tr("MESH_APPEND_TO"), GroupResult );
LineEditNewName = new QLineEdit(GroupResult);
LineEditAppendTo = new QLineEdit(GroupResult);
SelectButtonAppendTo = new QPushButton(GroupResult);
SelectButtonAppendTo->setIcon(image1);
SelectButtonAppendTo->setSizePolicy(QSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed));
ResultButtonGroup = new QButtonGroup( GroupResult );
ResultButtonGroup->addButton( newMeshRadioBtn, NEW_MESH_ID );
ResultButtonGroup->addButton( appendToRadioBtn, APPEND_TO_ID );
newMeshRadioBtn->setChecked( true );
GroupResultLayout->addWidget( newMeshRadioBtn, 0, 0, 1, 2 );
GroupResultLayout->addWidget( LineEditNewName, 0, 2 );
GroupResultLayout->addWidget( appendToRadioBtn, 1, 0 );
GroupResultLayout->addWidget( SelectButtonAppendTo, 1, 1 );
GroupResultLayout->addWidget( LineEditAppendTo, 1, 2 );
/***************************************************************/
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GroupArgs = new QGroupBox(tr("SMESH_ARGUMENTS"), this);
QGridLayout* GroupArgsLayout = new QGridLayout(GroupArgs);
GroupArgsLayout->setSpacing(SPACING);
GroupArgsLayout->setMargin(MARGIN);
TextLabelMeshes = new QLabel(tr("MESHES"), GroupArgs);
SelectButton = new QPushButton(GroupArgs);
SelectButton->setIcon(image1);
SelectButton->setSizePolicy(QSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed));
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LineEditMeshes = new QLineEdit(GroupArgs);
LineEditMeshes->setReadOnly(true);
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TextLabelUnion = new QLabel(tr("PROCESSING_IDENTICAL_GROUPS"), GroupArgs);
ComboBoxUnion = new QComboBox(GroupArgs);
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CheckBoxCommon = new QCheckBox(tr("CREATE_COMMON_GROUPS"), GroupArgs);
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CheckBoxMerge = new QCheckBox(tr("MERGE_NODES_AND_ELEMENTS"), GroupArgs);
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TextLabelTol = new QLabel(tr("SMESH_TOLERANCE"), GroupArgs);
//TextLabelTol->setAlignment(Qt::AlignCenter);
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SpinBoxTol = new SMESHGUI_SpinBox(GroupArgs);
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SpinBoxTol->RangeStepAndValidator(0.0, COORD_MAX, 0.00001, "len_tol_precision" );
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GroupArgsLayout->addWidget(TextLabelMeshes, 0, 0);
GroupArgsLayout->addWidget(SelectButton, 0, 1);
GroupArgsLayout->addWidget(LineEditMeshes, 0, 2, 1, 2);
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GroupArgsLayout->addWidget(TextLabelUnion, 1, 0, 1, 3);
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GroupArgsLayout->addWidget(ComboBoxUnion, 1, 3);
GroupArgsLayout->addWidget(CheckBoxCommon, 2, 0, 1, 4);
GroupArgsLayout->addWidget(CheckBoxMerge, 3, 0, 1, 4);
GroupArgsLayout->addWidget(TextLabelTol, 4, 0);
GroupArgsLayout->addWidget(SpinBoxTol, 4, 1, 1, 3);
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/***************************************************************/
GroupButtons = new QGroupBox(this);
QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
GroupButtonsLayout->setSpacing(SPACING);
GroupButtonsLayout->setMargin(MARGIN);
buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
buttonOk->setAutoDefault(true);
buttonOk->setDefault(true);
buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
buttonApply->setAutoDefault(true);
buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
buttonCancel->setAutoDefault(true);
buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
buttonHelp->setAutoDefault(true);
GroupButtonsLayout->addWidget(buttonOk);
GroupButtonsLayout->addSpacing(10);
GroupButtonsLayout->addWidget(buttonApply);
GroupButtonsLayout->addSpacing(10);
GroupButtonsLayout->addStretch();
GroupButtonsLayout->addWidget(buttonCancel);
GroupButtonsLayout->addWidget(buttonHelp);
/***************************************************************/
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aTopLayout->addWidget(GroupConstructors);
aTopLayout->addWidget(GroupResult);
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aTopLayout->addWidget(GroupArgs);
aTopLayout->addWidget(GroupButtons);
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myHelpFileName = "building_compounds.html";
Init(); // Initialisations
}
//=================================================================================
// function : ~SMESHGUI_BuildCompoundDlg()
// purpose : Destroys the object and frees any allocated resources
//=================================================================================
SMESHGUI_BuildCompoundDlg::~SMESHGUI_BuildCompoundDlg()
{
}
//=================================================================================
// function : Init()
// purpose :
//=================================================================================
void SMESHGUI_BuildCompoundDlg::Init()
{
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
myMeshToAppendTo = SMESH::SMESH_Mesh::_nil();
myMeshArray = new SMESH::ListOfIDSources();
myMeshFilter = new SMESH_TypeFilter (SMESH::IDSOURCE);
myAppendToFilter = new SMESH_TypeFilter (SMESH::MESH);
// signals and slots connections
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connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
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connect(buttonCancel, SIGNAL(clicked()), this, SLOT(reject()));
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connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
connect(ResultButtonGroup, SIGNAL(buttonClicked(int)), this, SLOT(onResultTypeChange(int)));
connect(SelectButtonAppendTo, SIGNAL(clicked()), this, SLOT(onSelectionButton()));
connect(SelectButton, SIGNAL(clicked()), this, SLOT(onSelectionButton()));
connect(CheckBoxMerge, SIGNAL(toggled(bool)), this, SLOT(onSelectMerge(bool)));
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
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connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
LineEditNewName->setText(GetDefaultName(tr("COMPOUND_MESH")));
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ComboBoxUnion->addItem(tr("UNITE"));
ComboBoxUnion->addItem(tr("RENAME"));
ComboBoxUnion->setCurrentIndex(0);
CheckBoxMerge->setChecked(true);
TextLabelTol->setEnabled(CheckBoxMerge->isChecked());
SpinBoxTol->SetValue(1e-05);
SpinBoxTol->setEnabled(CheckBoxMerge->isChecked());
onResultTypeChange( ResultButtonGroup->checkedId() );
onSelectionButton();
}
//=================================================================================
// function : GetDefaultName()
// purpose :
//=================================================================================
QString SMESHGUI_BuildCompoundDlg::GetDefaultName(const QString& theOperation)
{
QString aName = "";
// collect all object names of SMESH component
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_PTR(Study) aStudy = SMESH::getStudy();
std::set<std::string> aSet;
_PTR(SComponent) aMeshCompo (aStudy->FindComponent("SMESH"));
if (aMeshCompo) {
_PTR(ChildIterator) it (aStudy->NewChildIterator(aMeshCompo));
_PTR(SObject) obj;
for (it->InitEx(true); it->More(); it->Next()) {
obj = it->Value();
aSet.insert(obj->GetName());
}
}
// build a unique name
int aNumber = 0;
bool isUnique = false;
while (!isUnique) {
aName = theOperation + "_" + QString::number(++aNumber);
isUnique = (aSet.count(aName.toUtf8().data()) == 0);
}
return aName;
}
//=================================================================================
// function : ClickOnApply()
// purpose :
//=================================================================================
bool SMESHGUI_BuildCompoundDlg::ClickOnApply()
{
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if (SMESHGUI::isStudyLocked())
return false;
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if (!isValid())
return false;
SUIT_OverrideCursor aWaitCursor;
SMESH::SMESH_Mesh_var aMesh;
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int nbMeshes = myMeshArray->length() + ( !myMeshToAppendTo->_is_nil() );
if ( nbMeshes > 1 )
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{
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QStringList aParameters;
aParameters << (CheckBoxMerge->isChecked() ? SpinBoxTol->text() : QString(" "));
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QStringList anEntryList;
try {
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aMesh = myMeshArray[0]->GetMesh();
aMesh->SetParameters( aParameters.join(":").toUtf8().constData() );
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SMESH::SMESH_Gen_var aSMESHGen = SMESHGUI::GetSMESHGen();
// concatenate meshes
if(CheckBoxCommon->isChecked())
aMesh = aSMESHGen->ConcatenateWithGroups(myMeshArray,
!(ComboBoxUnion->currentIndex()),
CheckBoxMerge->isChecked(),
SpinBoxTol->GetValue(),
myMeshToAppendTo);
else
aMesh = aSMESHGen->Concatenate(myMeshArray,
!(ComboBoxUnion->currentIndex()),
CheckBoxMerge->isChecked(),
SpinBoxTol->GetValue(),
myMeshToAppendTo);
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_PTR(SObject) aSO = SMESH::FindSObject( aMesh );
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if( aSO ) {
if ( myMeshToAppendTo->_is_nil() )
SMESH::SetName( aSO, LineEditNewName->text() );
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anEntryList.append( aSO->GetID().c_str() );
}
mySMESHGUI->updateObjBrowser();
} catch(...) {
return false;
}
LineEditNewName->setText(GetDefaultName(tr("COMPOUND_MESH")));
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// IPAL21468 Compound is hidden after creation.
if ( SMESHGUI::automaticUpdate() ) {
mySelectionMgr->clearSelected();
SMESH::UpdateView();
_PTR(SObject) aSO = SMESH::FindSObject(aMesh.in());
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if ( SMESH_Actor* anActor = SMESH::CreateActor( aSO->GetID().c_str()) ) {
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SMESH::DisplayActor(SMESH::GetActiveWindow(), anActor);
SMESH::UpdateView();
}
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}// end IPAL21468
if( LightApp_Application* anApp =
dynamic_cast<LightApp_Application*>( SUIT_Session::session()->activeApplication() ) )
anApp->browseObjects( anEntryList, isApplyAndClose() );
SMESHGUI::Modified();
return true;
}
return false;
}
//=================================================================================
// function : ClickOnOk()
// purpose :
//=================================================================================
void SMESHGUI_BuildCompoundDlg::ClickOnOk()
{
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setIsApplyAndClose( true );
if (ClickOnApply())
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reject();
}
//=================================================================================
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// function : reject()
// purpose :
//=================================================================================
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void SMESHGUI_BuildCompoundDlg::reject()
{
//mySelectionMgr->clearSelected();
mySelectionMgr->clearFilters();
disconnect(mySelectionMgr, 0, this, 0);
mySMESHGUI->ResetState();
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QDialog::reject();
}
//=================================================================================
// function : ClickOnHelp()
// purpose :
//=================================================================================
void SMESHGUI_BuildCompoundDlg::ClickOnHelp()
{
LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
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if (app)
app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
else {
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SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
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tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
arg(app->resourceMgr()->stringValue("ExternalBrowser",
"application")).
arg(myHelpFileName));
}
}
//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection as changed or other case
//=================================================================================
void SMESHGUI_BuildCompoundDlg::SelectionIntoArgument()
{
if (!GroupButtons->isEnabled()) // inactive
return;
QString aString = "";
SALOME_ListIO aList;
mySelectionMgr->selectedObjects(aList);
int nbSel = SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
bool toAppend = ( CurrentLineEdit == LineEditAppendTo );
bool isOk = toAppend ? ( nbSel == 1 ) : ( nbSel > 0 );
if ( !isOk )
aString = "";
if ( toAppend )
{
myMeshToAppendTo = SMESH::SMESH_Mesh::_nil();
if ( isOk )
myMeshToAppendTo = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>( aList.First() );
}
else
{
myMeshArray->length( nbSel );
for ( int i = 0; !aList.IsEmpty(); i++ ) {
myMeshArray[i] = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(aList.First());
aList.RemoveFirst();
}
}
CurrentLineEdit->setText(aString);
bool isEnabled;
if ( ResultButtonGroup->checkedId() == NEW_MESH_ID )
isEnabled = ( myMeshArray->length() > 1 );
else
isEnabled = ( myMeshArray->length() > 0 &&
!myMeshToAppendTo->_is_nil() &&
LineEditAppendTo->text() != LineEditMeshes->text() );
buttonOk ->setEnabled( isEnabled );
buttonApply->setEnabled( isEnabled );
}
//=================================================================================
// function : DeactivateActiveDialog()
// purpose :
//=================================================================================
void SMESHGUI_BuildCompoundDlg::DeactivateActiveDialog()
{
if (GroupConstructors->isEnabled()) {
GroupConstructors->setEnabled(false);
GroupResult->setEnabled(false);
GroupArgs->setEnabled(false);
GroupButtons->setEnabled(false);
mySMESHGUI->ResetState();
mySMESHGUI->SetActiveDialogBox(0);
}
}
//=================================================================================
// function : ActivateThisDialog()
// purpose :
//=================================================================================
void SMESHGUI_BuildCompoundDlg::ActivateThisDialog()
{
/* Emit a signal to deactivate the active dialog */
mySMESHGUI->EmitSignalDeactivateDialog();
GroupConstructors->setEnabled(true);
GroupResult->setEnabled(true);
GroupArgs->setEnabled(true);
GroupButtons->setEnabled(true);
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
SelectionIntoArgument();
}
//=================================================================================
// function : enterEvent()
// purpose :
//=================================================================================
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void SMESHGUI_BuildCompoundDlg::enterEvent( QEvent* )
{
if (GroupConstructors->isEnabled())
return;
ActivateThisDialog();
}
//=================================================================================
// function : keyPressEvent()
// purpose :
//=================================================================================
void SMESHGUI_BuildCompoundDlg::keyPressEvent( QKeyEvent* e )
{
QDialog::keyPressEvent( e );
if ( e->isAccepted() )
return;
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if ( e->key() == Qt::Key_F1 ) {
e->accept();
ClickOnHelp();
}
}
//=================================================================================
// function : onSelectMerge()
// purpose :
//=================================================================================
void SMESHGUI_BuildCompoundDlg::onSelectMerge(bool toMerge)
{
TextLabelTol->setEnabled(toMerge);
SpinBoxTol->setEnabled(toMerge);
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if(!toMerge)
SpinBoxTol->SetValue(1e-05);
}
//=======================================================================
//function : onResultTypeChange
//purpose :
//=======================================================================
void SMESHGUI_BuildCompoundDlg::onResultTypeChange( int buttonID )
{
LineEditNewName ->setEnabled( buttonID == NEW_MESH_ID );
SelectButtonAppendTo->setEnabled( buttonID == APPEND_TO_ID );
LineEditAppendTo ->setEnabled( buttonID == APPEND_TO_ID );
if ( CurrentLineEdit == LineEditAppendTo && buttonID == NEW_MESH_ID )
onSelectionButton(); // to select into myMeshArray
if ( buttonID == NEW_MESH_ID )
{
myMeshToAppendTo = SMESH::SMESH_Mesh::_nil();
LineEditAppendTo->setText("");
}
else
{
// activate selection of myMeshToAppendTo
SelectButtonAppendTo->click();
LineEditAppendTo->setFocus();
}
}
//=======================================================================
//function : onSelectionButton
//purpose :
//=======================================================================
void SMESHGUI_BuildCompoundDlg::onSelectionButton()
{
mySelectionMgr->clearFilters();
if ( sender() == SelectButtonAppendTo )
{
mySelectionMgr->installFilter( myAppendToFilter );
CurrentLineEdit = LineEditAppendTo;
}
else
{
mySelectionMgr->installFilter( myMeshFilter );
CurrentLineEdit = LineEditMeshes;
}
CurrentLineEdit->setFocus();
SelectionIntoArgument();
}
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//=================================================================================
// function : isValid
// purpose :
//=================================================================================
bool SMESHGUI_BuildCompoundDlg::isValid()
{
QString msg;
bool ok=true;
if(CheckBoxMerge->isChecked())
ok = SpinBoxTol->isValid( msg, true );
if( !ok ) {
QString str( tr( "SMESH_INCORRECT_INPUT" ) );
if ( !msg.isEmpty() )
str += "\n" + msg;
SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
return false;
}
return true;
}
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//================================================================
// function : setIsApplyAndClose
// Purpose : Set value of the flag indicating that the dialog is
// accepted by Apply & Close button
//================================================================
void SMESHGUI_BuildCompoundDlg::setIsApplyAndClose( const bool theFlag )
{
myIsApplyAndClose = theFlag;
}
//================================================================
// function : isApplyAndClose
// Purpose : Get value of the flag indicating that the dialog is
// accepted by Apply & Close button
//================================================================
bool SMESHGUI_BuildCompoundDlg::isApplyAndClose() const
{
return myIsApplyAndClose;
}