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38 lines
1.3 KiB
ReStructuredText
38 lines
1.3 KiB
ReStructuredText
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.. _add_node_on_face_page:
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*****************************
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Cutting a face into triangles
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*****************************
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This operation cuts a face into triangles by adding a node on the face and connecting the new node with face nodes.
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.. image:: ../images/add_node_on_face.png
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:align: center
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*To cut a face:*
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.. |img| image:: ../images/mesh_split_face_interactive.png
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#. Select a mesh and display it in the 3D Viewer.
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#. In the **Modification** menu select the **Add node to triangle** item or click *"Add node to triangle"* button |img| in the toolbar.
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The following dialog box will appear:
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.. image:: ../images/add_node_on_face-dlg.png
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:align: center
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#. Enter an **ID** of the face to split either by picking it in the 3D viewer or by typing its ID.
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#. Press *Selection* button in **Node location by mouse click** group to activate specifying location of a new node. You can specify it
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* by clicking with your mouse on the face in the Viewer,
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* by typing coordinates in **X, Y, Z** fields,
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* by setting coordinates using arrows of spin boxes.
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#. Activate **Preview** to see a result of the operation.
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#. Click the **Apply** or **Apply and Close** button to confirm the operation.
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**See Also** a sample TUI Script of a :ref:`tui_cutting_triangles` operation.
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