mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-11-15 18:18:34 +05:00
38 lines
1.3 KiB
ReStructuredText
38 lines
1.3 KiB
ReStructuredText
.. _add_node_on_face_page:
|
|
|
|
*****************************
|
|
Cutting a face into triangles
|
|
*****************************
|
|
|
|
This operation cuts a face into triangles by adding a node on the face and connecting the new node with face nodes.
|
|
|
|
.. image:: ../images/add_node_on_face.png
|
|
:align: center
|
|
|
|
*To cut a face:*
|
|
|
|
.. |img| image:: ../images/mesh_split_face_interactive.png
|
|
|
|
#. Select a mesh and display it in the 3D Viewer.
|
|
#. In the **Modification** menu select the **Add node to triangle** item or click *"Add node to triangle"* button |img| in the toolbar.
|
|
|
|
The following dialog box will appear:
|
|
|
|
.. image:: ../images/add_node_on_face-dlg.png
|
|
:align: center
|
|
|
|
|
|
#. Enter an **ID** of the face to split either by picking it in the 3D viewer or by typing its ID.
|
|
|
|
#. Press *Selection* button in **Node location by mouse click** group to activate specifying location of a new node. You can specify it
|
|
|
|
* by clicking with your mouse on the face in the Viewer,
|
|
* by typing coordinates in **X, Y, Z** fields,
|
|
* by setting coordinates using arrows of spin boxes.
|
|
|
|
#. Activate **Preview** to see a result of the operation.
|
|
|
|
#. Click the **Apply** or **Apply and Close** button to confirm the operation.
|
|
|
|
**See Also** a sample TUI Script of a :ref:`tui_cutting_triangles` operation.
|