smesh/src/SMESHGUI/SMESHGUI_MoveNodesDlg.h

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// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
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// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI_MoveNodesDlg.h
// Author : Nicolas REJNERI, Open CASCADE S.A.S.
//
#ifndef SMESHGUI_MOVENODESDLG_H
#define SMESHGUI_MOVENODESDLG_H
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// SMESH includes
#include "SMESH_SMESHGUI.hxx"
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// Qt includes
#include <QDialog>
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class QLineEdit;
class QPushButton;
class SMESHGUI;
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class SMESH_Actor;
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class SMESHGUI_SpinBox;
class SALOME_Actor;
class SVTK_Selector;
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class LightApp_SelectionMgr;
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//=================================================================================
// class : SMESHGUI_MoveNodesDlg
// purpose :
//=================================================================================
class SMESHGUI_EXPORT SMESHGUI_MoveNodesDlg : public QDialog
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{
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Q_OBJECT
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public:
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SMESHGUI_MoveNodesDlg( SMESHGUI* );
virtual ~SMESHGUI_MoveNodesDlg();
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void Init();
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private slots:
void onOk();
bool onApply();
void onClose();
void onHelp();
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void onDeactivate();
void onSelectionDone();
void redisplayPreview();
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void onTextChange( const QString& );
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private:
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void closeEvent( QCloseEvent* );
void enterEvent( QEvent* );
void hideEvent( QHideEvent* );
void keyPressEvent( QKeyEvent* );
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void erasePreview();
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QWidget* createButtonFrame( QWidget* );
QWidget* createMainFrame ( QWidget* );
bool isValid( const bool );
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void reset();
void updateButtons();
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private:
QPushButton* myOkBtn;
QPushButton* myApplyBtn;
QPushButton* myCloseBtn;
QPushButton* myHelpBtn;
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QLineEdit* myId;
SMESHGUI_SpinBox* myX;
SMESHGUI_SpinBox* myY;
SMESHGUI_SpinBox* myZ;
LightApp_SelectionMgr* mySelectionMgr;
SVTK_Selector* mySelector;
SMESHGUI* mySMESHGUI;
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SALOME_Actor* myPreviewActor;
SMESH_Actor* myMeshActor;
bool myBusy;
QString myHelpFileName;
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};
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#endif // SMESHGUI_MOVENODESDLG_H