smesh/src/SMESHGUI/SMESHGUI_MeshInfosDlg.cxx

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// SMESH SMESHGUI : GUI for SMESH component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : SMESHGUI_MeshInfosDlg.cxx
// Author : Nicolas BARBEROU
// Module : SMESH
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// $Header$
// QT Includes
#include <qgroupbox.h>
#include <qlabel.h>
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#include <qframe.h>
#include <qwidgetstack.h>
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#include <qlayout.h>
#include <qmap.h>
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#include <qpushbutton.h>
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#include "QAD_Application.h"
#include "QAD_Desktop.h"
#include "QAD_WaitCursor.h"
#include "SMESHGUI_MeshInfosDlg.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI.h"
// IDL Headers
#include "SALOMEconfig.h"
#include CORBA_SERVER_HEADER(SMESH_Mesh)
#include CORBA_SERVER_HEADER(SMESH_Group)
#include "utilities.h"
using namespace std;
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#define COLONIZE( str ) ( QString( str ).contains( ":" ) > 0 ? QString( str ) : QString( str ) + " :" )
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//=================================================================================
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/*!
* SMESHGUI_MeshInfosDlg::SMESHGUI_MeshInfosDlg
*
* Constructor
*/
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//=================================================================================
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SMESHGUI_MeshInfosDlg::SMESHGUI_MeshInfosDlg( QWidget* parent, const char* name, bool modal, WFlags fl )
: QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | WDestructiveClose )
{
if ( !name )
setName( "SMESHGUI_MeshInfosDlg" );
setCaption( tr( "SMESH_MESHINFO_TITLE" ) );
setSizeGripEnabled( TRUE );
myStartSelection = true;
myIsActiveWindow = true;
QVBoxLayout* aTopLayout = new QVBoxLayout( this );
aTopLayout->setSpacing( 6 ); aTopLayout->setMargin( 11 );
// select button & label
QPixmap image0( QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr( "ICON_SELECT" ) ) );
mySelectBtn = new QPushButton( this, "mySelectBtn" );
mySelectBtn->setPixmap( image0 );
mySelectBtn->setSizePolicy( QSizePolicy( QSizePolicy::Fixed, QSizePolicy::Fixed ) );
mySelectLab = new QLabel( this, "mySelectLab" );
mySelectLab->setAlignment( AlignCenter );
QFont fnt = mySelectLab->font(); fnt.setBold( true );
mySelectLab->setFont( fnt );
QHBoxLayout* aSelectLayout = new QHBoxLayout;
aSelectLayout->setMargin( 0 ); aSelectLayout->setSpacing( 0 );
aSelectLayout->addWidget( mySelectBtn );
aSelectLayout->addWidget( mySelectLab );
// top widget stack
myWGStack = new QWidgetStack( this );
// no valid selection
QWidget* myBadWidget = new QWidget( myWGStack );
QVBoxLayout* aBadLayout = new QVBoxLayout( myBadWidget );
QLabel* myBadLab = new QLabel( tr( "SMESH_BAD_SELECTION" ), myBadWidget, "myBadLab" );
myBadLab->setAlignment( Qt::AlignCenter );
myBadLab->setSizePolicy( QSizePolicy( QSizePolicy::Expanding, QSizePolicy::Expanding ) );
aBadLayout->addWidget( myBadLab );
myWGStack->addWidget( myBadWidget, 0 );
// mesh
myMeshWidget = new QWidget( myWGStack );
QGridLayout* aMeshLayout = new QGridLayout( myMeshWidget );
aMeshLayout->setSpacing( 6 ); aMeshLayout->setMargin( 0 );
myWGStack->addWidget( myMeshWidget );
// --> name
QLabel* myMeshNameLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_NAME" ) ), myMeshWidget, "myMeshNameLab" );
myMeshName = new QLabel( myMeshWidget, "myMeshName" );
myMeshName->setMinimumWidth( 100 );
QFrame* line1 = new QFrame( myMeshWidget );
line1->setFrameStyle( QFrame::HLine | QFrame::Sunken );
// --> nodes
QLabel* myMeshNbNodesLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_NODES" ) ), myMeshWidget, "myMeshNbNodesLab" );
myMeshNbNodes = new QLabel( myMeshWidget, "myMeshNbNodes" );
myMeshNbNodes->setMinimumWidth( 100 );
// --> edges
QLabel* myMeshNbEdgesLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_EDGES" ) ), myMeshWidget, "myMeshNbEdgesLab" );
myMeshNbEdges = new QLabel( myMeshWidget, "myMeshNbEdges" );
myMeshNbEdges->setMinimumWidth( 100 );
// --> faces
myMeshFacesGroup = new QGroupBox( tr( "SMESH_MESHINFO_FACES" ), myMeshWidget, "myMeshFacesGroup" );
myMeshFacesGroup->setColumnLayout(0, Qt::Vertical );
myMeshFacesGroup->layout()->setSpacing( 0 ); myMeshFacesGroup->layout()->setMargin( 0 );
QGridLayout* myMeshFacesGroupLayout = new QGridLayout( myMeshFacesGroup->layout() );
myMeshFacesGroupLayout->setAlignment( Qt::AlignTop );
myMeshFacesGroupLayout->setSpacing( 6 ); myMeshFacesGroupLayout->setMargin( 11 );
// --> faces --> total
QLabel* myMeshNbFacesLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_TOTAL" ) ), myMeshFacesGroup, "myMeshNbFacesLab" );
myMeshNbFacesLab->setFont( fnt );
myMeshNbFaces = new QLabel( myMeshFacesGroup, "myMeshNbFaces" );
myMeshNbFaces->setMinimumWidth( 100 );
myMeshNbFaces->setFont( fnt );
// --> faces --> triangles
QLabel* myMeshNbTrianglesLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_TRIANGLES" ) ), myMeshFacesGroup, "myMeshNbTrianglesLab" );
myMeshNbTriangles = new QLabel( myMeshFacesGroup, "myMeshNbTriangles" );
myMeshNbTriangles->setMinimumWidth( 100 );
// --> faces --> quadrangles
QLabel* myMeshNbQuadranglesLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_QUADRANGLES" ) ), myMeshFacesGroup, "myMeshNbQuadranglesLab" );
myMeshNbQuadrangles = new QLabel( myMeshFacesGroup, "myMeshNbQuadrangles" );
myMeshNbQuadrangles->setMinimumWidth( 100 );
myMeshFacesGroupLayout->addWidget( myMeshNbFacesLab, 0, 0 );
myMeshFacesGroupLayout->addWidget( myMeshNbFaces, 0, 1 );
myMeshFacesGroupLayout->addWidget( myMeshNbTrianglesLab, 1, 0 );
myMeshFacesGroupLayout->addWidget( myMeshNbTriangles, 1, 1 );
myMeshFacesGroupLayout->addWidget( myMeshNbQuadranglesLab, 2, 0 );
myMeshFacesGroupLayout->addWidget( myMeshNbQuadrangles, 2, 1 );
// --> volumes
myMeshVolumesGroup = new QGroupBox( tr( "SMESH_MESHINFO_VOLUMES" ), myMeshWidget, "myMeshVolumesGroup" );
myMeshVolumesGroup->setColumnLayout(0, Qt::Vertical );
myMeshVolumesGroup->layout()->setSpacing( 0 ); myMeshVolumesGroup->layout()->setMargin( 0 );
QGridLayout* myMeshVolumesGroupLayout = new QGridLayout( myMeshVolumesGroup->layout() );
myMeshVolumesGroupLayout->setAlignment( Qt::AlignTop );
myMeshVolumesGroupLayout->setSpacing( 6 ); myMeshVolumesGroupLayout->setMargin( 11 );
// --> volumes --> total
QLabel* myMeshNbVolumesLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_TOTAL" ) ), myMeshVolumesGroup, "myMeshNbVolumesLab" );
myMeshNbVolumesLab->setFont( fnt );
myMeshNbVolumes = new QLabel( myMeshVolumesGroup, "myMeshNbVolumes" );
myMeshNbVolumes->setMinimumWidth( 100 );
myMeshNbVolumes->setFont( fnt );
// --> volumes --> tetrahedrons
QLabel* myMeshNbTetraLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_TETRAS" ) ), myMeshVolumesGroup, "myMeshNbTetraLab" );
myMeshNbTetra = new QLabel( myMeshVolumesGroup, "myMeshNbTetra" );
myMeshNbTetra->setMinimumWidth( 100 );
// --> volumes --> hexahedrons
QLabel* myMeshNbHexaLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_HEXAS" ) ), myMeshVolumesGroup, "myMeshNbHexaLab" );
myMeshNbHexa = new QLabel( myMeshVolumesGroup, "myMeshNbHexa" );
myMeshNbHexaLab->setMinimumWidth( 100 );
// --> volumes --> prisms
QLabel* myMeshNbPrismLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_PRISMS" ) ), myMeshVolumesGroup, "myMeshNbPrismLab" );
myMeshNbPrism = new QLabel( myMeshVolumesGroup, "myMeshNbPrism" );
myMeshNbPrism->setMinimumWidth( 100 );
// --> volumes --> pyramids
QLabel* myMeshNbPyraLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_PYRAS" ) ), myMeshVolumesGroup, "myMeshNbPyraLab" );
myMeshNbPyra = new QLabel( myMeshVolumesGroup, "myMeshNbPyra" );
myMeshNbPyra->setMinimumWidth( 100 );
myMeshVolumesGroupLayout->addWidget( myMeshNbVolumesLab, 0, 0 );
myMeshVolumesGroupLayout->addWidget( myMeshNbVolumes, 0, 1 );
myMeshVolumesGroupLayout->addWidget( myMeshNbTetraLab, 1, 0 );
myMeshVolumesGroupLayout->addWidget( myMeshNbTetra, 1, 1 );
myMeshVolumesGroupLayout->addWidget( myMeshNbHexaLab, 2, 0 );
myMeshVolumesGroupLayout->addWidget( myMeshNbHexa, 2, 1 );
myMeshVolumesGroupLayout->addWidget( myMeshNbPrismLab, 3, 0 );
myMeshVolumesGroupLayout->addWidget( myMeshNbPrism, 3, 1 );
myMeshVolumesGroupLayout->addWidget( myMeshNbPyraLab, 4, 0 );
myMeshVolumesGroupLayout->addWidget( myMeshNbPyra, 4, 1 );
aMeshLayout->addWidget( myMeshNameLab, 0, 0 );
aMeshLayout->addWidget( myMeshName, 0, 1 );
aMeshLayout->addMultiCellWidget( line1, 1, 1, 0, 1 );
aMeshLayout->addWidget( myMeshNbNodesLab, 2, 0 );
aMeshLayout->addWidget( myMeshNbNodes, 2, 1 );
aMeshLayout->addWidget( myMeshNbEdgesLab, 3, 0 );
aMeshLayout->addWidget( myMeshNbEdges, 3, 1 );
aMeshLayout->addMultiCellWidget( myMeshFacesGroup, 4, 4, 0, 1 );
aMeshLayout->addMultiCellWidget( myMeshVolumesGroup, 5, 5, 0, 1 );
aMeshLayout->addItem( new QSpacerItem( 5, 5, QSizePolicy::Minimum, QSizePolicy::Expanding ), 6, 0 );
// submesh
mySubMeshWidget = new QWidget( myWGStack );
QGridLayout* aSubMeshLayout = new QGridLayout( mySubMeshWidget );
aSubMeshLayout->setSpacing( 6 ); aSubMeshLayout->setMargin( 0 );
myWGStack->addWidget( mySubMeshWidget );
// --> name
QLabel* mySubMeshNameLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_NAME" ) ), mySubMeshWidget, "mySubMeshNameLab" );
mySubMeshName = new QLabel( mySubMeshWidget, "mySubMeshName" );
mySubMeshName->setMinimumWidth( 100 );
QFrame* line2 = new QFrame( mySubMeshWidget );
line2->setFrameStyle( QFrame::HLine | QFrame::Sunken );
// --> nodes
QLabel* mySubMeshNbNodesLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_NODES" ) ), mySubMeshWidget, "mySubMeshNbNodesLab" );
mySubMeshNbNodes = new QLabel( mySubMeshWidget, "mySubMeshNbNodes" );
mySubMeshNbNodes->setMinimumWidth( 100 );
// --> elements
mySubMeshElementsGroup = new QGroupBox( tr( "SMESH_MESHINFO_ELEMENTS" ), mySubMeshWidget, "mySubMeshElementsGroup" );
mySubMeshElementsGroup->setColumnLayout(0, Qt::Vertical );
mySubMeshElementsGroup->layout()->setSpacing( 0 ); mySubMeshElementsGroup->layout()->setMargin( 0 );
QGridLayout* mySubMeshElementsGroupLayout = new QGridLayout( mySubMeshElementsGroup->layout() );
mySubMeshElementsGroupLayout->setAlignment( Qt::AlignTop );
mySubMeshElementsGroupLayout->setSpacing( 6 ); mySubMeshElementsGroupLayout->setMargin( 11 );
// --> elements --> total
QLabel* mySubMeshNbElementsLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_TOTAL" ) ), mySubMeshElementsGroup, "mySubMeshNbElementsLab" );
mySubMeshNbElementsLab->setFont( fnt );
mySubMeshNbElements = new QLabel( mySubMeshElementsGroup, "mySubMeshNbElements" );
mySubMeshNbElements->setMinimumWidth( 100 );
mySubMeshNbElements->setFont( fnt );
// --> elements --> edges
QLabel* mySubMeshNbEdgesLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_EDGES" ) ), mySubMeshElementsGroup, "mySubMeshNbEdgesLab" );
mySubMeshNbEdges = new QLabel( mySubMeshElementsGroup, "mySubMeshNbEdges" );
mySubMeshNbEdges->setMinimumWidth( 100 );
// --> elements --> faces
QLabel* mySubMeshNbFacesLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_FACES" ) ), mySubMeshElementsGroup, "mySubMeshNbFacesLab" );
mySubMeshNbFaces = new QLabel( mySubMeshElementsGroup, "mySubMeshNbFaces" );
mySubMeshNbFaces->setMinimumWidth( 100 );
// --> elements --> volumes
QLabel* mySubMeshNbVolumesLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_VOLUMES" ) ), mySubMeshElementsGroup, "mySubMeshNbVolumesLab" );
mySubMeshNbVolumes = new QLabel( mySubMeshElementsGroup, "mySubMeshNbVolumes" );
mySubMeshNbVolumes->setMinimumWidth( 100 );
mySubMeshElementsGroupLayout->addWidget( mySubMeshNbElementsLab, 0, 0 );
mySubMeshElementsGroupLayout->addWidget( mySubMeshNbElements, 0, 1 );
mySubMeshElementsGroupLayout->addWidget( mySubMeshNbEdgesLab, 1, 0 );
mySubMeshElementsGroupLayout->addWidget( mySubMeshNbEdges, 1, 1 );
mySubMeshElementsGroupLayout->addWidget( mySubMeshNbFacesLab, 2, 0 );
mySubMeshElementsGroupLayout->addWidget( mySubMeshNbFaces, 2, 1 );
mySubMeshElementsGroupLayout->addWidget( mySubMeshNbVolumesLab, 3, 0 );
mySubMeshElementsGroupLayout->addWidget( mySubMeshNbVolumes, 3, 1 );
aSubMeshLayout->addWidget( mySubMeshNameLab, 0, 0 );
aSubMeshLayout->addWidget( mySubMeshName, 0, 1 );
aSubMeshLayout->addMultiCellWidget( line2, 1, 1, 0, 1 );
aSubMeshLayout->addWidget( mySubMeshNbNodesLab, 2, 0 );
aSubMeshLayout->addWidget( mySubMeshNbNodes, 2, 1 );
aSubMeshLayout->addMultiCellWidget( mySubMeshElementsGroup, 3, 3, 0, 1 );
aSubMeshLayout->addItem( new QSpacerItem( 5, 5, QSizePolicy::Minimum, QSizePolicy::Expanding ), 4, 0 );
// group
myGroupWidget = new QWidget( myWGStack );
QGridLayout* myGroupWidgetLayout = new QGridLayout( myGroupWidget );
myGroupWidgetLayout->setSpacing( 6 ); myGroupWidgetLayout->setMargin( 0 );
myWGStack->addWidget( myGroupWidget );
// --> name
QLabel* myGroupNameLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_NAME" ) ), myGroupWidget, "myGroupNameLab" );
myGroupName = new QLabel( myGroupWidget, "myGroupName" );
myGroupName->setMinimumWidth( 100 );
QFrame* line3 = new QFrame( myGroupWidget );
line3->setFrameStyle( QFrame::HLine | QFrame::Sunken );
// --> type
QLabel* myGroupTypeLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_TYPE" ) ), myGroupWidget, "myGroupTypeLab" );
myGroupType = new QLabel( myGroupWidget, "myGroupType" );
myGroupType->setMinimumWidth( 100 );
// --> number of entities
QLabel* myGroupNbLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_ENTITIES" ) ), myGroupWidget, "myGroupNbLab" );
myGroupNb = new QLabel( myGroupWidget, "myGroupNb" );
myGroupNb->setMinimumWidth( 100 );
myGroupWidgetLayout->addWidget( myGroupNameLab, 0, 0 );
myGroupWidgetLayout->addWidget( myGroupName, 0, 1 );
myGroupWidgetLayout->addMultiCellWidget( line3, 1, 1, 0, 1 );
myGroupWidgetLayout->addWidget( myGroupTypeLab, 2, 0 );
myGroupWidgetLayout->addWidget( myGroupType, 2, 1 );
myGroupWidgetLayout->addWidget( myGroupNbLab, 3, 0 );
myGroupWidgetLayout->addWidget( myGroupNb, 3, 1 );
myGroupWidgetLayout->addItem( new QSpacerItem( 5, 5, QSizePolicy::Minimum, QSizePolicy::Expanding ), 4, 0 );
// buttons
myButtonsGroup = new QGroupBox( this, "myButtonsGroup" );
myButtonsGroup->setColumnLayout(0, Qt::Vertical );
myButtonsGroup->layout()->setSpacing( 0 ); myButtonsGroup->layout()->setMargin( 0 );
QHBoxLayout* myButtonsGroupLayout = new QHBoxLayout( myButtonsGroup->layout() );
myButtonsGroupLayout->setAlignment( Qt::AlignTop );
myButtonsGroupLayout->setSpacing( 6 ); myButtonsGroupLayout->setMargin( 11 );
// buttons --> OK button
myOkBtn = new QPushButton( tr( "SMESH_BUT_OK" ), myButtonsGroup, "myOkBtn" );
myOkBtn->setAutoDefault( TRUE ); myOkBtn->setDefault( TRUE );
myButtonsGroupLayout->addStretch();
myButtonsGroupLayout->addWidget( myOkBtn );
myButtonsGroupLayout->addStretch();
aTopLayout->addLayout( aSelectLayout );
aTopLayout->addWidget( myWGStack );
aTopLayout->addWidget( myButtonsGroup );
mySelection = SALOME_Selection::Selection( SMESHGUI::GetSMESHGUI()->GetActiveStudy()->getSelection() );
SMESHGUI::GetSMESHGUI()->SetActiveDialogBox( this ) ;
// connect signals
connect( myOkBtn, SIGNAL( clicked() ), this, SLOT( close() ) );
connect( mySelectBtn, SIGNAL( clicked() ), this, SLOT( onStartSelection() ) );
connect( SMESHGUI::GetSMESHGUI(), SIGNAL( SignalCloseAllDialogs() ), this, SLOT( close() ) ) ;
connect( SMESHGUI::GetSMESHGUI(), SIGNAL( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) ) ;
connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( onSelectionChanged() ) );
// resize and move dialog, then show
int x, y;
SMESHGUI::GetSMESHGUI()->DefineDlgPosition( this, x, y );
this->move( x, y );
this->show();
// init dialog with current selection
onSelectionChanged();
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}
//=================================================================================
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/*!
* SMESHGUI_MeshInfosDlg::~SMESHGUI_MeshInfosDlg
*
* Destructor
*/
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//=================================================================================
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SMESHGUI_MeshInfosDlg::~SMESHGUI_MeshInfosDlg()
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{
}
//=================================================================================
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/*!
* SMESHGUI_MeshInfosDlg::DumpMeshInfos
*/
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//=================================================================================
void SMESHGUI_MeshInfosDlg::DumpMeshInfos()
{
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QAD_WaitCursor wc;
int nbSel = mySelection->IObjectCount();
if ( nbSel == 1 ) {
myStartSelection = false;
mySelectLab->setText( "" );
Handle(SALOME_InteractiveObject) IObject = mySelection->firstIObject();
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SALOMEDS::SObject_var aSO = SMESH::GetActiveStudyDocument()->FindObjectID( IObject->getEntry() );
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if ( !aSO->_is_nil() ) {
CORBA::Object_var anObject = aSO->GetObject();
if ( !CORBA::is_nil( anObject ) ) {
SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( anObject );
if ( !aMesh->_is_nil() ) {
myWGStack->raiseWidget( myMeshWidget );
setCaption( tr( "SMESH_MESHINFO_TITLE" ) + " [" + tr("SMESH_OBJECT_MESH") +"]" );
myMeshName->setText( aSO->GetName() );
myMeshNbNodes->setNum( (int)aMesh->NbNodes() );
myMeshNbEdges->setNum( (int)aMesh->NbEdges() );
myMeshNbFaces->setNum( (int)aMesh->NbFaces() );
myMeshNbTriangles->setNum( (int)aMesh->NbTriangles() );
myMeshNbQuadrangles->setNum( (int)aMesh->NbQuadrangles() );
myMeshNbVolumes->setNum( (int)aMesh->NbVolumes() );
myMeshNbTetra->setNum( (int)aMesh->NbTetras() );
myMeshNbHexa->setNum( (int)aMesh->NbHexas() );
myMeshNbPrism->setNum( (int)aMesh->NbPrisms() );
myMeshNbPyra->setNum( (int)aMesh->NbPyramids() );
return;
}
SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow( anObject );
if ( !aSubMesh->_is_nil() ) {
myWGStack->raiseWidget( mySubMeshWidget );
setCaption( tr( "SMESH_MESHINFO_TITLE" ) + " [" + tr("SMESH_SUBMESH") +"]" );
mySubMeshName->setText( aSO->GetName() );
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mySubMeshNbNodes->setNum( (int)aSubMesh->GetNumberOfNodes( true ) );
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mySubMeshNbElements->setNum( (int)aSubMesh->GetNumberOfElements() );
mySubMeshNbEdges->setNum( (int)( aSubMesh->GetElementsByType( SMESH::EDGE )->length() ) );
mySubMeshNbFaces->setNum( (int)( aSubMesh->GetElementsByType( SMESH::FACE )->length() ) );
mySubMeshNbVolumes->setNum( (int)( aSubMesh->GetElementsByType( SMESH::VOLUME )->length() ) );
return;
}
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SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( anObject );
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if ( !aGroup->_is_nil() ) {
myWGStack->raiseWidget( myGroupWidget );
setCaption( tr( "SMESH_MESHINFO_TITLE" ) + " [" + tr("SMESH_GROUP") +"]" );
myGroupName->setText( aSO->GetName() );
int aType = aGroup->GetType();
QString strType;
switch ( aType ) {
case SMESH::NODE:
strType = "SMESH_MESHINFO_NODES"; break;
case SMESH::EDGE:
strType = "SMESH_MESHINFO_EDGES"; break;
case SMESH::FACE:
strType = "SMESH_MESHINFO_FACES"; break;
case SMESH::VOLUME:
strType = "SMESH_MESHINFO_VOLUMES"; break;
default:
strType = "SMESH_MESHINFO_ALL_TYPES"; break;
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}
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myGroupType->setText( tr( strType ) );
myGroupNb->setNum( (int)aGroup->Size() );
return;
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}
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}
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}
}
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myWGStack->raiseWidget( 0 );
setCaption( tr( "SMESH_MESHINFO_TITLE" ) );
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}
//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection has changed
//=================================================================================
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void SMESHGUI_MeshInfosDlg::onSelectionChanged()
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{
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if ( myStartSelection )
DumpMeshInfos();
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}
//=================================================================================
// function : closeEvent()
// purpose :
//=================================================================================
void SMESHGUI_MeshInfosDlg::closeEvent( QCloseEvent* e )
{
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SMESHGUI::GetSMESHGUI()->ResetState();
QDialog::closeEvent( e );
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}
//=================================================================================
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// function : windowActivationChange()
// purpose : called when window is activated/deactivated
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//=================================================================================
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void SMESHGUI_MeshInfosDlg::windowActivationChange( bool oldActive )
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{
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QDialog::windowActivationChange( oldActive );
if ( isActiveWindow() && myIsActiveWindow != isActiveWindow() )
ActivateThisDialog() ;
myIsActiveWindow = isActiveWindow();
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}
//=================================================================================
// function : DeactivateActiveDialog()
// purpose :
//=================================================================================
void SMESHGUI_MeshInfosDlg::DeactivateActiveDialog()
{
disconnect( mySelection, 0, this, 0 );
}
//=================================================================================
// function : ActivateThisDialog()
// purpose :
//=================================================================================
void SMESHGUI_MeshInfosDlg::ActivateThisDialog()
{
/* Emit a signal to deactivate any active dialog */
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SMESHGUI::GetSMESHGUI()->EmitSignalDeactivateDialog() ;
connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( onSelectionChanged() ) );
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}
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//=================================================================================
// function : onStartSelection()
// purpose : starts selection
//=================================================================================
void SMESHGUI_MeshInfosDlg::onStartSelection()
{
myStartSelection = true;
onSelectionChanged();
myStartSelection = true;
mySelectLab->setText( tr( "INF_SELECT_OBJECT" ) );
}