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0022098: EDF 2036 SMESH: Create groups from none conected parts of a mesh
+#include "SMESH_MeshAlgos.hxx" + class SMESHCONTROLS_EXPORT ConnectedElements: public virtual Predicate
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@ -33,6 +33,7 @@
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#include "SMESHDS_GroupBase.hxx"
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#include "SMESHDS_Mesh.hxx"
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#include "SMESH_OctreeNode.hxx"
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#include "SMESH_MeshAlgos.hxx"
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#include <BRepAdaptor_Surface.hxx>
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#include <BRepClass_FaceClassifier.hxx>
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@ -2793,6 +2794,148 @@ SMDSAbs_EntityType ElemEntityType::GetElemEntityType() const
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return myEntityType;
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}
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//================================================================================
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/*!
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* \brief Class ConnectedElements
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*/
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//================================================================================
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ConnectedElements::ConnectedElements():
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myNodeID(0), myType( SMDSAbs_All ), myOkIDsReady( false ) {}
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SMDSAbs_ElementType ConnectedElements::GetType() const
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{ return myType; }
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int ConnectedElements::GetNode() const
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{ return myXYZ.empty() ? myNodeID : 0; } // myNodeID can be found by myXYZ
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std::vector<double> ConnectedElements::GetPoint() const
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{ return myXYZ; }
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void ConnectedElements::clearOkIDs()
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{ myOkIDsReady = false; myOkIDs.clear(); }
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void ConnectedElements::SetType( SMDSAbs_ElementType theType )
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{
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if ( myType != theType || myMeshModifTracer.IsMeshModified() )
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clearOkIDs();
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myType = theType;
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}
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void ConnectedElements::SetMesh( const SMDS_Mesh* theMesh )
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{
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myMeshModifTracer.SetMesh( theMesh );
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if ( myMeshModifTracer.IsMeshModified() )
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{
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clearOkIDs();
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if ( !myXYZ.empty() )
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SetPoint( myXYZ[0], myXYZ[1], myXYZ[2] ); // find a node near myXYZ it in a new mesh
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}
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}
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void ConnectedElements::SetNode( int nodeID )
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{
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myNodeID = nodeID;
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myXYZ.clear();
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bool isSameDomain = false;
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if ( myOkIDsReady && myMeshModifTracer.GetMesh() && !myMeshModifTracer.IsMeshModified() )
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if ( const SMDS_MeshNode* n = myMeshModifTracer.GetMesh()->FindNode( myNodeID ))
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{
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SMDS_ElemIteratorPtr eIt = n->GetInverseElementIterator( myType );
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while ( !isSameDomain && eIt->more() )
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isSameDomain = IsSatisfy( eIt->next()->GetID() );
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}
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if ( !isSameDomain )
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clearOkIDs();
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}
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void ConnectedElements::SetPoint( double x, double y, double z )
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{
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myXYZ.resize(3);
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myXYZ[0] = x;
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myXYZ[1] = y;
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myXYZ[2] = z;
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myNodeID = 0;
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bool isSameDomain = false;
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// find myNodeID by myXYZ if possible
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if ( myMeshModifTracer.GetMesh() )
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{
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auto_ptr<SMESH_ElementSearcher> searcher
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( SMESH_MeshAlgos::GetElementSearcher( (SMDS_Mesh&) *myMeshModifTracer.GetMesh() ));
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vector< const SMDS_MeshElement* > foundElems;
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searcher->FindElementsByPoint( gp_Pnt(x,y,z), SMDSAbs_All, foundElems );
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if ( !foundElems.empty() )
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{
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myNodeID = foundElems[0]->GetNode(0)->GetID();
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if ( myOkIDsReady && !myMeshModifTracer.IsMeshModified() )
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isSameDomain = IsSatisfy( foundElems[0]->GetID() );
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}
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}
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if ( !isSameDomain )
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clearOkIDs();
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}
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bool ConnectedElements::IsSatisfy( long theElementId )
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{
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// Here we do NOT check if the mesh has changed, we do it in Set...() only!!!
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if ( !myOkIDsReady )
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{
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if ( !myMeshModifTracer.GetMesh() )
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return false;
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const SMDS_MeshNode* node0 = myMeshModifTracer.GetMesh()->FindNode( myNodeID );
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if ( !node0 )
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return false;
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list< const SMDS_MeshNode* > nodeQueue( 1, node0 );
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std::set< int > checkedNodeIDs;
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// algo:
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// foreach node in nodeQueue:
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// foreach element sharing a node:
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// add ID of an element of myType to myOkIDs;
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// push all element nodes absent from checkedNodeIDs to nodeQueue;
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while ( !nodeQueue.empty() )
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{
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const SMDS_MeshNode* node = nodeQueue.front();
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nodeQueue.pop_front();
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// loop on elements sharing the node
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SMDS_ElemIteratorPtr eIt = node->GetInverseElementIterator();
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while ( eIt->more() )
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{
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// keep elements of myType
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const SMDS_MeshElement* element = eIt->next();
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if ( element->GetType() == myType )
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myOkIDs.insert( myOkIDs.end(), element->GetID() );
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// enqueue nodes of the element
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SMDS_ElemIteratorPtr nIt = element->nodesIterator();
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while ( nIt->more() )
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{
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const SMDS_MeshNode* n = static_cast< const SMDS_MeshNode* >( nIt->next() );
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if ( checkedNodeIDs.insert( n->GetID() ).second )
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nodeQueue.push_back( n );
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}
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}
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}
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if ( myType == SMDSAbs_Node )
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std::swap( myOkIDs, checkedNodeIDs );
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size_t totalNbElems = myMeshModifTracer.GetMesh()->GetMeshInfo().NbElements( myType );
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if ( myOkIDs.size() == totalNbElems )
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myOkIDs.clear();
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myOkIDsReady = true;
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}
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return myOkIDs.empty() ? true : myOkIDs.count( theElementId );
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}
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//================================================================================
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/*!
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* \brief Class CoplanarFaces
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@ -302,7 +302,7 @@ namespace SMESH{
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/*
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Class : MultiConnection
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Description : Functor for calculating number of faces conneted to the edge
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Description : Functor for calculating number of faces connected to the edge
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*/
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class SMESHCONTROLS_EXPORT MultiConnection: public virtual NumericalFunctor{
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public:
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@ -314,7 +314,7 @@ namespace SMESH{
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/*
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Class : MultiConnection2D
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Description : Functor for calculating number of faces conneted to the edge
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Description : Functor for calculating number of faces connected to the edge
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*/
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class SMESHCONTROLS_EXPORT MultiConnection2D: public virtual NumericalFunctor{
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public:
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@ -945,7 +945,7 @@ namespace SMESH{
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void SetType( SMDSAbs_ElementType theType );
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virtual SMDSAbs_ElementType GetType() const;
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void SetGeomType( SMDSAbs_GeometryType theType );
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virtual SMDSAbs_GeometryType GetGeomType() const;
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SMDSAbs_GeometryType GetGeomType() const;
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private:
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const SMDS_Mesh* myMesh;
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@ -979,10 +979,43 @@ namespace SMESH{
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};
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typedef boost::shared_ptr<CoplanarFaces> CoplanarFacesPtr;
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/*
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Class : ConnectedElements
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Description : Predicate to get elements of one domain
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*/
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class SMESHCONTROLS_EXPORT ConnectedElements: public virtual Predicate
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{
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public:
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ConnectedElements();
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void SetNode( int nodeID );
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void SetPoint( double x, double y, double z );
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int GetNode() const;
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std::vector<double> GetPoint() const;
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void SetType( SMDSAbs_ElementType theType );
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virtual SMDSAbs_ElementType GetType() const;
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virtual void SetMesh( const SMDS_Mesh* theMesh );
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virtual bool IsSatisfy( long theElementId );
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//const std::set<long>& GetDomainIDs() const { return myOkIDs; }
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private:
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int myNodeID;
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std::vector<double> myXYZ;
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SMDSAbs_ElementType myType;
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TMeshModifTracer myMeshModifTracer;
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void clearOkIDs();
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bool myOkIDsReady;
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std::set< int > myOkIDs; // empty means that there is one domain
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};
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typedef boost::shared_ptr<ConnectedElements> ConnectedElementsPtr;
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/*
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FILTER
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*/
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class SMESHCONTROLS_EXPORT Filter{
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class SMESHCONTROLS_EXPORT Filter {
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public:
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Filter();
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virtual ~Filter();
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