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0019928: EDF 771 SMESH : Extrusion (Revolution) with normal to a face
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doc/salome/gui/SMESH/images/extrusionalongaline2.png
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doc/salome/gui/SMESH/images/extrusionalongaline2.png
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@ -20,6 +20,8 @@ The following dialog common for line and planar elements will appear:
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\image html extrusionalongaline1.png
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\image html extrusionalongaline2.png
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</li>
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<li>In this dialog:
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@ -37,8 +39,15 @@ viewer; or</li>
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about filters in the \ref selection_filter_library_page "Selection filter library" page.</li>
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</ul>
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</li>
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<li>If the <b>Extrude to Distance</b> Radio Button Selected</li>
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<ul>
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<li>specify the distance at which the elements will be extruded,</li>
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<li>specify the vector along which the elements will be extruded,</li>
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</ul>
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<li>If the <b>Extrude Along Vector</b> Radio Button Selected</li>
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<ul>
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<li>specify the vector along which the elements will be extruded, or select the face (the normale to the face will be define a vector)</li>
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<li>specify the distance to be extruded along this vector,</li>
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</ul>
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<li>specify the number of steps;</li>
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<li>activate <b>Generate Groups</b> checkbox if it is necessary to copy the groups of
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elements of the source mesh to the newly created one. </li>
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@ -170,10 +170,14 @@ SMESHGUI_ExtrusionDlg::SMESHGUI_ExtrusionDlg (SMESHGUI* theModule)
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// Control for the whole mesh selection
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CheckBoxMesh = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
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RadioButton3 = new QRadioButton(GroupArguments);
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RadioButton3->setText( tr("SMESH_EXTRUSION_TO_DISTANCE") );
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RadioButton4 = new QRadioButton(GroupArguments);
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RadioButton4->setText( tr("SMESH_EXTRUSION_ALONG_VECTOR") );
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//Control for the Distance selection
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TextLabelDistance = new QLabel(tr("SMESH_DISTANCE"), GroupArguments);
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TextLabelVector = new QLabel(tr("SMESH_VECTOR"), GroupArguments);
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TextLabelDx = new QLabel(tr("SMESH_X"), GroupArguments);
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SpinBox_Dx = new SMESHGUI_SpinBox(GroupArguments);
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@ -185,6 +189,8 @@ SMESHGUI_ExtrusionDlg::SMESHGUI_ExtrusionDlg (SMESHGUI* theModule)
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// Controls for vector selection
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TextLabelVector = new QLabel(tr("SMESH_VECTOR"), GroupArguments);
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SelectVectorButton = new QPushButton(GroupArguments);
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SelectVectorButton->setIcon(image2);
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@ -197,6 +203,9 @@ SMESHGUI_ExtrusionDlg::SMESHGUI_ExtrusionDlg (SMESHGUI* theModule)
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TextLabelVz = new QLabel(tr("SMESH_DZ"), GroupArguments);
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SpinBox_Vz = new SMESHGUI_SpinBox(GroupArguments);
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TextLabelDist = new QLabel(tr("SMESH_DISTANCE"), GroupArguments);
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SpinBox_VDist = new SMESHGUI_SpinBox(GroupArguments);
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// Controls for nb. steps defining
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TextLabelNbSteps = new QLabel(tr("SMESH_NUMBEROFSTEPS"), GroupArguments);
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SpinBox_NbSteps = new SalomeApp_IntSpinBox(GroupArguments);
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@ -209,24 +218,30 @@ SMESHGUI_ExtrusionDlg::SMESHGUI_ExtrusionDlg (SMESHGUI* theModule)
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GroupArgumentsLayout->addWidget(LineEditElements, 0, 2, 1, 5);
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GroupArgumentsLayout->addWidget(myFilterBtn, 0, 7);
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GroupArgumentsLayout->addWidget(CheckBoxMesh, 1, 0, 1, 8);
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GroupArgumentsLayout->addWidget(TextLabelDistance, 2, 0);
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GroupArgumentsLayout->addWidget(TextLabelDx, 2, 2);
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GroupArgumentsLayout->addWidget(SpinBox_Dx, 2, 3);
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GroupArgumentsLayout->addWidget(TextLabelDy, 2, 4);
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GroupArgumentsLayout->addWidget(SpinBox_Dy, 2, 5);
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GroupArgumentsLayout->addWidget(TextLabelDz, 2, 6);
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GroupArgumentsLayout->addWidget(SpinBox_Dz, 2, 7);
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GroupArgumentsLayout->addWidget(TextLabelVector, 3, 0);
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GroupArgumentsLayout->addWidget(SelectVectorButton, 3, 1);
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GroupArgumentsLayout->addWidget(TextLabelVx, 3, 2);
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GroupArgumentsLayout->addWidget(SpinBox_Vx, 3, 3);
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GroupArgumentsLayout->addWidget(TextLabelVy, 3, 4);
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GroupArgumentsLayout->addWidget(SpinBox_Vy, 3, 5);
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GroupArgumentsLayout->addWidget(TextLabelVz, 3, 6);
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GroupArgumentsLayout->addWidget(SpinBox_Vz, 3, 7);
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GroupArgumentsLayout->addWidget(TextLabelNbSteps, 4, 0);
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GroupArgumentsLayout->addWidget(SpinBox_NbSteps, 4, 2, 1, 6);
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GroupArgumentsLayout->addWidget(MakeGroupsCheck, 5, 0, 1, 8);
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GroupArgumentsLayout->addWidget(RadioButton3, 2, 1, 1, 3);
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GroupArgumentsLayout->addWidget(RadioButton4, 2, 5, 1, 3);
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GroupArgumentsLayout->addWidget(TextLabelDistance, 3, 0);
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GroupArgumentsLayout->addWidget(TextLabelDx, 3, 2);
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GroupArgumentsLayout->addWidget(SpinBox_Dx, 3, 3);
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GroupArgumentsLayout->addWidget(TextLabelDy, 3, 4);
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GroupArgumentsLayout->addWidget(SpinBox_Dy, 3, 5);
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GroupArgumentsLayout->addWidget(TextLabelDz, 3, 6);
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GroupArgumentsLayout->addWidget(SpinBox_Dz, 3, 7);
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GroupArgumentsLayout->addWidget(TextLabelVector, 4, 0);
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GroupArgumentsLayout->addWidget(SelectVectorButton, 4, 1);
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GroupArgumentsLayout->addWidget(TextLabelVx, 4, 2);
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GroupArgumentsLayout->addWidget(SpinBox_Vx, 4, 3);
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GroupArgumentsLayout->addWidget(TextLabelVy, 4, 4);
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GroupArgumentsLayout->addWidget(SpinBox_Vy, 4, 5);
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GroupArgumentsLayout->addWidget(TextLabelVz, 4, 6);
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GroupArgumentsLayout->addWidget(SpinBox_Vz, 4, 7);
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GroupArgumentsLayout->addWidget(TextLabelDist, 5, 0);
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GroupArgumentsLayout->addWidget(SpinBox_VDist, 5, 3);
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GroupArgumentsLayout->addWidget(TextLabelNbSteps, 6, 0, 1, 3);
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GroupArgumentsLayout->addWidget(SpinBox_NbSteps, 6, 3);
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GroupArgumentsLayout->addWidget(MakeGroupsCheck, 7, 0, 1, 8);
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GroupArgumentsLayout->addItem(new QSpacerItem(0, 0, QSizePolicy::Minimum, QSizePolicy::Expanding), 8, 0);
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/***************************************************************/
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SMESHGUI_ExtrusionDlgLayout->addWidget(ConstructorsBox);
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@ -234,17 +249,19 @@ SMESHGUI_ExtrusionDlg::SMESHGUI_ExtrusionDlg (SMESHGUI* theModule)
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SMESHGUI_ExtrusionDlgLayout->addWidget(GroupButtons);
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/* Initialisations */
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SpinBox_Vx->RangeStepAndValidator(-1, 1, 0.01, 3);
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SpinBox_Vy->RangeStepAndValidator(-1, 1, 0.01, 3);
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SpinBox_Vz->RangeStepAndValidator(-1, 1, 0.01, 3);
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SpinBox_Vx->RangeStepAndValidator(COORD_MIN, COORD_MAX, 0.01, 3);
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SpinBox_Vy->RangeStepAndValidator(COORD_MIN, COORD_MAX, 0.01, 3);
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SpinBox_Vz->RangeStepAndValidator(COORD_MIN, COORD_MAX, 0.01, 3);
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SpinBox_Dx->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
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SpinBox_Dy->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
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SpinBox_Dz->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
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SpinBox_NbSteps->setRange(1, 999999);
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SpinBox_VDist->RangeStepAndValidator(0, COORD_MAX, 10.0, 3);
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RadioButton1->setChecked(true);
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RadioButton3->setChecked(true);
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MakeGroupsCheck->setChecked(true);
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mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
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@ -273,6 +290,9 @@ SMESHGUI_ExtrusionDlg::SMESHGUI_ExtrusionDlg (SMESHGUI* theModule)
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connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
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connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
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connect(RadioButton3, SIGNAL(clicked()), this, SLOT(ClickOnRadio()));
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connect(RadioButton4, SIGNAL(clicked()), this, SLOT(ClickOnRadio()));
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// to update state of the Ok & Apply buttons
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connect(SpinBox_Vx, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
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connect(SpinBox_Vy, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
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@ -294,6 +314,7 @@ SMESHGUI_ExtrusionDlg::SMESHGUI_ExtrusionDlg (SMESHGUI* theModule)
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/***************************************************************/
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ConstructorsClicked(0);
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ClickOnRadio();
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SelectionIntoArgument();
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}
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@ -325,6 +346,7 @@ void SMESHGUI_ExtrusionDlg::Init (bool ResetControls)
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if (ResetControls) {
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SpinBox_NbSteps->setValue(1);
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SpinBox_VDist->setValue(10);
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SpinBox_Dx->SetValue(0);
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SpinBox_Dy->SetValue(0);
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SpinBox_Dz->SetValue(0);
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@ -345,11 +367,18 @@ void SMESHGUI_ExtrusionDlg::Init (bool ResetControls)
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//=================================================================================
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void SMESHGUI_ExtrusionDlg::CheckIsEnable()
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{
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double aX = SpinBox_Vx->GetValue()*SpinBox_Dx->GetValue();
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double aY = SpinBox_Vy->GetValue()*SpinBox_Dy->GetValue();
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double aZ = SpinBox_Vz->GetValue()*SpinBox_Dz->GetValue();
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double aModule = sqrt(aX*aX + aY*aY + aZ*aZ);
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double aX, aY, aZ, aModule;
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if ( RadioButton3->isChecked() ) {
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aX = SpinBox_Dx->GetValue();
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aY = SpinBox_Dy->GetValue();
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aZ = SpinBox_Dz->GetValue();
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aModule = sqrt(aX*aX + aY*aY + aZ*aZ);
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} else if ( RadioButton4->isChecked() ) {
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aX = SpinBox_Vx->GetValue();
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aY = SpinBox_Vy->GetValue();
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aZ = SpinBox_Vz->GetValue();
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aModule = sqrt(aX*aX + aY*aY + aZ*aZ);
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}
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bool anIsEnable = myNbOkElements > 0 && aModule > 1.0E-38;
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@ -397,6 +426,57 @@ void SMESHGUI_ExtrusionDlg::ConstructorsClicked (int constructorId)
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connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
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}
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//=================================================================================
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// function : ConstructorsClicked()
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// purpose : Radio button management
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//=================================================================================
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void SMESHGUI_ExtrusionDlg::ClickOnRadio()
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{
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if ( RadioButton3->isChecked() ) {
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TextLabelDistance->show();
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TextLabelDx->show();
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SpinBox_Dx->show();
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TextLabelDy->show();
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SpinBox_Dy->show();
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TextLabelDz->show();
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SpinBox_Dz->show();
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TextLabelVector->hide();
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TextLabelVx->hide();
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SpinBox_Vx->hide();
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TextLabelVy->hide();
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SpinBox_Vy->hide();
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TextLabelVz->hide();
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SpinBox_Vz->hide();
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TextLabelDist->hide();
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SpinBox_VDist->hide();
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SelectVectorButton->hide();
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} else if ( RadioButton4->isChecked() ) {
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TextLabelDistance->hide();
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TextLabelDx->hide();
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SpinBox_Dx->hide();
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TextLabelDy->hide();
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SpinBox_Dy->hide();
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TextLabelDz->hide();
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SpinBox_Dz->hide();
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TextLabelVector->show();
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TextLabelVx->show();
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SpinBox_Vx->show();
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TextLabelVy->show();
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SpinBox_Vy->show();
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TextLabelVz->show();
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SpinBox_Vz->show();
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TextLabelDist->show();
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SpinBox_VDist->show();
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SelectVectorButton->show();
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}
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// AdjustSize
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qApp->processEvents();
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updateGeometry();
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resize( minimumSizeHint() );
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}
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//=================================================================================
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// function : ClickOnApply()
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// purpose : Called when user presses <Apply> button
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@ -411,23 +491,38 @@ bool SMESHGUI_ExtrusionDlg::ClickOnApply()
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if (myNbOkElements) {
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gp_XYZ aNormale(SpinBox_Vx->GetValue(),
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SpinBox_Vy->GetValue(),
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SpinBox_Vz->GetValue());
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aNormale /= aNormale.Modulus();
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SMESH::DirStruct aVector;
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aVector.PS.x = SpinBox_Dx->GetValue()*aNormale.X();
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aVector.PS.y = SpinBox_Dy->GetValue()*aNormale.Y();
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aVector.PS.z = SpinBox_Dz->GetValue()*aNormale.Z();
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QStringList aParameters;
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if ( RadioButton3->isChecked() ) {
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aVector.PS.x = SpinBox_Dx->GetValue();
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aVector.PS.y = SpinBox_Dy->GetValue();
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aVector.PS.z = SpinBox_Dz->GetValue();
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aParameters << SpinBox_Dx->text();
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aParameters << SpinBox_Dy->text();
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aParameters << SpinBox_Dz->text();
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} else if ( RadioButton4->isChecked() ) {
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gp_XYZ aNormale(SpinBox_Vx->GetValue(),
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SpinBox_Vy->GetValue(),
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SpinBox_Vz->GetValue());
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aNormale /= aNormale.Modulus();
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long aVDist = (long)SpinBox_VDist->value();
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aVector.PS.x = aNormale.X()*aVDist;
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aVector.PS.y = aNormale.Y()*aVDist;
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aVector.PS.z = aNormale.Z()*aVDist;
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aParameters << SpinBox_Vx->text();
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aParameters << SpinBox_Vy->text();
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aParameters << SpinBox_Vz->text();
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aParameters << SpinBox_VDist->text();
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}
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long aNbSteps = (long)SpinBox_NbSteps->value();
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QStringList aParameters;
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aParameters << SpinBox_Dx->text();
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aParameters << SpinBox_Dy->text();
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aParameters << SpinBox_Dz->text();
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aParameters << SpinBox_NbSteps->text();
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try {
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@ -463,11 +558,12 @@ bool SMESHGUI_ExtrusionDlg::ClickOnApply()
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} catch (...) {
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}
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SMESH::UpdateView();
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SMESH::Update(myIO, SMESH::eDisplay);
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if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
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mySMESHGUI->updateObjBrowser(true); // new groups may appear
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Init(false);
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ConstructorsClicked(GetConstructorId());
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mySelectionMgr->clearSelected();
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mySelectedObject = SMESH::SMESH_IDSource::_nil();
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SelectionIntoArgument();
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}
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@ -598,8 +694,11 @@ void SMESHGUI_ExtrusionDlg::SelectionIntoArgument()
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return;
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// clear
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myActor = 0;
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myIO.Nullify();
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if(myEditCurrentArgument != (QWidget*)SpinBox_Vx) {
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myActor = 0;
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Handle(SALOME_InteractiveObject) resIO = myIO;
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myIO.Nullify();
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}
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QString aString = "";
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// set busy flag
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@ -617,11 +716,14 @@ void SMESHGUI_ExtrusionDlg::SelectionIntoArgument()
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return;
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Handle(SALOME_InteractiveObject) IO = aList.First();
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myMesh = SMESH::GetMeshByIO(IO);
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if (myMesh->_is_nil())
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return;
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myIO = IO;
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myActor = SMESH::FindActorByObject(myMesh);
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if(myEditCurrentArgument != (QWidget*)SpinBox_Vx) {
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myMesh = SMESH::GetMeshByIO(IO);
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if (myMesh->_is_nil())
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return;
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myIO = IO;
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myActor = SMESH::FindActorByObject(myMesh);
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}
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if (myEditCurrentArgument == (QWidget*)LineEditElements) {
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int aNbElements = 0;
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@ -667,7 +769,9 @@ void SMESHGUI_ExtrusionDlg::SelectionIntoArgument()
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TColStd_IndexedMapOfInteger aMapIndex;
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mySelector->GetIndex(IO,aMapIndex);
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int aNbElements = aMapIndex.Extent();
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SMDS_Mesh* aMesh = myActor ? myActor->GetObject()->GetMesh() : 0;
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SMESH::SMESH_Mesh_var aMesh_var = SMESH::GetMeshByIO(IO);
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SMESH_Actor* anActor = SMESH::FindActorByObject(aMesh_var);
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SMDS_Mesh* aMesh = anActor ? anActor->GetObject()->GetMesh() : 0;
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if(aNbElements != 1 || !aMesh)
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return;
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@ -881,9 +985,16 @@ bool SMESHGUI_ExtrusionDlg::isValid()
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{
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QString msg;
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bool ok = true;
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ok = SpinBox_Dx->isValid( msg, true ) && ok;
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ok = SpinBox_Dy->isValid( msg, true ) && ok;
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ok = SpinBox_Dz->isValid( msg, true ) && ok;
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if ( RadioButton3->isChecked() ) {
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ok = SpinBox_Dx->isValid( msg, true ) && ok;
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ok = SpinBox_Dy->isValid( msg, true ) && ok;
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ok = SpinBox_Dz->isValid( msg, true ) && ok;
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} else if ( RadioButton4->isChecked() ) {
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ok = SpinBox_Vx->isValid( msg, true ) && ok;
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ok = SpinBox_Vy->isValid( msg, true ) && ok;
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ok = SpinBox_Vz->isValid( msg, true ) && ok;
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ok = SpinBox_VDist->isValid( msg, true ) && ok;
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}
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ok = SpinBox_NbSteps->isValid( msg, true ) && ok;
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if( !ok ) {
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@ -98,8 +98,11 @@ private:
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QButtonGroup* GroupConstructors;
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QRadioButton* RadioButton1;
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QRadioButton* RadioButton2;
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QRadioButton* RadioButton3;
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QRadioButton* RadioButton4;
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QGroupBox* GroupArguments;
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QGroupBox* GroupDimensions;
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QLabel* TextLabelElements;
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QPushButton* SelectElementsButton;
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QLineEdit* LineEditElements;
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@ -119,6 +122,8 @@ private:
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SMESHGUI_SpinBox* SpinBox_Vy;
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QLabel* TextLabelVz;
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SMESHGUI_SpinBox* SpinBox_Vz;
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QLabel* TextLabelDist;
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SMESHGUI_SpinBox* SpinBox_VDist;
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QLabel* TextLabelNbSteps;
|
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SalomeApp_IntSpinBox* SpinBox_NbSteps;
|
||||
QCheckBox* MakeGroupsCheck;
|
||||
@ -141,6 +146,7 @@ private slots:
|
||||
bool ClickOnApply();
|
||||
void ClickOnCancel();
|
||||
void ClickOnHelp();
|
||||
void ClickOnRadio();
|
||||
void SetEditCurrentArgument();
|
||||
void SelectionIntoArgument();
|
||||
void DeactivateActiveDialog();
|
||||
|
@ -1128,6 +1128,14 @@ Are you sure want to export to MED 2.1 ?</translation>
|
||||
<source>SMESH_EXTRUSION</source>
|
||||
<translation>Extrusion</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>SMESH_EXTRUSION_TO_DISTANCE</source>
|
||||
<translation>Extrusion To Distance</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>SMESH_EXTRUSION_ALONG_VECTOR</source>
|
||||
<translation>Extrusion Along Vector</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>SMESH_FACE</source>
|
||||
<translation>Face</translation>
|
||||
|
Loading…
Reference in New Issue
Block a user