PAL8581. Add Is2D parameter to Smooth()

This commit is contained in:
eap 2005-04-27 05:59:30 +00:00
parent c38aba9fd8
commit 618529fa9f
2 changed files with 68 additions and 28 deletions

View File

@ -52,6 +52,7 @@
#include <gp_Trsf.hxx>
#include <gp_Lin.hxx>
#include <gp_XYZ.hxx>
#include <gp_XY.hxx>
#include <gp.hxx>
#include <gp_Pln.hxx>
#include <BRep_Tool.hxx>
@ -1461,7 +1462,8 @@ void SMESH_MeshEditor::Smooth (set<const SMDS_MeshElement*> & theElems,
set<const SMDS_MeshNode*> & theFixedNodes,
const SmoothMethod theSmoothMethod,
const int theNbIterations,
double theTgtAspectRatio)
double theTgtAspectRatio,
const bool the2D)
{
MESSAGE((theSmoothMethod==LAPLACIAN ? "LAPLACIAN" : "CENTROIDAL") << "--::Smooth()");
@ -1481,17 +1483,18 @@ void SMESH_MeshEditor::Smooth (set<const SMDS_MeshElement*> & theElems,
// get all face ids theElems are on
set< int > faceIdSet;
set< const SMDS_MeshElement* >::iterator itElem;
for ( itElem = theElems.begin(); itElem != theElems.end(); itElem++ ) {
int fId = FindShape( *itElem );
// check that corresponding submesh exists and a shape is face
if (fId &&
faceIdSet.find( fId ) == faceIdSet.end() &&
aMesh->MeshElements( fId )) {
TopoDS_Shape F = aMesh->IndexToShape( fId );
if ( !F.IsNull() && F.ShapeType() == TopAbs_FACE )
faceIdSet.insert( fId );
if ( the2D )
for ( itElem = theElems.begin(); itElem != theElems.end(); itElem++ ) {
int fId = FindShape( *itElem );
// check that corresponding submesh exists and a shape is face
if (fId &&
faceIdSet.find( fId ) == faceIdSet.end() &&
aMesh->MeshElements( fId )) {
TopoDS_Shape F = aMesh->IndexToShape( fId );
if ( !F.IsNull() && F.ShapeType() == TopAbs_FACE )
faceIdSet.insert( fId );
}
}
}
faceIdSet.insert( 0 ); // to smooth elements that are not on any TopoDS_Face
// ===============================================
@ -1505,7 +1508,7 @@ void SMESH_MeshEditor::Smooth (set<const SMDS_MeshElement*> & theElems,
Handle(Geom_Surface) surface;
SMESHDS_SubMesh* faceSubMesh = 0;
TopoDS_Face face;
double fToler2 = 0, vPeriod = 0., uPeriod = 0.;
double fToler2 = 0, vPeriod = 0., uPeriod = 0., f,l;
double u1 = 0, u2 = 0, v1 = 0, v2 = 0;
bool isUPeriodic = false, isVPeriodic = false;
if ( *fId ) {
@ -1513,7 +1516,7 @@ void SMESH_MeshEditor::Smooth (set<const SMDS_MeshElement*> & theElems,
surface = BRep_Tool::Surface( face );
faceSubMesh = aMesh->MeshElements( *fId );
fToler2 = BRep_Tool::Tolerance( face );
fToler2 *= fToler2;
fToler2 *= fToler2 * 10.;
isUPeriodic = surface->IsUPeriodic();
if ( isUPeriodic )
vPeriod = surface->UPeriod();
@ -1529,7 +1532,7 @@ void SMESH_MeshEditor::Smooth (set<const SMDS_MeshElement*> & theElems,
bool checkBoundaryNodes = false;
set<const SMDS_MeshNode*> setMovableNodes;
map< const SMDS_MeshNode*, gp_XY* > uvMap, uvMap2;
list< gp_XY > listUV; // uvs the 2 maps refer to
list< gp_XY > listUV; // uvs the 2 uvMaps refer to
list< const SMDS_MeshElement* > elemsOnFace;
Extrema_GenExtPS projector;
@ -1619,26 +1622,60 @@ void SMESH_MeshEditor::Smooth (set<const SMDS_MeshElement*> & theElems,
{
node = *n;
gp_XY uv( 0, 0 );
bool project = true;
gp_Pnt pNode ( node->X(), node->Y(), node->Z() );
const SMDS_PositionPtr& pos = node->GetPosition();
posType = pos.get() ? pos->GetTypeOfPosition() : SMDS_TOP_3DSPACE;
if (faceSubMesh && posType == SMDS_TOP_FACE )
{
// check if existing UV is OK
// get existing UV
switch ( posType ) {
case SMDS_TOP_FACE: {
SMDS_FacePosition* fPos = ( SMDS_FacePosition* ) pos.get();
uv.SetCoord( fPos->GetUParameter(), fPos->GetVParameter() );
gp_Pnt pSurf = surface->Value( uv.X(), uv.Y() );
project = pSurf.SquareDistance( pNode ) > fToler2;
break;
}
if ( project ) {
if ( !getClosestUV( projector, pNode, uv ))
case SMDS_TOP_EDGE: {
TopoDS_Shape S = aMesh->IndexToShape( pos->GetShapeId() );
Handle(Geom2d_Curve) pcurve;
if ( !S.IsNull() && S.ShapeType() == TopAbs_EDGE )
pcurve = BRep_Tool::CurveOnSurface( TopoDS::Edge( S ), face, f,l );
if ( !pcurve.IsNull() ) {
double u = (( SMDS_EdgePosition* ) pos.get() )->GetUParameter();
uv = pcurve->Value( u ).XY();
}
break;
}
case SMDS_TOP_VERTEX: {
TopoDS_Shape S = aMesh->IndexToShape( pos->GetShapeId() );
if ( !S.IsNull() && S.ShapeType() == TopAbs_VERTEX )
uv = BRep_Tool::Parameters( TopoDS::Vertex( S ), face ).XY();
break;
}
default:;
}
// check existing UV
bool project = true;
gp_Pnt pNode ( node->X(), node->Y(), node->Z() );
double dist1 = DBL_MAX, dist2 = 0;
if ( posType != SMDS_TOP_3DSPACE ) {
dist1 = pNode.SquareDistance( surface->Value( uv.X(), uv.Y() ));
project = dist1 > fToler2;
}
if ( project ) { // compute new UV
gp_XY newUV;
if ( !getClosestUV( projector, pNode, newUV )) {
MESSAGE("Node Projection Failed " << node);
if ( isUPeriodic )
uv.SetX( ElCLib::InPeriod( uv.X(), u1, u2 ));
if ( isVPeriodic )
uv.SetY( ElCLib::InPeriod( uv.Y(), v1, v2 ));
}
else {
if ( isUPeriodic )
newUV.SetX( ElCLib::InPeriod( newUV.X(), u1, u2 ));
if ( isVPeriodic )
newUV.SetY( ElCLib::InPeriod( newUV.Y(), v1, v2 ));
// check new UV
if ( posType != SMDS_TOP_3DSPACE )
dist2 = pNode.SquareDistance( surface->Value( newUV.X(), newUV.Y() ));
if ( dist2 < dist1 )
uv = newUV;
}
}
// store UV in the map
listUV.push_back( uv );
uvMap.insert( make_pair( node, &listUV.back() ));
}

View File

@ -98,13 +98,16 @@ class SMESH_MeshEditor {
std::set<const SMDS_MeshNode*> & theFixedNodes,
const SmoothMethod theSmoothMethod,
const int theNbIterations,
double theTgtAspectRatio = 1.0);
double theTgtAspectRatio = 1.0,
const bool the2D = true);
// Smooth theElements using theSmoothMethod during theNbIterations
// or until a worst element has aspect ratio <= theTgtAspectRatio.
// Aspect Ratio varies in range [1.0, inf].
// If theElements is empty, the whole mesh is smoothed.
// theFixedNodes contains additionally fixed nodes. Nodes built
// on edges and boundary nodes are always fixed.
// If the2D, smoothing is performed using UV parameters of nodes
// on geometrical faces
void RotationSweep (std::set<const SMDS_MeshElement*> & theElements,