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https://git.salome-platform.org/gitpub/modules/smesh.git
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020461: EDF 1102 GHS3DPLUGIN: Bad detection of volumes with Ghs3d mesh
SMESH_MesherHelper: - void SetCheckNodePosition(bool toCheck) { myCheckNodePos = toCheck; } /*! + * \brief Check and fix node UV on a face + * \retval bool - false if UV is bad and could not be fixed + */ + bool CheckNodeUV(const TopoDS_Face& F, + const SMDS_MeshNode* n, + gp_XY& uv, + const double tol) const; - bool myCheckNodePos; + std::set< int > myOkNodePosShapes;
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@ -7689,7 +7689,6 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d)
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SMESH_subMesh* sm = smIt->next();
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if ( SMESHDS_SubMesh *smDS = sm->GetSubMeshDS() ) {
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aHelper.SetSubShape( sm->GetSubShape() );
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if ( !theForce3d) aHelper.SetCheckNodePosition(true);
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nbCheckedElems += convertElemToQuadratic(smDS, aHelper, theForce3d);
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}
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}
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@ -71,7 +71,7 @@ namespace {
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//================================================================================
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SMESH_MesherHelper::SMESH_MesherHelper(SMESH_Mesh& theMesh)
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: myMesh(&theMesh), myShapeID(0), myCreateQuadratic(false), myCheckNodePos(false)
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: myMesh(&theMesh), myShapeID(0), myCreateQuadratic(false)
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{
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mySetElemOnShape = ( ! myMesh->HasShapeToMesh() );
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}
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@ -326,9 +326,8 @@ gp_Pnt2d SMESH_MesherHelper::GetUVOnSeam( const gp_Pnt2d& uv1, const gp_Pnt2d& u
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* \param F - the face
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* \param n - the node
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* \param n2 - a node of element being created located inside a face
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* \param check - optional flag returing false if found UV are invalid
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* \retval gp_XY - resulting UV
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*
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* Auxilary function called form GetMediumNode()
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*/
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//=======================================================================
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@ -339,37 +338,14 @@ gp_XY SMESH_MesherHelper::GetNodeUV(const TopoDS_Face& F,
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{
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gp_Pnt2d uv( 1e100, 1e100 );
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const SMDS_PositionPtr Pos = n->GetPosition();
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bool uvOK = false;
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if(Pos->GetTypeOfPosition()==SMDS_TOP_FACE)
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{
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// node has position on face
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const SMDS_FacePosition* fpos =
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static_cast<const SMDS_FacePosition*>(n->GetPosition().get());
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uv.SetCoord(fpos->GetUParameter(),fpos->GetVParameter());
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if ( check && *check )
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{
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// check that uv is correct
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TopLoc_Location loc;
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Handle(Geom_Surface) surface = BRep_Tool::Surface( F,loc );
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double tol = 2 * BRep_Tool::Tolerance( F );
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gp_Pnt nodePnt = XYZ( n );
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if ( !loc.IsIdentity() ) nodePnt.Transform( loc.Transformation().Inverted() );
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if ( nodePnt.Distance( surface->Value( uv.X(), uv.Y() )) > tol ) {
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// uv incorrect, project the node to surface
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GeomAPI_ProjectPointOnSurf projector( nodePnt, surface, tol );
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if ( !projector.IsDone() || projector.NbPoints() < 1 ) {
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MESSAGE( "SMESH_MesherHelper::GetNodeUV() failed to project" )
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return uv.XY();
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}
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Quantity_Parameter U,V;
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projector.LowerDistanceParameters(U,V);
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if ( nodePnt.Distance( surface->Value( U, V )) > tol )
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MESSAGE( "SMESH_MesherHelper::GetNodeUV(), invalid projection" );
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uv.SetCoord( U,V );
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}
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else if ( uv.XY().Modulus() > numeric_limits<double>::min() ) {
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*check = false; // parameters are OK, do not check further more
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}
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}
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uvOK = CheckNodeUV( F, n, uv.ChangeCoord(), BRep_Tool::Tolerance( F ));
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}
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else if(Pos->GetTypeOfPosition()==SMDS_TOP_EDGE)
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{
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@ -383,39 +359,43 @@ gp_XY SMESH_MesherHelper::GetNodeUV(const TopoDS_Face& F,
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double f, l;
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Handle(Geom2d_Curve) C2d = BRep_Tool::CurveOnSurface(E, F, f, l);
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uv = C2d->Value( epos->GetUParameter() );
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uvOK = CheckNodeUV( F, n, uv.ChangeCoord(), BRep_Tool::Tolerance( E ));
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// for a node on a seam edge select one of UVs on 2 pcurves
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if ( n2 && IsSeamShape( edgeID ) )
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{
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uv = GetUVOnSeam( uv, GetNodeUV( F, n2, 0 ));
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// adjust uv to period
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TopLoc_Location loc;
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Handle(Geom_Surface) S = BRep_Tool::Surface(F,loc);
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Standard_Boolean isUPeriodic = S->IsUPeriodic();
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Standard_Boolean isVPeriodic = S->IsVPeriodic();
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if ( isUPeriodic || isVPeriodic ) {
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Standard_Real UF,UL,VF,VL;
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S->Bounds(UF,UL,VF,VL);
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if(isUPeriodic)
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uv.SetX( uv.X() + ShapeAnalysis::AdjustToPeriod(uv.X(),UF,UL));
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if(isVPeriodic)
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uv.SetY( uv.Y() + ShapeAnalysis::AdjustToPeriod(uv.Y(),VF,VL));
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}
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else
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{ // adjust uv to period
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TopLoc_Location loc;
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Handle(Geom_Surface) S = BRep_Tool::Surface(F,loc);
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Standard_Boolean isUPeriodic = S->IsUPeriodic();
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Standard_Boolean isVPeriodic = S->IsVPeriodic();
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if ( isUPeriodic || isVPeriodic ) {
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Standard_Real UF,UL,VF,VL;
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S->Bounds(UF,UL,VF,VL);
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if(isUPeriodic)
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uv.SetX( uv.X() + ShapeAnalysis::AdjustToPeriod(uv.X(),UF,UL));
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if(isVPeriodic)
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uv.SetY( uv.Y() + ShapeAnalysis::AdjustToPeriod(uv.Y(),VF,VL));
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}
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}
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}
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else if(Pos->GetTypeOfPosition()==SMDS_TOP_VERTEX)
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{
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if ( int vertexID = n->GetPosition()->GetShapeId() ) {
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bool ok = true;
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const TopoDS_Vertex& V = TopoDS::Vertex(GetMeshDS()->IndexToShape(vertexID));
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try {
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uv = BRep_Tool::Parameters( V, F );
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uvOK = true;
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}
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catch (Standard_Failure& exc) {
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ok = false;
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}
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if ( !ok ) {
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for ( TopExp_Explorer vert(F,TopAbs_VERTEX); !ok && vert.More(); vert.Next() )
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ok = ( V == vert.Current() );
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if ( !ok ) {
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if ( !uvOK ) {
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for ( TopExp_Explorer vert(F,TopAbs_VERTEX); !uvOK && vert.More(); vert.Next() )
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uvOK = ( V == vert.Current() );
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if ( !uvOK ) {
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#ifdef _DEBUG_
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MESSAGE ( "SMESH_MesherHelper::GetNodeUV(); Vertex " << vertexID
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<< " not in face " << GetMeshDS()->ShapeToIndex( F ) );
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@ -423,14 +403,14 @@ gp_XY SMESH_MesherHelper::GetNodeUV(const TopoDS_Face& F,
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// get UV of a vertex closest to the node
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double dist = 1e100;
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gp_Pnt pn = XYZ( n );
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for ( TopExp_Explorer vert(F,TopAbs_VERTEX); !ok && vert.More(); vert.Next() ) {
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for ( TopExp_Explorer vert(F,TopAbs_VERTEX); !uvOK && vert.More(); vert.Next() ) {
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TopoDS_Vertex curV = TopoDS::Vertex( vert.Current() );
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gp_Pnt p = BRep_Tool::Pnt( curV );
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double curDist = p.SquareDistance( pn );
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if ( curDist < dist ) {
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dist = curDist;
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uv = BRep_Tool::Parameters( curV, F );
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if ( dist < DBL_MIN ) break;
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uvOK = ( dist < DBL_MIN );
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}
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}
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}
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@ -454,9 +434,58 @@ gp_XY SMESH_MesherHelper::GetNodeUV(const TopoDS_Face& F,
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uv = GetUVOnSeam( uv, GetNodeUV( F, n2, 0 ));
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}
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}
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if ( check )
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*check = uvOK;
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return uv.XY();
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}
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//=======================================================================
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/*!
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* \brief Check and fix node UV on a face
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* \retval bool - false if UV is bad and could not be fixed
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*/
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//=======================================================================
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bool SMESH_MesherHelper::CheckNodeUV(const TopoDS_Face& F,
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const SMDS_MeshNode* n,
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gp_XY& uv,
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const double tol) const
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{
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if ( !myOkNodePosShapes.count( n->GetPosition()->GetShapeId() ))
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{
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// check that uv is correct
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TopLoc_Location loc;
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Handle(Geom_Surface) surface = BRep_Tool::Surface( F,loc );
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gp_Pnt nodePnt = XYZ( n );
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if ( !loc.IsIdentity() ) nodePnt.Transform( loc.Transformation().Inverted() );
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if ( nodePnt.Distance( surface->Value( uv.X(), uv.Y() )) > tol )
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{
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// uv incorrect, project the node to surface
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GeomAPI_ProjectPointOnSurf projector( nodePnt, surface, tol );
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if ( !projector.IsDone() || projector.NbPoints() < 1 )
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{
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MESSAGE( "SMESH_MesherHelper::CheckNodeUV() failed to project" );
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return false;
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}
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Quantity_Parameter U,V;
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projector.LowerDistanceParameters(U,V);
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if ( nodePnt.Distance( surface->Value( U, V )) > tol )
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{
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MESSAGE( "SMESH_MesherHelper::CheckNodeUV(), invalid projection" );
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return false;
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}
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uv.SetCoord( U,V );
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}
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else if ( uv.Modulus() > numeric_limits<double>::min() )
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{
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((SMESH_MesherHelper*) this)->myOkNodePosShapes.insert( n->GetPosition()->GetShapeId() );
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}
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}
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return true;
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}
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//=======================================================================
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/*!
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* \brief Return middle UV taking in account surface period
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@ -583,23 +612,26 @@ const SMDS_MeshNode* SMESH_MesherHelper::GetMediumNode(const SMDS_MeshNode* n1,
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F = TopoDS::Face(myShape);
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faceID = myShapeID;
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}
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bool uvOK1, uvOK2;
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gp_XY p1 = GetNodeUV(F,n1,n2, &uvOK1);
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gp_XY p2 = GetNodeUV(F,n2,n1, &uvOK2);
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gp_XY p1 = GetNodeUV(F,n1,n2, &myCheckNodePos);
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gp_XY p2 = GetNodeUV(F,n2,n1, &myCheckNodePos);
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if ( uvOK1 && uvOK2 )
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{
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if ( IsDegenShape( Pos1->GetShapeId() ))
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p1.SetCoord( myParIndex, p2.Coord( myParIndex ));
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else if ( IsDegenShape( Pos2->GetShapeId() ))
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p2.SetCoord( myParIndex, p1.Coord( myParIndex ));
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if ( IsDegenShape( Pos1->GetShapeId() ))
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p1.SetCoord( myParIndex, p2.Coord( myParIndex ));
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else if ( IsDegenShape( Pos2->GetShapeId() ))
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p2.SetCoord( myParIndex, p1.Coord( myParIndex ));
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TopLoc_Location loc;
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Handle(Geom_Surface) S = BRep_Tool::Surface(F,loc);
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gp_XY uv = GetMiddleUV( S, p1, p2 );
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gp_Pnt P = S->Value( uv.X(), uv.Y() ).Transformed(loc);
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n12 = meshDS->AddNode(P.X(), P.Y(), P.Z());
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meshDS->SetNodeOnFace(n12, faceID, uv.X(), uv.Y());
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myTLinkNodeMap.insert(make_pair(link,n12));
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return n12;
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TopLoc_Location loc;
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Handle(Geom_Surface) S = BRep_Tool::Surface(F,loc);
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gp_XY uv = GetMiddleUV( S, p1, p2 );
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gp_Pnt P = S->Value( uv.X(), uv.Y() ).Transformed(loc);
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n12 = meshDS->AddNode(P.X(), P.Y(), P.Z());
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meshDS->SetNodeOnFace(n12, faceID, uv.X(), uv.Y());
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myTLinkNodeMap.insert(make_pair(link,n12));
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return n12;
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}
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}
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if (edgeID>0 || shapeType == TopAbs_EDGE) {
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@ -611,8 +643,8 @@ const SMDS_MeshNode* SMESH_MesherHelper::GetMediumNode(const SMDS_MeshNode* n1,
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edgeID = myShapeID;
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}
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double p1 = GetNodeU(E,n1, &myCheckNodePos);
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double p2 = GetNodeU(E,n2, &myCheckNodePos);
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double p1 = GetNodeU(E,n1);
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double p2 = GetNodeU(E,n2);
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double f,l;
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Handle(Geom_Curve) C = BRep_Tool::Curve(E, f, l);
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@ -151,15 +151,6 @@ public:
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*/
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void SetElementsOnShape(bool toSet) { mySetElemOnShape = toSet; }
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/*!
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* \brief Enable/disable checking of node parameters on shapes while adding elements.
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* In case of incorrect parameters mudium node place is computed as the middle
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* of two nodes. Default is false.
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* NOTE that this flag is reset to "not to check" if check with non-default partameter
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* is successful
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*/
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void SetCheckNodePosition(bool toCheck) { myCheckNodePos = toCheck; }
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/*!
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* \brief Set shape to make elements on without calling IsQuadraticSubMesh()
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*/
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@ -260,6 +251,14 @@ public:
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const SMDS_MeshNode* n,
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const SMDS_MeshNode* inFaceNode=0,
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bool* check=0) const;
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/*!
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* \brief Check and fix node UV on a face
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* \retval bool - false if UV is bad and could not be fixed
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*/
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bool CheckNodeUV(const TopoDS_Face& F,
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const SMDS_MeshNode* n,
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gp_XY& uv,
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const double tol) const;
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/*!
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* \brief Return middle UV taking in account surface period
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*/
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@ -393,7 +392,7 @@ protected:
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// to create quadratic elements
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bool myCreateQuadratic;
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bool mySetElemOnShape;
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bool myCheckNodePos;
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std::set< int > myOkNodePosShapes;
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};
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