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SMESH_MesherHelper: - void SetCheckNodePosition(bool toCheck) { myCheckNodePos = toCheck; } /*! + * \brief Check and fix node UV on a face + * \retval bool - false if UV is bad and could not be fixed + */ + bool CheckNodeUV(const TopoDS_Face& F, + const SMDS_MeshNode* n, + gp_XY& uv, + const double tol) const; - bool myCheckNodePos; + std::set< int > myOkNodePosShapes;
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