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https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2025-01-20 16:20:34 +05:00
NPAL17908: Roll-back fix for bug 16198, new fix will be provided after 4.1.0 issue.
This commit is contained in:
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@ -419,7 +419,7 @@ class Mesh_Algorithm:
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# @class Mesh_Algorithm
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# @brief Class Mesh_Algorithm
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hypos = {}
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#17908#hypos = {}
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#def __init__(self,smesh):
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# self.smesh=smesh
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@ -429,11 +429,11 @@ class Mesh_Algorithm:
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self.subm = None
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self.algo = None
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def FindHypothesis(self,hypname, args):
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key = "%s %s %s" % (self.__class__.__name__, hypname, args)
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if Mesh_Algorithm.hypos.has_key( key ):
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return Mesh_Algorithm.hypos[ key ]
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return None
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#17908#def FindHypothesis(self,hypname, args):
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#17908# key = "%s %s %s" % (self.__class__.__name__, hypname, args)
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#17908# if Mesh_Algorithm.hypos.has_key( key ):
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#17908# return Mesh_Algorithm.hypos[ key ]
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#17908# return None
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## If the algorithm is global, return 0; \n
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# else return the submesh associated to this algorithm.
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@ -494,14 +494,14 @@ class Mesh_Algorithm:
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## Private method
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def Hypothesis(self, hyp, args=[], so="libStdMeshersEngine.so", UseExisting=0):
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CreateNew = 1
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if UseExisting:
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hypo = self.FindHypothesis(hyp, args)
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if hypo: CreateNew = 0
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pass
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#17908#if UseExisting:
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#17908# hypo = self.FindHypothesis(hyp, args)
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#17908# if hypo: CreateNew = 0
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#17908# pass
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if CreateNew:
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hypo = self.mesh.smeshpyD.CreateHypothesis(hyp, so)
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key = "%s %s %s" % (self.__class__.__name__, hyp, args)
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Mesh_Algorithm.hypos[key] = hypo
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#17908#Mesh_Algorithm.hypos[key] = hypo
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a = ""
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s = "="
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i = 0
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@ -527,17 +527,18 @@ class Mesh_Algorithm:
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# More details.
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class Mesh_Segment(Mesh_Algorithm):
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algo = 0 # algorithm object common for all Mesh_Segments
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#17908#algo = 0 # algorithm object common for all Mesh_Segments
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## Private constructor.
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def __init__(self, mesh, geom=0):
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Mesh_Algorithm.__init__(self)
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if not Mesh_Segment.algo:
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Mesh_Segment.algo = self.Create(mesh, geom, "Regular_1D")
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else:
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self.Assign( Mesh_Segment.algo, mesh, geom)
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pass
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#17908#if not Mesh_Segment.algo:
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#17908# Mesh_Segment.algo = self.Create(mesh, geom, "Regular_1D")
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#17908#else:
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#17908# self.Assign( Mesh_Segment.algo, mesh, geom)
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#17908# pass
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self.Create(mesh, geom, "Regular_1D")
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## Define "LocalLength" hypothesis to cut an edge in several segments with the same length
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# @param l for the length of segments that cut an edge
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@ -646,15 +647,16 @@ class Mesh_Segment(Mesh_Algorithm):
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# More details.
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class Mesh_CompositeSegment(Mesh_Segment):
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algo = 0 # algorithm object common for all Mesh_CompositeSegments
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#17908#algo = 0 # algorithm object common for all Mesh_CompositeSegments
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## Private constructor.
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def __init__(self, mesh, geom=0):
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if not Mesh_CompositeSegment.algo:
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Mesh_CompositeSegment.algo = self.Create(mesh, geom, "CompositeSegment_1D")
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else:
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self.Assign( Mesh_CompositeSegment.algo, mesh, geom)
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pass
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#17908#if not Mesh_CompositeSegment.algo:
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#17908# Mesh_CompositeSegment.algo = self.Create(mesh, geom, "CompositeSegment_1D")
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#17908#else:
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#17908# self.Assign( Mesh_CompositeSegment.algo, mesh, geom)
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#17908# pass
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self.Create(mesh, geom, "CompositeSegment_1D")
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# Public class: Mesh_Segment_Python
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@ -665,16 +667,17 @@ class Mesh_CompositeSegment(Mesh_Segment):
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# More details.
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class Mesh_Segment_Python(Mesh_Segment):
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algo = 0 # algorithm object common for all Mesh_Segment_Pythons
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#17908#algo = 0 # algorithm object common for all Mesh_Segment_Pythons
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## Private constructor.
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def __init__(self, mesh, geom=0):
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import Python1dPlugin
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if not Mesh_Segment_Python.algo:
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Mesh_Segment_Python.algo = self.Create(mesh, geom, "Python_1D", "libPython1dEngine.so")
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else:
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self.Assign( Mesh_Segment_Python.algo, mesh, geom)
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pass
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#17908#if not Mesh_Segment_Python.algo:
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#17908# Mesh_Segment_Python.algo = self.Create(mesh, geom, "Python_1D", "libPython1dEngine.so")
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#17908#else:
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#17908# self.Assign( Mesh_Segment_Python.algo, mesh, geom)
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#17908# pass
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self.Create(mesh, geom, "Python_1D", "libPython1dEngine.so")
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## Define "PythonSplit1D" hypothesis based on the Erwan Adam patch, awaiting equivalent SALOME functionality
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# @param n for the number of segments that cut an edge
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@ -700,41 +703,44 @@ class Mesh_Triangle(Mesh_Algorithm):
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params = 0
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# algorithm objects common for all instances of Mesh_Triangle
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algoMEF = 0
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algoNET = 0
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algoNET_2D = 0
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#17908#algoMEF = 0
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#17908#algoNET = 0
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#17908#algoNET_2D = 0
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## Private constructor.
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def __init__(self, mesh, algoType, geom=0):
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Mesh_Algorithm.__init__(self)
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if algoType == MEFISTO:
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if not Mesh_Triangle.algoMEF:
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Mesh_Triangle.algoMEF = self.Create(mesh, geom, "MEFISTO_2D")
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else:
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self.Assign( Mesh_Triangle.algoMEF, mesh, geom)
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pass
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#17908#if not Mesh_Triangle.algoMEF:
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#17908# Mesh_Triangle.algoMEF = self.Create(mesh, geom, "MEFISTO_2D")
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#17908#else:
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#17908# self.Assign( Mesh_Triangle.algoMEF, mesh, geom)
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#17908# pass
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self.Create(mesh, geom, "MEFISTO_2D")
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pass
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elif algoType == NETGEN:
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if noNETGENPlugin:
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print "Warning: NETGENPlugin module unavailable"
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pass
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if not Mesh_Triangle.algoNET:
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Mesh_Triangle.algoNET = self.Create(mesh, geom, "NETGEN_2D", "libNETGENEngine.so")
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else:
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self.Assign( Mesh_Triangle.algoNET, mesh, geom)
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pass
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#17908#if not Mesh_Triangle.algoNET:
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#17908# Mesh_Triangle.algoNET = self.Create(mesh, geom, "NETGEN_2D", "libNETGENEngine.so")
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#17908#else:
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#17908# self.Assign( Mesh_Triangle.algoNET, mesh, geom)
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#17908# pass
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self.Create(mesh, geom, "NETGEN_2D", "libNETGENEngine.so")
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pass
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elif algoType == NETGEN_2D:
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if noNETGENPlugin:
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print "Warning: NETGENPlugin module unavailable"
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pass
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if not Mesh_Triangle.algoNET_2D:
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Mesh_Triangle.algoNET_2D = self.Create(mesh, geom,
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"NETGEN_2D_ONLY", "libNETGENEngine.so")
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else:
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self.Assign( Mesh_Triangle.algoNET_2D, mesh, geom)
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pass
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#17908#if not Mesh_Triangle.algoNET_2D:
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#17908# Mesh_Triangle.algoNET_2D = self.Create(mesh, geom,
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#17908# "NETGEN_2D_ONLY", "libNETGENEngine.so")
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#17908#else:
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#17908# self.Assign( Mesh_Triangle.algoNET_2D, mesh, geom)
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#17908# pass
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self.Create(mesh, geom, "NETGEN_2D_ONLY", "libNETGENEngine.so")
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pass
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self.algoType = algoType
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@ -877,17 +883,18 @@ class Mesh_Triangle(Mesh_Algorithm):
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# More details.
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class Mesh_Quadrangle(Mesh_Algorithm):
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algo = 0 # algorithm object common for all Mesh_Quadrangles
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#17908#algo = 0 # algorithm object common for all Mesh_Quadrangles
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## Private constructor.
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def __init__(self, mesh, geom=0):
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Mesh_Algorithm.__init__(self)
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if not Mesh_Quadrangle.algo:
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Mesh_Quadrangle.algo = self.Create(mesh, geom, "Quadrangle_2D")
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else:
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self.Assign( Mesh_Quadrangle.algo, mesh, geom)
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pass
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#17908#if not Mesh_Quadrangle.algo:
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#17908# Mesh_Quadrangle.algo = self.Create(mesh, geom, "Quadrangle_2D")
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#17908#else:
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#17908# self.Assign( Mesh_Quadrangle.algo, mesh, geom)
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#17908# pass
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self.Create(mesh, geom, "Quadrangle_2D")
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## Define "QuadranglePreference" hypothesis, forcing construction
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# of quadrangles if the number of nodes on opposite edges is not the same
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@ -907,39 +914,43 @@ class Mesh_Tetrahedron(Mesh_Algorithm):
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params = 0
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algoType = 0
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algoNET = 0 # algorithm object common for all Mesh_Tetrahedrons
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algoGHS = 0 # algorithm object common for all Mesh_Tetrahedrons
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algoFNET = 0 # algorithm object common for all Mesh_Tetrahedrons
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#17908#algoNET = 0 # algorithm object common for all Mesh_Tetrahedrons
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#17908#algoGHS = 0 # algorithm object common for all Mesh_Tetrahedrons
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#17908#algoFNET = 0 # algorithm object common for all Mesh_Tetrahedrons
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## Private constructor.
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def __init__(self, mesh, algoType, geom=0):
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Mesh_Algorithm.__init__(self)
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if algoType == NETGEN:
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if not Mesh_Tetrahedron.algoNET:
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Mesh_Tetrahedron.algoNET = self.Create(mesh, geom, "NETGEN_3D", "libNETGENEngine.so")
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else:
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self.Assign( Mesh_Tetrahedron.algoNET, mesh, geom)
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pass
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#17908#if not Mesh_Tetrahedron.algoNET:
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#17908# Mesh_Tetrahedron.algoNET = self.Create(mesh, geom, "NETGEN_3D", "libNETGENEngine.so")
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#17908#else:
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#17908# self.Assign( Mesh_Tetrahedron.algoNET, mesh, geom)
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#17908# pass
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self.Create(mesh, geom, "NETGEN_3D", "libNETGENEngine.so")
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pass
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elif algoType == GHS3D:
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if not Mesh_Tetrahedron.algoGHS:
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#17908#if not Mesh_Tetrahedron.algoGHS:
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#17908# import GHS3DPlugin
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#17908# Mesh_Tetrahedron.algoGHS = self.Create(mesh, geom, "GHS3D_3D" , "libGHS3DEngine.so")
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#17908#else:
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#17908# self.Assign( Mesh_Tetrahedron.algoGHS, mesh, geom)
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#17908# pass
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import GHS3DPlugin
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Mesh_Tetrahedron.algoGHS = self.Create(mesh, geom, "GHS3D_3D" , "libGHS3DEngine.so")
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else:
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self.Assign( Mesh_Tetrahedron.algoGHS, mesh, geom)
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pass
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self.Create(mesh, geom, "GHS3D_3D" , "libGHS3DEngine.so")
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pass
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elif algoType == FULL_NETGEN:
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if noNETGENPlugin:
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print "Warning: NETGENPlugin module has not been imported."
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if not Mesh_Tetrahedron.algoFNET:
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Mesh_Tetrahedron.algoFNET = self.Create(mesh, geom, "NETGEN_2D3D", "libNETGENEngine.so")
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else:
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self.Assign( Mesh_Tetrahedron.algoFNET, mesh, geom)
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pass
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#17908#if not Mesh_Tetrahedron.algoFNET:
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#17908# Mesh_Tetrahedron.algoFNET = self.Create(mesh, geom, "NETGEN_2D3D", "libNETGENEngine.so")
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#17908#else:
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#17908# self.Assign( Mesh_Tetrahedron.algoFNET, mesh, geom)
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#17908# pass
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self.Create(mesh, geom, "NETGEN_2D3D", "libNETGENEngine.so")
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pass
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self.algoType = algoType
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@ -1015,17 +1026,18 @@ class Mesh_Tetrahedron(Mesh_Algorithm):
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# More details.
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class Mesh_Hexahedron(Mesh_Algorithm):
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algo = 0 # algorithm object common for all Mesh_Hexahedrons
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#17908#algo = 0 # algorithm object common for all Mesh_Hexahedrons
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## Private constructor.
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def __init__(self, mesh, geom=0):
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Mesh_Algorithm.__init__(self)
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if not Mesh_Hexahedron.algo:
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Mesh_Hexahedron.algo = self.Create(mesh, geom, "Hexa_3D")
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else:
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self.Assign( Mesh_Hexahedron.algo, mesh, geom)
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pass
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#17908#if not Mesh_Hexahedron.algo:
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#17908# Mesh_Hexahedron.algo = self.Create(mesh, geom, "Hexa_3D")
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#17908#else:
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#17908# self.Assign( Mesh_Hexahedron.algo, mesh, geom)
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#17908# pass
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self.Create(mesh, geom, "Hexa_3D")
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# Deprecated, only for compatibility!
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# Public class: Mesh_Netgen
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@ -1041,8 +1053,8 @@ class Mesh_Netgen(Mesh_Algorithm):
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is3D = 0
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algoNET23 = 0 # algorithm object common for all Mesh_Netgens
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algoNET2 = 0 # algorithm object common for all Mesh_Netgens
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#17908#algoNET23 = 0 # algorithm object common for all Mesh_Netgens
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#17908#algoNET2 = 0 # algorithm object common for all Mesh_Netgens
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## Private constructor.
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def __init__(self, mesh, is3D, geom=0):
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@ -1053,19 +1065,21 @@ class Mesh_Netgen(Mesh_Algorithm):
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self.is3D = is3D
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if is3D:
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if not Mesh_Netgen.algoNET23:
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Mesh_Netgen.algoNET23 = self.Create(mesh, geom, "NETGEN_2D3D", "libNETGENEngine.so")
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else:
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self.Assign( Mesh_Netgen.algoNET23, mesh, geom)
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pass
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#17908#if not Mesh_Netgen.algoNET23:
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#17908# Mesh_Netgen.algoNET23 = self.Create(mesh, geom, "NETGEN_2D3D", "libNETGENEngine.so")
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#17908#else:
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#17908# self.Assign( Mesh_Netgen.algoNET23, mesh, geom)
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#17908# pass
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self.Create(mesh, geom, "NETGEN_2D3D", "libNETGENEngine.so")
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pass
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else:
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if not Mesh_Netgen.algoNET2:
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Mesh_Netgen.algoNET2 = self.Create(mesh, geom, "NETGEN_2D", "libNETGENEngine.so")
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else:
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self.Assign( Mesh_Netgen.algoNET2, mesh, geom)
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pass
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#17908#if not Mesh_Netgen.algoNET2:
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#17908# Mesh_Netgen.algoNET2 = self.Create(mesh, geom, "NETGEN_2D", "libNETGENEngine.so")
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#17908#else:
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#17908# self.Assign( Mesh_Netgen.algoNET2, mesh, geom)
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#17908# pass
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self.Create(mesh, geom, "NETGEN_2D", "libNETGENEngine.so")
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pass
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## Define hypothesis containing parameters of the algorithm
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@ -1086,17 +1100,18 @@ class Mesh_Netgen(Mesh_Algorithm):
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# More details.
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class Mesh_Projection1D(Mesh_Algorithm):
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algo = 0 # algorithm object common for all Mesh_Projection1Ds
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#17908#algo = 0 # algorithm object common for all Mesh_Projection1Ds
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## Private constructor.
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def __init__(self, mesh, geom=0):
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Mesh_Algorithm.__init__(self)
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if not Mesh_Projection1D.algo:
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Mesh_Projection1D.algo = self.Create(mesh, geom, "Projection_1D")
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else:
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self.Assign( Mesh_Projection1D.algo, mesh, geom)
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pass
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#17908#if not Mesh_Projection1D.algo:
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#17908# Mesh_Projection1D.algo = self.Create(mesh, geom, "Projection_1D")
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#17908#else:
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#17908# self.Assign( Mesh_Projection1D.algo, mesh, geom)
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#17908# pass
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self.Create(mesh, geom, "Projection_1D")
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## Define "Source Edge" hypothesis, specifying a meshed edge to
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# take a mesh pattern from, and optionally association of vertices
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@ -1126,17 +1141,18 @@ class Mesh_Projection1D(Mesh_Algorithm):
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# More details.
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class Mesh_Projection2D(Mesh_Algorithm):
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algo = 0 # algorithm object common for all Mesh_Projection2Ds
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#17908#algo = 0 # algorithm object common for all Mesh_Projection2Ds
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## Private constructor.
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def __init__(self, mesh, geom=0):
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Mesh_Algorithm.__init__(self)
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if not Mesh_Projection2D.algo:
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Mesh_Projection2D.algo = self.Create(mesh, geom, "Projection_2D")
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else:
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self.Assign( Mesh_Projection2D.algo, mesh, geom)
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pass
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#17908#if not Mesh_Projection2D.algo:
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#17908# Mesh_Projection2D.algo = self.Create(mesh, geom, "Projection_2D")
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#17908#else:
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#17908# self.Assign( Mesh_Projection2D.algo, mesh, geom)
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#17908# pass
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self.Create(mesh, geom, "Projection_2D")
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## Define "Source Face" hypothesis, specifying a meshed face to
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# take a mesh pattern from, and optionally association of vertices
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@ -1172,17 +1188,18 @@ class Mesh_Projection2D(Mesh_Algorithm):
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# More details.
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class Mesh_Projection3D(Mesh_Algorithm):
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algo = 0 # algorithm object common for all Mesh_Projection3Ds
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#17908#algo = 0 # algorithm object common for all Mesh_Projection3Ds
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## Private constructor.
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def __init__(self, mesh, geom=0):
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Mesh_Algorithm.__init__(self)
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|
||||
if not Mesh_Projection3D.algo:
|
||||
Mesh_Projection3D.algo = self.Create(mesh, geom, "Projection_3D")
|
||||
else:
|
||||
self.Assign( Mesh_Projection3D.algo, mesh, geom)
|
||||
pass
|
||||
#17908#if not Mesh_Projection3D.algo:
|
||||
#17908# Mesh_Projection3D.algo = self.Create(mesh, geom, "Projection_3D")
|
||||
#17908#else:
|
||||
#17908# self.Assign( Mesh_Projection3D.algo, mesh, geom)
|
||||
#17908# pass
|
||||
self.Create(mesh, geom, "Projection_3D")
|
||||
|
||||
## Define "Source Shape 3D" hypothesis, specifying a meshed solid to
|
||||
# take a mesh pattern from, and optionally association of vertices
|
||||
@ -1220,17 +1237,18 @@ class Mesh_Projection3D(Mesh_Algorithm):
|
||||
# More details.
|
||||
class Mesh_Prism3D(Mesh_Algorithm):
|
||||
|
||||
algo = 0 # algorithm object common for all Mesh_Prism3Ds
|
||||
#17908#algo = 0 # algorithm object common for all Mesh_Prism3Ds
|
||||
|
||||
## Private constructor.
|
||||
def __init__(self, mesh, geom=0):
|
||||
Mesh_Algorithm.__init__(self)
|
||||
|
||||
if not Mesh_Prism3D.algo:
|
||||
Mesh_Prism3D.algo = self.Create(mesh, geom, "Prism_3D")
|
||||
else:
|
||||
self.Assign( Mesh_Prism3D.algo, mesh, geom)
|
||||
pass
|
||||
#17908#if not Mesh_Prism3D.algo:
|
||||
#17908# Mesh_Prism3D.algo = self.Create(mesh, geom, "Prism_3D")
|
||||
#17908#else:
|
||||
#17908# self.Assign( Mesh_Prism3D.algo, mesh, geom)
|
||||
#17908# pass
|
||||
self.Create(mesh, geom, "Prism_3D")
|
||||
|
||||
# Public class: Mesh_RadialPrism
|
||||
# -------------------------------
|
||||
@ -1240,17 +1258,19 @@ class Mesh_Prism3D(Mesh_Algorithm):
|
||||
# More details.
|
||||
class Mesh_RadialPrism3D(Mesh_Algorithm):
|
||||
|
||||
algo = 0 # algorithm object common for all Mesh_RadialPrism3Ds
|
||||
#17908#algo = 0 # algorithm object common for all Mesh_RadialPrism3Ds
|
||||
|
||||
## Private constructor.
|
||||
def __init__(self, mesh, geom=0):
|
||||
Mesh_Algorithm.__init__(self)
|
||||
|
||||
if not Mesh_RadialPrism3D.algo:
|
||||
Mesh_RadialPrism3D.algo = self.Create(mesh, geom, "RadialPrism_3D")
|
||||
else:
|
||||
self.Assign( Mesh_RadialPrism3D.algo, mesh, geom)
|
||||
pass
|
||||
#17908#if not Mesh_RadialPrism3D.algo:
|
||||
#17908# Mesh_RadialPrism3D.algo = self.Create(mesh, geom, "RadialPrism_3D")
|
||||
#17908#else:
|
||||
#17908# self.Assign( Mesh_RadialPrism3D.algo, mesh, geom)
|
||||
#17908# pass
|
||||
self.Create(mesh, geom, "RadialPrism_3D")
|
||||
|
||||
self.distribHyp = self.Hypothesis( "LayerDistribution", UseExisting=0)
|
||||
self.nbLayers = None
|
||||
|
||||
@ -1335,22 +1355,24 @@ class Mesh_RadialPrism3D(Mesh_Algorithm):
|
||||
# -------------------------------
|
||||
class Mesh_UseExisting(Mesh_Algorithm):
|
||||
|
||||
algo1D = 0 # StdMeshers_UseExisting_1D object common for all Mesh_UseExisting
|
||||
algo2D = 0 # StdMeshers_UseExisting_2D object common for all Mesh_UseExisting
|
||||
#17908#algo1D = 0 # StdMeshers_UseExisting_1D object common for all Mesh_UseExisting
|
||||
#17908#algo2D = 0 # StdMeshers_UseExisting_2D object common for all Mesh_UseExisting
|
||||
|
||||
def __init__(self, dim, mesh, geom=0):
|
||||
if dim == 1:
|
||||
if not Mesh_UseExisting.algo1D:
|
||||
Mesh_UseExisting.algo1D= self.Create(mesh, geom, "UseExisting_1D")
|
||||
#17908#if not Mesh_UseExisting.algo1D:
|
||||
#17908# Mesh_UseExisting.algo1D= self.Create(mesh, geom, "UseExisting_1D")
|
||||
#17908#else:
|
||||
#17908# self.Assign( Mesh_UseExisting.algo1D, mesh, geom)
|
||||
#17908# pass
|
||||
self.Create(mesh, geom, "UseExisting_1D")
|
||||
else:
|
||||
self.Assign( Mesh_UseExisting.algo1D, mesh, geom)
|
||||
pass
|
||||
else:
|
||||
if not Mesh_UseExisting.algo2D:
|
||||
Mesh_UseExisting.algo2D= self.Create(mesh, geom, "UseExisting_2D")
|
||||
else:
|
||||
self.Assign( Mesh_UseExisting.algo2D, mesh, geom)
|
||||
pass
|
||||
#17908#if not Mesh_UseExisting.algo2D:
|
||||
#17908# Mesh_UseExisting.algo2D= self.Create(mesh, geom, "UseExisting_2D")
|
||||
#17908#else:
|
||||
#17908# self.Assign( Mesh_UseExisting.algo2D, mesh, geom)
|
||||
#17908# pass
|
||||
self.Create(mesh, geom, "UseExisting_2D")
|
||||
|
||||
# Public class: Mesh
|
||||
# ==================
|
||||
|
Loading…
Reference in New Issue
Block a user