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020700: EDF 1234 SMESH: Quadrangle preference and Netgen
* Quadrangle Preference can be used by NETGEN 2D
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@ -70,14 +70,19 @@ shows the good (left) and the bad (right) results of meshing.
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\anchor quadrangle_preference_anchor
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<h2>Quadrangle Preference</h2>
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This algorithm can be used only together with Quadrangle (Mapping)
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algorithm. It allows to build quadrangular meshes even if the number
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This algorithm can be used together with Quadrangle (Mapping) and Netgen 2D
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algorithms.
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It allows Netgen 2D to build quadrangular meshes at any conditions.
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It allows Quadrangle (Mapping) to build quadrangular meshes even if the number
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of nodes at the opposite edges of a meshed face is not equal,
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otherwise this mesh will contain some triangular elements.
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<br>
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This hypothesis has one restriction on its work: the total quantity of
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segments on all four sides of the face must be even (divisible by 2).
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<br>
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\anchor triangle_preference_anchor
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<h2>Triangle Preference</h2>
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