mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-28 18:30:35 +05:00
Porting to VTK 6.
Compilation with ParaView built without option "-DVTK_LEGACY_REMOVE:BOOL=OFF".
This commit is contained in:
parent
6868039740
commit
786bd93631
@ -147,10 +147,10 @@ SMESH_ActorDef::SMESH_ActorDef()
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if ( mgr && mgr->booleanValue( "SMESH", "use_precision", false ) )
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myControlsPrecision = mgr->integerValue( "SMESH", "controls_precision", -1);
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vtkFloatingPointType aElem0DSize = SMESH::GetFloat("SMESH:elem0d_size",5);
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vtkFloatingPointType aBallElemSize = SMESH::GetFloat("SMESH:ball_elem_size",10);
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vtkFloatingPointType aLineWidth = SMESH::GetFloat("SMESH:element_width",1);
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vtkFloatingPointType aOutlineWidth = SMESH::GetFloat("SMESH:outline_width",1);
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double aElem0DSize = SMESH::GetFloat("SMESH:elem0d_size",5);
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double aBallElemSize = SMESH::GetFloat("SMESH:ball_elem_size",10);
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double aLineWidth = SMESH::GetFloat("SMESH:element_width",1);
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double aOutlineWidth = SMESH::GetFloat("SMESH:outline_width",1);
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SMESH::LabelFont aFamilyNd = SMESH::FntTimes;
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bool aBoldNd = true;
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@ -167,7 +167,7 @@ SMESH_ActorDef::SMESH_ActorDef()
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aShadowNd = f.overline();
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aSizeNd = f.pointSize();
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}
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vtkFloatingPointType anRGBNd[3] = {1,1,1};
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double anRGBNd[3] = {1,1,1};
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SMESH::GetColor( "SMESH", "numbering_node_color", anRGBNd[0], anRGBNd[1], anRGBNd[2], QColor( 255, 255, 255 ) );
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SMESH::LabelFont aFamilyEl = SMESH::FntTimes;
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@ -185,7 +185,7 @@ SMESH_ActorDef::SMESH_ActorDef()
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aShadowEl = f.overline();
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aSizeEl = f.pointSize();
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}
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vtkFloatingPointType anRGBEl[3] = {0,1,0};
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double anRGBEl[3] = {0,1,0};
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SMESH::GetColor( "SMESH", "numbering_elem_color", anRGBEl[0], anRGBEl[1], anRGBEl[2], QColor( 0, 255, 0 ) );
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vtkMatrix4x4 *aMatrix = vtkMatrix4x4::New();
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@ -193,7 +193,7 @@ SMESH_ActorDef::SMESH_ActorDef()
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//Definition 2D and 3D devices of the actor
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//-----------------------------------------
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vtkFloatingPointType anRGB[3] = {1,1,1};
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double anRGB[3] = {1,1,1};
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mySurfaceProp = vtkProperty::New();
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QColor ffc, bfc;
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int delta;
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@ -666,7 +666,7 @@ void SMESH_ActorDef::SetPointsLabeled( bool theIsPointsLabeled )
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void SMESH_ActorDef::SetPointsFontProperties( SMESH::LabelFont theFamily, int theSize,
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bool theBold, bool theItalic, bool theShadow,
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vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b )
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double r, double g, double b )
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{
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if(myNodeActor) {
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myNodeActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
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@ -677,7 +677,7 @@ void SMESH_ActorDef::SetPointsFontProperties( SMESH::LabelFont theFamily, int th
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void SMESH_ActorDef::SetCellsFontProperties( SMESH::LabelFont theFamily, int theSize,
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bool theBold, bool theItalic, bool theShadow,
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vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b )
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double r, double g, double b )
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{
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if(my3DActor) {
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my3DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
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@ -767,24 +767,24 @@ bool SMESH_ActorDef::GetFacesOriented()
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return myIsFacesOriented;
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}
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void SMESH_ActorDef::SetFacesOrientationColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b)
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void SMESH_ActorDef::SetFacesOrientationColor(double r,double g,double b)
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{
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my2DActor->SetFacesOrientationColor( r, g, b );
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my3DActor->SetFacesOrientationColor( r, g, b );
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}
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void SMESH_ActorDef::GetFacesOrientationColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b)
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void SMESH_ActorDef::GetFacesOrientationColor(double& r,double& g,double& b)
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{
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my3DActor->GetFacesOrientationColor( r, g, b );
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}
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void SMESH_ActorDef::SetFacesOrientationScale(vtkFloatingPointType theScale)
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void SMESH_ActorDef::SetFacesOrientationScale(double theScale)
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{
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my2DActor->SetFacesOrientationScale( theScale );
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my3DActor->SetFacesOrientationScale( theScale );
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}
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vtkFloatingPointType SMESH_ActorDef::GetFacesOrientationScale()
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double SMESH_ActorDef::GetFacesOrientationScale()
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{
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return my3DActor->GetFacesOrientationScale();
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}
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@ -1180,7 +1180,7 @@ bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
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my3DActor->GetMapper()->SetLookupTable(myLookupTable);
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my3DExtActor->GetMapper()->SetLookupTable(myLookupTable);
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vtkFloatingPointType aFactor, aUnits;
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double aFactor, aUnits;
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my2DActor->GetPolygonOffsetParameters(aFactor,aUnits);
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my2DActor->SetPolygonOffsetParameters(aFactor,aUnits*0.75);
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my2DExtActor->SetPolygonOffsetParameters(aFactor,aUnits*0.5);
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@ -1223,7 +1223,7 @@ bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
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}
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vtkFloatingPointType* SMESH_ActorDef::GetBounds(){
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double* SMESH_ActorDef::GetBounds(){
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return myNodeActor->GetBounds();
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}
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@ -1296,11 +1296,11 @@ void SMESH_ActorDef::SetIsShrunkable(bool theShrunkable){
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Modified();
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}
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vtkFloatingPointType SMESH_ActorDef::GetShrinkFactor(){
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double SMESH_ActorDef::GetShrinkFactor(){
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return myBaseActor->GetShrinkFactor();
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}
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void SMESH_ActorDef::SetShrinkFactor(vtkFloatingPointType theValue){
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void SMESH_ActorDef::SetShrinkFactor(double theValue){
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myBaseActor->SetShrinkFactor(theValue);
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my1DActor->SetShrinkFactor(theValue);
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@ -1357,7 +1357,7 @@ int SMESH_ActorDef::GetNodeObjId(int theVtkID){
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return myPickableActor->GetNodeObjId(theVtkID);
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}
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vtkFloatingPointType* SMESH_ActorDef::GetNodeCoord(int theObjID){
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double* SMESH_ActorDef::GetNodeCoord(int theObjID){
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return myPickableActor->GetNodeCoord(theObjID);
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}
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@ -1906,15 +1906,15 @@ void SMESH_ActorDef::ReleaseGraphicsResources(vtkWindow *renWin){
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}
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static void GetColor(vtkProperty *theProperty, vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
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vtkFloatingPointType* aColor = theProperty->GetColor();
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static void GetColor(vtkProperty *theProperty, double& r,double& g,double& b){
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double* aColor = theProperty->GetColor();
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r = aColor[0];
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g = aColor[1];
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b = aColor[2];
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}
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void SMESH_ActorDef::SetOpacity(vtkFloatingPointType theValue){
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void SMESH_ActorDef::SetOpacity(double theValue){
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mySurfaceProp->SetOpacity(theValue);
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myBackSurfaceProp->SetOpacity(theValue);
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myNormalVProp->SetOpacity(theValue);
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@ -1929,12 +1929,12 @@ void SMESH_ActorDef::SetOpacity(vtkFloatingPointType theValue){
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}
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vtkFloatingPointType SMESH_ActorDef::GetOpacity(){
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double SMESH_ActorDef::GetOpacity(){
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return mySurfaceProp->GetOpacity();
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}
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void SMESH_ActorDef::SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta){
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void SMESH_ActorDef::SetSufaceColor(double r,double g,double b, int delta){
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mySurfaceProp->SetColor(r,g,b);
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my2DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
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if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
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@ -1947,12 +1947,12 @@ void SMESH_ActorDef::SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType
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Modified();
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}
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void SMESH_ActorDef::GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta){
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void SMESH_ActorDef::GetSufaceColor(double& r,double& g,double& b, int& delta){
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::GetColor(mySurfaceProp,r,g,b);
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delta = myDeltaBrightness;
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}
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void SMESH_ActorDef::SetVolumeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta){
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void SMESH_ActorDef::SetVolumeColor(double r,double g,double b, int delta){
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myNormalVProp->SetColor(r,g,b);
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my3DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
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if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
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@ -1965,12 +1965,12 @@ void SMESH_ActorDef::SetVolumeColor(vtkFloatingPointType r,vtkFloatingPointType
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Modified();
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}
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void SMESH_ActorDef::GetVolumeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta){
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void SMESH_ActorDef::GetVolumeColor(double& r,double& g,double& b, int& delta){
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::GetColor(myNormalVProp,r,g,b);
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delta = myDeltaVBrightness;
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}
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void SMESH_ActorDef::SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
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void SMESH_ActorDef::SetEdgeColor(double r,double g,double b){
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myEdgeProp->SetColor(r,g,b);
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my1DProp->SetColor(r,g,b);
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my1DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
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@ -1980,21 +1980,21 @@ void SMESH_ActorDef::SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,
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Modified();
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}
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void SMESH_ActorDef::GetEdgeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
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void SMESH_ActorDef::GetEdgeColor(double& r,double& g,double& b){
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::GetColor(myEdgeProp,r,g,b);
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}
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void SMESH_ActorDef::SetOutlineColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
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void SMESH_ActorDef::SetOutlineColor(double r,double g,double b){
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myOutLineProp->SetColor(r,g,b);
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Modified();
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}
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void SMESH_ActorDef::GetOutlineColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
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void SMESH_ActorDef::GetOutlineColor(double& r,double& g,double& b){
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::GetColor(myOutLineProp,r,g,b);
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}
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void SMESH_ActorDef::SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
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void SMESH_ActorDef::SetNodeColor(double r,double g,double b){
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myNodeProp->SetColor(r,g,b);
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myNodeExtProp->SetColor(1.0-r,1.0-g,1.0-b);
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if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
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@ -2003,11 +2003,11 @@ void SMESH_ActorDef::SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,
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Modified();
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}
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void SMESH_ActorDef::GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
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void SMESH_ActorDef::GetNodeColor(double& r,double& g,double& b){
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::GetColor(myNodeProp,r,g,b);
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}
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void SMESH_ActorDef::Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
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void SMESH_ActorDef::Set0DColor(double r,double g,double b){
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my0DProp->SetColor(r,g,b);
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if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
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if( aGroupObj->GetElementType() == SMDSAbs_0DElement )
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@ -2015,11 +2015,11 @@ void SMESH_ActorDef::Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vt
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Modified();
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}
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void SMESH_ActorDef::Get0DColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
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void SMESH_ActorDef::Get0DColor(double& r,double& g,double& b){
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::GetColor(my0DProp,r,g,b);
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}
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void SMESH_ActorDef::SetBallColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
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void SMESH_ActorDef::SetBallColor(double r,double g,double b){
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myBallProp->SetColor(r,g,b);
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if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
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if( aGroupObj->GetElementType() == SMDSAbs_Ball )
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@ -2027,37 +2027,37 @@ void SMESH_ActorDef::SetBallColor(vtkFloatingPointType r,vtkFloatingPointType g,
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Modified();
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}
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void SMESH_ActorDef::GetBallColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
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void SMESH_ActorDef::GetBallColor(double& r,double& g,double& b){
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::GetColor(myBallProp,r,g,b);
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}
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void SMESH_ActorDef::SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
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void SMESH_ActorDef::SetHighlightColor(double r,double g,double b){
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myHighlightProp->SetColor(r,g,b);
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myBallHighlightProp->SetColor(r,g,b);
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Modified();
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}
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void SMESH_ActorDef::GetHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
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void SMESH_ActorDef::GetHighlightColor(double& r,double& g,double& b){
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::GetColor(myHighlightProp,r,g,b);
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}
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void SMESH_ActorDef::SetPreHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
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void SMESH_ActorDef::SetPreHighlightColor(double r,double g,double b){
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myPreselectProp->SetColor(r,g,b);
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myBallPreselectProp->SetColor(r,g,b);
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Modified();
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}
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void SMESH_ActorDef::GetPreHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
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void SMESH_ActorDef::GetPreHighlightColor(double& r,double& g,double& b){
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::GetColor(myPreselectProp,r,g,b);
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}
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vtkFloatingPointType SMESH_ActorDef::GetLineWidth(){
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double SMESH_ActorDef::GetLineWidth(){
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return myEdgeProp->GetLineWidth();
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}
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void SMESH_ActorDef::SetLineWidth(vtkFloatingPointType theVal){
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void SMESH_ActorDef::SetLineWidth(double theVal){
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myEdgeProp->SetLineWidth(theVal);
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my1DProp->SetLineWidth(theVal + aLineWidthInc);
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@ -2070,18 +2070,18 @@ void SMESH_ActorDef::SetLineWidth(vtkFloatingPointType theVal){
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Modified();
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}
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vtkFloatingPointType SMESH_ActorDef::GetOutlineWidth()
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double SMESH_ActorDef::GetOutlineWidth()
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{
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return myOutLineProp->GetLineWidth();
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}
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void SMESH_ActorDef::SetOutlineWidth(vtkFloatingPointType theVal)
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void SMESH_ActorDef::SetOutlineWidth(double theVal)
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{
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myOutLineProp->SetLineWidth(theVal);
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Modified();
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}
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void SMESH_ActorDef::Set0DSize(vtkFloatingPointType theVal){
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void SMESH_ActorDef::Set0DSize(double theVal){
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my0DProp->SetPointSize(theVal);
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myHighlightProp->SetPointSize(theVal);
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myPreselectProp->SetPointSize(theVal);
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@ -2096,11 +2096,11 @@ void SMESH_ActorDef::Set0DSize(vtkFloatingPointType theVal){
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Modified();
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}
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vtkFloatingPointType SMESH_ActorDef::Get0DSize(){
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double SMESH_ActorDef::Get0DSize(){
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return my0DProp->GetPointSize();
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}
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void SMESH_ActorDef::SetBallSize(vtkFloatingPointType theVal){
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void SMESH_ActorDef::SetBallSize(double theVal){
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myBallProp->SetPointSize(theVal);
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myBallHighlightProp->SetPointSize(theVal);
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myBallPreselectProp->SetPointSize(theVal);
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@ -2114,7 +2114,7 @@ void SMESH_ActorDef::SetBallSize(vtkFloatingPointType theVal){
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Modified();
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}
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vtkFloatingPointType SMESH_ActorDef::GetBallSize(){
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double SMESH_ActorDef::GetBallSize(){
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return myBallProp->GetPointSize();
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}
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@ -2278,21 +2278,21 @@ void SMESH_ActorDef::UpdateScalarBar()
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myScalarBarActor->SetOrientationToVertical();
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vtkFloatingPointType aXVal = horiz ? 0.20 : 0.01;
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double aXVal = horiz ? 0.20 : 0.01;
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if( mgr->hasValue( "SMESH", name + "x" ) )
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aXVal = mgr->doubleValue( "SMESH", name + "x", aXVal );
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vtkFloatingPointType aYVal = horiz ? 0.01 : 0.1;
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double aYVal = horiz ? 0.01 : 0.1;
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if( mgr->hasValue( "SMESH", name + "y" ) )
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aYVal = mgr->doubleValue( "SMESH", name + "y", aYVal );
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myScalarBarActor->SetPosition( aXVal, aYVal );
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vtkFloatingPointType aWVal = horiz ? 0.60 : 0.10;
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double aWVal = horiz ? 0.60 : 0.10;
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if( mgr->hasValue( "SMESH", name + "width" ) )
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aWVal = mgr->doubleValue( "SMESH", name + "width", aWVal );
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myScalarBarActor->SetWidth( aWVal );
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vtkFloatingPointType aHVal = horiz ? 0.12 : 0.80;
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double aHVal = horiz ? 0.12 : 0.80;
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if( mgr->hasValue( "SMESH", name + "height" ) )
|
||||
aHVal = mgr->doubleValue( "SMESH", name + "height", aHVal );
|
||||
myScalarBarActor->SetHeight( aHVal );
|
||||
|
@ -62,44 +62,44 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor
|
||||
const char* theName,
|
||||
int theIsClear);
|
||||
|
||||
virtual void SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta ) = 0;
|
||||
virtual void GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta ) = 0;
|
||||
virtual void SetSufaceColor(double r,double g,double b, int delta ) = 0;
|
||||
virtual void GetSufaceColor(double& r,double& g,double& b, int& delta ) = 0;
|
||||
|
||||
virtual void SetVolumeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta ) = 0;
|
||||
virtual void GetVolumeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta) = 0;
|
||||
virtual void SetVolumeColor(double r,double g,double b, int delta ) = 0;
|
||||
virtual void GetVolumeColor(double& r,double& g,double& b, int& delta) = 0;
|
||||
|
||||
virtual void SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0;
|
||||
virtual void GetEdgeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0;
|
||||
virtual void SetEdgeColor(double r,double g,double b) = 0;
|
||||
virtual void GetEdgeColor(double& r,double& g,double& b) = 0;
|
||||
|
||||
virtual void SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0;
|
||||
virtual void GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0;
|
||||
virtual void SetNodeColor(double r,double g,double b) = 0;
|
||||
virtual void GetNodeColor(double& r,double& g,double& b) = 0;
|
||||
|
||||
virtual void SetOutlineColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0;
|
||||
virtual void GetOutlineColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0;
|
||||
virtual void SetOutlineColor(double r,double g,double b) = 0;
|
||||
virtual void GetOutlineColor(double& r,double& g,double& b) = 0;
|
||||
|
||||
virtual void Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0;
|
||||
virtual void Get0DColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0;
|
||||
virtual void Set0DColor(double r,double g,double b) = 0;
|
||||
virtual void Get0DColor(double& r,double& g,double& b) = 0;
|
||||
|
||||
virtual void SetBallColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0;
|
||||
virtual void GetBallColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0;
|
||||
virtual void SetBallColor(double r,double g,double b) = 0;
|
||||
virtual void GetBallColor(double& r,double& g,double& b) = 0;
|
||||
|
||||
virtual void SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0;
|
||||
virtual void GetHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0;
|
||||
virtual void SetHighlightColor(double r,double g,double b) = 0;
|
||||
virtual void GetHighlightColor(double& r,double& g,double& b) = 0;
|
||||
|
||||
virtual void SetPreHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0;
|
||||
virtual void GetPreHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0;
|
||||
virtual void SetPreHighlightColor(double r,double g,double b) = 0;
|
||||
virtual void GetPreHighlightColor(double& r,double& g,double& b) = 0;
|
||||
|
||||
virtual vtkFloatingPointType GetLineWidth() = 0;
|
||||
virtual void SetLineWidth(vtkFloatingPointType theVal) = 0;
|
||||
virtual double GetLineWidth() = 0;
|
||||
virtual void SetLineWidth(double theVal) = 0;
|
||||
|
||||
virtual vtkFloatingPointType GetOutlineWidth() = 0;
|
||||
virtual void SetOutlineWidth(vtkFloatingPointType theVal) = 0;
|
||||
virtual double GetOutlineWidth() = 0;
|
||||
virtual void SetOutlineWidth(double theVal) = 0;
|
||||
|
||||
virtual void Set0DSize(vtkFloatingPointType size) = 0;
|
||||
virtual vtkFloatingPointType Get0DSize() = 0;
|
||||
virtual void Set0DSize(double size) = 0;
|
||||
virtual double Get0DSize() = 0;
|
||||
|
||||
virtual void SetBallSize(vtkFloatingPointType size) = 0;
|
||||
virtual vtkFloatingPointType GetBallSize() = 0;
|
||||
virtual void SetBallSize(double size) = 0;
|
||||
virtual double GetBallSize() = 0;
|
||||
|
||||
enum EReperesent { ePoint, eEdge, eSurface};
|
||||
|
||||
@ -118,7 +118,7 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor
|
||||
|
||||
virtual vtkUnstructuredGrid* GetUnstructuredGrid() = 0;
|
||||
|
||||
virtual void SetShrinkFactor(vtkFloatingPointType theValue) = 0;
|
||||
virtual void SetShrinkFactor(double theValue) = 0;
|
||||
|
||||
virtual void SetPointsLabeled(bool theIsPointsLabeled) = 0;
|
||||
virtual bool GetPointsLabeled() = 0;
|
||||
@ -129,11 +129,11 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor
|
||||
virtual void SetFacesOriented(bool theIsFacesOriented) = 0;
|
||||
virtual bool GetFacesOriented() = 0;
|
||||
|
||||
virtual void SetFacesOrientationColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0;
|
||||
virtual void GetFacesOrientationColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0;
|
||||
virtual void SetFacesOrientationColor(double r,double g,double b) = 0;
|
||||
virtual void GetFacesOrientationColor(double& r,double& g,double& b) = 0;
|
||||
|
||||
virtual void SetFacesOrientationScale(vtkFloatingPointType theScale) = 0;
|
||||
virtual vtkFloatingPointType GetFacesOrientationScale() = 0;
|
||||
virtual void SetFacesOrientationScale(double theScale) = 0;
|
||||
virtual double GetFacesOrientationScale() = 0;
|
||||
|
||||
virtual void SetFacesOrientation3DVectors(bool theState) = 0;
|
||||
virtual bool GetFacesOrientation3DVectors() = 0;
|
||||
@ -165,10 +165,10 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor
|
||||
|
||||
virtual void SetPointsFontProperties( SMESH::LabelFont family, int size,
|
||||
bool bold, bool italic, bool shadow,
|
||||
vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b ) = 0;
|
||||
double r, double g, double b ) = 0;
|
||||
virtual void SetCellsFontProperties( SMESH::LabelFont family, int size,
|
||||
bool bold, bool italic, bool shadow,
|
||||
vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b ) = 0;
|
||||
double r, double g, double b ) = 0;
|
||||
|
||||
#ifndef DISABLE_PLOT2DVIEWER
|
||||
virtual SPlot2d_Histogram* GetPlot2Histogram() = 0;
|
||||
|
@ -100,51 +100,51 @@ class SMESH_ActorDef : public SMESH_Actor
|
||||
|
||||
virtual bool IsInfinitive();
|
||||
|
||||
virtual void SetOpacity(vtkFloatingPointType theValue);
|
||||
virtual vtkFloatingPointType GetOpacity();
|
||||
virtual void SetOpacity(double theValue);
|
||||
virtual double GetOpacity();
|
||||
|
||||
virtual void SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta );
|
||||
virtual void GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta);
|
||||
virtual void SetSufaceColor(double r,double g,double b, int delta );
|
||||
virtual void GetSufaceColor(double& r,double& g,double& b, int& delta);
|
||||
|
||||
virtual void SetVolumeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta );
|
||||
virtual void GetVolumeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta);
|
||||
virtual void SetVolumeColor(double r,double g,double b, int delta );
|
||||
virtual void GetVolumeColor(double& r,double& g,double& b, int& delta);
|
||||
|
||||
virtual void SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
|
||||
virtual void GetEdgeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
|
||||
virtual void SetEdgeColor(double r,double g,double b);
|
||||
virtual void GetEdgeColor(double& r,double& g,double& b);
|
||||
|
||||
virtual void SetOutlineColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
|
||||
virtual void GetOutlineColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
|
||||
virtual void SetOutlineColor(double r,double g,double b);
|
||||
virtual void GetOutlineColor(double& r,double& g,double& b);
|
||||
|
||||
|
||||
virtual void SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
|
||||
virtual void GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
|
||||
virtual void SetNodeColor(double r,double g,double b);
|
||||
virtual void GetNodeColor(double& r,double& g,double& b);
|
||||
|
||||
virtual void Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
|
||||
virtual void Get0DColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
|
||||
virtual void Set0DColor(double r,double g,double b);
|
||||
virtual void Get0DColor(double& r,double& g,double& b);
|
||||
|
||||
virtual void SetBallColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
|
||||
virtual void GetBallColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
|
||||
virtual void SetBallColor(double r,double g,double b);
|
||||
virtual void GetBallColor(double& r,double& g,double& b);
|
||||
|
||||
virtual void SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
|
||||
virtual void GetHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
|
||||
virtual void SetHighlightColor(double r,double g,double b);
|
||||
virtual void GetHighlightColor(double& r,double& g,double& b);
|
||||
|
||||
virtual void SetPreHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
|
||||
virtual void GetPreHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
|
||||
virtual void SetPreHighlightColor(double r,double g,double b);
|
||||
virtual void GetPreHighlightColor(double& r,double& g,double& b);
|
||||
|
||||
virtual vtkFloatingPointType GetLineWidth();
|
||||
virtual void SetLineWidth(vtkFloatingPointType theVal);
|
||||
virtual double GetLineWidth();
|
||||
virtual void SetLineWidth(double theVal);
|
||||
|
||||
virtual vtkFloatingPointType GetOutlineWidth();
|
||||
virtual void SetOutlineWidth(vtkFloatingPointType theVal);
|
||||
virtual double GetOutlineWidth();
|
||||
virtual void SetOutlineWidth(double theVal);
|
||||
|
||||
virtual void Set0DSize(vtkFloatingPointType size);
|
||||
virtual vtkFloatingPointType Get0DSize();
|
||||
virtual void Set0DSize(double size);
|
||||
virtual double Get0DSize();
|
||||
|
||||
virtual void SetBallSize(vtkFloatingPointType size);
|
||||
virtual vtkFloatingPointType GetBallSize();
|
||||
virtual void SetBallSize(double size);
|
||||
virtual double GetBallSize();
|
||||
|
||||
virtual int GetNodeObjId(int theVtkID);
|
||||
virtual vtkFloatingPointType* GetNodeCoord(int theObjID);
|
||||
virtual double* GetNodeCoord(int theObjID);
|
||||
|
||||
virtual int GetElemObjId(int theVtkID);
|
||||
virtual vtkCell* GetElemCell(int theObjID);
|
||||
@ -162,15 +162,15 @@ class SMESH_ActorDef : public SMESH_Actor
|
||||
virtual void SetPointRepresentation(bool theIsPointsVisible);
|
||||
virtual bool GetPointRepresentation();
|
||||
|
||||
virtual vtkFloatingPointType* GetBounds();
|
||||
virtual double* GetBounds();
|
||||
virtual void SetTransform(VTKViewer_Transform* theTransform);
|
||||
|
||||
virtual vtkUnstructuredGrid* GetUnstructuredGrid();
|
||||
virtual vtkDataSet* GetInput();
|
||||
virtual vtkMapper* GetMapper();
|
||||
|
||||
virtual vtkFloatingPointType GetShrinkFactor();
|
||||
virtual void SetShrinkFactor(vtkFloatingPointType theValue);
|
||||
virtual double GetShrinkFactor();
|
||||
virtual void SetShrinkFactor(double theValue);
|
||||
|
||||
virtual bool IsShrunkable() { return myIsShrinkable;}
|
||||
virtual bool IsShrunk() { return myIsShrunk;}
|
||||
@ -182,10 +182,10 @@ class SMESH_ActorDef : public SMESH_Actor
|
||||
|
||||
virtual void SetPointsFontProperties( SMESH::LabelFont family, int size,
|
||||
bool bold, bool italic, bool shadow,
|
||||
vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b );
|
||||
double r, double g, double b );
|
||||
virtual void SetCellsFontProperties( SMESH::LabelFont family, int size,
|
||||
bool bold, bool italic, bool shadow,
|
||||
vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b );
|
||||
double r, double g, double b );
|
||||
|
||||
virtual void SetCellsLabeled(bool theIsCellsLabeled);
|
||||
virtual bool GetCellsLabeled();
|
||||
@ -193,11 +193,11 @@ class SMESH_ActorDef : public SMESH_Actor
|
||||
virtual void SetFacesOriented(bool theIsFacesOriented);
|
||||
virtual bool GetFacesOriented();
|
||||
|
||||
virtual void SetFacesOrientationColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
|
||||
virtual void GetFacesOrientationColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
|
||||
virtual void SetFacesOrientationColor(double r,double g,double b);
|
||||
virtual void GetFacesOrientationColor(double& r,double& g,double& b);
|
||||
|
||||
virtual void SetFacesOrientationScale(vtkFloatingPointType theScale);
|
||||
virtual vtkFloatingPointType GetFacesOrientationScale();
|
||||
virtual void SetFacesOrientationScale(double theScale);
|
||||
virtual double GetFacesOrientationScale();
|
||||
|
||||
virtual void SetFacesOrientation3DVectors(bool theState);
|
||||
virtual bool GetFacesOrientation3DVectors();
|
||||
|
@ -55,12 +55,12 @@
|
||||
namespace SMESH
|
||||
{
|
||||
|
||||
vtkFloatingPointType
|
||||
double
|
||||
GetFloat( const QString& theValue,
|
||||
vtkFloatingPointType theDefault )
|
||||
double theDefault )
|
||||
{
|
||||
int pos = theValue.indexOf( ":" );
|
||||
vtkFloatingPointType val = theDefault;
|
||||
double val = theDefault;
|
||||
if( pos>=0 )
|
||||
{
|
||||
QString name = theValue.right( theValue.length()-pos-1 ),
|
||||
@ -71,15 +71,15 @@ namespace SMESH
|
||||
return val;
|
||||
}
|
||||
|
||||
vtkFloatingPointType
|
||||
double
|
||||
GetFloat( const QString& theValue,
|
||||
const QString& theSection,
|
||||
vtkFloatingPointType theDefault )
|
||||
double theDefault )
|
||||
{
|
||||
vtkFloatingPointType val = theDefault;
|
||||
double val = theDefault;
|
||||
SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
|
||||
if( mgr )
|
||||
val = (vtkFloatingPointType) mgr->doubleValue( theSection, theValue, theDefault );
|
||||
val = (double) mgr->doubleValue( theSection, theValue, theDefault );
|
||||
|
||||
return val;
|
||||
}
|
||||
@ -129,9 +129,9 @@ namespace SMESH
|
||||
void
|
||||
GetColor( const QString& theSect,
|
||||
const QString& theName,
|
||||
vtkFloatingPointType& r,
|
||||
vtkFloatingPointType& g,
|
||||
vtkFloatingPointType& b,
|
||||
double& r,
|
||||
double& g,
|
||||
double& b,
|
||||
const QColor& def )
|
||||
{
|
||||
int ir( 0 ), ig( 0 ), ib( 0 );
|
||||
|
@ -41,15 +41,15 @@ namespace SMESH
|
||||
};
|
||||
|
||||
SMESHOBJECT_EXPORT
|
||||
vtkFloatingPointType
|
||||
double
|
||||
GetFloat( const QString& theValue,
|
||||
vtkFloatingPointType theDefault = 0 );
|
||||
double theDefault = 0 );
|
||||
|
||||
SMESHOBJECT_EXPORT
|
||||
vtkFloatingPointType
|
||||
double
|
||||
GetFloat( const QString& theName,
|
||||
const QString& theSection,
|
||||
vtkFloatingPointType theDefault = 0 );
|
||||
double theDefault = 0 );
|
||||
|
||||
SMESHOBJECT_EXPORT
|
||||
QColor
|
||||
@ -70,9 +70,9 @@ SMESHOBJECT_EXPORT
|
||||
void
|
||||
GetColor( const QString& theSect,
|
||||
const QString& theName,
|
||||
vtkFloatingPointType&,
|
||||
vtkFloatingPointType&,
|
||||
vtkFloatingPointType&,
|
||||
double&,
|
||||
double&,
|
||||
double&,
|
||||
const QColor& = QColor() );
|
||||
|
||||
SMESHOBJECT_EXPORT
|
||||
|
@ -120,7 +120,7 @@ SMESH_CellLabelActor::~SMESH_CellLabelActor() {
|
||||
|
||||
void SMESH_CellLabelActor::SetFontProperties( SMESH::LabelFont family, int size,
|
||||
bool bold, bool italic, bool shadow,
|
||||
vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b )
|
||||
double r, double g, double b )
|
||||
{
|
||||
switch ( family ) {
|
||||
case SMESH::FntArial:
|
||||
|
@ -62,7 +62,7 @@ public:
|
||||
|
||||
virtual void SetFontProperties( SMESH::LabelFont family, int size,
|
||||
bool bold, bool italic, bool shadow,
|
||||
vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b );
|
||||
double r, double g, double b );
|
||||
|
||||
void UpdateLabels();
|
||||
|
||||
|
@ -119,7 +119,7 @@ SMESH_DeviceActor
|
||||
// Orientation of faces
|
||||
myIsFacesOriented = false;
|
||||
|
||||
vtkFloatingPointType anRGB[3] = { 1, 1, 1 };
|
||||
double anRGB[3] = { 1, 1, 1 };
|
||||
SMESH::GetColor( "SMESH", "orientation_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
|
||||
|
||||
myFaceOrientationFilter = SMESH_FaceOrientationFilter::New();
|
||||
@ -639,26 +639,26 @@ SMESH_DeviceActor
|
||||
|
||||
void
|
||||
SMESH_DeviceActor
|
||||
::SetFacesOrientationColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b)
|
||||
::SetFacesOrientationColor(double r,double g,double b)
|
||||
{
|
||||
myFaceOrientation->GetProperty()->SetColor( r, g, b );
|
||||
}
|
||||
|
||||
void
|
||||
SMESH_DeviceActor
|
||||
::GetFacesOrientationColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b)
|
||||
::GetFacesOrientationColor(double& r,double& g,double& b)
|
||||
{
|
||||
myFaceOrientation->GetProperty()->GetColor( r, g, b );
|
||||
}
|
||||
|
||||
void
|
||||
SMESH_DeviceActor
|
||||
::SetFacesOrientationScale(vtkFloatingPointType theScale)
|
||||
::SetFacesOrientationScale(double theScale)
|
||||
{
|
||||
myFaceOrientationFilter->SetOrientationScale( theScale );
|
||||
}
|
||||
|
||||
vtkFloatingPointType
|
||||
double
|
||||
SMESH_DeviceActor
|
||||
::GetFacesOrientationScale()
|
||||
{
|
||||
@ -781,13 +781,13 @@ SMESH_DeviceActor
|
||||
return aRetID;
|
||||
}
|
||||
|
||||
vtkFloatingPointType*
|
||||
double*
|
||||
SMESH_DeviceActor
|
||||
::GetNodeCoord(int theObjID)
|
||||
{
|
||||
vtkDataSet* aDataSet = myMergeFilter->GetOutput();
|
||||
vtkIdType anID = myVisualObj->GetNodeVTKId(theObjID);
|
||||
vtkFloatingPointType* aCoord = (anID >=0) ? aDataSet->GetPoint(anID) : NULL;
|
||||
double* aCoord = (anID >=0) ? aDataSet->GetPoint(anID) : NULL;
|
||||
if(MYDEBUG) MESSAGE("GetNodeCoord - theObjID = "<<theObjID<<"; anID = "<<anID);
|
||||
return aCoord;
|
||||
}
|
||||
@ -830,7 +830,7 @@ SMESH_DeviceActor
|
||||
}
|
||||
|
||||
|
||||
vtkFloatingPointType
|
||||
double
|
||||
SMESH_DeviceActor
|
||||
::GetShrinkFactor()
|
||||
{
|
||||
@ -839,7 +839,7 @@ SMESH_DeviceActor
|
||||
|
||||
void
|
||||
SMESH_DeviceActor
|
||||
::SetShrinkFactor(vtkFloatingPointType theValue)
|
||||
::SetShrinkFactor(double theValue)
|
||||
{
|
||||
theValue = theValue > 0.1? theValue: 0.8;
|
||||
myShrinkFilter->SetShrinkFactor(theValue);
|
||||
@ -862,13 +862,13 @@ SMESH_DeviceActor
|
||||
::Render(vtkRenderer *ren, vtkMapper* m)
|
||||
{
|
||||
int aResolveCoincidentTopology = vtkMapper::GetResolveCoincidentTopology();
|
||||
vtkFloatingPointType aStoredFactor, aStoredUnit;
|
||||
double aStoredFactor, aStoredUnit;
|
||||
vtkMapper::GetResolveCoincidentTopologyPolygonOffsetParameters(aStoredFactor,aStoredUnit);
|
||||
|
||||
vtkMapper::SetResolveCoincidentTopologyToPolygonOffset();
|
||||
vtkFloatingPointType aFactor = myPolygonOffsetFactor, aUnits = myPolygonOffsetUnits;
|
||||
double aFactor = myPolygonOffsetFactor, aUnits = myPolygonOffsetUnits;
|
||||
if(myIsHighlited){
|
||||
static vtkFloatingPointType EPS = .01;
|
||||
static double EPS = .01;
|
||||
aUnits *= (1.0-EPS);
|
||||
}
|
||||
vtkMapper::SetResolveCoincidentTopologyPolygonOffsetParameters(aFactor,aUnits);
|
||||
@ -881,8 +881,8 @@ SMESH_DeviceActor
|
||||
|
||||
void
|
||||
SMESH_DeviceActor
|
||||
::SetPolygonOffsetParameters(vtkFloatingPointType factor,
|
||||
vtkFloatingPointType units)
|
||||
::SetPolygonOffsetParameters(double factor,
|
||||
double units)
|
||||
{
|
||||
myPolygonOffsetFactor = factor;
|
||||
myPolygonOffsetUnits = units;
|
||||
@ -904,14 +904,14 @@ bool SMESH_DeviceActor::GetQuadraticArcMode(){
|
||||
/*!
|
||||
* Set Max angle for representation 2D quadratic element as arked polygon
|
||||
*/
|
||||
void SMESH_DeviceActor::SetQuadraticArcAngle(vtkFloatingPointType theMaxAngle){
|
||||
void SMESH_DeviceActor::SetQuadraticArcAngle(double theMaxAngle){
|
||||
myGeomFilter->SetQuadraticArcAngle(theMaxAngle);
|
||||
}
|
||||
|
||||
/*!
|
||||
* Return Max angle of the representation 2D quadratic element as arked polygon
|
||||
*/
|
||||
vtkFloatingPointType SMESH_DeviceActor::GetQuadraticArcAngle(){
|
||||
double SMESH_DeviceActor::GetQuadraticArcAngle(){
|
||||
return myGeomFilter->GetQuadraticArcAngle();
|
||||
}
|
||||
|
||||
|
@ -68,7 +68,7 @@ class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
|
||||
void SetStoreIDMapping(bool theStoreMapping);
|
||||
|
||||
virtual int GetNodeObjId(int theVtkID);
|
||||
virtual vtkFloatingPointType* GetNodeCoord(int theObjID);
|
||||
virtual double* GetNodeCoord(int theObjID);
|
||||
|
||||
virtual int GetElemObjId(int theVtkID);
|
||||
virtual vtkCell* GetElemCell(int theObjID);
|
||||
@ -79,11 +79,11 @@ class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
|
||||
virtual void SetFacesOriented(bool theIsFacesOriented);
|
||||
virtual bool GetFacesOriented() { return myIsFacesOriented; }
|
||||
|
||||
virtual void SetFacesOrientationColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
|
||||
virtual void GetFacesOrientationColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
|
||||
virtual void SetFacesOrientationColor(double r,double g,double b);
|
||||
virtual void GetFacesOrientationColor(double& r,double& g,double& b);
|
||||
|
||||
virtual void SetFacesOrientationScale(vtkFloatingPointType theScale);
|
||||
virtual vtkFloatingPointType GetFacesOrientationScale();
|
||||
virtual void SetFacesOrientationScale(double theScale);
|
||||
virtual double GetFacesOrientationScale();
|
||||
|
||||
virtual void SetFacesOrientation3DVectors(bool theState);
|
||||
virtual bool GetFacesOrientation3DVectors();
|
||||
@ -93,13 +93,13 @@ class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
|
||||
virtual void SetQuadraticArcMode(bool theFlag);
|
||||
virtual bool GetQuadraticArcMode();
|
||||
|
||||
virtual void SetQuadraticArcAngle(vtkFloatingPointType theMaxAngle);
|
||||
virtual vtkFloatingPointType GetQuadraticArcAngle();
|
||||
virtual void SetQuadraticArcAngle(double theMaxAngle);
|
||||
virtual double GetQuadraticArcAngle();
|
||||
|
||||
void UpdateFaceOrientation();
|
||||
|
||||
vtkFloatingPointType GetShrinkFactor();
|
||||
void SetShrinkFactor(vtkFloatingPointType value);
|
||||
double GetShrinkFactor();
|
||||
void SetShrinkFactor(double value);
|
||||
|
||||
bool IsShrunkable() { return myIsShrinkable;}
|
||||
bool IsShrunk() { return myIsShrunk;}
|
||||
@ -182,16 +182,16 @@ class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
|
||||
|
||||
bool myIsHighlited;
|
||||
|
||||
vtkFloatingPointType myPolygonOffsetFactor;
|
||||
vtkFloatingPointType myPolygonOffsetUnits;
|
||||
double myPolygonOffsetFactor;
|
||||
double myPolygonOffsetUnits;
|
||||
|
||||
void
|
||||
SetPolygonOffsetParameters(vtkFloatingPointType factor,
|
||||
vtkFloatingPointType units);
|
||||
SetPolygonOffsetParameters(double factor,
|
||||
double units);
|
||||
|
||||
void
|
||||
GetPolygonOffsetParameters(vtkFloatingPointType& factor,
|
||||
vtkFloatingPointType& units)
|
||||
GetPolygonOffsetParameters(double& factor,
|
||||
double& units)
|
||||
{
|
||||
factor = myPolygonOffsetFactor;
|
||||
units = myPolygonOffsetUnits;
|
||||
|
@ -89,8 +89,8 @@ int SMESH_ExtractGeometry::RequestData(
|
||||
vtkIdList *cellPts;
|
||||
vtkCell *cell;
|
||||
int numCellPts;
|
||||
vtkFloatingPointType *x;
|
||||
vtkFloatingPointType multiplier;
|
||||
double *x;
|
||||
double multiplier;
|
||||
vtkPoints *newPts;
|
||||
vtkIdList *newCellPts;
|
||||
vtkPointData *pd = input->GetPointData();
|
||||
@ -163,7 +163,7 @@ int SMESH_ExtractGeometry::RequestData(
|
||||
// To extract boundary cells, we have to create supplemental information
|
||||
if ( this->ExtractBoundaryCells )
|
||||
{
|
||||
vtkFloatingPointType val;
|
||||
double val;
|
||||
newScalars = vtkFloatArray::New();
|
||||
newScalars->SetNumberOfValues(numPts);
|
||||
|
||||
|
@ -42,7 +42,6 @@
|
||||
|
||||
#define PI 3.14159265359
|
||||
|
||||
vtkCxxRevisionMacro(SMESH_FaceOrientationFilter, "$Revision$");
|
||||
vtkStandardNewMacro(SMESH_FaceOrientationFilter);
|
||||
|
||||
/*!
|
||||
@ -93,7 +92,7 @@ SMESH_FaceOrientationFilter::~SMESH_FaceOrientationFilter()
|
||||
myBaseGlyph->Delete();
|
||||
}
|
||||
|
||||
void SMESH_FaceOrientationFilter::SetOrientationScale( vtkFloatingPointType theScale )
|
||||
void SMESH_FaceOrientationFilter::SetOrientationScale( double theScale )
|
||||
{
|
||||
myOrientationScale = theScale;
|
||||
Modified();
|
||||
|
@ -33,13 +33,13 @@ class VTKViewer_CellCenters;
|
||||
class SMESHOBJECT_EXPORT SMESH_FaceOrientationFilter : public vtkPolyDataAlgorithm
|
||||
{
|
||||
public:
|
||||
vtkTypeRevisionMacro( SMESH_FaceOrientationFilter, vtkPolyDataAlgorithm );
|
||||
vtkTypeMacro( SMESH_FaceOrientationFilter, vtkPolyDataAlgorithm );
|
||||
|
||||
/*!Create a new SMESH_FaceOrientationFilter.*/
|
||||
static SMESH_FaceOrientationFilter *New();
|
||||
|
||||
void SetOrientationScale( vtkFloatingPointType );
|
||||
vtkFloatingPointType GetOrientationScale() const { return myOrientationScale; }
|
||||
void SetOrientationScale( double );
|
||||
double GetOrientationScale() const { return myOrientationScale; }
|
||||
|
||||
void Set3dVectors( bool );
|
||||
bool Get3dVectors() const { return my3dVectors; }
|
||||
@ -61,7 +61,7 @@ private:
|
||||
|
||||
private:
|
||||
bool my3dVectors;
|
||||
vtkFloatingPointType myOrientationScale;
|
||||
double myOrientationScale;
|
||||
vtkPolyData* myArrowPolyData;
|
||||
vtkPolyData* myFacePolyData;
|
||||
VTKViewer_CellCenters* myFaceCenters;
|
||||
|
@ -112,7 +112,7 @@ SMESH_NodeLabelActor::~SMESH_NodeLabelActor() {
|
||||
|
||||
void SMESH_NodeLabelActor::SetFontProperties( SMESH::LabelFont family, int size,
|
||||
bool bold, bool italic, bool shadow,
|
||||
vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b )
|
||||
double r, double g, double b )
|
||||
{
|
||||
switch ( family ) {
|
||||
case SMESH::FntArial:
|
||||
|
@ -59,7 +59,7 @@ public:
|
||||
|
||||
virtual void SetFontProperties( SMESH::LabelFont family, int size,
|
||||
bool bold, bool italic, bool shadow,
|
||||
vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b );
|
||||
double r, double g, double b );
|
||||
|
||||
void UpdateLabels();
|
||||
|
||||
|
@ -1257,7 +1257,7 @@
|
||||
return;
|
||||
}
|
||||
case 1132: {
|
||||
vtkFloatingPointType color[3];
|
||||
double color[3];
|
||||
QColor faceColor, edgeColor, nodeColor, elem0dColor, ballColor;
|
||||
QColor orientationColor, outlineColor, volumeColor;
|
||||
int deltaF = 0, deltaV = 0;
|
||||
@ -1265,8 +1265,8 @@
|
||||
int ballSize = 1;
|
||||
int edgeWidth = 1;
|
||||
int outlineWidth = 1;
|
||||
vtkFloatingPointType shrinkCoef = 0.0;
|
||||
vtkFloatingPointType orientationScale = 0.0;
|
||||
double shrinkCoef = 0.0;
|
||||
double orientationScale = 0.0;
|
||||
bool orientation3d = false;
|
||||
VTK::MarkerType markerType = VTK::MT_NONE;
|
||||
VTK::MarkerScale markerScale = VTK::MS_NONE;
|
||||
@ -5457,7 +5457,7 @@ void SMESHGUI::storeVisualParameters (int savePoint)
|
||||
ip->setParameter(entry, param, modeStr.toLatin1().data());
|
||||
|
||||
// Colors
|
||||
vtkFloatingPointType r, g, b;
|
||||
double r, g, b;
|
||||
int delta;
|
||||
|
||||
aSmeshActor->GetSufaceColor(r, g, b, delta);
|
||||
@ -5596,8 +5596,8 @@ void SMESHGUI::storeVisualParameters (int savePoint)
|
||||
typedef struct {
|
||||
int Id;
|
||||
vtkIdType Orientation;
|
||||
vtkFloatingPointType Distance;
|
||||
vtkFloatingPointType Angle[2];
|
||||
double Distance;
|
||||
double Angle[2];
|
||||
} TPlaneData;
|
||||
typedef std::list<TPlaneData> TPlaneDataList;
|
||||
typedef std::map<int, TPlaneDataList> TPlaneDataMap;
|
||||
@ -6172,7 +6172,7 @@ void SMESHGUI::restoreVisualParameters (int savePoint)
|
||||
if (val != "Off") {
|
||||
SMESH::Orientation anOrientation = (SMESH::Orientation)vals[0].toInt();
|
||||
double aDistance = vals[1].toFloat();
|
||||
vtkFloatingPointType anAngle[2];
|
||||
double anAngle[2];
|
||||
anAngle[0] = vals[2].toFloat();
|
||||
anAngle[1] = vals[3].toFloat();
|
||||
|
||||
|
@ -221,7 +221,7 @@ private :
|
||||
SMESHGUI_ClippingPlaneInfoMap myClippingPlaneInfoMap;
|
||||
|
||||
vtkSmartPointer<vtkCallbackCommand> myEventCallbackCommand;
|
||||
vtkFloatingPointType myPriority;
|
||||
double myPriority;
|
||||
};
|
||||
|
||||
#endif // SMESHGUI_H
|
||||
|
@ -120,7 +120,7 @@ namespace SMESH
|
||||
myPreviewActor->VisibilityOff();
|
||||
myPreviewActor->SetMapper(myMapper);
|
||||
|
||||
vtkFloatingPointType anRGB[3];
|
||||
double anRGB[3];
|
||||
vtkProperty* aProp = vtkProperty::New();
|
||||
GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
|
||||
aProp->SetColor( anRGB[0], anRGB[1], anRGB[2] );
|
||||
|
@ -121,7 +121,7 @@ namespace SMESH
|
||||
vtkUnstructuredGrid* myGrid;
|
||||
//vtkProperty* myBackProp, *myProp;
|
||||
|
||||
//vtkFloatingPointType myRGB[3], myBackRGB[3];
|
||||
//double myRGB[3], myBackRGB[3];
|
||||
|
||||
SALOME_Actor* myFaceOrientation;
|
||||
vtkPolyDataMapper* myFaceOrientationDataMapper;
|
||||
@ -148,7 +148,7 @@ namespace SMESH
|
||||
myPreviewActor->SetMapper(myMapper);
|
||||
|
||||
vtkProperty* myProp = vtkProperty::New();
|
||||
vtkFloatingPointType aRGB[3], aBackRGB[3];
|
||||
double aRGB[3], aBackRGB[3];
|
||||
GetColor( "SMESH", "fill_color", aRGB[0], aRGB[1], aRGB[2], QColor( 0, 170, 255 ) );
|
||||
myProp->SetColor( aRGB[0], aRGB[1], aRGB[2] );
|
||||
myPreviewActor->SetProperty( myProp );
|
||||
|
@ -140,7 +140,7 @@ void SMESH::OrientedPlane::Init()
|
||||
myActor->SetInfinitive(true);
|
||||
myActor->SetMapper(myMapper);
|
||||
|
||||
vtkFloatingPointType anRGB[3];
|
||||
double anRGB[3];
|
||||
vtkProperty* aProp = vtkProperty::New();
|
||||
SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
|
||||
aProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
|
||||
@ -208,7 +208,7 @@ SMESH::OrientedPlane* SMESHGUI_ClippingDlg::AddPlane (SMESH::TActorList
|
||||
SVTK_ViewWindow* theViewWindow,
|
||||
SMESH::Orientation theOrientation,
|
||||
double theDistance,
|
||||
const vtkFloatingPointType theAngle[2])
|
||||
const double theAngle[2])
|
||||
{
|
||||
SMESH::OrientedPlane* aPlane = SMESH::OrientedPlane::New(theViewWindow);
|
||||
|
||||
@ -218,13 +218,13 @@ SMESH::OrientedPlane* SMESHGUI_ClippingDlg::AddPlane (SMESH::TActorList
|
||||
aPlane->SetOrientation(theOrientation);
|
||||
aPlane->SetDistance(theDistance);
|
||||
|
||||
vtkFloatingPointType aNormal[3];
|
||||
vtkFloatingPointType aDir[2][3] = {{0, 0, 0}, {0, 0, 0}};
|
||||
double aNormal[3];
|
||||
double aDir[2][3] = {{0, 0, 0}, {0, 0, 0}};
|
||||
{
|
||||
static double aCoeff = vtkMath::Pi()/180.0;
|
||||
|
||||
vtkFloatingPointType anU[2] = {cos(aCoeff * theAngle[0]), cos(aCoeff * theAngle[1])};
|
||||
vtkFloatingPointType aV[2] = {sqrt(1.0 - anU[0]*anU[0]), sqrt(1.0 - anU[1]*anU[1])};
|
||||
double anU[2] = {cos(aCoeff * theAngle[0]), cos(aCoeff * theAngle[1])};
|
||||
double aV[2] = {sqrt(1.0 - anU[0]*anU[0]), sqrt(1.0 - anU[1]*anU[1])};
|
||||
aV[0] = theAngle[0] > 0? aV[0]: -aV[0];
|
||||
aV[1] = theAngle[1] > 0? aV[1]: -aV[1];
|
||||
|
||||
@ -260,8 +260,8 @@ SMESH::OrientedPlane* SMESHGUI_ClippingDlg::AddPlane (SMESH::TActorList
|
||||
vtkMath::Cross(aNormal,aDir[1],aDir[0]);
|
||||
}
|
||||
|
||||
vtkFloatingPointType aBounds[6];
|
||||
vtkFloatingPointType anOrigin[3];
|
||||
double aBounds[6];
|
||||
double anOrigin[3];
|
||||
|
||||
bool anIsOk = false;
|
||||
if( theActorList.empty() ) {
|
||||
@ -284,38 +284,38 @@ SMESH::OrientedPlane* SMESHGUI_ClippingDlg::AddPlane (SMESH::TActorList
|
||||
aPlane->SetNormal( aNormal );
|
||||
aPlane->SetOrigin( anOrigin );
|
||||
|
||||
vtkFloatingPointType aPnt[3] = { ( aBounds[0] + aBounds[1] ) / 2.,
|
||||
double aPnt[3] = { ( aBounds[0] + aBounds[1] ) / 2.,
|
||||
( aBounds[2] + aBounds[3] ) / 2.,
|
||||
( aBounds[4] + aBounds[5] ) / 2. };
|
||||
|
||||
vtkFloatingPointType aDel = pow( pow( aBounds[1] - aBounds[0], 2 ) +
|
||||
double aDel = pow( pow( aBounds[1] - aBounds[0], 2 ) +
|
||||
pow( aBounds[3] - aBounds[2], 2 ) +
|
||||
pow( aBounds[5] - aBounds[4], 2 ), 0.5 );
|
||||
|
||||
vtkFloatingPointType aDelta[2][3] = {{aDir[0][0]*aDel, aDir[0][1]*aDel, aDir[0][2]*aDel},
|
||||
double aDelta[2][3] = {{aDir[0][0]*aDel, aDir[0][1]*aDel, aDir[0][2]*aDel},
|
||||
{aDir[1][0]*aDel, aDir[1][1]*aDel, aDir[1][2]*aDel}};
|
||||
vtkFloatingPointType aParam, aPnt0[3], aPnt1[3], aPnt2[3];
|
||||
double aParam, aPnt0[3], aPnt1[3], aPnt2[3];
|
||||
|
||||
vtkFloatingPointType aPnt01[3] = {aPnt[0] - aDelta[0][0] - aDelta[1][0],
|
||||
double aPnt01[3] = {aPnt[0] - aDelta[0][0] - aDelta[1][0],
|
||||
aPnt[1] - aDelta[0][1] - aDelta[1][1],
|
||||
aPnt[2] - aDelta[0][2] - aDelta[1][2]};
|
||||
vtkFloatingPointType aPnt02[3] = {aPnt01[0] + aNormal[0],
|
||||
double aPnt02[3] = {aPnt01[0] + aNormal[0],
|
||||
aPnt01[1] + aNormal[1],
|
||||
aPnt01[2] + aNormal[2]};
|
||||
vtkPlane::IntersectWithLine(aPnt01,aPnt02,aNormal,anOrigin,aParam,aPnt0);
|
||||
|
||||
vtkFloatingPointType aPnt11[3] = {aPnt[0] - aDelta[0][0] + aDelta[1][0],
|
||||
double aPnt11[3] = {aPnt[0] - aDelta[0][0] + aDelta[1][0],
|
||||
aPnt[1] - aDelta[0][1] + aDelta[1][1],
|
||||
aPnt[2] - aDelta[0][2] + aDelta[1][2]};
|
||||
vtkFloatingPointType aPnt12[3] = {aPnt11[0] + aNormal[0],
|
||||
double aPnt12[3] = {aPnt11[0] + aNormal[0],
|
||||
aPnt11[1] + aNormal[1],
|
||||
aPnt11[2] + aNormal[2]};
|
||||
vtkPlane::IntersectWithLine(aPnt11,aPnt12,aNormal,anOrigin,aParam,aPnt1);
|
||||
|
||||
vtkFloatingPointType aPnt21[3] = {aPnt[0] + aDelta[0][0] - aDelta[1][0],
|
||||
double aPnt21[3] = {aPnt[0] + aDelta[0][0] - aDelta[1][0],
|
||||
aPnt[1] + aDelta[0][1] - aDelta[1][1],
|
||||
aPnt[2] + aDelta[0][2] - aDelta[1][2]};
|
||||
vtkFloatingPointType aPnt22[3] = {aPnt21[0] + aNormal[0],
|
||||
double aPnt22[3] = {aPnt21[0] + aNormal[0],
|
||||
aPnt21[1] + aNormal[1],
|
||||
aPnt21[2] + aNormal[2]};
|
||||
vtkPlane::IntersectWithLine(aPnt21,aPnt22,aNormal,anOrigin,aParam,aPnt2);
|
||||
@ -897,18 +897,18 @@ void SMESHGUI_ClippingDlg::SetCurrentPlaneParam()
|
||||
SMESH::TPlaneData aPlaneData = myPlanes[aCurPlaneIndex];
|
||||
SMESH::OrientedPlane* aPlane = aPlaneData.Plane.GetPointer();
|
||||
|
||||
vtkFloatingPointType aNormal[3];
|
||||
double aNormal[3];
|
||||
SMESH::Orientation anOrientation;
|
||||
vtkFloatingPointType aDir[3][3] = {{0, 0, 0}, {0, 0, 0}};
|
||||
double aDir[3][3] = {{0, 0, 0}, {0, 0, 0}};
|
||||
{
|
||||
static double aCoeff = vtkMath::Pi()/180.0;
|
||||
|
||||
vtkFloatingPointType aRot[2] = {getRotation1(), getRotation2()};
|
||||
double aRot[2] = {getRotation1(), getRotation2()};
|
||||
aPlane->myAngle[0] = aRot[0];
|
||||
aPlane->myAngle[1] = aRot[1];
|
||||
|
||||
vtkFloatingPointType anU[2] = {cos(aCoeff*aRot[0]), cos(aCoeff*aRot[1])};
|
||||
vtkFloatingPointType aV[2] = {sqrt(1.0-anU[0]*anU[0]), sqrt(1.0-anU[1]*anU[1])};
|
||||
double anU[2] = {cos(aCoeff*aRot[0]), cos(aCoeff*aRot[1])};
|
||||
double aV[2] = {sqrt(1.0-anU[0]*anU[0]), sqrt(1.0-anU[1]*anU[1])};
|
||||
aV[0] = aRot[0] > 0? aV[0]: -aV[0];
|
||||
aV[1] = aRot[1] > 0? aV[1]: -aV[1];
|
||||
|
||||
@ -955,8 +955,8 @@ void SMESHGUI_ClippingDlg::SetCurrentPlaneParam()
|
||||
|
||||
SMESH::TActorList anActorList = aPlaneData.ActorList;
|
||||
|
||||
vtkFloatingPointType aBounds[6];
|
||||
vtkFloatingPointType anOrigin[3];
|
||||
double aBounds[6];
|
||||
double anOrigin[3];
|
||||
bool anIsOk = SMESH::ComputeClippingPlaneParameters( anActorList,
|
||||
aNormal,
|
||||
getDistance(),
|
||||
@ -969,38 +969,38 @@ void SMESHGUI_ClippingDlg::SetCurrentPlaneParam()
|
||||
aPlane->SetNormal( aNormal );
|
||||
aPlane->SetOrigin( anOrigin );
|
||||
|
||||
vtkFloatingPointType aPnt[3] = { ( aBounds[0] + aBounds[1] ) / 2.,
|
||||
double aPnt[3] = { ( aBounds[0] + aBounds[1] ) / 2.,
|
||||
( aBounds[2] + aBounds[3] ) / 2.,
|
||||
( aBounds[4] + aBounds[5] ) / 2. };
|
||||
|
||||
vtkFloatingPointType aDel = pow( pow( aBounds[1] - aBounds[0], 2 ) +
|
||||
double aDel = pow( pow( aBounds[1] - aBounds[0], 2 ) +
|
||||
pow( aBounds[3] - aBounds[2], 2 ) +
|
||||
pow( aBounds[5] - aBounds[4], 2 ), 0.5 );
|
||||
|
||||
vtkFloatingPointType aDelta[2][3] = {{aDir[0][0]*aDel, aDir[0][1]*aDel, aDir[0][2]*aDel},
|
||||
double aDelta[2][3] = {{aDir[0][0]*aDel, aDir[0][1]*aDel, aDir[0][2]*aDel},
|
||||
{aDir[1][0]*aDel, aDir[1][1]*aDel, aDir[1][2]*aDel}};
|
||||
vtkFloatingPointType aParam, aPnt0[3], aPnt1[3], aPnt2[3];
|
||||
double aParam, aPnt0[3], aPnt1[3], aPnt2[3];
|
||||
|
||||
vtkFloatingPointType aPnt01[3] = {aPnt[0] - aDelta[0][0] - aDelta[1][0],
|
||||
double aPnt01[3] = {aPnt[0] - aDelta[0][0] - aDelta[1][0],
|
||||
aPnt[1] - aDelta[0][1] - aDelta[1][1],
|
||||
aPnt[2] - aDelta[0][2] - aDelta[1][2]};
|
||||
vtkFloatingPointType aPnt02[3] = {aPnt01[0] + aNormal[0],
|
||||
double aPnt02[3] = {aPnt01[0] + aNormal[0],
|
||||
aPnt01[1] + aNormal[1],
|
||||
aPnt01[2] + aNormal[2]};
|
||||
vtkPlane::IntersectWithLine(aPnt01,aPnt02,aNormal,anOrigin,aParam,aPnt0);
|
||||
|
||||
vtkFloatingPointType aPnt11[3] = {aPnt[0] - aDelta[0][0] + aDelta[1][0],
|
||||
double aPnt11[3] = {aPnt[0] - aDelta[0][0] + aDelta[1][0],
|
||||
aPnt[1] - aDelta[0][1] + aDelta[1][1],
|
||||
aPnt[2] - aDelta[0][2] + aDelta[1][2]};
|
||||
vtkFloatingPointType aPnt12[3] = {aPnt11[0] + aNormal[0],
|
||||
double aPnt12[3] = {aPnt11[0] + aNormal[0],
|
||||
aPnt11[1] + aNormal[1],
|
||||
aPnt11[2] + aNormal[2]};
|
||||
vtkPlane::IntersectWithLine(aPnt11,aPnt12,aNormal,anOrigin,aParam,aPnt1);
|
||||
|
||||
vtkFloatingPointType aPnt21[3] = {aPnt[0] + aDelta[0][0] - aDelta[1][0],
|
||||
double aPnt21[3] = {aPnt[0] + aDelta[0][0] - aDelta[1][0],
|
||||
aPnt[1] + aDelta[0][1] - aDelta[1][1],
|
||||
aPnt[2] + aDelta[0][2] - aDelta[1][2]};
|
||||
vtkFloatingPointType aPnt22[3] = {aPnt21[0] + aNormal[0],
|
||||
double aPnt22[3] = {aPnt21[0] + aNormal[0],
|
||||
aPnt21[1] + aNormal[1],
|
||||
aPnt21[2] + aNormal[2]};
|
||||
vtkPlane::IntersectWithLine(aPnt21,aPnt22,aNormal,anOrigin,aParam,aPnt2);
|
||||
@ -1147,8 +1147,8 @@ void SMESHGUI_ClippingDlg::dumpPlaneData() const
|
||||
for ( ; anIter1 != myPlanes.end(); anIter1++, anId++ ) {
|
||||
SMESH::TPlaneData aPlaneData = *anIter1;
|
||||
SMESH::TPlane aPlane = aPlaneData.Plane;
|
||||
vtkFloatingPointType* aNormal = aPlane->GetNormal();
|
||||
vtkFloatingPointType* anOrigin = aPlane->GetOrigin();
|
||||
double* aNormal = aPlane->GetNormal();
|
||||
double* anOrigin = aPlane->GetOrigin();
|
||||
printf( "Plane N%d:\n", anId );
|
||||
printf( " Normal = ( %f, %f, %f )\n", aNormal[0], aNormal[1], aNormal[2] );
|
||||
printf( " Origin = ( %f, %f, %f )\n", anOrigin[0], anOrigin[1], anOrigin[2] );
|
||||
|
@ -145,7 +145,7 @@ public:
|
||||
SVTK_ViewWindow* theViewWindow,
|
||||
SMESH::Orientation theOrientation,
|
||||
double theDistance,
|
||||
const vtkFloatingPointType theAngle[2]);
|
||||
const double theAngle[2]);
|
||||
|
||||
protected:
|
||||
void keyPressEvent( QKeyEvent* );
|
||||
|
@ -1180,8 +1180,8 @@ void SMESHGUI_BaseComputeOp::onShowBadMesh()
|
||||
if ( myBadMeshDisplayer ) delete myBadMeshDisplayer;
|
||||
myBadMeshDisplayer = new SMESHGUI_MeshEditPreview( view );
|
||||
SMESH::MeshPreviewStruct_var aMeshData = gen->GetBadInputElements(myMesh,curSub);
|
||||
vtkFloatingPointType aPointSize = SMESH::GetFloat("SMESH:node_size",3);
|
||||
vtkFloatingPointType aLineWidth = SMESH::GetFloat("SMESH:element_width",1);
|
||||
double aPointSize = SMESH::GetFloat("SMESH:node_size",3);
|
||||
double aLineWidth = SMESH::GetFloat("SMESH:element_width",1);
|
||||
vtkProperty* prop = vtkProperty::New();
|
||||
prop->SetLineWidth( aLineWidth * 3 );
|
||||
prop->SetPointSize( aPointSize * 3 );
|
||||
|
@ -260,8 +260,8 @@ bool SMESHGUI_ConvToQuadOp::onApply()
|
||||
if ( myBadElemsPreview ) delete myBadElemsPreview; // viewWindow may change
|
||||
myBadElemsPreview = new SMESHGUI_MeshEditPreview( viewWindow() );
|
||||
|
||||
vtkFloatingPointType aPointSize = SMESH::GetFloat("SMESH:node_size",3);
|
||||
vtkFloatingPointType aLineWidth = SMESH::GetFloat("SMESH:element_width",1);
|
||||
double aPointSize = SMESH::GetFloat("SMESH:node_size",3);
|
||||
double aLineWidth = SMESH::GetFloat("SMESH:element_width",1);
|
||||
vtkProperty* prop = vtkProperty::New();
|
||||
prop->SetLineWidth( aLineWidth * 3 );
|
||||
prop->SetPointSize( aPointSize * 3 );
|
||||
|
@ -114,12 +114,12 @@ namespace SMESH
|
||||
myPreviewActor->SetMapper( myMapper );
|
||||
myPreviewActor->SetRepresentation( 3 );
|
||||
|
||||
vtkFloatingPointType anRGB[3];
|
||||
double anRGB[3];
|
||||
vtkProperty* aProp = vtkProperty::New();
|
||||
GetColor( "SMESH", "selection_element_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
|
||||
aProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
|
||||
myPreviewActor->SetProperty( aProp );
|
||||
vtkFloatingPointType aFactor,aUnits;
|
||||
double aFactor,aUnits;
|
||||
myPreviewActor->SetResolveCoincidentTopology(true);
|
||||
myPreviewActor->GetPolygonOffsetParameters(aFactor,aUnits);
|
||||
myPreviewActor->SetPolygonOffsetParameters(aFactor,0.2*aUnits);
|
||||
|
@ -73,12 +73,12 @@ SMESHGUI_MeshEditPreview::SMESHGUI_MeshEditPreview(SVTK_ViewWindow* theViewWindo
|
||||
myPreviewActor->VisibilityOn();
|
||||
myPreviewActor->PickableOff();
|
||||
|
||||
vtkFloatingPointType aFactor,aUnits;
|
||||
double aFactor,aUnits;
|
||||
myPreviewActor->SetResolveCoincidentTopology(true);
|
||||
myPreviewActor->GetPolygonOffsetParameters(aFactor,aUnits);
|
||||
myPreviewActor->SetPolygonOffsetParameters(aFactor,0.2*aUnits);
|
||||
|
||||
vtkFloatingPointType anRGB[3];
|
||||
double anRGB[3];
|
||||
SMESH::GetColor( "SMESH", "selection_element_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
|
||||
SetColor( anRGB[0], anRGB[1], anRGB[2] );
|
||||
|
||||
|
@ -185,11 +185,11 @@ namespace SMESH
|
||||
vtkProperty* aProp = vtkProperty::New();
|
||||
aProp->SetRepresentationToPoints();
|
||||
|
||||
vtkFloatingPointType anRGB[3];
|
||||
double anRGB[3];
|
||||
GetColor( "SMESH", "node_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 0 ) );
|
||||
aProp->SetColor( anRGB[0], anRGB[1], anRGB[2] );
|
||||
|
||||
vtkFloatingPointType aPointSize = GetFloat( "SMESH:node_size", 3 );
|
||||
double aPointSize = GetFloat( "SMESH:node_size", 3 );
|
||||
aProp->SetPointSize( aPointSize );
|
||||
|
||||
myPreviewActor->SetProperty( aProp );
|
||||
|
@ -639,13 +639,13 @@ void SMESHGUI_Preferences_ScalarBarDlg::onSelectionChanged()
|
||||
SMESH_ScalarBarActor* myScalarBarActor = myActor->GetScalarBarActor();
|
||||
|
||||
if ( myScalarBarActor->GetLookupTable() ) {
|
||||
vtkFloatingPointType *range = myScalarBarActor->GetLookupTable()->GetRange();
|
||||
double *range = myScalarBarActor->GetLookupTable()->GetRange();
|
||||
myMinEdit->setText( QString::number( range[0],'g',12 ) );
|
||||
myMaxEdit->setText( QString::number( range[1],'g',12 ) );
|
||||
}
|
||||
|
||||
vtkTextProperty* aTitleTextPrp = myScalarBarActor->GetTitleTextProperty();
|
||||
vtkFloatingPointType aTColor[3];
|
||||
double aTColor[3];
|
||||
aTitleTextPrp->GetColor( aTColor );
|
||||
myTitleColorBtn->setColor( QColor( (int)( aTColor[0]*255 ), (int)( aTColor[1]*255 ), (int)( aTColor[2]*255 ) ) );
|
||||
myTitleFontCombo->setCurrentIndex( aTitleTextPrp->GetFontFamily() );
|
||||
@ -654,7 +654,7 @@ void SMESHGUI_Preferences_ScalarBarDlg::onSelectionChanged()
|
||||
myTitleShadowCheck->setChecked( aTitleTextPrp->GetShadow() );
|
||||
|
||||
vtkTextProperty* aLabelsTextPrp = myScalarBarActor->GetLabelTextProperty();
|
||||
vtkFloatingPointType aLColor[3];
|
||||
double aLColor[3];
|
||||
aLabelsTextPrp->GetColor( aLColor );
|
||||
myLabelsColorBtn->setColor( QColor( (int)( aLColor[0]*255 ), (int)( aLColor[1]*255 ), (int)( aLColor[2]*255 ) ) );
|
||||
myLabelsFontCombo->setCurrentIndex( aLabelsTextPrp->GetFontFamily() );
|
||||
|
@ -961,7 +961,7 @@ namespace SMESH
|
||||
SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( theModule );
|
||||
if ( !mgr ) return;
|
||||
//
|
||||
vtkFloatingPointType anRGBNd[3] = {1,1,1};
|
||||
double anRGBNd[3] = {1,1,1};
|
||||
SMESH::GetColor( "SMESH", "numbering_node_color", anRGBNd[0], anRGBNd[1], anRGBNd[2], QColor( 255, 255, 255 ) );
|
||||
int aSizeNd = 10;
|
||||
SMESH::LabelFont aFamilyNd = SMESH::FntTimes;
|
||||
@ -980,7 +980,7 @@ namespace SMESH
|
||||
aSizeNd = f.pointSize();
|
||||
}
|
||||
//
|
||||
vtkFloatingPointType anRGBEl[3] = {0,1,0};
|
||||
double anRGBEl[3] = {0,1,0};
|
||||
SMESH::GetColor( "SMESH", "numbering_elem_color", anRGBEl[0], anRGBEl[1], anRGBEl[2], QColor( 0, 255, 0 ) );
|
||||
int aSizeEl = 12;
|
||||
SMESH::LabelFont aFamilyEl = SMESH::FntTimes;
|
||||
@ -1323,21 +1323,21 @@ namespace SMESH
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
// internal function
|
||||
void ComputeBoundsParam( vtkFloatingPointType theBounds[6],
|
||||
vtkFloatingPointType theDirection[3],
|
||||
vtkFloatingPointType theMinPnt[3],
|
||||
vtkFloatingPointType& theMaxBoundPrj,
|
||||
vtkFloatingPointType& theMinBoundPrj )
|
||||
void ComputeBoundsParam( double theBounds[6],
|
||||
double theDirection[3],
|
||||
double theMinPnt[3],
|
||||
double& theMaxBoundPrj,
|
||||
double& theMinBoundPrj )
|
||||
{
|
||||
//Enlarge bounds in order to avoid conflicts of precision
|
||||
for(int i = 0; i < 6; i += 2){
|
||||
static double EPS = 1.0E-3;
|
||||
vtkFloatingPointType aDelta = (theBounds[i+1] - theBounds[i])*EPS;
|
||||
double aDelta = (theBounds[i+1] - theBounds[i])*EPS;
|
||||
theBounds[i] -= aDelta;
|
||||
theBounds[i+1] += aDelta;
|
||||
}
|
||||
|
||||
vtkFloatingPointType aBoundPoints[8][3] = { {theBounds[0],theBounds[2],theBounds[4]},
|
||||
double aBoundPoints[8][3] = { {theBounds[0],theBounds[2],theBounds[4]},
|
||||
{theBounds[1],theBounds[2],theBounds[4]},
|
||||
{theBounds[0],theBounds[3],theBounds[4]},
|
||||
{theBounds[1],theBounds[3],theBounds[4]},
|
||||
@ -1350,7 +1350,7 @@ namespace SMESH
|
||||
theMaxBoundPrj = vtkMath::Dot(theDirection,aBoundPoints[aMaxId]);
|
||||
theMinBoundPrj = theMaxBoundPrj;
|
||||
for(int i = 1; i < 8; i++){
|
||||
vtkFloatingPointType aTmp = vtkMath::Dot(theDirection,aBoundPoints[i]);
|
||||
double aTmp = vtkMath::Dot(theDirection,aBoundPoints[i]);
|
||||
if(theMaxBoundPrj < aTmp){
|
||||
theMaxBoundPrj = aTmp;
|
||||
aMaxId = i;
|
||||
@ -1359,43 +1359,43 @@ namespace SMESH
|
||||
theMinBoundPrj = aTmp;
|
||||
}
|
||||
}
|
||||
vtkFloatingPointType *aMinPnt = aBoundPoints[aMaxId];
|
||||
double *aMinPnt = aBoundPoints[aMaxId];
|
||||
theMinPnt[0] = aMinPnt[0];
|
||||
theMinPnt[1] = aMinPnt[1];
|
||||
theMinPnt[2] = aMinPnt[2];
|
||||
}
|
||||
|
||||
// internal function
|
||||
void DistanceToPosition( vtkFloatingPointType theBounds[6],
|
||||
vtkFloatingPointType theDirection[3],
|
||||
vtkFloatingPointType theDist,
|
||||
vtkFloatingPointType thePos[3] )
|
||||
void DistanceToPosition( double theBounds[6],
|
||||
double theDirection[3],
|
||||
double theDist,
|
||||
double thePos[3] )
|
||||
{
|
||||
vtkFloatingPointType aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
|
||||
double aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
|
||||
ComputeBoundsParam(theBounds,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
|
||||
vtkFloatingPointType aLength = (aMaxBoundPrj-aMinBoundPrj)*theDist;
|
||||
double aLength = (aMaxBoundPrj-aMinBoundPrj)*theDist;
|
||||
thePos[0] = aMinPnt[0]-theDirection[0]*aLength;
|
||||
thePos[1] = aMinPnt[1]-theDirection[1]*aLength;
|
||||
thePos[2] = aMinPnt[2]-theDirection[2]*aLength;
|
||||
}
|
||||
|
||||
// internal function (currently unused, left just in case)
|
||||
void PositionToDistance( vtkFloatingPointType theBounds[6],
|
||||
vtkFloatingPointType theDirection[3],
|
||||
vtkFloatingPointType thePos[3],
|
||||
vtkFloatingPointType& theDist )
|
||||
void PositionToDistance( double theBounds[6],
|
||||
double theDirection[3],
|
||||
double thePos[3],
|
||||
double& theDist )
|
||||
{
|
||||
vtkFloatingPointType aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
|
||||
double aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
|
||||
ComputeBoundsParam(theBounds,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
|
||||
vtkFloatingPointType aPrj = vtkMath::Dot(theDirection,thePos);
|
||||
double aPrj = vtkMath::Dot(theDirection,thePos);
|
||||
theDist = (aPrj-aMinBoundPrj)/(aMaxBoundPrj-aMinBoundPrj);
|
||||
}
|
||||
|
||||
bool ComputeClippingPlaneParameters( std::list<vtkActor*> theActorList,
|
||||
vtkFloatingPointType theNormal[3],
|
||||
vtkFloatingPointType theDist,
|
||||
vtkFloatingPointType theBounds[6],
|
||||
vtkFloatingPointType theOrigin[3] )
|
||||
double theNormal[3],
|
||||
double theDist,
|
||||
double theBounds[6],
|
||||
double theOrigin[3] )
|
||||
{
|
||||
bool anIsOk = false;
|
||||
theBounds[0] = theBounds[2] = theBounds[4] = VTK_DOUBLE_MAX;
|
||||
@ -1404,7 +1404,7 @@ namespace SMESH
|
||||
for( ; anIter != theActorList.end(); anIter++ ) {
|
||||
if( vtkActor* aVTKActor = *anIter ) {
|
||||
if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) ) {
|
||||
vtkFloatingPointType aBounds[6];
|
||||
double aBounds[6];
|
||||
anActor->GetUnstructuredGrid()->GetBounds( aBounds );
|
||||
theBounds[0] = std::min( theBounds[0], aBounds[0] );
|
||||
theBounds[1] = std::max( theBounds[1], aBounds[1] );
|
||||
|
@ -202,10 +202,10 @@ SMESHGUI_EXPORT
|
||||
//----------------------------------------------------------------------------
|
||||
SMESHGUI_EXPORT
|
||||
bool ComputeClippingPlaneParameters( std::list<vtkActor*> theActorList,
|
||||
vtkFloatingPointType theNormal[3],
|
||||
vtkFloatingPointType theDist,
|
||||
vtkFloatingPointType theBounds[6],
|
||||
vtkFloatingPointType theOrigin[3] );
|
||||
double theNormal[3],
|
||||
double theDist,
|
||||
double theBounds[6],
|
||||
double theOrigin[3] );
|
||||
SMESHGUI_EXPORT
|
||||
void RemoveVisualObjectWithActors( const char* theEntry, bool fromAllViews = false );
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user