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Regression of XSMESH_TEST/SMESHCOMMON/SMESH_TEST/Grids/smesh/bugs12/M6
To assure stability of makeWalls(), use maps sorted by ID, that are declared in SMESH_TypeDefs.hxx -typedef map<const SMDS_MeshElement*, list<const SMDS_MeshNode*> > TElemOfNodeListMap; -typedef map<const SMDS_MeshElement*, list<const SMDS_MeshElement*> > TElemOfElemListMap;
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@ -107,9 +107,6 @@
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using namespace std;
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using namespace SMESH::Controls;
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typedef map<const SMDS_MeshElement*, list<const SMDS_MeshNode*> > TElemOfNodeListMap;
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typedef map<const SMDS_MeshElement*, list<const SMDS_MeshElement*> > TElemOfElemListMap;
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typedef SMDS_SetIterator< SMDS_pElement, TIDSortedElemSet::const_iterator> TSetIterator;
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//=======================================================================
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@ -6028,8 +6025,8 @@ SMESH_MeshEditor::generateGroups(const SMESH_SequenceOfElemPtr& nodeGens,
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const SMDSAbs_ElementType type = groupDS->GetType();
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SMESHDS_Group* newGroup = new SMESHDS_Group( newGroupID++, mesh->GetMeshDS(), type );
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SMESHDS_Group* newTopGroup = new SMESHDS_Group( newGroupID++, mesh->GetMeshDS(), type );
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groupsByType[ groupDS->GetType() ].push_back( make_tuple( groupDS, newGroup, newTopGroup ));
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orderedOldNewGroups.push_back( & groupsByType[ groupDS->GetType() ].back() );
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groupsByType[ type ].push_back( make_tuple( groupDS, newGroup, newTopGroup ));
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orderedOldNewGroups.push_back( & groupsByType[ type ].back() );
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}
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// Loop on nodes and elements to add them in new groups
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