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To assure stability of makeWalls(), use maps sorted by ID, that are declared in SMESH_TypeDefs.hxx -typedef map<const SMDS_MeshElement*, list<const SMDS_MeshNode*> > TElemOfNodeListMap; -typedef map<const SMDS_MeshElement*, list<const SMDS_MeshElement*> > TElemOfElemListMap;
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