mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-28 18:30:35 +05:00
0021859: SMESH : Add conversion from QUAD8 to QUAD9 and from HEXA20 to HEXA27
- editor.ConvertToQuadratic(/*theForce3d=*/false, tgtFaces); + editor.ConvertToQuadratic(/*theForce3d=*/false, tgtFaces, false);
This commit is contained in:
parent
db7638e9f9
commit
9be2d55b4b
@ -1144,7 +1144,7 @@ bool StdMeshers_Projection_2D::Compute(SMESH_Mesh& theMesh, const TopoDS_Shape&
|
||||
while ( faceIt->more() )
|
||||
tgtFaces.insert( tgtFaces.end(), faceIt->next() );
|
||||
|
||||
editor.ConvertToQuadratic(/*theForce3d=*/false, tgtFaces);
|
||||
editor.ConvertToQuadratic(/*theForce3d=*/false, tgtFaces, false);
|
||||
}
|
||||
|
||||
cleaner.Release(); // not to remove mesh
|
||||
|
Loading…
Reference in New Issue
Block a user