Merge branch 'V7_dev'

This commit is contained in:
vsr 2016-03-24 16:01:26 +03:00
commit a17b36970b
1041 changed files with 3311 additions and 2740 deletions

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# Copyright (C) 2012-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2012-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# This library is free software; you can redistribute it and/or # This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public # modify it under the terms of the GNU Lesser General Public
@ -87,7 +87,8 @@ MARK_AS_ADVANCED(SALOME_BUILD_GUI SALOME_SMESH_USE_CGNS SALOME_SMESH_USE_TBB)
# Various # Various
# Python # Python
FIND_PACKAGE(SalomePython REQUIRED) FIND_PACKAGE(SalomePythonInterp REQUIRED)
FIND_PACKAGE(SalomePythonLibs REQUIRED)
# PThread # PThread
FIND_PACKAGE(SalomePThread REQUIRED) FIND_PACKAGE(SalomePThread REQUIRED)
# SWIG # SWIG

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SALOME2 : SMESH module

504
LICENCE
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That's all there is to it!

0
NEWS
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119
README
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*****************
About SALOME Mesh
*****************
SALOME Mesh module implements the functionalities for:
- Creating meshes in different ways:
* By meshing geometrical models previously created or imported by the Geometry
component;
* Bottom-up, using mesh edition operations, especially extrusion and revolution;
* By generation of the 3D mesh from the 2D mesh (the latter can be either imported
or manually created).
- Importing and exporting meshes in various formats.
- Modifying meshes with a vast array of dedicated operations.
- Creating groups of mesh elements.
- Filtering mesh entities (nodes or elements) using Filters functionality for
creating groups and applying mesh modifications.
- Viewing meshes in the VTK viewer and getting info on mesh and its sub-objects.
- Applying to meshes Quality Controls, allowing to highlight important elements.
- Taking various measurements of the mesh objects.
For more information please visit the SALOME platform web site:
<http://www.salome-platform.org/>
=======
License
=======
SALOME platform is distributed under the GNU Lesser General Public License.
See COPYING file for more details.
Also, additional information can be found at SALOME platform web site:
<http://www.salome-platform.org/downloads/license/>
============
Installation
============
--------------
Pre-requisites
--------------
SALOME platform relies on a set of third-party softwares; some of them are needed
at build time only, while other ones are needed in runtime also.
For more information about the pre-requisites please visit SALOME platform web
site:
* Check Release Notes and Software Requirements of the latest SALOME release at
<http://www.salome-platform.org/downloads/current-version/>
* Pre-requisites page at SALOME web site:
<http://www.salome-platform.org/downloads/license/>
Note: SALOME Mesh module needs SALOME KERNEL, SALOME GUI and SALOME Geometry as
pre-requisites.
------------------
Basic Installation
------------------
The build procedure of the SALOME platform is implemented with CMake.
In order to build the module you have to do the following actions:
1. Set up environment for pre-requisites (see "Pre-requisites" section above).
2. Create a build directory:
% mkdir SMESH_BUILD
3. Configure the build procedure:
% cd SMESH_BUILD
% cmake -DCMAKE_BUILD_TYPE=<mode> -DCMAKE_INSTALL_PREFIX=<installation_directory> <path_to_src_dir>
where
- <mode> is either Release or Debug (default: Release);
- <installation_directory> is a destination folder to install SALOME Mesh
module (default: /usr);
- <path_to_src_dir> is a path to the SALOME Mesh sources directory.
Note: by default (if CMAKE_INSTALL_PREFIX option is not given), SALOME Mesh
module will be configured for installation to the /usr directory that requires
root permissions to complete the installation.
4. Build and install:
% make
% make install
This will install SALOME Mesh module to the <installation_directory>
specified to cmake command on the previous step.
-------------------
Custom installation
-------------------
SALOME Mesh module supports a set of advanced configuration options;
for more details learn CMakeLists.txt file in the root source directory.
You can also use other options of cmake command to customize your installation.
Learn more about available options by typing
% cmake --help
=============
Documentation
=============
The directory doc contains additional documentation file of SALOME Mesh module.
===============
Troubleshooting
===============
Please, send a mail to webmaster.salome@opencascade.com.

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// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
// //
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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# #
############################################################### ###############################################################
# Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, # Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS # CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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@ -1,4 +1,4 @@
# Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, # Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS # CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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@ -1,4 +1,4 @@
# Copyright (C) 2012-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2012-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# This library is free software; you can redistribute it and/or # This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public # modify it under the terms of the GNU Lesser General Public

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# #
######################################################################### #########################################################################
# Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, # Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS # CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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@ -1,4 +1,4 @@
# Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# This library is free software; you can redistribute it and/or # This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public # modify it under the terms of the GNU Lesser General Public

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@ -1,4 +1,4 @@
# Copyright (C) 2013-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2013-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# This library is free software; you can redistribute it and/or # This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public # modify it under the terms of the GNU Lesser General Public

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@ -1,4 +1,4 @@
# Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# This library is free software; you can redistribute it and/or # This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public # modify it under the terms of the GNU Lesser General Public

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@ -1,4 +1,4 @@
# Copyright (C) 2013-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2013-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# This library is free software; you can redistribute it and/or # This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public # modify it under the terms of the GNU Lesser General Public

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@ -1,4 +1,4 @@
# Copyright (C) 2013-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2013-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# This library is free software; you can redistribute it and/or # This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public # modify it under the terms of the GNU Lesser General Public

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@ -5,7 +5,7 @@
# #
######################################################################### #########################################################################
# Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, # Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS # CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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@ -6,7 +6,7 @@
# #
######################################################################### #########################################################################
# Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, # Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS # CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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@ -1,4 +1,4 @@
# Copyright (C) 2012-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2012-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# This library is free software; you can redistribute it and/or # This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public # modify it under the terms of the GNU Lesser General Public

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@ -1,4 +1,4 @@
# Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, # Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS # CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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@ -1,4 +1,4 @@
dnl Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE dnl Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
dnl dnl
dnl Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, dnl Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
dnl CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS dnl CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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@ -1,4 +1,4 @@
dnl Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE dnl Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
dnl dnl
dnl Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, dnl Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
dnl CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS dnl CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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@ -1,4 +1,4 @@
dnl Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE dnl Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
dnl dnl
dnl Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, dnl Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
dnl CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS dnl CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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@ -1,4 +1,4 @@
dnl Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE dnl Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
dnl dnl
dnl Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, dnl Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
dnl CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS dnl CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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@ -1,4 +1,4 @@
dnl Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE dnl Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
dnl dnl
dnl Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, dnl Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
dnl CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS dnl CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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@ -1,4 +1,4 @@
dnl Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE dnl Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
dnl dnl
dnl Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, dnl Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
dnl CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS dnl CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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@ -1,4 +1,4 @@
dnl Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE dnl Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
dnl dnl
dnl Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, dnl Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
dnl CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS dnl CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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@ -1,4 +1,4 @@
# Copyright (C) 2012-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2012-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# This library is free software; you can redistribute it and/or # This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public # modify it under the terms of the GNU Lesser General Public

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@ -1,6 +1,6 @@
#!/usr/bin/env python #!/usr/bin/env python
# -*- coding: iso-8859-1 -*- # -*- coding: iso-8859-1 -*-
# Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# This library is free software; you can redistribute it and/or # This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public # modify it under the terms of the GNU Lesser General Public

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@ -1,35 +0,0 @@
Start-v1_1a: ?
?
V1_2_1: ?
?
V1_2_2: 2003-09-26 17:00
New data structure in SMDS.
nadir_1_2_2: 2003-10-06 12:50
Branch after V1_2_2. Developpement branch for user nadir
merge_1_2_c__1_2_2: 2003-10-17 14:35
Branch after V1_2_2. Branch to merge Salome 1.2c. Initiated by Paul Rascle.
MergeV1_2c-1: 2003-10-19 13:49
End of merge_1_2_c__1_2_2 branch. This branch is ready to be merge with the head.
V1_3_0b1: 2003-11-12
First pre-release of 1.3.0. Include the merge of 1.2c branch.
nadir_update_MED_v1_3_0: 2003-11-17 10:22
New branch for user nadir. Synchronization of API with MED 1.3.
V1_3_0b2: 2003-11-18
Second pre-release of 1.3.0. Synchronization of API with MED 1.3.
V1_3_0: 2003-11-25 08:52
Release 1.3.0.
V1_3_1: 2004-01-05 14:28
Release 1.3.1. Added Netgen.
merge_1_2_d: 2003-01-20 11:25
Branch to merge Release 1.2d of Salome Pro.

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@ -1,4 +1,4 @@
# Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, # Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS # CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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@ -1,4 +1,4 @@
# Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, # Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS # CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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@ -2,17 +2,16 @@
import salome import salome
salome.salome_init() salome.salome_init()
import GEOM
from salome.geom import geomBuilder from salome.geom import geomBuilder
geompy = geomBuilder.New(salome.myStudy) geompy = geomBuilder.New(salome.myStudy)
import SMESH, SALOMEDS import SMESH
from salome.smesh import smeshBuilder from salome.smesh import smeshBuilder
smesh = smeshBuilder.New(salome.myStudy) smesh = smeshBuilder.New(salome.myStudy)
### ###
# Geometry: an assembly of a box, a cylinder and a truncated cone # Geometry: an assembly of a box, a cylinder and a truncated cone
# meshed with tetrahedral # to be meshed with tetrahedra
### ###
# Define values # Define values
@ -44,14 +43,14 @@ piece = geompy.MakeFuse(box_cyl, cone)
geompy.addToStudy(piece, name) geompy.addToStudy(piece, name)
# Create a group of faces # Create a group of faces
group = geompy.CreateGroup(piece, geompy.ShapeType["FACE"]) faces_group = geompy.CreateGroup(piece, geompy.ShapeType["FACE"])
group_name = name + "_grp" group_name = name + "_grp"
geompy.addToStudy(group, group_name) geompy.addToStudy(faces_group, group_name)
group.SetName(group_name) faces_group.SetName(group_name)
# Add faces to the group # Add faces to the group
faces = geompy.SubShapeAllIDs(piece, geompy.ShapeType["FACE"]) faces = geompy.SubShapeAllIDs(piece, geompy.ShapeType["FACE"])
geompy.UnionIDs(group, faces) geompy.UnionIDs(faces_group, faces)
### ###
# Create a mesh # Create a mesh
@ -60,20 +59,20 @@ geompy.UnionIDs(group, faces)
# Define a mesh on a geometry # Define a mesh on a geometry
tetra = smesh.Mesh(piece, name) tetra = smesh.Mesh(piece, name)
# Define 1D hypothesis # Define 1D algorithm and hypothesis
algo1d = tetra.Segment() algo1d = tetra.Segment()
algo1d.LocalLength(10) algo1d.LocalLength(10)
# Define 2D hypothesis # Define 2D algorithm and hypothesis
algo2d = tetra.Triangle() algo2d = tetra.Triangle()
algo2d.LengthFromEdges() algo2d.LengthFromEdges()
# Define 3D hypothesis # Define 3D algorithm and hypothesis
algo3d = tetra.Tetrahedron() algo3d = tetra.Tetrahedron()
algo3d.MaxElementVolume(100) algo3d.MaxElementVolume(100)
# Compute the mesh # Compute the mesh
tetra.Compute() tetra.Compute()
# Create a groupe of faces # Create a mesh group of all triangles generated on geom faces present in faces_group
tetra.Group(group) group = tetra.Group(faces_group)

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@ -1,4 +1,4 @@
# Copyright (C) 2012-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2012-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# This library is free software; you can redistribute it and/or # This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public # modify it under the terms of the GNU Lesser General Public
@ -95,6 +95,9 @@ SET(GOOD_TESTS
filters_ex33.py filters_ex33.py
filters_ex34.py filters_ex34.py
filters_ex36.py filters_ex36.py
filters_ex37.py
filters_ex38.py
filters_ex39.py
filters_belong2group.py filters_belong2group.py
grouping_elements_ex01.py grouping_elements_ex01.py
grouping_elements_ex02.py grouping_elements_ex02.py

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@ -1,4 +1,4 @@
# Copyright (C) 2015 CEA/DEN, EDF R&D # Copyright (C) 2015-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# This library is free software; you can redistribute it and/or # This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public # modify it under the terms of the GNU Lesser General Public

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@ -1,4 +1,4 @@
# Construction of a Submesh # Construction of a Sub-mesh
import salome import salome
salome.salome_init() salome.salome_init()
@ -20,27 +20,31 @@ EdgeX = geompy.GetEdgeNearPoint(box, p5)
geompy.addToStudyInFather(box, EdgeX, "Edge [0,0,0 - 10,0,0]") geompy.addToStudyInFather(box, EdgeX, "Edge [0,0,0 - 10,0,0]")
# create a hexahedral mesh on the box # create a hexahedral mesh on the box
quadra = smesh.Mesh(box, "Box : quadrangle 2D mesh") mesh = smesh.Mesh(box, "Box : hexahedral 3D mesh")
# create a regular 1D algorithm for the faces # create a Regular_1D algorithm for discretization of edges
algo1D = quadra.Segment() algo1D = mesh.Segment()
# define "NumberOfSegments" hypothesis to cut # define "NumberOfSegments" hypothesis to cut
# all the edges in a fixed number of segments # all the edges in a fixed number of segments
algo1D.NumberOfSegments(4) algo1D.NumberOfSegments(4)
# create a quadrangle 2D algorithm for the faces # create a quadrangle 2D algorithm for the faces
quadra.Quadrangle() mesh.Quadrangle()
# construct a submesh on the edge with a local hypothesis # construct a sub-mesh on the edge with a local Regular_1D algorithm
algo_local = quadra.Segment(EdgeX) algo_local = mesh.Segment(EdgeX)
# define "Arithmetic1D" hypothesis to cut the edge in several segments with increasing arithmetic length # define "Arithmetic1D" hypothesis to cut EdgeX in several segments with length arithmetically
# increasing from 1.0 to 4.0
algo_local.Arithmetic1D(1, 4) algo_local.Arithmetic1D(1, 4)
# define "Propagation" hypothesis that propagates all other hypotheses # define "Propagation" hypothesis that propagates algo_local and "Arithmetic1D" hypothesis
# on all edges of the opposite side in case of quadrangular faces # on all parallel edges of the box
algo_local.Propagation() algo_local.Propagation()
# assign a hexahedral algorithm
mesh.Hexahedron()
# compute the mesh # compute the mesh
quadra.Compute() mesh.Compute()

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@ -1,4 +1,4 @@
# Change priority of submeshes in Mesh # Change priority of sub-meshes in Mesh
import salome import salome
salome.salome_init() salome.salome_init()
@ -16,47 +16,44 @@ Box_1 = geompy.MakeBoxDXDYDZ(200, 200, 200)
# create Mesh object on Box shape # create Mesh object on Box shape
Mesh_1 = smesh.Mesh(Box_1) Mesh_1 = smesh.Mesh(Box_1)
# assign mesh algorithms # assign mesh algorithms and hypotheses
Regular_1D = Mesh_1.Segment() Regular_1D = Mesh_1.Segment()
Nb_Segments_1 = Regular_1D.NumberOfSegments(20) Nb_Segments_1 = Regular_1D.NumberOfSegments(20)
Nb_Segments_1.SetDistrType( 0 )
MEFISTO_2D = Mesh_1.Triangle() MEFISTO_2D = Mesh_1.Triangle()
Max_Element_Area_1 = MEFISTO_2D.MaxElementArea(1200) Max_Element_Area_1 = MEFISTO_2D.MaxElementArea(1200)
Tetrahedron = Mesh_1.Tetrahedron() Tetrahedron = Mesh_1.Tetrahedron()
Max_Element_Volume_1 = Tetrahedron.MaxElementVolume(40000) Max_Element_Volume_1 = Tetrahedron.MaxElementVolume(40000)
# create submesh and assign algorithms on Face_1 # create sub-mesh and assign algorithms on Face_1
Regular_1D_1 = Mesh_1.Segment(geom=Face_1) Regular_1D_1 = Mesh_1.Segment(geom=Face_1)
Nb_Segments_2 = Regular_1D_1.NumberOfSegments(4) Nb_Segments_2 = Regular_1D_1.NumberOfSegments(4)
Nb_Segments_2.SetDistrType( 0 )
MEFISTO_2D_1 = Mesh_1.Triangle(algo=smeshBuilder.MEFISTO,geom=Face_1) MEFISTO_2D_1 = Mesh_1.Triangle(algo=smeshBuilder.MEFISTO,geom=Face_1)
Length_From_Edges_2D = MEFISTO_2D_1.LengthFromEdges()
SubMesh_1 = MEFISTO_2D_1.GetSubMesh() SubMesh_1 = MEFISTO_2D_1.GetSubMesh()
# create submesh and assign algorithms on Face_2 # create sub-mesh and assign algorithms on Face_2
Regular_1D_2 = Mesh_1.Segment(geom=Face_2) Regular_1D_2 = Mesh_1.Segment(geom=Face_2)
Nb_Segments_3 = Regular_1D_2.NumberOfSegments(8) Nb_Segments_3 = Regular_1D_2.NumberOfSegments(8)
Nb_Segments_3.SetDistrType( 0 )
MEFISTO_2D_2 = Mesh_1.Triangle(algo=smeshBuilder.MEFISTO,geom=Face_2) MEFISTO_2D_2 = Mesh_1.Triangle(algo=smeshBuilder.MEFISTO,geom=Face_2)
Length_From_Edges_2D_1 = MEFISTO_2D_2.LengthFromEdges()
SubMesh_2 = MEFISTO_2D_2.GetSubMesh() SubMesh_2 = MEFISTO_2D_2.GetSubMesh()
# create submesh and assign algorithms on Face_3 # create sub-mesh and assign algorithms on Face_3
Regular_1D_3 = Mesh_1.Segment(geom=Face_3) Regular_1D_3 = Mesh_1.Segment(geom=Face_3)
Nb_Segments_4 = Regular_1D_3.NumberOfSegments(12) Nb_Segments_4 = Regular_1D_3.NumberOfSegments(12)
Nb_Segments_4.SetDistrType( 0 )
MEFISTO_2D_3 = Mesh_1.Triangle(algo=smeshBuilder.MEFISTO,geom=Face_3) MEFISTO_2D_3 = Mesh_1.Triangle(algo=smeshBuilder.MEFISTO,geom=Face_3)
Length_From_Edges_2D_2 = MEFISTO_2D_3.LengthFromEdges()
SubMesh_3 = MEFISTO_2D_3.GetSubMesh() SubMesh_3 = MEFISTO_2D_3.GetSubMesh()
# check exisiting submesh priority order # check exisiting sub-mesh priority order
[ [ SubMesh_1, SubMesh_3, SubMesh_2 ] ] = Mesh_1.GetMeshOrder() [ [ SubMesh_1, SubMesh_3, SubMesh_2 ] ] = Mesh_1.GetMeshOrder()
# set new submesh order isDone = Mesh_1.Compute()
print "Nb elements at initial order of sub-meshes:", Mesh_1.NbElements()
# set new sub-mesh order
isDone = Mesh_1.SetMeshOrder( [ [ SubMesh_1, SubMesh_2, SubMesh_3 ] ]) isDone = Mesh_1.SetMeshOrder( [ [ SubMesh_1, SubMesh_2, SubMesh_3 ] ])
# compute mesh # compute mesh
isDone = Mesh_1.Compute() isDone = Mesh_1.Compute()
print "Nb elements at new order of sub-meshes:", Mesh_1.NbElements()
# clear mesh result and compute with other submesh order # compute with other sub-mesh order
Mesh_1.Clear()
isDone = Mesh_1.SetMeshOrder( [ [ SubMesh_2, SubMesh_1, SubMesh_3 ] ]) isDone = Mesh_1.SetMeshOrder( [ [ SubMesh_2, SubMesh_1, SubMesh_3 ] ])
isDone = Mesh_1.Compute() isDone = Mesh_1.Compute()
print "Nb elements at another order of sub-meshes:", Mesh_1.NbElements()

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@ -46,8 +46,7 @@ tria.Compute()
PrintMeshInfo(tria) PrintMeshInfo(tria)
# remove a local hypothesis # remove a local hypothesis
mesh = tria.GetMesh() tria.RemoveHypothesis(hyp4, edge)
mesh.RemoveHypothesis(edge, hyp4)
# compute the mesh # compute the mesh
tria.Compute() tria.Compute()

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@ -1,5 +1,8 @@
# Creating a hexahedral mesh on a cylinder. # Creating a hexahedral mesh on a cylinder.
# Note: it is a copy of 'ex24_cylinder.py' from SMESH_SWIG #
# This example uses Partition to divide the cylinder into blocks, which is
# a general approach. But for the case of cylinder there is a dedicated
# command creating a blocked cylinder: geompy.MakeDividedCylinder()
import salome import salome
salome.salome_init() salome.salome_init()
@ -22,7 +25,7 @@ height = 200
# Build a cylinder # Build a cylinder
# ---------------- # ----------------
base = geompy.MakeVertex(0, 0, 0) base = geompy.MakeVertex(0, 0, 0)
direction = geompy.MakeVectorDXDYDZ(0, 0, 1) direction = geompy.MakeVectorDXDYDZ(0, 0, 1)
cylinder = geompy.MakeCylinder(base, direction, radius, height) cylinder = geompy.MakeCylinder(base, direction, radius, height)
@ -34,9 +37,9 @@ geompy.addToStudy(cylinder, "cylinder")
size = radius/2.0 size = radius/2.0
box_rot = geompy.MakeBox(-size, -size, 0, +size, +size, height) box_rot = geompy.MakeBox(-size, -size, 0, +size, +size, height)
box_axis = geompy.MakeLine(base, direction) box_axis = geompy.MakeLine(base, direction)
box = geompy.MakeRotation(box_rot, box_axis, math.pi/4) box = geompy.MakeRotation(box_rot, box_axis, math.pi/4)
hole = geompy.MakeCut(cylinder, box) hole = geompy.MakeCut(cylinder, box)
@ -47,8 +50,8 @@ plane_b = geompy.MakePlane(base, geompy.MakeVectorDXDYDZ(0, 1, 0), plane_trim)
blocks_part = geompy.MakePartition([hole], [plane_a, plane_b], [], [], geompy.ShapeType["SOLID"]) blocks_part = geompy.MakePartition([hole], [plane_a, plane_b], [], [], geompy.ShapeType["SOLID"])
blocks_list = [box] + geompy.SubShapeAll(blocks_part, geompy.ShapeType["SOLID"]) blocks_list = [box] + geompy.SubShapeAll(blocks_part, geompy.ShapeType["SOLID"])
blocks_all = geompy.MakeCompound(blocks_list) blocks_all = geompy.MakeCompound(blocks_list)
blocks = geompy.MakeGlueFaces(blocks_all, 0.0001) blocks = geompy.MakeGlueFaces(blocks_all, 0.0001)
geompy.addToStudy(blocks, "cylinder:blocks") geompy.addToStudy(blocks, "cylinder:blocks")
@ -59,8 +62,7 @@ def group(name, shape, type, base=None, direction=None):
t = geompy.ShapeType[type] t = geompy.ShapeType[type]
g = geompy.CreateGroup(shape, t) g = geompy.CreateGroup(shape, t)
geompy.addToStudy(g, name) geompy.addToStudyInFather(shape, g, name)
g.SetName(name)
if base!=None: if base!=None:
l = geompy.GetShapesOnPlaneWithLocationIDs(shape, t, direction, base, GEOM.ST_ON) l = geompy.GetShapesOnPlaneWithLocationIDs(shape, t, direction, base, GEOM.ST_ON)
@ -73,7 +75,7 @@ group_a = group("baseA", blocks, "FACE", base, direction)
base_b = geompy.MakeVertex(0, 0, height) base_b = geompy.MakeVertex(0, 0, height)
group_b = group("baseB", blocks, "FACE", base_b, direction) group_b = group("baseB", blocks, "FACE", base_b, direction)
group_1 = group("limit", blocks, "SOLID") group_1 = group("limit", blocks, "SOLID")
group_1_all = geompy.SubShapeAllIDs(blocks, geompy.ShapeType["SOLID"]) group_1_all = geompy.SubShapeAllIDs(blocks, geompy.ShapeType["SOLID"])
geompy.UnionIDs(group_1, group_1_all) geompy.UnionIDs(group_1, group_1_all)
group_1_box = geompy.GetBlockNearPoint(blocks, base) group_1_box = geompy.GetBlockNearPoint(blocks, base)
@ -84,12 +86,12 @@ geompy.DifferenceList(group_1, [group_1_box])
smesh.SetCurrentStudy(salome.myStudy) smesh.SetCurrentStudy(salome.myStudy)
def discretize(x, y, z, n, s=blocks): def discretize(x, y, z, nbSeg, shape=blocks):
p = geompy.MakeVertex(x, y, z) vert = geompy.MakeVertex( x, y, z )
e = geompy.GetEdgeNearPoint(s, p) edge = geompy.GetEdgeNearPoint( shape, vert )
a = hexa.Segment(e) algo = hexa.Segment( edge )
a.NumberOfSegments(n) algo.NumberOfSegments( nbSeg )
a.Propagation() algo.Propagation()
hexa = smesh.Mesh(blocks) hexa = smesh.Mesh(blocks)

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@ -14,7 +14,7 @@ smesh = smeshBuilder.New(salome.myStudy)
box = geompy.MakeBoxDXDYDZ(100,100,100) box = geompy.MakeBoxDXDYDZ(100,100,100)
face = geompy.SubShapeAllSorted(box, geompy.ShapeType["FACE"])[0] face = geompy.SubShapeAllSorted(box, geompy.ShapeType["FACE"])[0]
# generate 3D mesh # generate a prismatic 3D mesh
mesh = smesh.Mesh(box) mesh = smesh.Mesh(box)
localAlgo = mesh.Triangle(face) localAlgo = mesh.Triangle(face)
mesh.AutomaticHexahedralization() mesh.AutomaticHexahedralization()
@ -44,4 +44,4 @@ nodeIds = nGroup.GetIDs()[-10:]
newMesh = smesh.CopyMesh( mesh.GetIDSource( nodeIds, SMESH.NODE), "some nodes copy") newMesh = smesh.CopyMesh( mesh.GetIDSource( nodeIds, SMESH.NODE), "some nodes copy")
# 6. copy a sub-mesh # 6. copy a sub-mesh
newMesh = smesh.CopyMesh( subMesh, "submesh copy" ) newMesh = smesh.CopyMesh( subMesh, "sub-mesh copy" )

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@ -37,7 +37,7 @@ algo.NumberOfSegments(20)
# assign triangulation algorithm # assign triangulation algorithm
algo = tria_mesh.Triangle() algo = tria_mesh.Triangle()
# apply "Max Element Area" hypothesis to each triangle # assign "Max Element Area" hypothesis
algo.MaxElementArea(100) algo.MaxElementArea(100)
# compute the mesh # compute the mesh

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@ -24,12 +24,13 @@ tria = smesh.Mesh(face1, "Face : triangle 2D mesh")
# Define 1D meshing # Define 1D meshing
algo1D = tria.Segment() algo1D = tria.Segment()
algo1D.NumberOfSegments(2) algo1D.LocalLength(3.)
# create and assign the algorithm for 2D meshing with triangles # create and assign the algorithm for 2D meshing with triangles
algo2D = tria.Triangle() algo2D = tria.Triangle()
# create and assign "LengthFromEdges" hypothesis to build triangles based on the length of the edges taken from the wire # create and assign "LengthFromEdges" hypothesis to build triangles with
# linear size close to the length of the segments generated on the face wires (3.)
algo2D.LengthFromEdges() algo2D.LengthFromEdges()
# compute the mesh # compute the mesh

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@ -14,7 +14,7 @@ smesh = smeshBuilder.New(salome.myStudy)
box = geompy.MakeBoxDXDYDZ(10., 10., 10.) box = geompy.MakeBoxDXDYDZ(10., 10., 10.)
geompy.addToStudy(box, "Box") geompy.addToStudy(box, "Box")
# 1. Create a hexahedral mesh on the box # Create a hexahedral mesh on the box
hexa = smesh.Mesh(box, "Box : hexahedrical mesh") hexa = smesh.Mesh(box, "Box : hexahedrical mesh")
# create a Regular 1D algorithm for edges # create a Regular 1D algorithm for edges

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@ -24,7 +24,7 @@ faces = geompy.SubShapeAll(box, geompy.ShapeType["FACE"])
f1 = faces[2] f1 = faces[2]
f2 = faces[0] f2 = faces[0]
# face opposite to f2 # face opposite to f2
f2opp = faces[1] f2opp = geompy.GetOppositeFace( box, f2 )
# Get vertices used to specify how to associate sides of faces at projection # Get vertices used to specify how to associate sides of faces at projection
[v1F1, v2F1] = geompy.SubShapeAll(f1, geompy.ShapeType["VERTEX"])[:2] [v1F1, v2F1] = geompy.SubShapeAll(f1, geompy.ShapeType["VERTEX"])[:2]
@ -48,7 +48,7 @@ src_mesh = smesh.Mesh(box, "Source mesh")
src_mesh.Segment().NumberOfSegments(9,10) src_mesh.Segment().NumberOfSegments(9,10)
src_mesh.Quadrangle() src_mesh.Quadrangle()
src_mesh.Hexahedron() src_mesh.Hexahedron()
src_mesh.Triangle(f1) # triangular sumbesh src_mesh.Triangle(f1) # triangular sub-mesh
src_mesh.Compute() src_mesh.Compute()

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@ -27,7 +27,8 @@ geompy.addToStudy( box, 'box' )
geompy.addToStudyInFather( box, Face_1, 'Face_1' ) geompy.addToStudyInFather( box, Face_1, 'Face_1' )
geompy.addToStudyInFather( box, Face_2, 'Face_2' ) geompy.addToStudyInFather( box, Face_2, 'Face_2' )
# Make the source mesh with Netgem2D
# Make the source mesh triangulated by MEFISTO
src_mesh = smesh.Mesh(Face_1, "Source mesh") src_mesh = smesh.Mesh(Face_1, "Source mesh")
src_mesh.Segment().NumberOfSegments(15) src_mesh.Segment().NumberOfSegments(15)
src_mesh.Triangle() src_mesh.Triangle()

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@ -13,8 +13,7 @@ smesh = smeshBuilder.New(salome.myStudy)
# Create face from the wire and add to study # Create face from the wire and add to study
Face = geompy.MakeSketcher("Sketcher:F 0 0:TT 20 0:R 90:C 20 90:WF", [0, 0, 0, 1, 0, 0, 0, 0, 1]) Face = geompy.MakeSketcher("Sketcher:F 0 0:TT 20 0:R 90:C 20 90:WF", [0, 0, 0, 1, 0, 0, 0, 0, 1])
geompy.addToStudy(Face,"Face") geompy.addToStudy(Face,"Face")
edges = geompy.SubShapeAllSorted(Face, geompy.ShapeType["EDGE"]) circle, radius1, radius2 = geompy.SubShapeAllSorted(Face, geompy.ShapeType["EDGE"])
circle, radius1, radius2 = edges
geompy.addToStudyInFather(Face, radius1,"radius1") geompy.addToStudyInFather(Face, radius1,"radius1")
geompy.addToStudyInFather(Face, radius2,"radius2") geompy.addToStudyInFather(Face, radius2,"radius2")
geompy.addToStudyInFather(Face, circle,"circle") geompy.addToStudyInFather(Face, circle,"circle")

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@ -2,15 +2,16 @@
# create mesh # create mesh
from SMESH_mechanic import * from SMESH_mechanic import *
print
# create a group of all faces (quadrangles) generated on sub_face3 # create a group of all faces (quadrangles) generated on sub_face3
faces_on_face3 = mesh.MakeGroup("faces_on_face3", SMESH.FACE, SMESH.FT_BelongToGeom,'=',sub_face3) quads_on_face3 = mesh.MakeGroup("quads_on_face3", SMESH.FACE, SMESH.FT_BelongToGeom,'=',sub_face3)
print "There are %s quadrangles generated on '%s' and included in the group '%s'" % ( faces_on_face3.Size(), sub_face3.GetName(), faces_on_face3.GetName() ) print "There are %s quadrangles generated on '%s' and included in the group '%s'" % ( quads_on_face3.Size(), sub_face3.GetName(), quads_on_face3.GetName() )
# create a group of all the rest quadrangles, generated on other faces by combining 2 criteria: # create a group of all the rest quadrangles, generated on other faces by combining 2 criteria:
# - negated FT_BelongToMeshGroup to select elements not included in faces_on_face3 # - negated FT_BelongToMeshGroup to select elements not included in quads_on_face3
# - FT_ElemGeomType to select quadrangles # - FT_ElemGeomType to select quadrangles
not_on_face3 = smesh.GetCriterion( SMESH.FACE, SMESH.FT_BelongToMeshGroup,'=',faces_on_face3, SMESH.FT_LogicalNOT ) not_on_face3 = smesh.GetCriterion( SMESH.FACE, SMESH.FT_BelongToMeshGroup,'=',quads_on_face3, SMESH.FT_LogicalNOT )
quadrangles = smesh.GetCriterion( SMESH.FACE, SMESH.FT_ElemGeomType,'=',SMESH.Geom_QUADRANGLE ) quadrangles = smesh.GetCriterion( SMESH.FACE, SMESH.FT_ElemGeomType,'=',SMESH.Geom_QUADRANGLE )
rest_quads = mesh.MakeGroupByCriteria("rest_quads", [ not_on_face3, quadrangles ]) rest_quads = mesh.MakeGroupByCriteria("rest_quads", [ not_on_face3, quadrangles ])

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@ -1,16 +1,22 @@
# Aspect ratio # Aspect ratio
# This script demonstrates various usages of filters
# create mesh # create mesh
from SMESH_mechanic import * from SMESH_mechanic import *
# get faces with aspect ratio > 1.5 # get faces with aspect ratio > 2.5
filter = smesh.GetFilter(SMESH.FACE, SMESH.FT_AspectRatio, SMESH.FT_MoreThan, 1.5) filter = smesh.GetFilter(SMESH.FACE, SMESH.FT_AspectRatio, SMESH.FT_MoreThan, 2.5)
ids = mesh.GetIdsFromFilter(filter) ids = mesh.GetIdsFromFilter(filter)
print "Number of faces with aspect ratio > 2.5:", len(ids)
# get faces with aspect ratio > 1.5
filter = smesh.GetFilter(SMESH.FACE, SMESH.FT_AspectRatio, '>', 1.5, mesh=mesh)
ids = filter.GetIDs()
print "Number of faces with aspect ratio > 1.5:", len(ids) print "Number of faces with aspect ratio > 1.5:", len(ids)
# copy the faces with aspect ratio > 1.5 to another mesh; # copy the faces with aspect ratio > 1.5 to another mesh;
# this demostrates that a filter can be used where usually a group or sub-mesh is acceptable # this demostrates that a filter can be used where usually a group or sub-mesh is acceptable
filter.SetMesh( mesh.GetMesh() ) filter.SetMesh( mesh.GetMesh() ) # - actually non necessary as mesh is set at filter creation
mesh2 = smesh.CopyMesh( filter, "AR > 1.5" ) mesh2 = smesh.CopyMesh( filter, "AR > 1.5" )
print "Number of copied faces with aspect ratio > 1.5:", mesh2.NbFaces() print "Number of copied faces with aspect ratio > 1.5:", mesh2.NbFaces()

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@ -1,23 +1,21 @@
# Free borders # Free borders
# create mesh # initialize SALOME and modules
import salome, SMESH
import salome
salome.salome_init() salome.salome_init()
import GEOM
from salome.geom import geomBuilder from salome.geom import geomBuilder
geompy = geomBuilder.New(salome.myStudy) geompy = geomBuilder.New(salome.myStudy)
import SMESH, SALOMEDS
from salome.smesh import smeshBuilder from salome.smesh import smeshBuilder
smesh = smeshBuilder.New(salome.myStudy) smesh = smeshBuilder.New(salome.myStudy)
# create mesh
face = geompy.MakeFaceHW(100, 100, 1) face = geompy.MakeFaceHW(100, 100, 1)
geompy.addToStudy( face, "quadrangle" ) geompy.addToStudy( face, "quadrangle" )
mesh = smesh.Mesh(face) mesh = smesh.Mesh(face)
mesh.Segment().NumberOfSegments(10) mesh.Segment().NumberOfSegments(10)
mesh.Triangle().MaxElementArea(25) mesh.Triangle().MaxElementArea(25)
mesh.Compute() mesh.Compute()
# get all free borders # get all free borders
filter = smesh.GetFilter(SMESH.EDGE, SMESH.FT_FreeBorders) filter = smesh.GetFilter(SMESH.EDGE, SMESH.FT_FreeBorders)
ids = mesh.GetIdsFromFilter(filter) ids = mesh.GetIdsFromFilter(filter)

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@ -1,23 +1,21 @@
# Free edges # Free edges
# create mesh # initialize SALOME and modules
import salome, SMESH
import salome
salome.salome_init() salome.salome_init()
import GEOM
from salome.geom import geomBuilder from salome.geom import geomBuilder
geompy = geomBuilder.New(salome.myStudy) geompy = geomBuilder.New(salome.myStudy)
import SMESH, SALOMEDS
from salome.smesh import smeshBuilder from salome.smesh import smeshBuilder
smesh = smeshBuilder.New(salome.myStudy) smesh = smeshBuilder.New(salome.myStudy)
# create mesh
face = geompy.MakeFaceHW(100, 100, 1) face = geompy.MakeFaceHW(100, 100, 1)
geompy.addToStudy( face, "quadrangle" ) geompy.addToStudy( face, "quadrangle" )
mesh = smesh.Mesh(face) mesh = smesh.Mesh(face)
mesh.Segment().NumberOfSegments(10) mesh.Segment().NumberOfSegments(10)
mesh.Triangle().MaxElementArea(25) mesh.Triangle().MaxElementArea(25)
mesh.Compute() mesh.Compute()
# get all faces with free edges # get all faces with free edges
filter = smesh.GetFilter(SMESH.FACE, SMESH.FT_FreeEdges) filter = smesh.GetFilter(SMESH.FACE, SMESH.FT_FreeEdges)
ids = mesh.GetIdsFromFilter(filter) ids = mesh.GetIdsFromFilter(filter)

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@ -4,7 +4,7 @@
from SMESH_mechanic import * from SMESH_mechanic import *
# remove some faces to have faces with bare borders # remove some faces to have faces with bare borders
mesh.RemoveElements( mesh.GetElementsByType(SMESH.FACE)[0:5] ) mesh.RemoveElements( mesh.GetElementsByType(SMESH.FACE)[0:5] )
# get all faces bare borders # get all faces with bare borders
filter = smesh.GetFilter(SMESH.FACE, SMESH.FT_BareBorderFace) filter = smesh.GetFilter(SMESH.FACE, SMESH.FT_BareBorderFace)
ids = mesh.GetIdsFromFilter(filter) ids = mesh.GetIdsFromFilter(filter)
print "Faces with bare borders:", ids print "Faces with bare borders:", ids

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@ -1,16 +1,12 @@
# Double nodes # Double nodes
import salome import salome
salome.salome_init() salome.salome_init()
import GEOM
from salome.geom import geomBuilder from salome.geom import geomBuilder
geompy = geomBuilder.New(salome.myStudy) geompy = geomBuilder.New(salome.myStudy)
import SMESH
import SMESH, SALOMEDS
from salome.smesh import smeshBuilder from salome.smesh import smeshBuilder
smesh = smeshBuilder.New(salome.myStudy) smesh = smeshBuilder.New(salome.myStudy)
import salome_notebook
# make a mesh on a box # make a mesh on a box
box = geompy.MakeBoxDXDYDZ(100,100,100) box = geompy.MakeBoxDXDYDZ(100,100,100)
@ -20,8 +16,8 @@ mesh.Quadrangle()
mesh.Hexahedron() mesh.Hexahedron()
mesh.Compute() mesh.Compute()
# copy all elements with translation # copy all elements with translation
mesh.TranslateObject( mesh, smesh.MakeDirStruct( 10,0,0), Copy=True ) mesh.TranslateObject( mesh, [10,0,0], Copy=True )
# create filters to find nodes equal within tolerance of 1e-5 # create a filter to find nodes equal within tolerance of 1e-5
filter = smesh.GetFilter(SMESH.NODE, SMESH.FT_EqualNodes, Tolerance=1e-5) filter = smesh.GetFilter(SMESH.NODE, SMESH.FT_EqualNodes, Tolerance=1e-5)
# get equal nodes # get equal nodes
print "Number of equal nodes:", len( mesh.GetIdsFromFilter( filter )) print "Number of equal nodes:", len( mesh.GetIdsFromFilter( filter ))

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@ -1,8 +1,25 @@
# Borders at multi-connection # Borders at multi-connection
# create mesh import salome
from SMESH_mechanic import * salome.salome_init()
# get border edges with number of connected faces = 5 from salome.geom import geomBuilder
filter = smesh.GetFilter(SMESH.EDGE, SMESH.FT_MultiConnection, 5) geompy = geomBuilder.New(salome.myStudy)
import SMESH
from salome.smesh import smeshBuilder
smesh = smeshBuilder.New(salome.myStudy)
# make a mesh on a box
box = geompy.MakeBoxDXDYDZ(100,100,100)
mesh = smesh.Mesh( box, "Box" )
mesh.Segment().NumberOfSegments(10)
mesh.Quadrangle()
mesh.Hexahedron()
mesh.Compute()
# copy all elements with translation and merge nodes
mesh.TranslateObject( mesh, [10,0,0], Copy=True )
mesh.MergeNodes( mesh.FindCoincidentNodes( 1e-5 ))
# get mesh edges with number of connected elements (faces and volumes) == 3
filter = smesh.GetFilter(SMESH.EDGE, SMESH.FT_MultiConnection, 3)
ids = mesh.GetIdsFromFilter(filter) ids = mesh.GetIdsFromFilter(filter)
print "Number of border edges with 5 faces connected:", len(ids) print "Number of border edges with 3 faces connected:", len(ids)

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@ -0,0 +1,15 @@
# Entity type
# create a mesh
from SMESH_mechanic import *
# make the mesh quadratic
mesh.ConvertToQuadratic()
# make some elements bi-quadratic
for face in SubFaceL[: len(SubFaceL)/2]:
mesh.ConvertToQuadratic( theSubMesh=mesh.Group( face ), theToBiQuad=True )
# get triangles with 7 nodes
filter_tri = smesh.GetFilter(SMESH.FACE, SMESH.FT_EntityType,'=', SMESH.Entity_BiQuad_Triangle )
ids_tri = mesh.GetIdsFromFilter(filter_tri)
print "Number of bi-quadratic triangles:", len(ids_tri)

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@ -0,0 +1,15 @@
# Ball diameter
# create a mesh
from SMESH_mechanic import *
# create several balls with increasing diameter
for i in range(1,10):
diameter = float( i )
mesh.AddBall( i, diameter )
pass
# get balls with diameter > 5.
diam_filter = smesh.GetFilter(SMESH.BALL, SMESH.FT_BallDiameter,'>', 5. )
ids = mesh.GetIdsFromFilter( diam_filter )
print "Number of balls with diameter > 5:", len(ids)

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@ -0,0 +1,45 @@
# Elements of a domain
import salome, SMESH
salome.salome_init()
from salome.geom import geomBuilder
geompy = geomBuilder.New(salome.myStudy)
from salome.smesh import smeshBuilder
smesh = smeshBuilder.New(salome.myStudy)
# create two boxes to have two domains in the mesh
box1 = geompy.MakeBoxDXDYDZ( 100,100,100 )
box2 = geompy.MakeTranslation( box1, 200, 0, 0 )
boxes = geompy.MakeCompound( [box1, box2] )
box1, box2 = geompy.SubShapeAll( boxes, geompy.ShapeType["SHAPE"], "box")
vertex = geompy.SubShape( box1, geompy.ShapeType["VERTEX"], [1] )
# create a mesh
mesh = smesh.Mesh( boxes )
mesh.Segment(box1).NumberOfSegments( 5 ) # to have different nb of elements on the boxes
mesh.Segment(box2).NumberOfSegments( 10 )
mesh.Quadrangle()
mesh.Hexahedron()
mesh.Compute()
# Create filters with FT_ConnectedElements criterion by pointing a domain in different ways:
# using point coordinates in box_1
nodeFilter = smesh.GetFilter( SMESH.NODE, SMESH.FT_ConnectedElements, "=", "1.,2,10", mesh=mesh )
print "Nb. nodes in box_1:", len( nodeFilter.GetIDs())
# using point coordinates in box_2
edgeFilter = smesh.GetFilter( SMESH.EDGE, SMESH.FT_ConnectedElements, "=", [202,1,1 ], mesh=mesh )
print "Nb. segments in box_2:", len( edgeFilter.GetIDs())
# using a geom vertex of box_1
faceFilter = smesh.GetFilter( SMESH.FACE, SMESH.FT_ConnectedElements, "=", vertex, mesh=mesh )
print "Nb. faces in box_1:", len( edgeFilter.GetIDs())
# using node ID in box_2
voluFilter = smesh.GetFilter( SMESH.VOLUME, SMESH.FT_ConnectedElements, "=", 10, mesh=mesh )
print "Nb. volumes in box_2:", len( voluFilter.GetIDs())

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@ -19,4 +19,62 @@ aGroup1 = mesh.MakeGroupByIds("Area > 100", SMESH.FACE, anIds)
aGroup2 = mesh.CreateEmptyGroup(SMESH.NODE, "all nodes") aGroup2 = mesh.CreateEmptyGroup(SMESH.NODE, "all nodes")
aGroup2.AddFrom(mesh.mesh) aGroup2.AddFrom(mesh.mesh)
# ====================================
# Various methods of the Group object
# ====================================
aGroup = mesh.CreateEmptyGroup(SMESH.NODE, "aGroup")
# set/get group name
aGroup.SetName( "new name" )
print "name", aGroup.GetName()
# get group type (type of entities in the group, SMESH.NODE in our case)
print "type", aGroup.GetType()
# get number of entities (nodes in our case) in the group
print "size", aGroup.Size()
# check of emptiness
print "is empty", aGroup.IsEmpty()
# check of presence of an entity in the group
aGroup.Add([1,2]) # method specific to the standalone group
print "contains node 2", aGroup.Contains(2)
# get an entity by index
print "1st node", aGroup.GetID(1)
# get all entities
print "all", aGroup.GetIDs()
# get number of nodes (actual for groups of elements)
print "nb nodes", aGroup.GetNumberOfNodes()
# get underlying nodes (actual for groups of elements)
print "nodes", aGroup.GetNodeIDs()
# set/get color
import SALOMEDS
aGroup.SetColor( SALOMEDS.Color(1.,1.,0.));
print "color", aGroup.GetColor()
# ----------------------------------------------------------------------------
# methods specific to the standalone group and not present in GroupOnGeometry
# and GroupOnFilter
# ----------------------------------------------------------------------------
# clear the group's contents
aGroup.Clear()
# add contents of other object (group, sub-mesh, filter)
aGroup.AddFrom( aGroup2 )
# removes entities
aGroup.Remove( [2,3,4] )
salome.sg.updateObjBrowser(1) salome.sg.updateObjBrowser(1)

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@ -1,4 +1,4 @@
# Use 3D extrusion meshing algorithm # Usage of 3D Extrusion meshing algorithm
import salome import salome
salome.salome_init() salome.salome_init()
@ -58,7 +58,7 @@ mesh = smesh.Mesh( prisms )
# assign Global hypotheses # assign Global hypotheses
# 1D algorithm and hypothesis for vertical division # 1D algorithm and hypothesis for division along the pipe
mesh.Segment().NumberOfSegments(15) mesh.Segment().NumberOfSegments(15)
# Extrusion 3D algo # Extrusion 3D algo

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@ -1,4 +1,4 @@
# Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# This library is free software; you can redistribute it and/or # This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public # modify it under the terms of the GNU Lesser General Public

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@ -1,4 +1,4 @@
# Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, # Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS # CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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@ -1,4 +1,4 @@
# Copyright (C) 2012-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2012-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# This library is free software; you can redistribute it and/or # This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public # modify it under the terms of the GNU Lesser General Public
@ -30,7 +30,7 @@ SET(kernel_file "${KERNEL_ROOT_DIR}/bin/salome/prepare_generating_doc.py")
SALOME_ACCUMULATE_ENVIRONMENT(SMESH_MeshersList NOCHECK ${DOC_SMESH_MeshersList}) SALOME_ACCUMULATE_ENVIRONMENT(SMESH_MeshersList NOCHECK ${DOC_SMESH_MeshersList})
SET(_cmd_options ${smesh_file} -d -o tmp1/smeshBuilder.py StdMeshers) SET(_cmd_options ${smesh_file} -o tmp1/smeshBuilder.py StdMeshers)
SALOME_GENERATE_ENVIRONMENT_SCRIPT(_cmd env_script "${PYTHON_EXECUTABLE}" "${_cmd_options}") SALOME_GENERATE_ENVIRONMENT_SCRIPT(_cmd env_script "${PYTHON_EXECUTABLE}" "${_cmd_options}")
ADD_CUSTOM_TARGET(usr_docs ${CMAKE_COMMAND} -E make_directory tmp1 ADD_CUSTOM_TARGET(usr_docs ${CMAKE_COMMAND} -E make_directory tmp1

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@ -1,6 +1,6 @@
#!/usr/bin/env python #!/usr/bin/env python
# -*- coding: iso-8859-1 -*- # -*- coding: iso-8859-1 -*-
# Copyright (C) 2012-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2012-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# This library is free software; you can redistribute it and/or # This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public # modify it under the terms of the GNU Lesser General Public

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# Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, # Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS # CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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# Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, # Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS # CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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\b Filters allow picking only the mesh elements satisfying to a \b Filters allow picking only the mesh elements satisfying to a
specific condition or a set of conditions. Filters can be used to create specific condition or a set of conditions. Filters can be used to create
or edit mesh groups, remove elements from the mesh object, control or edit mesh groups, remove elements from the mesh, control
mesh quality by different parameters, etc. mesh quality by different parameters, etc.
Several criteria can be combined together by using logical operators \a Several criteria can be combined together by using logical operators \a
AND and \a OR. In addition, applied filter criterion can be reverted AND and \a OR. In addition, a filter criterion can be reverted
using logical operator \a NOT. using logical operator \a NOT.
Some filtering criteria use the functionality of \ref quality_page "mesh quality controls" Some filtering criteria use the functionality of \ref quality_page "mesh quality controls"
@ -27,6 +27,8 @@ about selection filters and their usage in GUI.
entities (nodes or elements) for the operations, which require the entities (nodes or elements) for the operations, which require the
list of entities as input parameter (create/modify group, remove list of entities as input parameter (create/modify group, remove
nodes/elements, etc) and for the operations, which accept objects nodes/elements, etc) and for the operations, which accept objects
as input parameter. The page \ref tui_filters_page provides (groups, sub-meshes) as input parameter. The page \ref
examples of the filters usage in Python scripts. tui_filters_page provides examples of the filters usage in Python
scripts.
*/ */

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@ -100,7 +100,8 @@ The mesh can include the following entities:
Every mesh entity has an attribute associating it to a sub-shape it is Every mesh entity has an attribute associating it to a sub-shape it is
generated on (if any). The node generated on the geometrical edge or generated on (if any). The node generated on the geometrical edge or
surface in addition stores its position in parametric space of the surface in addition stores its position in parametric space of the
associated geometrical entity. associated geometrical entity. This attribute is set up by meshing
algorithms generating elements and nodes.
Mesh entities are identified by integer IDs starting from 1. Mesh entities are identified by integer IDs starting from 1.
Nodes and elements are counted separately, i.e. there can be a node Nodes and elements are counted separately, i.e. there can be a node

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@ -13,10 +13,11 @@ There are three types of groups different by their internal
organization:<ol> organization:<ol>
<li><b>Standalone group</b> is a static set of mesh entities. Its <li><b>Standalone group</b> is a static set of mesh entities. Its
contents can be explicitly controlled by the user. Upon removal of contents can be explicitly controlled by the user. Upon removal of
the entities included into the group, the group becomes empty and the entities included into the group, e.g. due to modification of
its content can be restored only manually. Hence it is meshing parameter, the group becomes empty and its content can be
reasonable to create standalone groups when the mesh generation is restored only manually. Hence it is reasonable to create standalone
finished and mesh quality is verified. groups when the mesh generation is finished and mesh quality is
verified.
\warning Creation and edition of large standalone groups in \warning Creation and edition of large standalone groups in
\ref creating_groups_page "Create group" dialog using manual edition \ref creating_groups_page "Create group" dialog using manual edition
is problematic due to poor performance of the dialog.</li> is problematic due to poor performance of the dialog.</li>
@ -27,11 +28,11 @@ organization:<ol>
established at group construction and cannot be changed. The group established at group construction and cannot be changed. The group
contents are always updated automatically, hence the contents are always updated automatically, hence the
group can be created even before mesh elements generation.</li> group can be created even before mesh elements generation.</li>
<li><b>Group on filter</b> encapsulates a filter, which is used to <li><b>Group on filter</b> encapsulates a \ref filters_page "filter",
select mesh entities composing the group from the whole which is used to select mesh entities composing the group from the
mesh. Criteria of the filter can be changed at any time. The whole mesh. Criteria of the filter can be changed at any time. The
group contents are always updated automatically, hence group contents are always updated automatically, hence the group can
the group can be created even before mesh elements generation.</li> be created even before mesh elements generation.</li>
</ol> </ol>
The group on geometry and group on filter can be converted to The group on geometry and group on filter can be converted to
a standalone group. a standalone group.

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@ -41,7 +41,8 @@ The \b Global algorithms and hypotheses to be chosen at
<li> 1D algorithm and hypothesis that will be applied for meshing <li> 1D algorithm and hypothesis that will be applied for meshing
(logically) vertical edges of the prism (which connect the top and the (logically) vertical edges of the prism (which connect the top and the
base faces of the prism). In the sample picture above these are base faces of the prism). In the sample picture above these are
"Regular_1D" algorithm and "Nb. Segments_1" hypothesis.</li> "Regular_1D" algorithm and "Nb. Segments" hypothesis named "Vertical
Nb. Segments".</li>
</ul> </ul>
The \b Local algorithms and hypotheses to be chosen at The \b Local algorithms and hypotheses to be chosen at
@ -51,9 +52,9 @@ The \b Local algorithms and hypotheses to be chosen at
meshing the top and the base prism faces. These faces can be meshed meshing the top and the base prism faces. These faces can be meshed
with any type of 2D elements: quadrangles, triangles, polygons or with any type of 2D elements: quadrangles, triangles, polygons or
their mix. It is enough to define a sub-mesh on either the top or the base their mix. It is enough to define a sub-mesh on either the top or the base
face. In the sample picture above, "BLSURF" algorithm meshes face. In the sample picture above, "NETGEN_1D2D" algorithm meshes
"Face_1" base surface with triangles. (1D algorithm is not "bottom disk" face with triangles. (1D algorithm is not
assigned as "BLSURF" does not require divided edges to create a 2D mesh.) assigned as "NETGEN_1D2D" does not require divided edges to create a 2D mesh.)
</li> </li>
<li> Optionally you can define a 1D sub-mesh on some vertical edges <li> Optionally you can define a 1D sub-mesh on some vertical edges
of stacked prisms, which will override the global 1D hypothesis mentioned of stacked prisms, which will override the global 1D hypothesis mentioned

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@ -20,7 +20,7 @@ The algorithm treats any face as quadrangle. If a face is bound by
more than four edges, four most sharp vertices are considered as more than four edges, four most sharp vertices are considered as
corners of the quadrangle and all edges between these vertices are corners of the quadrangle and all edges between these vertices are
treated as quadrangle sides. In the case of three edges, the vertex treated as quadrangle sides. In the case of three edges, the vertex
specified by the user is considered as a degenerated side of the specified by the user is considered as a fourth degenerated side of the
quadrangle. quadrangle.
\image html quad_meshes.png "Algorithm generates a structured mesh on complex faces provided that edges are properly discretized" \image html quad_meshes.png "Algorithm generates a structured mesh on complex faces provided that edges are properly discretized"

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@ -73,7 +73,9 @@ the filtering algorithm works faster because node-to-shape association
is used instead of measuring distance between nodes and the shape, and is used instead of measuring distance between nodes and the shape, and
\b Tolerance is not used. If the threshold shape is any other shape, \b Tolerance is not used. If the threshold shape is any other shape,
the algorithm works slower because distance between nodes and the the algorithm works slower because distance between nodes and the
shape is measured and is compared with \b Tolerance. shape is measured and is compared with \b Tolerance. The latter
approach (distance measurement) is also used if an element is not
associated to any shape.
</li><li> </li><li>
<b>Lying on Geom</b> selects entities whose at least one node <b>Lying on Geom</b> selects entities whose at least one node
lies on the shape defined by the <b>Threshold Value</b>. lies on the shape defined by the <b>Threshold Value</b>.
@ -82,7 +84,9 @@ the filtering algorithm works faster because node-to-shape association
is used instead of measuring distance between nodes and the shape, and is used instead of measuring distance between nodes and the shape, and
\b Tolerance is not used. If the threshold shape is any other shape, \b Tolerance is not used. If the threshold shape is any other shape,
the algorithm works slower because distance between nodes and the the algorithm works slower because distance between nodes and the
shape is measured and is compared with \b Tolerance. shape is measured and is compared with \b Tolerance. The latter
approach (distance measurement) is also used if an element is not
associated to any shape.
</li><li> </li><li>
<b>Belong to Mesh Group</b> selects entities included into the mesh group <b>Belong to Mesh Group</b> selects entities included into the mesh group
defined by the <b>Threshold Value</b>. defined by the <b>Threshold Value</b>.

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@ -7,49 +7,66 @@ be used for easy mesh creation and edition.
Documentation for SALOME %Mesh module Python API is available in two forms: Documentation for SALOME %Mesh module Python API is available in two forms:
- <a href="smeshpy_doc/modules.html">Structured documentation</a>, where all methods and - <a href="smeshpy_doc/modules.html">Structured documentation</a>, where all methods and
classes are grouped by their functionality, like it is done in the GUI documentation classes are grouped by their functionality.
- <a href="smeshpy_doc/namespaces.html">Linear documentation</a> grouped only by classes, declared - <a href="smeshpy_doc/namespaces.html">Linear documentation</a> grouped only by classes, declared
in the \ref smeshBuilder and \ref StdMeshersBuilder Python packages. in the \ref smeshBuilder and \ref StdMeshersBuilder Python packages.
\n With SALOME 7.2, the Python interface for %Mesh has been slightly modified to offer new functionality, \n With SALOME 7.2, the Python interface for %Mesh has been slightly modified to offer new functionality.
\n You may have to modify your scripts generated with SALOME 6 or older versions. \n You may have to modify your scripts generated with SALOME 6 or older versions.
\n Please see \ref smesh_migration_page \n Please see \ref smesh_migration_page.
The SMESH python package contains helper functions to manipulate mesh elements and
interact with these elements.
Note that these functions either encapsulate the python programming interface of SMESH core
(the CORBA or SWIG interface for example) or extend existing utilities as the smesh.py module.
The functions are distributed in the python package \b salome.smesh.
\note
The main package \b salome contains other sub-packages that are distributed with the other
SALOME modules. For example, the KERNEL module provides the python package \b salome.kernel
and GEOM the package \b salome.geom.
Class \ref smeshBuilder.smeshBuilder "smeshBuilder" provides an interface to create and handle Class \ref smeshBuilder.smeshBuilder "smeshBuilder" provides an interface to create and handle
meshes. It can be used to create an empty mesh or to import mesh from the data file. meshes. It can be used to create an empty mesh or to import mesh from the data file.
Class \ref smeshstudytools.SMeshStudyTools "SMeshStudyTools" provides several methods to manipulate mesh objects in Salome study.
As soon as mesh is created, it is possible to manage it via its own As soon as mesh is created, it is possible to manage it via its own
methods, described in class \ref smeshBuilder.Mesh "Mesh" documentation. methods, described in class \ref smeshBuilder.Mesh "Mesh" documentation.
Class \ref smeshBuilder.Mesh "Mesh" allows assigning algorithms to a mesh. Class \ref smeshstudytools.SMeshStudyTools "SMeshStudyTools" provides several methods to manipulate mesh objects in Salome study.
Please note that some algorithms, included in the standard SALOME
distribution are always available. Python package \ref StdMeshersBuilder "StdMeshersBuilder"
provides an interface for standard meshing algorithms included into
the SALOME %Mesh module distribution, like:
- REGULAR (1D)
- COMPOSITE (1D)
- MEFISTO (2D)
- Quadrangle (2D)
- Hexa(3D)
- etc ...
To add meshing hypotheses, it is possible to use the functions provided by the A usual workflow to generate a mesh on geometry is following:
algorithms interfaces. <ol>
<li>Create an instance of \ref smeshBuilder.smeshBuilder "smeshBuilder":
<pre>
from salome.smesh import smeshBuilder
smesh = smeshBuilder.New( salome.myStudy )
</pre></li>
<li>Create a \ref smeshBuilder.Mesh "mesh" object:
<pre>
mesh = \ref smeshBuilder.smeshBuilder.Mesh "smesh.Mesh( geometry )"
</pre></li>
<li> Create and assign \ref basic_meshing_algos_page "algorithms" by
calling corresponding methods of the mesh. If a sub-shape is
provided as an argument, a \ref constructing_submeshes_page "sub-mesh"
is implicitly created on this sub-shape:
<pre>
regular1D = \ref smeshBuilder.Mesh.Segment "mesh.Segment"()
mefisto = \ref smeshBuilder.Mesh.Triangle "mesh.Triangle"( smeshBuilder.MEFISTO )
# use other triangle algorithm on a face -- a sub-mesh appears in the mesh
netgen = \ref smeshBuilder.Mesh.Triangle "mesh.Triangle"( smeshBuilder.NETGEN_1D2D, face )
</pre></li>
<li> Create and assign \ref about_hypo_page "hypotheses" by calling
corresponding methods of algorithms:
<pre>
segLen10 = \ref StdMeshersBuilder.StdMeshersBuilder_Segment.LocalLength "regular1D.LocalLength"( 10. )
maxArea = \ref StdMeshersBuilder.StdMeshersBuilder_Segment.LocalLength "mefisto.MaxElementArea"( 100. )
netgen.SetMaxSize( 20. )
netgen.SetFineness( smeshBuilder.VeryCoarse )
</pre>
</li>
<li> \ref compute_anchor "Compute" the mesh (generate mesh nodes and elements):
<pre>
\ref Mesh.Compute "mesh.Compute"()
</pre>
</li>
</ol>
An easiest way to start with Python scripting is to do something in
GUI and then to get a corresponding Python script via
<b> File > Dump Study </b> menu item. Don't forget that you can get
all methods of any object in hand (e.g. a mesh group or a hypothesis)
by calling \a dir() Python built-in function.
All methods of the Mesh Group can be found in \ref tui_create_standalone_group sample script.
An example below demonstrates usage of the Python API for 3d mesh generation. An example below demonstrates usage of the Python API for 3d mesh generation.
@ -61,19 +78,19 @@ Examples of Python scripts for Mesh operations are available by
the following links: the following links:
- \subpage tui_creating_meshes_page - \subpage tui_creating_meshes_page
- \subpage tui_cartesian_algo
- \subpage tui_use_existing_faces
- \subpage tui_viewing_meshes_page
- \subpage tui_defining_hypotheses_page - \subpage tui_defining_hypotheses_page
- \subpage tui_quality_controls_page
- \subpage tui_filters_page
- \subpage tui_grouping_elements_page - \subpage tui_grouping_elements_page
- \subpage tui_filters_page
- \subpage tui_modifying_meshes_page - \subpage tui_modifying_meshes_page
- \subpage tui_transforming_meshes_page - \subpage tui_transforming_meshes_page
- \subpage tui_notebook_smesh_page - \subpage tui_viewing_meshes_page
- \subpage tui_quality_controls_page
- \subpage tui_measurements_page - \subpage tui_measurements_page
- \subpage tui_generate_flat_elements_page
- \subpage tui_work_on_objects_from_gui - \subpage tui_work_on_objects_from_gui
- \subpage tui_notebook_smesh_page
- \subpage tui_cartesian_algo
- \subpage tui_use_existing_faces
- \subpage tui_prism_3d_algo - \subpage tui_prism_3d_algo
- \subpage tui_generate_flat_elements_page
*/ */

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@ -2,54 +2,50 @@
\page tui_creating_meshes_page Creating Meshes \page tui_creating_meshes_page Creating Meshes
\tableofcontents
\n First of all see \ref example_3d_mesh "Example of 3d mesh generation", \n First of all see \ref example_3d_mesh "Example of 3d mesh generation",
which is an example of good python script style for Mesh module. which is an example of good python script style for Mesh module.
<br> <br>
<h2>Construction of a Mesh</h2> \section construction_of_a_mesh Construction of a mesh
\tui_script{creating_meshes_ex01.py} \tui_script{creating_meshes_ex01.py}
<br> <br>
\anchor tui_construction_submesh \section tui_construction_submesh Construction of a sub-mesh
<h2>Construction of a Submesh</h2>
\tui_script{creating_meshes_ex02.py} \tui_script{creating_meshes_ex02.py}
<br> <br>
<h2>Change priority of submeshes in Mesh</h2> \section change_priority_of_submeshes_in_mesh Change priority of sub-meshes in mesh
\tui_script{creating_meshes_ex03.py} \tui_script{creating_meshes_ex03.py}
<br> <br>
\anchor tui_editing_while_meshing \section tui_editing_while_meshing Intermediate edition while meshing
<h2>Intermediate edition while meshing</h2>
\tui_script{a3DmeshOnModified2Dmesh.py} \tui_script{a3DmeshOnModified2Dmesh.py}
<br> <br>
\anchor tui_editing_mesh \section tui_editing_mesh Editing a mesh
<h2>Editing a mesh</h2>
\tui_script{creating_meshes_ex04.py} \tui_script{creating_meshes_ex04.py}
<br> <br>
\anchor tui_export_mesh \section tui_export_mesh Export of a Mesh
<h2>Export of a Mesh</h2>
\tui_script{creating_meshes_ex05.py} \tui_script{creating_meshes_ex05.py}
<br> <br>
<h2>How to mesh a cylinder with hexahedrons?</h2> \section how_to_mesh_a_cylinder_with_hexahedrons How to mesh a cylinder with hexahedrons?
Here you can see an example of python script, creating a hexahedral Here you can see an example of python script, creating a hexahedral
mesh on a cylinder. And a picture below the source code of the script, mesh on a cylinder. A picture below the source code of the script
demonstrating the resulting mesh. demonstrates the resulting mesh.
\tui_script{creating_meshes_ex06.py} \tui_script{creating_meshes_ex06.py}
\image html mesh_cylinder_hexa.png \image html mesh_cylinder_hexa.png
<br> <br>
\anchor tui_building_compound \section tui_building_compound Building a compound of meshes
<h2>Building a compound of meshes</h2>
\tui_script{creating_meshes_ex07.py} \tui_script{creating_meshes_ex07.py}
<br> <br>
\anchor tui_copy_mesh \section tui_copy_mesh Mesh Copying
<h2>Mesh Copying</h2>
\tui_script{creating_meshes_ex08.py} \tui_script{creating_meshes_ex08.py}
*/ */

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@ -6,7 +6,7 @@
Filters allow picking only the mesh elements satisfying to a Filters allow picking only the mesh elements satisfying to a
specific condition or a set of conditions. Filters can be used to create specific condition or a set of conditions. Filters can be used to create
or edit mesh groups, remove elements from the mesh object, control or edit mesh groups, remove elements from the mesh, control
mesh quality by different parameters, etc. mesh quality by different parameters, etc.
Several filtering criteria can be combined together by using logical Several filtering criteria can be combined together by using logical
@ -24,7 +24,7 @@ Python scripts.
\section filter_aspect_ratio Aspect ratio \section filter_aspect_ratio Aspect ratio
Filter 2D mesh elements (faces) according to the aspect ratio value: filters 2D mesh elements (faces) according to the aspect ratio value:
- element type should be \a SMESH.FACE - element type should be \a SMESH.FACE
- functor type should be \a SMESH.FT_AspectRatio - functor type should be \a SMESH.FT_AspectRatio
- threshold is floating point value (aspect ratio) - threshold is floating point value (aspect ratio)
@ -35,7 +35,7 @@ Filter 2D mesh elements (faces) according to the aspect ratio value:
\section filter_aspect_ratio_3d Aspect ratio 3D \section filter_aspect_ratio_3d Aspect ratio 3D
Filter 3D mesh elements (volumes) according to the aspect ratio value: filters 3D mesh elements (volumes) according to the aspect ratio value:
- element type is \a SMESH.VOLUME - element type is \a SMESH.VOLUME
- functor type is \a SMESH.FT_AspectRatio3D - functor type is \a SMESH.FT_AspectRatio3D
- threshold is floating point value (aspect ratio) - threshold is floating point value (aspect ratio)
@ -46,7 +46,7 @@ Filter 3D mesh elements (volumes) according to the aspect ratio value:
\section filter_warping_angle Warping angle \section filter_warping_angle Warping angle
Filter 2D mesh elements (faces) according to the warping angle value: filters 2D mesh elements (faces) according to the warping angle value:
- element type is \a SMESH.FACE - element type is \a SMESH.FACE
- functor type is \a SMESH.FT_Warping - functor type is \a SMESH.FT_Warping
- threshold is floating point value (warping angle) - threshold is floating point value (warping angle)
@ -57,7 +57,7 @@ Filter 2D mesh elements (faces) according to the warping angle value:
\section filter_minimum_angle Minimum angle \section filter_minimum_angle Minimum angle
Filter 2D mesh elements (faces) according to the minimum angle value: filters 2D mesh elements (faces) according to the minimum angle value:
- element type is \a SMESH.FACE - element type is \a SMESH.FACE
- functor type is \a SMESH.FT_MinimumAngle - functor type is \a SMESH.FT_MinimumAngle
- threshold is floating point value (minimum angle) - threshold is floating point value (minimum angle)
@ -68,7 +68,7 @@ Filter 2D mesh elements (faces) according to the minimum angle value:
\section filter_taper Taper \section filter_taper Taper
Filter 2D mesh elements (faces) according to the taper value: filters 2D mesh elements (faces) according to the taper value:
- element type is \a SMESH.FACE - element type is \a SMESH.FACE
- functor type is \a SMESH.FT_Taper - functor type is \a SMESH.FT_Taper
- threshold is floating point value (taper) - threshold is floating point value (taper)
@ -79,7 +79,7 @@ Filter 2D mesh elements (faces) according to the taper value:
\section filter_skew Skew \section filter_skew Skew
Filter 2D mesh elements (faces) according to the skew value: filters 2D mesh elements (faces) according to the skew value:
- element type is \a SMESH.FACE - element type is \a SMESH.FACE
- functor type is \a SMESH.FT_Skew - functor type is \a SMESH.FT_Skew
- threshold is floating point value (skew) - threshold is floating point value (skew)
@ -90,7 +90,7 @@ Filter 2D mesh elements (faces) according to the skew value:
\section filter_area Area \section filter_area Area
Filter 2D mesh elements (faces) according to the area value: filters 2D mesh elements (faces) according to the area value:
- element type is \a SMESH.FACE - element type is \a SMESH.FACE
- functor type is \a SMESH.FT_Area - functor type is \a SMESH.FT_Area
- threshold is floating point value (area) - threshold is floating point value (area)
@ -101,7 +101,7 @@ Filter 2D mesh elements (faces) according to the area value:
\section filter_volume Volume \section filter_volume Volume
Filter 3D mesh elements (volumes) according to the volume value: filters 3D mesh elements (volumes) according to the volume value:
- element type is \a SMESH.VOLUME - element type is \a SMESH.VOLUME
- functor type is \a SMESH.FT_Volume3D - functor type is \a SMESH.FT_Volume3D
- threshold is floating point value (volume) - threshold is floating point value (volume)
@ -112,7 +112,7 @@ Filter 3D mesh elements (volumes) according to the volume value:
\section filter_free_borders Free borders \section filter_free_borders Free borders
Filter 1D mesh elements (edges) which represent free borders of a mesh: filters 1D mesh elements (edges) which represent free borders of a mesh:
- element type is \a SMESH.EDGE - element type is \a SMESH.EDGE
- functor type is \a SMESH.FT_FreeBorders - functor type is \a SMESH.FT_FreeBorders
- threshold value is not required - threshold value is not required
@ -123,8 +123,8 @@ Filter 1D mesh elements (edges) which represent free borders of a mesh:
\section filter_free_edges Free edges \section filter_free_edges Free edges
Filter 2D mesh elements (faces) consisting of edges belonging to one filters 2D mesh elements (faces) having edges (i.e. links between
element of mesh only: nodes, not mesh segments) belonging to one face of mesh only:
- element type is \a SMESH.FACE - element type is \a SMESH.FACE
- functor type is \a SMESH.FT_FreeEdges - functor type is \a SMESH.FT_FreeEdges
- threshold value is not required - threshold value is not required
@ -135,7 +135,7 @@ element of mesh only:
\section filter_free_nodes Free nodes \section filter_free_nodes Free nodes
Filter free nodes: filters free nodes:
- element type is \a SMESH.NODE - element type is \a SMESH.NODE
- functor type is \a SMESH.FT_FreeNodes - functor type is \a SMESH.FT_FreeNodes
- threshold value is not required - threshold value is not required
@ -146,7 +146,7 @@ Filter free nodes:
\section filter_free_faces Free faces \section filter_free_faces Free faces
Filter free faces: filters free faces:
- element type is \a SMESH.FACE - element type is \a SMESH.FACE
- functor type is \a SMESH.FT_FreeFaces - functor type is \a SMESH.FT_FreeFaces
- threshold value is not required - threshold value is not required
@ -157,7 +157,7 @@ Filter free faces:
\section filter_bare_border_faces Bare border faces \section filter_bare_border_faces Bare border faces
Filter faces with bare borders: filters faces with bare borders:
- element type is \a SMESH.FACE - element type is \a SMESH.FACE
- functor type is \a SMESH.FT_BareBorderFace - functor type is \a SMESH.FT_BareBorderFace
- threshold value is not required - threshold value is not required
@ -168,7 +168,7 @@ Filter faces with bare borders:
\section filter_coplanar_faces Coplanar faces \section filter_coplanar_faces Coplanar faces
Filter faces with bare borders: filters coplanar faces:
- element type is \a SMESH.FACE - element type is \a SMESH.FACE
- functor type is \a SMESH.FT_CoplanarFaces - functor type is \a SMESH.FT_CoplanarFaces
- threshold value is the face ID - threshold value is the face ID
@ -178,7 +178,7 @@ Filter faces with bare borders:
\section filter_over_constrained_faces Over-constrained faces \section filter_over_constrained_faces Over-constrained faces
Filter over-constrained faces: filters over-constrained faces:
- element type is \a SMESH.FACE - element type is \a SMESH.FACE
- functor type is \a SMESH.FT_OverConstrainedFace - functor type is \a SMESH.FT_OverConstrainedFace
- threshold value is not required - threshold value is not required
@ -189,7 +189,7 @@ Filter over-constrained faces:
\section filter_double_elements Double edges, Double faces, Double volumes \section filter_double_elements Double edges, Double faces, Double volumes
filter mesh elements basing on the same set of nodes: filters mesh elements basing on the same set of nodes:
- element type is either \a SMESH.EGDE, \a SMESH.FACE or \a SMESH.VOLUME - element type is either \a SMESH.EGDE, \a SMESH.FACE or \a SMESH.VOLUME
- functor type is either \a SMESH.FT_EqualEdges, \a - functor type is either \a SMESH.FT_EqualEdges, \a
SMESH.FT_EqualFaces or \a SMESH.FT_EqualVolumes, SMESH.FT_EqualFaces or \a SMESH.FT_EqualVolumes,
@ -211,8 +211,8 @@ filters mesh nodes which are coincident with other nodes (within a given toleran
\section filter_borders_multiconnection Borders at multi-connection \section filter_borders_multiconnection Borders at multi-connection
Filter border 1D mesh elements (edges) according to the specified number of filters 1D mesh elements (segments) according to the specified number of
connections (faces belonging the border edges) connections (faces and volumes on whose border the segment lies):
- element type is \a SMESH.EDGE - element type is \a SMESH.EDGE
- functor type is \a SMESH.FT_MultiConnection - functor type is \a SMESH.FT_MultiConnection
- threshold is integer value (number of connections) - threshold is integer value (number of connections)
@ -223,8 +223,8 @@ connections (faces belonging the border edges)
\section filter_borders_multiconnection_2d Borders at multi-connection 2D \section filter_borders_multiconnection_2d Borders at multi-connection 2D
Filter 2D mesh elements (faces) which consist of edges belonging filters 2D mesh elements (faces) with the specified maximal number of
to the specified number of mesh elements faces connected to a border (link between nodes, not mesh segment):
- element type is \a SMESH.FACE - element type is \a SMESH.FACE
- functor type is \a SMESH.FT_MultiConnection2D - functor type is \a SMESH.FT_MultiConnection2D
- threshold is integer value (number of connections) - threshold is integer value (number of connections)
@ -235,7 +235,7 @@ to the specified number of mesh elements
\section filter_length Length \section filter_length Length
Filter 1D mesh elements (edges) according to the edge length value: filters 1D mesh elements (edges) according to the edge length value:
- element type should be \a SMESH.EDGE - element type should be \a SMESH.EDGE
- functor type should be \a SMESH.FT_Length - functor type should be \a SMESH.FT_Length
- threshold is floating point value (length) - threshold is floating point value (length)
@ -246,8 +246,8 @@ Filter 1D mesh elements (edges) according to the edge length value:
\section filter_length_2d Length 2D \section filter_length_2d Length 2D
Filter 2D mesh elements (faces) corresponding to the maximum length. filters 2D mesh elements (faces) according to the maximum length of its
value of its edges: edges (links between nodes):
- element type should be \a SMESH.FACE - element type should be \a SMESH.FACE
- functor type should be \a SMESH.FT_Length2D - functor type should be \a SMESH.FT_Length2D
- threshold is floating point value (edge length) - threshold is floating point value (edge length)
@ -258,11 +258,11 @@ value of its edges:
\section filter_max_element_length_2d Element Diameter 2D \section filter_max_element_length_2d Element Diameter 2D
Filter 2D mesh elements (faces) corresponding to the maximum length filters 2D mesh elements (faces) according to the maximum length
value of its edges and diagonals: of its edges and diagonals:
- element type should be \a SMESH.FACE - element type should be \a SMESH.FACE
- functor type should be \a SMESH.FT_MaxElementLength2D - functor type should be \a SMESH.FT_MaxElementLength2D
- threshold is floating point value (edge/diagonal length) - threshold is floating point value (length)
\tui_script{filters_ex22.py} \tui_script{filters_ex22.py}
@ -270,8 +270,8 @@ value of its edges and diagonals:
\section filter_max_element_length_3d Element Diameter 3D \section filter_max_element_length_3d Element Diameter 3D
Filter 3D mesh elements (volumes) corresponding to the maximum length filters 3D mesh elements (volumes) according to the maximum length
value of its edges and diagonals: of its edges and diagonals:
- element type should be \a SMESH.VOLUME - element type should be \a SMESH.VOLUME
- functor type should be \a SMESH.FT_MaxElementLength3D - functor type should be \a SMESH.FT_MaxElementLength3D
- threshold is floating point value (edge/diagonal length) - threshold is floating point value (edge/diagonal length)
@ -282,7 +282,8 @@ value of its edges and diagonals:
\section filter_bare_border_volumes Bare border volumes \section filter_bare_border_volumes Bare border volumes
Filter 3D mesh elements with bare borders: filters 3D mesh elements with bare borders, i.e. having a facet not
shared with other volumes and without a face on it:
- element type is \a SMESH.VOLUME - element type is \a SMESH.VOLUME
- functor type is \a SMESH.FT_BareBorderVolume - functor type is \a SMESH.FT_BareBorderVolume
- threshold value is not required - threshold value is not required
@ -293,7 +294,7 @@ Filter 3D mesh elements with bare borders:
\section filter_over_constrained_volumes Over-constrained volumes \section filter_over_constrained_volumes Over-constrained volumes
Filter over-constrained volumes: filters over-constrained volumes, whose all nodes are on the mesh boundary:
- element type is \a SMESH.VOLUME - element type is \a SMESH.VOLUME
- functor type is \a SMESH.FT_OverConstrainedVolume - functor type is \a SMESH.FT_OverConstrainedVolume
- threshold value is not required - threshold value is not required
@ -304,9 +305,9 @@ Filter over-constrained volumes:
\section filter_belong_to_group Belong to Mesh Group \section filter_belong_to_group Belong to Mesh Group
Filter mesh entities (nodes or elements) included in a mesh group filters mesh entities (nodes or elements) included in a mesh group
defined by threshold value: defined by threshold value:
- element type can be any entity type, from \a SMESH.NODE to \a SMESH.VOLUME - element type can be any, from \a SMESH.NODE to \a SMESH.BALL
- functor type should be \a SMESH.FT_BelongToMeshGroup - functor type should be \a SMESH.FT_BelongToMeshGroup
- threshold is mesh group object - threshold is mesh group object
@ -314,29 +315,33 @@ defined by threshold value:
\section filter_belong_to_geom Belong to Geom \section filter_belong_to_geom Belong to Geom
Filter mesh entities (nodes or elements) which all nodes lie on the filters mesh entities (nodes or elements) which all nodes lie on the
shape defined by threshold value: shape defined by threshold value:
- element type can be any entity type, from \a SMESH.NODE to \a SMESH.VOLUME - element type can be any, from \a SMESH.NODE to \a SMESH.BALL
- functor type should be \a SMESH.FT_BelongToGeom - functor type should be \a SMESH.FT_BelongToGeom
- threshold is geometrical object - threshold is geometrical object
- tolerance is a distance between a node and the geometrical object;
it is used if an node is not associated to any geometry.
\tui_script{filters_ex26.py} \tui_script{filters_ex26.py}
\section filter_lying_on_geom Lying on Geom \section filter_lying_on_geom Lying on Geom
Filter mesh entities (nodes or elements) at least one node of which lies on the filters mesh entities (nodes or elements) at least one node of which lies on the
shape defined by threshold value: shape defined by threshold value:
- element type can be any entity type, from \a SMESH.NODE to \a SMESH.VOLUME - element type can be any, from \a SMESH.NODE to \a SMESH.BALL
- functor type should be \a SMESH.FT_LyingOnGeom - functor type should be \a SMESH.FT_LyingOnGeom
- threshold is geometrical object - threshold is geometrical object
- tolerance is a distance between a node and the geometrical object;
it is used if an node is not associated to any geometry.
\tui_script{filters_ex27.py} \tui_script{filters_ex27.py}
\section filter_belong_to_plane Belong to Plane \section filter_belong_to_plane Belong to Plane
Filter mesh entities (nodes or elements) which all nodes belong to the filters mesh entities (nodes or elements) which all nodes belong to the
plane defined by threshold value with the given tolerance: plane defined by threshold value with the given tolerance:
- element type can be: \a SMESH.NODE, \a SMESH.EDGE, \a SMESH.FACE - element type can be any except \a SMESH.VOLUME
- functor type should be \a SMESH.FT_BelongToPlane - functor type should be \a SMESH.FT_BelongToPlane
- threshold is geometrical object (plane) - threshold is geometrical object (plane)
- default tolerance is 1.0e-7 - default tolerance is 1.0e-7
@ -345,9 +350,9 @@ plane defined by threshold value with the given tolerance:
\section filter_belong_to_cylinder Belong to Cylinder \section filter_belong_to_cylinder Belong to Cylinder
Filter mesh entities (nodes or elements) which all nodes belong to the filters mesh entities (nodes or elements) which all nodes belong to the
cylindrical face defined by threshold value with the given tolerance: cylindrical face defined by threshold value with the given tolerance:
- element type can be: \a , \a SMESH.EDGE, \a SMESH.FACE - element type can be any except \a SMESH.VOLUME
- functor type should be \a SMESH.FT_BelongToCylinder - functor type should be \a SMESH.FT_BelongToCylinder
- threshold is geometrical object (cylindrical face) - threshold is geometrical object (cylindrical face)
- default tolerance is 1.0e-7 - default tolerance is 1.0e-7
@ -356,9 +361,9 @@ cylindrical face defined by threshold value with the given tolerance:
\section filter_belong_to_surface Belong to Surface \section filter_belong_to_surface Belong to Surface
Filter mesh entities (nodes or elements) which all nodes belong to the filters mesh entities (nodes or elements) which all nodes belong to the
arbitrary surface defined by threshold value with the given tolerance: arbitrary surface defined by threshold value with the given tolerance:
- element type can be: \a SMESH.NODE, \a SMESH.EDGE, \a SMESH.FACE - element type can be any except \a SMESH.VOLUME
- functor type should be \a SMESH.FT_BelongToGenSurface - functor type should be \a SMESH.FT_BelongToGenSurface
- threshold is geometrical object (arbitrary surface) - threshold is geometrical object (arbitrary surface)
- default tolerance is 1.0e-7 - default tolerance is 1.0e-7
@ -367,9 +372,9 @@ arbitrary surface defined by threshold value with the given tolerance:
\section filter_range_of_ids Range of IDs \section filter_range_of_ids Range of IDs
Filter mesh entities elements (nodes or elements) according to the filters mesh entities elements (nodes or elements) according to the
specified identifiers range: specified identifiers range:
- element type can be any entity type, from \a SMESH.NODE to \a SMESH.VOLUME - element type can be any, from \a SMESH.NODE to \a SMESH.BALL
- functor type is \a SMESH.FT_RangeOfIds - functor type is \a SMESH.FT_RangeOfIds
- threshold is string listing required IDs and/or ranges of IDs, e.g."1,2,3,50-60,63,67,70-78" - threshold is string listing required IDs and/or ranges of IDs, e.g."1,2,3,50-60,63,67,70-78"
@ -377,7 +382,7 @@ specified identifiers range:
\section filter_bad_oriented_volume Badly oriented volume \section filter_bad_oriented_volume Badly oriented volume
Filter 3D mesh elements (volumes), which are incorrectly oriented from filters 3D mesh elements (volumes), which are incorrectly oriented from
the point of view of MED convention. the point of view of MED convention.
- element type should be \a SMESH.VOLUME - element type should be \a SMESH.VOLUME
- functor type is \a SMESH.FT_BadOrientedVolume - functor type is \a SMESH.FT_BadOrientedVolume
@ -387,8 +392,8 @@ the point of view of MED convention.
\section filter_linear_or_quadratic Linear / quadratic \section filter_linear_or_quadratic Linear / quadratic
Filter linear / quadratic mesh elements: filters linear / quadratic mesh elements:
- element type should be any element type, e.g.: \a SMESH.EDGE, \a SMESH.FACE, \a SMESH.VOLUME - element type should be either \a SMESH.EDGE, \a SMESH.FACE or \a SMESH.VOLUME
- functor type is \a SMESH.FT_LinearOrQuadratic - functor type is \a SMESH.FT_LinearOrQuadratic
- threshold is not required - threshold is not required
- if unary operator is set to SMESH.FT_LogicalNOT, the quadratic - if unary operator is set to SMESH.FT_LogicalNOT, the quadratic
@ -398,8 +403,8 @@ elements are selected, otherwise (by default) linear elements are selected
\section filter_group_color Group color \section filter_group_color Group color
Filter mesh entities, belonging to the group with the color defined by the threshold value. filters mesh entities, belonging to the group with the color defined by the threshold value.
- element type can be any entity type, from \a SMESH.NODE to \a SMESH.VOLUME - element type can be any, from \a SMESH.NODE to \a SMESH.BALL
- functor type is \a SMESH.FT_GroupColor - functor type is \a SMESH.FT_GroupColor
- threshold should be of SALOMEDS.Color type - threshold should be of SALOMEDS.Color type
@ -407,15 +412,42 @@ Filter mesh entities, belonging to the group with the color defined by the thres
\section filter_geom_type Geometry type \section filter_geom_type Geometry type
Filter mesh elements by the geometric type defined with the threshold filters mesh elements by the geometric type defined with the threshold
value. The list of available geometric types depends on the element value. The list of available geometric types depends on the element
entity type. entity type.
- element type should be any element type, e.g.: \a SMESH.EDGE, \a SMESH.FACE, \a SMESH.VOLUME - element type can be any, e.g.: \a SMESH.EDGE, \a SMESH.FACE, \a SMESH.VOLUME, etc.
- functor type should be \a SMESH.FT_ElemGeomType - functor type should be \a SMESH.FT_ElemGeomType
- threshold is of smesh.GeometryType value - threshold is either of smesh.GeometryType values. Type \a SMESH.GeometryType._items in the Python Console to see all geometric types.
\tui_script{filters_ex35.py} \tui_script{filters_ex35.py}
\section filter_entity_type Entity type
filters mesh elements by the geometric type and number of nodes.
- element type can be any, e.g.: \a SMESH.EDGE, \a SMESH.FACE, \a SMESH.VOLUME, etc.
- functor type should be \a SMESH.FT_EntityType
- threshold is either of SMESH.EntityType values. Type \a SMESH.EntityType._items in the Python Console to see all entity types.
\tui_script{filters_ex37.py}
\section filter_ball_diam Ball diameter
filters ball elements by diameter.
- element type should be \a SMESH.BALL
- functor type should be \a SMESH.FT_BallDiameter
- threshold is floating point value (ball diameter)
\tui_script{filters_ex38.py}
\section filter_domain Elements of a domain
filters elements of a specified domain.
- element type can be any, e.g.: \a SMESH.EDGE, \a SMESH.FACE, \a SMESH.VOLUME, etc.
- functor type should be \a SMESH.FT_ConnectedElements
- threshold is either (1) node ID or (2) geometrical vertex or (3) 3 coordinates of a point.
\tui_script{filters_ex39.py}
\section combining_filters How to combine several criteria into a filter? \section combining_filters How to combine several criteria into a filter?
Several criteria can be combined into a filter. Several criteria can be combined into a filter.

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@ -2,27 +2,24 @@
\page tui_grouping_elements_page Grouping Elements \page tui_grouping_elements_page Grouping Elements
\tableofcontents
<br> <br>
\anchor tui_create_standalone_group \section tui_create_standalone_group Create a Standalone Group
<h2>Create a Standalone Group</h2>
\tui_script{grouping_elements_ex01.py} \tui_script{grouping_elements_ex01.py}
\image html create_group.png \image html create_group.png
<br> <br>
\anchor tui_create_group_on_geometry \section tui_create_group_on_geometry Create a Group on Geometry
<h2>Create a Group on Geometry</h2>
\tui_script{grouping_elements_ex02.py} \tui_script{grouping_elements_ex02.py}
<br> <br>
\anchor tui_create_group_on_filter \section tui_create_group_on_filter Create a Group on Filter
<h2>Create a Group on Filter</h2>
\tui_script{grouping_elements_ex03.py} \tui_script{grouping_elements_ex03.py}
<br> <br>
\anchor tui_edit_group \section tui_edit_group Edit a Group
<h2>Edit a Group</h2>
\tui_script{grouping_elements_ex04.py} \tui_script{grouping_elements_ex04.py}
\image html editing_groups1.png \image html editing_groups1.png
@ -30,8 +27,7 @@
\image html editing_groups2.png \image html editing_groups2.png
<br> <br>
\anchor tui_union_of_groups \section tui_union_of_groups Union of groups
<h2>Union of groups</h2>
\tui_script{grouping_elements_ex05.py} \tui_script{grouping_elements_ex05.py}
\image html union_groups1.png \image html union_groups1.png
@ -41,8 +37,7 @@
\image html union_groups3.png \image html union_groups3.png
<br> <br>
\anchor tui_intersection_of_groups \section tui_intersection_of_groups Intersection of groups
<h2>Intersection of groups</h2>
\tui_script{grouping_elements_ex06.py} \tui_script{grouping_elements_ex06.py}
\image html intersect_groups1.png \image html intersect_groups1.png
@ -52,8 +47,7 @@
\image html intersect_groups3.png \image html intersect_groups3.png
<br> <br>
\anchor tui_cut_of_groups \section tui_cut_of_groups Cut of groups
<h2>Cut of groups</h2>
\tui_script{grouping_elements_ex07.py} \tui_script{grouping_elements_ex07.py}
\image html cut_groups1.png \image html cut_groups1.png
@ -63,8 +57,7 @@
\image html cut_groups3.png \image html cut_groups3.png
<br> <br>
\anchor tui_create_dim_group \section tui_create_dim_group Creating groups of entities from existing groups of superior dimensions
<h2>Creating groups of entities from existing groups of superior dimensions</h2>
\tui_script{grouping_elements_ex08.py} \tui_script{grouping_elements_ex08.py}
\image html dimgroup_tui1.png \image html dimgroup_tui1.png

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@ -2,9 +2,10 @@
\page tui_modifying_meshes_page Modifying Meshes \page tui_modifying_meshes_page Modifying Meshes
\tableofcontents
<br> <br>
\anchor tui_adding_nodes_and_elements \section tui_adding_nodes_and_elements Adding Nodes and Elements
<h2>Adding Nodes and Elements</h2>
<br> <br>
\anchor tui_add_node \anchor tui_add_node
@ -57,8 +58,7 @@
\tui_script{modifying_meshes_ex10.py} \tui_script{modifying_meshes_ex10.py}
<br> <br>
\anchor tui_removing_nodes_and_elements \section tui_removing_nodes_and_elements Removing Nodes and Elements
<h2>Removing Nodes and Elements</h2>
<br> <br>
\anchor tui_removing_nodes \anchor tui_removing_nodes
@ -76,73 +76,59 @@
\tui_script{modifying_meshes_ex13.py} \tui_script{modifying_meshes_ex13.py}
<br> <br>
\anchor tui_renumbering_nodes_and_elements \section tui_renumbering_nodes_and_elements Renumbering Nodes and Elements
<h2>Renumbering Nodes and Elements</h2>
\tui_script{modifying_meshes_ex14.py} \tui_script{modifying_meshes_ex14.py}
<br> <br>
\anchor tui_moving_nodes \section tui_moving_nodes Moving Nodes
<h2>Moving Nodes</h2>
\tui_script{modifying_meshes_ex15.py} \tui_script{modifying_meshes_ex15.py}
<br> <br>
\anchor tui_diagonal_inversion \section tui_diagonal_inversion Diagonal Inversion
<h2>Diagonal Inversion</h2>
\tui_script{modifying_meshes_ex16.py} \tui_script{modifying_meshes_ex16.py}
<br> <br>
\anchor tui_uniting_two_triangles \section tui_uniting_two_triangles Uniting two Triangles
<h2>Uniting two Triangles</h2>
\tui_script{modifying_meshes_ex17.py} \tui_script{modifying_meshes_ex17.py}
<br> <br>
\anchor tui_uniting_set_of_triangles \section tui_uniting_set_of_triangles Uniting a Set of Triangles
<h2>Uniting a Set of Triangles</h2>
\tui_script{modifying_meshes_ex18.py} \tui_script{modifying_meshes_ex18.py}
<br> <br>
\anchor tui_orientation \section tui_orientation Orientation
<h2>Orientation</h2>
\tui_script{modifying_meshes_ex19.py} \tui_script{modifying_meshes_ex19.py}
<br> <br>
\anchor tui_cutting_quadrangles \section tui_cutting_quadrangles Cutting Quadrangles
<h2>Cutting Quadrangles</h2>
\tui_script{modifying_meshes_ex20.py} \tui_script{modifying_meshes_ex20.py}
<br> <br>
\anchor tui_smoothing \section tui_smoothing Smoothing
<h2>Smoothing</h2>
\tui_script{modifying_meshes_ex21.py} \tui_script{modifying_meshes_ex21.py}
<br> <br>
\anchor tui_extrusion \section tui_extrusion Extrusion
<h2>Extrusion</h2>
\tui_script{modifying_meshes_ex22.py} \tui_script{modifying_meshes_ex22.py}
<br> <br>
\anchor tui_extrusion_along_path \section tui_extrusion_along_path Extrusion along a Path
<h2>Extrusion along a Path</h2>
\tui_script{modifying_meshes_ex23.py} \tui_script{modifying_meshes_ex23.py}
<br> <br>
\anchor tui_revolution \section tui_revolution Revolution
<h2>Revolution</h2>
\tui_script{modifying_meshes_ex24.py} \tui_script{modifying_meshes_ex24.py}
<br> <br>
\anchor tui_pattern_mapping \section tui_pattern_mapping Pattern Mapping
<h2>Pattern Mapping</h2>
\tui_script{modifying_meshes_ex25.py} \tui_script{modifying_meshes_ex25.py}
<br> <br>
\anchor tui_quadratic \section tui_quadratic Convert mesh to/from quadratic
<h2>Convert mesh to/from quadratic</h2>
\tui_script{modifying_meshes_ex26.py} \tui_script{modifying_meshes_ex26.py}
<br> <br>
\anchor tui_split_biquad \section tui_split_biquad Split bi-quadratic into linear
<h2>Split bi-quadratic into linear</h2>
\tui_script{split_biquad.py} \tui_script{split_biquad.py}
*/ */

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@ -2,6 +2,8 @@
\page tui_quality_controls_page Quality Controls \page tui_quality_controls_page Quality Controls
\tableofcontents
\section tui_free_borders Free Borders \section tui_free_borders Free Borders
\tui_script{quality_controls_ex01.py} \tui_script{quality_controls_ex01.py}

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@ -2,73 +2,58 @@
\page tui_transforming_meshes_page Transforming Meshes \page tui_transforming_meshes_page Transforming Meshes
<br><h2>Transforming Meshes</h2> \tableofcontents
<br> <br>
\anchor tui_translation \section tui_translation Translation
<h3>Translation</h3>
\tui_script{transforming_meshes_ex01.py} \tui_script{transforming_meshes_ex01.py}
<br> <br>
\anchor tui_rotation \section tui_rotation Rotation
<h3>Rotation</h3>
\tui_script{transforming_meshes_ex02.py} \tui_script{transforming_meshes_ex02.py}
<br> <br>
\anchor tui_scale \section tui_scale Scale
<h3>Scale</h3>
\tui_script{transforming_meshes_ex03.py} \tui_script{transforming_meshes_ex03.py}
<br> <br>
\anchor tui_symmetry \section tui_symmetry Symmetry
<h3>Symmetry</h3>
\tui_script{transforming_meshes_ex04.py} \tui_script{transforming_meshes_ex04.py}
<br> <br>
\anchor tui_merging_nodes \section tui_merging_nodes Merging Nodes
<h3>Merging Nodes</h3>
\tui_script{transforming_meshes_ex05.py} \tui_script{transforming_meshes_ex05.py}
<br> <br>
\anchor tui_merging_elements \section tui_merging_elements Merging Elements
<h3>Merging Elements</h3>
\tui_script{transforming_meshes_ex06.py} \tui_script{transforming_meshes_ex06.py}
<br><h2>Sewing Meshes</h2>
<br> <br>
\anchor tui_sew_meshes_border_to_side \section tui_sew_meshes_border_to_side Sew Meshes Border to Side
<h3>Sew Meshes Border to Side</h3>
\tui_script{transforming_meshes_ex07.py} \tui_script{transforming_meshes_ex07.py}
<br> <br>
\anchor tui_sew_conform_free_borders \section tui_sew_conform_free_borders Sew Conform Free Borders
<h3>Sew Conform Free Borders</h3>
\tui_script{transforming_meshes_ex08.py} \tui_script{transforming_meshes_ex08.py}
<br> <br>
\anchor tui_sew_free_borders \section tui_sew_free_borders Sew Free Borders
<h3>Sew Free Borders</h3>
\tui_script{transforming_meshes_ex09.py} \tui_script{transforming_meshes_ex09.py}
<br> <br>
\anchor tui_sew_side_elements \section tui_sew_side_elements Sew Side Elements
<h3>Sew Side Elements</h3>
\tui_script{transforming_meshes_ex10.py} \tui_script{transforming_meshes_ex10.py}
<br> <br>
\anchor tui_duplicate_nodes \section tui_duplicate_nodes Duplicate nodes or/and elements
<h3>Duplicate nodes or/and elements</h3>
\tui_script{transforming_meshes_ex11.py} \tui_script{transforming_meshes_ex11.py}
<br> <br>
\anchor tui_make_2dmesh_from_3d \section tui_make_2dmesh_from_3d Create boundary elements
<h3>Create boundary elements</h3>
\tui_script{transforming_meshes_ex12.py} \tui_script{transforming_meshes_ex12.py}
<br> <br>
\anchor tui_reorient_faces \section tui_reorient_faces Reorient faces
<h3>Reorient faces</h3>
\tui_script{transforming_meshes_ex13.py} \tui_script{transforming_meshes_ex13.py}
*/ */

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@ -6,7 +6,7 @@ It is sometimes useful to work alternatively in the GUI of SALOME and in the Pyt
\code \code
myMesh_ref = salome.IDToObject("ID") myMesh_ref = salome.IDToObject("ID")
// were ID is the number that appears in the object browser in the Entry column // were ID is the string looking like "0:1:2:3" that appears in the object browser in the Entry column
// ( If hidden show it by right clicking and checking the checkbox Entry) // ( If hidden show it by right clicking and checking the checkbox Entry)
myMesh = smesh.Mesh(myMesh_ref) myMesh = smesh.Mesh(myMesh_ref)
\endcode \endcode

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@ -4,7 +4,7 @@
<ul> <ul>
$navpath $navpath
<li class="footer"> <li class="footer">
Copyright &copy; 2007-2015 CEA/DEN, EDF R&amp;D, OPEN CASCADE<br> Copyright &copy; 2007-2016 CEA/DEN, EDF R&amp;D, OPEN CASCADE<br>
Copyright &copy; 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, CEDRAT, EDF R&amp;D, LEG, PRINCIPIA R&amp;D, BUREAU VERITAS<br> Copyright &copy; 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, CEDRAT, EDF R&amp;D, LEG, PRINCIPIA R&amp;D, BUREAU VERITAS<br>
</li> </li>
</ul> </ul>

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@ -1,4 +1,4 @@
# Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, # Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS # CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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@ -1,4 +1,4 @@
# Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, # Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS # CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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@ -4,7 +4,7 @@
<ul> <ul>
$navpath $navpath
<li class="footer"> <li class="footer">
Copyright &copy; 2007-2015 CEA/DEN, EDF R&amp;D, OPEN CASCADE<br> Copyright &copy; 2007-2016 CEA/DEN, EDF R&amp;D, OPEN CASCADE<br>
Copyright &copy; 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, CEDRAT, EDF R&amp;D, LEG, PRINCIPIA R&amp;D, BUREAU VERITAS<br> Copyright &copy; 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, CEDRAT, EDF R&amp;D, LEG, PRINCIPIA R&amp;D, BUREAU VERITAS<br>
</li> </li>
</ul> </ul>

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@ -1,4 +1,4 @@
# Copyright (C) 2012-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2012-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# This library is free software; you can redistribute it and/or # This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public # modify it under the terms of the GNU Lesser General Public

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@ -1,4 +1,4 @@
// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
// //
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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@ -1,4 +1,4 @@
// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
// //
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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@ -1,4 +1,4 @@
// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
// //
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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@ -1,4 +1,4 @@
// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
// //
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@ -74,7 +74,7 @@ module SMESH
boolean Contains( in long elem_id ); boolean Contains( in long elem_id );
/*! /*!
* Returns ID of an element at position <elem_index> * Returns ID of an element at position <elem_index> counted from 1
*/ */
long GetID( in long elem_index ); long GetID( in long elem_index );

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@ -1,4 +1,4 @@
// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
// //
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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@ -1,4 +1,4 @@
// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
// //
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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@ -1,4 +1,4 @@
// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
// //
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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@ -1,4 +1,4 @@
// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
// //
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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@ -1,4 +1,4 @@
// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
// //
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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@ -1,4 +1,4 @@
# Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, # Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS # CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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@ -1,6 +1,6 @@
<?xml version='1.0' encoding='us-ascii' ?> <?xml version='1.0' encoding='us-ascii' ?>
<!-- <!--
Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

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@ -1,5 +1,5 @@
<!-- <!--
Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@ -122,6 +122,7 @@
<parameter name="Plug-ins/MGCleaner plugin User's Guide" value="%SMESH_ROOT_DIR%/share/doc/salome/gui/SMESH/MGCleaner/index.html"/> <parameter name="Plug-ins/MGCleaner plugin User's Guide" value="%SMESH_ROOT_DIR%/share/doc/salome/gui/SMESH/MGCleaner/index.html"/>
<parameter name="Plug-ins/Z-cracks plugin User's Guide" value="%SMESH_ROOT_DIR%/share/doc/salome/gui/SMESH/zcracks/index.html"/> <parameter name="Plug-ins/Z-cracks plugin User's Guide" value="%SMESH_ROOT_DIR%/share/doc/salome/gui/SMESH/zcracks/index.html"/>
<parameter name="Plug-ins/MacMesh plugin" value="%SMESH_ROOT_DIR%/share/doc/salome/gui/SMESH/MacMesh/index.html"/> <parameter name="Plug-ins/MacMesh plugin" value="%SMESH_ROOT_DIR%/share/doc/salome/gui/SMESH/MacMesh/index.html"/>
<parameter name="Plug-ins/plugin blocFissure" value="%SMESH_ROOT_DIR%/share/doc/salome/gui/SMESH/blocFissure/index.html"/>
<parameter name="Developer's Guide" value="%SMESH_ROOT_DIR%/share/doc/salome/tui/SMESH/index.html"/> <parameter name="Developer's Guide" value="%SMESH_ROOT_DIR%/share/doc/salome/tui/SMESH/index.html"/>
</section> </section>
<section name="resources"> <section name="resources">

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@ -1,7 +1,7 @@
<?xml version='1.0' encoding='us-ascii'?> <?xml version='1.0' encoding='us-ascii'?>
<!DOCTYPE meshers PUBLIC "" "desktop.dtd"> <!DOCTYPE meshers PUBLIC "" "desktop.dtd">
<!-- <!--
Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS

View File

@ -1,4 +1,4 @@
# Copyright (C) 2012-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2012-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# This library is free software; you can redistribute it and/or # This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public # modify it under the terms of the GNU Lesser General Public

View File

@ -1,4 +1,4 @@
# Copyright (C) 2012-2015 CEA/DEN, EDF R&D, OPEN CASCADE # Copyright (C) 2012-2016 CEA/DEN, EDF R&D, OPEN CASCADE
# #
# This library is free software; you can redistribute it and/or # This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public # modify it under the terms of the GNU Lesser General Public

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