mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-11-15 10:08:34 +05:00
rewrite GetAlgoState() and functions it calls using a new util for
iteration over SMESH_submesh'es (SMESH_subMeshIterator)
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parent
10c15ac1c2
commit
aad1e960d8
@ -434,7 +434,7 @@ static bool checkConformIgnoredAlgos(SMESH_Mesh& aMesh,
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const SMESH_Algo* aGlobIgnoAlgo,
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const SMESH_Algo* aLocIgnoAlgo,
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bool & checkConform,
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map<int, SMESH_subMesh*>& aCheckedMap,
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set<SMESH_subMesh*>& aCheckedMap,
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list< SMESH_Gen::TAlgoStateError > & theErrors)
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{
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ASSERT( aSubMesh );
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@ -489,19 +489,15 @@ static bool checkConformIgnoredAlgos(SMESH_Mesh& aMesh,
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}
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// sub-algos will be hidden by a local <algo>
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const map<int, SMESH_subMesh*>& smMap = aSubMesh->DependsOn();
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map<int, SMESH_subMesh*>::const_reverse_iterator revItSub;
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SMESH_subMeshIteratorPtr revItSub =
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aSubMesh->getDependsOnIterator( /*includeSelf=*/false, /*complexShapeFirst=*/true);
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bool checkConform2 = false;
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for ( revItSub = smMap.rbegin(); revItSub != smMap.rend(); revItSub++)
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while ( revItSub->more() )
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{
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checkConformIgnoredAlgos (aMesh, (*revItSub).second, aGlobIgnoAlgo,
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SMESH_subMesh* sm = revItSub->next();
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checkConformIgnoredAlgos (aMesh, sm, aGlobIgnoAlgo,
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algo, checkConform2, aCheckedMap, theErrors);
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int key = (*revItSub).first;
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SMESH_subMesh* sm = (*revItSub).second;
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if ( aCheckedMap.find( key ) == aCheckedMap.end() )
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{
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aCheckedMap[ key ] = sm;
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}
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aCheckedMap.insert( sm );
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}
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}
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}
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@ -522,7 +518,7 @@ static bool checkMissing(SMESH_Gen* aGen,
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const int aTopAlgoDim,
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bool* globalChecked,
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const bool checkNoAlgo,
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map<int, SMESH_subMesh*>& aCheckedMap,
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set<SMESH_subMesh*>& aCheckedMap,
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list< SMESH_Gen::TAlgoStateError > & theErrors)
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{
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if ( aSubMesh->GetSubShape().ShapeType() == TopAbs_VERTEX)
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@ -595,15 +591,13 @@ static bool checkMissing(SMESH_Gen* aGen,
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if (!algo->NeedDescretBoundary() || isTopLocalAlgo)
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{
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bool checkNoAlgo2 = ( algo->NeedDescretBoundary() );
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const map<int, SMESH_subMesh*>& subMeshes = aSubMesh->DependsOn();
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map<int, SMESH_subMesh*>::const_iterator itsub;
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for (itsub = subMeshes.begin(); itsub != subMeshes.end(); itsub++)
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SMESH_subMeshIteratorPtr itsub = aSubMesh->getDependsOnIterator( /*includeSelf=*/false,
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/*complexShapeFirst=*/false);
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while ( itsub->more() )
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{
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// sub-meshes should not be checked further more
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int key = (*itsub).first;
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SMESH_subMesh* sm = (*itsub).second;
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if ( aCheckedMap.find( key ) == aCheckedMap.end() )
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aCheckedMap[ key ] = sm;
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SMESH_subMesh* sm = itsub->next();
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aCheckedMap.insert( sm );
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if (isTopLocalAlgo)
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{
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@ -697,39 +691,25 @@ bool SMESH_Gen::GetAlgoState(SMESH_Mesh& theMesh,
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}
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}
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const map<int, SMESH_subMesh*>& smMap = sm->DependsOn();
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map<int, SMESH_subMesh*>::const_reverse_iterator revItSub = smMap.rbegin();
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map<int, SMESH_subMesh*> aCheckedMap;
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set<SMESH_subMesh*> aCheckedSubs;
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bool checkConform = ( !theMesh.IsNotConformAllowed() );
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int aKey = 1;
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SMESH_subMesh* smToCheck = sm;
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// loop on theShape and its sub-shapes
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while ( smToCheck )
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SMESH_subMeshIteratorPtr revItSub = sm->getDependsOnIterator( /*includeSelf=*/true,
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/*complexShapeFirst=*/true);
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while ( revItSub->more() )
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{
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SMESH_subMesh* smToCheck = revItSub->next();
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if ( smToCheck->GetSubShape().ShapeType() == TopAbs_VERTEX)
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break;
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if ( aCheckedMap.find( aKey ) == aCheckedMap.end() )
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if ( aCheckedSubs.insert( smToCheck ).second ) // not yet checked
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if (!checkConformIgnoredAlgos (theMesh, smToCheck, aGlobIgnoAlgo,
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0, checkConform, aCheckedMap, theErrors))
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0, checkConform, aCheckedSubs, theErrors))
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ret = false;
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if ( smToCheck->GetAlgoState() != SMESH_subMesh::NO_ALGO )
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hasAlgo = true;
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// next subMesh
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if (revItSub != smMap.rend())
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{
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aKey = (*revItSub).first;
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smToCheck = (*revItSub).second;
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revItSub++;
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}
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else
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{
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smToCheck = 0;
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}
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}
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// ----------------------------------------------------------------
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@ -749,36 +729,26 @@ bool SMESH_Gen::GetAlgoState(SMESH_Mesh& theMesh,
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break;
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}
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}
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aCheckedMap.clear();
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smToCheck = sm;
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revItSub = smMap.rbegin();
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bool checkNoAlgo = theMesh.HasShapeToMesh() ? bool( aTopAlgoDim ) : false;
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bool globalChecked[] = { false, false, false, false };
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// loop on theShape and its sub-shapes
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while ( smToCheck )
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aCheckedSubs.clear();
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revItSub = sm->getDependsOnIterator( /*includeSelf=*/true, /*complexShapeFirst=*/true);
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while ( revItSub->more() )
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{
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SMESH_subMesh* smToCheck = revItSub->next();
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if ( smToCheck->GetSubShape().ShapeType() == TopAbs_VERTEX)
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break;
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if ( aCheckedMap.find( aKey ) == aCheckedMap.end() )
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if ( aCheckedSubs.insert( smToCheck ).second ) // not yet checked
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if (!checkMissing (this, theMesh, smToCheck, aTopAlgoDim,
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globalChecked, checkNoAlgo, aCheckedMap, theErrors))
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globalChecked, checkNoAlgo, aCheckedSubs, theErrors))
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{
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ret = false;
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if (smToCheck->GetAlgoState() == SMESH_subMesh::NO_ALGO )
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checkNoAlgo = false;
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}
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// next subMesh
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if (revItSub != smMap.rend())
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{
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aKey = (*revItSub).first;
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smToCheck = (*revItSub).second;
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revItSub++;
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}
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else
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smToCheck = 0;
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}
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if ( !hasAlgo ) {
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