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@ -36,7 +36,7 @@ quadrangular elements.</li>
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<li>Hexahedron meshing algorithm (i,j,k) - 6-sided Volumes are split into
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<li>Hexahedron meshing algorithm (i,j,k) - 6-sided Volumes are split into
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hexahedral (cubic) elements.</li>
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hexahedral (cubic) elements.</li>
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<li>\subpage cartesian_algo_page</li>
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<li>\subpage cartesian_algo_page</li>
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internal parts of Volumes are split into hexahedral elements forming a
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- internal parts of Volumes are split into hexahedral elements forming a
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Cartesian grid; polyhedra and other types of elements are generated
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Cartesian grid; polyhedra and other types of elements are generated
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where the geometrical boundary intersects Cartesian cells.</li>
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where the geometrical boundary intersects Cartesian cells.</li>
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</ul>
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</ul>
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@ -47,7 +47,7 @@ where the geometrical boundary intersects Cartesian cells.</li>
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</ul>
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</ul>
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Some of 3D meshing algorithms also can generate 3D meshes from 2D meshes, working without
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Some of 3D meshing algorithms also can generate 3D meshes from 2D meshes, working without
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geometrical objects. Such algorithms are
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geometrical objects. Such algorithms is
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<ul>
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<ul>
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<li>Hexahedron meshing algorithm (i,j,k),</li>
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<li>Hexahedron meshing algorithm (i,j,k),</li>
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<!-- <li>GHS3D meshing algorithm (commercial)</li> -->
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<!-- <li>GHS3D meshing algorithm (commercial)</li> -->
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