0022099: EDF 2307 SMESH: Apply a transformation to several meshes, sub-meshes or groups

This commit is contained in:
vsr 2013-05-22 15:25:18 +00:00
parent 751d20eca2
commit b07f27826f
10 changed files with 721 additions and 283 deletions

View File

@ -123,3 +123,107 @@ bool SMESHGUI_PreviewDlg::isApplyAndClose() const
{ {
return myIsApplyAndClose; return myIsApplyAndClose;
} }
//=================================================================================
// class : SMESHGUI_SMESHGUI_MultiPreviewDlg()
// purpose :
//=================================================================================
SMESHGUI_MultiPreviewDlg::SMESHGUI_MultiPreviewDlg( SMESHGUI* theModule ) :
mySMESHGUI( theModule ),
QDialog( SMESH::GetDesktop( theModule ) ),
myIsApplyAndClose( false )
{
}
//=================================================================================
// function : ~SMESHGUI_MultiPreviewDlg()
// purpose : Destroys the object and frees any allocated resources
//=================================================================================
SMESHGUI_MultiPreviewDlg::~SMESHGUI_MultiPreviewDlg()
{
qDeleteAll( mySimulationList );
}
//=================================================================================
// function : showPreview
// purpose : Show preview in the viewer
//=================================================================================
void SMESHGUI_MultiPreviewDlg::showPreview()
{
for ( int i = 0; i < mySimulationList.count(); i++ )
mySimulationList[i]->SetVisibility( true );
}
//=================================================================================
// function : hidePreview
// purpose : Hide preview in the viewer
//=================================================================================
void SMESHGUI_MultiPreviewDlg::hidePreview()
{
for ( int i = 0; i < mySimulationList.count(); i++ )
mySimulationList[i]->SetVisibility( false );
}
//=================================================================================
// function : connectPreviewControl
// purpose : Connect the preview check box
//=================================================================================
void SMESHGUI_MultiPreviewDlg::connectPreviewControl()
{
connect( myPreviewCheckBox, SIGNAL( toggled( bool ) ), this, SLOT( onDisplaySimulation( bool ) ) );
}
//=================================================================================
// function : toDisplaySimulation
// purpose :
//=================================================================================
void SMESHGUI_MultiPreviewDlg::toDisplaySimulation()
{
onDisplaySimulation( true );
}
//=================================================================================
// function : onDisplaySimulation
// purpose :
//=================================================================================
void SMESHGUI_MultiPreviewDlg::onDisplaySimulation( bool toDisplayPreview )
{
//Empty implementation here
}
//================================================================
// Function : setIsApplyAndClose
// Purpose : Set value of the flag indicating that the dialog is
// accepted by Apply & Close button
//================================================================
void SMESHGUI_MultiPreviewDlg::setIsApplyAndClose( const bool theFlag )
{
myIsApplyAndClose = theFlag;
}
//================================================================
// Function : isApplyAndClose
// Purpose : Get value of the flag indicating that the dialog is
// accepted by Apply & Close button
//================================================================
bool SMESHGUI_MultiPreviewDlg::isApplyAndClose() const
{
return myIsApplyAndClose;
}
//================================================================
// Function : setSimulationPreview
// Purpose :
//================================================================
void SMESHGUI_MultiPreviewDlg::setSimulationPreview( QList<SMESH::MeshPreviewStruct_var>& theMeshPreviewStruct )
{
hidePreview();
qDeleteAll( mySimulationList );
mySimulationList.clear();
for ( int i = 0; i < theMeshPreviewStruct.count(); i++ ) {
mySimulationList << new SMESHGUI_MeshEditPreview( SMESH::GetViewWindow( mySMESHGUI ) );
mySimulationList[i]->SetData( theMeshPreviewStruct[i].operator->() );
}
}

View File

@ -33,6 +33,10 @@
// Qt includes // Qt includes
#include <QDialog> #include <QDialog>
// IDL includes
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Mesh)
class SMESHGUI; class SMESHGUI;
class SMESHGUI_MeshEditPreview; class SMESHGUI_MeshEditPreview;
class QCheckBox; class QCheckBox;
@ -64,4 +68,33 @@ protected:
bool myIsApplyAndClose; bool myIsApplyAndClose;
}; };
class SMESHGUI_EXPORT SMESHGUI_MultiPreviewDlg : public QDialog {
Q_OBJECT
public:
SMESHGUI_MultiPreviewDlg( SMESHGUI* );
~SMESHGUI_MultiPreviewDlg();
void showPreview();
void hidePreview();
void setSimulationPreview( QList<SMESH::MeshPreviewStruct_var>& );
protected:
void connectPreviewControl();
virtual void setIsApplyAndClose( const bool theFlag );
virtual bool isApplyAndClose() const;
protected slots:
void toDisplaySimulation();
virtual void onDisplaySimulation( bool );
protected:
SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */
QList<SMESHGUI_MeshEditPreview*> mySimulationList;
QCheckBox* myPreviewCheckBox;
bool myIsApplyAndClose;
};
#endif #endif

View File

@ -52,8 +52,10 @@
#include <SVTK_ViewModel.h> #include <SVTK_ViewModel.h>
#include <SVTK_ViewWindow.h> #include <SVTK_ViewWindow.h>
#include <SALOME_ListIO.hxx> #include <SALOME_ListIO.hxx>
#include <SALOME_ListIteratorOfListIO.hxx>
// SALOME KERNEL includes // SALOME KERNEL includes
#include <SALOMEDSClient.hxx>
#include <SALOMEDSClient_SObject.hxx> #include <SALOMEDSClient_SObject.hxx>
// OCCT includes // OCCT includes
@ -92,10 +94,9 @@ enum { MOVE_ELEMS_BUTTON = 0, COPY_ELEMS_BUTTON, MAKE_MESH_BUTTON }; //!< action
// purpose : // purpose :
//================================================================================= //=================================================================================
SMESHGUI_RotationDlg::SMESHGUI_RotationDlg( SMESHGUI* theModule ) : SMESHGUI_RotationDlg::SMESHGUI_RotationDlg( SMESHGUI* theModule ) :
SMESHGUI_PreviewDlg( theModule ), SMESHGUI_MultiPreviewDlg( theModule ),
mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ), mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
myFilterDlg(0), myFilterDlg(0)
mySelectedObject(SMESH::SMESH_IDSource::_nil())
{ {
QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_MESH_ROTATION"))); QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_MESH_ROTATION")));
QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT"))); QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
@ -351,6 +352,9 @@ SMESHGUI_RotationDlg::~SMESHGUI_RotationDlg()
void SMESHGUI_RotationDlg::Init (bool ResetControls) void SMESHGUI_RotationDlg::Init (bool ResetControls)
{ {
myBusy = false; myBusy = false;
myMeshes.clear();
myObjects.clear();
myObjectsNames.clear();
myEditCurrentArgument = (QWidget*)LineEditElements; myEditCurrentArgument = (QWidget*)LineEditElements;
LineEditElements->setFocus(); LineEditElements->setFocus();
@ -361,7 +365,6 @@ void SMESHGUI_RotationDlg::Init (bool ResetControls)
buttonApply->setEnabled(false); buttonApply->setEnabled(false);
myActor = 0; myActor = 0;
myMesh = SMESH::SMESH_Mesh::_nil();
if (ResetControls) { if (ResetControls) {
SpinBox_X->SetValue(0.0); SpinBox_X->SetValue(0.0);
@ -432,38 +435,77 @@ bool SMESHGUI_RotationDlg::ClickOnApply()
QStringList anEntryList; QStringList anEntryList;
try { try {
SUIT_OverrideCursor aWaitCursor; SUIT_OverrideCursor aWaitCursor;
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
myMesh->SetParameters(aParameters.join(":").toLatin1().constData());
switch ( actionButton ) { switch ( actionButton ) {
case MOVE_ELEMS_BUTTON: case MOVE_ELEMS_BUTTON:
if(CheckBoxMesh->isChecked()) if(CheckBoxMesh->isChecked()) {
aMeshEditor->RotateObject(mySelectedObject, anAxis, anAngle, false); for ( int i = 0; i < myObjects.count(); i++ ) {
else SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
aMeshEditor->RotateObject(myObjects[i], anAxis, anAngle, false);
}
}
else {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
aMeshEditor->Rotate(anElementsId, anAxis, anAngle, false); aMeshEditor->Rotate(anElementsId, anAxis, anAngle, false);
}
break; break;
case COPY_ELEMS_BUTTON: case COPY_ELEMS_BUTTON:
if ( makeGroups ) { if ( makeGroups ) {
SMESH::ListOfGroups_var groups; SMESH::ListOfGroups_var groups;
if(CheckBoxMesh->isChecked()) if(CheckBoxMesh->isChecked()) {
groups = aMeshEditor->RotateObjectMakeGroups(mySelectedObject, anAxis, anAngle); for ( int i = 0; i < myObjects.count(); i++ ) {
else SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
groups = aMeshEditor->RotateMakeGroups(anElementsId, anAxis, anAngle); myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
groups = aMeshEditor->RotateObjectMakeGroups(myObjects[i], anAxis, anAngle);
}
} }
else { else {
if(CheckBoxMesh->isChecked()) SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
aMeshEditor->RotateObject(mySelectedObject, anAxis, anAngle, true); myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
else groups = aMeshEditor->RotateMakeGroups(anElementsId, anAxis, anAngle);
}
}
else {
if(CheckBoxMesh->isChecked()) {
for ( int i = 0; i < myObjects.count(); i++ ) {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
aMeshEditor->RotateObject(myObjects[i], anAxis, anAngle, true);
}
}
else {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
aMeshEditor->Rotate(anElementsId, anAxis, anAngle, true); aMeshEditor->Rotate(anElementsId, anAxis, anAngle, true);
} }
}
break; break;
case MAKE_MESH_BUTTON: { case MAKE_MESH_BUTTON: {
SMESH::SMESH_Mesh_var mesh; SMESH::SMESH_Mesh_var mesh;
if (CheckBoxMesh->isChecked()) if (CheckBoxMesh->isChecked()) {
mesh = aMeshEditor->RotateObjectMakeMesh(mySelectedObject, anAxis, anAngle, makeGroups, for ( int i = 0; i < myObjects.count(); i++ ) {
LineEditNewMesh->text().toLatin1().data()); QString aName = SMESH::UniqueMeshName( LineEditNewMesh->text().replace( "*", myObjectsNames[i] ) );
else SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
mesh = aMeshEditor->RotateObjectMakeMesh(myObjects[i], anAxis, anAngle, makeGroups,
aName.toLatin1().data());
if (!mesh->_is_nil()) {
if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) )
anEntryList.append( aSObject->GetID().c_str() );
#ifdef WITHGENERICOBJ
// obj has been published in study. Its refcount has been incremented.
// It is safe to decrement its refcount
// so that it will be destroyed when the entry in study will be removed
mesh->UnRegister();
#endif
}
}
}
else {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
mesh = aMeshEditor->RotateMakeMesh(anElementsId, anAxis, anAngle, makeGroups, mesh = aMeshEditor->RotateMakeMesh(anElementsId, anAxis, anAngle, makeGroups,
LineEditNewMesh->text().toLatin1().data()); LineEditNewMesh->text().toLatin1().data());
if (!mesh->_is_nil()) { if (!mesh->_is_nil()) {
@ -476,13 +518,16 @@ bool SMESHGUI_RotationDlg::ClickOnApply()
mesh->UnRegister(); mesh->UnRegister();
#endif #endif
} }
}
break; break;
} }
} }
} catch (...) { } catch (...) {
} }
SMESH::UpdateView(); for ( int i = 0; i < myMeshes.count(); i++ )
SMESH::Update( (SMESH::FindActorByObject( myMeshes[i] ))->getIO(), true );
if ( ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) || if ( ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) ||
actionButton == MAKE_MESH_BUTTON ) { actionButton == MAKE_MESH_BUTTON ) {
mySMESHGUI->updateObjBrowser(true); // new groups may appear mySMESHGUI->updateObjBrowser(true); // new groups may appear
@ -491,7 +536,6 @@ bool SMESHGUI_RotationDlg::ClickOnApply()
anApp->browseObjects( anEntryList, isApplyAndClose() ); anApp->browseObjects( anEntryList, isApplyAndClose() );
} }
Init(false); Init(false);
mySelectedObject = SMESH::SMESH_IDSource::_nil();
SelectionIntoArgument(); SelectionIntoArgument();
SMESHGUI::Modified(); SMESHGUI::Modified();
@ -617,6 +661,7 @@ void SMESHGUI_RotationDlg::SelectionIntoArgument()
// clear // clear
myActor = 0; myActor = 0;
QString aString = ""; QString aString = "";
onDisplaySimulation(false);
myBusy = true; myBusy = true;
if (myEditCurrentArgument == (QWidget*)LineEditElements) { if (myEditCurrentArgument == (QWidget*)LineEditElements) {
@ -635,27 +680,48 @@ void SMESHGUI_RotationDlg::SelectionIntoArgument()
mySelectionMgr->selectedObjects(aList,SVTK_Viewer::Type()); mySelectionMgr->selectedObjects(aList,SVTK_Viewer::Type());
int nbSel = aList.Extent(); int nbSel = aList.Extent();
if (nbSel != 1) if (nbSel < 1)
return;
Handle(SALOME_InteractiveObject) IO = aList.First();
myMesh = SMESH::GetMeshByIO(IO);
if (myMesh->_is_nil())
return;
myActor = SMESH::FindActorByObject(myMesh);
if (!myActor)
myActor = SMESH::FindActorByEntry(IO->getEntry());
if (!myActor && !CheckBoxMesh->isChecked())
return; return;
int aNbUnits = 0; int aNbUnits = 0;
if (myEditCurrentArgument == (QWidget*)LineEditElements) { if (myEditCurrentArgument == (QWidget*)LineEditElements) {
myElementsId = ""; myElementsId = "";
myObjects.clear();
myObjectsNames.clear();
myMeshes.clear();
for ( SALOME_ListIteratorOfListIO it( aList ); it.More(); it.Next() ) {
Handle(SALOME_InteractiveObject) IO = it.Value();
SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO( IO );
if ( aMesh->_is_nil() )
return;
myActor = SMESH::FindActorByObject( aMesh );
if ( !myActor )
myActor = SMESH::FindActorByEntry( IO->getEntry() );
if ( !myActor && !CheckBoxMesh->isChecked() )
return;
if ( !SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( IO )->_is_nil() ) {
if ( _PTR(Study) aStudy = SMESH::GetActiveStudyDocument() ) {
_PTR(SObject) obj = aStudy->FindObjectID( qPrintable( QString( IO->getEntry() ) ) );
_PTR(GenericAttribute) anAttr;
if ( obj && obj->FindAttribute( anAttr, "AttributeName" ) ) {
_PTR(AttributeName) aNameAttr( anAttr );
myObjects << SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( IO );
myObjectsNames << aNameAttr->Value().c_str();
myMeshes << aMesh;
}
}
}
}
// MakeGroups is available if there are groups and "Copy" // MakeGroups is available if there are groups and "Copy"
if ( myMesh->NbGroups() == 0 ) { int aNbGroups = 0;
for ( int i = 0; i < myMeshes.count(); i++ )
aNbGroups += myMeshes[i]->NbGroups();
if ( aNbGroups == 0 ) {
MakeGroupsCheck->setChecked(false); MakeGroupsCheck->setChecked(false);
MakeGroupsCheck->setEnabled(false); MakeGroupsCheck->setEnabled(false);
} }
@ -665,10 +731,7 @@ void SMESHGUI_RotationDlg::SelectionIntoArgument()
if (CheckBoxMesh->isChecked()) { if (CheckBoxMesh->isChecked()) {
SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString); SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
if (!SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO)->_is_nil()) { //MESH if ( myMeshes.isEmpty() )
mySelectedObject = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
}
else
return; return;
// get IDs from mesh // get IDs from mesh
/* /*
@ -711,7 +774,7 @@ void SMESHGUI_RotationDlg::SelectionIntoArgument()
} }
*/ */
} else { } else {
aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, IO, aString); aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, aList.First(), aString);
myElementsId = aString; myElementsId = aString;
if (aNbUnits < 1) if (aNbUnits < 1)
return; return;
@ -720,11 +783,21 @@ void SMESHGUI_RotationDlg::SelectionIntoArgument()
myNbOkElements = true; myNbOkElements = true;
} else { } else {
Handle(SALOME_InteractiveObject) IO = aList.First();
if ((SMESH::GetMeshByIO(IO))->_is_nil())
return;
SMESH_Actor* anActor = SMESH::FindActorByObject(SMESH::GetMeshByIO(IO));
if (!anActor)
anActor = SMESH::FindActorByEntry(IO->getEntry());
if (!anActor && !CheckBoxMesh->isChecked())
return;
aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString); aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString);
if (aNbUnits != 1) if (aNbUnits != 1)
return; return;
SMDS_Mesh* aMesh = myActor->GetObject()->GetMesh(); SMDS_Mesh* aMesh = anActor->GetObject()->GetMesh();
if (!aMesh) if (!aMesh)
return; return;
@ -929,6 +1002,10 @@ void SMESHGUI_RotationDlg::onVectorChanged()
void SMESHGUI_RotationDlg::onActionClicked(int button) void SMESHGUI_RotationDlg::onActionClicked(int button)
{ {
int aNbGroups = 0;
for ( int i = 0; i < myMeshes.count(); i++ )
aNbGroups += myMeshes[i]->NbGroups();
switch ( button ) { switch ( button ) {
case MOVE_ELEMS_BUTTON: case MOVE_ELEMS_BUTTON:
MakeGroupsCheck->setEnabled(false); MakeGroupsCheck->setEnabled(false);
@ -937,18 +1014,12 @@ void SMESHGUI_RotationDlg::onActionClicked(int button)
case COPY_ELEMS_BUTTON: case COPY_ELEMS_BUTTON:
LineEditNewMesh->setEnabled(false); LineEditNewMesh->setEnabled(false);
MakeGroupsCheck->setText( tr("SMESH_MAKE_GROUPS")); MakeGroupsCheck->setText( tr("SMESH_MAKE_GROUPS"));
if ( myMesh->_is_nil() || myMesh->NbGroups() > 0) MakeGroupsCheck->setEnabled( myMeshes.isEmpty() || aNbGroups > 0 );
MakeGroupsCheck->setEnabled(true);
else
MakeGroupsCheck->setEnabled(false);
break; break;
case MAKE_MESH_BUTTON: case MAKE_MESH_BUTTON:
LineEditNewMesh->setEnabled(true); LineEditNewMesh->setEnabled(true);
MakeGroupsCheck->setText( tr("SMESH_COPY_GROUPS")); MakeGroupsCheck->setText( tr("SMESH_COPY_GROUPS"));
if ( myMesh->_is_nil() || myMesh->NbGroups() > 0) MakeGroupsCheck->setEnabled( myMeshes.isEmpty() || aNbGroups > 0 );
MakeGroupsCheck->setEnabled(true);
else
MakeGroupsCheck->setEnabled(false);
break; break;
} }
setNewMeshName(); setNewMeshName();
@ -963,13 +1034,13 @@ void SMESHGUI_RotationDlg::onActionClicked(int button)
void SMESHGUI_RotationDlg::setNewMeshName() void SMESHGUI_RotationDlg::setNewMeshName()
{ {
LineEditNewMesh->setText(""); LineEditNewMesh->setText("");
if ( LineEditNewMesh->isEnabled() && !myMesh->_is_nil() ) { if ( LineEditNewMesh->isEnabled() && !myMeshes.isEmpty() ) {
QString name; QString name;
if ( CheckBoxMesh->isChecked() ) { if ( CheckBoxMesh->isChecked() ) {
name = LineEditElements->text(); name = myMeshes.count() > 1 ? "*" : LineEditElements->text();
} }
else { else {
_PTR(SObject) meshSO = SMESH::FindSObject( myMesh ); _PTR(SObject) meshSO = SMESH::FindSObject( myMeshes[0] );
name = meshSO->GetName().c_str(); name = meshSO->GetName().c_str();
} }
if ( !name.isEmpty() ) if ( !name.isEmpty() )
@ -999,7 +1070,7 @@ void SMESHGUI_RotationDlg::keyPressEvent( QKeyEvent* e )
//================================================================================= //=================================================================================
void SMESHGUI_RotationDlg::setFilters() void SMESHGUI_RotationDlg::setFilters()
{ {
if(myMesh->_is_nil()) { if ( myMeshes.isEmpty() ) {
SUIT_MessageBox::critical(this, SUIT_MessageBox::critical(this,
tr("SMESH_ERROR"), tr("SMESH_ERROR"),
tr("NO_MESH_SELECTED")); tr("NO_MESH_SELECTED"));
@ -1009,7 +1080,7 @@ void SMESHGUI_RotationDlg::setFilters()
myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, SMESH::ALL ); myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, SMESH::ALL );
myFilterDlg->SetSelection(); myFilterDlg->SetSelection();
myFilterDlg->SetMesh( myMesh ); myFilterDlg->SetMesh( myMeshes[0] );
myFilterDlg->SetSourceWg( LineEditElements ); myFilterDlg->SetSourceWg( LineEditElements );
myFilterDlg->show(); myFilterDlg->show();
@ -1071,14 +1142,19 @@ void SMESHGUI_RotationDlg::onDisplaySimulation( bool toDisplayPreview ) {
SUIT_OverrideCursor aWaitCursor; SUIT_OverrideCursor aWaitCursor;
bool copy = ( ActionGroup->checkedId() == COPY_ELEMS_BUTTON || bool copy = ( ActionGroup->checkedId() == COPY_ELEMS_BUTTON ||
ActionGroup->checkedId() == MAKE_MESH_BUTTON ); ActionGroup->checkedId() == MAKE_MESH_BUTTON );
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer(); QList<SMESH::MeshPreviewStruct_var> aMeshPreviewStruct;
if(CheckBoxMesh->isChecked()) if(CheckBoxMesh->isChecked())
aMeshEditor->RotateObject(mySelectedObject, anAxis, anAngle, copy); for ( int i = 0; i < myObjects.count(); i++ ) {
else SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditPreviewer();
aMeshEditor->RotateObject(myObjects[i], anAxis, anAngle, copy);
aMeshPreviewStruct << aMeshEditor->GetPreviewData();
}
else {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditPreviewer();
aMeshEditor->Rotate(anElementsId, anAxis, anAngle, copy); aMeshEditor->Rotate(anElementsId, anAxis, anAngle, copy);
aMeshPreviewStruct << aMeshEditor->GetPreviewData();
SMESH::MeshPreviewStruct_var aMeshPreviewStruct = aMeshEditor->GetPreviewData(); }
mySimulation->SetData(aMeshPreviewStruct._retn()); setSimulationPreview( aMeshPreviewStruct );
} catch (...) { } catch (...) {
hidePreview(); hidePreview();
} }

View File

@ -56,7 +56,7 @@ class SMESH_LogicalFilter;
// class : SMESHGUI_RotationDlg // class : SMESHGUI_RotationDlg
// purpose : // purpose :
//================================================================================= //=================================================================================
class SMESHGUI_EXPORT SMESHGUI_RotationDlg : public SMESHGUI_PreviewDlg class SMESHGUI_EXPORT SMESHGUI_RotationDlg : public SMESHGUI_MultiPreviewDlg
{ {
Q_OBJECT Q_OBJECT
@ -82,10 +82,11 @@ private:
QWidget* myEditCurrentArgument; /* Current LineEdit */ QWidget* myEditCurrentArgument; /* Current LineEdit */
int myConstructorId; int myConstructorId;
bool myBusy; bool myBusy;
SMESH::SMESH_Mesh_var myMesh;
SMESH_Actor* myActor; SMESH_Actor* myActor;
SMESH_LogicalFilter* myMeshOrSubMeshOrGroupFilter; SMESH_LogicalFilter* myMeshOrSubMeshOrGroupFilter;
SMESH::SMESH_IDSource_var mySelectedObject; QList<SMESH::SMESH_IDSource_var> myObjects;
QList<QString> myObjectsNames;
QList<SMESH::SMESH_Mesh_var> myMeshes;
QGroupBox* GroupConstructors; QGroupBox* GroupConstructors;
QRadioButton* RadioButton1; QRadioButton* RadioButton1;

View File

@ -49,8 +49,10 @@
#include <SVTK_ViewModel.h> #include <SVTK_ViewModel.h>
#include <SVTK_ViewWindow.h> #include <SVTK_ViewWindow.h>
#include <SALOME_ListIO.hxx> #include <SALOME_ListIO.hxx>
#include <SALOME_ListIteratorOfListIO.hxx>
// SALOME KERNEL includes // SALOME KERNEL includes
#include <SALOMEDSClient.hxx>
#include <SALOMEDSClient_SObject.hxx> #include <SALOMEDSClient_SObject.hxx>
// OCCT includes // OCCT includes
@ -107,10 +109,9 @@ private:
// purpose : // purpose :
//================================================================================= //=================================================================================
SMESHGUI_ScaleDlg::SMESHGUI_ScaleDlg( SMESHGUI* theModule ) : SMESHGUI_ScaleDlg::SMESHGUI_ScaleDlg( SMESHGUI* theModule ) :
SMESHGUI_PreviewDlg( theModule ), SMESHGUI_MultiPreviewDlg( theModule ),
mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ), mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
myFilterDlg(0), myFilterDlg(0)
mySelectedObject(SMESH::SMESH_IDSource::_nil())
{ {
QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_MESH_SCALE"))); QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_MESH_SCALE")));
QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_SCALE_ALONG_AXES"))); QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_SCALE_ALONG_AXES")));
@ -353,6 +354,9 @@ SMESHGUI_ScaleDlg::~SMESHGUI_ScaleDlg()
void SMESHGUI_ScaleDlg::Init (bool ResetControls) void SMESHGUI_ScaleDlg::Init (bool ResetControls)
{ {
myBusy = false; myBusy = false;
myObjects.clear();
myObjectsNames.clear();
myMeshes.clear();
myEditCurrentArgument = 0; myEditCurrentArgument = 0;
LineEditElements->clear(); LineEditElements->clear();
@ -363,7 +367,6 @@ void SMESHGUI_ScaleDlg::Init (bool ResetControls)
buttonApply->setEnabled(false); buttonApply->setEnabled(false);
myActor = 0; myActor = 0;
myMesh = SMESH::SMESH_Mesh::_nil();
if (ResetControls) { if (ResetControls) {
SpinBox1_1->SetValue(0.0); SpinBox1_1->SetValue(0.0);
@ -474,35 +477,78 @@ bool SMESHGUI_ScaleDlg::ClickOnApply()
QStringList anEntryList; QStringList anEntryList;
try { try {
SUIT_OverrideCursor aWaitCursor; SUIT_OverrideCursor aWaitCursor;
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
myMesh->SetParameters( aParameters.join(":").toLatin1().constData() );
SMESH::SMESH_IDSource_var obj;
if ( CheckBoxMesh->isChecked() )
obj = mySelectedObject;
else
obj = aMeshEditor->MakeIDSource(anElementsId, SMESH::ALL);
switch ( actionButton ) { switch ( actionButton ) {
case MOVE_ELEMS_BUTTON: case MOVE_ELEMS_BUTTON:
aMeshEditor->Scale(obj, aPoint, aScaleFact, false); if ( CheckBoxMesh->isChecked() )
for ( int i = 0; i < myObjects.count(); i++ ) {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
myMeshes[i]->SetParameters( aParameters.join( ":" ).toLatin1().constData() );
aMeshEditor->Scale(myObjects[i], aPoint, aScaleFact, false);
}
else {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
myMeshes[0]->SetParameters( aParameters.join( ":" ).toLatin1().constData() );
aMeshEditor->Scale(aMeshEditor->MakeIDSource(anElementsId, SMESH::ALL), aPoint, aScaleFact, false);
}
break; break;
case COPY_ELEMS_BUTTON: case COPY_ELEMS_BUTTON:
if ( makeGroups ) if ( makeGroups ) {
SMESH::ListOfGroups_var groups = SMESH::ListOfGroups_var groups;
aMeshEditor->ScaleMakeGroups(obj, aPoint, aScaleFact); if(CheckBoxMesh->isChecked())
else for ( int i = 0; i < myObjects.count(); i++ ) {
aMeshEditor->Scale(obj, aPoint, aScaleFact, true); SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
groups = aMeshEditor->ScaleMakeGroups(myObjects[i], aPoint, aScaleFact);
}
else {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
groups = aMeshEditor->ScaleMakeGroups(aMeshEditor->MakeIDSource(anElementsId, SMESH::ALL), aPoint, aScaleFact);
}
}
else {
if(CheckBoxMesh->isChecked()) {
for ( int i = 0; i < myObjects.count(); i++ ) {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
aMeshEditor->Scale(myObjects[i], aPoint, aScaleFact, true);
}
}
else {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
aMeshEditor->Scale(aMeshEditor->MakeIDSource(anElementsId, SMESH::ALL), aPoint, aScaleFact, true);
}
}
break; break;
case MAKE_MESH_BUTTON: { case MAKE_MESH_BUTTON: {
SMESH::SMESH_Mesh_var mesh = SMESH::SMESH_Mesh_var mesh;
aMeshEditor->ScaleMakeMesh(obj, aPoint, aScaleFact, makeGroups, if (CheckBoxMesh->isChecked()) {
for ( int i = 0; i < myObjects.count(); i++ ) {
QString aName = SMESH::UniqueMeshName( LineEditNewMesh->text().replace( "*", myObjectsNames[i] ) );
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
mesh = aMeshEditor->ScaleMakeMesh(myObjects[i], aPoint, aScaleFact, makeGroups,
aName.toLatin1().data());
if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) )
anEntryList.append( aSObject->GetID().c_str() );
#ifdef WITHGENERICOBJ
// obj has been published in study. Its refcount has been incremented.
// It is safe to decrement its refcount
// so that it will be destroyed when the entry in study will be removed
mesh->UnRegister();
#endif
}
}
else {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
mesh = aMeshEditor->ScaleMakeMesh(aMeshEditor->MakeIDSource(anElementsId, SMESH::ALL), aPoint, aScaleFact, makeGroups,
LineEditNewMesh->text().toLatin1().data()); LineEditNewMesh->text().toLatin1().data());
if (!mesh->_is_nil()) {
if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) ) if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) )
anEntryList.append( aSObject->GetID().c_str() ); anEntryList.append( aSObject->GetID().c_str() );
#ifdef WITHGENERICOBJ #ifdef WITHGENERICOBJ
@ -518,7 +564,9 @@ bool SMESHGUI_ScaleDlg::ClickOnApply()
} catch (...) { } catch (...) {
} }
SMESH::UpdateView(); for ( int i = 0; i < myMeshes.count(); i++ )
SMESH::Update( (SMESH::FindActorByObject( myMeshes[i] ))->getIO(), true );
if ( ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) || if ( ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) ||
actionButton == MAKE_MESH_BUTTON ) { actionButton == MAKE_MESH_BUTTON ) {
mySMESHGUI->updateObjBrowser(true); // new groups may appear mySMESHGUI->updateObjBrowser(true); // new groups may appear
@ -528,7 +576,6 @@ bool SMESHGUI_ScaleDlg::ClickOnApply()
} }
Init(false); Init(false);
ConstructorsClicked(GetConstructorId()); ConstructorsClicked(GetConstructorId());
mySelectedObject = SMESH::SMESH_IDSource::_nil();
SelectionIntoArgument(); SelectionIntoArgument();
SMESHGUI::Modified(); SMESHGUI::Modified();
@ -653,6 +700,7 @@ void SMESHGUI_ScaleDlg::SelectionIntoArgument()
// clear // clear
myActor = 0; myActor = 0;
QString aString = ""; QString aString = "";
onDisplaySimulation(false);
if (myEditCurrentArgument == (QWidget*)LineEditElements) { if (myEditCurrentArgument == (QWidget*)LineEditElements) {
LineEditElements->setText(aString); LineEditElements->setText(aString);
@ -669,27 +717,49 @@ void SMESHGUI_ScaleDlg::SelectionIntoArgument()
mySelectionMgr->selectedObjects(aList,SVTK_Viewer::Type()); mySelectionMgr->selectedObjects(aList,SVTK_Viewer::Type());
int nbSel = aList.Extent(); int nbSel = aList.Extent();
if (nbSel != 1) if (nbSel < 1)
return;
Handle(SALOME_InteractiveObject) IO = aList.First();
myMesh = SMESH::GetMeshByIO(IO);
if (myMesh->_is_nil())
return;
myActor = SMESH::FindActorByObject(myMesh);
if (!myActor)
myActor = SMESH::FindActorByEntry(IO->getEntry());
if (!myActor && !CheckBoxMesh->isChecked())
return; return;
int aNbUnits = 0; int aNbUnits = 0;
if (myEditCurrentArgument == (QWidget*)LineEditElements) { if (myEditCurrentArgument == (QWidget*)LineEditElements) {
myElementsId = ""; myElementsId = "";
myObjects.clear();
myObjectsNames.clear();
myMeshes.clear();
for ( SALOME_ListIteratorOfListIO it( aList ); it.More(); it.Next() ) {
Handle(SALOME_InteractiveObject) IO = it.Value();
SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO( IO );
if ( aMesh->_is_nil() )
return;
myActor = SMESH::FindActorByObject( aMesh );
if ( !myActor )
myActor = SMESH::FindActorByEntry( IO->getEntry() );
if ( !myActor && !CheckBoxMesh->isChecked() )
return;
if ( !SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( IO )->_is_nil() ) {
if ( _PTR(Study) aStudy = SMESH::GetActiveStudyDocument() ) {
_PTR(SObject) obj = aStudy->FindObjectID( qPrintable( QString( IO->getEntry() ) ) );
_PTR(GenericAttribute) anAttr;
if ( obj && obj->FindAttribute( anAttr, "AttributeName" ) ) {
_PTR(AttributeName) aNameAttr( anAttr );
myObjects << SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( IO );
myObjectsNames << aNameAttr->Value().c_str();
myMeshes << aMesh;
}
}
}
}
// MakeGroups is available if there are groups and "Copy" // MakeGroups is available if there are groups and "Copy"
if ( myMesh->NbGroups() == 0 ) { int aNbGroups = 0;
for ( int i = 0; i < myMeshes.count(); i++ )
aNbGroups += myMeshes[i]->NbGroups();
if ( aNbGroups == 0 ) {
MakeGroupsCheck->setChecked(false); MakeGroupsCheck->setChecked(false);
MakeGroupsCheck->setEnabled(false); MakeGroupsCheck->setEnabled(false);
} }
@ -699,11 +769,7 @@ void SMESHGUI_ScaleDlg::SelectionIntoArgument()
if (CheckBoxMesh->isChecked()) { if (CheckBoxMesh->isChecked()) {
SMESH::GetNameOfSelectedIObjects( mySelectionMgr, aString ); SMESH::GetNameOfSelectedIObjects( mySelectionMgr, aString );
if (myMeshes.isEmpty())
if (!SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO)->_is_nil()) { //MESH, SUBMESH, OR GROUP
mySelectedObject = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
}
else
return; return;
// get IDs from mesh // get IDs from mesh
/* /*
@ -746,7 +812,7 @@ void SMESHGUI_ScaleDlg::SelectionIntoArgument()
} }
*/ */
} else { } else {
aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, IO, aString); aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, aList.First(), aString);
myElementsId = aString; myElementsId = aString;
if (aNbUnits < 1) if (aNbUnits < 1)
return; return;
@ -754,11 +820,21 @@ void SMESHGUI_ScaleDlg::SelectionIntoArgument()
myNbOkElements = true; myNbOkElements = true;
} else { } else {
Handle(SALOME_InteractiveObject) IO = aList.First();
if ((SMESH::GetMeshByIO(IO))->_is_nil())
return;
SMESH_Actor* anActor = SMESH::FindActorByObject(SMESH::GetMeshByIO(IO));
if (!anActor)
anActor = SMESH::FindActorByEntry(IO->getEntry());
if (!anActor && !CheckBoxMesh->isChecked())
return;
aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString); aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString);
if (aNbUnits != 1) if (aNbUnits != 1)
return; return;
SMDS_Mesh* aMesh = myActor->GetObject()->GetMesh(); SMDS_Mesh* aMesh = anActor->GetObject()->GetMesh();
if (!aMesh) if (!aMesh)
return; return;
@ -926,6 +1002,10 @@ void SMESHGUI_ScaleDlg::onSelectMesh (bool toSelectMesh)
void SMESHGUI_ScaleDlg::onActionClicked(int button) void SMESHGUI_ScaleDlg::onActionClicked(int button)
{ {
int aNbGroups = 0;
for ( int i = 0; i < myMeshes.count(); i++ )
aNbGroups += myMeshes[i]->NbGroups();
switch ( button ) { switch ( button ) {
case MOVE_ELEMS_BUTTON: case MOVE_ELEMS_BUTTON:
MakeGroupsCheck->setEnabled(false); MakeGroupsCheck->setEnabled(false);
@ -934,18 +1014,12 @@ void SMESHGUI_ScaleDlg::onActionClicked(int button)
case COPY_ELEMS_BUTTON: case COPY_ELEMS_BUTTON:
LineEditNewMesh->setEnabled(false); LineEditNewMesh->setEnabled(false);
MakeGroupsCheck->setText( tr("SMESH_MAKE_GROUPS")); MakeGroupsCheck->setText( tr("SMESH_MAKE_GROUPS"));
if ( myMesh->_is_nil() || myMesh->NbGroups() > 0) MakeGroupsCheck->setEnabled( myMeshes.isEmpty() || aNbGroups > 0 );
MakeGroupsCheck->setEnabled(true);
else
MakeGroupsCheck->setEnabled(false);
break; break;
case MAKE_MESH_BUTTON: case MAKE_MESH_BUTTON:
LineEditNewMesh->setEnabled(true); LineEditNewMesh->setEnabled(true);
MakeGroupsCheck->setText( tr("SMESH_COPY_GROUPS")); MakeGroupsCheck->setText( tr("SMESH_COPY_GROUPS"));
if ( myMesh->_is_nil() || myMesh->NbGroups() > 0) MakeGroupsCheck->setEnabled( myMeshes.isEmpty() || aNbGroups > 0 );
MakeGroupsCheck->setEnabled(true);
else
MakeGroupsCheck->setEnabled(false);
break; break;
} }
setNewMeshName(); setNewMeshName();
@ -960,13 +1034,13 @@ void SMESHGUI_ScaleDlg::onActionClicked(int button)
void SMESHGUI_ScaleDlg::setNewMeshName() void SMESHGUI_ScaleDlg::setNewMeshName()
{ {
LineEditNewMesh->setText(""); LineEditNewMesh->setText("");
if ( LineEditNewMesh->isEnabled() && !myMesh->_is_nil() ) { if ( LineEditNewMesh->isEnabled() && !myMeshes.isEmpty() ) {
QString name; QString name;
if ( CheckBoxMesh->isChecked() ) { if ( CheckBoxMesh->isChecked() ) {
name = LineEditElements->text(); name = myObjects.count() > 1 ? "*" : LineEditElements->text();
} }
else { else {
_PTR(SObject) meshSO = SMESH::FindSObject( myMesh ); _PTR(SObject) meshSO = SMESH::FindSObject( myMeshes[0] );
name = meshSO->GetName().c_str(); name = meshSO->GetName().c_str();
} }
if ( !name.isEmpty() ) if ( !name.isEmpty() )
@ -1005,7 +1079,7 @@ void SMESHGUI_ScaleDlg::keyPressEvent( QKeyEvent* e )
//================================================================================= //=================================================================================
void SMESHGUI_ScaleDlg::setFilters() void SMESHGUI_ScaleDlg::setFilters()
{ {
if(myMesh->_is_nil()) { if(myMeshes.isEmpty()) {
SUIT_MessageBox::critical(this, SUIT_MessageBox::critical(this,
tr("SMESH_ERROR"), tr("SMESH_ERROR"),
tr("NO_MESH_SELECTED")); tr("NO_MESH_SELECTED"));
@ -1015,7 +1089,7 @@ void SMESHGUI_ScaleDlg::setFilters()
myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, SMESH::ALL ); myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, SMESH::ALL );
myFilterDlg->SetSelection(); myFilterDlg->SetSelection();
myFilterDlg->SetMesh( myMesh ); myFilterDlg->SetMesh( myMeshes[0] );
myFilterDlg->SetSourceWg( LineEditElements ); myFilterDlg->SetSourceWg( LineEditElements );
myFilterDlg->show(); myFilterDlg->show();
@ -1072,17 +1146,20 @@ void SMESHGUI_ScaleDlg::onDisplaySimulation( bool toDisplayPreview ) {
bool copy = ( ActionGroup->checkedId() == COPY_ELEMS_BUTTON || bool copy = ( ActionGroup->checkedId() == COPY_ELEMS_BUTTON ||
ActionGroup->checkedId() == MAKE_MESH_BUTTON ); ActionGroup->checkedId() == MAKE_MESH_BUTTON );
SUIT_OverrideCursor aWaitCursor; SUIT_OverrideCursor aWaitCursor;
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer(); QList<SMESH::MeshPreviewStruct_var> aMeshPreviewStruct;
SMESH::SMESH_IDSource_var obj;
if ( CheckBoxMesh->isChecked() )
obj = mySelectedObject;
else
obj = aMeshEditor->MakeIDSource(anElementsId, SMESH::ALL);
aMeshEditor->Scale(obj, aPoint, aScaleFact, copy);
SMESH::MeshPreviewStruct_var aMeshPreviewStruct = aMeshEditor->GetPreviewData();
mySimulation->SetData(aMeshPreviewStruct._retn());
if(CheckBoxMesh->isChecked())
for ( int i = 0; i < myObjects.count(); i++ ) {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditPreviewer();
aMeshEditor->Scale(myObjects[i], aPoint, aScaleFact, copy);
aMeshPreviewStruct << aMeshEditor->GetPreviewData();
}
else {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditPreviewer();
aMeshEditor->Scale(aMeshEditor->MakeIDSource(anElementsId, SMESH::ALL), aPoint, aScaleFact, copy);
aMeshPreviewStruct << aMeshEditor->GetPreviewData();
}
setSimulationPreview(aMeshPreviewStruct);
} catch (...) { } catch (...) {
hidePreview(); hidePreview();
} }

View File

@ -52,7 +52,7 @@ class SMESH_LogicalFilter;
// class : SMESHGUI_ScaleDlg // class : SMESHGUI_ScaleDlg
// purpose : // purpose :
//================================================================================= //=================================================================================
class SMESHGUI_EXPORT SMESHGUI_ScaleDlg : public SMESHGUI_PreviewDlg class SMESHGUI_EXPORT SMESHGUI_ScaleDlg : public SMESHGUI_MultiPreviewDlg
{ {
Q_OBJECT Q_OBJECT
@ -81,11 +81,13 @@ private:
QWidget* myEditCurrentArgument; QWidget* myEditCurrentArgument;
bool myBusy; bool myBusy;
SMESH::SMESH_Mesh_var myMesh;
SMESH_Actor* myActor; SMESH_Actor* myActor;
SMESH_LogicalFilter* myMeshOrSubMeshOrGroupFilter; SMESH_LogicalFilter* myMeshOrSubMeshOrGroupFilter;
SMESH::SMESH_IDSource_var mySelectedObject; QList<SMESH::SMESH_IDSource_var> myObjects;
QList<QString> myObjectsNames;
QList<SMESH::SMESH_Mesh_var> myMeshes;
QGroupBox* ConstructorsBox; QGroupBox* ConstructorsBox;
QButtonGroup* GroupConstructors; QButtonGroup* GroupConstructors;

View File

@ -52,8 +52,10 @@
#include <SVTK_ViewModel.h> #include <SVTK_ViewModel.h>
#include <SVTK_ViewWindow.h> #include <SVTK_ViewWindow.h>
#include <SALOME_ListIO.hxx> #include <SALOME_ListIO.hxx>
#include <SALOME_ListIteratorOfListIO.hxx>
// SALOME KERNEL includes // SALOME KERNEL includes
#include <SALOMEDSClient.hxx>
#include <SALOMEDSClient_SObject.hxx> #include <SALOMEDSClient_SObject.hxx>
// OCCT includes // OCCT includes
@ -93,10 +95,9 @@ enum { MOVE_ELEMS_BUTTON = 0, COPY_ELEMS_BUTTON, MAKE_MESH_BUTTON }; //!< action
//================================================================================= //=================================================================================
SMESHGUI_SymmetryDlg::SMESHGUI_SymmetryDlg( SMESHGUI* theModule ) SMESHGUI_SymmetryDlg::SMESHGUI_SymmetryDlg( SMESHGUI* theModule )
: SMESHGUI_PreviewDlg( theModule ), : SMESHGUI_MultiPreviewDlg( theModule ),
mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ), mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
myFilterDlg(0), myFilterDlg(0)
mySelectedObject(SMESH::SMESH_IDSource::_nil())
{ {
QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SMESH_SYMMETRY_POINT"))); QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SMESH_SYMMETRY_POINT")));
QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SMESH_SYMMETRY_AXIS"))); QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SMESH_SYMMETRY_AXIS")));
@ -355,6 +356,9 @@ SMESHGUI_SymmetryDlg::~SMESHGUI_SymmetryDlg()
void SMESHGUI_SymmetryDlg::Init (bool ResetControls) void SMESHGUI_SymmetryDlg::Init (bool ResetControls)
{ {
myBusy = false; myBusy = false;
myMeshes.clear();
myObjects.clear();
myObjectsNames.clear();
myEditCurrentArgument = 0; myEditCurrentArgument = 0;
LineEditElements->clear(); LineEditElements->clear();
@ -365,7 +369,6 @@ void SMESHGUI_SymmetryDlg::Init (bool ResetControls)
buttonApply->setEnabled(false); buttonApply->setEnabled(false);
myActor = 0; myActor = 0;
myMesh = SMESH::SMESH_Mesh::_nil();
if (ResetControls) { if (ResetControls) {
SpinBox_X->SetValue(0.0); SpinBox_X->SetValue(0.0);
@ -496,41 +499,73 @@ bool SMESHGUI_SymmetryDlg::ClickOnApply()
QStringList anEntryList; QStringList anEntryList;
try { try {
SUIT_OverrideCursor aWaitCursor; SUIT_OverrideCursor aWaitCursor;
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
myMesh->SetParameters(aParameters.join(":").toLatin1().constData());
switch ( actionButton ) { switch ( actionButton ) {
case MOVE_ELEMS_BUTTON: { case MOVE_ELEMS_BUTTON: {
if(CheckBoxMesh->isChecked()) if(CheckBoxMesh->isChecked())
aMeshEditor->MirrorObject(mySelectedObject, aMirror, aMirrorType, false ); for ( int i = 0; i < myObjects.count(); i++ ) {
else SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
aMeshEditor->MirrorObject(myObjects[i], aMirror, aMirrorType, false );
}
else {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
aMeshEditor->Mirror(anElementsId, aMirror, aMirrorType, false ); aMeshEditor->Mirror(anElementsId, aMirror, aMirrorType, false );
}
break; break;
} }
case COPY_ELEMS_BUTTON: { case COPY_ELEMS_BUTTON: {
SMESH::ListOfGroups_var groups; SMESH::ListOfGroups_var groups;
if ( makeGroups ) { if ( makeGroups ) {
if(CheckBoxMesh->isChecked()) if(CheckBoxMesh->isChecked())
groups = aMeshEditor->MirrorObjectMakeGroups(mySelectedObject, aMirror, aMirrorType); for ( int i = 0; i < myObjects.count(); i++ ) {
else SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
groups = aMeshEditor->MirrorObjectMakeGroups(myObjects[i], aMirror, aMirrorType);
}
else {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
groups = aMeshEditor->MirrorMakeGroups(anElementsId, aMirror, aMirrorType); groups = aMeshEditor->MirrorMakeGroups(anElementsId, aMirror, aMirrorType);
} }
}
else { else {
if(CheckBoxMesh->isChecked()) if(CheckBoxMesh->isChecked())
aMeshEditor->MirrorObject(mySelectedObject, aMirror, aMirrorType, true); for ( int i = 0; i < myObjects.count(); i++ ) {
else SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
aMeshEditor->MirrorObject(myObjects[i], aMirror, aMirrorType, true);
}
else {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
aMeshEditor->Mirror(anElementsId, aMirror, aMirrorType, true); aMeshEditor->Mirror(anElementsId, aMirror, aMirrorType, true);
} }
}
break; break;
} }
case MAKE_MESH_BUTTON: { case MAKE_MESH_BUTTON: {
SMESH::SMESH_Mesh_var mesh; SMESH::SMESH_Mesh_var mesh;
if (CheckBoxMesh->isChecked()) if (CheckBoxMesh->isChecked())
mesh = aMeshEditor->MirrorObjectMakeMesh(mySelectedObject, aMirror, aMirrorType, makeGroups, for ( int i = 0; i < myObjects.count(); i++ ) {
LineEditNewMesh->text().toLatin1().data()); QString aName = SMESH::UniqueMeshName( LineEditNewMesh->text().replace( "*", myObjectsNames[i] ) );
else SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
mesh = aMeshEditor->MirrorObjectMakeMesh(myObjects[i], aMirror, aMirrorType, makeGroups,
aName.toLatin1().data());
if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) )
anEntryList.append( aSObject->GetID().c_str() );
#ifdef WITHGENERICOBJ
// obj has been published in study. Its refcount has been incremented.
// It is safe to decrement its refcount
// so that it will be destroyed when the entry in study will be removed
mesh->UnRegister();
#endif
}
else {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
mesh = aMeshEditor->MirrorMakeMesh(anElementsId, aMirror, aMirrorType, makeGroups, mesh = aMeshEditor->MirrorMakeMesh(anElementsId, aMirror, aMirrorType, makeGroups,
LineEditNewMesh->text().toLatin1().data()); LineEditNewMesh->text().toLatin1().data());
if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) ) if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) )
@ -541,13 +576,16 @@ bool SMESHGUI_SymmetryDlg::ClickOnApply()
// so that it will be destroyed when the entry in study will be removed // so that it will be destroyed when the entry in study will be removed
mesh->UnRegister(); mesh->UnRegister();
#endif #endif
}
} }
break; break;
} }
} catch (...) { } catch (...) {
} }
SMESH::UpdateView(); for ( int i = 0; i < myMeshes.count(); i++ )
SMESH::Update( (SMESH::FindActorByObject( myMeshes[i] ))->getIO(), true );
if ( ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) || if ( ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) ||
actionButton == MAKE_MESH_BUTTON ) { actionButton == MAKE_MESH_BUTTON ) {
mySMESHGUI->updateObjBrowser(true); // new groups may appear mySMESHGUI->updateObjBrowser(true); // new groups may appear
@ -557,7 +595,6 @@ bool SMESHGUI_SymmetryDlg::ClickOnApply()
} }
Init(false); Init(false);
ConstructorsClicked(GetConstructorId()); ConstructorsClicked(GetConstructorId());
mySelectedObject = SMESH::SMESH_IDSource::_nil();
SelectionIntoArgument(); SelectionIntoArgument();
SMESHGUI::Modified(); SMESHGUI::Modified();
@ -683,6 +720,7 @@ void SMESHGUI_SymmetryDlg::SelectionIntoArgument()
// clear // clear
myActor = 0; myActor = 0;
QString aString = ""; QString aString = "";
onDisplaySimulation(false);
myBusy = true; myBusy = true;
if (myEditCurrentArgument == (QWidget*)LineEditElements) { if (myEditCurrentArgument == (QWidget*)LineEditElements) {
@ -701,27 +739,50 @@ void SMESHGUI_SymmetryDlg::SelectionIntoArgument()
mySelectionMgr->selectedObjects(aList,SVTK_Viewer::Type()); mySelectionMgr->selectedObjects(aList,SVTK_Viewer::Type());
int nbSel = aList.Extent(); int nbSel = aList.Extent();
if (nbSel != 1) if (nbSel < 1)
return;
Handle(SALOME_InteractiveObject) IO = aList.First();
myMesh = SMESH::GetMeshByIO(IO);
if(myMesh->_is_nil())
return;
myActor = SMESH::FindActorByObject(myMesh);
if (!myActor)
myActor = SMESH::FindActorByEntry(IO->getEntry());
if (!myActor && !CheckBoxMesh->isChecked())
return; return;
int aNbUnits = 0; int aNbUnits = 0;
if (myEditCurrentArgument == (QWidget*)LineEditElements) { if (myEditCurrentArgument == (QWidget*)LineEditElements) {
myElementsId = ""; myElementsId = "";
myObjects.clear();
myObjectsNames.clear();
myMeshes.clear();
for ( SALOME_ListIteratorOfListIO it( aList ); it.More(); it.Next() ) {
Handle(SALOME_InteractiveObject) IO = it.Value();
SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO( IO );
if( aMesh->_is_nil() )
return;
myActor = SMESH::FindActorByObject( aMesh );
if ( !myActor )
myActor = SMESH::FindActorByEntry( IO->getEntry() );
if ( !myActor && !CheckBoxMesh->isChecked() )
return;
if ( !SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( IO )->_is_nil() ) {
if ( _PTR(Study) aStudy = SMESH::GetActiveStudyDocument() ) {
_PTR(SObject) obj = aStudy->FindObjectID( qPrintable( QString( IO->getEntry() ) ) );
_PTR(GenericAttribute) anAttr;
if ( obj && obj->FindAttribute( anAttr, "AttributeName" ) ) {
_PTR(AttributeName) aNameAttr( anAttr );
myObjects << SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( IO );
myObjectsNames << aNameAttr->Value().c_str();
myMeshes << aMesh;
}
}
}
}
// MakeGroups is available if there are groups and "Copy" // MakeGroups is available if there are groups and "Copy"
if ( myMesh->NbGroups() == 0 ) { int aNbGroups = 0;
for ( int i = 0; i < myMeshes.count(); i++ )
aNbGroups += myMeshes[i]->NbGroups();
if ( aNbGroups == 0 ) {
MakeGroupsCheck->setChecked(false); MakeGroupsCheck->setChecked(false);
MakeGroupsCheck->setEnabled(false); MakeGroupsCheck->setEnabled(false);
} }
@ -731,10 +792,7 @@ void SMESHGUI_SymmetryDlg::SelectionIntoArgument()
if (CheckBoxMesh->isChecked()) { if (CheckBoxMesh->isChecked()) {
SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString); SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
if (!SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO)->_is_nil()) { //MESH if ( myObjects.isEmpty() )
mySelectedObject = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
}
else
return; return;
// get IDs from mesh // get IDs from mesh
/* /*
@ -778,7 +836,7 @@ void SMESHGUI_SymmetryDlg::SelectionIntoArgument()
} }
*/ */
} else { } else {
aNbUnits = SMESH::GetNameOfSelectedElements( mySelector, IO, aString); aNbUnits = SMESH::GetNameOfSelectedElements( mySelector, aList.First(), aString);
myElementsId = aString; myElementsId = aString;
if (aNbUnits < 1) if (aNbUnits < 1)
return; return;
@ -786,11 +844,21 @@ void SMESHGUI_SymmetryDlg::SelectionIntoArgument()
myNbOkElements = true; myNbOkElements = true;
} else { } else {
Handle(SALOME_InteractiveObject) IO = aList.First();
if ((SMESH::GetMeshByIO(IO))->_is_nil())
return;
SMESH_Actor* anActor = SMESH::FindActorByObject(SMESH::GetMeshByIO(IO));
if (!anActor)
anActor = SMESH::FindActorByEntry(IO->getEntry());
if (!anActor && !CheckBoxMesh->isChecked())
return;
aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString); aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString);
if (aNbUnits != 1) if (aNbUnits != 1)
return; return;
SMDS_Mesh* aMesh = myActor->GetObject()->GetMesh(); SMDS_Mesh* aMesh = anActor->GetObject()->GetMesh();
if (!aMesh) if (!aMesh)
return; return;
@ -1002,6 +1070,10 @@ void SMESHGUI_SymmetryDlg::onVectorChanged()
void SMESHGUI_SymmetryDlg::onActionClicked(int button) void SMESHGUI_SymmetryDlg::onActionClicked(int button)
{ {
int aNbGroups = 0;
for ( int i = 0; i < myMeshes.count(); i++ )
aNbGroups += myMeshes[i]->NbGroups();
switch ( button ) { switch ( button ) {
case MOVE_ELEMS_BUTTON: case MOVE_ELEMS_BUTTON:
MakeGroupsCheck->setEnabled(false); MakeGroupsCheck->setEnabled(false);
@ -1010,18 +1082,12 @@ void SMESHGUI_SymmetryDlg::onActionClicked(int button)
case COPY_ELEMS_BUTTON: case COPY_ELEMS_BUTTON:
LineEditNewMesh->setEnabled(false); LineEditNewMesh->setEnabled(false);
MakeGroupsCheck->setText( tr("SMESH_MAKE_GROUPS")); MakeGroupsCheck->setText( tr("SMESH_MAKE_GROUPS"));
if ( myMesh->_is_nil() || myMesh->NbGroups() > 0) MakeGroupsCheck->setEnabled(myMeshes.isEmpty() || aNbGroups > 0);
MakeGroupsCheck->setEnabled(true);
else
MakeGroupsCheck->setEnabled(false);
break; break;
case MAKE_MESH_BUTTON: case MAKE_MESH_BUTTON:
LineEditNewMesh->setEnabled(true); LineEditNewMesh->setEnabled(true);
MakeGroupsCheck->setText( tr("SMESH_COPY_GROUPS")); MakeGroupsCheck->setText( tr("SMESH_COPY_GROUPS"));
if ( myMesh->_is_nil() || myMesh->NbGroups() > 0) MakeGroupsCheck->setEnabled(myMeshes.isEmpty() || aNbGroups > 0);
MakeGroupsCheck->setEnabled(true);
else
MakeGroupsCheck->setEnabled(false);
break; break;
} }
setNewMeshName(); setNewMeshName();
@ -1036,13 +1102,13 @@ void SMESHGUI_SymmetryDlg::onActionClicked(int button)
void SMESHGUI_SymmetryDlg::setNewMeshName() void SMESHGUI_SymmetryDlg::setNewMeshName()
{ {
LineEditNewMesh->setText(""); LineEditNewMesh->setText("");
if ( LineEditNewMesh->isEnabled() && !myMesh->_is_nil() ) { if ( LineEditNewMesh->isEnabled() && !myMeshes.isEmpty() ) {
QString name; QString name;
if ( CheckBoxMesh->isChecked() ) { if ( CheckBoxMesh->isChecked() ) {
name = LineEditElements->text(); name = myObjects.count() > 1 ? "*" : LineEditElements->text();
} }
else { else {
_PTR(SObject) meshSO = SMESH::FindSObject( myMesh ); _PTR(SObject) meshSO = SMESH::FindSObject( myMeshes[0] );
name = meshSO->GetName().c_str(); name = meshSO->GetName().c_str();
} }
if ( !name.isEmpty() ) if ( !name.isEmpty() )
@ -1072,7 +1138,7 @@ void SMESHGUI_SymmetryDlg::keyPressEvent( QKeyEvent* e )
//================================================================================= //=================================================================================
void SMESHGUI_SymmetryDlg::setFilters() void SMESHGUI_SymmetryDlg::setFilters()
{ {
if(myMesh->_is_nil()) { if(myMeshes.isEmpty()) {
SUIT_MessageBox::critical(this, SUIT_MessageBox::critical(this,
tr("SMESH_ERROR"), tr("SMESH_ERROR"),
tr("NO_MESH_SELECTED")); tr("NO_MESH_SELECTED"));
@ -1082,7 +1148,7 @@ void SMESHGUI_SymmetryDlg::setFilters()
myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, SMESH::ALL ); myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, SMESH::ALL );
myFilterDlg->SetSelection(); myFilterDlg->SetSelection();
myFilterDlg->SetMesh( myMesh ); myFilterDlg->SetMesh( myMeshes[0] );
myFilterDlg->SetSourceWg( LineEditElements ); myFilterDlg->SetSourceWg( LineEditElements );
myFilterDlg->show(); myFilterDlg->show();
@ -1139,14 +1205,19 @@ void SMESHGUI_SymmetryDlg::onDisplaySimulation( bool toDisplayPreview ) {
bool copy = ( ActionGroup->checkedId() == COPY_ELEMS_BUTTON || bool copy = ( ActionGroup->checkedId() == COPY_ELEMS_BUTTON ||
ActionGroup->checkedId() == MAKE_MESH_BUTTON ); ActionGroup->checkedId() == MAKE_MESH_BUTTON );
SUIT_OverrideCursor aWaitCursor; SUIT_OverrideCursor aWaitCursor;
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer(); QList<SMESH::MeshPreviewStruct_var> aMeshPreviewStruct;
if(CheckBoxMesh->isChecked()) if(CheckBoxMesh->isChecked())
aMeshEditor->MirrorObject(mySelectedObject, aMirror, aMirrorType, copy ); for ( int i = 0; i < myMeshes.count(); i++ ) {
else SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditPreviewer();
aMeshEditor->MirrorObject(myObjects[i], aMirror, aMirrorType, copy );
aMeshPreviewStruct << aMeshEditor->GetPreviewData();
}
else {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditPreviewer();
aMeshEditor->Mirror(anElementsId, aMirror, aMirrorType, copy ); aMeshEditor->Mirror(anElementsId, aMirror, aMirrorType, copy );
aMeshPreviewStruct << aMeshEditor->GetPreviewData();
SMESH::MeshPreviewStruct_var aMeshPreviewStruct = aMeshEditor->GetPreviewData(); }
mySimulation->SetData(aMeshPreviewStruct._retn()); setSimulationPreview(aMeshPreviewStruct);
} catch (...) { } catch (...) {
hidePreview(); hidePreview();
} }

View File

@ -56,7 +56,7 @@ class SMESH_LogicalFilter;
// class : SMESHGUI_SymmetryDlg // class : SMESHGUI_SymmetryDlg
// purpose : // purpose :
//================================================================================= //=================================================================================
class SMESHGUI_EXPORT SMESHGUI_SymmetryDlg : public SMESHGUI_PreviewDlg class SMESHGUI_EXPORT SMESHGUI_SymmetryDlg : public SMESHGUI_MultiPreviewDlg
{ {
Q_OBJECT Q_OBJECT
@ -84,10 +84,11 @@ private:
QWidget* myEditCurrentArgument; /* Current LineEdit */ QWidget* myEditCurrentArgument; /* Current LineEdit */
SMESH::SMESH_IDSource_var mySelectedObject; QList<SMESH::SMESH_IDSource_var> myObjects;
QList<QString> myObjectsNames;
QList<SMESH::SMESH_Mesh_var> myMeshes;
bool myBusy; bool myBusy;
SMESH::SMESH_Mesh_var myMesh;
SMESH_Actor* myActor; SMESH_Actor* myActor;
SMESH_LogicalFilter* myMeshOrSubMeshOrGroupFilter; SMESH_LogicalFilter* myMeshOrSubMeshOrGroupFilter;

View File

@ -52,8 +52,10 @@
#include <SVTK_ViewModel.h> #include <SVTK_ViewModel.h>
#include <SVTK_ViewWindow.h> #include <SVTK_ViewWindow.h>
#include <SALOME_ListIO.hxx> #include <SALOME_ListIO.hxx>
#include <SALOME_ListIteratorOfListIO.hxx>
// SALOME KERNEL includes // SALOME KERNEL includes
#include <SALOMEDSClient.hxx>
#include <SALOMEDSClient_SObject.hxx> #include <SALOMEDSClient_SObject.hxx>
// OCCT includes // OCCT includes
@ -110,10 +112,9 @@ private:
// purpose : // purpose :
//================================================================================= //=================================================================================
SMESHGUI_TranslationDlg::SMESHGUI_TranslationDlg( SMESHGUI* theModule ) : SMESHGUI_TranslationDlg::SMESHGUI_TranslationDlg( SMESHGUI* theModule ) :
SMESHGUI_PreviewDlg( theModule ), SMESHGUI_MultiPreviewDlg( theModule ),
mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ), mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
myFilterDlg(0), myFilterDlg(0)
mySelectedObject(SMESH::SMESH_IDSource::_nil())
{ {
QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SMESH_TRANSLATION_POINTS"))); QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SMESH_TRANSLATION_POINTS")));
QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SMESH_TRANSLATION_VECTOR"))); QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SMESH_TRANSLATION_VECTOR")));
@ -328,7 +329,6 @@ SMESHGUI_TranslationDlg::SMESHGUI_TranslationDlg( SMESHGUI* theModule ) :
connect(SpinBox2_1, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); connect(SpinBox2_1, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
connect(SpinBox2_2, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); connect(SpinBox2_2, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
connect(SpinBox2_3, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); connect(SpinBox2_3, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
connect(SpinBox2_3, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
//To Connect preview check box //To Connect preview check box
@ -359,6 +359,9 @@ SMESHGUI_TranslationDlg::~SMESHGUI_TranslationDlg()
void SMESHGUI_TranslationDlg::Init (bool ResetControls) void SMESHGUI_TranslationDlg::Init (bool ResetControls)
{ {
myBusy = false; myBusy = false;
myObjects.clear();
myObjectsNames.clear();
myMeshes.clear();
myEditCurrentArgument = 0; myEditCurrentArgument = 0;
LineEditElements->clear(); LineEditElements->clear();
@ -369,7 +372,6 @@ void SMESHGUI_TranslationDlg::Init (bool ResetControls)
buttonApply->setEnabled(false); buttonApply->setEnabled(false);
myActor = 0; myActor = 0;
myMesh = SMESH::SMESH_Mesh::_nil();
if (ResetControls) { if (ResetControls) {
SpinBox1_1->SetValue(0.0); SpinBox1_1->SetValue(0.0);
@ -503,42 +505,64 @@ bool SMESHGUI_TranslationDlg::ClickOnApply()
QStringList anEntryList; QStringList anEntryList;
try { try {
SUIT_OverrideCursor aWaitCursor; SUIT_OverrideCursor aWaitCursor;
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
myMesh->SetParameters(aParameters.join(":").toLatin1().constData());
switch ( actionButton ) { switch ( actionButton ) {
case MOVE_ELEMS_BUTTON: case MOVE_ELEMS_BUTTON:
if(CheckBoxMesh->isChecked()) if(CheckBoxMesh->isChecked())
aMeshEditor->TranslateObject(mySelectedObject, aVector, false); for ( int i = 0; i < myObjects.count(); i++ ) {
else SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
aMeshEditor->TranslateObject(myObjects[i], aVector, false);
}
else {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
aMeshEditor->Translate(anElementsId, aVector, false); aMeshEditor->Translate(anElementsId, aVector, false);
}
break; break;
case COPY_ELEMS_BUTTON: case COPY_ELEMS_BUTTON:
if ( makeGroups ) { if ( makeGroups ) {
SMESH::ListOfGroups_var groups; SMESH::ListOfGroups_var groups;
if(CheckBoxMesh->isChecked()) if(CheckBoxMesh->isChecked()) {
groups = aMeshEditor->TranslateObjectMakeGroups(mySelectedObject,aVector); for ( int i = 0; i < myObjects.count(); i++ ) {
else SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
groups = aMeshEditor->TranslateMakeGroups(anElementsId, aVector); myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
groups = aMeshEditor->TranslateObjectMakeGroups(myObjects[i],aVector);
}
} }
else { else {
if(CheckBoxMesh->isChecked()) SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
aMeshEditor->TranslateObject(mySelectedObject, aVector, true); myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
else groups = aMeshEditor->TranslateMakeGroups(anElementsId, aVector);
}
}
else {
if(CheckBoxMesh->isChecked()) {
for ( int i = 0; i < myObjects.count(); i++ ) {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
aMeshEditor->TranslateObject(myObjects[i], aVector, true);
}
}
else {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
aMeshEditor->Translate(anElementsId, aVector, true); aMeshEditor->Translate(anElementsId, aVector, true);
} }
}
break; break;
case MAKE_MESH_BUTTON: { case MAKE_MESH_BUTTON: {
SMESH::SMESH_Mesh_var mesh; SMESH::SMESH_Mesh_var mesh;
if (CheckBoxMesh->isChecked()) if (CheckBoxMesh->isChecked()) {
mesh = aMeshEditor->TranslateObjectMakeMesh(mySelectedObject, aVector, makeGroups, for ( int i = 0; i < myObjects.count(); i++ ) {
LineEditNewMesh->text().toLatin1().data()); QString aName = SMESH::UniqueMeshName( LineEditNewMesh->text().replace( "*", myObjectsNames[i] ) );
else SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
mesh = aMeshEditor->TranslateMakeMesh(anElementsId, aVector, makeGroups, myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
LineEditNewMesh->text().toLatin1().data()); mesh = aMeshEditor->TranslateObjectMakeMesh(myObjects[i], aVector, makeGroups,
aName.toLatin1().data());
if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) ) if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) )
anEntryList.append( aSObject->GetID().c_str() ); anEntryList.append( aSObject->GetID().c_str() );
#ifdef WITHGENERICOBJ #ifdef WITHGENERICOBJ
// obj has been published in study. Its refcount has been incremented. // obj has been published in study. Its refcount has been incremented.
// It is safe to decrement its refcount // It is safe to decrement its refcount
@ -547,10 +571,30 @@ bool SMESHGUI_TranslationDlg::ClickOnApply()
#endif #endif
} }
} }
else {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
mesh = aMeshEditor->TranslateMakeMesh(anElementsId, aVector, makeGroups,
LineEditNewMesh->text().toLatin1().data());
if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) )
anEntryList.append( aSObject->GetID().c_str() );
#ifdef WITHGENERICOBJ
// obj has been published in study. Its refcount has been incremented.
// It is safe to decrement its refcount
// so that it will be destroyed when the entry in study will be removed
mesh->UnRegister();
#endif
}
break;
}
}
} catch (...) { } catch (...) {
} }
SMESH::UpdateView(); for ( int i = 0; i < myMeshes.count(); i++ )
SMESH::Update( (SMESH::FindActorByObject( myMeshes[i] ))->getIO(), true );
if ( ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) || if ( ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) ||
actionButton == MAKE_MESH_BUTTON ) { actionButton == MAKE_MESH_BUTTON ) {
mySMESHGUI->updateObjBrowser(true); // new groups may appear mySMESHGUI->updateObjBrowser(true); // new groups may appear
@ -561,7 +605,6 @@ bool SMESHGUI_TranslationDlg::ClickOnApply()
Init(false); Init(false);
ConstructorsClicked(GetConstructorId()); ConstructorsClicked(GetConstructorId());
mySelectedObject = SMESH::SMESH_IDSource::_nil();
SelectionIntoArgument(); SelectionIntoArgument();
SMESHGUI::Modified(); SMESHGUI::Modified();
@ -686,6 +729,7 @@ void SMESHGUI_TranslationDlg::SelectionIntoArgument()
// clear // clear
myActor = 0; myActor = 0;
QString aString = ""; QString aString = "";
onDisplaySimulation(false);
if (myEditCurrentArgument == (QWidget*)LineEditElements) { if (myEditCurrentArgument == (QWidget*)LineEditElements) {
LineEditElements->setText(aString); LineEditElements->setText(aString);
@ -702,32 +746,51 @@ void SMESHGUI_TranslationDlg::SelectionIntoArgument()
mySelectionMgr->selectedObjects(aList,SVTK_Viewer::Type()); mySelectionMgr->selectedObjects(aList,SVTK_Viewer::Type());
int nbSel = aList.Extent(); int nbSel = aList.Extent();
if (nbSel != 1) if (nbSel < 1)
return;
Handle(SALOME_InteractiveObject) IO = aList.First();
SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(IO);
if (aMesh->_is_nil())
return;
SMESH_Actor* anActor = SMESH::FindActorByObject(aMesh);
if (!anActor)
anActor = SMESH::FindActorByEntry(IO->getEntry());
if (!anActor && !CheckBoxMesh->isChecked())
return; return;
int aNbUnits = 0; int aNbUnits = 0;
if (myEditCurrentArgument == (QWidget*)LineEditElements) {
if (myEditCurrentArgument == (QWidget*)LineEditElements)
{
myMesh = aMesh;
myActor = anActor;
myElementsId = ""; myElementsId = "";
myObjects.clear();
myObjectsNames.clear();
myMeshes.clear();
for ( SALOME_ListIteratorOfListIO it( aList ); it.More(); it.Next() ) {
Handle(SALOME_InteractiveObject) IO = it.Value();
SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO( IO );
if ( aMesh->_is_nil() )
return;
SMESH_Actor* anActor = SMESH::FindActorByObject( aMesh );
if ( !anActor )
anActor = SMESH::FindActorByEntry( IO->getEntry() );
if ( !anActor && !CheckBoxMesh->isChecked() )
return;
if ( !SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( IO )->_is_nil() ) {
if ( _PTR(Study) aStudy = SMESH::GetActiveStudyDocument() ) {
_PTR(SObject) obj = aStudy->FindObjectID( qPrintable( QString( IO->getEntry() ) ) );
_PTR(GenericAttribute) anAttr;
if ( obj && obj->FindAttribute( anAttr, "AttributeName" ) ) {
_PTR(AttributeName) aNameAttr( anAttr );
myObjects << SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( IO );
myObjectsNames << aNameAttr->Value().c_str();
myMeshes << aMesh;
}
}
}
myActor = anActor;
}
// MakeGroups is available if there are groups and "Copy" // MakeGroups is available if there are groups and "Copy"
if ( myMesh->NbGroups() == 0 ) { int aNbGroups = 0;
for ( int i = 0; i < myMeshes.count(); i++ )
aNbGroups += myMeshes[i]->NbGroups();
if ( aNbGroups == 0 ) {
MakeGroupsCheck->setChecked(false); MakeGroupsCheck->setChecked(false);
MakeGroupsCheck->setEnabled(false); MakeGroupsCheck->setEnabled(false);
} }
@ -737,14 +800,10 @@ void SMESHGUI_TranslationDlg::SelectionIntoArgument()
if (CheckBoxMesh->isChecked()) { if (CheckBoxMesh->isChecked()) {
SMESH::GetNameOfSelectedIObjects( mySelectionMgr, aString ); SMESH::GetNameOfSelectedIObjects( mySelectionMgr, aString );
if (myMeshes.isEmpty())
if (!SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO)->_is_nil()) { //MESH, SUBMESH, OR GROUP
mySelectedObject = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
}
else
return; return;
} else { } else {
aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, IO, aString); aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, aList.First(), aString);
myElementsId = aString; myElementsId = aString;
if (aNbUnits < 1) if (aNbUnits < 1)
return; return;
@ -752,6 +811,16 @@ void SMESHGUI_TranslationDlg::SelectionIntoArgument()
myNbOkElements = true; myNbOkElements = true;
} else { } else {
Handle(SALOME_InteractiveObject) IO = aList.First();
if ((SMESH::GetMeshByIO(IO))->_is_nil())
return;
SMESH_Actor* anActor = SMESH::FindActorByObject(SMESH::GetMeshByIO(IO));
if (!anActor)
anActor = SMESH::FindActorByEntry(IO->getEntry());
if (!anActor && !CheckBoxMesh->isChecked())
return;
aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString); aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString);
if (aNbUnits != 1) if (aNbUnits != 1)
return; return;
@ -928,6 +997,10 @@ void SMESHGUI_TranslationDlg::onSelectMesh (bool toSelectMesh)
void SMESHGUI_TranslationDlg::onActionClicked(int button) void SMESHGUI_TranslationDlg::onActionClicked(int button)
{ {
int aNbGroups = 0;
for ( int i = 0; i < myMeshes.count(); i++ )
aNbGroups += myMeshes[i]->NbGroups();
switch ( button ) { switch ( button ) {
case MOVE_ELEMS_BUTTON: case MOVE_ELEMS_BUTTON:
MakeGroupsCheck->setEnabled(false); MakeGroupsCheck->setEnabled(false);
@ -936,18 +1009,12 @@ void SMESHGUI_TranslationDlg::onActionClicked(int button)
case COPY_ELEMS_BUTTON: case COPY_ELEMS_BUTTON:
LineEditNewMesh->setEnabled(false); LineEditNewMesh->setEnabled(false);
MakeGroupsCheck->setText( tr("SMESH_MAKE_GROUPS")); MakeGroupsCheck->setText( tr("SMESH_MAKE_GROUPS"));
if ( myMesh->_is_nil() || myMesh->NbGroups() > 0) MakeGroupsCheck->setEnabled( myMeshes.isEmpty() || aNbGroups > 0 );
MakeGroupsCheck->setEnabled(true);
else
MakeGroupsCheck->setEnabled(false);
break; break;
case MAKE_MESH_BUTTON: case MAKE_MESH_BUTTON:
LineEditNewMesh->setEnabled(true); LineEditNewMesh->setEnabled(true);
MakeGroupsCheck->setText( tr("SMESH_COPY_GROUPS")); MakeGroupsCheck->setText( tr("SMESH_COPY_GROUPS"));
if ( myMesh->_is_nil() || myMesh->NbGroups() > 0) MakeGroupsCheck->setEnabled( myMeshes.isEmpty() || aNbGroups > 0 );
MakeGroupsCheck->setEnabled(true);
else
MakeGroupsCheck->setEnabled(false);
break; break;
} }
setNewMeshName(); setNewMeshName();
@ -962,13 +1029,13 @@ void SMESHGUI_TranslationDlg::onActionClicked(int button)
void SMESHGUI_TranslationDlg::setNewMeshName() void SMESHGUI_TranslationDlg::setNewMeshName()
{ {
LineEditNewMesh->setText(""); LineEditNewMesh->setText("");
if ( LineEditNewMesh->isEnabled() && !myMesh->_is_nil() ) { if ( LineEditNewMesh->isEnabled() && !myMeshes.isEmpty() ) {
QString name; QString name;
if ( CheckBoxMesh->isChecked() ) { if ( CheckBoxMesh->isChecked() ) {
name = LineEditElements->text(); name = myObjects.count() > 1 ? "*" : LineEditElements->text();
} }
else { else {
_PTR(SObject) meshSO = SMESH::FindSObject( myMesh ); _PTR(SObject) meshSO = SMESH::FindSObject( myMeshes[0] );
name = meshSO->GetName().c_str(); name = meshSO->GetName().c_str();
} }
if ( !name.isEmpty() ) if ( !name.isEmpty() )
@ -1007,7 +1074,7 @@ void SMESHGUI_TranslationDlg::keyPressEvent( QKeyEvent* e )
//================================================================================= //=================================================================================
void SMESHGUI_TranslationDlg::setFilters() void SMESHGUI_TranslationDlg::setFilters()
{ {
if(myMesh->_is_nil()) { if(myMeshes.isEmpty()) {
SUIT_MessageBox::critical(this, SUIT_MessageBox::critical(this,
tr("SMESH_ERROR"), tr("SMESH_ERROR"),
tr("NO_MESH_SELECTED")); tr("NO_MESH_SELECTED"));
@ -1017,7 +1084,7 @@ void SMESHGUI_TranslationDlg::setFilters()
myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, SMESH::ALL ); myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, SMESH::ALL );
myFilterDlg->SetSelection(); myFilterDlg->SetSelection();
myFilterDlg->SetMesh( myMesh ); myFilterDlg->SetMesh( myMeshes[0] );
myFilterDlg->SetSourceWg( LineEditElements ); myFilterDlg->SetSourceWg( LineEditElements );
myFilterDlg->show(); myFilterDlg->show();
@ -1082,14 +1149,19 @@ void SMESHGUI_TranslationDlg::onDisplaySimulation( bool toDisplayPreview ) {
bool copy = ( ActionGroup->checkedId() == COPY_ELEMS_BUTTON || bool copy = ( ActionGroup->checkedId() == COPY_ELEMS_BUTTON ||
ActionGroup->checkedId() == MAKE_MESH_BUTTON ); ActionGroup->checkedId() == MAKE_MESH_BUTTON );
SUIT_OverrideCursor aWaitCursor; SUIT_OverrideCursor aWaitCursor;
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer(); QList<SMESH::MeshPreviewStruct_var> aMeshPreviewStruct;
if(CheckBoxMesh->isChecked()) if(CheckBoxMesh->isChecked())
aMeshEditor->TranslateObject(mySelectedObject, aVector, copy); for ( int i = 0; i < myObjects.count(); i++ ) {
else SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditPreviewer();
aMeshEditor->TranslateObject(myObjects[i], aVector, copy);
aMeshPreviewStruct << aMeshEditor->GetPreviewData();
}
else {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditPreviewer();
aMeshEditor->Translate(anElementsId, aVector, copy); aMeshEditor->Translate(anElementsId, aVector, copy);
aMeshPreviewStruct << aMeshEditor->GetPreviewData();
SMESH::MeshPreviewStruct_var aMeshPreviewStruct = aMeshEditor->GetPreviewData(); }
mySimulation->SetData(aMeshPreviewStruct._retn()); setSimulationPreview( aMeshPreviewStruct );
} catch (...) { } catch (...) {
} }

View File

@ -55,7 +55,7 @@ class SMESH_LogicalFilter;
// class : SMESHGUI_TranslationDlg // class : SMESHGUI_TranslationDlg
// purpose : // purpose :
//================================================================================= //=================================================================================
class SMESHGUI_EXPORT SMESHGUI_TranslationDlg : public SMESHGUI_PreviewDlg class SMESHGUI_EXPORT SMESHGUI_TranslationDlg : public SMESHGUI_MultiPreviewDlg
{ {
Q_OBJECT Q_OBJECT
@ -82,11 +82,12 @@ private:
QWidget* myEditCurrentArgument; QWidget* myEditCurrentArgument;
bool myBusy; bool myBusy;
SMESH::SMESH_Mesh_var myMesh;
SMESH_Actor* myActor; SMESH_Actor* myActor;
SMESH_LogicalFilter* myMeshOrSubMeshOrGroupFilter; SMESH_LogicalFilter* myMeshOrSubMeshOrGroupFilter;
SMESH::SMESH_IDSource_var mySelectedObject; QList<SMESH::SMESH_Mesh_var> myMeshes;
QList<SMESH::SMESH_IDSource_var> myObjects;
QList<QString> myObjectsNames;
QGroupBox* ConstructorsBox; QGroupBox* ConstructorsBox;
QButtonGroup* GroupConstructors; QButtonGroup* GroupConstructors;