+#include "SMESH_MeshEditor.hxx" // needed for many meshers

This commit is contained in:
eap 2009-05-19 15:20:28 +00:00
parent b6c9c862b4
commit c50dcca3fe

View File

@ -28,18 +28,19 @@
#include "SMESH_SMESH.hxx"
#include "SMESH_Mesh.hxx"
#include <TopoDS_Shape.hxx>
#include "SMESH_MeshEditor.hxx" // needed for many meshers
#include <SMDS_MeshNode.hxx>
#include <TopoDS_Face.hxx>
#include <gp_Pnt2d.hxx>
#include <SMDS_QuadraticEdge.hxx>
#include <TopoDS_Face.hxx>
#include <TopoDS_Shape.hxx>
#include <gp_Pnt2d.hxx>
#include <map>
typedef std::pair<const SMDS_MeshNode*, const SMDS_MeshNode*> NLink;
typedef std::map<NLink, const SMDS_MeshNode*> NLinkNodeMap;
typedef std::map<NLink, const SMDS_MeshNode*>::iterator ItNLinkNode;
typedef std::map<NLink, const SMDS_MeshNode*> NLinkNodeMap;
typedef std::map<NLink, const SMDS_MeshNode*>::iterator ItNLinkNode;
/*!
* \brief It helps meshers to add elements