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Use TIDSortedNodeSet instead of set< const SMDS_MeshNode*> when looking for coincident nodes
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@ -2157,7 +2157,7 @@ SMESH_Gen_i::ConcatenateCommon(const SMESH::mesh_array& theMeshesArray,
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if (theMergeNodesAndElements) {
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// merge nodes
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set<const SMDS_MeshNode*> aMeshNodes; // no input nodes
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TIDSortedNodeSet aMeshNodes; // no input nodes
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SMESH_MeshEditor::TListOfListOfNodes aGroupsOfNodes;
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aNewEditor.FindCoincidentNodes( aMeshNodes, theMergeTolerance, aGroupsOfNodes );
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aNewEditor.MergeNodes( aGroupsOfNodes );
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