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https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2025-01-27 01:30:33 +05:00
fix indentation
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d2c62e114d
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@ -143,7 +143,7 @@ SMESH_Mesh::SMESH_Mesh():
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namespace
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{
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#ifndef WIN32
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void deleteMeshDS(SMESHDS_Mesh* meshDS)
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void deleteMeshDS(SMESHDS_Mesh* meshDS)
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{
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//cout << "deleteMeshDS( " << meshDS << endl;
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delete meshDS;
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@ -152,18 +152,18 @@ namespace
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static void* deleteMeshDS(void* meshDS)
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{
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//cout << "deleteMeshDS( " << meshDS << endl;
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SMESHDS_Mesh* m = (SMESHDS_Mesh*)meshDS;
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if(m) {
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delete m;
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}
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return 0;
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SMESHDS_Mesh* m = (SMESHDS_Mesh*)meshDS;
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if(m) {
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delete m;
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}
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return 0;
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}
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#endif
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}
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//=============================================================================
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/*!
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*
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*
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*/
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//=============================================================================
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@ -207,7 +207,7 @@ SMESH_Mesh::~SMESH_Mesh()
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_myDocument = 0;
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if ( _myMeshDS ) {
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// delete _myMeshDS, in a thread in order not to block closing a study with large meshes
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// delete _myMeshDS, in a thread in order not to block closing a study with large meshes
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#ifndef WIN32
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boost::thread aThread(boost::bind( & deleteMeshDS, _myMeshDS ));
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#else
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@ -762,22 +762,22 @@ void rotationToNormal ( double theRotation[2],
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switch ( theOrientation ) {
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case 0:
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case 1:
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theDir[0][1] = anU[0];
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theDir[0][2] = aV[0];
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theDir[1][0] = anU[1];
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theDir[1][2] = aV[1];
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theDir[0][1] = anU[0];
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theDir[0][2] = aV[0];
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theDir[1][0] = anU[1];
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theDir[1][2] = aV[1];
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break;
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case 2:
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theDir[0][2] = anU[0];
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theDir[0][0] = aV[0];
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theDir[1][1] = anU[1];
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theDir[1][0] = aV[1];
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theDir[0][2] = anU[0];
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theDir[0][0] = aV[0];
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theDir[1][1] = anU[1];
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theDir[1][0] = aV[1];
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break;
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case 3:
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theDir[0][0] = anU[0];
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theDir[0][1] = aV[0];
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theDir[1][2] = anU[1];
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theDir[1][1] = aV[1];
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theDir[0][0] = anU[0];
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theDir[0][1] = aV[0];
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theDir[1][2] = anU[1];
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theDir[1][1] = aV[1];
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break;
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}
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@ -799,12 +799,12 @@ bool SMESHGUI_ClippingDlg::AddPlane ( SMESH::TActorList theActorList,
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int anOrientation;
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if ( thePlane->PlaneMode == SMESH::Absolute )
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anOrientation = thePlane->myAbsoluteOrientation;
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anOrientation = thePlane->myAbsoluteOrientation;
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else if ( thePlane->PlaneMode == SMESH::Relative )
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anOrientation = thePlane->myRelativeOrientation + 1;
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anOrientation = thePlane->myRelativeOrientation + 1;
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if ( anOrientation == 0 ) {
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// compute a direction for plane in absolute mode
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// compute a direction for plane in absolute mode
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double znam = sqrt( thePlane->Dx*thePlane->Dx + thePlane->Dy*thePlane->Dy + thePlane->Dz*thePlane->Dz );
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double aRotation = acos( thePlane->Dy/znam )/aCoeff;
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if ( thePlane->Dy >= 0.0 && thePlane->Dz >= 0.0 ) thePlane->myAngle[0] = 90.0 + aRotation;
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@ -905,10 +905,10 @@ bool SMESHGUI_ClippingDlg::AddPlane ( SMESH::TActorList theActorList,
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for ( ; anIter != theActorList.end(); anIter++ )
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if( vtkActor* aVTKActor = *anIter )
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if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) ) {
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if( thePlane->IsOpenGLClipping )
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if( thePlane->IsOpenGLClipping )
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anActor->AddOpenGLClippingPlane( thePlane->InvertPlane() );
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else
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anActor->AddClippingPlane( thePlane );
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else
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anActor->AddClippingPlane( thePlane );
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}
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return true;
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@ -1169,7 +1169,7 @@ void SMESHGUI_ClippingDlg::updateActorItem( QListWidgetItem* theItem,
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SMESH::ComputeBounds( anActorList, myBounds );
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myPreviewWidget->PlaceWidget( myBounds[0], myBounds[1], myBounds[2],
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myBounds[3], myBounds[4], myBounds[5] );
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myBounds[3], myBounds[4], myBounds[5] );
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}
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}
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}
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@ -1367,7 +1367,7 @@ void SMESHGUI_ClippingDlg::onSelectPlane ( int theIndex )
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myIsSelectPlane = false;
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SMESH::ComputeBounds( aPlaneData.ActorList, myBounds );
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myPreviewWidget->PlaceWidget( myBounds[0], myBounds[1], myBounds[2],
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myBounds[3], myBounds[4], myBounds[5] );
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myBounds[3], myBounds[4], myBounds[5] );
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SetCurrentPlaneParam();
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// Actors
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@ -1454,9 +1454,9 @@ void SMESHGUI_ClippingDlg::SetCurrentPlaneParam()
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double aRot[2] = { getRotation1(), getRotation2() };
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int anOrient;
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if ( aPlane->PlaneMode == SMESH::Absolute )
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anOrient = CBAbsoluteOrientation->currentIndex();
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anOrient = CBAbsoluteOrientation->currentIndex();
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else if ( aPlane->PlaneMode == SMESH::Relative )
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anOrient = CBRelativeOrientation->currentIndex() + 1;
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anOrient = CBRelativeOrientation->currentIndex() + 1;
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if ( aPlane->PlaneMode == SMESH::Relative ) {
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aPlane->myAngle[0] = aRot[0];
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@ -1466,7 +1466,7 @@ void SMESHGUI_ClippingDlg::SetCurrentPlaneParam()
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}
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if ( anOrient == 0 ) {
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// compute a direction for plane in absolute mode
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// compute a direction for plane in absolute mode
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double znam = sqrt( aPlane->Dx*aPlane->Dx + aPlane->Dy*aPlane->Dy + aPlane->Dz*aPlane->Dz );
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double aRotation = acos( aPlane->Dy/znam )/aCoeff;
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if ( aPlane->Dy >= 0.0 && aPlane->Dz >= 0.0 ) aRot[0] = 90.0 + aRotation;
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@ -1508,7 +1508,7 @@ void SMESHGUI_ClippingDlg::SetCurrentPlaneParam()
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anOrigin[1] = aPlane->Y;
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anOrigin[2] = aPlane->Z;
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}
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if( anIsOk ) {
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aPlane->SetNormal( aNormal );
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aPlane->SetOrigin( anOrigin );
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@ -1614,7 +1614,7 @@ void SMESHGUI_ClippingDlg::setBoundsForPreviewWidget()
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if( anOrigin[2] < aBounds[4] ) {
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myBounds[4] = anOrigin[2]; isBoundsChanged = true; }
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if( anOrigin[2] > aBounds[5] ) {
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myBounds[5] = anOrigin[2]; isBoundsChanged = true; }
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myBounds[5] = anOrigin[2]; isBoundsChanged = true; }
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}
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if( isBoundsChanged )
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@ -1803,10 +1803,10 @@ void SMESHGUI_ClippingDlg::ClickOnApply()
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for( ; anIter3 != anActorList.end(); anIter3++ )
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if( vtkActor* aVTKActor = *anIter3 )
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if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) ) {
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if( anOrientedPlane->IsOpenGLClipping )
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if( anOrientedPlane->IsOpenGLClipping )
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anActor->AddOpenGLClippingPlane( anOrientedPlane->InvertPlane() );
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else
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anActor->AddClippingPlane( anOrientedPlane );
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else
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anActor->AddClippingPlane( anOrientedPlane );
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}
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SMESH::ClippingPlaneInfo aClippingPlaneInfo;
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@ -1820,7 +1820,7 @@ void SMESHGUI_ClippingDlg::ClickOnApply()
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anAllActors->InitTraversal();
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while( vtkActor* aVTKActor = anAllActors->GetNextActor() )
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if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) ) {
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anSMESHActor = anActor;
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anSMESHActor = anActor;
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anActor->SetOpenGLClippingPlane();
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}
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@ -1392,13 +1392,13 @@ void SMESHGUI_MeshOp::onAlgoSelected( const int theIndex,
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}
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// check that tab enable, if algorithm building needed algo is one less than dimension
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if ( algoData && myIsOnGeometry && !algoData->InputTypes.isEmpty() &&
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( aDim > SMESH::DIM_0D ) && !isAccessibleDim( aDim - 1 ) ){
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( aDim > SMESH::DIM_0D ) && !isAccessibleDim( aDim - 1 ) ){
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myDlg->enableTab( aDim - 1 );
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}
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if ( (myDlg->currentMeshType() != MT_ANY) &&
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(( !algoData && ( aDim > SMESH::DIM_0D ) && isAccessibleDim( aDim - 1 )) ||
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( algoData && myIsOnGeometry && algoData->InputTypes.isEmpty() &&
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( aDim > SMESH::DIM_0D ) && isAccessibleDim( aDim - 1 ) ) ) ){
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(( !algoData && ( aDim > SMESH::DIM_0D ) && isAccessibleDim( aDim - 1 )) ||
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( algoData && myIsOnGeometry && algoData->InputTypes.isEmpty() &&
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( aDim > SMESH::DIM_0D ) && isAccessibleDim( aDim - 1 ) ) ) ){
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for (int i = aDim - 1; i >= SMESH::DIM_0D; i--){
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if ( isAccessibleDim( i ) ) myDlg->disableTab( i );
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}
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@ -1406,7 +1406,7 @@ void SMESHGUI_MeshOp::onAlgoSelected( const int theIndex,
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// check that algorithms of other dimentions are compatible with
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// the selected one
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// 2 loops: backward and forward from algo dimension
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// 2 loops: backward and forward from algo dimension
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for ( int forward = false; forward <= true; ++forward )
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{
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int dim = aDim + 1, lastDim = SMESH::DIM_3D, dir = 1;
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@ -69,8 +69,8 @@ bool SMESHGUI_XmlHandler::startDocument()
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Reimplemented from QXmlDefaultHandler.
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*/
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bool SMESHGUI_XmlHandler::startElement (const QString&, const QString&,
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const QString& qName,
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bool SMESHGUI_XmlHandler::startElement (const QString&, const QString&,
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const QString& qName,
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const QXmlAttributes& atts)
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{
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if (qName == "meshers")
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@ -80,22 +80,22 @@ bool SMESHGUI_XmlHandler::startElement (const QString&, const QString&,
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}
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else if (qName == "meshers-group") // group of hypotheses and algorithms
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{
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// if (atts.value("server-lib") != "")
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// if (atts.value("server-lib") != "")
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{
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myPluginName = atts.value("name");
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myServerLib = atts.value("server-lib");
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myClientLib = atts.value("gui-lib");
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/* It's Need to tranlate lib name for WIN32 or X platform
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* (only client lib, because server lib translates in SMESH_Gen_i::createHypothesis
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* for normal work of *.py files )
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*/
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/* It's Need to tranlate lib name for WIN32 or X platform
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* (only client lib, because server lib translates in SMESH_Gen_i::createHypothesis
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* for normal work of *.py files )
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*/
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if( !myClientLib.isEmpty() )
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{
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#ifdef WIN32
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//myServerLib += ".dll";
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//myServerLib += ".dll";
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myClientLib += ".dll";
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#else
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//myServerLib = "lib" + myServerLib + ".so";
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//myServerLib = "lib" + myServerLib + ".so";
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myClientLib = "lib" + myClientLib + ".so";
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#endif
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}
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@ -158,7 +158,7 @@ bool SMESHGUI_XmlHandler::startElement (const QString&, const QString&,
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attr[ i ] = aStr.split( ',', QString::SkipEmptyParts );
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}
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}
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if ( !aHypAlType.contains( BAD_HYP_FLAG ) ) {
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HypothesisData* aHypData =
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new HypothesisData (aHypAlType, myPluginName, myServerLib, myClientLib,
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@ -189,9 +189,9 @@ bool SMESHGUI_XmlHandler::startElement (const QString&, const QString&,
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bool badSet = hypos.contains( BAD_HYP_FLAG ) || algos.contains( BAD_HYP_FLAG );
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if ( !badSet )
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myListOfHypothesesSets.append( new HypothesesSet ( atts.value("name"),
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hypos.split( ',', QString::SkipEmptyParts ),
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algos.split( ',', QString::SkipEmptyParts ) ) );
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myListOfHypothesesSets.append( new HypothesesSet ( atts.value("name"),
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hypos.split( ',', QString::SkipEmptyParts ),
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algos.split( ',', QString::SkipEmptyParts ) ) );
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}
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}
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else if ( qName == "python-wrap" ||
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