0022106: EDF 2464 SMESH : Split quadrangles in 4 triangles

+    def QuadTo4Tri (self, theElements=[]):
This commit is contained in:
eap 2013-05-22 15:35:28 +00:00
parent b2bb39a768
commit f96a5f853b

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@ -2857,7 +2857,6 @@ class Mesh:
return self.editor.TriToQuadObject(theObject, Functor, MaxAngle)
## Splits quadrangles into triangles.
#
# @param IDsOfElements the faces to be splitted.
# @param theCriterion is a numerical functor, in terms of enum SMESH.FunctorType, used to
# choose a diagonal for splitting. If @a theCriterion is None, which is a default
@ -2888,6 +2887,20 @@ class Mesh:
Functor = self.smeshpyD.GetFunctor(theCriterion)
return self.editor.QuadToTriObject(theObject, Functor)
## Splits each of given quadrangles into 4 triangles. A node is added at the center of
# a quadrangle.
# @param theElements the faces to be splitted. This can be either mesh, sub-mesh,
# group or a list of face IDs. By default all quadrangles are split
# @ingroup l2_modif_cutquadr
def QuadTo4Tri (self, theElements=[]):
if isinstance( theElements, Mesh ):
theElements = theElements.mesh
elif not theElements:
theElements = self.mesh
elif isinstance( theElements, list ):
theElements = self.GetIDSource( theElements, SMESH.FACE )
return self.editor.QuadTo4Tri( theElements )
## Splits quadrangles into triangles.
# @param IDsOfElements the faces to be splitted
# @param Diag13 is used to choose a diagonal for splitting.
@ -3150,6 +3163,8 @@ class Mesh:
# @param theToBiQuad If True, converts the mesh to bi-quadratic
# @ingroup l2_modif_tofromqu
def ConvertToQuadratic(self, theForce3d, theSubMesh=None, theToBiQuad=False):
if isinstance( theSubMesh, Mesh ):
theSubMesh = theSubMesh.mesh
if theToBiQuad:
self.editor.ConvertToBiQuadratic(theForce3d,theSubMesh)
else:
@ -3157,6 +3172,9 @@ class Mesh:
self.editor.ConvertToQuadraticObject(theForce3d,theSubMesh)
else:
self.editor.ConvertToQuadratic(theForce3d)
error = self.editor.GetLastError()
if error and error.comment:
print error.comment
## Converts the mesh from quadratic to ordinary,
# deletes old quadratic elements, \n replacing