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206 lines
5.8 KiB
C++
206 lines
5.8 KiB
C++
// SMESH SMESH_I : idl implementation based on 'SMESH' unit's calsses
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//
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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
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//
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//
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//
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// File : SMESH_MeshEditor_i.cxx
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// Author : Nicolas REJNERI
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// Module : SMESH
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// $Header$
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using namespace std;
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#include "SMESH_MeshEditor_i.hxx"
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#include "SMDS_MeshEdge.hxx"
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#include "SMDS_MeshFace.hxx"
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#include "SMDS_MeshVolume.hxx"
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#include "utilities.h"
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#include <TColStd_MapOfInteger.hxx>
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#include <TColStd_MapIteratorOfMapOfInteger.hxx>
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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SMESH_MeshEditor_i::SMESH_MeshEditor_i(SMESHDS_Mesh* theMesh)
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{
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_myMeshDS = theMesh;
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};
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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CORBA::Boolean SMESH_MeshEditor_i::RemoveElements(const SMESH::
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long_array & IDsOfElements)
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{
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for (int i = 0; i < IDsOfElements.length(); i++)
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{
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CORBA::Long index = IDsOfElements[i];
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_myMeshDS->RemoveElement(index);
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MESSAGE("Element " << index << " was removed")
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}
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return true;
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};
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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CORBA::Boolean SMESH_MeshEditor_i::RemoveNodes(const SMESH::
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long_array & IDsOfNodes)
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{
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// It's nodes' turn to die
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for (int i = 0; i < IDsOfNodes.length(); i++)
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{
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const SMDS_MeshNode * node=_myMeshDS->FindNode(IDsOfNodes[i]);
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if(node==NULL)
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{
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MESSAGE("SMESH_MeshEditor_i::RemoveNodes: Node "<<IDsOfNodes[i]
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<<" not found");
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continue;
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}
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_myMeshDS->RemoveNode(IDsOfNodes[i]);
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MESSAGE("Node " << index << " was removed")
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}
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return true;
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};
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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CORBA::Boolean SMESH_MeshEditor_i::AddEdge(const SMESH::long_array & IDsOfNodes)
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{
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int NbNodes = IDsOfNodes.length();
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if (NbNodes == 2)
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{
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CORBA::Long index1 = IDsOfNodes[0];
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CORBA::Long index2 = IDsOfNodes[1];
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_myMeshDS->AddEdge(index1, index2);
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}
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return true;
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}
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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CORBA::Boolean SMESH_MeshEditor_i::AddNode(CORBA::Double x,
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CORBA::Double y, CORBA::Double z)
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{
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MESSAGE(" AddNode " << x << " , " << y << " , " << z)
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int idNode = _myMeshDS->AddNode(x, y, z)->GetID();
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MESSAGE(" idNode " << idNode) return true;
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}
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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CORBA::Boolean SMESH_MeshEditor_i::AddFace(const SMESH::long_array & IDsOfNodes)
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{
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int NbNodes = IDsOfNodes.length();
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if (NbNodes == 3)
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{
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CORBA::Long index1 = IDsOfNodes[0];
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CORBA::Long index2 = IDsOfNodes[1];
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CORBA::Long index3 = IDsOfNodes[2];
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_myMeshDS->AddFace(index1, index2, index3);
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}
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else if (NbNodes == 4)
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{
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CORBA::Long index1 = IDsOfNodes[0];
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CORBA::Long index2 = IDsOfNodes[1];
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CORBA::Long index3 = IDsOfNodes[2];
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CORBA::Long index4 = IDsOfNodes[3];
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_myMeshDS->AddFace(index1, index2, index3, index4);
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}
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return true;
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};
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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CORBA::Boolean SMESH_MeshEditor_i::AddVolume(const SMESH::
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long_array & IDsOfNodes)
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{
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int NbNodes = IDsOfNodes.length();
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if (NbNodes == 4)
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{
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CORBA::Long index1 = IDsOfNodes[0];
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CORBA::Long index2 = IDsOfNodes[1];
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CORBA::Long index3 = IDsOfNodes[2];
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CORBA::Long index4 = IDsOfNodes[3];
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_myMeshDS->AddVolume(index1, index2, index3, index4);
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}
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else if (NbNodes == 5)
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{
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CORBA::Long index1 = IDsOfNodes[0];
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CORBA::Long index2 = IDsOfNodes[1];
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CORBA::Long index3 = IDsOfNodes[2];
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CORBA::Long index4 = IDsOfNodes[3];
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CORBA::Long index5 = IDsOfNodes[4];
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_myMeshDS->AddVolume(index1, index2, index3, index4, index5);
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}
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else if (NbNodes == 6)
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{
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CORBA::Long index1 = IDsOfNodes[0];
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CORBA::Long index2 = IDsOfNodes[1];
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CORBA::Long index3 = IDsOfNodes[2];
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CORBA::Long index4 = IDsOfNodes[3];
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CORBA::Long index5 = IDsOfNodes[4];
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CORBA::Long index6 = IDsOfNodes[5];
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_myMeshDS->AddVolume(index1, index2, index3, index4, index5, index6);
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}
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else if (NbNodes == 8)
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{
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CORBA::Long index1 = IDsOfNodes[0];
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CORBA::Long index2 = IDsOfNodes[1];
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CORBA::Long index3 = IDsOfNodes[2];
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CORBA::Long index4 = IDsOfNodes[3];
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CORBA::Long index5 = IDsOfNodes[4];
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CORBA::Long index6 = IDsOfNodes[5];
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CORBA::Long index7 = IDsOfNodes[6];
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CORBA::Long index8 = IDsOfNodes[7];
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_myMeshDS->AddVolume(index1, index2, index3, index4, index5, index6,
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index7, index8);
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}
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return true;
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};
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