mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
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170 lines
5.7 KiB
C++
170 lines
5.7 KiB
C++
// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESHGUI : GUI for SMESH component
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// File : SMESHGUI_ExtrusionAlongPathDlg.h
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// Author : Vadim SANDLER, Open CASCADE S.A.S.
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//
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#ifndef SMESHGUI_EXTRUSIONALONGPATHDLG_H
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#define SMESHGUI_EXTRUSIONALONGPATHDLG_H
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// SMESH includes
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#include "SMESH_SMESHGUI.hxx"
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#include "SMESHGUI_PreviewDlg.h"
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// IDL includes
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#include <SALOMEconfig.h>
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#include CORBA_SERVER_HEADER(SMESH_Mesh)
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class QButtonGroup;
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class QRadioButton;
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class QGroupBox;
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class QLabel;
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class QToolButton;
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class QLineEdit;
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class QCheckBox;
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class QListWidget;
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class QPushButton;
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class SMESHGUI;
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class SMESH_Actor;
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class SMESHGUI_IdValidator;
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class SMESHGUI_SpinBox;
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class SMESHGUI_FilterDlg;
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class SVTK_Selector;
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class LightApp_SelectionMgr;
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class SUIT_SelectionFilter;
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//=================================================================================
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// class : SMESHGUI_ExtrusionAlongPathDlg
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// purpose :
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//=================================================================================
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class SMESHGUI_EXPORT SMESHGUI_ExtrusionAlongPathDlg : public SMESHGUI_PreviewDlg
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{
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Q_OBJECT
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class SetBusy;
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friend class SetBusy;
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public:
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SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* );
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~SMESHGUI_ExtrusionAlongPathDlg();
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bool eventFilter( QObject*, QEvent* );
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private:
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void Init( bool = true );
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void enterEvent( QEvent* ); /* mouse enter the QWidget */
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void keyPressEvent( QKeyEvent* );
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int GetConstructorId();
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void SetEditCurrentArgument( QToolButton* );
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bool isValid();
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bool isValuesValid();
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SMESH::long_array_var getSelectedElements();
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SMESH::double_array_var getAngles();
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void updateLinearAngles();
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SMESHGUI_IdValidator* myIdValidator;
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LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */
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SVTK_Selector* mySelector;
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QWidget* myEditCurrentArgument; /* Current argument */
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bool myBusy;
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SMESH::SMESH_Mesh_var myMesh;
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SMESH_Actor* myMeshActor;
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SMESH::SMESH_IDSource_var myIDSource;
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//SMESH::SMESH_Mesh_var myPathMesh;
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SMESH::SMESH_IDSource_var myPath;
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//GEOM::GEOM_Object_var myPathShape;
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SUIT_SelectionFilter* myElementsFilter;
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SUIT_SelectionFilter* myPathMeshFilter;
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int myType;
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QList<double> myAnglesList;
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// widgets
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QGroupBox* ConstructorsBox;
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QButtonGroup* GroupConstructors;
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QRadioButton* Elements1dRB;
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QRadioButton* Elements2dRB;
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QGroupBox* GroupArguments;
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QLabel* ElementsLab;
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QToolButton* SelectElementsButton;
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QLineEdit* ElementsLineEdit;
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QCheckBox* MeshCheck;
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QGroupBox* PathGrp;
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QToolButton* SelectPathMeshButton;
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QLineEdit* PathMeshLineEdit;
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//QToolButton* SelectPathShapeButton;
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//QLineEdit* PathShapeLineEdit;
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QToolButton* SelectStartPointButton;
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QLineEdit* StartPointLineEdit;
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QCheckBox* LinearAnglesCheck;
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QGroupBox* AnglesGrp;
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QListWidget* AnglesList;
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QToolButton* AddAngleButton;
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QToolButton* RemoveAngleButton;
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SMESHGUI_SpinBox* AngleSpin;
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QGroupBox* BasePointGrp;
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QToolButton* SelectBasePointButton;
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SMESHGUI_SpinBox* XSpin;
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SMESHGUI_SpinBox* YSpin;
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SMESHGUI_SpinBox* ZSpin;
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QCheckBox* MakeGroupsCheck;
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QGroupBox* GroupButtons;
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QPushButton* OkButton;
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QPushButton* ApplyButton;
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QPushButton* CloseButton;
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QPushButton* HelpButton;
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QString myHelpFileName;
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QPushButton* myFilterBtn;
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SMESHGUI_FilterDlg* myFilterDlg;
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protected slots:
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void reject();
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virtual void onDisplaySimulation( bool );
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private slots:
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void ConstructorsClicked( int );
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void ClickOnOk();
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bool ClickOnApply();
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void ClickOnHelp();
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void SetEditCurrentArgument();
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void SelectionIntoArgument();
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void DeactivateActiveDialog();
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void ActivateThisDialog();
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void onTextChange( const QString& );
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void onSelectMesh();
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void OnAngleAdded();
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void OnAngleRemoved();
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void setFilters();
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};
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#endif // SMESHGUI_EXTRUSIONALONGPATHDLG_H
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