mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
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887 lines
29 KiB
C++
887 lines
29 KiB
C++
// SMESH SMESHGUI : GUI for SMESH component
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//
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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
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//
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//
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//
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// File : SMESHGUI_SewingDlg.cxx
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// Author : Michael ZORIN
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// Module : SMESH
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// $Header:
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#include "SMESHGUI_SewingDlg.h"
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#include "SMESHGUI.h"
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#include "SMESHGUI_Utils.h"
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#include "SMESHGUI_VTKUtils.h"
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#include "SMESHGUI_IdValidator.h"
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#include "SMESH_Actor.h"
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#include "SMDS_Mesh.hxx"
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#include "GEOMBase.h"
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#include "QAD_Application.h"
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#include "QAD_Desktop.h"
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#include "QAD_MessageBox.h"
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#include "utilities.h"
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// QT Includes
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#include <qapplication.h>
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#include <qbuttongroup.h>
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#include <qgroupbox.h>
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#include <qlabel.h>
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#include <qlineedit.h>
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#include <qpushbutton.h>
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#include <qradiobutton.h>
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#include <qcheckbox.h>
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#include <qlayout.h>
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#include <qpixmap.h>
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using namespace std;
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//=================================================================================
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// class : SMESHGUI_SewingDlg()
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// purpose :
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//=================================================================================
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SMESHGUI_SewingDlg::SMESHGUI_SewingDlg( QWidget* parent, const char* name, SALOME_Selection* Sel,
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bool modal, WFlags fl )
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: QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu |
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Qt::WDestructiveClose)
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{
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QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SMESH_SEWING_FREEBORDERS")));
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QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SMESH_SEWING_CONFORM_FREEBORDERS")));
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QPixmap image2(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SMESH_SEWING_BORDERTOSIDE")));
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QPixmap image3(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SMESH_SEWING_SIDEELEMENTS")));
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QPixmap image4(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SELECT")));
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if ( !name )
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setName( "SMESHGUI_SewingDlg" );
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resize( 303, 185 );
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setCaption( tr( "SMESH_SEWING" ) );
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setSizeGripEnabled( TRUE );
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SMESHGUI_SewingDlgLayout = new QGridLayout( this );
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SMESHGUI_SewingDlgLayout->setSpacing( 6 );
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SMESHGUI_SewingDlgLayout->setMargin( 11 );
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/***************************************************************/
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GroupConstructors = new QButtonGroup( this, "GroupConstructors" );
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GroupConstructors->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)5, (QSizePolicy::SizeType)0, 0, 0, GroupConstructors->sizePolicy().hasHeightForWidth() ) );
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GroupConstructors->setTitle( tr( "SMESH_SEWING" ) );
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GroupConstructors->setExclusive( TRUE );
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GroupConstructors->setColumnLayout(0, Qt::Vertical );
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GroupConstructors->layout()->setSpacing( 0 );
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GroupConstructors->layout()->setMargin( 0 );
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GroupConstructorsLayout = new QGridLayout( GroupConstructors->layout() );
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GroupConstructorsLayout->setAlignment( Qt::AlignTop );
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GroupConstructorsLayout->setSpacing( 6 );
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GroupConstructorsLayout->setMargin( 11 );
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QHBoxLayout* RBLayout = new QHBoxLayout( 0, 0, 6, "Layout2");
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RadioButton1= new QRadioButton( GroupConstructors, "RadioButton1" );
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RadioButton1->setText( tr( "" ) );
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RadioButton1->setPixmap( image0 );
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RBLayout->addWidget( RadioButton1);
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RadioButton2= new QRadioButton( GroupConstructors, "RadioButton2" );
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RadioButton2->setText( tr( "" ) );
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RadioButton2->setPixmap( image1 );
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RBLayout->addWidget( RadioButton2);
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RadioButton3= new QRadioButton( GroupConstructors, "RadioButton3" );
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RadioButton3->setText( tr( "" ) );
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RadioButton3->setPixmap( image2 );
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RBLayout->addWidget( RadioButton3);
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RadioButton4= new QRadioButton( GroupConstructors, "RadioButton4" );
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RadioButton4->setText( tr( "" ) );
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RadioButton4->setPixmap( image3 );
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RBLayout->addWidget( RadioButton4);
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GroupConstructorsLayout->addLayout( RBLayout, 0, 0 );
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SMESHGUI_SewingDlgLayout->addWidget( GroupConstructors, 0, 0 );
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/***************************************************************/
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GroupButtons = new QGroupBox( this, "GroupButtons" );
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GroupButtons->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)7, (QSizePolicy::SizeType)0, 0, 0, GroupButtons->sizePolicy().hasHeightForWidth() ) );
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GroupButtons->setGeometry( QRect( 10, 10, 281, 48 ) );
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GroupButtons->setTitle( tr( "" ) );
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GroupButtons->setColumnLayout(0, Qt::Vertical );
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GroupButtons->layout()->setSpacing( 0 );
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GroupButtons->layout()->setMargin( 0 );
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GroupButtonsLayout = new QGridLayout( GroupButtons->layout() );
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GroupButtonsLayout->setAlignment( Qt::AlignTop );
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GroupButtonsLayout->setSpacing( 6 );
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GroupButtonsLayout->setMargin( 11 );
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buttonCancel = new QPushButton( GroupButtons, "buttonCancel" );
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buttonCancel->setText( tr( "SMESH_BUT_CLOSE" ) );
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buttonCancel->setAutoDefault( TRUE );
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GroupButtonsLayout->addWidget( buttonCancel, 0, 3 );
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buttonApply = new QPushButton( GroupButtons, "buttonApply" );
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buttonApply->setText( tr( "SMESH_BUT_APPLY" ) );
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buttonApply->setAutoDefault( TRUE );
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GroupButtonsLayout->addWidget( buttonApply, 0, 1 );
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QSpacerItem* spacer_9 = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
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GroupButtonsLayout->addItem( spacer_9, 0, 2 );
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buttonOk = new QPushButton( GroupButtons, "buttonOk" );
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buttonOk->setText( tr( "SMESH_BUT_OK" ) );
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buttonOk->setAutoDefault( TRUE );
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buttonOk->setDefault( TRUE );
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GroupButtonsLayout->addWidget( buttonOk, 0, 0 );
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SMESHGUI_SewingDlgLayout->addWidget( GroupButtons, 2, 0 );
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/***************************************************************/
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GroupArguments = new QGroupBox( this, "GroupArguments" );
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GroupArguments->setColumnLayout(0, Qt::Vertical );
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GroupArguments->layout()->setSpacing( 0 );
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GroupArguments->layout()->setMargin( 0 );
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GroupArgumentsLayout = new QGridLayout( GroupArguments->layout() );
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GroupArgumentsLayout->setAlignment( Qt::AlignTop );
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GroupArgumentsLayout->setSpacing( 6 );
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GroupArgumentsLayout->setMargin( 11 );
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// First subgroup
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SubGroup1 = new QGroupBox( GroupArguments, "SubGroup1" );
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SubGroup1->setColumnLayout(0, Qt::Vertical );
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SubGroup1->layout()->setSpacing( 0 );
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SubGroup1->layout()->setMargin( 0 );
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QGridLayout* SubGroup1Layout = new QGridLayout( SubGroup1->layout() );
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SubGroup1Layout->setAlignment( Qt::AlignTop );
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SubGroup1Layout->setSpacing( 6 );
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SubGroup1Layout->setMargin( 11 );
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// Controls of the first subgroup
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TextLabel1 = new QLabel( SubGroup1, "TextLabel1" );
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TextLabel1->setFixedWidth(104);
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SubGroup1Layout->addWidget( TextLabel1, 0, 0 );
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SelectButton1 = new QPushButton( SubGroup1, "SelectButton1" );
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SelectButton1->setPixmap( image4 );
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SubGroup1Layout->addWidget( SelectButton1, 0, 1 );
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LineEdit1 = new QLineEdit( SubGroup1, "LineEdit1" );
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SubGroup1Layout->addWidget( LineEdit1, 0, 2 );
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TextLabel2 = new QLabel( SubGroup1, "TextLabel2" );
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SubGroup1Layout->addWidget( TextLabel2, 1, 0 );
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SelectButton2 = new QPushButton( SubGroup1, "SelectButton2" );
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SelectButton2->setPixmap( image4 );
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SubGroup1Layout->addWidget( SelectButton2, 1, 1 );
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LineEdit2 = new QLineEdit( SubGroup1, "LineEdit2" );
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SubGroup1Layout->addWidget( LineEdit2, 1, 2 );
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TextLabel3 = new QLabel( SubGroup1, "TextLabel3" );
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SubGroup1Layout->addWidget( TextLabel3, 2, 0 );
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SelectButton3 = new QPushButton( SubGroup1, "SelectButton3" );
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SelectButton3->setPixmap( image4 );
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SubGroup1Layout->addWidget( SelectButton3, 2, 1 );
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LineEdit3 = new QLineEdit( SubGroup1, "LineEdit3" );
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SubGroup1Layout->addWidget( LineEdit3, 2, 2 );
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// Second subgroup
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SubGroup2 = new QGroupBox( GroupArguments, "SubGroup2" );
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SubGroup2->setColumnLayout(0, Qt::Vertical );
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SubGroup2->layout()->setSpacing( 0 );
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SubGroup2->layout()->setMargin( 0 );
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QGridLayout* SubGroup2Layout = new QGridLayout( SubGroup2->layout() );
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SubGroup2Layout->setAlignment( Qt::AlignTop );
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SubGroup2Layout->setSpacing( 6 );
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SubGroup2Layout->setMargin( 11 );
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// Controls of the first subgroup
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TextLabel4 = new QLabel( SubGroup2, "TextLabel4" );
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SubGroup2Layout->addWidget( TextLabel4, 0, 0 );
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SelectButton4 = new QPushButton( SubGroup2, "SelectButton4" );
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SelectButton4->setPixmap( image4 );
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SubGroup2Layout->addWidget( SelectButton4, 0, 1 );
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LineEdit4 = new QLineEdit( SubGroup2, "LineEdit4" );
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SubGroup2Layout->addWidget( LineEdit4, 0, 2 );
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TextLabel5 = new QLabel( SubGroup2, "TextLabel5" );
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SubGroup2Layout->addWidget( TextLabel5, 1, 0 );
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SelectButton5 = new QPushButton( SubGroup2, "SelectButton5" );
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SelectButton5->setPixmap( image4 );
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SubGroup2Layout->addWidget( SelectButton5, 1, 1 );
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LineEdit5 = new QLineEdit( SubGroup2, "LineEdit5" );
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SubGroup2Layout->addWidget( LineEdit5, 1, 2 );
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TextLabel6 = new QLabel( SubGroup2, "TextLabel6" );
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SubGroup2Layout->addWidget( TextLabel6, 2, 0 );
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SelectButton6 = new QPushButton( SubGroup2, "SelectButton6" );
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SelectButton6->setPixmap( image4 );
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SubGroup2Layout->addWidget( SelectButton6, 2, 1 );
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LineEdit6 = new QLineEdit( SubGroup2, "LineEdit6" );
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SubGroup2Layout->addWidget( LineEdit6, 2, 2 );
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// Add subgroups to the group of arguments
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GroupArgumentsLayout->addWidget( SubGroup1, 0, 0 );
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GroupArgumentsLayout->addWidget( SubGroup2, 1, 0 );
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// Control for the merging equal elements
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CheckBoxMerge = new QCheckBox( GroupArguments, "CheckBoxMerge" );
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CheckBoxMerge->setText( tr( "MERGE_EQUAL_ELEMENTS" ) );
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GroupArgumentsLayout->addWidget( CheckBoxMerge, 2, 0 );
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SMESHGUI_SewingDlgLayout->addWidget( GroupArguments, 1, 0 );
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/* Initialisations */
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GroupArguments->show();
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RadioButton1->setChecked( TRUE );
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mySelection = Sel;
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LineEdit2->setValidator( new SMESHGUI_IdValidator( this, "validator", 1));
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LineEdit3->setValidator( new SMESHGUI_IdValidator( this, "validator", 1));
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LineEdit5->setValidator( new SMESHGUI_IdValidator( this, "validator", 1));
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LineEdit6->setValidator( new SMESHGUI_IdValidator( this, "validator", 1));
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mySMESHGUI = SMESHGUI::GetSMESHGUI() ;
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mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
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Init();
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/* signals and slots connections */
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connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
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connect( buttonCancel, SIGNAL( clicked() ), this, SLOT( ClickOnCancel() ) ) ;
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connect( buttonApply, SIGNAL( clicked() ), this, SLOT(ClickOnApply() ) );
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connect( GroupConstructors, SIGNAL(clicked(int) ), SLOT( ConstructorsClicked(int) ) );
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connect( SelectButton1, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
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connect( SelectButton2, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
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connect( SelectButton3, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
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connect( SelectButton4, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
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connect( SelectButton5, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
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connect( SelectButton6, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
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connect( mySMESHGUI, SIGNAL ( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) ) ;
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connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
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/* to close dialog if study change */
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connect( mySMESHGUI, SIGNAL ( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) ) ;
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connect( LineEdit1, SIGNAL( textChanged( const QString& )), SLOT( onTextChange( const QString& )));
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connect( LineEdit2, SIGNAL( textChanged( const QString& )), SLOT( onTextChange( const QString& )));
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connect( LineEdit3, SIGNAL( textChanged( const QString& )), SLOT( onTextChange( const QString& )));
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connect( LineEdit4, SIGNAL( textChanged( const QString& )), SLOT( onTextChange( const QString& )));
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connect( LineEdit5, SIGNAL( textChanged( const QString& )), SLOT( onTextChange( const QString& )));
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connect( LineEdit6, SIGNAL( textChanged( const QString& )), SLOT( onTextChange( const QString& )));
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/* Move widget on the botton right corner of main widget */
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int x, y ;
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mySMESHGUI->DefineDlgPosition( this, x, y ) ;
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this->move( x, y ) ;
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this->show() ; /* displays Dialog */
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ConstructorsClicked(0);
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resize(0,0);
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}
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//=================================================================================
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// function : ~SMESHGUI_SewingDlg()
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// purpose : Destroys the object and frees any allocated resources
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//=================================================================================
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SMESHGUI_SewingDlg::~SMESHGUI_SewingDlg()
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{
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// no need to delete child widgets, Qt does it all for us
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}
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//=================================================================================
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// function : Init()
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// purpose :
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//=================================================================================
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void SMESHGUI_SewingDlg::Init()
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{
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myBusy = false;
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myEditCurrentArgument = LineEdit1;
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LineEdit1->setFocus();
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myActor = 0;
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myMesh = SMESH::SMESH_Mesh::_nil();
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CheckBoxMerge->setChecked(false);
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SelectionIntoArgument();
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}
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//=================================================================================
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// function : ConstructorsClicked()
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// purpose : Radio button management
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//=================================================================================
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void SMESHGUI_SewingDlg::ConstructorsClicked(int constructorId)
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{
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disconnect(mySelection, 0, this, 0);
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mySelection->ClearIObjects();
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LineEdit1->setText("");
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LineEdit2->setText("");
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LineEdit3->setText("");
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LineEdit4->setText("");
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LineEdit5->setText("");
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LineEdit6->setText("");
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myOk1 = myOk2 = myOk3 = myOk4 = myOk5 = myOk6 = false;
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myEditCurrentArgument = LineEdit1;
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myEditCurrentArgument->setFocus();
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if (!TextLabel5->isEnabled())
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{
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TextLabel5->setEnabled(true);
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SelectButton5->setEnabled(true);
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LineEdit5->setEnabled(true);
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}
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else if (!TextLabel6->isEnabled())
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{
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TextLabel6->setEnabled(true);
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SelectButton6->setEnabled(true);
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LineEdit6->setEnabled(true);
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}
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switch(constructorId)
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{
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case 0 :
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{
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GroupArguments->setTitle( tr( "SEW_FREE_BORDERS" ) );
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SubGroup1->setTitle( tr( "BORDER_1" ) );
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SubGroup2->setTitle( tr( "BORDER_2" ) );
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break;
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}
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case 1 :
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{
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GroupArguments->setTitle( tr( "SEW_CONFORM_FREE_BORDERS" ) );
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SubGroup1->setTitle( tr( "BORDER_1" ) );
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SubGroup2->setTitle( tr( "BORDER_2" ) );
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TextLabel6->setEnabled(false);
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SelectButton6->setEnabled(false);
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LineEdit6->setEnabled(false);
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myOk6 = true;
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break;
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}
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case 2 :
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{
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GroupArguments->setTitle( tr( "SEW_BORDER_TO_SIDE" ) );
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SubGroup1->setTitle( tr( "BORDER" ) );
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SubGroup2->setTitle( tr( "SIDE" ) );
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TextLabel5->setEnabled(false);
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SelectButton5->setEnabled(false);
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LineEdit5->setEnabled(false);
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myOk5 = true;
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break;
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}
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case 3 :
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{
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GroupArguments->setTitle( tr( "SEW_SIDE_ELEMENTS" ) );
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SubGroup1->setTitle( tr( "SIDE_1" ) );
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SubGroup2->setTitle( tr( "SIDE_2" ) );
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TextLabel1->setText( tr( "SMESH_ID_ELEMENTS" ) );
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TextLabel2->setText( tr( "NODE1_TO_MERGE" ) );
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TextLabel3->setText( tr( "NODE2_TO_MERGE" ) );
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TextLabel4->setText( tr( "SMESH_ID_ELEMENTS" ) );
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TextLabel5->setText( tr( "NODE1_TO_MERGE" ) );
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TextLabel6->setText( tr( "NODE2_TO_MERGE" ) );
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LineEdit1->setValidator( new SMESHGUI_IdValidator( this, "validator"));
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LineEdit4->setValidator( new SMESHGUI_IdValidator( this, "validator"));
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SMESH::SetPointRepresentation(false);
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QAD_Application::getDesktop()->SetSelectionMode( CellSelection, true );
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break;
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}
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}
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if (constructorId != 3)
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{
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TextLabel1->setText( tr( "FIRST_NODE_ID" ) );
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TextLabel2->setText( tr( "SECOND_NODE_ID" ) );
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TextLabel3->setText( tr( "LAST_NODE_ID" ) );
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TextLabel4->setText( tr( "FIRST_NODE_ID" ) );
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TextLabel5->setText( tr( "SECOND_NODE_ID" ) );
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TextLabel6->setText( tr( "LAST_NODE_ID" ) );
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LineEdit1->setValidator( new SMESHGUI_IdValidator( this, "validator", 1));
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LineEdit4->setValidator( new SMESHGUI_IdValidator( this, "validator", 1));
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SMESH::SetPointRepresentation(true);
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QAD_Application::getDesktop()->SetSelectionMode( NodeSelection, true );
|
|
}
|
|
|
|
connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
|
|
}
|
|
|
|
|
|
//=================================================================================
|
|
// function : ClickOnApply()
|
|
// purpose :
|
|
//=================================================================================
|
|
bool SMESHGUI_SewingDlg::ClickOnApply()
|
|
{
|
|
if (mySMESHGUI->ActiveStudyLocked())
|
|
return false;
|
|
|
|
bool aResult = false;
|
|
|
|
if ( IsValid() )
|
|
{
|
|
bool toMerge = CheckBoxMerge->isChecked();
|
|
|
|
try
|
|
{
|
|
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
|
|
QApplication::setOverrideCursor(Qt::waitCursor);
|
|
|
|
int aConstructorId = GetConstructorId();
|
|
SMESH::SMESH_MeshEditor::Sew_Error anError;
|
|
|
|
if (aConstructorId == 0)
|
|
anError = aMeshEditor->SewFreeBorders(LineEdit1->text().toLong(),
|
|
LineEdit2->text().toLong(),
|
|
LineEdit3->text().toLong(),
|
|
LineEdit4->text().toLong(),
|
|
LineEdit5->text().toLong(),
|
|
LineEdit6->text().toLong());
|
|
else if (aConstructorId == 1)
|
|
anError = aMeshEditor->SewConformFreeBorders(LineEdit1->text().toLong(),
|
|
LineEdit2->text().toLong(),
|
|
LineEdit3->text().toLong(),
|
|
LineEdit4->text().toLong(),
|
|
LineEdit5->text().toLong());
|
|
else if (aConstructorId == 2)
|
|
anError = aMeshEditor->SewBorderToSide(LineEdit1->text().toLong(),
|
|
LineEdit2->text().toLong(),
|
|
LineEdit3->text().toLong(),
|
|
LineEdit4->text().toLong(),
|
|
LineEdit6->text().toLong());
|
|
else if (aConstructorId == 3)
|
|
{
|
|
QStringList aListElementsId1 = QStringList::split( " ", LineEdit1->text(), false);
|
|
QStringList aListElementsId2 = QStringList::split( " ", LineEdit4->text(), false);
|
|
|
|
SMESH::long_array_var anElementsId1 = new SMESH::long_array;
|
|
SMESH::long_array_var anElementsId2 = new SMESH::long_array;
|
|
|
|
anElementsId1->length( aListElementsId1.count() );
|
|
anElementsId2->length( aListElementsId2.count() );
|
|
|
|
for ( int i = 0; i < aListElementsId1.count(); i++ )
|
|
anElementsId1[i] = aListElementsId1[i].toInt();
|
|
for ( int i = 0; i < aListElementsId2.count(); i++ )
|
|
anElementsId2[i] = aListElementsId2[i].toInt();
|
|
|
|
anError = aMeshEditor->SewSideElements(anElementsId1.inout(),
|
|
anElementsId2.inout(),
|
|
LineEdit2->text().toLong(),
|
|
LineEdit5->text().toLong(),
|
|
LineEdit3->text().toLong(),
|
|
LineEdit6->text().toLong());
|
|
}
|
|
aResult = ( anError == SMESH::SMESH_MeshEditor::SEW_OK );
|
|
|
|
if (toMerge && aResult)
|
|
aMeshEditor->MergeEqualElements();
|
|
|
|
QApplication::restoreOverrideCursor();
|
|
|
|
if ( !aResult ) {
|
|
QString msg = tr(QString("ERROR_%1").arg(anError));
|
|
QAD_MessageBox::warn1(QAD_Application::getDesktop(),
|
|
tr("SMESH_WRN_WARNING"),msg,tr("SMESH_BUT_OK"));
|
|
}
|
|
}
|
|
catch( ... )
|
|
{
|
|
}
|
|
|
|
if ( aResult )
|
|
{
|
|
Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
|
|
mySelection->ClearIObjects();
|
|
SMESH::UpdateView();
|
|
mySelection->AddIObject( anIO, false );
|
|
Init();
|
|
ConstructorsClicked(GetConstructorId());
|
|
}
|
|
}
|
|
|
|
return aResult;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : ClickOnOk()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::ClickOnOk()
|
|
{
|
|
if( ClickOnApply())
|
|
ClickOnCancel() ;
|
|
}
|
|
|
|
|
|
//=================================================================================
|
|
// function : ClickOnCancel()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::ClickOnCancel()
|
|
{
|
|
mySelection->ClearIObjects();
|
|
SMESH::SetPointRepresentation(false);
|
|
QAD_Application::getDesktop()->SetSelectionMode( ActorSelection );
|
|
disconnect( mySelection, 0, this, 0 );
|
|
mySMESHGUI->ResetState() ;
|
|
reject() ;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : onTextChange
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
void SMESHGUI_SewingDlg::onTextChange(const QString& theNewText)
|
|
{
|
|
QLineEdit* send = (QLineEdit*)sender();
|
|
|
|
if ( myBusy ) return;
|
|
myBusy = true;
|
|
|
|
if (send)
|
|
myEditCurrentArgument = send;
|
|
|
|
if (send == LineEdit1)
|
|
myOk1 = false;
|
|
else if (send == LineEdit2)
|
|
myOk2 = false;
|
|
else if (send == LineEdit3)
|
|
myOk3 = false;
|
|
else if (send == LineEdit4)
|
|
myOk4 = false;
|
|
else if (send == LineEdit5)
|
|
myOk5 = false;
|
|
else if (send == LineEdit6)
|
|
myOk6 = false;
|
|
|
|
buttonOk->setEnabled( false );
|
|
buttonApply->setEnabled( false );
|
|
|
|
// hilight entered elements/nodes
|
|
SMDS_Mesh* aMesh = 0;
|
|
|
|
if ( myActor )
|
|
aMesh = myActor->GetObject()->GetMesh();
|
|
else
|
|
send->clear();
|
|
|
|
if ( aMesh ) {
|
|
mySelection->ClearIObjects();
|
|
mySelection->AddIObject( myActor->getIO() );
|
|
|
|
if (GetConstructorId() != 3 || (send != LineEdit1 && send != LineEdit4))
|
|
{
|
|
SMESH::SetPointRepresentation(true);
|
|
QAD_Application::getDesktop()->SetSelectionMode( NodeSelection, true );
|
|
|
|
const SMDS_MeshNode * n = aMesh->FindNode( theNewText.toInt() );
|
|
if ( n ) {
|
|
if ( !mySelection->IsIndexSelected( myActor->getIO(), n->GetID() ))
|
|
mySelection->AddOrRemoveIndex (myActor->getIO(), n->GetID(), true);
|
|
|
|
if (send == LineEdit1)
|
|
myOk1 = true;
|
|
else if (send == LineEdit2)
|
|
myOk2 = true;
|
|
else if (send == LineEdit3)
|
|
myOk3 = true;
|
|
else if (send == LineEdit4)
|
|
myOk4 = true;
|
|
else if (send == LineEdit5)
|
|
myOk5 = true;
|
|
else if (send == LineEdit6)
|
|
myOk6 = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
SMESH::SetPointRepresentation(false);
|
|
QAD_Application::getDesktop()->SetSelectionMode( CellSelection, true );
|
|
|
|
QStringList aListId = QStringList::split( " ", theNewText, false);
|
|
|
|
bool isEvenOneExists = false;
|
|
|
|
for ( int i = 0; i < aListId.count(); i++ ) {
|
|
const SMDS_MeshElement * e = aMesh->FindElement( aListId[ i ].toInt() );
|
|
if ( e ) {
|
|
if ( !mySelection->IsIndexSelected( myActor->getIO(), e->GetID() ))
|
|
mySelection->AddOrRemoveIndex (myActor->getIO(), e->GetID(), true);
|
|
if (!isEvenOneExists)
|
|
isEvenOneExists = true;
|
|
}
|
|
}
|
|
|
|
if (isEvenOneExists)
|
|
{
|
|
if (send == LineEdit1)
|
|
myOk1 = true;
|
|
else if(send == LineEdit4)
|
|
myOk4 = true;
|
|
}
|
|
else
|
|
send->clear();
|
|
}
|
|
}
|
|
|
|
if ( IsValid() ) {
|
|
buttonOk->setEnabled( true );
|
|
buttonApply->setEnabled( true );
|
|
}
|
|
|
|
myBusy = false;
|
|
}
|
|
|
|
|
|
//=================================================================================
|
|
// function : SelectionIntoArgument()
|
|
// purpose : Called when selection as changed or other case
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::SelectionIntoArgument(bool isSelectionChanged)
|
|
{
|
|
if ( myBusy ) return;
|
|
|
|
// clear
|
|
if (isSelectionChanged)
|
|
myActor = 0;
|
|
|
|
QString aString = "";
|
|
|
|
myBusy = true;
|
|
myEditCurrentArgument->setText( aString );
|
|
myBusy = false;
|
|
|
|
if ( !GroupButtons->isEnabled() ) // inactive
|
|
return;
|
|
|
|
buttonOk->setEnabled( false );
|
|
buttonApply->setEnabled( false );
|
|
|
|
// get selected mesh
|
|
int nbSel = mySelection->IObjectCount();
|
|
if(nbSel != 1)
|
|
return;
|
|
|
|
Handle(SALOME_InteractiveObject) IO = mySelection->firstIObject();
|
|
myMesh = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO) ;
|
|
myActor = SMESH::FindActorByEntry( mySelection->firstIObject()->getEntry() );
|
|
|
|
if (myMesh->_is_nil() || !myActor)
|
|
return;
|
|
|
|
// get selected elements/nodes
|
|
|
|
int aNbUnits = 0;
|
|
|
|
if (GetConstructorId() != 3 || (myEditCurrentArgument != LineEdit1 && myEditCurrentArgument != LineEdit4))
|
|
{
|
|
aNbUnits = SMESH::GetNameOfSelectedNodes(mySelection, aString);
|
|
if(aNbUnits != 1)
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
aNbUnits = SMESH::GetNameOfSelectedElements(mySelection, aString);
|
|
if(aNbUnits < 1)
|
|
return;
|
|
}
|
|
|
|
myBusy = true;
|
|
myEditCurrentArgument->setText( aString );
|
|
myBusy = false;
|
|
|
|
// OK
|
|
if (myEditCurrentArgument == LineEdit1)
|
|
myOk1 = true;
|
|
else if(myEditCurrentArgument == LineEdit2)
|
|
myOk2 = true;
|
|
else if(myEditCurrentArgument == LineEdit3)
|
|
myOk3 = true;
|
|
else if(myEditCurrentArgument == LineEdit4)
|
|
myOk4 = true;
|
|
else if(myEditCurrentArgument == LineEdit5)
|
|
myOk5 = true;
|
|
else if(myEditCurrentArgument == LineEdit6)
|
|
myOk6 = true;
|
|
|
|
if(IsValid())
|
|
{
|
|
buttonOk->setEnabled( true );
|
|
buttonApply->setEnabled( true );
|
|
}
|
|
}
|
|
|
|
|
|
//=================================================================================
|
|
// function : SetEditCurrentArgument()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::SetEditCurrentArgument()
|
|
{
|
|
QPushButton* send = (QPushButton*)sender();
|
|
|
|
disconnect( mySelection, 0, this, 0 );
|
|
mySelection->ClearIObjects();
|
|
|
|
if(send == SelectButton1) {
|
|
myEditCurrentArgument = LineEdit1;
|
|
myOk1 = false;
|
|
}
|
|
else if (send == SelectButton2) {
|
|
myEditCurrentArgument = LineEdit2;
|
|
myOk2 = false;
|
|
}
|
|
else if (send == SelectButton3) {
|
|
myEditCurrentArgument = LineEdit3;
|
|
myOk3 = false;
|
|
}
|
|
else if (send == SelectButton4) {
|
|
myEditCurrentArgument = LineEdit4;
|
|
myOk4 = false;
|
|
}
|
|
else if (send == SelectButton5) {
|
|
myEditCurrentArgument = LineEdit5;
|
|
myOk5 = false;
|
|
}
|
|
else if (send == SelectButton6) {
|
|
myEditCurrentArgument = LineEdit6;
|
|
myOk6 = false;
|
|
}
|
|
|
|
if (GetConstructorId() != 3 || (send != SelectButton1 && send != SelectButton4))
|
|
{
|
|
SMESH::SetPointRepresentation(true);
|
|
QAD_Application::getDesktop()->SetSelectionMode( NodeSelection, true );
|
|
}
|
|
else
|
|
{
|
|
SMESH::SetPointRepresentation(false);
|
|
QAD_Application::getDesktop()->SetSelectionMode( CellSelection, true );
|
|
}
|
|
|
|
myEditCurrentArgument->setFocus();
|
|
connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
|
|
SelectionIntoArgument(false) ;
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : DeactivateActiveDialog()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::DeactivateActiveDialog()
|
|
{
|
|
if ( GroupConstructors->isEnabled() ) {
|
|
GroupConstructors->setEnabled(false) ;
|
|
GroupArguments->setEnabled(false) ;
|
|
GroupButtons->setEnabled(false) ;
|
|
mySMESHGUI->ResetState() ;
|
|
mySMESHGUI->SetActiveDialogBox(0) ;
|
|
}
|
|
}
|
|
|
|
|
|
//=================================================================================
|
|
// function : ActivateThisDialog()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::ActivateThisDialog()
|
|
{
|
|
/* Emit a signal to deactivate the active dialog */
|
|
mySMESHGUI->EmitSignalDeactivateDialog() ;
|
|
GroupConstructors->setEnabled(true) ;
|
|
GroupArguments->setEnabled(true) ;
|
|
GroupButtons->setEnabled(true) ;
|
|
|
|
mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
|
|
|
|
ConstructorsClicked(GetConstructorId());
|
|
SelectionIntoArgument();
|
|
}
|
|
|
|
|
|
//=================================================================================
|
|
// function : enterEvent()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::enterEvent(QEvent* e)
|
|
{
|
|
if ( GroupConstructors->isEnabled() )
|
|
return ;
|
|
ActivateThisDialog() ;
|
|
}
|
|
|
|
|
|
//=================================================================================
|
|
// function : closeEvent()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_SewingDlg::closeEvent( QCloseEvent* e )
|
|
{
|
|
/* same than click on cancel button */
|
|
this->ClickOnCancel() ;
|
|
}
|
|
|
|
|
|
//=======================================================================
|
|
//function : hideEvent
|
|
//purpose : caused by ESC key
|
|
//=======================================================================
|
|
|
|
void SMESHGUI_SewingDlg::hideEvent ( QHideEvent * e )
|
|
{
|
|
if ( !isMinimized() )
|
|
ClickOnCancel();
|
|
}
|
|
|
|
|
|
//=================================================================================
|
|
// function : GetConstructorId()
|
|
// purpose :
|
|
//=================================================================================
|
|
int SMESHGUI_SewingDlg::GetConstructorId()
|
|
{
|
|
if ( GroupConstructors != NULL && GroupConstructors->selected() != NULL )
|
|
return GroupConstructors->id( GroupConstructors->selected() );
|
|
return -1;
|
|
}
|
|
|
|
|
|
//=================================================================================
|
|
// function : GetConstructorId()
|
|
// purpose :
|
|
//=================================================================================
|
|
bool SMESHGUI_SewingDlg::IsValid()
|
|
{
|
|
return (myOk1 && myOk2 && myOk3 && myOk4 && myOk5 && myOk6);
|
|
}
|