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https://git.salome-platform.org/gitpub/modules/smesh.git
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122 lines
3.5 KiB
C++
122 lines
3.5 KiB
C++
// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// File : SMESHGUI_Make2DFrom3D.h
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// Author : Vadim SANDLER, Open CASCADE S.A.S. (vadim.sandler@opencascade.com)
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#ifndef SMESHGUI_Make2DFrom3DOp_H
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#define SMESHGUI_Make2DFrom3DOp_H
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// SMESH includes
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#include "SMESH_SMESHGUI.hxx"
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#include "SMESHGUI_Dialog.h"
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#include "SMESHGUI_SelectionOp.h"
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#include "SMESH_TypeFilter.hxx"
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#include <SALOMEconfig.h>
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#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
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#include CORBA_SERVER_HEADER(SMESH_Mesh)
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class QCheckBox;
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class QLineEdit;
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class QRadioButton;
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class SMESHGUI_Make2DFrom3DOp;
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/*!
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* \brief Dialog to show result mesh statistic
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*/
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class SMESHGUI_EXPORT SMESHGUI_Make2DFrom3DDlg : public SMESHGUI_Dialog
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{
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Q_OBJECT
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public:
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enum { MeshOrGroups };
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SMESHGUI_Make2DFrom3DDlg( QWidget* );
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virtual ~SMESHGUI_Make2DFrom3DDlg();
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SMESH::Bnd_Dimension mode() const;
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bool needNewMesh() const;
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QString getNewMeshName() const;
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void setNewMeshName( const QString& );
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void setNewMeshEnabled( bool );
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bool getNewMeshEnabled() const;
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bool needGroup() const;
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QString getGroupName() const;
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void setGroupName( const QString& );
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bool copySource() const;
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private slots:
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void onTargetChanged();
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void onGroupChecked();
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private:
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QRadioButton* my2dFrom3dRB;
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QRadioButton* my1dFrom2dRB;
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QRadioButton* my1dFrom3dRB;
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QRadioButton* myThisMeshRB;
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QRadioButton* myNewMeshRB;
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QLineEdit* myMeshName;
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QCheckBox* myCopyCheck;
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QCheckBox* myGroupCheck;
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QLineEdit* myGroupName;
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friend class SMESHGUI_Make2DFrom3DOp;
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};
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/*!
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* \brief Operation to compute 2D mesh on 3D
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*/
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class SMESHGUI_EXPORT SMESHGUI_Make2DFrom3DOp : public SMESHGUI_SelectionOp
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{
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Q_OBJECT
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public:
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SMESHGUI_Make2DFrom3DOp();
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virtual ~SMESHGUI_Make2DFrom3DOp();
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virtual LightApp_Dialog* dlg() const;
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protected:
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virtual void startOperation();
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virtual void selectionDone();
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virtual SUIT_SelectionFilter* createFilter( const int ) const;
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bool isValid( QString& ) const;
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protected slots:
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virtual bool onApply();
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void onModeChanged();
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private:
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bool compute2DMesh( QStringList& );
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private:
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SMESH::SMESH_Mesh_var mySrcMesh;
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QPointer<SMESHGUI_Make2DFrom3DDlg> myDlg;
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SMESH_TypeFilter myMeshFilter;
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SMESH_TypeFilter myGroupFilter;
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};
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#endif // SMESHGUI_Make2DFrom3DOp_H
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