smesh/src/SMESHUtils/SMESH_RegularGridTemplate.hxx

166 lines
5.2 KiB
C++

// Copyright (C) 2016-2024 CEA, EDF
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// File : SMESH_TemplateRegularGrid.hxx
// Created : Fry April 05 11:20 2024
// Author : Cesar Conopoima (cce)
#ifndef __SMESH_RegularGridTemplate_HXX__
#define __SMESH_RegularGridTemplate_HXX__
//STD
#include <functional>
//SMESH::Utils
#include "SMESH_RegularGrid.hxx"
namespace SMESHUtils
{
template<typename FUNCTION>
void SMESH_RegularGrid::foreachGridSide( const FUNCTION& fSide ) const
{
for (size_t edgeType = BOTTOM; edgeType <= LEFT; edgeType++)
fSide( static_cast<EdgeType>( edgeType ) );
}
template<typename FUNCTION>
void SMESH_RegularGrid::foreachGridFace( const FUNCTION& fSide ) const
{
for (size_t faceType = B_BOTTOM; faceType <= B_TOP; faceType++)
fSide( static_cast<FaceType>( faceType ) );
}
void SMESH_RegularGrid::foreachNodeOnSide( SMESH_RegularGrid::EdgeType edge, const std::function<void(const std::shared_ptr<gp_Pnt> point, const int index )>& function ) const
{
for (auto node : nodesOfSide(edge))
function(myCoordinates[node],node);
}
void SMESH_RegularGrid::foreachNodeOnFace( SMESH_RegularGrid::FaceType face, const std::function<void(const std::shared_ptr<gp_Pnt> point, const int index )>& function ) const
{
for (auto node : nodesOfFace(face))
function(myCoordinates[node],node);
}
template<typename T>
std::vector<T> SMESH_RegularGrid::getEdgeIndexLimits( const EdgeType edge ) const
{
switch ( edge ) {
case EdgeType::BOTTOM:
return std::vector<T>{1,1,mnx,1};
break;
case EdgeType::RIGHT:
return std::vector<T>{mnx,1,mnx,mny};
break;
case EdgeType::TOP:
return std::vector<T>{mnx,mny,1,mny};
break;
case EdgeType::LEFT:
return std::vector<T>{1,mny,1,1};
break;
default:
return std::vector<T>{1,1,mnx,1};
break;
}
}
/* Define vertex numeration convention for vertex and face index limits!
*
* V7 V6
* +--------+--------+--------+
* / / / /|
* +--------+--------+--------+ |
* / / / /| |
* +--------+--------+--------+ | +
* / / / V5 /| |/|
* V4 +--------+--------+--------+ | + |
* | | | |/| |
* | | | + | +
* | | |/| |/|
* + | | + |
* | | | |/| |
* | +-------+----------+-| + | + V2
* | / V3 |/| |/
* + / | +
* | / | |/
* | / | +
* |/ |/
* +--------+--------+--------+
* V0 V1
*
* Canonical cartesian axis orientation
*
* ^ ^ j (or y)
* k (or z)| /
* | /
* |/
* +------> i (or x)
*
*
*/
template<typename T>
std::vector<T> SMESH_RegularGrid::getFaceIndexLimits( const FaceType face ) const
{
switch ( face ) {
case FaceType::B_BOTTOM:
return std::vector<T>{1,1,1,mnx,mny,1}; /*V0-V2*/
break;
case FaceType::B_RIGHT:
return std::vector<T>{mnx,1,1,mnx,mny,mnz}; /*V1-V6*/
break;
case FaceType::B_BACK:
return std::vector<T>{1,mny,1,mnx,mny,mnz}; /*V3-V6*/
break;
case FaceType::B_LEFT:
return std::vector<T>{1,1,1,1,mny,mnz}; /*V0-V7*/
break;
case FaceType::B_FRONT:
return std::vector<T>{1,1,1,mnx,1,mnz}; /*V0-V5*/
break;
case FaceType::B_TOP:
return std::vector<T>{1,1,mnz,mnx,mny,mnz}; /*V4-V6*/
break;
default:
return std::vector<T>{1,1,1,mnx,mny,1};
break;
}
}
template<typename T>
void SMESH_RegularGrid::getAllEdgeIndexLimits(std::vector<std::vector<T>>& allRanges)
{
this->foreachGridSide( [&]( EdgeType edge )
{
allRanges.push_back( getEdgeIndexLimits<T>(edge) );
});
}
template<typename T>
void SMESH_RegularGrid::getAllFaceIndexLimits(std::vector<std::vector<T>>& allRanges)
{
this->foreachGridFace( [&]( FaceType face )
{
allRanges.push_back( getFaceIndexLimits<T>(face) );
});
}
}
#endif