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166 lines
5.2 KiB
C++
166 lines
5.2 KiB
C++
// Copyright (C) 2016-2024 CEA, EDF
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// File : SMESH_TemplateRegularGrid.hxx
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// Created : Fry April 05 11:20 2024
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// Author : Cesar Conopoima (cce)
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#ifndef __SMESH_RegularGridTemplate_HXX__
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#define __SMESH_RegularGridTemplate_HXX__
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//STD
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#include <functional>
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//SMESH::Utils
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#include "SMESH_RegularGrid.hxx"
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namespace SMESHUtils
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{
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template<typename FUNCTION>
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void SMESH_RegularGrid::foreachGridSide( const FUNCTION& fSide ) const
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{
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for (size_t edgeType = BOTTOM; edgeType <= LEFT; edgeType++)
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fSide( static_cast<EdgeType>( edgeType ) );
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}
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template<typename FUNCTION>
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void SMESH_RegularGrid::foreachGridFace( const FUNCTION& fSide ) const
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{
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for (size_t faceType = B_BOTTOM; faceType <= B_TOP; faceType++)
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fSide( static_cast<FaceType>( faceType ) );
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}
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void SMESH_RegularGrid::foreachNodeOnSide( SMESH_RegularGrid::EdgeType edge, const std::function<void(const std::shared_ptr<gp_Pnt> point, const int index )>& function ) const
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{
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for (auto node : nodesOfSide(edge))
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function(myCoordinates[node],node);
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}
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void SMESH_RegularGrid::foreachNodeOnFace( SMESH_RegularGrid::FaceType face, const std::function<void(const std::shared_ptr<gp_Pnt> point, const int index )>& function ) const
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{
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for (auto node : nodesOfFace(face))
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function(myCoordinates[node],node);
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}
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template<typename T>
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std::vector<T> SMESH_RegularGrid::getEdgeIndexLimits( const EdgeType edge ) const
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{
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switch ( edge ) {
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case EdgeType::BOTTOM:
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return std::vector<T>{1,1,mnx,1};
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break;
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case EdgeType::RIGHT:
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return std::vector<T>{mnx,1,mnx,mny};
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break;
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case EdgeType::TOP:
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return std::vector<T>{mnx,mny,1,mny};
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break;
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case EdgeType::LEFT:
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return std::vector<T>{1,mny,1,1};
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break;
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default:
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return std::vector<T>{1,1,mnx,1};
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break;
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}
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}
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/* Define vertex numeration convention for vertex and face index limits!
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*
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* V7 V6
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* +--------+--------+--------+
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* / / / /|
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* +--------+--------+--------+ |
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* / / / /| |
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* +--------+--------+--------+ | +
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* / / / V5 /| |/|
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* V4 +--------+--------+--------+ | + |
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* | | | |/| |
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* | | | + | +
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* | | |/| |/|
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* + | | + |
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* | | | |/| |
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* | +-------+----------+-| + | + V2
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* | / V3 |/| |/
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* + / | +
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* | / | |/
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* | / | +
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* |/ |/
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* +--------+--------+--------+
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* V0 V1
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*
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* Canonical cartesian axis orientation
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*
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* ^ ^ j (or y)
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* k (or z)| /
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* | /
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* |/
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* +------> i (or x)
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*
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*
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*/
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template<typename T>
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std::vector<T> SMESH_RegularGrid::getFaceIndexLimits( const FaceType face ) const
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{
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switch ( face ) {
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case FaceType::B_BOTTOM:
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return std::vector<T>{1,1,1,mnx,mny,1}; /*V0-V2*/
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break;
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case FaceType::B_RIGHT:
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return std::vector<T>{mnx,1,1,mnx,mny,mnz}; /*V1-V6*/
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break;
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case FaceType::B_BACK:
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return std::vector<T>{1,mny,1,mnx,mny,mnz}; /*V3-V6*/
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break;
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case FaceType::B_LEFT:
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return std::vector<T>{1,1,1,1,mny,mnz}; /*V0-V7*/
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break;
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case FaceType::B_FRONT:
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return std::vector<T>{1,1,1,mnx,1,mnz}; /*V0-V5*/
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break;
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case FaceType::B_TOP:
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return std::vector<T>{1,1,mnz,mnx,mny,mnz}; /*V4-V6*/
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break;
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default:
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return std::vector<T>{1,1,1,mnx,mny,1};
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break;
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}
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}
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template<typename T>
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void SMESH_RegularGrid::getAllEdgeIndexLimits(std::vector<std::vector<T>>& allRanges)
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{
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this->foreachGridSide( [&]( EdgeType edge )
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{
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allRanges.push_back( getEdgeIndexLimits<T>(edge) );
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});
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}
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template<typename T>
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void SMESH_RegularGrid::getAllFaceIndexLimits(std::vector<std::vector<T>>& allRanges)
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{
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this->foreachGridFace( [&]( FaceType face )
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{
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allRanges.push_back( getFaceIndexLimits<T>(face) );
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});
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}
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}
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#endif
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