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CMakeLists.txt
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Migration to OpenCASCADE CMake configuration
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2018-03-05 18:56:23 +03:00 |
SMESH_Actor.cxx
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Unicode support
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2018-07-13 09:51:07 +03:00 |
SMESH_Actor.h
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GPUSPHGUI: show a custom control by setting a functor
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2018-02-15 16:04:32 +03:00 |
SMESH_ActorDef.h
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GPUSPHGUI: show a custom control by setting a functor
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2018-02-15 16:04:32 +03:00 |
SMESH_ActorUtils.cxx
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Copyright update: 2016
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2016-03-18 20:10:28 +03:00 |
SMESH_ActorUtils.h
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Copyright update: 2016
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2016-03-18 20:10:28 +03:00 |
SMESH_CellLabelActor.cxx
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IPAL53819: Mesh edition clears Numbering
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2016-11-22 14:34:16 +03:00 |
SMESH_CellLabelActor.h
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Copyright update: 2016
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2016-03-18 20:10:28 +03:00 |
SMESH_DeviceActor.cxx
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Merge ASERIS development.
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2017-12-19 18:56:16 +03:00 |
SMESH_DeviceActor.h
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Merge ASERIS development.
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2017-12-19 18:56:16 +03:00 |
SMESH_ExtractGeometry.cxx
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Typo-fix by Kunda
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2017-12-28 14:28:17 +03:00 |
SMESH_ExtractGeometry.h
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Copyright update: 2016
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2016-03-18 20:10:28 +03:00 |
SMESH_FaceOrientationFilter.cxx
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Typo-fix by Kunda
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2017-12-28 14:28:17 +03:00 |
SMESH_FaceOrientationFilter.h
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Copyright update: 2016
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2016-03-18 20:10:28 +03:00 |
SMESH_NodeLabelActor.cxx
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IPAL53819: Mesh edition clears Numbering
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2016-11-22 14:34:16 +03:00 |
SMESH_NodeLabelActor.h
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Copyright update: 2016
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2016-03-18 20:10:28 +03:00 |
SMESH_Object.cxx
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IPAL54382: TC8.5.0: SMESH: Regression in mesh visualization (body fitting)
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2018-04-19 18:33:40 +03:00 |
SMESH_Object.h
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IPAL52980: Wire Discretization with Table density fails
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2016-06-10 20:47:53 +03:00 |
SMESH_ObjectDef.h
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Copyright update: 2016
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2016-03-18 20:10:28 +03:00 |
SMESH_PreviewActorsCollection.cxx
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Unicode support: correct handling of unicode on GUI level
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2018-01-22 11:57:06 +03:00 |
SMESH_PreviewActorsCollection.h
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IPAL52980: Wire Discretization with Table density fails
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2016-06-10 20:47:53 +03:00 |
SMESH_ScalarBarActor.cxx
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Typo-fix by Kunda
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2018-06-25 14:38:55 +03:00 |
SMESH_ScalarBarActor.h
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23422: EDF 14312 - Strange behavior of Viscous Layer Surface offset + smooth
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2017-04-11 19:40:35 +03:00 |
SMESH_SVTKActor.cxx
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23315: [CEA 1929] Too much memory used to display a mesh in shading and wireframe
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2016-10-24 18:07:46 +03:00 |
SMESH_SVTKActor.h
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Copyright update: 2016
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2016-03-18 20:10:28 +03:00 |