smesh/src/StdMeshers/StdMeshers_ViscousLayers.hxx
2017-06-13 13:01:10 +03:00

132 lines
4.8 KiB
C++

// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// File : StdMeshers_ViscousLayers.hxx
// Created : Wed Dec 1 15:15:34 2010
// Author : Edward AGAPOV (eap)
#ifndef __StdMeshers_ViscousLayers_HXX__
#define __StdMeshers_ViscousLayers_HXX__
#include "SMESH_StdMeshers.hxx"
#include "SMESH_Hypothesis.hxx"
#include "SMESH_ProxyMesh.hxx"
#include "SMESH_ComputeError.hxx"
#include <vector>
/*!
* \brief Hypothesis defining parameters of viscous layers
*/
class STDMESHERS_EXPORT StdMeshers_ViscousLayers : public SMESH_Hypothesis
{
public:
StdMeshers_ViscousLayers(int hypId, SMESH_Gen* gen);
// Set boundary shapes (faces in 3D, edges in 2D) either to exclude from
// treatment or to make the Viscous Layers on
void SetBndShapes(const std::vector<int>& shapeIds, bool toIgnore);
std::vector<int> GetBndShapes() const { return _shapeIds; }
bool IsToIgnoreShapes() const { return _isToIgnoreShapes; }
// Set total thickness of layers of prisms
void SetTotalThickness(double thickness);
double GetTotalThickness() const { return _thickness; }
// Set number of layers of prisms
void SetNumberLayers(int nb);
int GetNumberLayers() const { return _nbLayers; }
// Set factor (>1.0) of growth of layer thickness towards inside of mesh
void SetStretchFactor(double factor);
double GetStretchFactor() const { return _stretchFactor; }
// Method of computing node translation
enum ExtrusionMethod {
// node is translated along normal to a surface with possible further smoothing
SURF_OFFSET_SMOOTH,
// node is translated along the average normal of surrounding faces till
// intersection with a neighbor face translated along its own normal
// by the layers thickness
FACE_OFFSET,
// node is translated along the average normal of surrounding faces
// by the layers thickness
NODE_OFFSET
};
void SetMethod( ExtrusionMethod how );
ExtrusionMethod GetMethod() const { return _method; }
// Computes temporary 2D mesh to be used by 3D algorithm.
// Return SMESH_ProxyMesh for each SOLID in theShape
SMESH_ProxyMesh::Ptr Compute(SMESH_Mesh& theMesh,
const TopoDS_Shape& theShape,
const bool toMakeN2NMap=false) const;
// Checks compatibility of assigned StdMeshers_ViscousLayers hypotheses
static SMESH_ComputeErrorPtr
CheckHypothesis(SMESH_Mesh& aMesh,
const TopoDS_Shape& aShape,
SMESH_Hypothesis::Hypothesis_Status& aStatus);
// Checks if viscous layers should be constructed on a shape
bool IsShapeWithLayers(int shapeIndex) const;
virtual std::ostream & SaveTo(std::ostream & save);
virtual std::istream & LoadFrom(std::istream & load);
/*!
* \brief Initialize my parameter values by the mesh built on the geometry
* \param theMesh - the built mesh
* \param theShape - the geometry of interest
* \retval bool - true if parameter values have been successfully defined
*/
virtual bool SetParametersByMesh(const SMESH_Mesh* theMesh, const TopoDS_Shape& theShape);
/*!
* \brief Initialize my parameter values by default parameters.
* \retval bool - true if parameter values have been successfully defined
*/
virtual bool SetParametersByDefaults(const TDefaults& dflts, const SMESH_Mesh* theMesh=0)
{ return false; }
static const char* GetHypType() { return "ViscousLayers"; }
private:
std::vector<int> _shapeIds;
bool _isToIgnoreShapes;
int _nbLayers;
double _thickness;
double _stretchFactor;
ExtrusionMethod _method;
};
class SMESH_subMesh;
namespace VISCOUS_3D
{
// sets a sub-mesh event listener to clear sub-meshes of sub-shapes of
// the main shape when sub-mesh of the main shape is cleared,
// for example to clear sub-meshes of FACEs when sub-mesh of a SOLID
// is cleared
void ToClearSubWithMain( SMESH_subMesh* sub, const TopoDS_Shape& main);
}
#endif