smesh/src/SMESHGUI/SMESHGUI.h
2013-02-12 14:37:44 +00:00

228 lines
8.4 KiB
C++

// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI.h
// Author : Nicolas REJNERI, Open CASCADE S.A.S.
//
#ifndef SMESHGUI_H
#define SMESHGUI_H
// SMESH includes
#include "SMESH_SMESHGUI.hxx"
// SALOME GUI includes
#include <SalomeApp_Module.h>
#include <VTKViewer_MarkerDef.h>
#include <SALOME_InteractiveObject.hxx>
// IDL includes
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Gen)
// VTK includes
#include <vtkSmartPointer.h>
#include <vtkType.h>
class vtkActor;
class vtkCallbackCommand;
class vtkObject;
class QDialog;
class SUIT_Desktop;
class SUIT_Study;
class SUIT_ViewWindow;
class SUIT_ResourceMgr;
class SUIT_ViewManager;
class LightApp_Operation;
class SalomeApp_Study;
class LightApp_Selection;
class LightApp_SelectionMgr;
class SMESH_Actor;
class SMESHGUI_FilterLibraryDlg;
typedef std::map<int, VTK::MarkerMap> SMESHGUI_StudyId2MarkerMap;
namespace SMESH
{
class OrientedPlane;
struct ClippingPlaneInfo
{
OrientedPlane* Plane;
std::list<vtkActor*> ActorList;
};
}
typedef std::list<SMESH::ClippingPlaneInfo> SMESHGUI_ClippingPlaneInfoList;
typedef std::map<SUIT_ViewManager*, SMESHGUI_ClippingPlaneInfoList> SMESHGUI_ClippingPlaneInfoMap;
//=================================================================================
// class : SMESHGUI
// purpose :
//=================================================================================
class SMESHGUI_EXPORT SMESHGUI : public SalomeApp_Module
{
Q_OBJECT;
public :
SMESHGUI();
~SMESHGUI();
static SMESH::SMESH_Gen_var GetSMESHGen();
static SMESHGUI* GetSMESHGUI();
static LightApp_SelectionMgr* selectionMgr();
static SUIT_ResourceMgr* resourceMgr();
static SUIT_Desktop* desktop();
static SalomeApp_Study* activeStudy();
bool isActiveStudyLocked();
static bool automaticUpdate(unsigned int requestedSize = 0, bool* limitExceeded = 0);
static void Modified( bool = true );
virtual LightApp_Displayer* displayer();
virtual QString engineIOR() const;
virtual void initialize( CAM_Application* );
virtual void windows( QMap<int, int>& ) const;
virtual void viewManagers( QStringList& ) const;
QDialog* GetActiveDialogBox();
void SetActiveDialogBox( QDialog* );
void ResetState();
void SetState( int );
bool DefineDlgPosition( QWidget*, int&, int& );
void switchToOperation( int );
virtual bool OnGUIEvent( int );
virtual bool OnMousePress( QMouseEvent*, SUIT_ViewWindow* );
virtual bool OnMouseMove( QMouseEvent*, SUIT_ViewWindow* );
virtual bool OnKeyPress( QKeyEvent*, SUIT_ViewWindow* );
virtual LightApp_Selection* createSelection() const;
virtual void BuildPresentation ( const Handle(SALOME_InteractiveObject)&,
SUIT_ViewWindow* = 0 );
/* Non modal dialog boxes management */
void EmitSignalDeactivateDialog();
void EmitSignalStudyFrameChanged();
void EmitSignalCloseAllDialogs();
void EmitSignalVisibilityChanged();
virtual void contextMenuPopup( const QString&, QMenu*, QString& );
virtual void createPreferences();
virtual void preferencesChanged( const QString&, const QString& );
virtual void message( const QString& );
virtual void update( const int );
static SALOMEDS::Color getUniqueColor( const QList<SALOMEDS::Color>& );
virtual void storeVisualParameters (int savePoint);
virtual void restoreVisualParameters(int savePoint);
virtual void addActorAsObserver( SMESH_Actor* theActor );
virtual bool renameAllowed( const QString& ) const;
virtual bool renameObject( const QString&, const QString& );
SMESHGUI_ClippingPlaneInfoMap& getClippingPlaneInfoMap() { return myClippingPlaneInfoMap; }
public slots:
virtual bool deactivateModule( SUIT_Study* );
virtual bool activateModule( SUIT_Study* );
virtual void studyClosed( SUIT_Study* );
void onViewClosed( SUIT_ViewWindow* );
private slots:
void OnGUIEvent();
void onViewManagerActivated( SUIT_ViewManager* );
void onViewManagerRemoved( SUIT_ViewManager* );
void onOperationCommited( SUIT_Operation* );
void onOperationAborted( SUIT_Operation* );
void onHypothesisEdit( int result );
signals:
void SignalDeactivateActiveDialog();
void SignalStudyFrameChanged();
void SignalCloseAllDialogs();
void SignalVisibilityChanged();
protected:
void createSMESHAction( const int,
const QString&,
const QString& = QString(),
const int = 0,
const bool = false,
const QString& = QString() );
void createPopupItem( const int,
const QString&,
const QString&,
const QString& = QString(),
const int = -1 );
virtual LightApp_Operation* createOperation( const int ) const;
virtual bool isSelectionCompatible();
virtual bool reusableOperation( const int id );
static void ProcessEvents( vtkObject* theObject,
unsigned long theEvent,
void* theClientData,
void* theCallData );
private:
void OnEditDelete();
int addVtkFontPref( const QString&,
const int,
const QString&,
const bool = false);
void connectView( const SUIT_ViewWindow* );
private :
static SMESH::SMESH_Gen_var myComponentSMESH;
QDialog* myActiveDialogBox;
int myState;
QMap<int, QString> myRules;
LightApp_Displayer* myDisplayer;
SMESHGUI_FilterLibraryDlg* myFilterLibraryDlg;
SMESHGUI_StudyId2MarkerMap myMarkerMap;
SMESHGUI_ClippingPlaneInfoMap myClippingPlaneInfoMap;
vtkSmartPointer<vtkCallbackCommand> myEventCallbackCommand;
vtkFloatingPointType myPriority;
};
#endif // SMESHGUI_H