mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
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2333 lines
59 KiB
C++
2333 lines
59 KiB
C++
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
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#include "SMESH_ControlsDef.hxx"
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#include <set>
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#include <BRep_Tool.hxx>
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#include <gp_Ax3.hxx>
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#include <gp_Cylinder.hxx>
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#include <gp_Dir.hxx>
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#include <gp_Pnt.hxx>
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#include <gp_Pln.hxx>
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#include <gp_Vec.hxx>
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#include <gp_XYZ.hxx>
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#include <Geom_Plane.hxx>
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#include <Geom_CylindricalSurface.hxx>
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#include <Precision.hxx>
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#include <TColgp_Array1OfXYZ.hxx>
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#include <TColStd_MapOfInteger.hxx>
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#include <TColStd_SequenceOfAsciiString.hxx>
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#include <TColStd_MapIteratorOfMapOfInteger.hxx>
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#include <TopAbs.hxx>
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#include <TopoDS.hxx>
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#include <TopoDS_Face.hxx>
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#include <TopoDS_Shape.hxx>
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#include "SMDS_Mesh.hxx"
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#include "SMDS_Iterator.hxx"
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#include "SMDS_MeshElement.hxx"
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#include "SMDS_MeshNode.hxx"
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#include "SMDS_VolumeTool.hxx"
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/*
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AUXILIARY METHODS
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*/
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namespace{
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inline double getAngle( const gp_XYZ& P1, const gp_XYZ& P2, const gp_XYZ& P3 )
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{
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gp_Vec v1( P1 - P2 ), v2( P3 - P2 );
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return v1.Magnitude() < gp::Resolution() ||
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v2.Magnitude() < gp::Resolution() ? 0 : v1.Angle( v2 );
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}
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inline double getArea( const gp_XYZ& P1, const gp_XYZ& P2, const gp_XYZ& P3 )
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{
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gp_Vec aVec1( P2 - P1 );
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gp_Vec aVec2( P3 - P1 );
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return ( aVec1 ^ aVec2 ).Magnitude() * 0.5;
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}
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inline double getArea( const gp_Pnt& P1, const gp_Pnt& P2, const gp_Pnt& P3 )
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{
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return getArea( P1.XYZ(), P2.XYZ(), P3.XYZ() );
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}
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inline double getDistance( const gp_XYZ& P1, const gp_XYZ& P2 )
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{
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double aDist = gp_Pnt( P1 ).Distance( gp_Pnt( P2 ) );
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return aDist;
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}
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int getNbMultiConnection( const SMDS_Mesh* theMesh, const int theId )
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{
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if ( theMesh == 0 )
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return 0;
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const SMDS_MeshElement* anEdge = theMesh->FindElement( theId );
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if ( anEdge == 0 || anEdge->GetType() != SMDSAbs_Edge || anEdge->NbNodes() != 2 )
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return 0;
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TColStd_MapOfInteger aMap;
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int aResult = 0;
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SMDS_ElemIteratorPtr anIter = anEdge->nodesIterator();
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if ( anIter != 0 ) {
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while( anIter->more() ) {
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const SMDS_MeshNode* aNode = (SMDS_MeshNode*)anIter->next();
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if ( aNode == 0 )
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return 0;
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SMDS_ElemIteratorPtr anElemIter = aNode->GetInverseElementIterator();
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while( anElemIter->more() ) {
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const SMDS_MeshElement* anElem = anElemIter->next();
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if ( anElem != 0 && anElem->GetType() != SMDSAbs_Edge ) {
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int anId = anElem->GetID();
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if ( anIter->more() ) // i.e. first node
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aMap.Add( anId );
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else if ( aMap.Contains( anId ) )
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aResult++;
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}
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}
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}
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}
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return aResult;
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}
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}
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using namespace SMESH::Controls;
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/*
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FUNCTORS
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*/
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/*
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Class : NumericalFunctor
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Description : Base class for numerical functors
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*/
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NumericalFunctor::NumericalFunctor():
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myMesh(NULL)
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{
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myPrecision = -1;
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}
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void NumericalFunctor::SetMesh( const SMDS_Mesh* theMesh )
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{
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myMesh = theMesh;
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}
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bool NumericalFunctor::GetPoints(const int theId,
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TSequenceOfXYZ& theRes ) const
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{
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theRes.clear();
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if ( myMesh == 0 )
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return false;
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return GetPoints( myMesh->FindElement( theId ), theRes );
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}
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bool NumericalFunctor::GetPoints(const SMDS_MeshElement* anElem,
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TSequenceOfXYZ& theRes )
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{
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theRes.clear();
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if ( anElem == 0)
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return false;
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// Get nodes of the element
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SMDS_ElemIteratorPtr anIter = anElem->nodesIterator();
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if ( anIter != 0 )
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{
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while( anIter->more() )
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{
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const SMDS_MeshNode* aNode = (SMDS_MeshNode*)anIter->next();
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if ( aNode != 0 ){
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theRes.push_back( gp_XYZ( aNode->X(), aNode->Y(), aNode->Z() ) );
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}
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}
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}
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return true;
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}
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long NumericalFunctor::GetPrecision() const
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{
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return myPrecision;
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}
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void NumericalFunctor::SetPrecision( const long thePrecision )
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{
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myPrecision = thePrecision;
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}
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double NumericalFunctor::GetValue( long theId )
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{
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TSequenceOfXYZ P;
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if ( GetPoints( theId, P ))
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{
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double aVal = GetValue( P );
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if ( myPrecision >= 0 )
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{
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double prec = pow( 10., (double)( myPrecision ) );
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aVal = floor( aVal * prec + 0.5 ) / prec;
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}
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return aVal;
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}
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return 0.;
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}
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/*
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Class : MinimumAngle
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Description : Functor for calculation of minimum angle
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*/
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double MinimumAngle::GetValue( const TSequenceOfXYZ& P )
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{
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double aMin;
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if (P.size() <3)
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return 0.;
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aMin = getAngle(P( P.size() ), P( 1 ), P( 2 ));
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aMin = Min(aMin,getAngle(P( P.size()-1 ), P( P.size() ), P( 1 )));
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for (int i=2; i<P.size();i++){
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double A0 = getAngle( P( i-1 ), P( i ), P( i+1 ) );
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aMin = Min(aMin,A0);
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}
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return aMin * 180.0 / PI;
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}
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double MinimumAngle::GetBadRate( double Value, int nbNodes ) const
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{
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//const double aBestAngle = PI / nbNodes;
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const double aBestAngle = 180.0 - ( 360.0 / double(nbNodes) );
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return ( fabs( aBestAngle - Value ));
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}
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SMDSAbs_ElementType MinimumAngle::GetType() const
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{
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return SMDSAbs_Face;
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}
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/*
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Class : AspectRatio
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Description : Functor for calculating aspect ratio
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*/
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double AspectRatio::GetValue( const TSequenceOfXYZ& P )
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{
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int nbNodes = P.size();
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if ( nbNodes < 3 )
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return 0;
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// Compute lengths of the sides
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double aLen[ nbNodes ];
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for ( int i = 0; i < nbNodes - 1; i++ )
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aLen[ i ] = getDistance( P( i + 1 ), P( i + 2 ) );
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aLen[ nbNodes - 1 ] = getDistance( P( 1 ), P( nbNodes ) );
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// Compute aspect ratio
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if ( nbNodes == 3 )
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{
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double anArea = getArea( P( 1 ), P( 2 ), P( 3 ) );
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if ( anArea <= Precision::Confusion() )
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return 0.;
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double aMaxLen = Max( aLen[ 0 ], Max( aLen[ 1 ], aLen[ 2 ] ) );
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static double aCoef = sqrt( 3. ) / 4;
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return aCoef * aMaxLen * aMaxLen / anArea;
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}
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else
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{
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double aMinLen = aLen[ 0 ];
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double aMaxLen = aLen[ 0 ];
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for(int i = 1; i < nbNodes ; i++ ){
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aMinLen = Min( aMinLen, aLen[ i ] );
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aMaxLen = Max( aMaxLen, aLen[ i ] );
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}
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if ( aMinLen <= Precision::Confusion() )
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return 0.;
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return aMaxLen / aMinLen;
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}
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}
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double AspectRatio::GetBadRate( double Value, int /*nbNodes*/ ) const
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{
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// the aspect ratio is in the range [1.0,infinity]
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// 1.0 = good
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// infinity = bad
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return Value / 1000.;
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}
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SMDSAbs_ElementType AspectRatio::GetType() const
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{
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return SMDSAbs_Face;
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}
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/*
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Class : AspectRatio3D
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Description : Functor for calculating aspect ratio
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*/
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namespace{
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inline double getHalfPerimeter(double theTria[3]){
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return (theTria[0] + theTria[1] + theTria[2])/2.0;
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}
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inline double getArea(double theHalfPerim, double theTria[3]){
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return sqrt(theHalfPerim*
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(theHalfPerim-theTria[0])*
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(theHalfPerim-theTria[1])*
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(theHalfPerim-theTria[2]));
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}
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inline double getVolume(double theLen[6]){
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double a2 = theLen[0]*theLen[0];
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double b2 = theLen[1]*theLen[1];
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double c2 = theLen[2]*theLen[2];
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double d2 = theLen[3]*theLen[3];
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double e2 = theLen[4]*theLen[4];
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double f2 = theLen[5]*theLen[5];
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double P = 4.0*a2*b2*d2;
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double Q = a2*(b2+d2-e2)-b2*(a2+d2-f2)-d2*(a2+b2-c2);
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double R = (b2+d2-e2)*(a2+d2-f2)*(a2+d2-f2);
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return sqrt(P-Q+R)/12.0;
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}
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inline double getVolume2(double theLen[6]){
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double a2 = theLen[0]*theLen[0];
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double b2 = theLen[1]*theLen[1];
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double c2 = theLen[2]*theLen[2];
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double d2 = theLen[3]*theLen[3];
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double e2 = theLen[4]*theLen[4];
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double f2 = theLen[5]*theLen[5];
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double P = a2*e2*(b2+c2+d2+f2-a2-e2);
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double Q = b2*f2*(a2+c2+d2+e2-b2-f2);
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double R = c2*d2*(a2+b2+e2+f2-c2-d2);
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double S = a2*b2*d2+b2*c2*e2+a2*c2*f2+d2*e2*f2;
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return sqrt(P+Q+R-S)/12.0;
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}
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inline double getVolume(const TSequenceOfXYZ& P){
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gp_Vec aVec1( P( 2 ) - P( 1 ) );
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gp_Vec aVec2( P( 3 ) - P( 1 ) );
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gp_Vec aVec3( P( 4 ) - P( 1 ) );
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gp_Vec anAreaVec( aVec1 ^ aVec2 );
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return fabs(aVec3 * anAreaVec) / 6.0;
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}
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inline double getMaxHeight(double theLen[6])
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{
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double aHeight = max(theLen[0],theLen[1]);
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aHeight = max(aHeight,theLen[2]);
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aHeight = max(aHeight,theLen[3]);
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aHeight = max(aHeight,theLen[4]);
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aHeight = max(aHeight,theLen[5]);
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return aHeight;
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}
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}
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double AspectRatio3D::GetValue( const TSequenceOfXYZ& P )
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{
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double aQuality = 0.0;
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int nbNodes = P.size();
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switch(nbNodes){
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case 4:{
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double aLen[6] = {
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getDistance(P( 1 ),P( 2 )), // a
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getDistance(P( 2 ),P( 3 )), // b
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getDistance(P( 3 ),P( 1 )), // c
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getDistance(P( 2 ),P( 4 )), // d
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getDistance(P( 3 ),P( 4 )), // e
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getDistance(P( 1 ),P( 4 )) // f
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};
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double aTria[4][3] = {
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{aLen[0],aLen[1],aLen[2]}, // abc
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{aLen[0],aLen[3],aLen[5]}, // adf
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{aLen[1],aLen[3],aLen[4]}, // bde
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{aLen[2],aLen[4],aLen[5]} // cef
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};
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double aSumArea = 0.0;
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double aHalfPerimeter = getHalfPerimeter(aTria[0]);
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double anArea = getArea(aHalfPerimeter,aTria[0]);
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aSumArea += anArea;
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aHalfPerimeter = getHalfPerimeter(aTria[1]);
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anArea = getArea(aHalfPerimeter,aTria[1]);
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aSumArea += anArea;
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aHalfPerimeter = getHalfPerimeter(aTria[2]);
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anArea = getArea(aHalfPerimeter,aTria[2]);
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aSumArea += anArea;
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aHalfPerimeter = getHalfPerimeter(aTria[3]);
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anArea = getArea(aHalfPerimeter,aTria[3]);
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aSumArea += anArea;
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double aVolume = getVolume(P);
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//double aVolume = getVolume(aLen);
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double aHeight = getMaxHeight(aLen);
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static double aCoeff = sqrt(6.0)/36.0;
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aQuality = aCoeff*aHeight*aSumArea/aVolume;
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break;
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}
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case 5:{
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{
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gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 3 ),P( 5 )};
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aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
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}
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{
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gp_XYZ aXYZ[4] = {P( 1 ),P( 3 ),P( 4 ),P( 5 )};
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aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
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}
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{
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gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 4 ),P( 5 )};
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aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
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}
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{
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gp_XYZ aXYZ[4] = {P( 2 ),P( 3 ),P( 4 ),P( 5 )};
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aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
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}
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break;
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}
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case 6:{
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{
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gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 4 ),P( 6 )};
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aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
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}
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{
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gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 4 ),P( 3 )};
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aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
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}
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{
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gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 5 ),P( 6 )};
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aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
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}
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{
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gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 5 ),P( 3 )};
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aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
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}
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{
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gp_XYZ aXYZ[4] = {P( 2 ),P( 5 ),P( 4 ),P( 6 )};
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aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
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}
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{
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gp_XYZ aXYZ[4] = {P( 2 ),P( 5 ),P( 4 ),P( 3 )};
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aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
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}
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break;
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}
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case 8:{
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{
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gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 5 ),P( 3 )};
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aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
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}
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{
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gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 5 ),P( 4 )};
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aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
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}
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{
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gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 5 ),P( 7 )};
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aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
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}
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{
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gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 5 ),P( 8 )};
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aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
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}
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{
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gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 6 ),P( 3 )};
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aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
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}
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{
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gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 6 ),P( 4 )};
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aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 6 ),P( 7 )};
|
|
aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 6 ),P( 8 )};
|
|
aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 2 ),P( 6 ),P( 5 ),P( 3 )};
|
|
aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 2 ),P( 6 ),P( 5 ),P( 4 )};
|
|
aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 2 ),P( 6 ),P( 5 ),P( 7 )};
|
|
aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 2 ),P( 6 ),P( 5 ),P( 8 )};
|
|
aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 8 ),P( 1 )};
|
|
aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 8 ),P( 2 )};
|
|
aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 8 ),P( 5 )};
|
|
aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 8 ),P( 6 )};
|
|
aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 7 ),P( 1 )};
|
|
aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 7 ),P( 2 )};
|
|
aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 7 ),P( 5 )};
|
|
aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 7 ),P( 6 )};
|
|
aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 4 ),P( 8 ),P( 7 ),P( 1 )};
|
|
aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 4 ),P( 8 ),P( 7 ),P( 2 )};
|
|
aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 4 ),P( 8 ),P( 7 ),P( 5 )};
|
|
aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 4 ),P( 8 ),P( 7 ),P( 6 )};
|
|
aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 4 ),P( 8 ),P( 7 ),P( 2 )};
|
|
aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 4 ),P( 5 ),P( 8 ),P( 2 )};
|
|
aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 1 ),P( 4 ),P( 5 ),P( 3 )};
|
|
aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 3 ),P( 6 ),P( 7 ),P( 1 )};
|
|
aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 2 ),P( 3 ),P( 6 ),P( 4 )};
|
|
aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 5 ),P( 6 ),P( 8 ),P( 3 )};
|
|
aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 7 ),P( 8 ),P( 6 ),P( 1 )};
|
|
aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 1 ),P( 2 ),P( 4 ),P( 7 )};
|
|
aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
{
|
|
gp_XYZ aXYZ[4] = {P( 3 ),P( 4 ),P( 2 ),P( 5 )};
|
|
aQuality = max(GetValue(TSequenceOfXYZ(&aXYZ[0],&aXYZ[4])),aQuality);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
return aQuality;
|
|
}
|
|
|
|
double AspectRatio3D::GetBadRate( double Value, int /*nbNodes*/ ) const
|
|
{
|
|
// the aspect ratio is in the range [1.0,infinity]
|
|
// 1.0 = good
|
|
// infinity = bad
|
|
return Value / 1000.;
|
|
}
|
|
|
|
SMDSAbs_ElementType AspectRatio3D::GetType() const
|
|
{
|
|
return SMDSAbs_Volume;
|
|
}
|
|
|
|
|
|
/*
|
|
Class : Warping
|
|
Description : Functor for calculating warping
|
|
*/
|
|
double Warping::GetValue( const TSequenceOfXYZ& P )
|
|
{
|
|
if ( P.size() != 4 )
|
|
return 0;
|
|
|
|
gp_XYZ G = ( P( 1 ) + P( 2 ) + P( 3 ) + P( 4 ) ) / 4;
|
|
|
|
double A1 = ComputeA( P( 1 ), P( 2 ), P( 3 ), G );
|
|
double A2 = ComputeA( P( 2 ), P( 3 ), P( 4 ), G );
|
|
double A3 = ComputeA( P( 3 ), P( 4 ), P( 1 ), G );
|
|
double A4 = ComputeA( P( 4 ), P( 1 ), P( 2 ), G );
|
|
|
|
return Max( Max( A1, A2 ), Max( A3, A4 ) );
|
|
}
|
|
|
|
double Warping::ComputeA( const gp_XYZ& thePnt1,
|
|
const gp_XYZ& thePnt2,
|
|
const gp_XYZ& thePnt3,
|
|
const gp_XYZ& theG ) const
|
|
{
|
|
double aLen1 = gp_Pnt( thePnt1 ).Distance( gp_Pnt( thePnt2 ) );
|
|
double aLen2 = gp_Pnt( thePnt2 ).Distance( gp_Pnt( thePnt3 ) );
|
|
double L = Min( aLen1, aLen2 ) * 0.5;
|
|
if ( L < Precision::Confusion())
|
|
return 0.;
|
|
|
|
gp_XYZ GI = ( thePnt2 + thePnt1 ) / 2. - theG;
|
|
gp_XYZ GJ = ( thePnt3 + thePnt2 ) / 2. - theG;
|
|
gp_XYZ N = GI.Crossed( GJ );
|
|
|
|
if ( N.Modulus() < gp::Resolution() )
|
|
return PI / 2;
|
|
|
|
N.Normalize();
|
|
|
|
double H = ( thePnt2 - theG ).Dot( N );
|
|
return asin( fabs( H / L ) ) * 180 / PI;
|
|
}
|
|
|
|
double Warping::GetBadRate( double Value, int /*nbNodes*/ ) const
|
|
{
|
|
// the warp is in the range [0.0,PI/2]
|
|
// 0.0 = good (no warp)
|
|
// PI/2 = bad (face pliee)
|
|
return Value;
|
|
}
|
|
|
|
SMDSAbs_ElementType Warping::GetType() const
|
|
{
|
|
return SMDSAbs_Face;
|
|
}
|
|
|
|
|
|
/*
|
|
Class : Taper
|
|
Description : Functor for calculating taper
|
|
*/
|
|
double Taper::GetValue( const TSequenceOfXYZ& P )
|
|
{
|
|
if ( P.size() != 4 )
|
|
return 0;
|
|
|
|
// Compute taper
|
|
double J1 = getArea( P( 4 ), P( 1 ), P( 2 ) ) / 2;
|
|
double J2 = getArea( P( 3 ), P( 1 ), P( 2 ) ) / 2;
|
|
double J3 = getArea( P( 2 ), P( 3 ), P( 4 ) ) / 2;
|
|
double J4 = getArea( P( 3 ), P( 4 ), P( 1 ) ) / 2;
|
|
|
|
double JA = 0.25 * ( J1 + J2 + J3 + J4 );
|
|
if ( JA <= Precision::Confusion() )
|
|
return 0.;
|
|
|
|
double T1 = fabs( ( J1 - JA ) / JA );
|
|
double T2 = fabs( ( J2 - JA ) / JA );
|
|
double T3 = fabs( ( J3 - JA ) / JA );
|
|
double T4 = fabs( ( J4 - JA ) / JA );
|
|
|
|
return Max( Max( T1, T2 ), Max( T3, T4 ) );
|
|
}
|
|
|
|
double Taper::GetBadRate( double Value, int /*nbNodes*/ ) const
|
|
{
|
|
// the taper is in the range [0.0,1.0]
|
|
// 0.0 = good (no taper)
|
|
// 1.0 = bad (les cotes opposes sont allignes)
|
|
return Value;
|
|
}
|
|
|
|
SMDSAbs_ElementType Taper::GetType() const
|
|
{
|
|
return SMDSAbs_Face;
|
|
}
|
|
|
|
|
|
/*
|
|
Class : Skew
|
|
Description : Functor for calculating skew in degrees
|
|
*/
|
|
static inline double skewAngle( const gp_XYZ& p1, const gp_XYZ& p2, const gp_XYZ& p3 )
|
|
{
|
|
gp_XYZ p12 = ( p2 + p1 ) / 2;
|
|
gp_XYZ p23 = ( p3 + p2 ) / 2;
|
|
gp_XYZ p31 = ( p3 + p1 ) / 2;
|
|
|
|
gp_Vec v1( p31 - p2 ), v2( p12 - p23 );
|
|
|
|
return v1.Magnitude() < gp::Resolution() || v2.Magnitude() < gp::Resolution() ? 0 : v1.Angle( v2 );
|
|
}
|
|
|
|
double Skew::GetValue( const TSequenceOfXYZ& P )
|
|
{
|
|
if ( P.size() != 3 && P.size() != 4 )
|
|
return 0;
|
|
|
|
// Compute skew
|
|
static double PI2 = PI / 2;
|
|
if ( P.size() == 3 )
|
|
{
|
|
double A0 = fabs( PI2 - skewAngle( P( 3 ), P( 1 ), P( 2 ) ) );
|
|
double A1 = fabs( PI2 - skewAngle( P( 1 ), P( 2 ), P( 3 ) ) );
|
|
double A2 = fabs( PI2 - skewAngle( P( 2 ), P( 3 ), P( 1 ) ) );
|
|
|
|
return Max( A0, Max( A1, A2 ) ) * 180 / PI;
|
|
}
|
|
else
|
|
{
|
|
gp_XYZ p12 = ( P( 1 ) + P( 2 ) ) / 2;
|
|
gp_XYZ p23 = ( P( 2 ) + P( 3 ) ) / 2;
|
|
gp_XYZ p34 = ( P( 3 ) + P( 4 ) ) / 2;
|
|
gp_XYZ p41 = ( P( 4 ) + P( 1 ) ) / 2;
|
|
|
|
gp_Vec v1( p34 - p12 ), v2( p23 - p41 );
|
|
double A = v1.Magnitude() <= gp::Resolution() || v2.Magnitude() <= gp::Resolution()
|
|
? 0 : fabs( PI2 - v1.Angle( v2 ) );
|
|
|
|
return A * 180 / PI;
|
|
}
|
|
}
|
|
|
|
double Skew::GetBadRate( double Value, int /*nbNodes*/ ) const
|
|
{
|
|
// the skew is in the range [0.0,PI/2].
|
|
// 0.0 = good
|
|
// PI/2 = bad
|
|
return Value;
|
|
}
|
|
|
|
SMDSAbs_ElementType Skew::GetType() const
|
|
{
|
|
return SMDSAbs_Face;
|
|
}
|
|
|
|
|
|
/*
|
|
Class : Area
|
|
Description : Functor for calculating area
|
|
*/
|
|
double Area::GetValue( const TSequenceOfXYZ& P )
|
|
{
|
|
double aArea = 0;
|
|
if ( P.size() == 3 )
|
|
return getArea( P( 1 ), P( 2 ), P( 3 ) );
|
|
else if (P.size() > 3)
|
|
aArea = getArea( P( 1 ), P( 2 ), P( 3 ) );
|
|
else
|
|
return 0;
|
|
|
|
for (int i=4; i<=P.size(); i++)
|
|
aArea += getArea(P(1),P(i-1),P(i));
|
|
return aArea;
|
|
}
|
|
|
|
double Area::GetBadRate( double Value, int /*nbNodes*/ ) const
|
|
{
|
|
return Value;
|
|
}
|
|
|
|
SMDSAbs_ElementType Area::GetType() const
|
|
{
|
|
return SMDSAbs_Face;
|
|
}
|
|
|
|
|
|
/*
|
|
Class : Length
|
|
Description : Functor for calculating length off edge
|
|
*/
|
|
double Length::GetValue( const TSequenceOfXYZ& P )
|
|
{
|
|
return ( P.size() == 2 ? getDistance( P( 1 ), P( 2 ) ) : 0 );
|
|
}
|
|
|
|
double Length::GetBadRate( double Value, int /*nbNodes*/ ) const
|
|
{
|
|
return Value;
|
|
}
|
|
|
|
SMDSAbs_ElementType Length::GetType() const
|
|
{
|
|
return SMDSAbs_Edge;
|
|
}
|
|
|
|
/*
|
|
Class : Length2D
|
|
Description : Functor for calculating length of edge
|
|
*/
|
|
|
|
double Length2D::GetValue( long theElementId)
|
|
{
|
|
TSequenceOfXYZ P;
|
|
|
|
if (GetPoints(theElementId,P)){
|
|
|
|
double aVal;// = GetValue( P );
|
|
const SMDS_MeshElement* aElem = myMesh->FindElement( theElementId );
|
|
SMDSAbs_ElementType aType = aElem->GetType();
|
|
|
|
int len = P.size();
|
|
|
|
switch (aType){
|
|
case SMDSAbs_All:
|
|
case SMDSAbs_Node:
|
|
case SMDSAbs_Edge:
|
|
if (len == 2){
|
|
aVal = getDistance( P( 1 ), P( 2 ) );
|
|
break;
|
|
}
|
|
case SMDSAbs_Face:
|
|
if (len == 3){ // triangles
|
|
double L1 = getDistance(P( 1 ),P( 2 ));
|
|
double L2 = getDistance(P( 2 ),P( 3 ));
|
|
double L3 = getDistance(P( 3 ),P( 1 ));
|
|
aVal = Max(L1,Max(L2,L3));
|
|
break;
|
|
}
|
|
else if (len == 4){ // quadrangles
|
|
double L1 = getDistance(P( 1 ),P( 2 ));
|
|
double L2 = getDistance(P( 2 ),P( 3 ));
|
|
double L3 = getDistance(P( 3 ),P( 4 ));
|
|
double L4 = getDistance(P( 4 ),P( 1 ));
|
|
aVal = Max(Max(L1,L2),Max(L3,L4));
|
|
break;
|
|
}
|
|
case SMDSAbs_Volume:
|
|
if (len == 4){ // tetraidrs
|
|
double L1 = getDistance(P( 1 ),P( 2 ));
|
|
double L2 = getDistance(P( 2 ),P( 3 ));
|
|
double L3 = getDistance(P( 3 ),P( 1 ));
|
|
double L4 = getDistance(P( 1 ),P( 4 ));
|
|
double L5 = getDistance(P( 2 ),P( 4 ));
|
|
double L6 = getDistance(P( 3 ),P( 4 ));
|
|
aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
|
|
break;
|
|
}
|
|
else if (len == 5){ // piramids
|
|
double L1 = getDistance(P( 1 ),P( 2 ));
|
|
double L2 = getDistance(P( 2 ),P( 3 ));
|
|
double L3 = getDistance(P( 3 ),P( 1 ));
|
|
double L4 = getDistance(P( 4 ),P( 1 ));
|
|
double L5 = getDistance(P( 1 ),P( 5 ));
|
|
double L6 = getDistance(P( 2 ),P( 5 ));
|
|
double L7 = getDistance(P( 3 ),P( 5 ));
|
|
double L8 = getDistance(P( 4 ),P( 5 ));
|
|
|
|
aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
|
|
aVal = Max(aVal,Max(L7,L8));
|
|
break;
|
|
}
|
|
else if (len == 6){ // pentaidres
|
|
double L1 = getDistance(P( 1 ),P( 2 ));
|
|
double L2 = getDistance(P( 2 ),P( 3 ));
|
|
double L3 = getDistance(P( 3 ),P( 1 ));
|
|
double L4 = getDistance(P( 4 ),P( 5 ));
|
|
double L5 = getDistance(P( 5 ),P( 6 ));
|
|
double L6 = getDistance(P( 6 ),P( 4 ));
|
|
double L7 = getDistance(P( 1 ),P( 4 ));
|
|
double L8 = getDistance(P( 2 ),P( 5 ));
|
|
double L9 = getDistance(P( 3 ),P( 6 ));
|
|
|
|
aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
|
|
aVal = Max(aVal,Max(Max(L7,L8),L9));
|
|
break;
|
|
}
|
|
else if (len == 8){ // hexaider
|
|
double L1 = getDistance(P( 1 ),P( 2 ));
|
|
double L2 = getDistance(P( 2 ),P( 3 ));
|
|
double L3 = getDistance(P( 3 ),P( 4 ));
|
|
double L4 = getDistance(P( 4 ),P( 1 ));
|
|
double L5 = getDistance(P( 5 ),P( 6 ));
|
|
double L6 = getDistance(P( 6 ),P( 7 ));
|
|
double L7 = getDistance(P( 7 ),P( 8 ));
|
|
double L8 = getDistance(P( 8 ),P( 5 ));
|
|
double L9 = getDistance(P( 1 ),P( 5 ));
|
|
double L10= getDistance(P( 2 ),P( 6 ));
|
|
double L11= getDistance(P( 3 ),P( 7 ));
|
|
double L12= getDistance(P( 4 ),P( 8 ));
|
|
|
|
aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
|
|
aVal = Max(aVal,Max(Max(L7,L8),Max(L9,L10)));
|
|
aVal = Max(aVal,Max(L11,L12));
|
|
break;
|
|
|
|
}
|
|
|
|
default: aVal=-1;
|
|
}
|
|
|
|
if (aVal <0){
|
|
return 0.;
|
|
}
|
|
|
|
if ( myPrecision >= 0 )
|
|
{
|
|
double prec = pow( 10., (double)( myPrecision ) );
|
|
aVal = floor( aVal * prec + 0.5 ) / prec;
|
|
}
|
|
|
|
return aVal;
|
|
|
|
}
|
|
return 0.;
|
|
}
|
|
|
|
double Length2D::GetBadRate( double Value, int /*nbNodes*/ ) const
|
|
{
|
|
return Value;
|
|
}
|
|
|
|
SMDSAbs_ElementType Length2D::GetType() const
|
|
{
|
|
return SMDSAbs_Face;
|
|
}
|
|
|
|
Length2D::Value::Value(double theLength,long thePntId1, long thePntId2):
|
|
myLength(theLength)
|
|
{
|
|
myPntId[0] = thePntId1; myPntId[1] = thePntId2;
|
|
if(thePntId1 > thePntId2){
|
|
myPntId[1] = thePntId1; myPntId[0] = thePntId2;
|
|
}
|
|
}
|
|
|
|
bool Length2D::Value::operator<(const Length2D::Value& x) const{
|
|
if(myPntId[0] < x.myPntId[0]) return true;
|
|
if(myPntId[0] == x.myPntId[0])
|
|
if(myPntId[1] < x.myPntId[1]) return true;
|
|
return false;
|
|
}
|
|
|
|
void Length2D::GetValues(TValues& theValues){
|
|
TValues aValues;
|
|
SMDS_FaceIteratorPtr anIter = myMesh->facesIterator();
|
|
for(; anIter->more(); ){
|
|
const SMDS_MeshFace* anElem = anIter->next();
|
|
SMDS_ElemIteratorPtr aNodesIter = anElem->nodesIterator();
|
|
long aNodeId[2];
|
|
gp_Pnt P[3];
|
|
|
|
double aLength;
|
|
const SMDS_MeshElement* aNode;
|
|
if(aNodesIter->more()){
|
|
aNode = aNodesIter->next();
|
|
const SMDS_MeshNode* aNodes = (SMDS_MeshNode*) aNode;
|
|
P[0] = P[1] = gp_Pnt(aNodes->X(),aNodes->Y(),aNodes->Z());
|
|
aNodeId[0] = aNodeId[1] = aNode->GetID();
|
|
aLength = 0;
|
|
}
|
|
for(; aNodesIter->more(); ){
|
|
aNode = aNodesIter->next();
|
|
const SMDS_MeshNode* aNodes = (SMDS_MeshNode*) aNode;
|
|
long anId = aNode->GetID();
|
|
|
|
P[2] = gp_Pnt(aNodes->X(),aNodes->Y(),aNodes->Z());
|
|
|
|
aLength = P[1].Distance(P[2]);
|
|
|
|
Value aValue(aLength,aNodeId[1],anId);
|
|
aNodeId[1] = anId;
|
|
P[1] = P[2];
|
|
theValues.insert(aValue);
|
|
}
|
|
|
|
aLength = P[0].Distance(P[1]);
|
|
|
|
Value aValue(aLength,aNodeId[0],aNodeId[1]);
|
|
theValues.insert(aValue);
|
|
}
|
|
}
|
|
|
|
/*
|
|
Class : MultiConnection
|
|
Description : Functor for calculating number of faces conneted to the edge
|
|
*/
|
|
double MultiConnection::GetValue( const TSequenceOfXYZ& P )
|
|
{
|
|
return 0;
|
|
}
|
|
double MultiConnection::GetValue( long theId )
|
|
{
|
|
return getNbMultiConnection( myMesh, theId );
|
|
}
|
|
|
|
double MultiConnection::GetBadRate( double Value, int /*nbNodes*/ ) const
|
|
{
|
|
return Value;
|
|
}
|
|
|
|
SMDSAbs_ElementType MultiConnection::GetType() const
|
|
{
|
|
return SMDSAbs_Edge;
|
|
}
|
|
|
|
/*
|
|
Class : MultiConnection2D
|
|
Description : Functor for calculating number of faces conneted to the edge
|
|
*/
|
|
double MultiConnection2D::GetValue( const TSequenceOfXYZ& P )
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
double MultiConnection2D::GetValue( long theElementId )
|
|
{
|
|
TSequenceOfXYZ P;
|
|
int aResult = 0;
|
|
|
|
if (GetPoints(theElementId,P)){
|
|
const SMDS_MeshElement* anFaceElem = myMesh->FindElement( theElementId );
|
|
SMDSAbs_ElementType aType = anFaceElem->GetType();
|
|
|
|
int len = P.size();
|
|
|
|
TColStd_MapOfInteger aMap;
|
|
int aResult = 0;
|
|
|
|
switch (aType){
|
|
case SMDSAbs_All:
|
|
case SMDSAbs_Node:
|
|
case SMDSAbs_Edge:
|
|
case SMDSAbs_Face:
|
|
if (len == 3){ // triangles
|
|
int Nb[3] = {0,0,0};
|
|
|
|
int i=0;
|
|
SMDS_ElemIteratorPtr anIter = anFaceElem->nodesIterator();
|
|
if ( anIter != 0 ) {
|
|
while( anIter->more() ) {
|
|
const SMDS_MeshNode* aNode = (SMDS_MeshNode*)anIter->next();
|
|
if ( aNode == 0 ){
|
|
break;
|
|
}
|
|
SMDS_ElemIteratorPtr anElemIter = aNode->GetInverseElementIterator();
|
|
while( anElemIter->more() ) {
|
|
const SMDS_MeshElement* anElem = anElemIter->next();
|
|
if ( anElem != 0 && anElem->GetType() != SMDSAbs_Edge ) {
|
|
int anId = anElem->GetID();
|
|
|
|
if ( anIter->more() ) // i.e. first node
|
|
aMap.Add( anId );
|
|
else if ( aMap.Contains( anId ) ){
|
|
Nb[i]++;
|
|
}
|
|
}
|
|
else if ( anElem != 0 && anElem->GetType() == SMDSAbs_Edge ) i++;
|
|
}
|
|
}
|
|
}
|
|
|
|
aResult = Max(Max(Nb[0],Nb[1]),Nb[2]);
|
|
}
|
|
break;
|
|
case SMDSAbs_Volume:
|
|
default: aResult=0;
|
|
}
|
|
|
|
}
|
|
return aResult;//getNbMultiConnection( myMesh, theId );
|
|
}
|
|
|
|
double MultiConnection2D::GetBadRate( double Value, int /*nbNodes*/ ) const
|
|
{
|
|
return Value;
|
|
}
|
|
|
|
SMDSAbs_ElementType MultiConnection2D::GetType() const
|
|
{
|
|
return SMDSAbs_Face;
|
|
}
|
|
|
|
MultiConnection2D::Value::Value(long thePntId1, long thePntId2)
|
|
{
|
|
myPntId[0] = thePntId1; myPntId[1] = thePntId2;
|
|
if(thePntId1 > thePntId2){
|
|
myPntId[1] = thePntId1; myPntId[0] = thePntId2;
|
|
}
|
|
}
|
|
|
|
bool MultiConnection2D::Value::operator<(const MultiConnection2D::Value& x) const{
|
|
if(myPntId[0] < x.myPntId[0]) return true;
|
|
if(myPntId[0] == x.myPntId[0])
|
|
if(myPntId[1] < x.myPntId[1]) return true;
|
|
return false;
|
|
}
|
|
|
|
void MultiConnection2D::GetValues(MValues& theValues){
|
|
SMDS_FaceIteratorPtr anIter = myMesh->facesIterator();
|
|
for(; anIter->more(); ){
|
|
const SMDS_MeshFace* anElem = anIter->next();
|
|
SMDS_ElemIteratorPtr aNodesIter = anElem->nodesIterator();
|
|
long aNodeId[3];
|
|
|
|
//int aNbConnects=0;
|
|
const SMDS_MeshNode* aNode0;
|
|
const SMDS_MeshNode* aNode1;
|
|
const SMDS_MeshNode* aNode2;
|
|
if(aNodesIter->more()){
|
|
aNode0 = (SMDS_MeshNode*) aNodesIter->next();
|
|
aNode1 = aNode0;
|
|
const SMDS_MeshNode* aNodes = (SMDS_MeshNode*) aNode1;
|
|
aNodeId[0] = aNodeId[1] = aNodes->GetID();
|
|
}
|
|
for(; aNodesIter->more(); ){
|
|
aNode2 = (SMDS_MeshNode*) aNodesIter->next();
|
|
long anId = aNode2->GetID();
|
|
aNodeId[2] = anId;
|
|
|
|
Value aValue(aNodeId[1],aNodeId[2]);
|
|
MValues::iterator aItr = theValues.find(aValue);
|
|
if (aItr != theValues.end()){
|
|
aItr->second += 1;
|
|
//aNbConnects = nb;
|
|
} else {
|
|
theValues[aValue] = 1;
|
|
//aNbConnects = 1;
|
|
}
|
|
//cout << "NodeIds: "<<aNodeId[1]<<","<<aNodeId[2]<<" nbconn="<<aNbConnects<<endl;
|
|
aNodeId[1] = aNodeId[2];
|
|
aNode1 = aNode2;
|
|
}
|
|
Value aValue(aNodeId[0],aNodeId[2]);
|
|
MValues::iterator aItr = theValues.find(aValue);
|
|
if (aItr != theValues.end()){
|
|
aItr->second += 1;
|
|
//aNbConnects = nb;
|
|
} else {
|
|
theValues[aValue] = 1;
|
|
//aNbConnects = 1;
|
|
}
|
|
//cout << "NodeIds: "<<aNodeId[0]<<","<<aNodeId[2]<<" nbconn="<<aNbConnects<<endl;
|
|
}
|
|
|
|
}
|
|
|
|
/*
|
|
PREDICATES
|
|
*/
|
|
|
|
/*
|
|
Class : BadOrientedVolume
|
|
Description : Predicate bad oriented volumes
|
|
*/
|
|
|
|
BadOrientedVolume::BadOrientedVolume()
|
|
{
|
|
myMesh = 0;
|
|
}
|
|
|
|
void BadOrientedVolume::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
myMesh = theMesh;
|
|
}
|
|
|
|
bool BadOrientedVolume::IsSatisfy( long theId )
|
|
{
|
|
if ( myMesh == 0 )
|
|
return false;
|
|
|
|
SMDS_VolumeTool vTool( myMesh->FindElement( theId ));
|
|
return !vTool.IsForward();
|
|
}
|
|
|
|
SMDSAbs_ElementType BadOrientedVolume::GetType() const
|
|
{
|
|
return SMDSAbs_Volume;
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
Class : FreeBorders
|
|
Description : Predicate for free borders
|
|
*/
|
|
|
|
FreeBorders::FreeBorders()
|
|
{
|
|
myMesh = 0;
|
|
}
|
|
|
|
void FreeBorders::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
myMesh = theMesh;
|
|
}
|
|
|
|
bool FreeBorders::IsSatisfy( long theId )
|
|
{
|
|
return getNbMultiConnection( myMesh, theId ) == 1;
|
|
}
|
|
|
|
SMDSAbs_ElementType FreeBorders::GetType() const
|
|
{
|
|
return SMDSAbs_Edge;
|
|
}
|
|
|
|
|
|
/*
|
|
Class : FreeEdges
|
|
Description : Predicate for free Edges
|
|
*/
|
|
FreeEdges::FreeEdges()
|
|
{
|
|
myMesh = 0;
|
|
}
|
|
|
|
void FreeEdges::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
myMesh = theMesh;
|
|
}
|
|
|
|
bool FreeEdges::IsFreeEdge( const SMDS_MeshNode** theNodes, const int theFaceId )
|
|
{
|
|
TColStd_MapOfInteger aMap;
|
|
for ( int i = 0; i < 2; i++ )
|
|
{
|
|
SMDS_ElemIteratorPtr anElemIter = theNodes[ i ]->GetInverseElementIterator();
|
|
while( anElemIter->more() )
|
|
{
|
|
const SMDS_MeshElement* anElem = anElemIter->next();
|
|
if ( anElem != 0 && anElem->GetType() == SMDSAbs_Face )
|
|
{
|
|
int anId = anElem->GetID();
|
|
|
|
if ( i == 0 )
|
|
aMap.Add( anId );
|
|
else if ( aMap.Contains( anId ) && anId != theFaceId )
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool FreeEdges::IsSatisfy( long theId )
|
|
{
|
|
if ( myMesh == 0 )
|
|
return false;
|
|
|
|
const SMDS_MeshElement* aFace = myMesh->FindElement( theId );
|
|
if ( aFace == 0 || aFace->GetType() != SMDSAbs_Face || aFace->NbNodes() < 3 )
|
|
return false;
|
|
|
|
int nbNodes = aFace->NbNodes();
|
|
const SMDS_MeshNode* aNodes[ nbNodes ];
|
|
int i = 0;
|
|
SMDS_ElemIteratorPtr anIter = aFace->nodesIterator();
|
|
if ( anIter != 0 )
|
|
{
|
|
while( anIter->more() )
|
|
{
|
|
const SMDS_MeshNode* aNode = (SMDS_MeshNode*)anIter->next();
|
|
if ( aNode == 0 )
|
|
return false;
|
|
aNodes[ i++ ] = aNode;
|
|
}
|
|
}
|
|
|
|
for ( int i = 0; i < nbNodes - 1; i++ )
|
|
if ( IsFreeEdge( &aNodes[ i ], theId ) )
|
|
return true;
|
|
|
|
aNodes[ 1 ] = aNodes[ nbNodes - 1 ];
|
|
|
|
return IsFreeEdge( &aNodes[ 0 ], theId );
|
|
|
|
}
|
|
|
|
SMDSAbs_ElementType FreeEdges::GetType() const
|
|
{
|
|
return SMDSAbs_Face;
|
|
}
|
|
|
|
FreeEdges::Border::Border(long theElemId, long thePntId1, long thePntId2):
|
|
myElemId(theElemId)
|
|
{
|
|
myPntId[0] = thePntId1; myPntId[1] = thePntId2;
|
|
if(thePntId1 > thePntId2){
|
|
myPntId[1] = thePntId1; myPntId[0] = thePntId2;
|
|
}
|
|
}
|
|
|
|
bool FreeEdges::Border::operator<(const FreeEdges::Border& x) const{
|
|
if(myPntId[0] < x.myPntId[0]) return true;
|
|
if(myPntId[0] == x.myPntId[0])
|
|
if(myPntId[1] < x.myPntId[1]) return true;
|
|
return false;
|
|
}
|
|
|
|
inline void UpdateBorders(const FreeEdges::Border& theBorder,
|
|
FreeEdges::TBorders& theRegistry,
|
|
FreeEdges::TBorders& theContainer)
|
|
{
|
|
if(theRegistry.find(theBorder) == theRegistry.end()){
|
|
theRegistry.insert(theBorder);
|
|
theContainer.insert(theBorder);
|
|
}else{
|
|
theContainer.erase(theBorder);
|
|
}
|
|
}
|
|
|
|
void FreeEdges::GetBoreders(TBorders& theBorders)
|
|
{
|
|
TBorders aRegistry;
|
|
SMDS_FaceIteratorPtr anIter = myMesh->facesIterator();
|
|
for(; anIter->more(); ){
|
|
const SMDS_MeshFace* anElem = anIter->next();
|
|
long anElemId = anElem->GetID();
|
|
SMDS_ElemIteratorPtr aNodesIter = anElem->nodesIterator();
|
|
long aNodeId[2];
|
|
const SMDS_MeshElement* aNode;
|
|
if(aNodesIter->more()){
|
|
aNode = aNodesIter->next();
|
|
aNodeId[0] = aNodeId[1] = aNode->GetID();
|
|
}
|
|
for(; aNodesIter->more(); ){
|
|
aNode = aNodesIter->next();
|
|
long anId = aNode->GetID();
|
|
Border aBorder(anElemId,aNodeId[1],anId);
|
|
aNodeId[1] = anId;
|
|
//std::cout<<aBorder.myPntId[0]<<"; "<<aBorder.myPntId[1]<<"; "<<aBorder.myElemId<<endl;
|
|
UpdateBorders(aBorder,aRegistry,theBorders);
|
|
}
|
|
Border aBorder(anElemId,aNodeId[0],aNodeId[1]);
|
|
//std::cout<<aBorder.myPntId[0]<<"; "<<aBorder.myPntId[1]<<"; "<<aBorder.myElemId<<endl;
|
|
UpdateBorders(aBorder,aRegistry,theBorders);
|
|
}
|
|
//std::cout<<"theBorders.size() = "<<theBorders.size()<<endl;
|
|
}
|
|
|
|
/*
|
|
Class : RangeOfIds
|
|
Description : Predicate for Range of Ids.
|
|
Range may be specified with two ways.
|
|
1. Using AddToRange method
|
|
2. With SetRangeStr method. Parameter of this method is a string
|
|
like as "1,2,3,50-60,63,67,70-"
|
|
*/
|
|
|
|
//=======================================================================
|
|
// name : RangeOfIds
|
|
// Purpose : Constructor
|
|
//=======================================================================
|
|
RangeOfIds::RangeOfIds()
|
|
{
|
|
myMesh = 0;
|
|
myType = SMDSAbs_All;
|
|
}
|
|
|
|
//=======================================================================
|
|
// name : SetMesh
|
|
// Purpose : Set mesh
|
|
//=======================================================================
|
|
void RangeOfIds::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
myMesh = theMesh;
|
|
}
|
|
|
|
//=======================================================================
|
|
// name : AddToRange
|
|
// Purpose : Add ID to the range
|
|
//=======================================================================
|
|
bool RangeOfIds::AddToRange( long theEntityId )
|
|
{
|
|
myIds.Add( theEntityId );
|
|
return true;
|
|
}
|
|
|
|
//=======================================================================
|
|
// name : GetRangeStr
|
|
// Purpose : Get range as a string.
|
|
// Example: "1,2,3,50-60,63,67,70-"
|
|
//=======================================================================
|
|
void RangeOfIds::GetRangeStr( TCollection_AsciiString& theResStr )
|
|
{
|
|
theResStr.Clear();
|
|
|
|
TColStd_SequenceOfInteger anIntSeq;
|
|
TColStd_SequenceOfAsciiString aStrSeq;
|
|
|
|
TColStd_MapIteratorOfMapOfInteger anIter( myIds );
|
|
for ( ; anIter.More(); anIter.Next() )
|
|
{
|
|
int anId = anIter.Key();
|
|
TCollection_AsciiString aStr( anId );
|
|
anIntSeq.Append( anId );
|
|
aStrSeq.Append( aStr );
|
|
}
|
|
|
|
for ( int i = 1, n = myMin.Length(); i <= n; i++ )
|
|
{
|
|
int aMinId = myMin( i );
|
|
int aMaxId = myMax( i );
|
|
|
|
TCollection_AsciiString aStr;
|
|
if ( aMinId != IntegerFirst() )
|
|
aStr += aMinId;
|
|
|
|
aStr += "-";
|
|
|
|
if ( aMaxId != IntegerLast() )
|
|
aStr += aMaxId;
|
|
|
|
// find position of the string in result sequence and insert string in it
|
|
if ( anIntSeq.Length() == 0 )
|
|
{
|
|
anIntSeq.Append( aMinId );
|
|
aStrSeq.Append( aStr );
|
|
}
|
|
else
|
|
{
|
|
if ( aMinId < anIntSeq.First() )
|
|
{
|
|
anIntSeq.Prepend( aMinId );
|
|
aStrSeq.Prepend( aStr );
|
|
}
|
|
else if ( aMinId > anIntSeq.Last() )
|
|
{
|
|
anIntSeq.Append( aMinId );
|
|
aStrSeq.Append( aStr );
|
|
}
|
|
else
|
|
for ( int j = 1, k = anIntSeq.Length(); j <= k; j++ )
|
|
if ( aMinId < anIntSeq( j ) )
|
|
{
|
|
anIntSeq.InsertBefore( j, aMinId );
|
|
aStrSeq.InsertBefore( j, aStr );
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if ( aStrSeq.Length() == 0 )
|
|
return;
|
|
|
|
theResStr = aStrSeq( 1 );
|
|
for ( int j = 2, k = aStrSeq.Length(); j <= k; j++ )
|
|
{
|
|
theResStr += ",";
|
|
theResStr += aStrSeq( j );
|
|
}
|
|
}
|
|
|
|
//=======================================================================
|
|
// name : SetRangeStr
|
|
// Purpose : Define range with string
|
|
// Example of entry string: "1,2,3,50-60,63,67,70-"
|
|
//=======================================================================
|
|
bool RangeOfIds::SetRangeStr( const TCollection_AsciiString& theStr )
|
|
{
|
|
myMin.Clear();
|
|
myMax.Clear();
|
|
myIds.Clear();
|
|
|
|
TCollection_AsciiString aStr = theStr;
|
|
aStr.RemoveAll( ' ' );
|
|
aStr.RemoveAll( '\t' );
|
|
|
|
for ( int aPos = aStr.Search( ",," ); aPos != -1; aPos = aStr.Search( ",," ) )
|
|
aStr.Remove( aPos, 2 );
|
|
|
|
TCollection_AsciiString tmpStr = aStr.Token( ",", 1 );
|
|
int i = 1;
|
|
while ( tmpStr != "" )
|
|
{
|
|
tmpStr = aStr.Token( ",", i++ );
|
|
int aPos = tmpStr.Search( '-' );
|
|
|
|
if ( aPos == -1 )
|
|
{
|
|
if ( tmpStr.IsIntegerValue() )
|
|
myIds.Add( tmpStr.IntegerValue() );
|
|
else
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
TCollection_AsciiString aMaxStr = tmpStr.Split( aPos );
|
|
TCollection_AsciiString aMinStr = tmpStr;
|
|
|
|
while ( aMinStr.Search( "-" ) != -1 ) aMinStr.RemoveAll( '-' );
|
|
while ( aMaxStr.Search( "-" ) != -1 ) aMaxStr.RemoveAll( '-' );
|
|
|
|
if ( !aMinStr.IsEmpty() && !aMinStr.IsIntegerValue() ||
|
|
!aMaxStr.IsEmpty() && !aMaxStr.IsIntegerValue() )
|
|
return false;
|
|
|
|
myMin.Append( aMinStr.IsEmpty() ? IntegerFirst() : aMinStr.IntegerValue() );
|
|
myMax.Append( aMaxStr.IsEmpty() ? IntegerLast() : aMaxStr.IntegerValue() );
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//=======================================================================
|
|
// name : GetType
|
|
// Purpose : Get type of supported entities
|
|
//=======================================================================
|
|
SMDSAbs_ElementType RangeOfIds::GetType() const
|
|
{
|
|
return myType;
|
|
}
|
|
|
|
//=======================================================================
|
|
// name : SetType
|
|
// Purpose : Set type of supported entities
|
|
//=======================================================================
|
|
void RangeOfIds::SetType( SMDSAbs_ElementType theType )
|
|
{
|
|
myType = theType;
|
|
}
|
|
|
|
//=======================================================================
|
|
// name : IsSatisfy
|
|
// Purpose : Verify whether entity satisfies to this rpedicate
|
|
//=======================================================================
|
|
bool RangeOfIds::IsSatisfy( long theId )
|
|
{
|
|
if ( !myMesh )
|
|
return false;
|
|
|
|
if ( myType == SMDSAbs_Node )
|
|
{
|
|
if ( myMesh->FindNode( theId ) == 0 )
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
const SMDS_MeshElement* anElem = myMesh->FindElement( theId );
|
|
if ( anElem == 0 || myType != anElem->GetType() && myType != SMDSAbs_All )
|
|
return false;
|
|
}
|
|
|
|
if ( myIds.Contains( theId ) )
|
|
return true;
|
|
|
|
for ( int i = 1, n = myMin.Length(); i <= n; i++ )
|
|
if ( theId >= myMin( i ) && theId <= myMax( i ) )
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
Class : Comparator
|
|
Description : Base class for comparators
|
|
*/
|
|
Comparator::Comparator():
|
|
myMargin(0)
|
|
{}
|
|
|
|
Comparator::~Comparator()
|
|
{}
|
|
|
|
void Comparator::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
if ( myFunctor )
|
|
myFunctor->SetMesh( theMesh );
|
|
}
|
|
|
|
void Comparator::SetMargin( double theValue )
|
|
{
|
|
myMargin = theValue;
|
|
}
|
|
|
|
void Comparator::SetNumFunctor( NumericalFunctorPtr theFunct )
|
|
{
|
|
myFunctor = theFunct;
|
|
}
|
|
|
|
SMDSAbs_ElementType Comparator::GetType() const
|
|
{
|
|
return myFunctor ? myFunctor->GetType() : SMDSAbs_All;
|
|
}
|
|
|
|
double Comparator::GetMargin()
|
|
{
|
|
return myMargin;
|
|
}
|
|
|
|
|
|
/*
|
|
Class : LessThan
|
|
Description : Comparator "<"
|
|
*/
|
|
bool LessThan::IsSatisfy( long theId )
|
|
{
|
|
return myFunctor && myFunctor->GetValue( theId ) < myMargin;
|
|
}
|
|
|
|
|
|
/*
|
|
Class : MoreThan
|
|
Description : Comparator ">"
|
|
*/
|
|
bool MoreThan::IsSatisfy( long theId )
|
|
{
|
|
return myFunctor && myFunctor->GetValue( theId ) > myMargin;
|
|
}
|
|
|
|
|
|
/*
|
|
Class : EqualTo
|
|
Description : Comparator "="
|
|
*/
|
|
EqualTo::EqualTo():
|
|
myToler(Precision::Confusion())
|
|
{}
|
|
|
|
bool EqualTo::IsSatisfy( long theId )
|
|
{
|
|
return myFunctor && fabs( myFunctor->GetValue( theId ) - myMargin ) < myToler;
|
|
}
|
|
|
|
void EqualTo::SetTolerance( double theToler )
|
|
{
|
|
myToler = theToler;
|
|
}
|
|
|
|
double EqualTo::GetTolerance()
|
|
{
|
|
return myToler;
|
|
}
|
|
|
|
/*
|
|
Class : LogicalNOT
|
|
Description : Logical NOT predicate
|
|
*/
|
|
LogicalNOT::LogicalNOT()
|
|
{}
|
|
|
|
LogicalNOT::~LogicalNOT()
|
|
{}
|
|
|
|
bool LogicalNOT::IsSatisfy( long theId )
|
|
{
|
|
return myPredicate && !myPredicate->IsSatisfy( theId );
|
|
}
|
|
|
|
void LogicalNOT::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
if ( myPredicate )
|
|
myPredicate->SetMesh( theMesh );
|
|
}
|
|
|
|
void LogicalNOT::SetPredicate( PredicatePtr thePred )
|
|
{
|
|
myPredicate = thePred;
|
|
}
|
|
|
|
SMDSAbs_ElementType LogicalNOT::GetType() const
|
|
{
|
|
return myPredicate ? myPredicate->GetType() : SMDSAbs_All;
|
|
}
|
|
|
|
|
|
/*
|
|
Class : LogicalBinary
|
|
Description : Base class for binary logical predicate
|
|
*/
|
|
LogicalBinary::LogicalBinary()
|
|
{}
|
|
|
|
LogicalBinary::~LogicalBinary()
|
|
{}
|
|
|
|
void LogicalBinary::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
if ( myPredicate1 )
|
|
myPredicate1->SetMesh( theMesh );
|
|
|
|
if ( myPredicate2 )
|
|
myPredicate2->SetMesh( theMesh );
|
|
}
|
|
|
|
void LogicalBinary::SetPredicate1( PredicatePtr thePredicate )
|
|
{
|
|
myPredicate1 = thePredicate;
|
|
}
|
|
|
|
void LogicalBinary::SetPredicate2( PredicatePtr thePredicate )
|
|
{
|
|
myPredicate2 = thePredicate;
|
|
}
|
|
|
|
SMDSAbs_ElementType LogicalBinary::GetType() const
|
|
{
|
|
if ( !myPredicate1 || !myPredicate2 )
|
|
return SMDSAbs_All;
|
|
|
|
SMDSAbs_ElementType aType1 = myPredicate1->GetType();
|
|
SMDSAbs_ElementType aType2 = myPredicate2->GetType();
|
|
|
|
return aType1 == aType2 ? aType1 : SMDSAbs_All;
|
|
}
|
|
|
|
|
|
/*
|
|
Class : LogicalAND
|
|
Description : Logical AND
|
|
*/
|
|
bool LogicalAND::IsSatisfy( long theId )
|
|
{
|
|
return
|
|
myPredicate1 &&
|
|
myPredicate2 &&
|
|
myPredicate1->IsSatisfy( theId ) &&
|
|
myPredicate2->IsSatisfy( theId );
|
|
}
|
|
|
|
|
|
/*
|
|
Class : LogicalOR
|
|
Description : Logical OR
|
|
*/
|
|
bool LogicalOR::IsSatisfy( long theId )
|
|
{
|
|
return
|
|
myPredicate1 &&
|
|
myPredicate2 &&
|
|
myPredicate1->IsSatisfy( theId ) ||
|
|
myPredicate2->IsSatisfy( theId );
|
|
}
|
|
|
|
|
|
/*
|
|
FILTER
|
|
*/
|
|
|
|
Filter::Filter()
|
|
{}
|
|
|
|
Filter::~Filter()
|
|
{}
|
|
|
|
void Filter::SetPredicate( PredicatePtr thePredicate )
|
|
{
|
|
myPredicate = thePredicate;
|
|
}
|
|
|
|
template<class TElement, class TIterator, class TPredicate>
|
|
inline void FillSequence(const TIterator& theIterator,
|
|
TPredicate& thePredicate,
|
|
Filter::TIdSequence& theSequence)
|
|
{
|
|
if ( theIterator ) {
|
|
while( theIterator->more() ) {
|
|
TElement anElem = theIterator->next();
|
|
long anId = anElem->GetID();
|
|
if ( thePredicate->IsSatisfy( anId ) )
|
|
theSequence.push_back( anId );
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
Filter::
|
|
GetElementsId( const SMDS_Mesh* theMesh,
|
|
PredicatePtr thePredicate,
|
|
TIdSequence& theSequence )
|
|
{
|
|
theSequence.clear();
|
|
|
|
if ( !theMesh || !thePredicate )
|
|
return;
|
|
|
|
thePredicate->SetMesh( theMesh );
|
|
|
|
SMDSAbs_ElementType aType = thePredicate->GetType();
|
|
switch(aType){
|
|
case SMDSAbs_Node:
|
|
FillSequence<const SMDS_MeshNode*>(theMesh->nodesIterator(),thePredicate,theSequence);
|
|
break;
|
|
case SMDSAbs_Edge:
|
|
FillSequence<const SMDS_MeshElement*>(theMesh->edgesIterator(),thePredicate,theSequence);
|
|
break;
|
|
case SMDSAbs_Face:
|
|
FillSequence<const SMDS_MeshElement*>(theMesh->facesIterator(),thePredicate,theSequence);
|
|
break;
|
|
case SMDSAbs_Volume:
|
|
FillSequence<const SMDS_MeshElement*>(theMesh->volumesIterator(),thePredicate,theSequence);
|
|
break;
|
|
case SMDSAbs_All:
|
|
FillSequence<const SMDS_MeshElement*>(theMesh->edgesIterator(),thePredicate,theSequence);
|
|
FillSequence<const SMDS_MeshElement*>(theMesh->facesIterator(),thePredicate,theSequence);
|
|
FillSequence<const SMDS_MeshElement*>(theMesh->volumesIterator(),thePredicate,theSequence);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void
|
|
Filter::GetElementsId( const SMDS_Mesh* theMesh,
|
|
Filter::TIdSequence& theSequence )
|
|
{
|
|
GetElementsId(theMesh,myPredicate,theSequence);
|
|
}
|
|
|
|
/*
|
|
ManifoldPart
|
|
*/
|
|
|
|
typedef std::set<SMDS_MeshFace*> TMapOfFacePtr;
|
|
|
|
/*
|
|
Internal class Link
|
|
*/
|
|
|
|
ManifoldPart::Link::Link( SMDS_MeshNode* theNode1,
|
|
SMDS_MeshNode* theNode2 )
|
|
{
|
|
myNode1 = theNode1;
|
|
myNode2 = theNode2;
|
|
}
|
|
|
|
ManifoldPart::Link::~Link()
|
|
{
|
|
myNode1 = 0;
|
|
myNode2 = 0;
|
|
}
|
|
|
|
bool ManifoldPart::Link::IsEqual( const ManifoldPart::Link& theLink ) const
|
|
{
|
|
if ( myNode1 == theLink.myNode1 &&
|
|
myNode2 == theLink.myNode2 )
|
|
return true;
|
|
else if ( myNode1 == theLink.myNode2 &&
|
|
myNode2 == theLink.myNode1 )
|
|
return true;
|
|
else
|
|
return false;
|
|
}
|
|
|
|
bool ManifoldPart::Link::operator<( const ManifoldPart::Link& x ) const
|
|
{
|
|
if(myNode1 < x.myNode1) return true;
|
|
if(myNode1 == x.myNode1)
|
|
if(myNode2 < x.myNode2) return true;
|
|
return false;
|
|
}
|
|
|
|
bool ManifoldPart::IsEqual( const ManifoldPart::Link& theLink1,
|
|
const ManifoldPart::Link& theLink2 )
|
|
{
|
|
return theLink1.IsEqual( theLink2 );
|
|
}
|
|
|
|
ManifoldPart::ManifoldPart()
|
|
{
|
|
myMesh = 0;
|
|
myAngToler = Precision::Angular();
|
|
myIsOnlyManifold = true;
|
|
}
|
|
|
|
ManifoldPart::~ManifoldPart()
|
|
{
|
|
myMesh = 0;
|
|
}
|
|
|
|
void ManifoldPart::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
myMesh = theMesh;
|
|
process();
|
|
}
|
|
|
|
SMDSAbs_ElementType ManifoldPart::GetType() const
|
|
{ return SMDSAbs_Face; }
|
|
|
|
bool ManifoldPart::IsSatisfy( long theElementId )
|
|
{
|
|
return myMapIds.Contains( theElementId );
|
|
}
|
|
|
|
void ManifoldPart::SetAngleTolerance( const double theAngToler )
|
|
{ myAngToler = theAngToler; }
|
|
|
|
double ManifoldPart::GetAngleTolerance() const
|
|
{ return myAngToler; }
|
|
|
|
void ManifoldPart::SetIsOnlyManifold( const bool theIsOnly )
|
|
{ myIsOnlyManifold = theIsOnly; }
|
|
|
|
void ManifoldPart::SetStartElem( const long theStartId )
|
|
{ myStartElemId = theStartId; }
|
|
|
|
bool ManifoldPart::process()
|
|
{
|
|
myMapIds.Clear();
|
|
myMapBadGeomIds.Clear();
|
|
|
|
myAllFacePtr.clear();
|
|
myAllFacePtrIntDMap.clear();
|
|
if ( !myMesh )
|
|
return false;
|
|
|
|
// collect all faces into own map
|
|
SMDS_FaceIteratorPtr anFaceItr = myMesh->facesIterator();
|
|
for (; anFaceItr->more(); )
|
|
{
|
|
SMDS_MeshFace* aFacePtr = (SMDS_MeshFace*)anFaceItr->next();
|
|
myAllFacePtr.push_back( aFacePtr );
|
|
myAllFacePtrIntDMap[aFacePtr] = myAllFacePtr.size()-1;
|
|
}
|
|
|
|
SMDS_MeshFace* aStartFace = (SMDS_MeshFace*)myMesh->FindElement( myStartElemId );
|
|
if ( !aStartFace )
|
|
return false;
|
|
|
|
// the map of non manifold links and bad geometry
|
|
TMapOfLink aMapOfNonManifold;
|
|
TColStd_MapOfInteger aMapOfTreated;
|
|
|
|
// begin cycle on faces from start index and run on vector till the end
|
|
// and from begin to start index to cover whole vector
|
|
const int aStartIndx = myAllFacePtrIntDMap[aStartFace];
|
|
bool isStartTreat = false;
|
|
for ( int fi = aStartIndx; !isStartTreat || fi != aStartIndx ; fi++ )
|
|
{
|
|
if ( fi == aStartIndx )
|
|
isStartTreat = true;
|
|
// as result next time when fi will be equal to aStartIndx
|
|
|
|
SMDS_MeshFace* aFacePtr = myAllFacePtr[ fi ];
|
|
if ( aMapOfTreated.Contains( aFacePtr->GetID() ) )
|
|
continue;
|
|
|
|
aMapOfTreated.Add( aFacePtr->GetID() );
|
|
TColStd_MapOfInteger aResFaces;
|
|
if ( !findConnected( myAllFacePtrIntDMap, aFacePtr,
|
|
aMapOfNonManifold, aResFaces ) )
|
|
continue;
|
|
TColStd_MapIteratorOfMapOfInteger anItr( aResFaces );
|
|
for ( ; anItr.More(); anItr.Next() )
|
|
{
|
|
int aFaceId = anItr.Key();
|
|
aMapOfTreated.Add( aFaceId );
|
|
myMapIds.Add( aFaceId );
|
|
}
|
|
|
|
if ( fi == ( myAllFacePtr.size() - 1 ) )
|
|
fi = 0;
|
|
} // end run on vector of faces
|
|
return !myMapIds.IsEmpty();
|
|
}
|
|
|
|
static void getLinks( const SMDS_MeshFace* theFace,
|
|
ManifoldPart::TVectorOfLink& theLinks )
|
|
{
|
|
int aNbNode = theFace->NbNodes();
|
|
SMDS_ElemIteratorPtr aNodeItr = theFace->nodesIterator();
|
|
int i = 1;
|
|
SMDS_MeshNode* aNode = 0;
|
|
for ( ; aNodeItr->more() && i <= aNbNode; )
|
|
{
|
|
|
|
SMDS_MeshNode* aN1 = (SMDS_MeshNode*)aNodeItr->next();
|
|
if ( i == 1 )
|
|
aNode = aN1;
|
|
i++;
|
|
SMDS_MeshNode* aN2 = ( i >= aNbNode ) ? aNode : (SMDS_MeshNode*)aNodeItr->next();
|
|
i++;
|
|
ManifoldPart::Link aLink( aN1, aN2 );
|
|
theLinks.push_back( aLink );
|
|
}
|
|
}
|
|
|
|
static gp_XYZ getNormale( const SMDS_MeshFace* theFace )
|
|
{
|
|
gp_XYZ n;
|
|
int aNbNode = theFace->NbNodes();
|
|
TColgp_Array1OfXYZ anArrOfXYZ(1,4);
|
|
SMDS_ElemIteratorPtr aNodeItr = theFace->nodesIterator();
|
|
int i = 1;
|
|
for ( ; aNodeItr->more() && i <= 4; i++ )
|
|
{
|
|
SMDS_MeshNode* aNode = (SMDS_MeshNode*)aNodeItr->next();
|
|
anArrOfXYZ.SetValue(i, gp_XYZ( aNode->X(), aNode->Y(), aNode->Z() ) );
|
|
}
|
|
|
|
gp_XYZ q1 = anArrOfXYZ.Value(2) - anArrOfXYZ.Value(1);
|
|
gp_XYZ q2 = anArrOfXYZ.Value(3) - anArrOfXYZ.Value(1);
|
|
n = q1 ^ q2;
|
|
if ( aNbNode > 3 )
|
|
{
|
|
gp_XYZ q3 = anArrOfXYZ.Value(4) - anArrOfXYZ.Value(1);
|
|
n += q2 ^ q3;
|
|
}
|
|
double len = n.Modulus();
|
|
if ( len > 0 )
|
|
n /= len;
|
|
|
|
return n;
|
|
}
|
|
|
|
bool ManifoldPart::findConnected
|
|
( const ManifoldPart::TDataMapFacePtrInt& theAllFacePtrInt,
|
|
SMDS_MeshFace* theStartFace,
|
|
ManifoldPart::TMapOfLink& theNonManifold,
|
|
TColStd_MapOfInteger& theResFaces )
|
|
{
|
|
theResFaces.Clear();
|
|
if ( !theAllFacePtrInt.size() )
|
|
return false;
|
|
|
|
if ( getNormale( theStartFace ).SquareModulus() <= gp::Resolution() )
|
|
{
|
|
myMapBadGeomIds.Add( theStartFace->GetID() );
|
|
return false;
|
|
}
|
|
|
|
ManifoldPart::TMapOfLink aMapOfBoundary, aMapToSkip;
|
|
ManifoldPart::TVectorOfLink aSeqOfBoundary;
|
|
theResFaces.Add( theStartFace->GetID() );
|
|
ManifoldPart::TDataMapOfLinkFacePtr aDMapLinkFace;
|
|
|
|
expandBoundary( aMapOfBoundary, aSeqOfBoundary,
|
|
aDMapLinkFace, theNonManifold, theStartFace );
|
|
|
|
bool isDone = false;
|
|
while ( !isDone && aMapOfBoundary.size() != 0 )
|
|
{
|
|
bool isToReset = false;
|
|
ManifoldPart::TVectorOfLink::iterator pLink = aSeqOfBoundary.begin();
|
|
for ( ; !isToReset && pLink != aSeqOfBoundary.end(); ++pLink )
|
|
{
|
|
ManifoldPart::Link aLink = *pLink;
|
|
if ( aMapToSkip.find( aLink ) != aMapToSkip.end() )
|
|
continue;
|
|
// each link could be treated only once
|
|
aMapToSkip.insert( aLink );
|
|
|
|
ManifoldPart::TVectorOfFacePtr aFaces;
|
|
// find next
|
|
if ( myIsOnlyManifold &&
|
|
(theNonManifold.find( aLink ) != theNonManifold.end()) )
|
|
continue;
|
|
else
|
|
{
|
|
getFacesByLink( aLink, aFaces );
|
|
// filter the element to keep only indicated elements
|
|
ManifoldPart::TVectorOfFacePtr aFiltered;
|
|
ManifoldPart::TVectorOfFacePtr::iterator pFace = aFaces.begin();
|
|
for ( ; pFace != aFaces.end(); ++pFace )
|
|
{
|
|
SMDS_MeshFace* aFace = *pFace;
|
|
if ( myAllFacePtrIntDMap.find( aFace ) != myAllFacePtrIntDMap.end() )
|
|
aFiltered.push_back( aFace );
|
|
}
|
|
aFaces = aFiltered;
|
|
if ( aFaces.size() < 2 ) // no neihgbour faces
|
|
continue;
|
|
else if ( myIsOnlyManifold && aFaces.size() > 2 ) // non manifold case
|
|
{
|
|
theNonManifold.insert( aLink );
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// compare normal with normals of neighbor element
|
|
SMDS_MeshFace* aPrevFace = aDMapLinkFace[ aLink ];
|
|
ManifoldPart::TVectorOfFacePtr::iterator pFace = aFaces.begin();
|
|
for ( ; pFace != aFaces.end(); ++pFace )
|
|
{
|
|
SMDS_MeshFace* aNextFace = *pFace;
|
|
if ( aPrevFace == aNextFace )
|
|
continue;
|
|
int anNextFaceID = aNextFace->GetID();
|
|
if ( myIsOnlyManifold && theResFaces.Contains( anNextFaceID ) )
|
|
// should not be with non manifold restriction. probably bad topology
|
|
continue;
|
|
// check if face was treated and skipped
|
|
if ( myMapBadGeomIds.Contains( anNextFaceID ) ||
|
|
!isInPlane( aPrevFace, aNextFace ) )
|
|
continue;
|
|
// add new element to connected and extend the boundaries.
|
|
theResFaces.Add( anNextFaceID );
|
|
expandBoundary( aMapOfBoundary, aSeqOfBoundary,
|
|
aDMapLinkFace, theNonManifold, aNextFace );
|
|
isToReset = true;
|
|
}
|
|
}
|
|
isDone = !isToReset;
|
|
}
|
|
|
|
return !theResFaces.IsEmpty();
|
|
}
|
|
|
|
bool ManifoldPart::isInPlane( const SMDS_MeshFace* theFace1,
|
|
const SMDS_MeshFace* theFace2 )
|
|
{
|
|
gp_Dir aNorm1 = gp_Dir( getNormale( theFace1 ) );
|
|
gp_XYZ aNorm2XYZ = getNormale( theFace2 );
|
|
if ( aNorm2XYZ.SquareModulus() <= gp::Resolution() )
|
|
{
|
|
myMapBadGeomIds.Add( theFace2->GetID() );
|
|
return false;
|
|
}
|
|
if ( aNorm1.IsParallel( gp_Dir( aNorm2XYZ ), myAngToler ) )
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
void ManifoldPart::expandBoundary
|
|
( ManifoldPart::TMapOfLink& theMapOfBoundary,
|
|
ManifoldPart::TVectorOfLink& theSeqOfBoundary,
|
|
ManifoldPart::TDataMapOfLinkFacePtr& theDMapLinkFacePtr,
|
|
ManifoldPart::TMapOfLink& theNonManifold,
|
|
SMDS_MeshFace* theNextFace ) const
|
|
{
|
|
ManifoldPart::TVectorOfLink aLinks;
|
|
getLinks( theNextFace, aLinks );
|
|
int aNbLink = aLinks.size();
|
|
for ( int i = 0; i < aNbLink; i++ )
|
|
{
|
|
ManifoldPart::Link aLink = aLinks[ i ];
|
|
if ( myIsOnlyManifold && (theNonManifold.find( aLink ) != theNonManifold.end()) )
|
|
continue;
|
|
if ( theMapOfBoundary.find( aLink ) != theMapOfBoundary.end() )
|
|
{
|
|
if ( myIsOnlyManifold )
|
|
{
|
|
// remove from boundary
|
|
theMapOfBoundary.erase( aLink );
|
|
ManifoldPart::TVectorOfLink::iterator pLink = theSeqOfBoundary.begin();
|
|
for ( ; pLink != theSeqOfBoundary.end(); ++pLink )
|
|
{
|
|
ManifoldPart::Link aBoundLink = *pLink;
|
|
if ( aBoundLink.IsEqual( aLink ) )
|
|
{
|
|
theSeqOfBoundary.erase( pLink );
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
theMapOfBoundary.insert( aLink );
|
|
theSeqOfBoundary.push_back( aLink );
|
|
theDMapLinkFacePtr[ aLink ] = theNextFace;
|
|
}
|
|
}
|
|
}
|
|
|
|
void ManifoldPart::getFacesByLink( const ManifoldPart::Link& theLink,
|
|
ManifoldPart::TVectorOfFacePtr& theFaces ) const
|
|
{
|
|
SMDS_Mesh::SetOfFaces aSetOfFaces;
|
|
// take all faces that shared first node
|
|
SMDS_ElemIteratorPtr anItr = theLink.myNode1->facesIterator();
|
|
for ( ; anItr->more(); )
|
|
{
|
|
SMDS_MeshFace* aFace = (SMDS_MeshFace*)anItr->next();
|
|
if ( !aFace )
|
|
continue;
|
|
aSetOfFaces.Add( aFace );
|
|
}
|
|
// take all faces that shared second node
|
|
anItr = theLink.myNode2->facesIterator();
|
|
// find the common part of two sets
|
|
for ( ; anItr->more(); )
|
|
{
|
|
SMDS_MeshFace* aFace = (SMDS_MeshFace*)anItr->next();
|
|
if ( aSetOfFaces.Contains( aFace ) )
|
|
theFaces.push_back( aFace );
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
ElementsOnSurface
|
|
*/
|
|
|
|
ElementsOnSurface::ElementsOnSurface()
|
|
{
|
|
myMesh = 0;
|
|
myIds.Clear();
|
|
myType = SMDSAbs_All;
|
|
mySurf.Nullify();
|
|
myToler = Precision::Confusion();
|
|
}
|
|
|
|
ElementsOnSurface::~ElementsOnSurface()
|
|
{
|
|
myMesh = 0;
|
|
}
|
|
|
|
void ElementsOnSurface::SetMesh( const SMDS_Mesh* theMesh )
|
|
{
|
|
if ( myMesh == theMesh )
|
|
return;
|
|
myMesh = theMesh;
|
|
myIds.Clear();
|
|
process();
|
|
}
|
|
|
|
bool ElementsOnSurface::IsSatisfy( long theElementId )
|
|
{
|
|
return myIds.Contains( theElementId );
|
|
}
|
|
|
|
SMDSAbs_ElementType ElementsOnSurface::GetType() const
|
|
{ return myType; }
|
|
|
|
void ElementsOnSurface::SetTolerance( const double theToler )
|
|
{ myToler = theToler; }
|
|
|
|
double ElementsOnSurface::GetTolerance() const
|
|
{
|
|
return myToler;
|
|
}
|
|
|
|
void ElementsOnSurface::SetSurface( const TopoDS_Shape& theShape,
|
|
const SMDSAbs_ElementType theType )
|
|
{
|
|
myType = theType;
|
|
mySurf.Nullify();
|
|
if ( theShape.IsNull() || theShape.ShapeType() != TopAbs_FACE )
|
|
{
|
|
mySurf.Nullify();
|
|
return;
|
|
}
|
|
TopoDS_Face aFace = TopoDS::Face( theShape );
|
|
mySurf = BRep_Tool::Surface( aFace );
|
|
}
|
|
|
|
void ElementsOnSurface::process()
|
|
{
|
|
myIds.Clear();
|
|
if ( mySurf.IsNull() )
|
|
return;
|
|
|
|
if ( myMesh == 0 )
|
|
return;
|
|
|
|
if ( myType == SMDSAbs_Face || myType == SMDSAbs_All )
|
|
{
|
|
SMDS_FaceIteratorPtr anIter = myMesh->facesIterator();
|
|
for(; anIter->more(); )
|
|
process( anIter->next() );
|
|
}
|
|
|
|
if ( myType == SMDSAbs_Edge || myType == SMDSAbs_All )
|
|
{
|
|
SMDS_EdgeIteratorPtr anIter = myMesh->edgesIterator();
|
|
for(; anIter->more(); )
|
|
process( anIter->next() );
|
|
}
|
|
|
|
if ( myType == SMDSAbs_Node )
|
|
{
|
|
SMDS_NodeIteratorPtr anIter = myMesh->nodesIterator();
|
|
for(; anIter->more(); )
|
|
process( anIter->next() );
|
|
}
|
|
}
|
|
|
|
void ElementsOnSurface::process( const SMDS_MeshElement* theElemPtr )
|
|
{
|
|
SMDS_ElemIteratorPtr aNodeItr = theElemPtr->nodesIterator();
|
|
bool isSatisfy = true;
|
|
for ( ; aNodeItr->more(); )
|
|
{
|
|
SMDS_MeshNode* aNode = (SMDS_MeshNode*)aNodeItr->next();
|
|
if ( !isOnSurface( aNode ) )
|
|
{
|
|
isSatisfy = false;
|
|
break;
|
|
}
|
|
}
|
|
if ( isSatisfy )
|
|
myIds.Add( theElemPtr->GetID() );
|
|
}
|
|
|
|
bool ElementsOnSurface::isOnSurface( const SMDS_MeshNode* theNode ) const
|
|
{
|
|
if ( mySurf.IsNull() )
|
|
return false;
|
|
|
|
gp_Pnt aPnt( theNode->X(), theNode->Y(), theNode->Z() );
|
|
double aToler2 = myToler * myToler;
|
|
if ( mySurf->IsKind(STANDARD_TYPE(Geom_Plane)))
|
|
{
|
|
gp_Pln aPln = Handle(Geom_Plane)::DownCast(mySurf)->Pln();
|
|
if ( aPln.SquareDistance( aPnt ) > aToler2 )
|
|
return false;
|
|
}
|
|
else if ( mySurf->IsKind(STANDARD_TYPE(Geom_CylindricalSurface)))
|
|
{
|
|
gp_Cylinder aCyl = Handle(Geom_CylindricalSurface)::DownCast(mySurf)->Cylinder();
|
|
double aRad = aCyl.Radius();
|
|
gp_Ax3 anAxis = aCyl.Position();
|
|
gp_XYZ aLoc = aCyl.Location().XYZ();
|
|
double aXDist = anAxis.XDirection().XYZ() * ( aPnt.XYZ() - aLoc );
|
|
double aYDist = anAxis.YDirection().XYZ() * ( aPnt.XYZ() - aLoc );
|
|
if ( fabs(aXDist*aXDist + aYDist*aYDist - aRad*aRad) > aToler2 )
|
|
return false;
|
|
}
|
|
else
|
|
return false;
|
|
|
|
return true;
|
|
}
|