mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-27 01:40:33 +05:00
1086 lines
25 KiB
HTML
Executable File
1086 lines
25 KiB
HTML
Executable File
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
|
|
<html>
|
|
|
|
<head>
|
|
<title>Modifying Meshes</title>
|
|
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
|
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com"><style>
|
|
<!--
|
|
P { margin-top:0pt; margin-bottom:0pt; }
|
|
LI.kadov-P { }
|
|
-->
|
|
</style><style type="text/css">
|
|
<!--
|
|
p.whs1 { margin-top:0pt; margin-bottom:0pt; font-family:'Lucida Console' , monospace; }
|
|
p.whs2 { margin-top:0pt; margin-bottom:0pt; }
|
|
h4.whs3 { margin-top:0pt; margin-bottom:0pt; }
|
|
p.whs4 { margin-top:0.5pt; margin-bottom:0pt; font-family:'Lucida Console' , monospace; }
|
|
p.whs5 { margin-top:0.5pt; margin-bottom:0pt; }
|
|
p.whs6 { font-family:'Lucida Console' , monospace; }
|
|
p.whs7 { font-family:'Times New Roman' , serif; }
|
|
-->
|
|
</style><script type="text/javascript" language="JavaScript">
|
|
<!--
|
|
if ((navigator.appName == "Netscape") && (parseInt(navigator.appVersion) == 4))
|
|
{
|
|
var strNSS = "<style type='text/css'>";
|
|
strNSS += "p.whs1 {margin-top:1pt;margin-bottom:1pt; }";
|
|
strNSS += "p.whs2 {margin-top:1pt;margin-bottom:1pt; }";
|
|
strNSS += "h4.whs3 {margin-top:1pt;margin-bottom:1pt; }";
|
|
strNSS += "p.whs4 {margin-top:1pt;margin-bottom:1pt; }";
|
|
strNSS += "p.whs5 {margin-top:1pt;margin-bottom:1pt; }";
|
|
strNSS +="</style>";
|
|
document.write(strNSS);
|
|
}
|
|
//-->
|
|
</script>
|
|
<script type="text/javascript" language="JavaScript" title="WebHelpInlineScript">
|
|
<!--
|
|
function reDo() {
|
|
if (innerWidth != origWidth || innerHeight != origHeight)
|
|
location.reload();
|
|
}
|
|
if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
|
|
origWidth = innerWidth;
|
|
origHeight = innerHeight;
|
|
onresize = reDo;
|
|
}
|
|
onerror = null;
|
|
//-->
|
|
</script>
|
|
<style type="text/css">
|
|
<!--
|
|
div.WebHelpPopupMenu { position:absolute; left:0px; top:0px; z-index:4; visibility:hidden; }
|
|
-->
|
|
</style><script type="text/javascript" language="javascript1.2" src="whmsg.js"></script>
|
|
<script type="text/javascript" language="javascript" src="whver.js"></script>
|
|
<script type="text/javascript" language="javascript1.2" src="whproxy.js"></script>
|
|
<script type="text/javascript" language="javascript1.2" src="whutils.js"></script>
|
|
<script type="text/javascript" language="javascript1.2" src="whtopic.js"></script>
|
|
</head>
|
|
<body><script type="text/javascript" language="javascript1.2">
|
|
<!--
|
|
if (window.gbWhTopic)
|
|
{
|
|
if (window.addTocInfo)
|
|
{
|
|
addTocInfo("MESH module\nTUI Scripts\nModifying Meshes");
|
|
addButton("show",BTN_TEXT,"Show","","","","",0,0,"","","");
|
|
|
|
}
|
|
if (window.writeBtnStyle)
|
|
writeBtnStyle();
|
|
|
|
if (window.writeIntopicBar)
|
|
writeIntopicBar(1);
|
|
|
|
if (window.setRelStartPage)
|
|
{
|
|
setRelStartPage("smesh.htm");
|
|
|
|
autoSync(1);
|
|
sendSyncInfo();
|
|
sendAveInfoOut();
|
|
}
|
|
}
|
|
else
|
|
if (window.gbIE4)
|
|
document.location.reload();
|
|
//-->
|
|
</script>
|
|
<h1>Modifying Meshes</h1>
|
|
|
|
<h3><a name=bookmark>Adding Nodes and Elements</a></h3>
|
|
|
|
<h4>Add Node</h4>
|
|
|
|
<p class="whs1">import SMESH</p>
|
|
|
|
<p class="whs1">import SMESH_mechanic</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">smesh =
|
|
SMESH_mechanic.smesh</p>
|
|
|
|
<p class="whs1">mesh =
|
|
SMESH_mechanic.mesh</p>
|
|
|
|
<p class="whs1">salome = SMESH_mechanic.salome</p>
|
|
|
|
<p class="whs2"> </p>
|
|
|
|
<p class="whs2"># add node</p>
|
|
|
|
<p class="whs1">aMeshEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs1">if aMeshEditor.AddNode(50,
|
|
10, 0) == 1:</p>
|
|
|
|
<p class="whs1"> print
|
|
"Node addition is OK!"</p>
|
|
|
|
<p class="whs1">else:</p>
|
|
|
|
<p class="whs1"> print
|
|
"KO node addition."</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">salome.sg.updateObjBrowser(1)
|
|
</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<h4>Add Edge</h4>
|
|
|
|
<p class="whs1">import SMESH</p>
|
|
|
|
<p class="whs1">import SMESH_mechanic</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">smesh =
|
|
SMESH_mechanic.smesh</p>
|
|
|
|
<p class="whs1">mesh =
|
|
SMESH_mechanic.mesh</p>
|
|
|
|
<p class="whs1">salome = SMESH_mechanic.salome</p>
|
|
|
|
<p class="whs2"> </p>
|
|
|
|
<p class="whs2"># add node</p>
|
|
|
|
<p class="whs1">aMeshEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs1">if aMeshEditor.AddNode(50,
|
|
10, 0) == 1:</p>
|
|
|
|
<p class="whs1"> print
|
|
"Node addition is OK!"</p>
|
|
|
|
<p class="whs1">else:</p>
|
|
|
|
<p class="whs1"> print
|
|
"KO node addition."</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs2"># add edge</p>
|
|
|
|
<p class="whs1">LastNodeId = mesh.NbNodes()</p>
|
|
|
|
<p class="whs1">if aMeshEditor.AddEdge([LastNodeId,
|
|
38]) == 1:</p>
|
|
|
|
<p class="whs1"> print
|
|
"Edge addition is OK!"</p>
|
|
|
|
<p class="whs1">else:</p>
|
|
|
|
<p class="whs1"> print
|
|
"KO edge addition."</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">salome.sg.updateObjBrowser(1)
|
|
</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<h4>Add Triangle</h4>
|
|
|
|
<p class="whs1">import SMESH</p>
|
|
|
|
<p class="whs1">import SMESH_mechanic</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">smesh =
|
|
SMESH_mechanic.smesh</p>
|
|
|
|
<p class="whs1">mesh =
|
|
SMESH_mechanic.mesh</p>
|
|
|
|
<p class="whs1">salome = SMESH_mechanic.salome</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs2"># add node</p>
|
|
|
|
<p class="whs1">aMeshEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs1">if aMeshEditor.AddNode(50,
|
|
10, 0) == 1:</p>
|
|
|
|
<p class="whs1"> print
|
|
"Node addition is OK!"</p>
|
|
|
|
<p class="whs1">else:</p>
|
|
|
|
<p class="whs1"> print
|
|
"KO node addition."</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">LastNodeId = mesh.NbNodes()</p>
|
|
|
|
<p class="whs2"> </p>
|
|
|
|
<p class="whs2"># add triangle</p>
|
|
|
|
<p class="whs1">if aMeshEditor.AddFace([LastNodeId,
|
|
38, 39]) == 1:</p>
|
|
|
|
<p class="whs1"> print
|
|
"Triangle addition is OK!"</p>
|
|
|
|
<p class="whs1">else:</p>
|
|
|
|
<p class="whs1"> print
|
|
"KO triangle addition."</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">salome.sg.updateObjBrowser(1)
|
|
</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<h4>Add Quadrangle</h4>
|
|
|
|
<p class="whs1">import SMESH</p>
|
|
|
|
<p class="whs1">import SMESH_mechanic</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">smesh =
|
|
SMESH_mechanic.smesh</p>
|
|
|
|
<p class="whs1">mesh =
|
|
SMESH_mechanic.mesh</p>
|
|
|
|
<p class="whs1">salome = SMESH_mechanic.salome</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs2"># add node</p>
|
|
|
|
<p class="whs1">aMeshEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs1">if aMeshEditor.AddNode(50,
|
|
10, 0) == 1:</p>
|
|
|
|
<p class="whs1"> print
|
|
"Node addition is OK!"</p>
|
|
|
|
<p class="whs1">else:</p>
|
|
|
|
<p class="whs1"> print
|
|
"KO node addition."</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">LastNodeId = mesh.NbNodes()</p>
|
|
|
|
<p class="whs2"> </p>
|
|
|
|
<p class="whs2"># add quadrangle</p>
|
|
|
|
<p class="whs1">if aMeshEditor.AddNode(40,
|
|
20, 0) == 1:</p>
|
|
|
|
<p class="whs1"> print
|
|
"Node addition is OK!"</p>
|
|
|
|
<p class="whs1">else:</p>
|
|
|
|
<p class="whs1"> print
|
|
"KO node addition."</p>
|
|
|
|
<p class="whs1">if aMeshEditor.AddFace([mesh.NbNodes(),
|
|
LastNodeId, 38, 39]) == 1:</p>
|
|
|
|
<p class="whs1"> print
|
|
"Quadrangle addition is OK!"</p>
|
|
|
|
<p class="whs1">else:</p>
|
|
|
|
<p class="whs1"> print
|
|
"KO quadrangle addition."</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs2"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span>
|
|
</p>
|
|
|
|
<p class="whs2"> </p>
|
|
|
|
<h4>Add Tetrahedron</h4>
|
|
|
|
<p class="whs1">import SMESH</p>
|
|
|
|
<p class="whs1">import SMESH_mechanic</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">smesh =
|
|
SMESH_mechanic.smesh</p>
|
|
|
|
<p class="whs1">mesh =
|
|
SMESH_mechanic.mesh</p>
|
|
|
|
<p class="whs1">salome = SMESH_mechanic.salome</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs2"># add node</p>
|
|
|
|
<p class="whs1">aMeshEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs1">if aMeshEditor.AddNode(50,
|
|
10, 0) == 1:</p>
|
|
|
|
<p class="whs1"> print
|
|
"Node addition is OK!"</p>
|
|
|
|
<p class="whs1">else:</p>
|
|
|
|
<p class="whs1"> print
|
|
"KO node addition."</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">LastNodeId = mesh.NbNodes()</p>
|
|
|
|
<p class="whs2"> </p>
|
|
|
|
<p class="whs2"># add tetrahedron</p>
|
|
|
|
<p class="whs1">if aMeshEditor.AddVolume([LastNodeId,
|
|
38, 39, 246]) == 1:</p>
|
|
|
|
<p class="whs1"> print
|
|
"Tetrahedron addition is OK!"</p>
|
|
|
|
<p class="whs1">else:</p>
|
|
|
|
<p class="whs1"> print
|
|
"KO tetrahedron addition."</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs2"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span>
|
|
</p>
|
|
|
|
<p class="whs2"> </p>
|
|
|
|
<h4>Add Hexahedron</h4>
|
|
|
|
<p class="whs1">import SMESH</p>
|
|
|
|
<p class="whs1">import SMESH_mechanic</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">smesh =
|
|
SMESH_mechanic.smesh</p>
|
|
|
|
<p class="whs1">mesh =
|
|
SMESH_mechanic.mesh</p>
|
|
|
|
<p class="whs1">salome = SMESH_mechanic.salome</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs2"># add nodes</p>
|
|
|
|
<p class="whs1">aMeshEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs1">if aMeshEditor.AddNode(50,
|
|
10, 0) == 1:</p>
|
|
|
|
<p class="whs1"> print
|
|
"Node addition is OK!"</p>
|
|
|
|
<p class="whs1">else:</p>
|
|
|
|
<p class="whs1"> print
|
|
"KO node addition."</p>
|
|
|
|
<p class="whs1">aNodeId1 = mesh.NbNodes()</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">if aMeshEditor.AddNode(47,
|
|
12, 0) == 1:</p>
|
|
|
|
<p class="whs1"> print
|
|
"Node addition is OK!"</p>
|
|
|
|
<p class="whs1">else:</p>
|
|
|
|
<p class="whs1"> print
|
|
"KO node addition."</p>
|
|
|
|
<p class="whs1">aNodeId2 = mesh.NbNodes()</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">if aMeshEditor.AddNode(50,
|
|
10, 10) == 1:</p>
|
|
|
|
<p class="whs1"> print
|
|
"Node addition is OK!"</p>
|
|
|
|
<p class="whs1">else:</p>
|
|
|
|
<p class="whs1"> print
|
|
"KO node addition."</p>
|
|
|
|
<p class="whs1">aNodeId3 = mesh.NbNodes()</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">if aMeshEditor.AddNode(47,
|
|
12, 10) == 1:</p>
|
|
|
|
<p class="whs1"> print
|
|
"Node addition is OK!"</p>
|
|
|
|
<p class="whs1">else:</p>
|
|
|
|
<p class="whs1"> print
|
|
"KO node addition."</p>
|
|
|
|
<p class="whs1">aNodeId4 = mesh.NbNodes()</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs2"># add hexahedron</p>
|
|
|
|
<p class="whs1">if aMeshEditor.AddVolume([aNodeId2,
|
|
aNodeId1, 38, 39, aNodeId4, aNodeId3, 245, 246]) == 1:</p>
|
|
|
|
<p class="whs1"> print
|
|
"Hexahedron addition is OK!"</p>
|
|
|
|
<p class="whs1">else:</p>
|
|
|
|
<p class="whs1"> print
|
|
"KO Hexahedron addition."</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs2"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span>
|
|
</p>
|
|
|
|
<p class="whs2"> </p>
|
|
|
|
<h3><a name=bookmark1>Removing Nodes and Elements</a></h3>
|
|
|
|
<h4 class="whs3">Removing Nodes</h4>
|
|
|
|
<p class="whs2"> </p>
|
|
|
|
<p class="whs1">import SMESH</p>
|
|
|
|
<p class="whs1">import SMESH_mechanic</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">smesh =
|
|
SMESH_mechanic.smesh</p>
|
|
|
|
<p class="whs1">mesh =
|
|
SMESH_mechanic.mesh</p>
|
|
|
|
<p class="whs1">salome = SMESH_mechanic.salome</p>
|
|
|
|
<p class="whs2"> </p>
|
|
|
|
<p class="whs2"># add node</p>
|
|
|
|
<p class="whs1">aMeshEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs1">if aMeshEditor.RemoveNodes([246,
|
|
255]) == 1:</p>
|
|
|
|
<p class="whs1"> print
|
|
"Node removing is OK!"</p>
|
|
|
|
<p class="whs1">else:</p>
|
|
|
|
<p class="whs1"> print
|
|
"KO node removing."</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs2"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span>
|
|
</p>
|
|
|
|
<p class="whs2"> </p>
|
|
|
|
<h4>Removing Elements</h4>
|
|
|
|
<p class="whs1">import SMESH</p>
|
|
|
|
<p class="whs1">import SMESH_mechanic</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">smesh =
|
|
SMESH_mechanic.smesh</p>
|
|
|
|
<p class="whs1">mesh =
|
|
SMESH_mechanic.mesh</p>
|
|
|
|
<p class="whs1">salome = SMESH_mechanic.salome</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">anEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs1">anEditor.RemoveElements([850,
|
|
859, 814])</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">salome.sg.updateObjBrowser(1)
|
|
</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<h3><a name=bookmark2>Renumbering Nodes and Elements</a></h3>
|
|
|
|
<p class="whs4">import SMESH</p>
|
|
|
|
<p class="whs4">import SMESH_mechanic</p>
|
|
|
|
<p class="whs4"> </p>
|
|
|
|
<p class="whs4">mesh =
|
|
SMESH_mechanic.mesh</p>
|
|
|
|
<p class="whs4">salome = SMESH_mechanic.salome</p>
|
|
|
|
<p class="whs4"> </p>
|
|
|
|
<p class="whs4">anEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs4">anEditor.RenumberNodes()</p>
|
|
|
|
<p class="whs4"> </p>
|
|
|
|
<p class="whs5"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span>
|
|
</p>
|
|
|
|
<p class="whs5"> </p>
|
|
|
|
<p> </p>
|
|
|
|
<h3><a name=bookmark3>Moving Nodes</a></h3>
|
|
|
|
<p class="whs1">import SMESH</p>
|
|
|
|
<p class="whs1">import SMESH_mechanic</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">smesh =
|
|
SMESH_mechanic.smesh</p>
|
|
|
|
<p class="whs1">mesh =
|
|
SMESH_mechanic.mesh</p>
|
|
|
|
<p class="whs1">salome = SMESH_mechanic.salome</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs2"># move node</p>
|
|
|
|
<p class="whs1">aMeshEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs1">aMeshEditor.MoveNode(38,
|
|
20, 10, 0)</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs2"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span>
|
|
</p>
|
|
|
|
<p class="whs2"> </p>
|
|
|
|
<h3><a name=bookmark4>Diagonal Inversion</a></h3>
|
|
|
|
<p class="whs1">import SMESH</p>
|
|
|
|
<p class="whs1">import SMESH_mechanic</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs1">smesh =
|
|
SMESH_mechanic.smesh</p>
|
|
|
|
<p class="whs1">mesh =
|
|
SMESH_mechanic.mesh</p>
|
|
|
|
<p class="whs1">salome = SMESH_mechanic.salome</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs2"># inverse diagonal</p>
|
|
|
|
<p class="whs1">aMeshEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs1">aMeshEditor.InverseDiag(700,
|
|
642)</p>
|
|
|
|
<p class="whs1"> </p>
|
|
|
|
<p class="whs2"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span>
|
|
</p>
|
|
|
|
<p class="whs2"> </p>
|
|
|
|
<h3><a name=bookmark5>Uniting two Triangles</a></h3>
|
|
|
|
<p class="whs6">import SMESH</p>
|
|
|
|
<p class="whs6">import SMESH_mechanic</p>
|
|
|
|
<p class="whs6"> </p>
|
|
|
|
<p class="whs6">smesh =
|
|
SMESH_mechanic.smesh</p>
|
|
|
|
<p class="whs6">mesh =
|
|
SMESH_mechanic.mesh</p>
|
|
|
|
<p class="whs6">salome = SMESH_mechanic.salome</p>
|
|
|
|
<p class="whs6"> </p>
|
|
|
|
<p># delete diagonal</p>
|
|
|
|
<p class="whs6">aMeshEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs6">aMeshEditor.DeleteDiag(700,
|
|
642)</p>
|
|
|
|
<p class="whs6"> </p>
|
|
|
|
<p><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span>
|
|
</p>
|
|
|
|
<p> </p>
|
|
|
|
<h3><a name=bookmark6>Uniting a Set of Triangles</a></h3>
|
|
|
|
<p class="whs6">import SMESH</p>
|
|
|
|
<p class="whs6">import SMESH_mechanic</p>
|
|
|
|
<p class="whs6"> </p>
|
|
|
|
<p class="whs6">smesh =
|
|
SMESH_mechanic.smesh</p>
|
|
|
|
<p class="whs6">mesh =
|
|
SMESH_mechanic.mesh</p>
|
|
|
|
<p class="whs6">salome = SMESH_mechanic.salome</p>
|
|
|
|
<p class="whs6"> </p>
|
|
|
|
<p># unite a set of triangles</p>
|
|
|
|
<p class="whs6">aFilterMgr = smesh.CreateFilterManager()</p>
|
|
|
|
<p class="whs6">aFunctor = aFilterMgr.CreateMinimumAngle()</p>
|
|
|
|
<p class="whs6"> </p>
|
|
|
|
<p class="whs6">aMeshEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs6">aMeshEditor.TriToQuad([1145,
|
|
1147, 1159, 1135], aFunctor, 60)</p>
|
|
|
|
<p class="whs6"> </p>
|
|
|
|
<p class="whs6">salome.sg.updateObjBrowser(1)
|
|
</p>
|
|
|
|
<p class="whs6"> </p>
|
|
|
|
<h3><a name=bookmark7>Cutting Quadrangles</a></h3>
|
|
|
|
<p class="whs6">import SMESH</p>
|
|
|
|
<p class="whs6">import SMESH_mechanic</p>
|
|
|
|
<p class="whs6"> </p>
|
|
|
|
<p class="whs6">smesh =
|
|
SMESH_mechanic.smesh</p>
|
|
|
|
<p class="whs6">mesh =
|
|
SMESH_mechanic.mesh</p>
|
|
|
|
<p class="whs6">salome = SMESH_mechanic.salome</p>
|
|
|
|
<p class="whs6"> </p>
|
|
|
|
<p class="whs7"># unite a set of triangles</p>
|
|
|
|
<p class="whs6">aFilterMgr = smesh.CreateFilterManager()</p>
|
|
|
|
<p class="whs6">aFunctor = aFilterMgr.CreateMinimumAngle()</p>
|
|
|
|
<p class="whs6"> </p>
|
|
|
|
<p class="whs6">aMeshEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs6">aMeshEditor.QuadToTri([405,
|
|
406], aFunctor)</p>
|
|
|
|
<p class="whs6"> </p>
|
|
|
|
<p class="whs6">salome.sg.updateObjBrowser(1)
|
|
</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<h3><a name=bookmark8>Smoothing</a></h3>
|
|
|
|
<p class="whs6">import SMESH</p>
|
|
|
|
<p class="whs6">import SMESH_mechanic</p>
|
|
|
|
<p class="whs6"> </p>
|
|
|
|
<p class="whs6">smesh =
|
|
SMESH_mechanic.smesh</p>
|
|
|
|
<p class="whs6">mesh =
|
|
SMESH_mechanic.mesh</p>
|
|
|
|
<p class="whs6">salome = SMESH_mechanic.salome</p>
|
|
|
|
<p class="whs6"> </p>
|
|
|
|
<p class="whs7"># smooth</p>
|
|
|
|
<p class="whs6">FacesSmooth = [911,
|
|
931, 950, 864, 932]</p>
|
|
|
|
<p class="whs6">GroupSmooth = mesh.CreateGroup(SMESH.FACE,"Group
|
|
of faces (smooth)")</p>
|
|
|
|
<p class="whs6">GroupSmooth.Add(FacesSmooth)</p>
|
|
|
|
<p class="whs6"> </p>
|
|
|
|
<p class="whs6">aMeshEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs6">aMeshEditor.SmoothObject(GroupSmooth,
|
|
[], 20, 2, SMESH.SMESH_MeshEditor.CENTROIDAL_SMOOTH)</p>
|
|
|
|
<p class="whs6"> </p>
|
|
|
|
<p class="whs6">salome.sg.updateObjBrowser(1)
|
|
</p>
|
|
|
|
<p class="whs6"> </p>
|
|
|
|
<p class="whs6"> </p>
|
|
|
|
<h3><a name=bookmark9>Extrusion</a></h3>
|
|
|
|
<p class="whs7">import SMESH</p>
|
|
|
|
<p class="whs7">import SMESH_mechanic</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">smesh =
|
|
SMESH_mechanic.smesh</p>
|
|
|
|
<p class="whs7">mesh =
|
|
SMESH_mechanic.mesh</p>
|
|
|
|
<p class="whs7">salome = SMESH_mechanic.salome</p>
|
|
|
|
<p class="whs6"> </p>
|
|
|
|
<p class="whs7"># extrusion of the group</p>
|
|
|
|
<p class="whs7">point = SMESH.PointStruct(0,
|
|
0, 5)</p>
|
|
|
|
<p class="whs7">vector = SMESH.DirStruct(point)</p>
|
|
|
|
<p class="whs7">FacesTriToQuad = [2381,
|
|
2382, 2383, 2384, 2385, 2386, 2387, 2388, 2389, 2390, 2391, 2392, 2393,
|
|
2394, 2395, 2396, 2397, 2398, 2399, 2400, 2401, 2402, 2403, 2404, 2405,
|
|
2406, 2407, 2408, 2409, 2410, 2411, 2412, 2413, 2414, 2415, 2416, 2417,
|
|
2418, 2419, 2420, 2421, 2422]</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">GroupTriToQuad = mesh.CreateGroup(SMESH.FACE,"Group
|
|
of faces (quad)")</p>
|
|
|
|
<p class="whs7">GroupTriToQuad.Add(FacesTriToQuad)</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">aMeshEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs7">aMeshEditor.ExtrusionSweepObject(GroupTriToQuad,
|
|
vector, 5)</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7">salome.sg.updateObjBrowser(1)
|
|
</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<h3><a name=bookmark10>Extrusion along a Path</a></h3>
|
|
|
|
<p class="whs6">import geompy</p>
|
|
|
|
<p class="whs6">import smesh</p>
|
|
|
|
<p class="whs6">import salome</p>
|
|
|
|
<p class="whs6">import SMESH</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7"># create a 2D mesh on
|
|
a face</p>
|
|
|
|
<p class="whs7"># create vertices</p>
|
|
|
|
<p class="whs6">px =
|
|
geompy.MakeVertex(100., 0. ,
|
|
0. )</p>
|
|
|
|
<p class="whs6">py =
|
|
geompy.MakeVertex(0. ,
|
|
100., 0. )</p>
|
|
|
|
<p class="whs6">pz =
|
|
geompy.MakeVertex(0. ,
|
|
0. , 100.)</p>
|
|
|
|
<p class="whs6"> </p>
|
|
|
|
<p class="whs7"># create a vector from
|
|
two points</p>
|
|
|
|
<p class="whs6">vxy = geompy.MakeVector(px,
|
|
py)</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7"># create an arc from
|
|
three points</p>
|
|
|
|
<p class="whs6">arc = geompy.MakeArc(py,
|
|
pz, px)</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7"># create a wire</p>
|
|
|
|
<p class="whs6">wire = geompy.MakeWire([vxy,
|
|
arc])</p>
|
|
|
|
<p class="whs6">isPlanarFace = 1</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7"># create a face from
|
|
the wire</p>
|
|
|
|
<p class="whs6">face1 = geompy.MakeFace(wire,
|
|
isPlanarFace)</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7"># add objects in the
|
|
study</p>
|
|
|
|
<p class="whs6">id_face1 = geompy.addToStudy(face1,"Face1")</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7"># create hexahedrical
|
|
mesh</p>
|
|
|
|
<p class="whs6">hexa = smesh.Mesh(face1,
|
|
"Face compound : hexahedrical mesh")</p>
|
|
|
|
<p class="whs6">algo = hexa.Triangle()</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7"># define "MaxElementArea"
|
|
hypothesis to be applied to each triangle</p>
|
|
|
|
<p class="whs6">algo.MaxElementArea(30)</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7"># create a quadrangle
|
|
2D algorithm for faces</p>
|
|
|
|
<p class="whs6">hexa.Quadrangle()</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7"># create a local hypothesis</p>
|
|
|
|
<p class="whs6">algo = hexa.Segment(wire)</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7"># define "NumberOfSegments"
|
|
hypothesis to cut an edge in a fixed number of segments</p>
|
|
|
|
<p class="whs6">algo.NumberOfSegments(6)</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7"># compute the mesh</p>
|
|
|
|
<p class="whs6">hexa.Compute()</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7"># create path mesh and
|
|
path shape</p>
|
|
|
|
<p class="whs7"># create a circle from
|
|
three points</p>
|
|
|
|
<p class="whs6">px1 =
|
|
geompy.MakeVertex(100., 100. ,
|
|
0. )</p>
|
|
|
|
<p class="whs6">py1 =
|
|
geompy.MakeVertex(-100. ,
|
|
-100., 0. )</p>
|
|
|
|
<p class="whs6">pz1 =
|
|
geompy.MakeVertex(0. ,
|
|
0. , 50.)</p>
|
|
|
|
<p class="whs6">circle = geompy.MakeCircleThreePnt(py1,
|
|
pz1, px1)</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7"># add objects in the
|
|
study</p>
|
|
|
|
<p class="whs6">id_circle = geompy.addToStudy(circle,"Path")</p>
|
|
|
|
<p class="whs6">circlemesh = smesh.Mesh(circle,
|
|
"Path mesh")</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7"># create a local hypothesis</p>
|
|
|
|
<p class="whs6">algo = circlemesh.Segment()</p>
|
|
|
|
<p class="whs7"># define "NumberOfSegments"
|
|
hypothesis to cut an edge in a fixed number of segments</p>
|
|
|
|
<p class="whs6">algo.NumberOfSegments(10)</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7"># compute the mesh</p>
|
|
|
|
<p class="whs6">circlemesh.Compute()</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7"># extrusion of the mesh</p>
|
|
|
|
<p class="whs6">aMeshEditor = hexa.GetMesh().GetMeshEditor()</p>
|
|
|
|
<p class="whs6">aMeshEditor.ExtrusionAlongPathObject(hexa.GetMesh(),
|
|
circlemesh.GetMesh(), circle, 1, 0, [], 0, SMESH.PointStruct(0, 0, 0))</p>
|
|
|
|
<p class="whs6"> </p>
|
|
|
|
<p class="whs7"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span>
|
|
</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<h3><a name=bookmark11>Revolution</a></h3>
|
|
|
|
<p class="whs6">import SMESH</p>
|
|
|
|
<p class="whs6">import SMESH_mechanic</p>
|
|
|
|
<p class="whs6">import math</p>
|
|
|
|
<p class="whs6"> </p>
|
|
|
|
<p class="whs6">smesh =
|
|
SMESH_mechanic.smesh</p>
|
|
|
|
<p class="whs6">mesh =
|
|
SMESH_mechanic.mesh</p>
|
|
|
|
<p class="whs6">salome = SMESH_mechanic.salome</p>
|
|
|
|
<p class="whs7"> </p>
|
|
|
|
<p class="whs7"># rotate a sweep object</p>
|
|
|
|
<p class="whs6">FacesRotate = [492,
|
|
493, 502, 503]</p>
|
|
|
|
<p class="whs6">GroupRotate = mesh.CreateGroup(SMESH.FACE,"Group
|
|
of faces (rotate)")</p>
|
|
|
|
<p class="whs6">GroupRotate.Add(FacesRotate)</p>
|
|
|
|
<p class="whs6">angle45 = 45*math.pi/180</p>
|
|
|
|
<p class="whs6">axisXYZ = SMESH.AxisStruct(-38.3128,
|
|
-73.3658, -23.321, -13.3402, -13.3265, 6.66632)</p>
|
|
|
|
<p class="whs6"> </p>
|
|
|
|
<p class="whs6">aMeshEditor = mesh.GetMeshEditor()</p>
|
|
|
|
<p class="whs6">aMeshEditor.RotationSweepObject(GroupRotate,
|
|
axisXYZ, angle45, 4, 1e-5)</p>
|
|
|
|
<p class="whs6"> </p>
|
|
|
|
<p class="whs7"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span>
|
|
</p>
|
|
|
|
<script type="text/javascript" language="javascript1.2">
|
|
<!--
|
|
if (window.writeIntopicBar)
|
|
writeIntopicBar(0);
|
|
//-->
|
|
</script>
|
|
</body>
|
|
</html>
|