geom/src/RepairGUI/RepairGUI_GlueDlg.cxx

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2004-12-01 15:39:14 +05:00
// GEOM GEOMGUI : GUI for Geometry component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : RepairGUI_GlueDlg.cxx
// Author : Lucien PIGNOLONI
// Module : GEOM
// $Header$
using namespace std;
#include "RepairGUI_GlueDlg.h"
#include "QAD_Desktop.h"
#include "QAD_SpinBoxDbl.h"
#include "OCCViewer_Viewer3d.h"
#include "DlgRef_1Sel_Ext.h"
#include "SALOME_ListIteratorOfListIO.hxx"
#include "GEOMImpl_Types.hxx"
#define DEFAULT_TOLERANCE_VALUE 1e-07
//=================================================================================
// class : RepairGUI_GlueDlg()
// purpose : Constructs a RepairGUI_GlueDlg which is a child of 'parent', with the
// name 'name' and widget flags set to 'f'.
// The dialog will by default be modeless, unless you set 'modal' to
// TRUE to construct a modal dialog.
//=================================================================================
RepairGUI_GlueDlg::RepairGUI_GlueDlg(QWidget* parent, const char* name, SALOME_Selection* Sel, bool modal, WFlags fl)
:GEOMBase_Skeleton(parent, name, Sel, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu)
{
QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap("GEOM",tr("ICON_DLG_GLUE_FACES")));
QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap("GEOM",tr("ICON_SELECT")));
setCaption(tr("GEOM_GLUE_TITLE"));
/***************************************************************/
GroupConstructors->setTitle(tr("GEOM_GLUE_TITLE"));
RadioButton1->setPixmap(image0);
RadioButton2->close(TRUE);
RadioButton3->close(TRUE);
GroupPoints = new DlgRef_1Sel_Ext(this, "GroupPoints");
GroupPoints->GroupBox1->setTitle(tr("GEOM_GLUE"));
GroupPoints->TextLabel1->setText(tr("GEOM_SELECTED_SHAPE"));
GroupPoints->PushButton1->setPixmap(image1);
GroupPoints->LineEdit1->setReadOnly( true );
Layout1->addWidget(GroupPoints, 2, 0);
QGridLayout* aLay = new QGridLayout( 0, 2, 2, 0, 6, "aLay" );
QLabel* aLbl1 = new QLabel( tr( "GEOM_TOLERANCE" ), GroupPoints->GroupBox1 );
myTolEdt = new QAD_SpinBoxDbl( GroupPoints->GroupBox1, 0, 100, 1e-7, 10, 1e-10 );
myTolEdt->setValue( DEFAULT_TOLERANCE_VALUE );
aLay->addWidget( aLbl1, 0, 0 );
aLay->addWidget( myTolEdt, 0, 1 );
GroupPoints->getGroupBoxLayout()->addLayout( aLay, 3, 0 );
/***************************************************************/
Init();
}
//=================================================================================
// function : ~RepairGUI_GlueDlg()
// purpose : Destroys the object and frees any allocated resources
//=================================================================================
RepairGUI_GlueDlg::~RepairGUI_GlueDlg()
{
}
//=================================================================================
// function : Init()
// purpose :
//=================================================================================
void RepairGUI_GlueDlg::Init()
{
/* init variables */
myEditCurrentArgument = GroupPoints->LineEdit1;
myObject = GEOM::GEOM_Object::_nil();
myGeomGUI->SetState( 0 );
globalSelection( GEOM_COMPOUND );
/* signals and slots connections */
connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
connect(myGeomGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
connect(myGeomGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
connect(GroupPoints->PushButton1, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
connect(GroupPoints->LineEdit1, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed()));
connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
initName( tr( "GLUE_NEW_OBJ_NAME" ) );
}
//=================================================================================
// function : ClickOnOk()
// purpose : Same than click on apply but close this dialog.
//=================================================================================
void RepairGUI_GlueDlg::ClickOnOk()
{
if ( ClickOnApply() )
ClickOnCancel();
}
//=================================================================================
// function : ClickOnApply()
// purpose :
//=================================================================================
bool RepairGUI_GlueDlg::ClickOnApply()
{
if ( !onAccept() )
return false;
initName();
GroupPoints->LineEdit1->setText("");
myObject = GEOM::GEOM_Object::_nil();
globalSelection( GEOM_COMPOUND );
return true;
}
//=================================================================================
// function : ClickOnCancel()
// purpose :
//=================================================================================
void RepairGUI_GlueDlg::ClickOnCancel()
{
GEOMBase_Skeleton::ClickOnCancel();
}
//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection
//=================================================================================
void RepairGUI_GlueDlg::SelectionIntoArgument()
{
erasePreview();
myEditCurrentArgument->setText("");
myObject = GEOM::GEOM_Object::_nil();
if ( mySelection->IObjectCount() == 1 ) {
Handle(SALOME_InteractiveObject) anIO = mySelection->firstIObject();
Standard_Boolean aRes;
myObject = GEOMBase::ConvertIOinGEOMObject( anIO, aRes );
if ( aRes )
myEditCurrentArgument->setText( GEOMBase::GetName( myObject ) );
}
}
//=================================================================================
// function : SetEditCurrentArgument()
// purpose :
//=================================================================================
void RepairGUI_GlueDlg::SetEditCurrentArgument()
{
const QObject* send = sender();
if ( send == GroupPoints->PushButton1 ) {
myEditCurrentArgument->setFocus();
SelectionIntoArgument();
}
}
//=================================================================================
// function : LineEditReturnPressed()
// purpose :
//=================================================================================
void RepairGUI_GlueDlg::LineEditReturnPressed()
{
const QObject* send = sender();
if( send == GroupPoints->LineEdit1 ) {
myEditCurrentArgument = GroupPoints->LineEdit1;
GEOMBase_Skeleton::LineEditReturnPressed();
}
}
//=================================================================================
// function : DeactivateActiveDialog()
// purpose :
//=================================================================================
void RepairGUI_GlueDlg::DeactivateActiveDialog()
{
myGeomGUI->SetState( -1 );
GEOMBase_Skeleton::DeactivateActiveDialog();
}
//=================================================================================
// function : ActivateThisDialog()
// purpose :
//=================================================================================
void RepairGUI_GlueDlg::ActivateThisDialog()
{
GEOMBase_Skeleton::ActivateThisDialog();
connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
GroupPoints->LineEdit1->setText("");
myObject = GEOM::GEOM_Object::_nil();
myGeomGUI->SetState( 0 );
globalSelection( GEOM_COMPOUND );
}
//=================================================================================
// function : enterEvent()
// purpose : Mouse enter onto the dialog to activate it
//=================================================================================
void RepairGUI_GlueDlg::enterEvent(QEvent* e)
{
if ( !GroupConstructors->isEnabled() )
ActivateThisDialog();
}
//=================================================================================
// function : closeEvent()
// purpose :
//=================================================================================
void RepairGUI_GlueDlg::closeEvent(QCloseEvent* e)
{
myGeomGUI->SetState( -1 );
GEOMBase_Skeleton::closeEvent( e );
}
//=================================================================================
// function : createOperation
// purpose :
//=================================================================================
GEOM::GEOM_IOperations_ptr RepairGUI_GlueDlg::createOperation()
{
return getGeomEngine()->GetIShapesOperations( getStudyId() );
}
//=================================================================================
// function : isValid
// purpose :
//=================================================================================
bool RepairGUI_GlueDlg::isValid( QString& msg )
{
return !myObject->_is_nil() && ( IsPreview() || myTolEdt->value() > 0. );
}
//=================================================================================
// function : execute
// purpose :
//=================================================================================
bool RepairGUI_GlueDlg::execute( ObjectList& objects )
{
bool aResult = false;
GEOM::GEOM_Object_var anObj = GEOM::GEOM_IShapesOperations::_narrow( getOperation() )->MakeGlueFaces( myObject, myTolEdt->value() );
aResult = !anObj->_is_nil();
if ( aResult )
objects.push_back( anObj._retn() );
return aResult;
}