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298 lines
10 KiB
C++
298 lines
10 KiB
C++
// GEOM GEOMGUI : GUI for Geometry component
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//
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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
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//
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//
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//
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// File : RepairGUI_GlueDlg.cxx
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// Author : Lucien PIGNOLONI
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// Module : GEOM
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// $Header$
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using namespace std;
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#include "RepairGUI_GlueDlg.h"
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#include "QAD_Desktop.h"
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#include "QAD_SpinBoxDbl.h"
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#include "OCCViewer_Viewer3d.h"
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#include "DlgRef_1Sel_Ext.h"
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#include "SALOME_ListIteratorOfListIO.hxx"
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#include "GEOMImpl_Types.hxx"
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#define DEFAULT_TOLERANCE_VALUE 1e-07
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//=================================================================================
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// class : RepairGUI_GlueDlg()
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// purpose : Constructs a RepairGUI_GlueDlg which is a child of 'parent', with the
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// name 'name' and widget flags set to 'f'.
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// The dialog will by default be modeless, unless you set 'modal' to
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// TRUE to construct a modal dialog.
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//=================================================================================
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RepairGUI_GlueDlg::RepairGUI_GlueDlg(QWidget* parent, const char* name, SALOME_Selection* Sel, bool modal, WFlags fl)
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:GEOMBase_Skeleton(parent, name, Sel, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu)
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{
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QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap("GEOM",tr("ICON_DLG_GLUE_FACES")));
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QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap("GEOM",tr("ICON_SELECT")));
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setCaption(tr("GEOM_GLUE_TITLE"));
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/***************************************************************/
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GroupConstructors->setTitle(tr("GEOM_GLUE_TITLE"));
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RadioButton1->setPixmap(image0);
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RadioButton2->close(TRUE);
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RadioButton3->close(TRUE);
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GroupPoints = new DlgRef_1Sel_Ext(this, "GroupPoints");
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GroupPoints->GroupBox1->setTitle(tr("GEOM_GLUE"));
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GroupPoints->TextLabel1->setText(tr("GEOM_SELECTED_SHAPE"));
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GroupPoints->PushButton1->setPixmap(image1);
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GroupPoints->LineEdit1->setReadOnly( true );
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Layout1->addWidget(GroupPoints, 2, 0);
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QGridLayout* aLay = new QGridLayout( 0, 2, 2, 0, 6, "aLay" );
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QLabel* aLbl1 = new QLabel( tr( "GEOM_TOLERANCE" ), GroupPoints->GroupBox1 );
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myTolEdt = new QAD_SpinBoxDbl( GroupPoints->GroupBox1, 0, 100, 1e-7, 10, 1e-10 );
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myTolEdt->setValue( DEFAULT_TOLERANCE_VALUE );
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aLay->addWidget( aLbl1, 0, 0 );
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aLay->addWidget( myTolEdt, 0, 1 );
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GroupPoints->getGroupBoxLayout()->addLayout( aLay, 3, 0 );
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/***************************************************************/
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Init();
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}
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//=================================================================================
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// function : ~RepairGUI_GlueDlg()
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// purpose : Destroys the object and frees any allocated resources
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//=================================================================================
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RepairGUI_GlueDlg::~RepairGUI_GlueDlg()
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{
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}
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//=================================================================================
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// function : Init()
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// purpose :
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//=================================================================================
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void RepairGUI_GlueDlg::Init()
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{
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/* init variables */
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myEditCurrentArgument = GroupPoints->LineEdit1;
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myObject = GEOM::GEOM_Object::_nil();
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myGeomGUI->SetState( 0 );
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globalSelection( GEOM_COMPOUND );
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/* signals and slots connections */
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connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
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connect(myGeomGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
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connect(myGeomGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
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connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
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connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
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connect(GroupPoints->PushButton1, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(GroupPoints->LineEdit1, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed()));
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connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
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initName( tr( "GLUE_NEW_OBJ_NAME" ) );
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}
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//=================================================================================
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// function : ClickOnOk()
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// purpose : Same than click on apply but close this dialog.
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//=================================================================================
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void RepairGUI_GlueDlg::ClickOnOk()
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{
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if ( ClickOnApply() )
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ClickOnCancel();
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}
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//=================================================================================
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// function : ClickOnApply()
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// purpose :
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//=================================================================================
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bool RepairGUI_GlueDlg::ClickOnApply()
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{
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if ( !onAccept() )
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return false;
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initName();
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GroupPoints->LineEdit1->setText("");
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myObject = GEOM::GEOM_Object::_nil();
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globalSelection( GEOM_COMPOUND );
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return true;
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}
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//=================================================================================
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// function : ClickOnCancel()
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// purpose :
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//=================================================================================
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void RepairGUI_GlueDlg::ClickOnCancel()
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{
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GEOMBase_Skeleton::ClickOnCancel();
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}
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//=================================================================================
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// function : SelectionIntoArgument()
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// purpose : Called when selection
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//=================================================================================
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void RepairGUI_GlueDlg::SelectionIntoArgument()
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{
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erasePreview();
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myEditCurrentArgument->setText("");
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myObject = GEOM::GEOM_Object::_nil();
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if ( mySelection->IObjectCount() == 1 ) {
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Handle(SALOME_InteractiveObject) anIO = mySelection->firstIObject();
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Standard_Boolean aRes;
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myObject = GEOMBase::ConvertIOinGEOMObject( anIO, aRes );
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if ( aRes )
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myEditCurrentArgument->setText( GEOMBase::GetName( myObject ) );
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}
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}
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//=================================================================================
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// function : SetEditCurrentArgument()
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// purpose :
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//=================================================================================
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void RepairGUI_GlueDlg::SetEditCurrentArgument()
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{
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const QObject* send = sender();
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if ( send == GroupPoints->PushButton1 ) {
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myEditCurrentArgument->setFocus();
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SelectionIntoArgument();
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}
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}
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//=================================================================================
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// function : LineEditReturnPressed()
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// purpose :
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//=================================================================================
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void RepairGUI_GlueDlg::LineEditReturnPressed()
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{
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const QObject* send = sender();
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if( send == GroupPoints->LineEdit1 ) {
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myEditCurrentArgument = GroupPoints->LineEdit1;
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GEOMBase_Skeleton::LineEditReturnPressed();
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}
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}
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//=================================================================================
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// function : DeactivateActiveDialog()
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// purpose :
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//=================================================================================
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void RepairGUI_GlueDlg::DeactivateActiveDialog()
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{
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myGeomGUI->SetState( -1 );
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GEOMBase_Skeleton::DeactivateActiveDialog();
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}
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//=================================================================================
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// function : ActivateThisDialog()
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// purpose :
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//=================================================================================
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void RepairGUI_GlueDlg::ActivateThisDialog()
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{
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GEOMBase_Skeleton::ActivateThisDialog();
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connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
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GroupPoints->LineEdit1->setText("");
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myObject = GEOM::GEOM_Object::_nil();
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myGeomGUI->SetState( 0 );
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globalSelection( GEOM_COMPOUND );
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}
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//=================================================================================
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// function : enterEvent()
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// purpose : Mouse enter onto the dialog to activate it
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//=================================================================================
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void RepairGUI_GlueDlg::enterEvent(QEvent* e)
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{
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if ( !GroupConstructors->isEnabled() )
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ActivateThisDialog();
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}
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//=================================================================================
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// function : closeEvent()
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// purpose :
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//=================================================================================
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void RepairGUI_GlueDlg::closeEvent(QCloseEvent* e)
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{
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myGeomGUI->SetState( -1 );
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GEOMBase_Skeleton::closeEvent( e );
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}
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//=================================================================================
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// function : createOperation
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// purpose :
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//=================================================================================
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GEOM::GEOM_IOperations_ptr RepairGUI_GlueDlg::createOperation()
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{
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return getGeomEngine()->GetIShapesOperations( getStudyId() );
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}
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//=================================================================================
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// function : isValid
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// purpose :
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//=================================================================================
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bool RepairGUI_GlueDlg::isValid( QString& msg )
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{
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return !myObject->_is_nil() && ( IsPreview() || myTolEdt->value() > 0. );
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}
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//=================================================================================
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// function : execute
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// purpose :
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//=================================================================================
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bool RepairGUI_GlueDlg::execute( ObjectList& objects )
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{
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bool aResult = false;
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GEOM::GEOM_Object_var anObj = GEOM::GEOM_IShapesOperations::_narrow( getOperation() )->MakeGlueFaces( myObject, myTolEdt->value() );
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aResult = !anObj->_is_nil();
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if ( aResult )
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objects.push_back( anObj._retn() );
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return aResult;
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}
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