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// GEOM OBJECT : interactive object for Geometry entities visualization
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//
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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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||||
// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
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//
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//
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//
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// File : GEOM_AISShape.cxx
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// Author : Nicolas REJNERI
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// Module : GEOM
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// $Header$
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using namespace std;
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/*!
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\class GEOM_AISShape GEOM_AISShape.hxx
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\brief ....
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*/
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#include "GEOM_AISShape.ixx"
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#include "SALOME_InteractiveObject.hxx"
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#include "utilities.h"
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// Open CASCADE Includes
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#include <AIS_Drawer.hxx>
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#include <Prs3d_Drawer.hxx>
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#include <Prs3d_IsoAspect.hxx>
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#include <Prs3d_LineAspect.hxx>
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#include <Prs3d_ShadingAspect.hxx>
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#include <StdSelect_DisplayMode.hxx>
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#include <StdPrs_WFShape.hxx>
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#include <StdPrs_ShadedShape.hxx>
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#include <Graphic3d_AspectFillArea3d.hxx>
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GEOM_AISShape::GEOM_AISShape(const TopoDS_Shape& shape,
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const Standard_CString aName): SALOME_AISShape(shape)
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{
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myIO = NULL;
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myName = new char [strlen(aName)+1];
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strcpy( myName, aName);
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myShadingColor = Quantity_Color( Quantity_NOC_GOLDENROD );
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}
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void GEOM_AISShape::setIO(const Handle(SALOME_InteractiveObject)& io){
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myIO = io;
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}
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Handle(SALOME_InteractiveObject) GEOM_AISShape::getIO(){
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return myIO;
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}
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Standard_Boolean GEOM_AISShape::hasIO(){
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return !( myIO == NULL ) ;
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}
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void GEOM_AISShape::setName(const Standard_CString aName)
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{
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myName = new char [strlen(aName)+1];
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strcpy( myName, aName);
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if ( hasIO() )
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myIO->setName(aName);
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}
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Standard_CString GEOM_AISShape::getName(){
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return myName;
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}
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void GEOM_AISShape::Compute(const Handle(PrsMgr_PresentationManager3d)& aPresentationManager,
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const Handle(Prs3d_Presentation)& aPrs,
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const Standard_Integer aMode)
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{
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if (IsInfinite()) aPrs->SetInfiniteState(Standard_True); //pas de prise en compte lors du FITALL
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StdSelect_DisplayMode d = (StdSelect_DisplayMode) aMode;
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switch (d) {
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case StdSelect_DM_Wireframe:
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{
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StdPrs_WFShape::Add(aPrs,myshape,myDrawer);
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break;
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}
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case StdSelect_DM_Shading:
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{
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myDrawer->ShadingAspect()->Aspect()->SetDistinguishOn();
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myDrawer->ShadingAspect()->Aspect()->SetFrontMaterial(Graphic3d_NOM_BRASS);
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myDrawer->ShadingAspect()->Aspect()->SetBackMaterial(Graphic3d_NOM_JADE);
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Graphic3d_MaterialAspect FMat = myDrawer->ShadingAspect()->Aspect()->FrontMaterial();
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Graphic3d_MaterialAspect BMat = myDrawer->ShadingAspect()->Aspect()->BackMaterial();
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FMat.SetTransparency(myTransparency); BMat.SetTransparency(myTransparency);
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myDrawer->ShadingAspect()->Aspect()->SetFrontMaterial(FMat);
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myDrawer->ShadingAspect()->Aspect()->SetBackMaterial(BMat);
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//Handle(Graphic3d_AspectFillArea3d) a4bis = myDrawer->ShadingAspect()->Aspect();
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// P->SetPrimitivesAspect(a4bis);
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// G->SetGroupPrimitivesAspect(a4bis);
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//a4bis->SetInteriorColor(myShadingColor);
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myDrawer->ShadingAspect()->SetColor(myShadingColor);
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StdPrs_ShadedShape::Add(aPrs,myshape,myDrawer);
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break;
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}
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}
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// aPrs->ReCompute(); // for hidden line recomputation if necessary...
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}
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void GEOM_AISShape::SetTransparency(const Standard_Real aValue)
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{
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if(aValue<0.0 || aValue>1.0) return;
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if(aValue<=0.05)
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{
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UnsetTransparency();
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return;
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}
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Graphic3d_MaterialAspect FMat = myDrawer->ShadingAspect()->Aspect()->FrontMaterial();
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Graphic3d_MaterialAspect BMat = myDrawer->ShadingAspect()->Aspect()->BackMaterial();
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FMat.SetTransparency(aValue); BMat.SetTransparency(aValue);
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myDrawer->ShadingAspect()->Aspect()->SetFrontMaterial(FMat);
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myDrawer->ShadingAspect()->Aspect()->SetBackMaterial(BMat);
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myTransparency = aValue;
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}
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void GEOM_AISShape::SetShadingColor(const Quantity_Color &aCol)
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{
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myShadingColor = aCol;
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}
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// GEOM OBJECT : interactive object for Geometry entities visualization
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//
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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
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//
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//
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//
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// File : GEOM_AISShape.hxx
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// Module : GEOM
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#ifndef _GEOM_AISShape_HeaderFile
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#define _GEOM_AISShape_HeaderFile
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#ifndef _Standard_HeaderFile
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#include <Standard.hxx>
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#endif
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#ifndef _Handle_GEOM_AISShape_HeaderFile
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#include "Handle_GEOM_AISShape.hxx"
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#endif
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#ifndef _Handle_SALOME_InteractiveObject_HeaderFile
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#include "Handle_SALOME_InteractiveObject.hxx"
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#endif
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#ifndef _Standard_CString_HeaderFile
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#include <Standard_CString.hxx>
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#endif
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#ifndef _SALOME_AISShape_HeaderFile
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#include "SALOME_AISShape.hxx"
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#endif
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#ifndef _Standard_Boolean_HeaderFile
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#include <Standard_Boolean.hxx>
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#endif
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#ifndef _Handle_PrsMgr_PresentationManager3d_HeaderFile
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#include <Handle_PrsMgr_PresentationManager3d.hxx>
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#endif
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#ifndef _Handle_Prs3d_Presentation_HeaderFile
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#include <Handle_Prs3d_Presentation.hxx>
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#endif
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class PrsMgr_PresentationManager3d;
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class Prs3d_Presentation;
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class SALOME_InteractiveObject;
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class TopoDS_Shape;
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class GEOM_AISShape : public SALOME_AISShape {
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public:
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inline void* operator new(size_t,void* anAddress)
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{
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return anAddress;
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}
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inline void* operator new(size_t size)
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{
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return Standard::Allocate(size);
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}
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inline void operator delete(void *anAddress)
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{
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if (anAddress) Standard::Free((Standard_Address&)anAddress);
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}
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// inline void operator delete(void *anAddress, size_t size)
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// {
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// if (anAddress) Standard::Free((Standard_Address&)anAddress,size);
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// }
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// Methods PUBLIC
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//
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Standard_EXPORT GEOM_AISShape(const TopoDS_Shape& shape, const Standard_CString aName);
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Standard_EXPORT Standard_Boolean hasIO() ;
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Standard_EXPORT void setIO(const Handle(SALOME_InteractiveObject)& name) ;
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Standard_EXPORT void setName(const Standard_CString aName) ;
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Standard_EXPORT Standard_CString getName() ;
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Standard_EXPORT Handle_SALOME_InteractiveObject getIO() ;
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Standard_EXPORT ~GEOM_AISShape();
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Standard_EXPORT void SetTransparency(const Standard_Real aValue);
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Standard_EXPORT void SetShadingColor(const Quantity_Color &aCol);
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Standard_EXPORT virtual void Compute(const Handle(PrsMgr_PresentationManager3d)& aPresentationManager,
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const Handle(Prs3d_Presentation)& aPresentation,
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const Standard_Integer aMode = 0) ;
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// Type management
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//
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Standard_EXPORT friend Handle_Standard_Type& GEOM_AISShape_Type_();
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Standard_EXPORT const Handle(Standard_Type)& DynamicType() const;
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Standard_EXPORT Standard_Boolean IsKind(const Handle(Standard_Type)&) const;
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protected:
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// Methods PROTECTED
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//
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// Fields PROTECTED
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//
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private:
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// Methods PRIVATE
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//
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// Fields PRIVATE
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//
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Handle_SALOME_InteractiveObject myIO;
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Standard_CString myName;
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Quantity_Color myShadingColor;
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};
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// other inline functions and methods (like "C++: function call" methods)
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//
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#endif
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// GEOM OBJECT : interactive object for Geometry entities visualization
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//
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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
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//
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//
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//
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// File : GEOM_AISShape.ixx
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// Module : GEOM
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#include "GEOM_AISShape.jxx"
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#ifndef _Standard_TypeMismatch_HeaderFile
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#include <Standard_TypeMismatch.hxx>
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#endif
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GEOM_AISShape::~GEOM_AISShape() {}
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Standard_EXPORT Handle_Standard_Type& GEOM_AISShape_Type_()
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{
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static Handle_Standard_Type aType1 = STANDARD_TYPE(SALOME_AISShape);
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if ( aType1.IsNull()) aType1 = STANDARD_TYPE(SALOME_AISShape);
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static Handle_Standard_Type aType2 = STANDARD_TYPE(AIS_Shape);
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if ( aType2.IsNull()) aType2 = STANDARD_TYPE(AIS_Shape);
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static Handle_Standard_Type aType3 = STANDARD_TYPE(AIS_InteractiveObject);
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if ( aType3.IsNull()) aType3 = STANDARD_TYPE(AIS_InteractiveObject);
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static Handle_Standard_Type aType4 = STANDARD_TYPE(SelectMgr_SelectableObject);
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if ( aType4.IsNull()) aType4 = STANDARD_TYPE(SelectMgr_SelectableObject);
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static Handle_Standard_Type aType5 = STANDARD_TYPE(PrsMgr_PresentableObject);
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if ( aType5.IsNull()) aType5 = STANDARD_TYPE(PrsMgr_PresentableObject);
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static Handle_Standard_Type aType6 = STANDARD_TYPE(MMgt_TShared);
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if ( aType6.IsNull()) aType6 = STANDARD_TYPE(MMgt_TShared);
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static Handle_Standard_Type aType7 = STANDARD_TYPE(Standard_Transient);
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if ( aType7.IsNull()) aType7 = STANDARD_TYPE(Standard_Transient);
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static Handle_Standard_Transient _Ancestors[]= {aType1,aType2,aType3,aType4,aType5,aType6,aType7,NULL};
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static Handle_Standard_Type _aType = new Standard_Type("GEOM_AISShape",
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sizeof(GEOM_AISShape),
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1,
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(Standard_Address)_Ancestors,
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(Standard_Address)NULL);
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return _aType;
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}
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// DownCast method
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// allow safe downcasting
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//
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const Handle(GEOM_AISShape) Handle(GEOM_AISShape)::DownCast(const Handle(Standard_Transient)& AnObject)
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{
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Handle(GEOM_AISShape) _anOtherObject;
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if (!AnObject.IsNull()) {
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if (AnObject->IsKind(STANDARD_TYPE(GEOM_AISShape))) {
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_anOtherObject = Handle(GEOM_AISShape)((Handle(GEOM_AISShape)&)AnObject);
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}
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}
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return _anOtherObject ;
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}
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const Handle(Standard_Type)& GEOM_AISShape::DynamicType() const
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{
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return STANDARD_TYPE(GEOM_AISShape) ;
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}
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Standard_Boolean GEOM_AISShape::IsKind(const Handle(Standard_Type)& AType) const
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{
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return (STANDARD_TYPE(GEOM_AISShape) == AType || SALOME_AISShape::IsKind(AType));
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}
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Handle_GEOM_AISShape::~Handle_GEOM_AISShape() {}
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|
@ -1,41 +0,0 @@
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// GEOM OBJECT : interactive object for Geometry entities visualization
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||||
//
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||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
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// File : GEOM_AISShape.jxx
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// Module : GEOM
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#ifndef _GEOM_InteractiveObject_HeaderFile
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#include "GEOM_InteractiveObject.hxx"
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#endif
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#ifndef _TopoDS_Shape_HeaderFile
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#include <TopoDS_Shape.hxx>
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||||
#endif
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#ifndef _GEOM_AISShape_HeaderFile
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#include "GEOM_AISShape.hxx"
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||||
#endif
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||||
#ifndef _PrsMgr_PresentationManager3d_HeaderFile
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||||
#include <PrsMgr_PresentationManager3d.hxx>
|
||||
#endif
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||||
#ifndef _Prs3d_Presentation_HeaderFile
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||||
#include <Prs3d_Presentation.hxx>
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||||
#endif
|
@ -1,464 +0,0 @@
|
||||
// GEOM OBJECT : interactive object for Geometry entities visualization
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : GEOM_Actor.cxx
|
||||
// Author : Christophe ATTANASIO
|
||||
// Module : GEOM
|
||||
// $Header$
|
||||
|
||||
using namespace std;
|
||||
/*!
|
||||
\class GEOM_Actor GEOM_Actor.h
|
||||
\brief This class allows to display an OpenCASCADE CAD model in a VTK viewer.
|
||||
*/
|
||||
|
||||
#include "GEOM_Actor.h"
|
||||
|
||||
// OpenCASCADE Includes
|
||||
#include "GEOM_OCCReader.h"
|
||||
#include <BRep_Tool.hxx>
|
||||
|
||||
//-------------------------------------------------------------
|
||||
// Main methods
|
||||
//-------------------------------------------------------------
|
||||
|
||||
|
||||
GEOM_Actor* GEOM_Actor::New()
|
||||
{
|
||||
// First try to create the object from the vtkObjectFactory
|
||||
vtkObject* ret = vtkObjectFactory::CreateInstance("GEOM_Actor");
|
||||
if(ret)
|
||||
{
|
||||
return (GEOM_Actor*)ret;
|
||||
}
|
||||
// If the factory was unable to create the object, then create it here.
|
||||
return new GEOM_Actor;
|
||||
}
|
||||
|
||||
|
||||
GEOM_Actor::GEOM_Actor()
|
||||
{
|
||||
this->Device = vtkActor::New();
|
||||
|
||||
this->WireframeMapper = NULL;
|
||||
this->ShadingMapper = NULL;
|
||||
|
||||
this->ShadingProperty = NULL;
|
||||
this->WireframeProperty = NULL;
|
||||
|
||||
this->deflection = 0;
|
||||
myDisplayMode = 0;
|
||||
|
||||
this->myIO = NULL;
|
||||
this->myName = "";
|
||||
|
||||
this->HighlightProperty = NULL;
|
||||
this->ishighlighted = false;
|
||||
|
||||
this->subshape = false;
|
||||
}
|
||||
|
||||
GEOM_Actor::~GEOM_Actor()
|
||||
{
|
||||
if (WireframeMapper != NULL)
|
||||
WireframeMapper->Delete();
|
||||
if (ShadingMapper != NULL)
|
||||
ShadingMapper->Delete();
|
||||
if (ShadingProperty != NULL)
|
||||
ShadingProperty->Delete();
|
||||
if (WireframeProperty != NULL)
|
||||
WireframeProperty->Delete();
|
||||
if (HighlightProperty != NULL)
|
||||
HighlightProperty->Delete();
|
||||
}
|
||||
|
||||
|
||||
void GEOM_Actor::ShallowCopy(vtkProp *prop)
|
||||
{
|
||||
GEOM_Actor *f = GEOM_Actor::SafeDownCast(prop);
|
||||
if ( f != NULL )
|
||||
{
|
||||
this->setInputShape(f->getTopo(),f->getDeflection(),f->getDisplayMode());
|
||||
this->setName( f->getName() );
|
||||
if ( f->hasIO() )
|
||||
this->setIO( f->getIO() );
|
||||
this->ShadingMapper = NULL;
|
||||
this->WireframeMapper = NULL;
|
||||
} else {
|
||||
this->myIO = NULL;
|
||||
this->myName = "";
|
||||
this->ShadingMapper = NULL;
|
||||
this->WireframeMapper = NULL;
|
||||
}
|
||||
|
||||
// Now do superclass
|
||||
this->SALOME_Actor::ShallowCopy(prop);
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------
|
||||
// Set parameters
|
||||
//-------------------------------------------------------------
|
||||
|
||||
|
||||
void GEOM_Actor::setDisplayMode(int thenewmode) {
|
||||
myDisplayMode = thenewmode;
|
||||
if ( thenewmode >=1 ) {
|
||||
if ((myShape.ShapeType() == TopAbs_WIRE) ||
|
||||
(myShape.ShapeType() == TopAbs_EDGE) ||
|
||||
(myShape.ShapeType() == TopAbs_VERTEX)) {
|
||||
if ( !subshape )
|
||||
CreateWireframeMapper();
|
||||
else
|
||||
return;
|
||||
} else
|
||||
CreateShadingMapper();
|
||||
} else
|
||||
CreateWireframeMapper();
|
||||
}
|
||||
|
||||
void GEOM_Actor::setDeflection(double adef) {
|
||||
deflection = adef;
|
||||
}
|
||||
|
||||
void GEOM_Actor::setInputShape(const TopoDS_Shape& aShape,double adef,int imode) {
|
||||
myShape = aShape;
|
||||
deflection = adef;
|
||||
setDisplayMode(imode);
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------
|
||||
// Get parameters
|
||||
//-------------------------------------------------------------
|
||||
|
||||
const TopoDS_Shape& GEOM_Actor::getTopo() {
|
||||
return myShape;
|
||||
}
|
||||
|
||||
double GEOM_Actor::getDeflection() {
|
||||
return deflection;
|
||||
}
|
||||
|
||||
void GEOM_Actor::SetWireframeProperty(vtkProperty* Prop) {
|
||||
this->WireframeProperty = Prop;
|
||||
}
|
||||
|
||||
void GEOM_Actor::SetShadingProperty(vtkProperty* Prop) {
|
||||
this->ShadingProperty = Prop;
|
||||
}
|
||||
|
||||
|
||||
//-------------------------------------------------------------
|
||||
// Mapper creating function
|
||||
//-------------------------------------------------------------
|
||||
void GEOM_Actor::CreateMapper(int theMode) {
|
||||
if(myShape.ShapeType() == TopAbs_VERTEX) {
|
||||
gp_Pnt aPnt = BRep_Tool::Pnt(TopoDS::Vertex(myShape));
|
||||
this->SetPosition(aPnt.X(),aPnt.Y(),aPnt.Z());
|
||||
}
|
||||
GEOM_OCCReader* aread = GEOM_OCCReader::New();
|
||||
aread->setTopo(myShape);
|
||||
aread->setDisplayMode(theMode);
|
||||
aread->GetOutput()->ReleaseDataFlagOn();
|
||||
|
||||
vtkPolyDataMapper* aMapper = vtkPolyDataMapper::New();
|
||||
if (theMode == 0) {
|
||||
aMapper->SetInput(aread->GetOutput());
|
||||
} else {
|
||||
vtkPolyDataNormals *normals = vtkPolyDataNormals::New();
|
||||
normals->SetInput(aread->GetOutput());
|
||||
aMapper->SetInput(normals->GetOutput());
|
||||
}
|
||||
aread->Delete();
|
||||
this->SetMapper(theMode == 0? WireframeMapper = aMapper : ShadingMapper = aMapper);
|
||||
}
|
||||
|
||||
void GEOM_Actor::CreateShadingMapper() {
|
||||
CreateMapper(1);
|
||||
}
|
||||
|
||||
|
||||
void GEOM_Actor::CreateWireframeMapper() {
|
||||
CreateMapper(0);
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------
|
||||
// Render function
|
||||
//-------------------------------------------------------------
|
||||
|
||||
void GEOM_Actor::Render(vtkRenderer *ren, vtkMapper *Mapper)
|
||||
{
|
||||
/* render the property */
|
||||
if (!this->Property) {
|
||||
// force creation of a property
|
||||
this->GetProperty();
|
||||
this->Property->SetInterpolation(1);
|
||||
this->Property->SetRepresentationToSurface();
|
||||
this->Property->SetAmbient(0.3);
|
||||
this->Property->SetAmbientColor(0.88,0.86,0.2);
|
||||
this->Property->SetDiffuseColor(0.99,0.7,0.21);
|
||||
this->Property->SetSpecularColor(0.99,0.98,0.83);
|
||||
}
|
||||
|
||||
if(!ishighlighted) {
|
||||
if(myDisplayMode >= 1) {
|
||||
// SHADING
|
||||
this->Property = ShadingProperty;
|
||||
}
|
||||
else {
|
||||
this->Property = WireframeProperty;
|
||||
}
|
||||
|
||||
if ( ispreselected )
|
||||
this->Property = PreviewProperty;
|
||||
}
|
||||
|
||||
this->Property->Render(this, ren);
|
||||
if (this->BackfaceProperty) {
|
||||
this->BackfaceProperty->BackfaceRender(this, ren);
|
||||
this->Device->SetBackfaceProperty(this->BackfaceProperty);
|
||||
}
|
||||
this->Device->SetProperty(this->Property);
|
||||
// Store information on time it takes to render.
|
||||
// We might want to estimate time from the number of polygons in mapper.
|
||||
if(myDisplayMode >= 1) {
|
||||
if((myShape.ShapeType() == TopAbs_WIRE) ||
|
||||
(myShape.ShapeType() == TopAbs_EDGE) ||
|
||||
(myShape.ShapeType() == TopAbs_VERTEX)) {
|
||||
if ( !subshape ) {
|
||||
if(WireframeMapper==NULL) CreateWireframeMapper();
|
||||
} else
|
||||
return;
|
||||
}
|
||||
else {
|
||||
if(ShadingMapper==NULL) CreateShadingMapper();
|
||||
}
|
||||
}
|
||||
else {
|
||||
if(WireframeMapper==NULL) CreateWireframeMapper();
|
||||
}
|
||||
if(myShape.ShapeType() == TopAbs_VERTEX) {
|
||||
if(ren){
|
||||
//The parameter determine size of vertex actor relate to diagonal of RendererWindow
|
||||
static float delta = 0.01;
|
||||
float X1 = -1, Y1 = -1, Z1 = 0;
|
||||
ren->ViewToWorld(X1,Y1,Z1);
|
||||
float X2 = +1, Y2 = +1, Z2 = 0;
|
||||
ren->ViewToWorld(X2,Y2,Z2);
|
||||
Z2 = sqrt((X2-X1)*(X2-X1) + (Y2-Y1)*(Y2-Y1) + (Z2-Z1)*(Z2-Z1));
|
||||
this->SetScale(Z2*delta);
|
||||
}
|
||||
vtkMatrix4x4 *aMatrix = vtkMatrix4x4::New();
|
||||
this->GetMatrix(ren->GetActiveCamera(), aMatrix);
|
||||
this->Device->SetUserMatrix(aMatrix);
|
||||
this->Device->Render(ren,this->Mapper);
|
||||
aMatrix->Delete();
|
||||
} else
|
||||
this->Device->Render(ren, this->Mapper);
|
||||
this->EstimatedRenderTime = WireframeMapper->GetTimeToDraw();
|
||||
}
|
||||
|
||||
// SubShape
|
||||
void GEOM_Actor::SubShapeOn()
|
||||
{
|
||||
subshape = true;
|
||||
}
|
||||
void GEOM_Actor::SubShapeOff()
|
||||
{
|
||||
subshape = false;
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------
|
||||
// Opacity methods
|
||||
//-------------------------------------------------------------
|
||||
|
||||
void GEOM_Actor::SetOpacity(float opa)
|
||||
{
|
||||
//HighlightProperty->SetOpacity(opa);
|
||||
SALOME_Actor::SetOpacity(opa);
|
||||
ShadingProperty->SetOpacity(opa);
|
||||
}
|
||||
|
||||
float GEOM_Actor::GetOpacity() {
|
||||
return ShadingProperty->GetOpacity();
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------
|
||||
// Color methods
|
||||
//-------------------------------------------------------------
|
||||
void GEOM_Actor::SetColor(float r,float g,float b) {
|
||||
ShadingProperty->SetColor(r,g,b);
|
||||
}
|
||||
|
||||
void GEOM_Actor::GetColor(float& r,float& g,float& b) {
|
||||
float color[3];
|
||||
ShadingProperty->GetColor(color);
|
||||
r = color[0];
|
||||
g = color[1];
|
||||
b = color[2];
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------
|
||||
// Highlight methods
|
||||
//-------------------------------------------------------------
|
||||
|
||||
void GEOM_Actor::highlight(Standard_Boolean highlight) {
|
||||
|
||||
if(highlight && !ishighlighted) {
|
||||
ishighlighted=true;
|
||||
// build highlight property is necessary
|
||||
if(HighlightProperty==NULL) {
|
||||
HighlightProperty = vtkProperty::New();
|
||||
HighlightProperty->SetAmbient(0.5);
|
||||
HighlightProperty->SetDiffuse(0.3);
|
||||
HighlightProperty->SetSpecular(0.2);
|
||||
HighlightProperty->SetRepresentationToSurface();
|
||||
HighlightProperty->SetAmbientColor(1, 1, 1);
|
||||
HighlightProperty->SetDiffuseColor(1, 1, 1);
|
||||
HighlightProperty->SetSpecularColor(0.5, 0.5, 0.5);
|
||||
}
|
||||
|
||||
this->Property = HighlightProperty;
|
||||
|
||||
}
|
||||
else if (!highlight) {
|
||||
if(ishighlighted) {
|
||||
ishighlighted=false;
|
||||
if(myDisplayMode==1) {
|
||||
//unhilight in shading
|
||||
this->Property = ShadingProperty;
|
||||
}
|
||||
else {
|
||||
//unhilight in wireframe
|
||||
this->Property = WireframeProperty;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool GEOM_Actor::hasHighlight()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
void GEOM_Actor::SetHighlightProperty(vtkProperty* Prop) {
|
||||
this->HighlightProperty = Prop;
|
||||
}
|
||||
|
||||
|
||||
void GEOM_Actor::ReleaseGraphicsResources(vtkWindow *renWin)
|
||||
{
|
||||
vtkActor::ReleaseGraphicsResources(renWin);
|
||||
|
||||
// broadcast the message down to the individual LOD mappers
|
||||
|
||||
if(WireframeMapper) this->WireframeMapper->ReleaseGraphicsResources(renWin);
|
||||
if(ShadingMapper) this->ShadingMapper->ReleaseGraphicsResources(renWin);
|
||||
}
|
||||
|
||||
|
||||
// Copy the follower's composite 4x4 matrix into the matrix provided.
|
||||
void GEOM_Actor::GetMatrix(vtkCamera* theCam, vtkMatrix4x4 *result)
|
||||
{
|
||||
double *pos, *vup;
|
||||
double Rx[3], Ry[3], Rz[3], p1[3];
|
||||
vtkMatrix4x4 *matrix = vtkMatrix4x4::New();
|
||||
int i;
|
||||
double distance;
|
||||
|
||||
this->GetOrientation();
|
||||
this->Transform->Push();
|
||||
this->Transform->PostMultiply();
|
||||
this->Transform->Identity();
|
||||
|
||||
// apply user defined matrix last if there is one
|
||||
if (this->UserMatrix)
|
||||
{
|
||||
this->Transform->Concatenate(this->UserMatrix);
|
||||
}
|
||||
|
||||
this->Transform->Translate(-this->Origin[0],
|
||||
-this->Origin[1],
|
||||
-this->Origin[2]);
|
||||
// scale
|
||||
this->Transform->Scale(this->Scale[0],
|
||||
this->Scale[1],
|
||||
this->Scale[2]);
|
||||
|
||||
// rotate
|
||||
this->Transform->RotateY(this->Orientation[1]);
|
||||
this->Transform->RotateX(this->Orientation[0]);
|
||||
this->Transform->RotateZ(this->Orientation[2]);
|
||||
|
||||
if (theCam)
|
||||
{
|
||||
// do the rotation
|
||||
// first rotate y
|
||||
pos = theCam->GetPosition();
|
||||
vup = theCam->GetViewUp();
|
||||
|
||||
if (theCam->GetParallelProjection())
|
||||
{
|
||||
theCam->GetDirectionOfProjection(Rz);
|
||||
}
|
||||
else
|
||||
{
|
||||
distance = sqrt(
|
||||
(pos[0] - this->Position[0])*(pos[0] - this->Position[0]) +
|
||||
(pos[1] - this->Position[1])*(pos[1] - this->Position[1]) +
|
||||
(pos[2] - this->Position[2])*(pos[2] - this->Position[2]));
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
Rz[i] = (pos[i] - this->Position[i])/distance;
|
||||
}
|
||||
}
|
||||
|
||||
vtkMath::Cross(vup,Rz,Rx);
|
||||
vtkMath::Normalize(Rx);
|
||||
vtkMath::Cross(Rz,Rx,Ry);
|
||||
|
||||
matrix->Element[0][0] = Rx[0];
|
||||
matrix->Element[1][0] = Rx[1];
|
||||
matrix->Element[2][0] = Rx[2];
|
||||
matrix->Element[0][1] = Ry[0];
|
||||
matrix->Element[1][1] = Ry[1];
|
||||
matrix->Element[2][1] = Ry[2];
|
||||
matrix->Element[0][2] = Rz[0];
|
||||
matrix->Element[1][2] = Rz[1];
|
||||
matrix->Element[2][2] = Rz[2];
|
||||
|
||||
this->Transform->Concatenate(matrix);
|
||||
}
|
||||
|
||||
// translate to projection reference point PRP
|
||||
// this is the camera's position blasted through
|
||||
// the current matrix
|
||||
p1[0] = this->Origin[0] + this->Position[0];
|
||||
p1[1] = this->Origin[1] + this->Position[1];
|
||||
p1[2] = this->Origin[2] + this->Position[2];
|
||||
|
||||
this->Transform->Translate(p1[0],p1[1],p1[2]);
|
||||
this->Transform->GetMatrix(result);
|
||||
|
||||
matrix->Delete();
|
||||
this->Transform->Pop();
|
||||
}
|
@ -1,125 +0,0 @@
|
||||
// GEOM OBJECT : interactive object for Geometry entities visualization
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : GEOM_Actor.h
|
||||
// Author : Christophe ATTANASIO
|
||||
// Module : GEOM
|
||||
// $Header$
|
||||
|
||||
#ifndef GEOM_ACTOR_H
|
||||
#define GEOM_ACTOR_H
|
||||
|
||||
#include "SALOME_Actor.h"
|
||||
|
||||
//OpenCASCADE
|
||||
#include <TopoDS_Shape.hxx>
|
||||
#include <TopoDS.hxx>
|
||||
|
||||
|
||||
class TopoDS_Shape;
|
||||
|
||||
#ifdef _WIN_32
|
||||
#define VTKOCC_EXPORT __declspec (dllexport)
|
||||
#else
|
||||
#define VTKOCC_EXPORT
|
||||
#endif
|
||||
class VTKOCC_EXPORT GEOM_Actor : public SALOME_Actor {
|
||||
|
||||
|
||||
public:
|
||||
vtkTypeMacro(GEOM_Actor,SALOME_Actor);
|
||||
|
||||
static GEOM_Actor* New();
|
||||
|
||||
// Description:
|
||||
// This causes the actor to be rendered. It, in turn, will render the actor's
|
||||
// property and then mapper.
|
||||
virtual void Render(vtkRenderer *, vtkMapper *);
|
||||
|
||||
// Description:
|
||||
// Release any graphics resources that are being consumed by this actor.
|
||||
// The parameter window could be used to determine which graphic
|
||||
// resources to release.
|
||||
void ReleaseGraphicsResources(vtkWindow *);
|
||||
|
||||
const TopoDS_Shape& getTopo();
|
||||
void setInputShape(const TopoDS_Shape& ashape,double adef1,int imode);
|
||||
|
||||
double getDeflection();
|
||||
void setDeflection(double adefl);
|
||||
|
||||
// SubShape
|
||||
void SubShapeOn();
|
||||
void SubShapeOff();
|
||||
|
||||
// Display Mode
|
||||
void setDisplayMode(int);
|
||||
|
||||
// Highlight
|
||||
void highlight(Standard_Boolean highlight);
|
||||
bool hasHighlight();
|
||||
|
||||
void ShallowCopy(vtkProp *prop);
|
||||
|
||||
// Properties
|
||||
void SetHighlightProperty(vtkProperty* Prop);
|
||||
void SetWireframeProperty(vtkProperty* Prop);
|
||||
void SetShadingProperty(vtkProperty* Prop);
|
||||
|
||||
// Opacity
|
||||
void SetOpacity(float opa);
|
||||
float GetOpacity();
|
||||
|
||||
// Color
|
||||
void SetColor(float r,float g,float b);
|
||||
void GetColor(float& r,float& g,float& b);
|
||||
|
||||
protected:
|
||||
|
||||
GEOM_Actor();
|
||||
~GEOM_Actor();
|
||||
GEOM_Actor(const GEOM_Actor&) {};
|
||||
void operator=(const GEOM_Actor&) {};
|
||||
|
||||
void CreateWireframeMapper();
|
||||
void CreateShadingMapper();
|
||||
void CreateMapper(int theMode);
|
||||
void GetMatrix(vtkCamera* theCam, vtkMatrix4x4 *result);
|
||||
|
||||
|
||||
private:
|
||||
|
||||
bool subshape;
|
||||
|
||||
TopoDS_Shape myShape;
|
||||
double deflection;
|
||||
|
||||
vtkMapper* ShadingMapper;
|
||||
vtkMapper* WireframeMapper;
|
||||
|
||||
vtkProperty* ShadingProperty;
|
||||
vtkProperty* WireframeProperty;
|
||||
vtkProperty* HighlightProperty;
|
||||
|
||||
};
|
||||
#endif //GEOM_ACTOR_H
|
@ -1,421 +0,0 @@
|
||||
// GEOM OBJECT : interactive object for Geometry entities visualization
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : GEOM_AssemblyBuilder.cxx
|
||||
// Author : Christophe ATTANASIO
|
||||
// Module : GEOM
|
||||
// $Header$
|
||||
|
||||
using namespace std;
|
||||
/*!
|
||||
\class GEOM_AssemblyBuilder GEOM_AssemblyBuilder.h
|
||||
\brief ....
|
||||
*/
|
||||
|
||||
#include "GEOM_AssemblyBuilder.h"
|
||||
#include "GEOM_Actor.h"
|
||||
#include "utilities.h"
|
||||
|
||||
// Open CASCADE Includes
|
||||
#include <TopExp_Explorer.hxx>
|
||||
#include <Bnd_Box.hxx>
|
||||
#include <BRepMesh_IncrementalMesh.hxx>
|
||||
#include <Poly_Triangulation.hxx>
|
||||
#include <BRepBndLib.hxx>
|
||||
#include <BRep_Tool.hxx>
|
||||
#include <TopTools_IndexedDataMapOfShapeListOfShape.hxx>
|
||||
#include <TopExp.hxx>
|
||||
#include <TopTools_ListOfShape.hxx>
|
||||
#include <TopoDS_Iterator.hxx>
|
||||
|
||||
// SALOME
|
||||
|
||||
#define MAX2(X, Y) ( Abs(X) > Abs(Y)? Abs(X) : Abs(Y) )
|
||||
#define MAX3(X, Y, Z) ( MAX2 ( MAX2(X,Y) , Z) )
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void GEOM_AssemblyBuilder::InitProperties(vtkProperty* IsoProp,
|
||||
vtkProperty* FaceProp,
|
||||
vtkProperty* EdgeFProp,
|
||||
vtkProperty* EdgeSProp,
|
||||
vtkProperty* EdgeIProp,
|
||||
vtkProperty* VertexProp,
|
||||
vtkProperty* IsoPVProp,
|
||||
vtkProperty* EdgePVProp,
|
||||
vtkProperty* VertexPVProp)
|
||||
{
|
||||
// Shading like default OCC material
|
||||
FaceProp->SetRepresentationToSurface();
|
||||
FaceProp->SetInterpolation(1);
|
||||
FaceProp->SetAmbient(1.0);
|
||||
FaceProp->SetDiffuse(1.0);
|
||||
FaceProp->SetSpecular(0.4);
|
||||
FaceProp->SetAmbientColor(0.329412, 0.223529, 0.027451);
|
||||
FaceProp->SetDiffuseColor(0.780392, 0.568627, 0.113725);
|
||||
FaceProp->SetSpecularColor(0.992157, 0.941176, 0.807843);
|
||||
|
||||
// Wireframe for iso
|
||||
IsoProp->SetRepresentationToWireframe();
|
||||
IsoProp->SetAmbientColor(0.5, 0.5, 0.5);
|
||||
IsoProp->SetDiffuseColor(0.5, 0.5, 0.5);
|
||||
IsoProp->SetSpecularColor(0.5, 0.5, 0.5);
|
||||
|
||||
// Wireframe for iso
|
||||
IsoPVProp->SetRepresentationToWireframe();
|
||||
IsoPVProp->SetAmbientColor(0, 1, 1);
|
||||
IsoPVProp->SetDiffuseColor(0, 1, 1);
|
||||
IsoPVProp->SetSpecularColor(0, 1, 1);
|
||||
|
||||
// Wireframe for shared edge
|
||||
EdgeSProp->SetRepresentationToWireframe();
|
||||
EdgeSProp->SetAmbientColor(1, 1, 0);
|
||||
EdgeSProp->SetDiffuseColor(1, 1, 0);
|
||||
EdgeSProp->SetSpecularColor(1, 1, 0);
|
||||
|
||||
// Wireframe for free edge
|
||||
EdgeFProp->SetRepresentationToWireframe();
|
||||
EdgeFProp->SetAmbientColor(0, 1, 0);
|
||||
EdgeFProp->SetDiffuseColor(0, 1, 0);
|
||||
EdgeFProp->SetSpecularColor(0, 1, 0);
|
||||
|
||||
// Wireframe for isolated edge
|
||||
EdgeIProp->SetRepresentationToWireframe();
|
||||
EdgeIProp->SetAmbientColor(1, 0, 0);
|
||||
EdgeIProp->SetDiffuseColor(1, 0, 0);
|
||||
EdgeIProp->SetSpecularColor(1, 0, 0);
|
||||
|
||||
// Wireframe for Preview edge
|
||||
EdgePVProp->SetRepresentationToWireframe();
|
||||
EdgePVProp->SetAmbientColor(0, 1, 1);
|
||||
EdgePVProp->SetDiffuseColor(0, 1, 1);
|
||||
EdgePVProp->SetSpecularColor(0, 1, 1);
|
||||
|
||||
// Wireframe for vertex
|
||||
VertexProp->SetRepresentationToWireframe();
|
||||
VertexProp->SetAmbientColor(1, 1, 0);
|
||||
VertexProp->SetDiffuseColor(1, 1, 0);
|
||||
VertexProp->SetSpecularColor(1, 1, 0);
|
||||
|
||||
// Wireframe for vertex
|
||||
VertexPVProp->SetRepresentationToWireframe();
|
||||
VertexPVProp->SetAmbientColor(0, 1, 1);
|
||||
VertexPVProp->SetDiffuseColor(0, 1, 1);
|
||||
VertexPVProp->SetSpecularColor(0, 1, 1);
|
||||
}
|
||||
|
||||
|
||||
void GEOM_AssemblyBuilder::MeshShape(const TopoDS_Shape myShape,
|
||||
Standard_Real deflection,
|
||||
Standard_Boolean forced)
|
||||
{
|
||||
// Mesh the shape if necessary
|
||||
Standard_Boolean alreadymesh = Standard_True;
|
||||
TopExp_Explorer ex;
|
||||
TopLoc_Location aLoc;
|
||||
|
||||
for (ex.Init(myShape, TopAbs_FACE); ex.More(); ex.Next()) {
|
||||
const TopoDS_Face& aFace = TopoDS::Face(ex.Current());
|
||||
Handle(Poly_Triangulation) aPoly = BRep_Tool::Triangulation(aFace,aLoc);
|
||||
if(aPoly.IsNull()) { alreadymesh = Standard_False; break; }
|
||||
}
|
||||
|
||||
if(!alreadymesh || forced) {
|
||||
if(deflection<=0) {
|
||||
// Compute default deflection
|
||||
Bnd_Box B;
|
||||
BRepBndLib::Add(myShape, B);
|
||||
Standard_Real aXmin, aYmin, aZmin, aXmax, aYmax, aZmax;
|
||||
B.Get(aXmin, aYmin, aZmin, aXmax, aYmax, aZmax);
|
||||
deflection = MAX3( aXmax-aXmin , aYmax-aYmin , aZmax-aZmin) * 0.001 *4;
|
||||
}
|
||||
BRepMesh_IncrementalMesh MESH(myShape,deflection);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
vtkActorCollection* GEOM_AssemblyBuilder::BuildActors(const TopoDS_Shape& myShape,
|
||||
Standard_Real deflection,
|
||||
Standard_Integer mode,
|
||||
Standard_Boolean forced) {
|
||||
|
||||
vtkActorCollection* AISActors = vtkActorCollection::New();
|
||||
|
||||
if(myShape.ShapeType() == TopAbs_COMPOUND) {
|
||||
TopoDS_Iterator anItr(myShape);
|
||||
for(; anItr.More(); anItr.Next()) {
|
||||
vtkActorCollection* theActors = GEOM_AssemblyBuilder::BuildActors(anItr.Value(), deflection, mode, forced);
|
||||
theActors->InitTraversal();
|
||||
vtkActor* anActor = (vtkActor*)theActors->GetNextActor();
|
||||
while(!(anActor==NULL)) {
|
||||
AISActors->AddItem(anActor);
|
||||
anActor = (vtkActor*)theActors->GetNextActor();
|
||||
}
|
||||
}
|
||||
}
|
||||
// Create graphics properties
|
||||
|
||||
vtkProperty* IsoProp = vtkProperty::New();
|
||||
vtkProperty* FaceProp = vtkProperty::New();
|
||||
vtkProperty* EdgeFProp = vtkProperty::New();
|
||||
vtkProperty* EdgeSProp = vtkProperty::New();
|
||||
vtkProperty* EdgeIProp = vtkProperty::New();
|
||||
vtkProperty* VertexProp = vtkProperty::New();
|
||||
|
||||
vtkProperty* IsoPVProp = vtkProperty::New();
|
||||
vtkProperty* EdgePVProp = vtkProperty::New();
|
||||
vtkProperty* VertexPVProp = vtkProperty::New();
|
||||
|
||||
InitProperties(IsoProp,FaceProp,EdgeFProp,EdgeSProp,EdgeIProp,VertexProp,IsoPVProp,EdgePVProp,VertexPVProp);
|
||||
|
||||
MeshShape(myShape,deflection,forced);
|
||||
|
||||
if ( myShape.ShapeType() <= 4 && myShape.ShapeType() != TopAbs_COMPOUND) {
|
||||
|
||||
// FACE Actor
|
||||
// look if edges are free or shared
|
||||
TopTools_IndexedDataMapOfShapeListOfShape edgemap;
|
||||
TopExp::MapShapesAndAncestors(myShape,TopAbs_EDGE,TopAbs_FACE,edgemap);
|
||||
|
||||
TopExp_Explorer ex;
|
||||
|
||||
for (ex.Init(myShape, TopAbs_FACE); ex.More(); ex.Next()) {
|
||||
|
||||
GEOM_Actor* FaceActor = GEOM_Actor::New();
|
||||
FaceActor->SetShadingProperty(FaceProp);
|
||||
FaceActor->SetWireframeProperty(IsoProp);
|
||||
|
||||
FaceActor->SetPreviewProperty(IsoPVProp);
|
||||
|
||||
FaceActor->setInputShape(ex.Current(),deflection,mode);
|
||||
|
||||
AISActors->AddItem(FaceActor);
|
||||
|
||||
TopExp_Explorer ex2;
|
||||
for (ex2.Init(ex.Current(), TopAbs_EDGE); ex2.More(); ex2.Next()) {
|
||||
const TopoDS_Edge& aEdge = TopoDS::Edge(ex2.Current());
|
||||
|
||||
if (BRep_Tool::Degenerated(aEdge)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// compute the number of faces
|
||||
Standard_Integer nbf = edgemap.FindFromKey(ex2.Current()).Extent();
|
||||
GEOM_Actor* EdgeActor = GEOM_Actor::New();
|
||||
EdgeActor->SubShapeOn();
|
||||
EdgeActor->setInputShape(ex2.Current(),deflection,mode);
|
||||
switch (nbf) {
|
||||
|
||||
case 0 : // isolated edge
|
||||
{
|
||||
EdgeActor->SetShadingProperty(EdgeIProp);
|
||||
EdgeActor->SetWireframeProperty(EdgeIProp);
|
||||
}
|
||||
break;
|
||||
|
||||
case 1 :// edge in only one face
|
||||
{
|
||||
EdgeActor->SetShadingProperty(EdgeFProp);
|
||||
EdgeActor->SetWireframeProperty(EdgeFProp);
|
||||
}
|
||||
break;
|
||||
|
||||
default : // edge shared by at least two faces
|
||||
{
|
||||
EdgeActor->SetShadingProperty(EdgeSProp);
|
||||
EdgeActor->SetWireframeProperty(EdgeSProp);
|
||||
}
|
||||
}
|
||||
EdgeActor->SetPreviewProperty(EdgePVProp);
|
||||
AISActors->AddItem(EdgeActor);
|
||||
}
|
||||
}
|
||||
} else if ( myShape.ShapeType() == TopAbs_WIRE ) { // WIRE Actor
|
||||
TopExp_Explorer ex;
|
||||
for (ex.Init(myShape, TopAbs_EDGE); ex.More(); ex.Next()) {
|
||||
const TopoDS_Edge& aEdge = TopoDS::Edge(ex.Current());
|
||||
|
||||
if (BRep_Tool::Degenerated(aEdge)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
GEOM_Actor* EdgeActor = GEOM_Actor::New();
|
||||
EdgeActor->setInputShape(ex.Current(),deflection,mode);
|
||||
EdgeActor->SetShadingProperty(EdgeIProp);
|
||||
EdgeActor->SetWireframeProperty(EdgeIProp);
|
||||
EdgeActor->SetPreviewProperty(EdgePVProp);
|
||||
|
||||
AISActors->AddItem(EdgeActor);
|
||||
}
|
||||
} else if ( myShape.ShapeType() == TopAbs_EDGE ) { // EDGE Actor
|
||||
GEOM_Actor* EdgeActor = GEOM_Actor::New();
|
||||
EdgeActor->setInputShape(myShape,deflection,mode);
|
||||
EdgeActor->SetShadingProperty(EdgeIProp);
|
||||
EdgeActor->SetWireframeProperty(EdgeIProp);
|
||||
EdgeActor->SetPreviewProperty(EdgePVProp);
|
||||
|
||||
AISActors->AddItem(EdgeActor);
|
||||
} else if ( myShape.ShapeType() == TopAbs_VERTEX ) { // VERTEX Actor
|
||||
GEOM_Actor* VertexActor = GEOM_Actor::New();
|
||||
VertexActor->setInputShape(myShape,deflection,mode);
|
||||
VertexActor->SetShadingProperty(VertexProp);
|
||||
VertexActor->SetWireframeProperty(VertexProp);
|
||||
VertexActor->SetPreviewProperty(VertexPVProp);
|
||||
|
||||
AISActors->AddItem(VertexActor);
|
||||
|
||||
}
|
||||
|
||||
return AISActors;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
//-------------------------------------------------------------
|
||||
// BUILD ASSEMBLY
|
||||
//-------------------------------------------------------------
|
||||
vtkAssembly* GEOM_AssemblyBuilder::BuildAssembly(const TopoDS_Shape& myShape,
|
||||
Standard_Real deflection,
|
||||
Standard_Integer mode,
|
||||
Standard_Boolean forced)
|
||||
{
|
||||
// Create a new vtkAssembly
|
||||
|
||||
vtkAssembly* myVTKShape = vtkAssembly::New();
|
||||
|
||||
|
||||
// Create graphics properties
|
||||
|
||||
vtkProperty* IsoProp = vtkProperty::New();
|
||||
vtkProperty* FaceProp = vtkProperty::New();
|
||||
vtkProperty* EdgeFProp = vtkProperty::New();
|
||||
vtkProperty* EdgeSProp = vtkProperty::New();
|
||||
vtkProperty* EdgeIProp = vtkProperty::New();
|
||||
vtkProperty* VertexProp = vtkProperty::New();
|
||||
vtkProperty* EdgePVProp = vtkProperty::New();
|
||||
vtkProperty* VertexPVProp = vtkProperty::New();
|
||||
vtkProperty* IsoPVProp = vtkProperty::New();
|
||||
|
||||
InitProperties(IsoProp,FaceProp,EdgeFProp,EdgeSProp,EdgeIProp,VertexProp,IsoPVProp,EdgePVProp,VertexPVProp);
|
||||
|
||||
MeshShape(myShape,deflection,forced);
|
||||
|
||||
|
||||
// FACE Actor
|
||||
|
||||
// look if edges are free or shared
|
||||
TopTools_IndexedDataMapOfShapeListOfShape edgemap;
|
||||
TopExp::MapShapesAndAncestors(myShape,TopAbs_EDGE,TopAbs_FACE,edgemap);
|
||||
|
||||
TopExp_Explorer ex;
|
||||
|
||||
for (ex.Init(myShape, TopAbs_FACE); ex.More(); ex.Next()) {
|
||||
//const TopoDS_Face& aFace = TopoDS::Face(ex.Current());
|
||||
|
||||
GEOM_Actor* FaceActor = GEOM_Actor::New();
|
||||
FaceActor->SetShadingProperty(FaceProp);
|
||||
FaceActor->SetWireframeProperty(IsoProp);
|
||||
|
||||
vtkAssembly* myFaceAssembly = vtkAssembly::New();
|
||||
|
||||
|
||||
FaceActor->setInputShape(ex.Current(),deflection,mode);
|
||||
myFaceAssembly->AddPart(FaceActor);
|
||||
|
||||
TopExp_Explorer ex2;
|
||||
for (ex2.Init(ex.Current(), TopAbs_EDGE); ex2.More(); ex2.Next()) {
|
||||
const TopoDS_Edge& aEdge = TopoDS::Edge(ex2.Current());
|
||||
|
||||
if (BRep_Tool::Degenerated(aEdge)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
// compute the number of faces
|
||||
Standard_Integer nbf = edgemap.FindFromKey(ex2.Current()).Extent();
|
||||
GEOM_Actor* EdgeActor = GEOM_Actor::New();
|
||||
switch (nbf) {
|
||||
|
||||
case 0 : // isolated edge
|
||||
{
|
||||
EdgeActor->SetShadingProperty(EdgeIProp);
|
||||
EdgeActor->SetWireframeProperty(EdgeIProp);
|
||||
}
|
||||
break;
|
||||
|
||||
case 1 :// edge in only one face
|
||||
{
|
||||
EdgeActor->SetShadingProperty(EdgeFProp);
|
||||
EdgeActor->SetWireframeProperty(EdgeFProp);
|
||||
}
|
||||
break;
|
||||
|
||||
default : // edge shared by at least two faces
|
||||
{
|
||||
EdgeActor->SetShadingProperty(EdgeSProp);
|
||||
EdgeActor->SetWireframeProperty(EdgeSProp);
|
||||
}
|
||||
}
|
||||
|
||||
EdgeActor->setInputShape(ex2.Current(),deflection,mode);
|
||||
myFaceAssembly->AddPart(EdgeActor);
|
||||
}
|
||||
myVTKShape->AddPart(myFaceAssembly);
|
||||
}
|
||||
|
||||
return myVTKShape;
|
||||
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------
|
||||
// CHANGE SPECIFIC DISPLAY MODE
|
||||
//-------------------------------------------------------------
|
||||
void GEOM_AssemblyBuilder::SwitchDisplayMode(vtkAssembly* aOCCAssembly)
|
||||
{
|
||||
}
|
||||
|
||||
void GEOM_AssemblyBuilder::SwitchDisplayMode(vtkActorCollection* aOCCAssembly)
|
||||
{
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------
|
||||
// DISPLAY/ERASE
|
||||
//-------------------------------------------------------------
|
||||
|
||||
void GEOM_AssemblyBuilder::DisplayErase(vtkAssembly* mySALOMEAssembly)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void GEOM_AssemblyBuilder::DisplayErase(vtkActorCollection* mySALOMEActors)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -1,93 +0,0 @@
|
||||
// GEOM OBJECT : interactive object for Geometry entities visualization
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : GEOM_AssemblyBuilder.h
|
||||
// Author : Christophe ATTANASIO
|
||||
// Module : GEOM
|
||||
// $Header$
|
||||
|
||||
#include <vtkAssembly.h>
|
||||
#include <vtkPropAssembly.h>
|
||||
#include <vtkActorCollection.h>
|
||||
|
||||
// Open CASCADE Inlcudes
|
||||
#include <TopoDS.hxx>
|
||||
#include <TopoDS_Shape.hxx>
|
||||
|
||||
class GEOM_AssemblyBuilder {
|
||||
|
||||
private:
|
||||
|
||||
static void InitProperties(vtkProperty* IsoProp,
|
||||
vtkProperty* FaceProp,
|
||||
vtkProperty* EdgeFProp,
|
||||
vtkProperty* EdgeSProp,
|
||||
vtkProperty* EdgeIProp,
|
||||
vtkProperty* VertexProp,
|
||||
vtkProperty* IsoPVProp,
|
||||
vtkProperty* EdgePVProp,
|
||||
vtkProperty* VertePVProp);
|
||||
|
||||
static void MeshShape(const TopoDS_Shape myShape,
|
||||
Standard_Real deflection,
|
||||
Standard_Boolean forced);
|
||||
|
||||
|
||||
public:
|
||||
|
||||
|
||||
//------------------------------------------------------------------
|
||||
// WARNING! Poor graphic performance :-( use BuildActors instead
|
||||
//------------------------------------------------------------------
|
||||
|
||||
static vtkAssembly* BuildAssembly(const TopoDS_Shape& myShape,
|
||||
Standard_Real deflection,
|
||||
Standard_Integer amode,
|
||||
Standard_Boolean forced);
|
||||
|
||||
//------------------------------------------------------------------
|
||||
// Good performance
|
||||
//------------------------------------------------------------------
|
||||
|
||||
static vtkActorCollection* BuildActors(const TopoDS_Shape& myShape,
|
||||
Standard_Real deflection,
|
||||
Standard_Integer amode,
|
||||
Standard_Boolean forced);
|
||||
|
||||
|
||||
//------------------------------------------------------------------
|
||||
// Change mode - Not implemented !!
|
||||
//------------------------------------------------------------------
|
||||
|
||||
static void SwitchDisplayMode(vtkAssembly* mySALOMEAssembly);
|
||||
static void SwitchDisplayMode(vtkActorCollection* mySALOMEActors);
|
||||
|
||||
//------------------------------------------------------------------
|
||||
// Erase/Display - Not implemented !!
|
||||
//------------------------------------------------------------------
|
||||
|
||||
static void DisplayErase(vtkAssembly* mySALOMEAssembly);
|
||||
static void DisplayErase(vtkActorCollection* mySALOMEActors);
|
||||
|
||||
|
||||
};
|
@ -1,76 +0,0 @@
|
||||
// GEOM OBJECT : interactive object for Geometry entities visualization
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : GEOM_InteractiveObject.cxx
|
||||
// Author : Christophe ATTANASIO
|
||||
// Module : GEOM
|
||||
// $Header$
|
||||
|
||||
using namespace std;
|
||||
/*!
|
||||
\class GEOM_InteractiveObject GEOM_InteractiveObject.hxx
|
||||
\brief ....
|
||||
*/
|
||||
|
||||
#include "GEOM_InteractiveObject.ixx"
|
||||
|
||||
GEOM_InteractiveObject::GEOM_InteractiveObject()
|
||||
: SALOME_InteractiveObject()
|
||||
{
|
||||
myIOR = "";
|
||||
myFatherIOR = "";
|
||||
}
|
||||
|
||||
GEOM_InteractiveObject::GEOM_InteractiveObject(const Standard_CString anIOR,
|
||||
const Standard_CString aFatherIOR,
|
||||
const Standard_CString aComponentDataType,
|
||||
const Standard_CString anEntry)
|
||||
: SALOME_InteractiveObject(anEntry,aComponentDataType)
|
||||
{
|
||||
myIOR = new char [strlen(anIOR)+1];
|
||||
strcpy( myIOR, anIOR);
|
||||
myFatherIOR = new char [strlen(aFatherIOR)+1];
|
||||
strcpy( myFatherIOR, aFatherIOR);
|
||||
}
|
||||
|
||||
Standard_CString GEOM_InteractiveObject::getIOR(){
|
||||
return myIOR;
|
||||
}
|
||||
Standard_CString GEOM_InteractiveObject::getFatherIOR(){
|
||||
return myFatherIOR;
|
||||
}
|
||||
|
||||
Standard_Boolean GEOM_InteractiveObject::isSame(const Handle(SALOME_InteractiveObject)& anIO ){
|
||||
if ( anIO->hasEntry() && this->hasEntry() ) {
|
||||
if ( strcmp(myEntry, anIO->getEntry() ) == 0 )
|
||||
return Standard_True;
|
||||
}
|
||||
|
||||
if ( anIO->IsKind(STANDARD_TYPE(GEOM_InteractiveObject))) {
|
||||
Handle(GEOM_InteractiveObject) theIO = Handle(GEOM_InteractiveObject)::DownCast( anIO );
|
||||
if ( strcmp(myIOR, theIO->getIOR() ) == 0 )
|
||||
return Standard_True;
|
||||
}
|
||||
|
||||
return Standard_False;
|
||||
}
|
@ -1,127 +0,0 @@
|
||||
// GEOM OBJECT : interactive object for Geometry entities visualization
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : GEOM_InteractiveObject.hxx
|
||||
// Module : GEOM
|
||||
|
||||
#ifndef _GEOM_InteractiveObject_HeaderFile
|
||||
#define _GEOM_InteractiveObject_HeaderFile
|
||||
|
||||
#ifndef _Standard_HeaderFile
|
||||
#include <Standard.hxx>
|
||||
#endif
|
||||
#ifndef _Handle_GEOM_InteractiveObject_HeaderFile
|
||||
#include "Handle_GEOM_InteractiveObject.hxx"
|
||||
#endif
|
||||
|
||||
#ifndef _Standard_CString_HeaderFile
|
||||
#include <Standard_CString.hxx>
|
||||
#endif
|
||||
#ifndef _SALOME_InteractiveObject_HeaderFile
|
||||
#include "SALOME_InteractiveObject.hxx"
|
||||
#endif
|
||||
#ifndef _Standard_Boolean_HeaderFile
|
||||
#include <Standard_Boolean.hxx>
|
||||
#endif
|
||||
#ifndef _Handle_SALOME_InteractiveObject_HeaderFile
|
||||
#include "Handle_SALOME_InteractiveObject.hxx"
|
||||
#endif
|
||||
class SALOME_InteractiveObject;
|
||||
|
||||
|
||||
class GEOM_InteractiveObject : public SALOME_InteractiveObject {
|
||||
|
||||
public:
|
||||
|
||||
inline void* operator new(size_t,void* anAddress)
|
||||
{
|
||||
return anAddress;
|
||||
}
|
||||
inline void* operator new(size_t size)
|
||||
{
|
||||
return Standard::Allocate(size);
|
||||
}
|
||||
inline void operator delete(void *anAddress)
|
||||
{
|
||||
if (anAddress) Standard::Free((Standard_Address&)anAddress);
|
||||
}
|
||||
// inline void operator delete(void *anAddress, size_t size)
|
||||
// {
|
||||
// if (anAddress) Standard::Free((Standard_Address&)anAddress,size);
|
||||
// }
|
||||
// Methods PUBLIC
|
||||
//
|
||||
Standard_EXPORT GEOM_InteractiveObject();
|
||||
Standard_EXPORT GEOM_InteractiveObject(const Standard_CString anIOR,
|
||||
const Standard_CString aFatherIOR,
|
||||
const Standard_CString aComponentDataType,
|
||||
const Standard_CString anEntry = "");
|
||||
Standard_EXPORT void setIOR(const Standard_CString anEntry) ;
|
||||
Standard_EXPORT Standard_CString getIOR() ;
|
||||
Standard_EXPORT void setFatherIOR(const Standard_CString anEntry) ;
|
||||
Standard_EXPORT Standard_CString getFatherIOR() ;
|
||||
Standard_EXPORT virtual Standard_Boolean isSame(const Handle(SALOME_InteractiveObject)& anIO) ;
|
||||
Standard_EXPORT ~GEOM_InteractiveObject();
|
||||
|
||||
|
||||
|
||||
|
||||
// Type management
|
||||
//
|
||||
Standard_EXPORT friend Handle_Standard_Type& GEOM_InteractiveObject_Type_();
|
||||
Standard_EXPORT const Handle(Standard_Type)& DynamicType() const;
|
||||
Standard_EXPORT Standard_Boolean IsKind(const Handle(Standard_Type)&) const;
|
||||
|
||||
protected:
|
||||
|
||||
// Methods PROTECTED
|
||||
//
|
||||
|
||||
|
||||
// Fields PROTECTED
|
||||
//
|
||||
|
||||
|
||||
private:
|
||||
|
||||
// Methods PRIVATE
|
||||
//
|
||||
|
||||
|
||||
// Fields PRIVATE
|
||||
//
|
||||
Standard_CString myIOR;
|
||||
Standard_CString myFatherIOR;
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// other inline functions and methods (like "C++: function call" methods)
|
||||
//
|
||||
|
||||
|
||||
#endif
|
@ -1,83 +0,0 @@
|
||||
// GEOM OBJECT : interactive object for Geometry entities visualization
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : GEOM_InteractiveObject.ixx
|
||||
// Module : GEOM
|
||||
|
||||
#include "GEOM_InteractiveObject.jxx"
|
||||
|
||||
#ifndef _Standard_TypeMismatch_HeaderFile
|
||||
#include <Standard_TypeMismatch.hxx>
|
||||
#endif
|
||||
|
||||
GEOM_InteractiveObject::~GEOM_InteractiveObject() {}
|
||||
|
||||
|
||||
|
||||
Standard_EXPORT Handle_Standard_Type& GEOM_InteractiveObject_Type_()
|
||||
{
|
||||
|
||||
static Handle_Standard_Type aType1 = STANDARD_TYPE(SALOME_InteractiveObject);
|
||||
if ( aType1.IsNull()) aType1 = STANDARD_TYPE(SALOME_InteractiveObject);
|
||||
static Handle_Standard_Type aType2 = STANDARD_TYPE(MMgt_TShared);
|
||||
if ( aType2.IsNull()) aType2 = STANDARD_TYPE(MMgt_TShared);
|
||||
static Handle_Standard_Type aType3 = STANDARD_TYPE(Standard_Transient);
|
||||
if ( aType3.IsNull()) aType3 = STANDARD_TYPE(Standard_Transient);
|
||||
|
||||
|
||||
static Handle_Standard_Transient _Ancestors[]= {aType1,aType2,aType3,NULL};
|
||||
static Handle_Standard_Type _aType = new Standard_Type("GEOM_InteractiveObject",
|
||||
sizeof(GEOM_InteractiveObject),
|
||||
1,
|
||||
(Standard_Address)_Ancestors,
|
||||
(Standard_Address)NULL);
|
||||
|
||||
return _aType;
|
||||
}
|
||||
|
||||
|
||||
// DownCast method
|
||||
// allow safe downcasting
|
||||
//
|
||||
const Handle(GEOM_InteractiveObject) Handle(GEOM_InteractiveObject)::DownCast(const Handle(Standard_Transient)& AnObject)
|
||||
{
|
||||
Handle(GEOM_InteractiveObject) _anOtherObject;
|
||||
|
||||
if (!AnObject.IsNull()) {
|
||||
if (AnObject->IsKind(STANDARD_TYPE(GEOM_InteractiveObject))) {
|
||||
_anOtherObject = Handle(GEOM_InteractiveObject)((Handle(GEOM_InteractiveObject)&)AnObject);
|
||||
}
|
||||
}
|
||||
|
||||
return _anOtherObject ;
|
||||
}
|
||||
const Handle(Standard_Type)& GEOM_InteractiveObject::DynamicType() const
|
||||
{
|
||||
return STANDARD_TYPE(GEOM_InteractiveObject) ;
|
||||
}
|
||||
Standard_Boolean GEOM_InteractiveObject::IsKind(const Handle(Standard_Type)& AType) const
|
||||
{
|
||||
return (STANDARD_TYPE(GEOM_InteractiveObject) == AType || SALOME_InteractiveObject::IsKind(AType));
|
||||
}
|
||||
Handle_GEOM_InteractiveObject::~Handle_GEOM_InteractiveObject() {}
|
||||
|
@ -1,32 +0,0 @@
|
||||
// GEOM OBJECT : interactive object for Geometry entities visualization
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : GEOM_InteractiveObject.jxx
|
||||
// Module : GEOM
|
||||
|
||||
#ifndef _SALOME_InteractiveObject_HeaderFile
|
||||
#include "SALOME_InteractiveObject.hxx"
|
||||
#endif
|
||||
#ifndef _GEOM_InteractiveObject_HeaderFile
|
||||
#include "GEOM_InteractiveObject.hxx"
|
||||
#endif
|
@ -1,988 +0,0 @@
|
||||
// GEOM OBJECT : interactive object for Geometry entities visualization
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : GEOM_OCCReader.h
|
||||
// Author : Christophe ATTANASIO
|
||||
// Module : GEOM
|
||||
// $Header$
|
||||
|
||||
using namespace std;
|
||||
#include "GEOM_OCCReader.h"
|
||||
|
||||
// SALOME Includes
|
||||
#include "utilities.h"
|
||||
|
||||
// VTK Includes
|
||||
#include "VTKViewer_Common.h"
|
||||
#include <vtkMergePoints.h>
|
||||
|
||||
// OpenCASCADE Includes
|
||||
#include <BRepAdaptor_Surface.hxx>
|
||||
#include <TopExp_Explorer.hxx>
|
||||
#include <BRepMesh_IncrementalMesh.hxx>
|
||||
#include <Poly_Triangulation.hxx>
|
||||
#include <Poly_Polygon3D.hxx>
|
||||
#include <BRep_Tool.hxx>
|
||||
#include <TopoDS_Face.hxx>
|
||||
#include <TopoDS_Edge.hxx>
|
||||
#include <TopoDS_Wire.hxx>
|
||||
#include <BRepBndLib.hxx>
|
||||
#include <TopoDS.hxx>
|
||||
#include <TopAbs.hxx>
|
||||
#include <Precision.hxx>
|
||||
#include <BRepTools.hxx>
|
||||
#include <BRep_Tool.hxx>
|
||||
#include <Geom2dAdaptor_Curve.hxx>
|
||||
#include <Geom2dHatch_Intersector.hxx>
|
||||
#include <Geom2dHatch_Hatcher.hxx>
|
||||
#include <Geom2d_Curve.hxx>
|
||||
#include <Geom2d_Line.hxx>
|
||||
#include <Geom2d_TrimmedCurve.hxx>
|
||||
#include <HatchGen_Domain.hxx>
|
||||
#include <GeomAbs_IsoType.hxx>
|
||||
#include <Precision.hxx>
|
||||
#include <TopAbs_ShapeEnum.hxx>
|
||||
#include <TopExp_Explorer.hxx>
|
||||
#include <TopoDS.hxx>
|
||||
#include <TopoDS_Edge.hxx>
|
||||
#include <gp_Dir2d.hxx>
|
||||
#include <gp_Pnt2d.hxx>
|
||||
#include <TColStd_Array1OfInteger.hxx>
|
||||
#include <TColStd_Array1OfReal.hxx>
|
||||
#include <Adaptor3d_HCurve.hxx>
|
||||
|
||||
|
||||
#define MAX2(X, Y) ( Abs(X) > Abs(Y)? Abs(X) : Abs(Y) )
|
||||
#define MAX3(X, Y, Z) ( MAX2 ( MAX2(X,Y) , Z) )
|
||||
|
||||
// Constante for iso building
|
||||
static Standard_Real IntersectorConfusion = 1.e-10 ; // -8 ;
|
||||
static Standard_Real IntersectorTangency = 1.e-10 ; // -8 ;
|
||||
static Standard_Real HatcherConfusion2d = 1.e-8 ;
|
||||
static Standard_Real HatcherConfusion3d = 1.e-8 ;
|
||||
|
||||
static Standard_Integer lastVTKpoint = 0;
|
||||
static Standard_Integer PlotCount = 0;
|
||||
static Standard_Real IsoRatio = 1.001;
|
||||
static Standard_Integer MaxPlotCount = 5;
|
||||
|
||||
//=======================================================================
|
||||
// Function : New
|
||||
// Purpose :
|
||||
//=======================================================================
|
||||
|
||||
GEOM_OCCReader* GEOM_OCCReader::New()
|
||||
{
|
||||
vtkObject* ret = vtkObjectFactory::CreateInstance("GEOM_OCCReader");
|
||||
if(ret) {
|
||||
return (GEOM_OCCReader*)ret;
|
||||
}
|
||||
return new GEOM_OCCReader;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
// Function : GEOM_OCCReader
|
||||
// Purpose :
|
||||
//=======================================================================
|
||||
|
||||
GEOM_OCCReader::GEOM_OCCReader()
|
||||
{
|
||||
//this->myShape = NULL;
|
||||
this->amode = 0;
|
||||
this->forced = Standard_False;
|
||||
this->discretiso = 15;
|
||||
this->nbisos = 1;
|
||||
}
|
||||
//=======================================================================
|
||||
// Function : ~GEOM_OCCReader
|
||||
// Purpose :
|
||||
//=======================================================================
|
||||
|
||||
GEOM_OCCReader::~GEOM_OCCReader()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
//=======================================================================
|
||||
// Function : Execute
|
||||
// Purpose :
|
||||
//=======================================================================
|
||||
|
||||
|
||||
void GEOM_OCCReader::Execute() {
|
||||
|
||||
vtkPolyData* output = this->GetOutput();
|
||||
vtkPoints* Pts = NULL;
|
||||
vtkCellArray* Cells = NULL;
|
||||
TopLoc_Location aLoc;
|
||||
|
||||
// Allocation
|
||||
Pts = vtkPoints::New();
|
||||
Cells = vtkCellArray::New();
|
||||
|
||||
//Compute number of triangles and points
|
||||
Standard_Integer nbpoly=0,nbpts=0;
|
||||
|
||||
if(amode==1) {
|
||||
//for shading
|
||||
|
||||
if(myShape.ShapeType() == TopAbs_FACE) {
|
||||
// whole FACE
|
||||
const TopoDS_Face& aFace = TopoDS::Face(myShape);
|
||||
Handle(Poly_Triangulation) aPoly = BRep_Tool::Triangulation(aFace,aLoc);
|
||||
if(aPoly.IsNull()) {
|
||||
Pts->Delete();
|
||||
Cells->Delete();
|
||||
return;
|
||||
}
|
||||
|
||||
nbpts = aPoly->NbNodes();
|
||||
nbpoly = aPoly->NbTriangles();
|
||||
|
||||
Pts->SetNumberOfPoints(nbpts);
|
||||
Cells->Allocate(Cells->EstimateSize(nbpoly,3));
|
||||
}
|
||||
else {
|
||||
Cells->Delete();
|
||||
Pts->Delete();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Start computation
|
||||
if(amode == 0) {
|
||||
ComputeWireframe(Pts,Cells);
|
||||
output->SetPoints(Pts);
|
||||
output->SetLines(Cells);
|
||||
output->Squeeze();
|
||||
}
|
||||
else {
|
||||
if(myShape.ShapeType() == TopAbs_FACE) {
|
||||
ComputeShading(Pts,Cells);
|
||||
|
||||
output->SetPoints(Pts);
|
||||
output->SetPolys(Cells);
|
||||
output->Squeeze();
|
||||
}
|
||||
}
|
||||
Pts->Delete();
|
||||
Cells->Delete();
|
||||
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
// Function : ComputeWireframe
|
||||
// Purpose : Compute the shape in CAD wireframe mode
|
||||
//=======================================================================
|
||||
|
||||
void GEOM_OCCReader::ComputeWireframe(vtkPoints* Pts,vtkCellArray* Cells){
|
||||
|
||||
// Check the type of the shape:
|
||||
if(myShape.ShapeType() == TopAbs_FACE) {
|
||||
// Face
|
||||
TransferFaceWData(TopoDS::Face(myShape),Pts,Cells);
|
||||
} else if(myShape.ShapeType() == TopAbs_EDGE) {
|
||||
// Edge
|
||||
TransferEdgeWData(TopoDS::Edge(myShape),Pts,Cells);
|
||||
} else {
|
||||
if(myShape.ShapeType() == TopAbs_VERTEX) {
|
||||
// Vertex
|
||||
TransferVertexWData(TopoDS::Vertex(myShape),Pts,Cells);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
// Function : TransferFaceWData
|
||||
// Purpose : Transfert wireframe data for FACE
|
||||
//=======================================================================
|
||||
|
||||
void GEOM_OCCReader::TransferFaceWData(const TopoDS_Face& aFace,
|
||||
vtkPoints* Pts,
|
||||
vtkCellArray* Cells)
|
||||
{
|
||||
TopoDS_Face aCopyFace = aFace;
|
||||
aCopyFace.Orientation (TopAbs_FORWARD);
|
||||
createISO(aCopyFace,Precision::Infinite(),1,Pts,Cells);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
// Function : createISO
|
||||
// Purpose : Create ISO for Face Wireframe representation
|
||||
//=======================================================================
|
||||
|
||||
void GEOM_OCCReader::createISO (const TopoDS_Face& TopologicalFace,
|
||||
const Standard_Real Infinite,
|
||||
const Standard_Integer NbIsos,
|
||||
vtkPoints* Pts,
|
||||
vtkCellArray* Cell)
|
||||
{
|
||||
Geom2dHatch_Hatcher aHatcher (Geom2dHatch_Intersector (IntersectorConfusion,
|
||||
IntersectorTangency),
|
||||
HatcherConfusion2d,
|
||||
HatcherConfusion3d,
|
||||
Standard_True,
|
||||
Standard_False);
|
||||
|
||||
Standard_Real myInfinite,myUMin,myUMax,myVMin,myVMax;
|
||||
//myInfinite = Precision::Infinite();
|
||||
myInfinite = 1e38; // VTK uses float numbers - Precision::Infinite() is double and can not be accepted.
|
||||
|
||||
Standard_Integer myNbDom;
|
||||
TColStd_Array1OfReal myUPrm(1, NbIsos),myVPrm(1, NbIsos);
|
||||
TColStd_Array1OfInteger myUInd(1, NbIsos),myVInd(1, NbIsos);
|
||||
|
||||
myUInd.Init(0);
|
||||
myVInd.Init(0);
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
// If the Min Max bounds are infinite, there are bounded to Infinite
|
||||
// value.
|
||||
//-----------------------------------------------------------------------
|
||||
|
||||
BRepTools::UVBounds (TopologicalFace, myUMin, myUMax, myVMin, myVMax) ;
|
||||
Standard_Boolean InfiniteUMin = Precision::IsNegativeInfinite (myUMin) ;
|
||||
Standard_Boolean InfiniteUMax = Precision::IsPositiveInfinite (myUMax) ;
|
||||
Standard_Boolean InfiniteVMin = Precision::IsNegativeInfinite (myVMin) ;
|
||||
Standard_Boolean InfiniteVMax = Precision::IsPositiveInfinite (myVMax) ;
|
||||
if (InfiniteUMin && InfiniteUMax) {
|
||||
myUMin = - myInfinite ;
|
||||
myUMax = myInfinite ;
|
||||
} else if (InfiniteUMin) {
|
||||
myUMin = myUMax - myInfinite ;
|
||||
} else if (InfiniteUMax) {
|
||||
myUMax = myUMin + myInfinite ;
|
||||
}
|
||||
if (InfiniteVMin && InfiniteVMax) {
|
||||
myVMin = - myInfinite ;
|
||||
myVMax = myInfinite ;
|
||||
} else if (InfiniteVMin) {
|
||||
myVMin = myVMax - myInfinite ;
|
||||
} else if (InfiniteVMax) {
|
||||
myVMax = myVMin + myInfinite ;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
// Retreiving the edges and loading them into the hatcher.
|
||||
//-----------------------------------------------------------------------
|
||||
|
||||
TopExp_Explorer ExpEdges ;
|
||||
for (ExpEdges.Init (TopologicalFace, TopAbs_EDGE) ; ExpEdges.More() ; ExpEdges.Next()) {
|
||||
const TopoDS_Edge& TopologicalEdge = TopoDS::Edge (ExpEdges.Current()) ;
|
||||
Standard_Real U1, U2 ;
|
||||
const Handle(Geom2d_Curve) PCurve = BRep_Tool::CurveOnSurface (TopologicalEdge, TopologicalFace, U1, U2) ;
|
||||
|
||||
if ( PCurve.IsNull() ) {
|
||||
return;
|
||||
}
|
||||
|
||||
if ( U1==U2) {
|
||||
return;
|
||||
}
|
||||
|
||||
//-- Test if a TrimmedCurve is necessary
|
||||
if( Abs(PCurve->FirstParameter()-U1)<= Precision::PConfusion()
|
||||
&& Abs(PCurve->LastParameter()-U2)<= Precision::PConfusion()) {
|
||||
aHatcher.AddElement (PCurve, TopologicalEdge.Orientation()) ;
|
||||
}
|
||||
else {
|
||||
if (!PCurve->IsPeriodic()) {
|
||||
Handle (Geom2d_TrimmedCurve) TrimPCurve =Handle(Geom2d_TrimmedCurve)::DownCast(PCurve);
|
||||
if (!TrimPCurve.IsNull()) {
|
||||
if (TrimPCurve->BasisCurve()->FirstParameter()-U1 > Precision::PConfusion() ||
|
||||
U2-TrimPCurve->BasisCurve()->LastParameter() > Precision::PConfusion()) {
|
||||
aHatcher.AddElement (PCurve, TopologicalEdge.Orientation()) ;
|
||||
return;
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (PCurve->FirstParameter()-U1 > Precision::PConfusion()){
|
||||
U1=PCurve->FirstParameter();
|
||||
}
|
||||
if (U2-PCurve->LastParameter() > Precision::PConfusion()){
|
||||
U2=PCurve->LastParameter();
|
||||
}
|
||||
}
|
||||
}
|
||||
Handle (Geom2d_TrimmedCurve) TrimPCurve = new Geom2d_TrimmedCurve (PCurve, U1, U2) ;
|
||||
aHatcher.AddElement (TrimPCurve, TopologicalEdge.Orientation()) ;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
// Loading and trimming the hatchings.
|
||||
//-----------------------------------------------------------------------
|
||||
|
||||
Standard_Integer IIso ;
|
||||
Standard_Real DeltaU = Abs (myUMax - myUMin) ;
|
||||
Standard_Real DeltaV = Abs (myVMax - myVMin) ;
|
||||
Standard_Real confusion = Min (DeltaU, DeltaV) * HatcherConfusion3d ;
|
||||
aHatcher.Confusion3d (confusion) ;
|
||||
|
||||
Standard_Real StepU = DeltaU / (Standard_Real) NbIsos ;
|
||||
if (StepU > confusion) {
|
||||
Standard_Real UPrm = myUMin + StepU / 2. ;
|
||||
gp_Dir2d Dir (0., 1.) ;
|
||||
for (IIso = 1 ; IIso <= NbIsos ; IIso++) {
|
||||
myUPrm(IIso) = UPrm ;
|
||||
gp_Pnt2d Ori (UPrm, 0.) ;
|
||||
Geom2dAdaptor_Curve HCur (new Geom2d_Line (Ori, Dir)) ;
|
||||
myUInd(IIso) = aHatcher.AddHatching (HCur) ;
|
||||
UPrm += StepU ;
|
||||
}
|
||||
}
|
||||
|
||||
Standard_Real StepV = DeltaV / (Standard_Real) NbIsos ;
|
||||
if (StepV > confusion) {
|
||||
Standard_Real VPrm = myVMin + StepV / 2. ;
|
||||
gp_Dir2d Dir (1., 0.) ;
|
||||
for (IIso = 1 ; IIso <= NbIsos ; IIso++) {
|
||||
myVPrm(IIso) = VPrm ;
|
||||
gp_Pnt2d Ori (0., VPrm) ;
|
||||
Geom2dAdaptor_Curve HCur (new Geom2d_Line (Ori, Dir)) ;
|
||||
myVInd(IIso) = aHatcher.AddHatching (HCur) ;
|
||||
VPrm += StepV ;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
// Computation.
|
||||
//-----------------------------------------------------------------------
|
||||
|
||||
aHatcher.Trim() ;
|
||||
|
||||
myNbDom = 0 ;
|
||||
for (IIso = 1 ; IIso <= NbIsos ; IIso++) {
|
||||
Standard_Integer Index ;
|
||||
|
||||
Index = myUInd(IIso) ;
|
||||
if (Index != 0) {
|
||||
if (aHatcher.TrimDone (Index) && !aHatcher.TrimFailed (Index)) {
|
||||
aHatcher.ComputeDomains (Index);
|
||||
if (aHatcher.IsDone (Index)) myNbDom = myNbDom + aHatcher.NbDomains (Index) ;
|
||||
}
|
||||
}
|
||||
|
||||
Index = myVInd(IIso) ;
|
||||
if (Index != 0) {
|
||||
if (aHatcher.TrimDone (Index) && !aHatcher.TrimFailed (Index)) {
|
||||
aHatcher.ComputeDomains (Index);
|
||||
if (aHatcher.IsDone (Index)) myNbDom = myNbDom + aHatcher.NbDomains (Index) ;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
// Push iso lines in vtk kernel
|
||||
//-----------------------------------------------------------------------
|
||||
|
||||
|
||||
Standard_Integer pt_start_idx = 0;
|
||||
|
||||
for (Standard_Integer UIso = myUPrm.Lower() ; UIso <= myUPrm.Upper() ; UIso++) {
|
||||
Standard_Integer UInd = myUInd.Value (UIso) ;
|
||||
if (UInd != 0) {
|
||||
Standard_Real UPrm = myUPrm.Value (UIso) ;
|
||||
if (!aHatcher.IsDone (UInd)) {
|
||||
MESSAGE("DBRep_IsoBuilder:: U iso of parameter: "<<UPrm)
|
||||
switch (aHatcher.Status (UInd)) {
|
||||
case HatchGen_NoProblem : MESSAGE("No Problem") ; break ;
|
||||
case HatchGen_TrimFailure : MESSAGE("Trim Failure") ; break ;
|
||||
case HatchGen_TransitionFailure : MESSAGE("Transition Failure") ; break ;
|
||||
case HatchGen_IncoherentParity : MESSAGE("Incoherent Parity") ; break ;
|
||||
case HatchGen_IncompatibleStates : MESSAGE("Incompatible States") ; break ;
|
||||
}
|
||||
} else {
|
||||
Standard_Integer NbDom = aHatcher.NbDomains (UInd) ;
|
||||
for (Standard_Integer IDom = 1 ; IDom <= NbDom ; IDom++) {
|
||||
const HatchGen_Domain& Dom = aHatcher.Domain (UInd, IDom) ;
|
||||
Standard_Real V1 = Dom.HasFirstPoint() ? Dom.FirstPoint().Parameter() : myVMin - myInfinite ;
|
||||
Standard_Real V2 = Dom.HasSecondPoint() ? Dom.SecondPoint().Parameter() : myVMax + myInfinite ;
|
||||
DrawIso(GeomAbs_IsoU, UPrm, V1, V2, Pts, Cell,pt_start_idx);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (Standard_Integer VIso = myVPrm.Lower() ; VIso <= myVPrm.Upper() ; VIso++) {
|
||||
Standard_Integer VInd = myVInd.Value (VIso) ;
|
||||
if (VInd != 0) {
|
||||
Standard_Real VPrm = myVPrm.Value (VIso) ;
|
||||
if (!aHatcher.IsDone (VInd)) {
|
||||
MESSAGE("DBRep_IsoBuilder:: V iso of parameter: "<<VPrm)
|
||||
switch (aHatcher.Status (VInd)) {
|
||||
case HatchGen_NoProblem : MESSAGE("No Problem") ; break ;
|
||||
case HatchGen_TrimFailure : MESSAGE("Trim Failure") ; break ;
|
||||
case HatchGen_TransitionFailure : MESSAGE("Transition Failure") ; break ;
|
||||
case HatchGen_IncoherentParity : MESSAGE("Incoherent Parity") ; break ;
|
||||
case HatchGen_IncompatibleStates : MESSAGE("Incompatible States") ; break ;
|
||||
}
|
||||
} else {
|
||||
Standard_Integer NbDom = aHatcher.NbDomains (VInd) ;
|
||||
for (Standard_Integer IDom = 1 ; IDom <= NbDom ; IDom++) {
|
||||
const HatchGen_Domain& Dom = aHatcher.Domain (VInd, IDom) ;
|
||||
Standard_Real U1 = Dom.HasFirstPoint() ? Dom.FirstPoint().Parameter() : myVMin - myInfinite ;
|
||||
Standard_Real U2 = Dom.HasSecondPoint() ? Dom.SecondPoint().Parameter() : myVMax + myInfinite ;
|
||||
DrawIso(GeomAbs_IsoV, VPrm, U1, U2, Pts, Cell,pt_start_idx) ;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
// Function : MoveTo
|
||||
// Purpose : Init VTK ISO PLOT
|
||||
//=======================================================================
|
||||
void GEOM_OCCReader::MoveTo(gp_Pnt P,
|
||||
vtkPoints* Pts)
|
||||
{
|
||||
float coord[3];
|
||||
|
||||
coord[0] = P.X(); coord[1] = P.Y(); coord[2] = P.Z();
|
||||
lastVTKpoint = Pts->InsertNextPoint(coord);
|
||||
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
// Function : DrawTo
|
||||
// Purpose : Plot point in VTK
|
||||
//=======================================================================
|
||||
void GEOM_OCCReader::DrawTo(gp_Pnt P,
|
||||
vtkPoints* Pts,
|
||||
vtkCellArray* Cells)
|
||||
{
|
||||
float coord[3];
|
||||
coord[0] = P.X(); coord[1] = P.Y(); coord[2] = P.Z();
|
||||
Standard_Integer NewVTKpoint = Pts->InsertNextPoint(coord);
|
||||
|
||||
int pts[2];
|
||||
pts[0] = lastVTKpoint;
|
||||
pts[1] = NewVTKpoint;
|
||||
|
||||
Cells->InsertNextCell(2,pts);
|
||||
|
||||
lastVTKpoint = NewVTKpoint;
|
||||
}
|
||||
|
||||
|
||||
//=======================================================================
|
||||
// Function : DrawIso
|
||||
// Purpose : Draw an iso on vtk
|
||||
//=======================================================================
|
||||
void GEOM_OCCReader::DrawIso(GeomAbs_IsoType T,
|
||||
Standard_Real Par,
|
||||
Standard_Real T1,
|
||||
Standard_Real T2,
|
||||
vtkPoints* Pts,
|
||||
vtkCellArray* Cells,
|
||||
Standard_Integer& startidx)
|
||||
{
|
||||
|
||||
Standard_Boolean halt = Standard_False;
|
||||
Standard_Integer j,myDiscret = discretiso;
|
||||
Standard_Real U1,U2,V1,V2,stepU=0.,stepV=0.;
|
||||
gp_Pnt P;
|
||||
TopLoc_Location l;
|
||||
|
||||
const Handle(Geom_Surface)& S = BRep_Tool::Surface(TopoDS::Face(myShape),l);
|
||||
if (!S.IsNull()) {
|
||||
BRepAdaptor_Surface S(TopoDS::Face(myShape),Standard_False);
|
||||
|
||||
GeomAbs_SurfaceType SurfType = S.GetType();
|
||||
|
||||
GeomAbs_CurveType CurvType = GeomAbs_OtherCurve;
|
||||
|
||||
Standard_Integer Intrv, nbIntv;
|
||||
Standard_Integer nbUIntv = S.NbUIntervals(GeomAbs_CN);
|
||||
Standard_Integer nbVIntv = S.NbVIntervals(GeomAbs_CN);
|
||||
TColStd_Array1OfReal TI(1,Max(nbUIntv, nbVIntv)+1);
|
||||
|
||||
|
||||
if (T == GeomAbs_IsoU) {
|
||||
S.VIntervals(TI, GeomAbs_CN);
|
||||
V1 = Max(T1, TI(1));
|
||||
V2 = Min(T2, TI(2));
|
||||
U1 = Par;
|
||||
U2 = Par;
|
||||
stepU = 0;
|
||||
nbIntv = nbVIntv;
|
||||
}
|
||||
else {
|
||||
S.UIntervals(TI, GeomAbs_CN);
|
||||
U1 = Max(T1, TI(1));
|
||||
U2 = Min(T2, TI(2));
|
||||
V1 = Par;
|
||||
V2 = Par;
|
||||
stepV = 0;
|
||||
nbIntv = nbUIntv;
|
||||
}
|
||||
|
||||
S.D0(U1,V1,P);
|
||||
MoveTo(P,Pts);
|
||||
|
||||
for (Intrv = 1; Intrv <= nbIntv; Intrv++) {
|
||||
|
||||
if (TI(Intrv) <= T1 && TI(Intrv + 1) <= T1)
|
||||
continue;
|
||||
if (TI(Intrv) >= T2 && TI(Intrv + 1) >= T2)
|
||||
continue;
|
||||
if (T == GeomAbs_IsoU) {
|
||||
V1 = Max(T1, TI(Intrv));
|
||||
V2 = Min(T2, TI(Intrv + 1));
|
||||
stepV = (V2 - V1) / myDiscret;
|
||||
}
|
||||
else {
|
||||
U1 = Max(T1, TI(Intrv));
|
||||
U2 = Min(T2, TI(Intrv + 1));
|
||||
stepU = (U2 - U1) / myDiscret;
|
||||
}
|
||||
|
||||
switch (SurfType) {
|
||||
//-------------GeomAbs_Plane---------------
|
||||
case GeomAbs_Plane :
|
||||
break;
|
||||
//----GeomAbs_Cylinder GeomAbs_Cone------
|
||||
case GeomAbs_Cylinder :
|
||||
case GeomAbs_Cone :
|
||||
if (T == GeomAbs_IsoV) {
|
||||
for (j = 1; j < myDiscret; j++) {
|
||||
U1 += stepU;
|
||||
V1 += stepV;
|
||||
S.D0(U1,V1,P);
|
||||
DrawTo(P,Pts,Cells);
|
||||
}
|
||||
}
|
||||
break;
|
||||
//---GeomAbs_Sphere GeomAbs_Torus--------
|
||||
//GeomAbs_BezierSurface GeomAbs_BezierSurface
|
||||
case GeomAbs_Sphere :
|
||||
case GeomAbs_Torus :
|
||||
case GeomAbs_OffsetSurface :
|
||||
case GeomAbs_OtherSurface :
|
||||
for (j = 1; j < myDiscret; j++) {
|
||||
U1 += stepU;
|
||||
V1 += stepV;
|
||||
S.D0(U1,V1,P);
|
||||
DrawTo(P,Pts,Cells);
|
||||
}
|
||||
break;
|
||||
//-------------GeomAbs_BSplineSurface------
|
||||
case GeomAbs_BezierSurface :
|
||||
case GeomAbs_BSplineSurface :
|
||||
for (j = 1; j <= myDiscret/2; j++) {
|
||||
|
||||
PlotCount = 0;
|
||||
|
||||
PlotIso ( S, T, U1, V1, (T == GeomAbs_IsoV) ? stepU*2. : stepV*2., halt, Pts, Cells);
|
||||
U1 += stepU*2.;
|
||||
V1 += stepV*2.;
|
||||
}
|
||||
break;
|
||||
//-------------GeomAbs_SurfaceOfExtrusion--
|
||||
//-------------GeomAbs_SurfaceOfRevolution-
|
||||
case GeomAbs_SurfaceOfExtrusion :
|
||||
case GeomAbs_SurfaceOfRevolution :
|
||||
if ((T == GeomAbs_IsoV && SurfType == GeomAbs_SurfaceOfRevolution) ||
|
||||
(T == GeomAbs_IsoU && SurfType == GeomAbs_SurfaceOfExtrusion)) {
|
||||
if (SurfType == GeomAbs_SurfaceOfExtrusion) break;
|
||||
for (j = 1; j < myDiscret; j++) {
|
||||
U1 += stepU;
|
||||
V1 += stepV;
|
||||
S.D0(U1,V1,P);
|
||||
DrawTo(P,Pts,Cells);
|
||||
}
|
||||
} else {
|
||||
CurvType = (S.BasisCurve())->GetType();
|
||||
switch (CurvType) {
|
||||
case GeomAbs_Line :
|
||||
break;
|
||||
case GeomAbs_Circle :
|
||||
case GeomAbs_Ellipse :
|
||||
for (j = 1; j < myDiscret; j++) {
|
||||
U1 += stepU;
|
||||
V1 += stepV;
|
||||
S.D0(U1,V1,P);
|
||||
DrawTo(P,Pts,Cells);
|
||||
}
|
||||
break;
|
||||
case GeomAbs_Parabola :
|
||||
case GeomAbs_Hyperbola :
|
||||
case GeomAbs_BezierCurve :
|
||||
case GeomAbs_BSplineCurve :
|
||||
case GeomAbs_OtherCurve :
|
||||
for (j = 1; j <= myDiscret/2; j++) {
|
||||
|
||||
PlotCount = 0;
|
||||
|
||||
PlotIso ( S, T, U1, V1,(T == GeomAbs_IsoV) ? stepU*2. : stepV*2., halt, Pts, Cells);
|
||||
U1 += stepU*2.;
|
||||
V1 += stepV*2.;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
S.D0(U2,V2,P);
|
||||
DrawTo(P,Pts,Cells);
|
||||
}
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
// Function : PlotIso
|
||||
// Purpose : Plot iso for other surface
|
||||
//=======================================================================
|
||||
|
||||
void GEOM_OCCReader::PlotIso (BRepAdaptor_Surface& S,
|
||||
GeomAbs_IsoType T,
|
||||
Standard_Real& U,
|
||||
Standard_Real& V,
|
||||
Standard_Real Step,
|
||||
Standard_Boolean& halt,
|
||||
vtkPoints* Pts,
|
||||
vtkCellArray* Cells)
|
||||
{
|
||||
|
||||
++PlotCount;
|
||||
|
||||
gp_Pnt Pl, Pr, Pm;
|
||||
|
||||
if (T == GeomAbs_IsoU) {
|
||||
S.D0(U, V, Pl);
|
||||
S.D0(U, V + Step/2., Pm);
|
||||
S.D0(U, V + Step, Pr);
|
||||
} else {
|
||||
S.D0(U, V, Pl);
|
||||
S.D0(U + Step/2., V, Pm);
|
||||
S.D0(U + Step, V, Pr);
|
||||
}
|
||||
|
||||
if (PlotCount > MaxPlotCount) {
|
||||
DrawTo(Pr,Pts,Cells);
|
||||
return;
|
||||
}
|
||||
|
||||
if (Pm.Distance(Pl) + Pm.Distance(Pr) <= IsoRatio*Pl.Distance(Pr)) {
|
||||
DrawTo(Pr,Pts,Cells);
|
||||
} else
|
||||
if (T == GeomAbs_IsoU) {
|
||||
PlotIso ( S, T, U, V, Step/2, halt, Pts, Cells);
|
||||
Standard_Real aLocalV = V + Step/2 ;
|
||||
PlotIso ( S, T, U, aLocalV , Step/2, halt, Pts, Cells);
|
||||
} else {
|
||||
PlotIso ( S, T, U, V, Step/2, halt, Pts, Cells);
|
||||
Standard_Real aLocalU = U + Step/2 ;
|
||||
PlotIso ( S, T, aLocalU , V, Step/2, halt, Pts, Cells);
|
||||
}
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
// Function : TransferEdgeWData
|
||||
// Purpose : Transfert wireframe data for EDGE
|
||||
//=======================================================================
|
||||
|
||||
void GEOM_OCCReader::TransferEdgeWData(const TopoDS_Edge& aEdge,
|
||||
vtkPoints* Pts,
|
||||
vtkCellArray* Cells) {
|
||||
|
||||
|
||||
Handle(Poly_PolygonOnTriangulation) aEdgePoly;
|
||||
Standard_Integer i = 1;
|
||||
Handle(Poly_Triangulation) T;
|
||||
TopLoc_Location aEdgeLoc;
|
||||
BRep_Tool::PolygonOnTriangulation(aEdge, aEdgePoly, T, aEdgeLoc, i);
|
||||
|
||||
Handle(Poly_Polygon3D) P;
|
||||
if(aEdgePoly.IsNull()) {
|
||||
P = BRep_Tool::Polygon3D(aEdge, aEdgeLoc);
|
||||
}
|
||||
|
||||
if(P.IsNull() && aEdgePoly.IsNull())
|
||||
return;
|
||||
|
||||
// Location edges
|
||||
//---------------
|
||||
|
||||
gp_Trsf edgeTransf;
|
||||
Standard_Boolean isidtrsf = true;
|
||||
if(!aEdgeLoc.IsIdentity()) {
|
||||
isidtrsf = false;
|
||||
edgeTransf = aEdgeLoc.Transformation();
|
||||
}
|
||||
|
||||
Standard_Integer nbnodes;
|
||||
if (aEdgePoly.IsNull()) {
|
||||
nbnodes = P->NbNodes();
|
||||
const TColgp_Array1OfPnt& theNodesP = P->Nodes();
|
||||
|
||||
float coord[3];
|
||||
int pts[2];
|
||||
|
||||
for(int j=1;j<nbnodes;j++) {
|
||||
gp_Pnt pt1 = theNodesP(j);
|
||||
gp_Pnt pt2 = theNodesP(j+1);
|
||||
|
||||
if(!isidtrsf) {
|
||||
// apply edge transformation
|
||||
pt1.Transform(edgeTransf);
|
||||
pt2.Transform(edgeTransf);
|
||||
}
|
||||
|
||||
// insert pt1
|
||||
coord[0] = pt1.X(); coord[1] = pt1.Y(); coord[2] = pt1.Z();
|
||||
pts[0] = Pts->InsertNextPoint(coord);
|
||||
|
||||
// insert pt2
|
||||
coord[0] = pt2.X(); coord[1] = pt2.Y(); coord[2] = pt2.Z();
|
||||
pts[1] = Pts->InsertNextPoint(coord);
|
||||
|
||||
// insert line (pt1,pt2)
|
||||
Cells->InsertNextCell(2,pts);
|
||||
}
|
||||
} else {
|
||||
nbnodes = aEdgePoly->NbNodes();
|
||||
const TColStd_Array1OfInteger& Nodesidx = aEdgePoly->Nodes();
|
||||
const TColgp_Array1OfPnt& theNodesPoly = T->Nodes();
|
||||
|
||||
float coord[3];
|
||||
int pts[2];
|
||||
|
||||
for(int j=1;j<nbnodes;j++) {
|
||||
Standard_Integer id1 = Nodesidx(j);
|
||||
Standard_Integer id2 = Nodesidx(j+1);
|
||||
|
||||
gp_Pnt pt1 = theNodesPoly(id1);
|
||||
gp_Pnt pt2 = theNodesPoly(id2);
|
||||
|
||||
if(!isidtrsf) {
|
||||
// apply edge transformation
|
||||
pt1.Transform(edgeTransf);
|
||||
pt2.Transform(edgeTransf);
|
||||
}
|
||||
|
||||
// insert pt1
|
||||
coord[0] = pt1.X(); coord[1] = pt1.Y(); coord[2] = pt1.Z();
|
||||
pts[0] = Pts->InsertNextPoint(coord);
|
||||
|
||||
// insert pt2
|
||||
coord[0] = pt2.X(); coord[1] = pt2.Y(); coord[2] = pt2.Z();
|
||||
pts[1] = Pts->InsertNextPoint(coord);
|
||||
|
||||
// insert line (pt1,pt2)
|
||||
Cells->InsertNextCell(2,pts);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Standard_Integer nbnodes = aEdgePoly->NbNodes();
|
||||
const TColStd_Array1OfInteger& Nodesidx = aEdgePoly->Nodes();
|
||||
const TColgp_Array1OfPnt& theNodes = T->Nodes();
|
||||
|
||||
float coord[3];
|
||||
int pts[2];
|
||||
|
||||
|
||||
// PUSH NODES
|
||||
for(i=1;i<=nbnodes;i++) {
|
||||
Standard_Integer id = Nodesidx(i);
|
||||
gp_Pnt pt = theNodes(id);
|
||||
|
||||
float coord[3];
|
||||
if(!isidtrsf) pt.Transform(edgeTransf);
|
||||
|
||||
coord[0] = pt.X(); coord[1] = pt.Y(); coord[2] = pt.Z();
|
||||
|
||||
Pts->SetPoint(id-1,coord);
|
||||
|
||||
}
|
||||
|
||||
// PUSH EDGES
|
||||
for(i=1;i<nbnodes;i++) {
|
||||
|
||||
Standard_Integer id1 = Nodesidx(i);
|
||||
Standard_Integer id2 = Nodesidx(i+1);
|
||||
|
||||
int pts[2];
|
||||
pts[0] = id1-1; pts[1] = id2-1;
|
||||
|
||||
// insert line (pt1,pt2)
|
||||
Cells->InsertNextCell(2,pts);
|
||||
}
|
||||
|
||||
|
||||
}*/
|
||||
|
||||
//=======================================================================
|
||||
// Function : TransferVertexWData
|
||||
// Purpose : Transfert wireframe data for VERTEX
|
||||
//=======================================================================
|
||||
|
||||
void GEOM_OCCReader::TransferVertexWData(const TopoDS_Vertex& aVertex,
|
||||
vtkPoints* Pts,
|
||||
vtkCellArray* Cells) {
|
||||
#define ZERO_COORD coord[0] = 0.0; coord[1] = 0.0; coord[2] = 0.0
|
||||
|
||||
gp_Pnt P = BRep_Tool::Pnt( aVertex );
|
||||
float delta = 1, coord[3];
|
||||
int pts[2];
|
||||
// insert pt
|
||||
ZERO_COORD; coord[0] = +delta;
|
||||
pts[0] = Pts->InsertNextPoint(coord);
|
||||
coord[0] = -delta;
|
||||
pts[1] = Pts->InsertNextPoint(coord);
|
||||
// insert line (pt1,pt2)
|
||||
Cells->InsertNextCell(2,pts);
|
||||
|
||||
ZERO_COORD; coord[1] = +delta;
|
||||
pts[0] = Pts->InsertNextPoint(coord);
|
||||
coord[1] = -delta;
|
||||
pts[1] = Pts->InsertNextPoint(coord);
|
||||
// insert line (pt1,pt2)
|
||||
Cells->InsertNextCell(2,pts);
|
||||
|
||||
ZERO_COORD; coord[2] = +delta;
|
||||
pts[0] = Pts->InsertNextPoint(coord);
|
||||
coord[2] = -delta;
|
||||
pts[1] = Pts->InsertNextPoint(coord);
|
||||
// insert line (pt1,pt2)
|
||||
Cells->InsertNextCell(2,pts);
|
||||
|
||||
#undef ZERO_COORD
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
// Function : TransferEdgeSData(
|
||||
// Purpose : Transfert shading data for EDGE
|
||||
//=======================================================================
|
||||
|
||||
void GEOM_OCCReader::TransferEdgeSData(const TopoDS_Edge& aFace,
|
||||
vtkPoints* Pts,
|
||||
vtkCellArray* Cells)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
//=======================================================================
|
||||
// Function : TransferFaceSData
|
||||
// Purpose : Transfert shading data for FACE
|
||||
//=======================================================================
|
||||
void GEOM_OCCReader::TransferFaceSData(const TopoDS_Face& aFace,
|
||||
vtkPoints* Pts,
|
||||
vtkCellArray* Cells) {
|
||||
|
||||
TopLoc_Location aLoc;
|
||||
Handle(Poly_Triangulation) aPoly = BRep_Tool::Triangulation(aFace,aLoc);
|
||||
if(aPoly.IsNull()) return;
|
||||
else {
|
||||
|
||||
gp_Trsf myTransf;
|
||||
Standard_Boolean identity = true;
|
||||
if(!aLoc.IsIdentity()) {
|
||||
identity = false;
|
||||
myTransf = aLoc.Transformation();
|
||||
}
|
||||
|
||||
Standard_Integer nbNodesInFace = aPoly->NbNodes();
|
||||
Standard_Integer nbTriInFace = aPoly->NbTriangles();
|
||||
|
||||
const Poly_Array1OfTriangle& Triangles = aPoly->Triangles();
|
||||
const TColgp_Array1OfPnt& Nodes = aPoly->Nodes();
|
||||
|
||||
Standard_Integer i;
|
||||
for(i=1;i<=nbNodesInFace;i++) {
|
||||
gp_Pnt P = Nodes(i);
|
||||
float coord[3];
|
||||
if(!identity) P.Transform(myTransf);
|
||||
coord[0] = P.X(); coord[1] = P.Y(); coord[2] = P.Z();
|
||||
Pts->SetPoint(i-1,coord);
|
||||
}
|
||||
|
||||
for(i=1;i<=nbTriInFace;i++) {
|
||||
// Get the triangle
|
||||
|
||||
Standard_Integer N1,N2,N3;
|
||||
Triangles(i).Get(N1,N2,N3);
|
||||
|
||||
int pts[3];
|
||||
pts[0] = N1-1; pts[1] = N2-1; pts[2] = N3-1;
|
||||
Cells->InsertNextCell(3,pts);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
// Function : ComputeShading
|
||||
// Purpose : Compute the shape in shading mode
|
||||
//=======================================================================
|
||||
void GEOM_OCCReader::ComputeShading(vtkPoints* Pts,vtkCellArray* Cells){
|
||||
|
||||
// Check the type of the shape:
|
||||
if(myShape.ShapeType() == TopAbs_FACE) {
|
||||
// Face
|
||||
TransferFaceSData(TopoDS::Face(myShape),Pts,Cells);
|
||||
}
|
||||
else {
|
||||
if(myShape.ShapeType() == TopAbs_EDGE) {
|
||||
// Edge
|
||||
TransferEdgeSData(TopoDS::Edge(myShape),Pts,Cells);
|
||||
}
|
||||
else {
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
// Function :
|
||||
// Purpose : Set parameters
|
||||
//=======================================================================
|
||||
void GEOM_OCCReader::setDisplayMode(int thenewmode) {
|
||||
amode = thenewmode;
|
||||
}
|
||||
|
||||
void GEOM_OCCReader::setTopo(const TopoDS_Shape& aShape) {
|
||||
myShape = aShape;
|
||||
}
|
||||
|
||||
void GEOM_OCCReader::setForceUpdate(Standard_Boolean bol) {
|
||||
forced = bol;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
// Function :
|
||||
// Purpose : Get parameters
|
||||
//=======================================================================
|
||||
const TopoDS_Shape& GEOM_OCCReader::getTopo() {
|
||||
return myShape;
|
||||
}
|
||||
|
||||
int GEOM_OCCReader::getDisplayMode() {
|
||||
return amode;
|
||||
}
|
||||
|
||||
|
@ -1,140 +0,0 @@
|
||||
// GEOM OBJECT : interactive object for Geometry entities visualization
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : GEOM_OCCReader.h
|
||||
// Author : Christophe ATTANASIO
|
||||
// Module : GEOM
|
||||
// $Header$
|
||||
|
||||
/*!
|
||||
\class GEOM_OCCReader GEOM_OCCReader.h
|
||||
\brief This class allow to display a OpenCASCADE CAD model in a VTK viewer.
|
||||
*/
|
||||
|
||||
#ifndef GEOM_OCCREADER_H
|
||||
#define GEOM_OCCREADER_H
|
||||
|
||||
// VTK
|
||||
#include "VTKViewer_Common.h"
|
||||
|
||||
// OpenCASCADE
|
||||
#include <TopoDS_Shape.hxx>
|
||||
#include <TopoDS.hxx>
|
||||
#include <Poly_Polygon3D.hxx>
|
||||
#include <Poly_PolygonOnTriangulation.hxx>
|
||||
#include <GeomAbs_IsoType.hxx>
|
||||
#include <BRepAdaptor_Surface.hxx>
|
||||
|
||||
#ifdef _WIN_32
|
||||
#define VTKOCC_EXPORT __declspec (dllexport)
|
||||
#else
|
||||
#define VTKOCC_EXPORT
|
||||
#endif
|
||||
class VTKOCC_EXPORT GEOM_OCCReader : public vtkPolyDataSource {
|
||||
|
||||
// methods
|
||||
|
||||
public:
|
||||
|
||||
static GEOM_OCCReader* New();
|
||||
|
||||
const TopoDS_Shape& getTopo();
|
||||
|
||||
void setTopo(const TopoDS_Shape& ashape);
|
||||
|
||||
int getDisplayMode();
|
||||
void setDisplayMode(int);
|
||||
|
||||
void setForceUpdate(Standard_Boolean bol);
|
||||
|
||||
protected:
|
||||
|
||||
GEOM_OCCReader();
|
||||
~GEOM_OCCReader();
|
||||
void Execute();
|
||||
|
||||
void ComputeShading(vtkPoints* Pts,vtkCellArray* Cells);
|
||||
void ComputeWireframe(vtkPoints* Pts,vtkCellArray* Cells);
|
||||
|
||||
void TransferFaceSData(const TopoDS_Face& aFace,
|
||||
vtkPoints* Pts,
|
||||
vtkCellArray* Cells);
|
||||
|
||||
void TransferFaceWData(const TopoDS_Face& aFace,
|
||||
vtkPoints* Pts,
|
||||
vtkCellArray* Cells);
|
||||
|
||||
void TransferEdgeSData(const TopoDS_Edge& aEdge,
|
||||
vtkPoints* Pts,
|
||||
vtkCellArray* Cells);
|
||||
|
||||
void TransferEdgeWData(const TopoDS_Edge& aEdge,
|
||||
vtkPoints* Pts,
|
||||
vtkCellArray* Cells);
|
||||
|
||||
void TransferVertexWData(const TopoDS_Vertex& aVertex,
|
||||
vtkPoints* Pts,
|
||||
vtkCellArray* Cells);
|
||||
|
||||
void createISO(const TopoDS_Face &,
|
||||
double, int,
|
||||
vtkPoints* Pts,
|
||||
vtkCellArray* Cells);
|
||||
|
||||
void DrawIso(GeomAbs_IsoType aType,
|
||||
Standard_Real PParm,
|
||||
Standard_Real p1,
|
||||
Standard_Real p2,
|
||||
vtkPoints* Pts,
|
||||
vtkCellArray* Cells,
|
||||
Standard_Integer& startidx);
|
||||
|
||||
void MoveTo(gp_Pnt P,
|
||||
vtkPoints* Pts);
|
||||
|
||||
void DrawTo(gp_Pnt P,
|
||||
vtkPoints* Pts,
|
||||
vtkCellArray* Cells);
|
||||
|
||||
void PlotIso(BRepAdaptor_Surface& S,
|
||||
GeomAbs_IsoType T,
|
||||
Standard_Real& U,
|
||||
Standard_Real& V,
|
||||
Standard_Real Step,
|
||||
Standard_Boolean& halt,
|
||||
vtkPoints* Pts,
|
||||
vtkCellArray* Cells);
|
||||
|
||||
// fields
|
||||
|
||||
private:
|
||||
|
||||
Standard_Boolean forced;
|
||||
int discretiso;
|
||||
int amode;
|
||||
int nbisos;
|
||||
TopoDS_Shape myShape;
|
||||
|
||||
};
|
||||
|
||||
#endif //GEOM_OCCREADER_H
|
@ -1,100 +0,0 @@
|
||||
// GEOM OBJECT : interactive object for Geometry entities visualization
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : Handle_GEOM_AISShape.hxx
|
||||
// Module : GEOM
|
||||
|
||||
#ifndef _Handle_GEOM_AISShape_HeaderFile
|
||||
#define _Handle_GEOM_AISShape_HeaderFile
|
||||
|
||||
#ifndef _Standard_Macro_HeaderFile
|
||||
#include <Standard_Macro.hxx>
|
||||
#endif
|
||||
#ifndef _Standard_HeaderFile
|
||||
#include <Standard.hxx>
|
||||
#endif
|
||||
|
||||
#ifndef _Handle_SALOME_AISShape_HeaderFile
|
||||
#include "Handle_SALOME_AISShape.hxx"
|
||||
#endif
|
||||
|
||||
class Standard_Transient;
|
||||
class Handle_Standard_Type;
|
||||
class Handle(SALOME_AISShape);
|
||||
class GEOM_AISShape;
|
||||
Standard_EXPORT Handle_Standard_Type& STANDARD_TYPE(GEOM_AISShape);
|
||||
|
||||
class Handle(GEOM_AISShape) : public Handle(SALOME_AISShape) {
|
||||
public:
|
||||
inline void* operator new(size_t,void* anAddress)
|
||||
{
|
||||
return anAddress;
|
||||
}
|
||||
inline void* operator new(size_t size)
|
||||
{
|
||||
return Standard::Allocate(size);
|
||||
}
|
||||
inline void operator delete(void *anAddress)
|
||||
{
|
||||
if (anAddress) Standard::Free((Standard_Address&)anAddress);
|
||||
}
|
||||
// inline void operator delete(void *anAddress, size_t size)
|
||||
// {
|
||||
// if (anAddress) Standard::Free((Standard_Address&)anAddress,size);
|
||||
// }
|
||||
Handle(GEOM_AISShape)():Handle(SALOME_AISShape)() {}
|
||||
Handle(GEOM_AISShape)(const Handle(GEOM_AISShape)& aHandle) : Handle(SALOME_AISShape)(aHandle)
|
||||
{
|
||||
}
|
||||
|
||||
Handle(GEOM_AISShape)(const GEOM_AISShape* anItem) : Handle(SALOME_AISShape)((SALOME_AISShape *)anItem)
|
||||
{
|
||||
}
|
||||
|
||||
Handle(GEOM_AISShape)& operator=(const Handle(GEOM_AISShape)& aHandle)
|
||||
{
|
||||
Assign(aHandle.Access());
|
||||
return *this;
|
||||
}
|
||||
|
||||
Handle(GEOM_AISShape)& operator=(const GEOM_AISShape* anItem)
|
||||
{
|
||||
Assign((Standard_Transient *)anItem);
|
||||
return *this;
|
||||
}
|
||||
|
||||
GEOM_AISShape* operator->()
|
||||
{
|
||||
return (GEOM_AISShape *)ControlAccess();
|
||||
}
|
||||
|
||||
GEOM_AISShape* operator->() const
|
||||
{
|
||||
return (GEOM_AISShape *)ControlAccess();
|
||||
}
|
||||
|
||||
Standard_EXPORT ~Handle(GEOM_AISShape)();
|
||||
|
||||
Standard_EXPORT static const Handle(GEOM_AISShape) DownCast(const Handle(Standard_Transient)& AnObject);
|
||||
};
|
||||
#endif
|
@ -1,100 +0,0 @@
|
||||
// GEOM OBJECT : interactive object for Geometry entities visualization
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : Handle_GEOM_InteractiveObject.hxx
|
||||
// Module : GEOM
|
||||
|
||||
#ifndef _Handle_GEOM_InteractiveObject_HeaderFile
|
||||
#define _Handle_GEOM_InteractiveObject_HeaderFile
|
||||
|
||||
#ifndef _Standard_Macro_HeaderFile
|
||||
#include <Standard_Macro.hxx>
|
||||
#endif
|
||||
#ifndef _Standard_HeaderFile
|
||||
#include <Standard.hxx>
|
||||
#endif
|
||||
|
||||
#ifndef _Handle_SALOME_InteractiveObject_HeaderFile
|
||||
#include "Handle_SALOME_InteractiveObject.hxx"
|
||||
#endif
|
||||
|
||||
class Standard_Transient;
|
||||
class Handle_Standard_Type;
|
||||
class Handle(SALOME_InteractiveObject);
|
||||
class GEOM_InteractiveObject;
|
||||
Standard_EXPORT Handle_Standard_Type& STANDARD_TYPE(GEOM_InteractiveObject);
|
||||
|
||||
class Handle(GEOM_InteractiveObject) : public Handle(SALOME_InteractiveObject) {
|
||||
public:
|
||||
inline void* operator new(size_t,void* anAddress)
|
||||
{
|
||||
return anAddress;
|
||||
}
|
||||
inline void* operator new(size_t size)
|
||||
{
|
||||
return Standard::Allocate(size);
|
||||
}
|
||||
inline void operator delete(void *anAddress)
|
||||
{
|
||||
if (anAddress) Standard::Free((Standard_Address&)anAddress);
|
||||
}
|
||||
// inline void operator delete(void *anAddress, size_t size)
|
||||
// {
|
||||
// if (anAddress) Standard::Free((Standard_Address&)anAddress,size);
|
||||
// }
|
||||
Handle(GEOM_InteractiveObject)():Handle(SALOME_InteractiveObject)() {}
|
||||
Handle(GEOM_InteractiveObject)(const Handle(GEOM_InteractiveObject)& aHandle) : Handle(SALOME_InteractiveObject)(aHandle)
|
||||
{
|
||||
}
|
||||
|
||||
Handle(GEOM_InteractiveObject)(const GEOM_InteractiveObject* anItem) : Handle(SALOME_InteractiveObject)((SALOME_InteractiveObject *)anItem)
|
||||
{
|
||||
}
|
||||
|
||||
Handle(GEOM_InteractiveObject)& operator=(const Handle(GEOM_InteractiveObject)& aHandle)
|
||||
{
|
||||
Assign(aHandle.Access());
|
||||
return *this;
|
||||
}
|
||||
|
||||
Handle(GEOM_InteractiveObject)& operator=(const GEOM_InteractiveObject* anItem)
|
||||
{
|
||||
Assign((Standard_Transient *)anItem);
|
||||
return *this;
|
||||
}
|
||||
|
||||
GEOM_InteractiveObject* operator->()
|
||||
{
|
||||
return (GEOM_InteractiveObject *)ControlAccess();
|
||||
}
|
||||
|
||||
GEOM_InteractiveObject* operator->() const
|
||||
{
|
||||
return (GEOM_InteractiveObject *)ControlAccess();
|
||||
}
|
||||
|
||||
Standard_EXPORT ~Handle(GEOM_InteractiveObject)();
|
||||
|
||||
Standard_EXPORT static const Handle(GEOM_InteractiveObject) DownCast(const Handle(Standard_Transient)& AnObject);
|
||||
};
|
||||
#endif
|
@ -1,65 +0,0 @@
|
||||
# GEOM OBJECT : interactive object for Geometry entities visualization
|
||||
#
|
||||
# Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
#
|
||||
# This library is free software; you can redistribute it and/or
|
||||
# modify it under the terms of the GNU Lesser General Public
|
||||
# License as published by the Free Software Foundation; either
|
||||
# version 2.1 of the License.
|
||||
#
|
||||
# This library is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
# Lesser General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Lesser General Public
|
||||
# License along with this library; if not, write to the Free Software
|
||||
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
#
|
||||
# See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
#
|
||||
#
|
||||
#
|
||||
# File : Makefile.in
|
||||
# Module : GEOM
|
||||
|
||||
top_srcdir=@top_srcdir@
|
||||
top_builddir=../../..
|
||||
srcdir=@srcdir@
|
||||
VPATH=.:@srcdir@:@top_srcdir@/idl
|
||||
|
||||
|
||||
@COMMENCE@
|
||||
|
||||
EXPORT_HEADERS = GEOM_Actor.h \
|
||||
GEOM_AssemblyBuilder.h \
|
||||
GEOM_AISShape.hxx \
|
||||
Handle_GEOM_AISShape.hxx \
|
||||
GEOM_InteractiveObject.hxx \
|
||||
Handle_GEOM_InteractiveObject.hxx
|
||||
|
||||
|
||||
# Libraries targets
|
||||
|
||||
LIB = libGeometryObject.la
|
||||
LIB_SRC = GEOM_Actor.cxx \
|
||||
GEOM_OCCReader.cxx \
|
||||
GEOM_AssemblyBuilder.cxx \
|
||||
GEOM_AISShape.cxx \
|
||||
GEOM_InteractiveObject.cxx
|
||||
|
||||
LIB_CLIENT_IDL =
|
||||
|
||||
# Executables targets
|
||||
BIN =
|
||||
BIN_SRC =
|
||||
|
||||
CPPFLAGS+=$(QT_INCLUDES) $(PYTHON_INCLUDES) $(OCC_INCLUDES) $(VTK_INCLUDES) $(OGL_INCLUDES)
|
||||
LDFLAGS+=$(QT_MT_LIBS) $(OCC_LIBS) $(VTK_LIBS) $(OGL_LIBS) $(PYTHON_LIBS) -lSalomeObject
|
||||
|
||||
%_moc.cxx: %.h
|
||||
$(MOC) $< -o $@
|
||||
|
||||
|
||||
@CONCLUDE@
|
@ -1,63 +0,0 @@
|
||||
# GEOM PARTITION : partition algorithm
|
||||
#
|
||||
# Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
#
|
||||
# This library is free software; you can redistribute it and/or
|
||||
# modify it under the terms of the GNU Lesser General Public
|
||||
# License as published by the Free Software Foundation; either
|
||||
# version 2.1 of the License.
|
||||
#
|
||||
# This library is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
# Lesser General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Lesser General Public
|
||||
# License along with this library; if not, write to the Free Software
|
||||
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
#
|
||||
# See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
#
|
||||
#
|
||||
#
|
||||
# File : Makefile.in
|
||||
# Author : Marc Tajchman (CEA)
|
||||
# Module : GEOM
|
||||
# $Header$
|
||||
|
||||
top_srcdir=@top_srcdir@
|
||||
top_builddir=../../..
|
||||
srcdir=@srcdir@
|
||||
VPATH=.:@srcdir@
|
||||
|
||||
|
||||
@COMMENCE@
|
||||
|
||||
# Libraries targets
|
||||
LIB = libGeometryPartition.la
|
||||
LIB_SRC = Partition_Inter2d.cxx \
|
||||
Partition_Inter3d.cxx \
|
||||
Partition_Loop2d.cxx \
|
||||
Partition_Loop3d.cxx \
|
||||
Partition_Spliter.cxx
|
||||
|
||||
LIB_CLIENT_IDL =
|
||||
LIB_SERVER_IDL =
|
||||
|
||||
# header files
|
||||
EXPORT_HEADERS = Partition_Spliter.hxx \
|
||||
Partition_Inter3d.hxx
|
||||
|
||||
# idl files
|
||||
EXPORT_IDLS=
|
||||
|
||||
|
||||
CPPFLAGS += $(OCC_INCLUDES)
|
||||
CXXFLAGS += $(OCC_CXXFLAGS)
|
||||
LDFLAGS += $(OCC_LIBS)
|
||||
|
||||
%_moc.cxx: %.h
|
||||
$(MOC) $< -o $@
|
||||
|
||||
@CONCLUDE@
|
@ -1,44 +0,0 @@
|
||||
-- GEOM PARTITION : partition algorithm
|
||||
--
|
||||
-- Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
-- CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
--
|
||||
-- This library is free software; you can redistribute it and/or
|
||||
-- modify it under the terms of the GNU Lesser General Public
|
||||
-- License as published by the Free Software Foundation; either
|
||||
-- version 2.1 of the License.
|
||||
--
|
||||
-- This library is distributed in the hope that it will be useful,
|
||||
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
-- Lesser General Public License for more details.
|
||||
--
|
||||
-- You should have received a copy of the GNU Lesser General Public
|
||||
-- License along with this library; if not, write to the Free Software
|
||||
-- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
--
|
||||
-- See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
--
|
||||
--
|
||||
--
|
||||
-- File : Partition.cdl
|
||||
-- Author : Benedicte MARTIN
|
||||
-- Module : GEOM
|
||||
|
||||
package Partition
|
||||
|
||||
uses
|
||||
TopoDS,
|
||||
TopTools,
|
||||
TopAbs,
|
||||
BRepAlgo,
|
||||
BRep,
|
||||
gp
|
||||
is
|
||||
class Spliter;
|
||||
class Inter3d;
|
||||
class Inter2d;
|
||||
class Loop2d;
|
||||
class Loop3d;
|
||||
|
||||
end Partition;
|
@ -1,74 +0,0 @@
|
||||
-- GEOM PARTITION : partition algorithm
|
||||
--
|
||||
-- Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
-- CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
--
|
||||
-- This library is free software; you can redistribute it and/or
|
||||
-- modify it under the terms of the GNU Lesser General Public
|
||||
-- License as published by the Free Software Foundation; either
|
||||
-- version 2.1 of the License.
|
||||
--
|
||||
-- This library is distributed in the hope that it will be useful,
|
||||
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
-- Lesser General Public License for more details.
|
||||
--
|
||||
-- You should have received a copy of the GNU Lesser General Public
|
||||
-- License along with this library; if not, write to the Free Software
|
||||
-- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
--
|
||||
-- See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
--
|
||||
--
|
||||
--
|
||||
-- File : Partition_Inter2d.cdl
|
||||
-- Author : Benedicte MARTIN
|
||||
-- Module : GEOM
|
||||
|
||||
class Inter2d from Partition
|
||||
|
||||
---Purpose: Computes the intersections between edges on a face
|
||||
-- stores result is SD as AsDes from BRepAlgo.
|
||||
|
||||
uses
|
||||
AsDes from BRepAlgo,
|
||||
Edge from TopoDS,
|
||||
Face from TopoDS,
|
||||
Vertex from TopoDS,
|
||||
MapOfShape from TopTools,
|
||||
Real from Standard,
|
||||
ListOfShape from TopTools
|
||||
|
||||
is
|
||||
CompletPart2d(myclass ; AsDes : mutable AsDes from BRepAlgo;
|
||||
F : Face from TopoDS;
|
||||
NewEdges : MapOfShape from TopTools);
|
||||
|
||||
---Purpose: Computes the intersections between the edges stored
|
||||
-- is AsDes as descendants of <F> . Intersections is computed
|
||||
-- between two edges if one of them is bound in NewEdges.
|
||||
|
||||
|
||||
FindEndVertex(myclass; VertList : ListOfShape from TopTools;
|
||||
f,l : Real from Standard;
|
||||
E : Edge from TopoDS;
|
||||
First : out Boolean from Standard;
|
||||
DU : out Real from Standard)
|
||||
returns Vertex from TopoDS;
|
||||
---Purpose: Returns a vertex from <VertList> having parameter on
|
||||
-- <E> most close to <f> or <l>. <First> is True if
|
||||
-- found vertex is closer to <f>. <DU> returns parameter
|
||||
-- difference.
|
||||
|
||||
AddVonE(myclass; V : Vertex from TopoDS;
|
||||
E1,E2 : Edge from TopoDS;
|
||||
AsDes : mutable AsDes from BRepAlgo)
|
||||
returns Vertex from TopoDS;
|
||||
---Purpose: Put V in AsDes as intersection of E1 and E2.
|
||||
-- Check that vertex equal to V already exists on one
|
||||
-- of edges, in such a case, V is not added but
|
||||
-- existing vertex is updated to be on E1 and E2 and
|
||||
-- is returned insead of V.
|
||||
|
||||
end Inter2d;
|
||||
|
@ -1,545 +0,0 @@
|
||||
// GEOM PARTITION : partition algorithm
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : Partition_Inter2d.cxx
|
||||
// Author : Benedicte MARTIN
|
||||
// Module : GEOM
|
||||
// $Header$
|
||||
|
||||
using namespace std;
|
||||
#include "Partition_Inter2d.ixx"
|
||||
|
||||
#include "utilities.h"
|
||||
|
||||
#include <TopExp.hxx>
|
||||
#include <TopExp_Explorer.hxx>
|
||||
|
||||
#include <BRepAlgo_AsDes.hxx>
|
||||
|
||||
#include <BRep_Builder.hxx>
|
||||
#include <BRep_Tool.hxx>
|
||||
#include <BRepLib_MakeVertex.hxx>
|
||||
#include <BRepAdaptor_Curve.hxx>
|
||||
|
||||
#include <gp_Pnt.hxx>
|
||||
#include <TopoDS.hxx>
|
||||
#include <TopoDS_Edge.hxx>
|
||||
#include <TopoDS_Vertex.hxx>
|
||||
#include <TopOpeBRep_EdgesIntersector.hxx>
|
||||
#include <TopOpeBRep_Point2d.hxx>
|
||||
#include <TopOpeBRepDS_Transition.hxx>
|
||||
#include <TopTools_ListOfShape.hxx>
|
||||
#include <TopTools_ListIteratorOfListOfShape.hxx>
|
||||
#include <TopTools_MapOfShape.hxx>
|
||||
#include <TopTools_MapIteratorOfMapOfShape.hxx>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <Precision.hxx>
|
||||
|
||||
#ifdef DEB
|
||||
static Standard_Boolean TestEdges = 0;
|
||||
static Standard_Integer NbF2d = 0;
|
||||
static Standard_Integer NbE2d = 0;
|
||||
#endif
|
||||
|
||||
//=======================================================================
|
||||
//function : StorePart2d
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
// static void StorePart2d (const TopoDS_Edge& E1,
|
||||
// const TopoDS_Edge& E2,
|
||||
// TopTools_ListOfShape& LV1,
|
||||
// TopTools_ListOfShape& LV2,
|
||||
// Handle(BRepAlgo_AsDes) AsDes,
|
||||
// Standard_Real Tol)
|
||||
TopoDS_Vertex Partition_Inter2d::AddVonE(const TopoDS_Vertex& theV,
|
||||
const TopoDS_Edge& E1,
|
||||
const TopoDS_Edge& E2,
|
||||
const Handle(BRepAlgo_AsDes)& AsDes)
|
||||
|
||||
{
|
||||
//-------------------------------------------------------------
|
||||
// test if the points of intersection already exist. If not,
|
||||
// add as descendants of the edges.
|
||||
// nb: theses points are only vertices of intersection.
|
||||
//-------------------------------------------------------------
|
||||
const TopTools_ListOfShape& VOnE1 = AsDes->Descendant(E1);
|
||||
const TopTools_ListOfShape& VOnE2 = AsDes->Descendant(E2);
|
||||
TopTools_ListOfShape NewVOnE1;
|
||||
TopTools_ListOfShape NewVOnE2;
|
||||
gp_Pnt P1,P2;
|
||||
TopoDS_Vertex V1,V2;
|
||||
TopTools_ListIteratorOfListOfShape it, itLV1, itLV2;
|
||||
BRep_Builder B;
|
||||
TopAbs_Orientation O1,O2;
|
||||
Standard_Real U1,U2;
|
||||
Standard_Real Tol,Tol1,Tol2;
|
||||
Standard_Boolean OnE1,OnE2;
|
||||
|
||||
// for (itLV1.Initialize(LV1),itLV2.Initialize(LV2);
|
||||
// itLV1.More();
|
||||
// itLV1.Next() ,itLV2.Next()) {
|
||||
|
||||
TopoDS_Vertex V = theV;
|
||||
// TopoDS_Vertex V = TopoDS::Vertex(itLV1.Value());
|
||||
|
||||
U1 = BRep_Tool::Parameter(V,E1);
|
||||
U2 = BRep_Tool::Parameter(V,E2);
|
||||
O1 = V.Orientation();
|
||||
O2 = O1;///itLV2.Value().Orientation();
|
||||
P1 = BRep_Tool::Pnt(V);
|
||||
Tol = BRep_Tool::Tolerance( V );
|
||||
OnE1 = OnE2 = Standard_False;
|
||||
|
||||
//-----------------------------------------------------------------
|
||||
// Search if the point of intersection is a vertex of E1.
|
||||
//-----------------------------------------------------------------
|
||||
for (it.Initialize(VOnE1); it.More(); it.Next()) {
|
||||
const TopoDS_Vertex& CV = TopoDS::Vertex( it.Value() );
|
||||
if (V.IsSame( CV )) {
|
||||
V1 = V;
|
||||
OnE1 = Standard_True;
|
||||
break;
|
||||
}
|
||||
P2 = BRep_Tool::Pnt( CV );
|
||||
Tol1 = 1.1*(Tol + BRep_Tool::Tolerance( CV ));
|
||||
if (P1.SquareDistance(P2) <= Tol1*Tol1) {
|
||||
V = CV;
|
||||
V1 = V;
|
||||
OnE1 = Standard_True;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (OnE1) {
|
||||
//-----------------------------------------------------------------
|
||||
// Search if the vertex found is still on E2.
|
||||
//-----------------------------------------------------------------
|
||||
for (it.Initialize(VOnE2); it.More(); it.Next()) {
|
||||
if (V.IsSame( it.Value() )) {
|
||||
OnE2 = Standard_True;
|
||||
V2 = V;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!OnE2) {
|
||||
for (it.Initialize(VOnE2); it.More(); it.Next()) {
|
||||
//-----------------------------------------------------------------
|
||||
// Search if the point of intersection is a vertex of E2.
|
||||
//-----------------------------------------------------------------
|
||||
const TopoDS_Vertex& CV = TopoDS::Vertex( it.Value() );
|
||||
P2 = BRep_Tool::Pnt( CV );
|
||||
Tol2 = 1.1*(Tol + BRep_Tool::Tolerance( CV ));
|
||||
if (P1.SquareDistance(P2) <= Tol2*Tol2) {
|
||||
V = CV;
|
||||
V2 = V;
|
||||
OnE2 = Standard_True;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (OnE1 && OnE2) {
|
||||
if (!V1.IsSame(V2)) {
|
||||
Standard_Real UV2;
|
||||
TopoDS_Edge EWE2;
|
||||
TopoDS_Vertex VI;
|
||||
const TopTools_ListOfShape& EdgeWithV2 = AsDes->Ascendant(V2);
|
||||
|
||||
for (it.Initialize(EdgeWithV2); it.More(); it.Next()) {
|
||||
EWE2 = TopoDS::Edge(it.Value());
|
||||
VI = V2;
|
||||
VI.Orientation(TopAbs_INTERNAL);
|
||||
UV2 = BRep_Tool::Parameter(VI,EWE2);
|
||||
VI = V1;
|
||||
VI.Orientation(TopAbs_INTERNAL);
|
||||
B.UpdateVertex(VI,UV2,EWE2, Max(Tol1,Tol2));
|
||||
}
|
||||
AsDes->Replace(V2,V1);
|
||||
}
|
||||
}
|
||||
// add existing vertices instead of new ones
|
||||
if (!OnE1) {
|
||||
if (OnE2) {
|
||||
V.Orientation(TopAbs_INTERNAL);
|
||||
B.UpdateVertex(V,U1,E1, Tol2);
|
||||
}
|
||||
V.Orientation(O1);
|
||||
NewVOnE1.Prepend(V);
|
||||
}
|
||||
if (!OnE2) {
|
||||
if (OnE1) {
|
||||
V.Orientation(TopAbs_INTERNAL);
|
||||
B.UpdateVertex(V,U2,E2, Tol1);
|
||||
}
|
||||
V.Orientation(O2);
|
||||
NewVOnE2.Prepend(V);
|
||||
}
|
||||
// }
|
||||
|
||||
if (!NewVOnE1.IsEmpty()) AsDes->Add(E1,NewVOnE1);
|
||||
if (!NewVOnE2.IsEmpty()) AsDes->Add(E2,NewVOnE2);
|
||||
|
||||
return V;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : FindEndVertex
|
||||
//purpose : Returns a vertex from <VertList> having parameter on
|
||||
// <E> closest to <f> or <l>. <isFirst> is True if
|
||||
// found vertex is closer to <f>. <DU> returns parameter
|
||||
// difference.
|
||||
//=======================================================================
|
||||
|
||||
TopoDS_Vertex Partition_Inter2d::FindEndVertex(const TopTools_ListOfShape& LV,
|
||||
const Standard_Real f,
|
||||
const Standard_Real l,
|
||||
const TopoDS_Edge& E,
|
||||
Standard_Boolean& isFirst,
|
||||
Standard_Real& minDU)
|
||||
{
|
||||
TopoDS_Vertex endV;
|
||||
Standard_Real U, endU, min;
|
||||
minDU = 1.e10;
|
||||
|
||||
TopTools_ListIteratorOfListOfShape it;
|
||||
it.Initialize(LV);
|
||||
for (; it.More(); it.Next()) {
|
||||
const TopoDS_Vertex& v = TopoDS::Vertex(it.Value());
|
||||
U = BRep_Tool::Parameter(v, E);
|
||||
min = Min( Abs(U-f), Abs(U-l) );
|
||||
if (min < minDU) {
|
||||
endV = v;
|
||||
endU = U;
|
||||
minDU = min;
|
||||
}
|
||||
}
|
||||
if (Abs(endU-f) < Abs(endU-l))
|
||||
isFirst = Standard_True;
|
||||
else
|
||||
isFirst = Standard_False;
|
||||
|
||||
return endV;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : treatClosed
|
||||
//purpose : add second vertex to closed edge. Vertex is one of <LV1>
|
||||
//=======================================================================
|
||||
|
||||
static void treatClosed (const TopoDS_Edge& E1,
|
||||
const Standard_Real f,
|
||||
const Standard_Real l,
|
||||
TopTools_ListOfShape& LV1,
|
||||
TopTools_ListOfShape& /*LV2*/)
|
||||
{
|
||||
Standard_Boolean isFirst=0;
|
||||
Standard_Real minDU = 1.e10;
|
||||
TopoDS_Vertex endV;
|
||||
endV = Partition_Inter2d::FindEndVertex(LV1, f,l, E1, isFirst,minDU);
|
||||
|
||||
if (minDU > Precision::PConfusion())
|
||||
return; // not end point
|
||||
|
||||
Standard_Real newU;
|
||||
if (isFirst)
|
||||
newU = f + (l - f);
|
||||
else
|
||||
newU = l - (l - f);
|
||||
|
||||
// update end parameter
|
||||
BRep_Builder B;
|
||||
endV.Orientation(TopAbs_INTERNAL);
|
||||
B.UpdateVertex(endV,newU,E1,BRep_Tool::Tolerance(endV));
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : EdgesPartition
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
static void EdgesPartition(const TopoDS_Face& F,
|
||||
const TopoDS_Edge& E1,
|
||||
const TopoDS_Edge& E2,
|
||||
const Handle(BRepAlgo_AsDes)& AsDes,
|
||||
const TopTools_MapOfShape& NewEdges,
|
||||
const Standard_Boolean WithOri)
|
||||
{
|
||||
|
||||
Standard_Real f[3],l[3];
|
||||
Standard_Real MilTol2;
|
||||
Standard_Real Tol = Max (BRep_Tool::Tolerance(E1),
|
||||
BRep_Tool::Tolerance(E2));
|
||||
MilTol2 = Tol * Tol * 10;
|
||||
|
||||
BRep_Tool::Range(E1, f[1], l[1]);
|
||||
BRep_Tool::Range(E2, f[2], l[2]);
|
||||
|
||||
BRepAdaptor_Curve CE1(E1,F);
|
||||
BRepAdaptor_Curve CE2(E2,F);
|
||||
|
||||
TopoDS_Edge EI[3]; EI[1] = E1; EI[2] = E2;
|
||||
TopTools_ListOfShape LV1; // new vertices at intersections on E1
|
||||
TopTools_ListOfShape LV2; // ... on E2
|
||||
BRep_Builder B;
|
||||
|
||||
// if E1 and E2 are results of intersection of F and two connex faces then
|
||||
// no need to intersect edges, they can contact by vertices only
|
||||
// (encounted an exception in TopOpeBRep_EdgesIntersector in such a case)
|
||||
Standard_Boolean intersect = Standard_True;
|
||||
TopTools_IndexedMapOfShape ME;
|
||||
TopExp::MapShapes(F, TopAbs_EDGE, ME);
|
||||
if (!ME.Contains(E1) && ! ME.Contains(E2)) { // if E1 and E2 are new on F
|
||||
TopoDS_Shape F1, F2;
|
||||
const TopTools_ListOfShape& LF1 = AsDes->Ascendant( E1 );
|
||||
F1 = F.IsSame( LF1.First() ) ? LF1.Last() : LF1.First();
|
||||
const TopTools_ListOfShape& LF2 = AsDes->Ascendant( E2 );
|
||||
F2 = F.IsSame( LF2.First() ) ? LF2.Last() : LF2.First();
|
||||
if (!F.IsSame(F2) && !F.IsSame(F1) ) {
|
||||
TopExp_Explorer exp(F2, TopAbs_EDGE);
|
||||
TopExp::MapShapes(F1, TopAbs_EDGE, ME);
|
||||
for (; exp.More(); exp.Next()) {
|
||||
if (ME.Contains( exp.Current())) {
|
||||
intersect = Standard_False;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (intersect) {
|
||||
//------------------------------------------------------
|
||||
// compute the points of Intersection in 2D
|
||||
//-----------------------------------------------------
|
||||
// i.e. fill LV1 and LV2
|
||||
TopOpeBRep_EdgesIntersector EInter;
|
||||
EInter.SetFaces(F,F);
|
||||
Standard_Real TolDub = 1.e-7;
|
||||
EInter.ForceTolerances(TolDub,TolDub);
|
||||
Standard_Boolean reducesegments = Standard_False;
|
||||
EInter.Perform (E1,E2,reducesegments);
|
||||
|
||||
Standard_Boolean rejectreducedsegmentpoints = Standard_False;
|
||||
EInter.InitPoint(rejectreducedsegmentpoints);
|
||||
for (;EInter.MorePoint();EInter.NextPoint()) {
|
||||
const TopOpeBRep_Point2d& P2D = EInter.Point();
|
||||
const gp_Pnt& P = P2D.Value();
|
||||
TopoDS_Vertex V = BRepLib_MakeVertex(P);
|
||||
|
||||
//-------------------------
|
||||
// control the point found.
|
||||
//-------------------------
|
||||
gp_Pnt P1 = CE1.Value(P2D.Parameter(1));
|
||||
gp_Pnt P2 = CE2.Value(P2D.Parameter(2));
|
||||
Standard_Real sqd1 = P1.SquareDistance(P);
|
||||
Standard_Real sqd2 = P2.SquareDistance(P);
|
||||
if (sqd1 > MilTol2 || sqd2 > MilTol2 ) {
|
||||
//MESSAGE ( "Inter2d : Solution rejected, dist: " << sqrt(Max(sqd1,sqd2)) )
|
||||
#ifdef DEB
|
||||
if (TestEdges) {
|
||||
MESSAGE ( " edges : E2d_"<<NbE2d-2<<" E2d_"<<NbE2d-1 ); }
|
||||
#endif
|
||||
continue;
|
||||
}
|
||||
|
||||
// add a new vertex to the both edges
|
||||
Standard_Real toler = 1.5 * Max (Tol, sqrt(Max(sqd1,sqd2)) );
|
||||
Standard_Integer i;
|
||||
for (i = 1; i <= 2; i++) {
|
||||
Standard_Real U = P2D.Parameter(i);
|
||||
#ifdef DEB
|
||||
if (U < f[i]-Tol || U > l[i]+Tol) {
|
||||
MESSAGE ( "out" );
|
||||
}
|
||||
#endif
|
||||
V.Orientation(TopAbs_INTERNAL);
|
||||
B.UpdateVertex( V,U,EI[i], toler);
|
||||
TopAbs_Orientation OO = TopAbs_REVERSED;
|
||||
if (WithOri) {
|
||||
if (P2D.IsVertex(i))
|
||||
OO = P2D.Vertex(i).Orientation();
|
||||
else if (P2D.Transition(i).Before() == TopAbs_OUT) {
|
||||
OO = TopAbs_FORWARD;
|
||||
}
|
||||
V.Orientation(OO);
|
||||
if (i == 1) LV1.Append(V);
|
||||
else LV2.Append(V);
|
||||
}
|
||||
}
|
||||
}
|
||||
} // if (intersect)
|
||||
|
||||
//----------------------------------
|
||||
// Test the extremities of the edges.
|
||||
//----------------------------------
|
||||
// add to LV* vertices for vertex-vertex closeness
|
||||
Standard_Real U1,U2;
|
||||
Standard_Real TolConf2, TolConf;
|
||||
TopoDS_Vertex V1[2],V2[2];
|
||||
TopExp::Vertices(E1,V1[0],V1[1]);
|
||||
TopExp::Vertices(E2,V2[0],V2[1]);
|
||||
|
||||
Standard_Integer i,j,k;
|
||||
for (j = 0; j < 2; j++) {
|
||||
if (V1[j].IsNull()) continue;
|
||||
for ( k = 0; k < 2; k++) {
|
||||
if (V2[k].IsNull()) continue;
|
||||
gp_Pnt P1 = BRep_Tool::Pnt(V1[j]);
|
||||
gp_Pnt P2 = BRep_Tool::Pnt(V2[k]);
|
||||
TolConf = BRep_Tool::Tolerance(V1[j]) + BRep_Tool::Tolerance(V2[k]);
|
||||
TolConf = Max (Tol, TolConf);
|
||||
TolConf2 = TolConf * TolConf;
|
||||
if (!intersect)
|
||||
TolConf2 *= 100;
|
||||
Standard_Real SqDist = P1.SquareDistance(P2);
|
||||
|
||||
if (SqDist <= TolConf2) {
|
||||
TopoDS_Vertex V = BRepLib_MakeVertex(P1);
|
||||
V.Orientation(TopAbs_INTERNAL);
|
||||
U1 = (j == 0) ? f[1] : l[1];
|
||||
U2 = (k == 0) ? f[2] : l[2];
|
||||
B.UpdateVertex(V,U1,E1,TolConf);
|
||||
B.UpdateVertex(V,U2,E2,TolConf);
|
||||
LV1.Prepend(V.Oriented(V1[j].Orientation()));
|
||||
LV2.Prepend(V.Oriented(V2[k].Orientation()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Standard_Boolean AffichPurge = Standard_False;
|
||||
|
||||
if ( LV1.IsEmpty()) return;
|
||||
|
||||
//----------------------------------
|
||||
// Purge of all the vertices.
|
||||
//----------------------------------
|
||||
// remove one of close vertices
|
||||
TopTools_ListIteratorOfListOfShape it1LV1,it1LV2,it2LV1;
|
||||
gp_Pnt P1,P2;
|
||||
Standard_Boolean Purge = Standard_True;
|
||||
|
||||
while (Purge) {
|
||||
i = 1;
|
||||
Purge = Standard_False;
|
||||
for (it1LV1.Initialize(LV1),it1LV2.Initialize(LV2);
|
||||
it1LV1.More(); it1LV1.Next(),it1LV2.Next()) {
|
||||
j = 1;
|
||||
it2LV1.Initialize(LV1);
|
||||
while (j < i) {
|
||||
const TopoDS_Vertex& VE1 = TopoDS::Vertex(it1LV1.Value());
|
||||
const TopoDS_Vertex& VE2 = TopoDS::Vertex(it2LV1.Value());
|
||||
Standard_Real Tol1 = BRep_Tool::Tolerance( VE1 );
|
||||
Standard_Real Tol2 = BRep_Tool::Tolerance( VE2 );
|
||||
P1 = BRep_Tool::Pnt( VE1 );
|
||||
P2 = BRep_Tool::Pnt( VE2 );
|
||||
if (P1.IsEqual(P2, Tol1 + Tol2)) {
|
||||
LV1.Remove(it1LV1);
|
||||
LV2.Remove(it1LV2);
|
||||
if (AffichPurge) {
|
||||
MESSAGE ("Vertices confused purged in EdgeInter.")
|
||||
}
|
||||
Purge = Standard_True;
|
||||
break;
|
||||
}
|
||||
j++;
|
||||
it2LV1.Next();
|
||||
}
|
||||
if (Purge) break;
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
// care of new closed edges, they always intersect with seam at end
|
||||
if (V1[0].IsSame( V1[1] ) && NewEdges.Contains(E1) )
|
||||
treatClosed (E1,f[1],l[1],LV1,LV2);
|
||||
if (V2[0].IsSame( V2[1] ) && NewEdges.Contains(E2) )
|
||||
treatClosed (E2,f[2],l[2],LV2,LV1);
|
||||
|
||||
//---------------------------------
|
||||
// Stocking vertex .
|
||||
//---------------------------------
|
||||
|
||||
//StorePart2d (E1,E2,LV1,LV2,AsDes,Tol);
|
||||
for ( it1LV1.Initialize( LV1 ); it1LV1.More(); it1LV1.Next())
|
||||
Partition_Inter2d::AddVonE ( TopoDS::Vertex( it1LV1.Value()), E1,E2,AsDes);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : CompletPart2d
|
||||
//purpose : Computes the intersections between the edges stored
|
||||
// is AsDes as descendants of <F> . Intersections is computed
|
||||
// between two edges if one of them is bound in NewEdges.
|
||||
//=======================================================================
|
||||
|
||||
void Partition_Inter2d::CompletPart2d (const Handle(BRepAlgo_AsDes)& AsDes,
|
||||
const TopoDS_Face& F,
|
||||
const TopTools_MapOfShape& NewEdges)
|
||||
{
|
||||
|
||||
#ifdef DEB
|
||||
NbF2d++;
|
||||
NbE2d = 0;
|
||||
#endif
|
||||
|
||||
//Do not intersect the edges of a face
|
||||
TopTools_IndexedMapOfShape EdgesOfFace;
|
||||
TopExp::MapShapes( F, TopAbs_EDGE , EdgesOfFace);
|
||||
|
||||
//-------------------------------------------------------------------
|
||||
// compute the intersection2D on the faces touched by the intersection3D
|
||||
//-------------------------------------------------------------------
|
||||
TopTools_ListIteratorOfListOfShape it1LE ;
|
||||
TopTools_ListIteratorOfListOfShape it2LE ;
|
||||
|
||||
//-----------------------------------------------
|
||||
// Intersection edge-edge.
|
||||
//-----------------------------------------------
|
||||
const TopTools_ListOfShape& LE = AsDes->Descendant(F);
|
||||
TopoDS_Vertex V1,V2;
|
||||
Standard_Integer j, i = 1;
|
||||
|
||||
TopoDS_Face FF = F;
|
||||
FF.Orientation(TopAbs_FORWARD);
|
||||
|
||||
for ( it1LE.Initialize(LE) ; it1LE.More(); it1LE.Next()) {
|
||||
const TopoDS_Edge& E1 = TopoDS::Edge(it1LE.Value());
|
||||
j = 1;
|
||||
it2LE.Initialize(LE);
|
||||
|
||||
while (j < i && it2LE.More()) {
|
||||
const TopoDS_Edge& E2 = TopoDS::Edge(it2LE.Value());
|
||||
//----------------------------------------------------------
|
||||
// Intersections of the new edges obtained by intersection
|
||||
// between them and with the restrictions edges
|
||||
//----------------------------------------------------------
|
||||
if ( (!EdgesOfFace.Contains(E1) || !EdgesOfFace.Contains(E2)) &&
|
||||
(NewEdges.Contains(E1) || NewEdges.Contains(E2)) ) {
|
||||
EdgesPartition(FF,E1,E2,AsDes,NewEdges,Standard_True);
|
||||
}
|
||||
it2LE.Next();
|
||||
j++;
|
||||
}
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
@ -1,110 +0,0 @@
|
||||
// GEOM PARTITION : partition algorithm
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : Partition_Inter2d.hxx
|
||||
// Module : GEOM
|
||||
|
||||
#ifndef _Partition_Inter2d_HeaderFile
|
||||
#define _Partition_Inter2d_HeaderFile
|
||||
|
||||
#ifndef _Handle_BRepAlgo_AsDes_HeaderFile
|
||||
#include <Handle_BRepAlgo_AsDes.hxx>
|
||||
#endif
|
||||
#ifndef _Standard_Real_HeaderFile
|
||||
#include <Standard_Real.hxx>
|
||||
#endif
|
||||
#ifndef _Standard_Boolean_HeaderFile
|
||||
#include <Standard_Boolean.hxx>
|
||||
#endif
|
||||
class BRepAlgo_AsDes;
|
||||
class TopoDS_Face;
|
||||
class TopTools_MapOfShape;
|
||||
class TopoDS_Vertex;
|
||||
class TopTools_ListOfShape;
|
||||
class TopoDS_Edge;
|
||||
|
||||
|
||||
#ifndef _Standard_HeaderFile
|
||||
#include <Standard.hxx>
|
||||
#endif
|
||||
#ifndef _Standard_Macro_HeaderFile
|
||||
#include <Standard_Macro.hxx>
|
||||
#endif
|
||||
|
||||
class Partition_Inter2d {
|
||||
|
||||
public:
|
||||
|
||||
void* operator new(size_t,void* anAddress)
|
||||
{
|
||||
return anAddress;
|
||||
}
|
||||
void* operator new(size_t size)
|
||||
{
|
||||
return Standard::Allocate(size);
|
||||
}
|
||||
void operator delete(void *anAddress)
|
||||
{
|
||||
if (anAddress) Standard::Free((Standard_Address&)anAddress);
|
||||
}
|
||||
// Methods PUBLIC
|
||||
//
|
||||
Standard_EXPORT static void CompletPart2d(const Handle(BRepAlgo_AsDes)& AsDes,const TopoDS_Face& F,const TopTools_MapOfShape& NewEdges) ;
|
||||
Standard_EXPORT static TopoDS_Vertex FindEndVertex(const TopTools_ListOfShape& VertList,const Standard_Real f,const Standard_Real l,const TopoDS_Edge& E,Standard_Boolean& First,Standard_Real& DU) ;
|
||||
Standard_EXPORT static TopoDS_Vertex AddVonE(const TopoDS_Vertex& V,const TopoDS_Edge& E1,const TopoDS_Edge& E2,const Handle(BRepAlgo_AsDes)& AsDes) ;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
// Methods PROTECTED
|
||||
//
|
||||
|
||||
|
||||
// Fields PROTECTED
|
||||
//
|
||||
|
||||
|
||||
private:
|
||||
|
||||
// Methods PRIVATE
|
||||
//
|
||||
|
||||
|
||||
// Fields PRIVATE
|
||||
//
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// other Inline functions and methods (like "C++: function call" methods)
|
||||
//
|
||||
|
||||
|
||||
#endif
|
@ -1,31 +0,0 @@
|
||||
// GEOM PARTITION : partition algorithm
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : Partition_Inter2d.ixx
|
||||
// Module : GEOM
|
||||
|
||||
#include "Partition_Inter2d.jxx"
|
||||
|
||||
|
||||
|
||||
|
@ -1,47 +0,0 @@
|
||||
// GEOM PARTITION : partition algorithm
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : Partition_Inter2d.jxx
|
||||
// Module : GEOM
|
||||
|
||||
#ifndef _BRepAlgo_AsDes_HeaderFile
|
||||
#include <BRepAlgo_AsDes.hxx>
|
||||
#endif
|
||||
#ifndef _TopoDS_Face_HeaderFile
|
||||
#include <TopoDS_Face.hxx>
|
||||
#endif
|
||||
#ifndef _TopTools_MapOfShape_HeaderFile
|
||||
#include <TopTools_MapOfShape.hxx>
|
||||
#endif
|
||||
#ifndef _TopoDS_Vertex_HeaderFile
|
||||
#include <TopoDS_Vertex.hxx>
|
||||
#endif
|
||||
#ifndef _TopTools_ListOfShape_HeaderFile
|
||||
#include <TopTools_ListOfShape.hxx>
|
||||
#endif
|
||||
#ifndef _TopoDS_Edge_HeaderFile
|
||||
#include <TopoDS_Edge.hxx>
|
||||
#endif
|
||||
#ifndef _Partition_Inter2d_HeaderFile
|
||||
#include "Partition_Inter2d.hxx"
|
||||
#endif
|
@ -1,168 +0,0 @@
|
||||
-- GEOM PARTITION : partition algorithm
|
||||
--
|
||||
-- Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
-- CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
--
|
||||
-- This library is free software; you can redistribute it and/or
|
||||
-- modify it under the terms of the GNU Lesser General Public
|
||||
-- License as published by the Free Software Foundation; either
|
||||
-- version 2.1 of the License.
|
||||
--
|
||||
-- This library is distributed in the hope that it will be useful,
|
||||
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
-- Lesser General Public License for more details.
|
||||
--
|
||||
-- You should have received a copy of the GNU Lesser General Public
|
||||
-- License along with this library; if not, write to the Free Software
|
||||
-- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
--
|
||||
-- See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
--
|
||||
--
|
||||
--
|
||||
-- File : Partition_Inter3d.cdl
|
||||
-- Author : Benedicte MARTIN
|
||||
-- Module : GEOM
|
||||
|
||||
class Inter3d from Partition
|
||||
|
||||
---Purpose: Computes the intersection face face in a set of faces
|
||||
-- Store the result in a SD as AsDes.
|
||||
|
||||
uses
|
||||
Edge from TopoDS,
|
||||
Vertex from TopoDS,
|
||||
DataMapOfShapeShape from TopTools,
|
||||
MapOfShape from TopTools,
|
||||
Boolean from Standard,
|
||||
AsDes from BRepAlgo,
|
||||
Image from BRepAlgo,
|
||||
Shape from TopoDS,
|
||||
Face from TopoDS,
|
||||
ListOfShape from TopTools,
|
||||
Real from Standard,
|
||||
State from TopAbs,
|
||||
DataMapOfShapeListOfShape from TopTools
|
||||
|
||||
is
|
||||
Create returns Inter3d from Partition;
|
||||
|
||||
Create(AsDes : mutable AsDes from BRepAlgo);
|
||||
|
||||
CompletPart3d (me : in out; SetOfFaces1 : ListOfShape from TopTools;
|
||||
FaceShapeMap: DataMapOfShapeShape from TopTools)
|
||||
is static;
|
||||
|
||||
FacesPartition (me : in out; F1, F2 : Face from TopoDS)
|
||||
is static;
|
||||
|
||||
----------------------------
|
||||
---Category: Result Querying
|
||||
----------------------------
|
||||
|
||||
IsDone(me ; F1,F2 : Face from TopoDS)
|
||||
returns Boolean from Standard is static;
|
||||
---Purpose: return True if F1-F2 pair has been processed
|
||||
|
||||
TouchedFaces(me : in out) returns MapOfShape from TopTools
|
||||
---C++: return &
|
||||
is static;
|
||||
---Purpose: return map of
|
||||
|
||||
AsDes(me) returns AsDes from BRepAlgo
|
||||
is static;
|
||||
|
||||
NewEdges(me : in out) returns MapOfShape from TopTools
|
||||
---C++: return &
|
||||
is static;
|
||||
|
||||
-------------------------------
|
||||
---Category: Same domain shapes
|
||||
-------------------------------
|
||||
|
||||
HasSameDomainF(me; F : Shape from TopoDS)
|
||||
returns Boolean from Standard;
|
||||
---Purpose: Return true if F has same domain faces
|
||||
|
||||
IsSameDomainF(me; F1, F2 : Shape from TopoDS)
|
||||
returns Boolean from Standard;
|
||||
---Purpose: Return true if F1 and F2 are same domain faces
|
||||
|
||||
SameDomain(me; F : Face from TopoDS)
|
||||
returns ListOfShape from TopTools;
|
||||
---C++: return const &
|
||||
---Purpose: Return same domain faces of F
|
||||
|
||||
ReplaceSameDomainV (me; V : Vertex from TopoDS;
|
||||
E : Edge from TopoDS)
|
||||
returns Vertex from TopoDS;
|
||||
---Purpose: return same domain vertex of V if it was replaced
|
||||
-- and make this vertex to be on E too, else return V
|
||||
|
||||
--------------------------
|
||||
---Category: Section edges
|
||||
--------------------------
|
||||
|
||||
SectionEdgesAD (me) returns AsDes from BRepAlgo
|
||||
is static;
|
||||
|
||||
IsSectionEdge (me; E : Edge from TopoDS)
|
||||
returns Boolean from Standard;
|
||||
---Purpose: return True if E is an edge of an initial face and
|
||||
-- E intersects aother face
|
||||
|
||||
HasSectionEdge (me; F : Face from TopoDS)
|
||||
returns Boolean from Standard;
|
||||
---Purpose: return True if F is intersected by an edge of
|
||||
-- other face
|
||||
|
||||
IsSplitOn (me; NewE, OldE : Edge from TopoDS;
|
||||
F : Face from TopoDS)
|
||||
returns Boolean from Standard;
|
||||
---Purpose: return True if NewE is split of OldE on F;
|
||||
-- no check if NewE is split of OldE :)
|
||||
|
||||
SectionEdgeFaces (me; SecE : Edge from TopoDS)
|
||||
returns ListOfShape from TopTools;
|
||||
---C++: return const&
|
||||
---Purpose: return faces cut by section edge
|
||||
|
||||
--------------------
|
||||
---Category: Private
|
||||
--------------------
|
||||
|
||||
Inter3D (me: in out; F1, F2 : Face from TopoDS;
|
||||
LInt : in out ListOfShape from TopTools)
|
||||
is static private;
|
||||
|
||||
StorePart3d(me : in out; F1,F2 : Face from TopoDS;
|
||||
LInt1 : ListOfShape from TopTools)
|
||||
is static private;
|
||||
|
||||
SetDone(me : in out; F1,F2 : Face from TopoDS)
|
||||
is static private;
|
||||
|
||||
Affiche (me; SetOfFaces : ListOfShape from TopTools)
|
||||
is static private;
|
||||
|
||||
fields
|
||||
|
||||
myAsDes : AsDes from BRepAlgo;
|
||||
myDone : DataMapOfShapeListOfShape from TopTools;
|
||||
myTouched : MapOfShape from TopTools;
|
||||
myNewEdges : MapOfShape from TopTools;
|
||||
|
||||
-- section edges: existing edges that are intersection lines,
|
||||
-- may be partially.
|
||||
-- Store as
|
||||
-- FACE -> SECTION EDGES, SECTION EDGE -> OTHER SECTION EDGE
|
||||
mySectionEdgesAD : AsDes from BRepAlgo;
|
||||
|
||||
-- same domain shapes
|
||||
-- faces
|
||||
mySameDomainFM : DataMapOfShapeListOfShape from TopTools;
|
||||
-- vertex -> vertex replacement
|
||||
mySameDomainVM : DataMapOfShapeShape from TopTools;
|
||||
|
||||
end Inter3d;
|
@ -1,861 +0,0 @@
|
||||
// GEOM PARTITION : partition algorithm
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : Partition_Inter3d.cxx
|
||||
// Author : Benedicte MARTIN
|
||||
// Module : GEOM
|
||||
// $Header$
|
||||
|
||||
using namespace std;
|
||||
#include "Partition_Inter3d.ixx"
|
||||
#include "Partition_Inter2d.hxx"
|
||||
#include "utilities.h"
|
||||
|
||||
#include <BRepOffset_Tool.hxx>
|
||||
#include <BRep_Builder.hxx>
|
||||
#include <BRep_Tool.hxx>
|
||||
#include <BRepAlgo_AsDes.hxx>
|
||||
#include <BRepAlgo_Image.hxx>
|
||||
#include <BRepLib.hxx>
|
||||
|
||||
#include <TopExp.hxx>
|
||||
#include <TopExp_Explorer.hxx>
|
||||
|
||||
#include <TopoDS.hxx>
|
||||
#include <TopoDS_Vertex.hxx>
|
||||
#include <TopoDS_Edge.hxx>
|
||||
#include <TopoDS_Face.hxx>
|
||||
#include <TopoDS_Compound.hxx>
|
||||
#include <TopTools_ListOfShape.hxx>
|
||||
#include <TopTools_ListIteratorOfListOfShape.hxx>
|
||||
#include <TopTools_DataMapIteratorOfDataMapOfShapeListOfShape.hxx>
|
||||
#include <TopOpeBRepTool_BoxSort.hxx>
|
||||
|
||||
#ifdef DEB
|
||||
#include <DBRep.hxx>
|
||||
#endif
|
||||
|
||||
#include <stdio.h>
|
||||
#include <TopOpeBRepDS_HDataStructure.hxx>
|
||||
#include <TopOpeBRep_DSFiller.hxx>
|
||||
#include <TopOpeBRepTool_GeomTool.hxx>
|
||||
#include <TopOpeBRepTool_OutCurveType.hxx>
|
||||
#include <TopOpeBRepDS_BuildTool.hxx>
|
||||
#include <TopOpeBRepBuild_Builder.hxx>
|
||||
#include <TopOpeBRepDS_CurveExplorer.hxx>
|
||||
#include <Geom2d_Curve.hxx>
|
||||
#include <TopOpeBRepDS_PointIterator.hxx>
|
||||
#include <TopOpeBRepDS_Transition.hxx>
|
||||
#include <Geom_Curve.hxx>
|
||||
#include <TopOpeBRepTool_CurveTool.hxx>
|
||||
#include <TopOpeBRepDS_Interference.hxx>
|
||||
#include <TopTools_DataMapIteratorOfDataMapOfShapeShape.hxx>
|
||||
#include <BRepLib_MakeVertex.hxx>
|
||||
#include <Precision.hxx>
|
||||
#include <TColStd_MapOfInteger.hxx>
|
||||
#include <BRepTools.hxx>
|
||||
#include <Geom_RectangularTrimmedSurface.hxx>
|
||||
#include <Geom_Surface.hxx>
|
||||
#include <Geom_TrimmedCurve.hxx>
|
||||
#include <Geom2dAPI_ProjectPointOnCurve.hxx>
|
||||
#include <GeomAPI_ProjectPointOnCurve.hxx>
|
||||
|
||||
//=======================================================================
|
||||
//function : Partition_Inter3d
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
Partition_Inter3d::Partition_Inter3d()
|
||||
{
|
||||
}
|
||||
//=======================================================================
|
||||
//function : Partition_Inter3d
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
Partition_Inter3d::Partition_Inter3d(const Handle(BRepAlgo_AsDes)& AsDes)
|
||||
:myAsDes(AsDes)
|
||||
{
|
||||
mySectionEdgesAD = new BRepAlgo_AsDes;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : CompletPart3d
|
||||
//purpose : FaceShapeMap is just to know the shape a face belongs to
|
||||
//=======================================================================
|
||||
|
||||
void Partition_Inter3d::CompletPart3d(const TopTools_ListOfShape& SetOfFaces1,
|
||||
const TopTools_DataMapOfShapeShape& FaceShapeMap)
|
||||
{
|
||||
if (myAsDes.IsNull())
|
||||
myAsDes = new BRepAlgo_AsDes;
|
||||
|
||||
TopTools_ListIteratorOfListOfShape it;
|
||||
|
||||
//---------------------------------------------------------------
|
||||
// Construction of bounding boxes.
|
||||
//---------------------------------------------------------------
|
||||
|
||||
BRep_Builder B;
|
||||
TopoDS_Compound CompOS;
|
||||
B.MakeCompound(CompOS);
|
||||
for (it.Initialize(SetOfFaces1); it.More(); it.Next())
|
||||
B.Add(CompOS, it.Value());
|
||||
|
||||
TopOpeBRepTool_BoxSort BOS;
|
||||
BOS.AddBoxesMakeCOB(CompOS,TopAbs_FACE);
|
||||
|
||||
for (it.Initialize(SetOfFaces1); it.More(); it.Next()) {
|
||||
TopoDS_Face F1 = TopoDS::Face(it.Value());
|
||||
|
||||
// avoid intersecting faces of one shape
|
||||
TopoDS_Shape S1;
|
||||
if (FaceShapeMap.IsBound(F1)) S1 = FaceShapeMap.Find(F1);
|
||||
// avoid intersecting faces sharing vertices, suppose they belong to
|
||||
// shapes sharing same faces
|
||||
TopTools_IndexedMapOfShape VM;
|
||||
TopExp::MapShapes( F1, TopAbs_VERTEX, VM);
|
||||
|
||||
TColStd_ListIteratorOfListOfInteger itLI = BOS.Compare(F1);
|
||||
for (; itLI.More(); itLI.Next()) {
|
||||
TopoDS_Face F2 = TopoDS::Face(BOS.TouchedShape(itLI));
|
||||
if (F1.IsSame(F2) || IsDone(F1,F2))
|
||||
continue;
|
||||
|
||||
TopoDS_Shape S2;
|
||||
if (FaceShapeMap.IsBound(F2)) S2 = FaceShapeMap.Find(F2);
|
||||
if (!S1.IsNull() && S1.IsSame(S2))
|
||||
continue; // descendants of one shape
|
||||
|
||||
TopExp_Explorer expV (F2, TopAbs_VERTEX);
|
||||
for ( ; expV.More(); expV.Next())
|
||||
if (VM.Contains( expV.Current() ))
|
||||
break;
|
||||
if (expV.More())
|
||||
continue; // faces have a common edge
|
||||
|
||||
F1.Orientation(TopAbs_FORWARD);
|
||||
F2.Orientation(TopAbs_FORWARD);
|
||||
FacesPartition(F1,F2);
|
||||
}
|
||||
|
||||
// mark as modified a face which has at least one new edge
|
||||
if (!myAsDes->HasDescendant( F1 ))
|
||||
continue;
|
||||
TopTools_ListIteratorOfListOfShape itE (myAsDes->Descendant( F1 ));
|
||||
for ( ; itE.More(); itE.Next()) {
|
||||
if (myNewEdges.Contains( itE.Value())) {
|
||||
myTouched.Add( F1 );
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : PutInBounds
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
static void PutInBounds (const TopoDS_Face& F,
|
||||
const TopoDS_Edge& E,
|
||||
Handle(Geom2d_Curve)& C2d)
|
||||
{
|
||||
Standard_Real umin,umax,vmin,vmax;
|
||||
Standard_Real f,l;
|
||||
BRep_Tool::Range(E,f,l);
|
||||
|
||||
TopLoc_Location L; // Recup S avec la location pour eviter la copie.
|
||||
Handle (Geom_Surface) S = BRep_Tool::Surface(F,L);
|
||||
|
||||
if (S->IsKind(STANDARD_TYPE(Geom_RectangularTrimmedSurface))) {
|
||||
S = (*(Handle_Geom_RectangularTrimmedSurface*)&S)->BasisSurface();
|
||||
}
|
||||
//---------------
|
||||
// Recadre en U.
|
||||
//---------------
|
||||
if (!S->IsUPeriodic() && !S->IsVPeriodic()) return;
|
||||
|
||||
BRepTools::UVBounds(F,umin,umax,vmin,vmax);
|
||||
|
||||
if (S->IsUPeriodic()) {
|
||||
Standard_Real period = S->UPeriod();
|
||||
Standard_Real eps = period*1.e-6;
|
||||
gp_Pnt2d Pf = C2d->Value(f);
|
||||
gp_Pnt2d Pl = C2d->Value(l);
|
||||
gp_Pnt2d Pm = C2d->Value(0.34*f + 0.66*l);
|
||||
Standard_Real minC = Min(Pf.X(),Pl.X()); minC = Min(minC,Pm.X());
|
||||
Standard_Real maxC = Max(Pf.X(),Pl.X()); maxC = Max(maxC,Pm.X());
|
||||
Standard_Real du = 0.;
|
||||
if (minC< umin - eps) {
|
||||
du = (int((umin - minC)/period) + 1)*period;
|
||||
}
|
||||
if (minC > umax + eps) {
|
||||
du = -(int((minC - umax)/period) + 1)*period;
|
||||
}
|
||||
if (du != 0) {
|
||||
gp_Vec2d T1(du,0.);
|
||||
C2d->Translate(T1);
|
||||
minC += du; maxC += du;
|
||||
}
|
||||
// Ajuste au mieux la courbe dans le domaine.
|
||||
if (maxC > umax +100*eps) {
|
||||
Standard_Real d1 = maxC - umax;
|
||||
Standard_Real d2 = umin - minC + period;
|
||||
if (d2 < d1) du =-period;
|
||||
if ( du != 0.) {
|
||||
gp_Vec2d T2(du,0.);
|
||||
C2d->Translate(T2);
|
||||
}
|
||||
}
|
||||
}
|
||||
//------------------
|
||||
// Recadre en V.
|
||||
//------------------
|
||||
if (S->IsVPeriodic()) {
|
||||
Standard_Real period = S->VPeriod();
|
||||
Standard_Real eps = period*1.e-6;
|
||||
gp_Pnt2d Pf = C2d->Value(f);
|
||||
gp_Pnt2d Pl = C2d->Value(l);
|
||||
gp_Pnt2d Pm = C2d->Value(0.34*f + 0.66*l);
|
||||
Standard_Real minC = Min(Pf.Y(),Pl.Y()); minC = Min(minC,Pm.Y());
|
||||
Standard_Real maxC = Max(Pf.Y(),Pl.Y()); maxC = Max(maxC,Pm.Y());
|
||||
Standard_Real dv = 0.;
|
||||
if (minC< vmin - eps) {
|
||||
dv = (int((vmin - minC)/period) + 1)*period;
|
||||
}
|
||||
if (minC > vmax + eps) {
|
||||
dv = -(int((minC - vmax)/period) + 1)*period;
|
||||
}
|
||||
if (dv != 0) {
|
||||
gp_Vec2d T1(0.,dv);
|
||||
C2d->Translate(T1);
|
||||
minC += dv; maxC += dv;
|
||||
}
|
||||
// Ajuste au mieux la courbe dans le domaine.
|
||||
if (maxC > vmax +100*eps) {
|
||||
Standard_Real d1 = maxC - vmax;
|
||||
Standard_Real d2 = vmin - minC + period;
|
||||
if (d2 < d1) dv =-period;
|
||||
if ( dv != 0.) {
|
||||
gp_Vec2d T2(0.,dv);
|
||||
C2d->Translate(T2);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : Inter3D
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void Partition_Inter3d::Inter3D(const TopoDS_Face& F1,
|
||||
const TopoDS_Face& F2,
|
||||
TopTools_ListOfShape& L)
|
||||
{
|
||||
BRep_Builder B;
|
||||
|
||||
// fill the data Structure
|
||||
Handle(TopOpeBRepDS_HDataStructure) DatStr = new TopOpeBRepDS_HDataStructure();
|
||||
TopOpeBRep_DSFiller DSFiller;
|
||||
DSFiller.Insert(F1,F2,DatStr);
|
||||
|
||||
// define the GeomTool used by the DSFiller :
|
||||
// compute BSpline of degree 1 on intersection curves.
|
||||
Standard_Real tol3dAPPROX = 1e-7;
|
||||
Standard_Real tol2dAPPROX = 1e-7;
|
||||
TopOpeBRepTool_GeomTool GT2 (TopOpeBRepTool_APPROX);
|
||||
GT2.SetTolerances(tol3dAPPROX,tol2dAPPROX);
|
||||
TopOpeBRepDS_BuildTool BT(GT2);
|
||||
|
||||
// Perform Section
|
||||
TopOpeBRepBuild_Builder TopB(BT);
|
||||
TopB.Perform(DatStr);
|
||||
|
||||
// ===============
|
||||
// Store new edges
|
||||
// ===============
|
||||
|
||||
L.Clear();
|
||||
TopOpeBRepDS_CurveExplorer cex(DatStr->DS());
|
||||
for (; cex.More(); cex.Next()) {
|
||||
const TopOpeBRepDS_Curve& CDS = cex.Curve();
|
||||
Standard_Integer ic = cex.Index();
|
||||
Handle(Geom2d_Curve) pc1 = CDS.Curve1();
|
||||
Handle(Geom2d_Curve) pc2 = CDS.Curve2();
|
||||
|
||||
TopTools_ListIteratorOfListOfShape itLE = TopB.NewEdges(ic);
|
||||
while (itLE.More()) {
|
||||
TopoDS_Edge E = TopoDS::Edge(itLE.Value());
|
||||
|
||||
// Standard_Real f,l;
|
||||
// BRep_Tool::Range(E,f,l);
|
||||
PutInBounds (F1,E,pc1);
|
||||
PutInBounds (F2,E,pc2);
|
||||
|
||||
B.UpdateEdge (E,pc1,F1,0.);
|
||||
B.UpdateEdge (E,pc2,F2,0.);
|
||||
|
||||
L.Append (E);
|
||||
|
||||
itLE.Next();
|
||||
if (itLE.More()) {
|
||||
pc1 = Handle(Geom2d_Curve)::DownCast(pc1->Copy());
|
||||
pc2 = Handle(Geom2d_Curve)::DownCast(pc2->Copy());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ===================================================
|
||||
// Store section edges, same domain faces and verives
|
||||
// ===================================================
|
||||
|
||||
TopTools_ListOfShape empty, LSP, LSE;
|
||||
|
||||
if ( DatStr->HasSameDomain( F1 )) { // same domain faces
|
||||
if (!mySameDomainFM.IsBound(F1))
|
||||
mySameDomainFM.Bind(F1,empty);
|
||||
if (!mySameDomainFM.IsBound(F2))
|
||||
mySameDomainFM.Bind(F2,empty);
|
||||
mySameDomainFM(F1).Append(F2);
|
||||
mySameDomainFM(F2).Append(F1);
|
||||
}
|
||||
|
||||
const TopOpeBRepDS_DataStructure& DS = DatStr->DS();
|
||||
Standard_Integer j,i,nes = DS.NbSectionEdges();
|
||||
if (!nes) return;
|
||||
|
||||
|
||||
TopoDS_Vertex V, sdeV1, sdeV2;
|
||||
TopTools_MapOfShape MV;
|
||||
|
||||
// put vertices on section edges
|
||||
for (i=1;i<=nes;i++) {
|
||||
|
||||
TopoDS_Edge se, sde, oe; // section, same domain, other edge
|
||||
se = DS.SectionEdge(i);
|
||||
if (! TopB.IsSplit(se,TopAbs_ON))
|
||||
continue;
|
||||
|
||||
if (DatStr->HasSameDomain(se)) {
|
||||
sde = TopoDS::Edge( DatStr->SameDomain(se).Value() );
|
||||
TopExp::Vertices( sde, sdeV1, sdeV2);
|
||||
}
|
||||
|
||||
TColStd_MapOfInteger MIV;
|
||||
TopOpeBRepDS_PointIterator itP (DS.ShapeInterferences( se ));
|
||||
itP.SupportKind( TopOpeBRepDS_EDGE );
|
||||
for (; itP.More(); itP.Next()) {
|
||||
oe = TopoDS::Edge( DS.Shape( itP.Support()));
|
||||
if (itP.IsVertex()) {
|
||||
if ( !MIV.Add( itP.Current() ))
|
||||
continue;
|
||||
V = TopoDS::Vertex( DS.Shape( itP.Current()));
|
||||
if ( !sde.IsNull() && (V.IsSame(sdeV1) || V.IsSame(sdeV2)) )
|
||||
oe = sde;
|
||||
V = ReplaceSameDomainV( V , oe );
|
||||
V.Orientation( TopAbs_INTERNAL);
|
||||
B.UpdateVertex( V, itP.Parameter(), se, 0.);
|
||||
}
|
||||
else {
|
||||
const TopOpeBRepDS_Point& DSP = DS.Point( itP.Current());
|
||||
V = BRepLib_MakeVertex( DSP.Point() );
|
||||
V.Orientation( TopAbs_INTERNAL);
|
||||
B.UpdateVertex( V, itP.Parameter(), se, DSP.Tolerance());
|
||||
// make V be on the other edge
|
||||
TopOpeBRepDS_PointIterator itOP (DS.ShapeInterferences( oe ));
|
||||
for (; itOP.More(); itOP.Next()) {
|
||||
const TopOpeBRepDS_Point& ODSP = DS.Point( itOP.Current());
|
||||
if ( DSP.IsEqual (ODSP)) {
|
||||
B.UpdateVertex( V, itOP.Parameter(), TopoDS::Edge(oe), ODSP.Tolerance());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
TopoDS_Vertex addedV = Partition_Inter2d::AddVonE( V,se,oe,myAsDes);
|
||||
if (!addedV.IsSame( V ))
|
||||
mySameDomainVM.Bind (V, addedV);
|
||||
MV.Add( addedV );
|
||||
}
|
||||
}
|
||||
|
||||
TopB.SplitSectionEdges();
|
||||
|
||||
TopTools_DataMapOfShapeShape SEM; // map split - section edge
|
||||
TopTools_IndexedMapOfShape ME[2];
|
||||
TopExp::MapShapes( F1, TopAbs_EDGE, ME[1]);
|
||||
TopExp::MapShapes( F2, TopAbs_EDGE, ME[0]);
|
||||
|
||||
// add section edge to the face it intersects and find
|
||||
// splits ON that do not have same domain pair
|
||||
|
||||
for (i=1;i<=nes;i++) {
|
||||
|
||||
const TopoDS_Edge& se = DS.SectionEdge(i);
|
||||
if (! TopB.IsSplit(se,TopAbs_ON))
|
||||
continue;
|
||||
|
||||
Standard_Integer ancRank = DS.AncestorRank(se);
|
||||
if (ME[ancRank-1].Contains( se ))
|
||||
continue; // se is an edge of face it intersects
|
||||
|
||||
const TopoDS_Face& F = (ancRank == 1) ? F2 : F1;
|
||||
|
||||
// add se to face but dont add twice
|
||||
TopTools_ListIteratorOfListOfShape itE;
|
||||
if (myAsDes->HasDescendant( F )) {
|
||||
for (itE.Initialize( (myAsDes->Descendant( F )) ); itE.More(); itE.Next())
|
||||
if (se.IsSame( itE.Value() ))
|
||||
break;
|
||||
}
|
||||
if (!itE.More()) {
|
||||
myAsDes->Add( F, se );
|
||||
Standard_Real tol, f,l, umin=1e100, umax=-1e100;
|
||||
Handle(Geom2d_Curve) pc = BRep_Tool::CurveOnSurface( se, F, f,l);
|
||||
if (pc.IsNull()) {
|
||||
TopTools_ListIteratorOfListOfShape it( TopB.Splits(se,TopAbs_ON) );
|
||||
for ( ;it.More();it.Next()) {
|
||||
const TopoDS_Edge& E = TopoDS::Edge ( it.Value());
|
||||
BRep_Tool::Range(E, f, l);
|
||||
umin = Min( umin, f);
|
||||
umax = Max( umax, l);
|
||||
}
|
||||
Handle(Geom_Curve) C3d = BRep_Tool::Curve( se, f, l);
|
||||
if (umin < umax) // sometimes umin == umax for closed edge
|
||||
C3d = new Geom_TrimmedCurve( C3d, umin, umax);
|
||||
pc = TopOpeBRepTool_CurveTool::MakePCurveOnFace (F,C3d,tol);
|
||||
if (pc.IsNull()) {
|
||||
MESSAGE (" CANT BUILD PCURVE ");
|
||||
}
|
||||
B.UpdateEdge( se, pc, F, tol);
|
||||
}
|
||||
}
|
||||
|
||||
// to detect splits that do not have same domain pair
|
||||
TopTools_ListIteratorOfListOfShape it( TopB.Splits(se,TopAbs_ON) );
|
||||
for ( ;it.More();it.Next()) {
|
||||
const TopoDS_Edge& S = TopoDS::Edge ( it.Value());
|
||||
if (SEM.IsBound( S ))
|
||||
SEM.UnBind( S );
|
||||
else
|
||||
SEM.Bind( S, se);
|
||||
}
|
||||
}
|
||||
|
||||
// store vertices of ON splits and bind section edges to faces
|
||||
for (i=1;i<=nes;i++) {
|
||||
|
||||
const TopoDS_Edge& se = DS.SectionEdge(i);
|
||||
if (! TopB.IsSplit(se,TopAbs_ON))
|
||||
continue;
|
||||
|
||||
Standard_Integer ancRank = DS.AncestorRank(se);
|
||||
if (ME[ancRank-1].Contains( se ))
|
||||
continue; // se is an edge of face it intersects
|
||||
|
||||
TopoDS_Face F = (ancRank == 1) ? F2 : F1;
|
||||
|
||||
// add vertices of splits
|
||||
Standard_Boolean added = Standard_False;
|
||||
TopTools_ListIteratorOfListOfShape it( TopB.Splits(se,TopAbs_ON) );
|
||||
for ( ;it.More();it.Next()) {
|
||||
const TopoDS_Edge& S = TopoDS::Edge ( it.Value());
|
||||
if (!SEM.IsBound( S ))
|
||||
continue;
|
||||
|
||||
added = Standard_True;
|
||||
mySectionEdgesAD->Add( F, se );
|
||||
|
||||
TopoDS_Vertex VS[2];
|
||||
TopExp::Vertices (S, VS[0], VS[1]);
|
||||
for (j=0; j<2; ++j) {
|
||||
if (mySameDomainVM.IsBound( VS[j] ))
|
||||
VS[j] = TopoDS::Vertex( mySameDomainVM( VS[j] ));
|
||||
if ( !MV.Contains( VS[j] )) {
|
||||
// find equal vertex on se - point interference
|
||||
gp_Pnt P1 = BRep_Tool::Pnt( VS[j] );
|
||||
TopTools_ListIteratorOfListOfShape itV( myAsDes->Descendant(se) );
|
||||
for (; itV.More(); itV.Next()) {
|
||||
V = TopoDS::Vertex( itV.Value() );
|
||||
gp_Pnt P2 = BRep_Tool::Pnt( V );
|
||||
if (P1.IsEqual( P2, Precision::Confusion())) {
|
||||
mySameDomainVM.Bind (VS[j], V);
|
||||
VS[j] = V;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!itV.More()) // no interferences with edges
|
||||
myAsDes->Add( se, VS[j]);
|
||||
}
|
||||
mySectionEdgesAD->Add( F, VS[j]);
|
||||
}
|
||||
mySectionEdgesAD->Add( F, S );
|
||||
}
|
||||
if (!added)
|
||||
mySectionEdgesAD->Add( F, se );
|
||||
|
||||
myNewEdges.Add( se );
|
||||
}
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : FacesPartition
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void Partition_Inter3d::FacesPartition(const TopoDS_Face& F1,
|
||||
const TopoDS_Face& F2)
|
||||
//(const TopTools_DataMapOfShapeListOfShape& /*SetOfFaces2*/)
|
||||
{
|
||||
TopTools_ListOfShape LInt;
|
||||
|
||||
Inter3D (F1,F2,LInt);
|
||||
|
||||
StorePart3d (F1,F2,LInt);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SetDone
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void Partition_Inter3d::SetDone(const TopoDS_Face& F1,
|
||||
const TopoDS_Face& F2)
|
||||
{
|
||||
if (!myDone.IsBound(F1)) {
|
||||
TopTools_ListOfShape empty;
|
||||
myDone.Bind(F1,empty);
|
||||
}
|
||||
myDone(F1).Append(F2);
|
||||
if (!myDone.IsBound(F2)) {
|
||||
TopTools_ListOfShape empty;
|
||||
myDone.Bind(F2,empty);
|
||||
}
|
||||
myDone(F2).Append(F1);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : IsDone
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
Standard_Boolean Partition_Inter3d::IsDone(const TopoDS_Face& F1,
|
||||
const TopoDS_Face& F2)
|
||||
|
||||
const
|
||||
{
|
||||
if (myDone.IsBound(F1)) {
|
||||
TopTools_ListIteratorOfListOfShape it (myDone(F1));
|
||||
for (; it.More(); it.Next()) {
|
||||
if (it.Value().IsSame(F2)) return Standard_True;
|
||||
}
|
||||
}
|
||||
return Standard_False;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : StorePart3d
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void Partition_Inter3d::StorePart3d(const TopoDS_Face& F1,
|
||||
const TopoDS_Face& F2,
|
||||
const TopTools_ListOfShape& LInt)
|
||||
{
|
||||
|
||||
if (!LInt.IsEmpty()) {
|
||||
myAsDes->Add( F1,LInt);
|
||||
myAsDes->Add( F2,LInt);
|
||||
|
||||
TopTools_ListIteratorOfListOfShape it(LInt);
|
||||
for (; it.More(); it.Next()) {
|
||||
|
||||
TopoDS_Edge E = TopoDS::Edge(it.Value());
|
||||
|
||||
BRep_Builder B;
|
||||
B.SameParameter(E,Standard_False);
|
||||
BRepLib::SameParameter(E,1.0e-7);
|
||||
|
||||
myNewEdges.Add(E);
|
||||
}
|
||||
}
|
||||
SetDone(F1,F2);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : TouchedFaces
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
TopTools_MapOfShape& Partition_Inter3d::TouchedFaces()
|
||||
{
|
||||
return myTouched;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : AsDes
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
Handle(BRepAlgo_AsDes) Partition_Inter3d::AsDes() const
|
||||
{
|
||||
return myAsDes;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : NewEdges
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
TopTools_MapOfShape& Partition_Inter3d::NewEdges()
|
||||
{
|
||||
return myNewEdges;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : Affiche
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void Partition_Inter3d::Affiche(const TopTools_ListOfShape& SetOfFaces) const
|
||||
{
|
||||
#ifdef DEB
|
||||
char PSection[1024];
|
||||
char *section=PSection;
|
||||
Standard_Integer i = 0;
|
||||
Standard_Real j=1;
|
||||
TopTools_ListOfShape aList;
|
||||
TopTools_ListIteratorOfListOfShape it;
|
||||
for (it.Initialize(SetOfFaces); it.More(); it.Next()) {
|
||||
const TopoDS_Shape& OS = it.Value();
|
||||
aList=myAsDes->Descendant(OS);
|
||||
MESSAGE ( " the number of items stored in the list " << j << " : " << aList.Extent() )
|
||||
j++;
|
||||
TopTools_ListIteratorOfListOfShape itaList;
|
||||
for (itaList.Initialize(aList); itaList.More(); itaList.Next()) {
|
||||
const TopoDS_Shape& SS = itaList.Value();
|
||||
i++;
|
||||
sprintf(PSection,"section_%d",i);
|
||||
DBRep::Set(section,SS);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SameDomain
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
const TopTools_ListOfShape& Partition_Inter3d::SameDomain(const TopoDS_Face& F) const
|
||||
{
|
||||
if (mySameDomainFM.IsBound( F ))
|
||||
return mySameDomainFM (F);
|
||||
|
||||
static TopTools_ListOfShape empty;
|
||||
return empty;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : HasSameDomainF
|
||||
//purpose : Return true if F has same domain faces
|
||||
//=======================================================================
|
||||
|
||||
Standard_Boolean Partition_Inter3d::HasSameDomainF(const TopoDS_Shape& F) const
|
||||
{
|
||||
return mySameDomainFM.IsBound( F );
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : IsSameDomain
|
||||
//purpose : Return true if F1 and F2 are same domain faces
|
||||
//=======================================================================
|
||||
|
||||
Standard_Boolean Partition_Inter3d::IsSameDomainF(const TopoDS_Shape& F1,
|
||||
const TopoDS_Shape& F2) const
|
||||
{
|
||||
if (mySameDomainFM.IsBound( F1 )) {
|
||||
TopTools_ListIteratorOfListOfShape it (mySameDomainFM( F1 ));
|
||||
for (; it.More(); it.Next())
|
||||
if (F2.IsSame( it.Value()))
|
||||
return Standard_True;
|
||||
}
|
||||
return F1.IsSame( F2 );
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : ReplaceSameDomainV
|
||||
//purpose : return same domain vertex of V if it was replaced
|
||||
// and make this vertex to be on E too, else return V
|
||||
//=======================================================================
|
||||
|
||||
TopoDS_Vertex Partition_Inter3d::ReplaceSameDomainV(const TopoDS_Vertex& V,
|
||||
const TopoDS_Edge& E) const
|
||||
{
|
||||
TopoDS_Vertex SDV = V;
|
||||
if (mySameDomainVM.IsBound( V )) {
|
||||
|
||||
TopoDS_Vertex V1,V2;
|
||||
TopExp::Vertices(E,V1,V2);
|
||||
Standard_Boolean isClosed = V1.IsSame( V2 ) && V.IsSame(V1);
|
||||
|
||||
SDV = TopoDS::Vertex( mySameDomainVM(V) );
|
||||
Standard_Real tol = BRep_Tool::Tolerance( V );
|
||||
BRep_Builder B;
|
||||
SDV.Orientation( V.Orientation());
|
||||
|
||||
if (isClosed) {
|
||||
Standard_Real f, l;
|
||||
BRep_Tool::Range (E, f, l);
|
||||
Standard_Boolean isFirst = IsEqual( BRep_Tool::Parameter(V,E), f );
|
||||
B.UpdateVertex(SDV, (isFirst ? f : l), E, tol);
|
||||
SDV.Reverse();
|
||||
B.UpdateVertex(SDV, (isFirst ? l : f), E, tol);
|
||||
}
|
||||
else
|
||||
B.UpdateVertex (SDV, BRep_Tool::Parameter(V,E), E, tol);
|
||||
|
||||
}
|
||||
return SDV;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SectionEdgesAD
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
Handle(BRepAlgo_AsDes) Partition_Inter3d::SectionEdgesAD() const
|
||||
{
|
||||
return mySectionEdgesAD;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : IsSectionEdge
|
||||
//purpose : return True if E is an edge of a face and it
|
||||
// intersects an other face
|
||||
//=======================================================================
|
||||
|
||||
Standard_Boolean
|
||||
Partition_Inter3d::IsSectionEdge(const TopoDS_Edge& E) const
|
||||
{
|
||||
return mySectionEdgesAD->HasAscendant(E);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : HasSectionEdge
|
||||
//purpose : return True if an edge of F intersects an other
|
||||
// face or F is intersected by edge of an other face
|
||||
//=======================================================================
|
||||
|
||||
Standard_Boolean
|
||||
Partition_Inter3d::HasSectionEdge(const TopoDS_Face& F) const
|
||||
{
|
||||
return mySectionEdgesAD->HasDescendant(F);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : IsSplitOn
|
||||
//purpose : return True if NewE is split of OldE on F
|
||||
//=======================================================================
|
||||
|
||||
Standard_Boolean
|
||||
Partition_Inter3d::IsSplitOn(const TopoDS_Edge& NewE,
|
||||
const TopoDS_Edge& OldE,
|
||||
const TopoDS_Face& F) const
|
||||
{
|
||||
if (! mySectionEdgesAD->HasDescendant(F))
|
||||
return Standard_False;
|
||||
|
||||
TopTools_ListIteratorOfListOfShape itE ( mySectionEdgesAD->Descendant(F) );
|
||||
for ( ; itE.More(); itE.Next()) {
|
||||
if ( itE.Value().ShapeType() != TopAbs_EDGE ||
|
||||
! OldE.IsSame ( itE.Value() ))
|
||||
continue;
|
||||
// an edge encountered, its vertices and a split come next
|
||||
itE.Next();
|
||||
if (!itE.More()) break;
|
||||
const TopoDS_Shape& V3 = itE.Value();
|
||||
if (V3.ShapeType() != TopAbs_VERTEX) continue;
|
||||
itE.Next();
|
||||
if (!itE.More()) break;
|
||||
const TopoDS_Shape& V4 = itE.Value();
|
||||
if (V4.ShapeType() != TopAbs_VERTEX) continue;
|
||||
|
||||
TopoDS_Vertex V1, V2;
|
||||
TopExp::Vertices( OldE, V1, V2);
|
||||
|
||||
if ( V1.IsSame(V2) &&
|
||||
(V1.IsSame(V3) || V1.IsSame(V4)) ) {
|
||||
// closed old edge; use the split for the test
|
||||
itE.Next();
|
||||
if (!itE.More()) break;
|
||||
const TopoDS_Edge& split = TopoDS::Edge( itE.Value() );
|
||||
// check distance at middle point of NewE
|
||||
Standard_Real f1,l1, f2,l2;
|
||||
Handle(Geom2d_Curve) PC1 = BRep_Tool::CurveOnSurface( split, F ,f1,l1);
|
||||
if (!PC1.IsNull()) {
|
||||
Handle(Geom2d_Curve) PC2 = BRep_Tool::CurveOnSurface(NewE, F ,f2,l2);
|
||||
gp_Pnt2d P = PC2->Value( 0.5*(f2+l2) );
|
||||
Geom2dAPI_ProjectPointOnCurve proj (P, PC1, f1, l1);
|
||||
if (proj.NbPoints() &&
|
||||
proj.LowerDistance() <= Precision::Confusion())
|
||||
return Standard_True;
|
||||
}
|
||||
else {
|
||||
Handle(Geom_Curve) C1 = BRep_Tool::Curve( split ,f1,l1);
|
||||
Handle(Geom_Curve) C2 = BRep_Tool::Curve( NewE ,f2,l2);
|
||||
gp_Pnt P = C2->Value( 0.5*(f2+l2) );
|
||||
GeomAPI_ProjectPointOnCurve proj (P, C1, f1, l1);
|
||||
if (proj.NbPoints() &&
|
||||
proj.LowerDistance() <= Precision::Confusion())
|
||||
return Standard_True;
|
||||
}
|
||||
}
|
||||
else {
|
||||
Standard_Real u3 = BRep_Tool::Parameter( TopoDS::Vertex(V3), OldE);
|
||||
Standard_Real u4 = BRep_Tool::Parameter( TopoDS::Vertex(V4), OldE);
|
||||
|
||||
Standard_Real f,l, u;
|
||||
BRep_Tool::Range( NewE, f,l);
|
||||
u = 0.5*(f+l);
|
||||
f = Min(u3,u4);
|
||||
l = Max(u3,u4);
|
||||
|
||||
if (u <= l && u >= f)
|
||||
return Standard_True;
|
||||
}
|
||||
}
|
||||
return Standard_False;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SectionEdgeFaces
|
||||
//purpose : return faces cut by section edge
|
||||
//=======================================================================
|
||||
|
||||
const TopTools_ListOfShape&
|
||||
Partition_Inter3d::SectionEdgeFaces(const TopoDS_Edge& SecE) const
|
||||
{
|
||||
return mySectionEdgesAD->Ascendant( SecE );
|
||||
}
|
@ -1,143 +0,0 @@
|
||||
// GEOM PARTITION : partition algorithm
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : Partition_Inter3d.hxx
|
||||
// Module : GEOM
|
||||
|
||||
#ifndef _Partition_Inter3d_HeaderFile
|
||||
#define _Partition_Inter3d_HeaderFile
|
||||
|
||||
#ifndef _Handle_BRepAlgo_AsDes_HeaderFile
|
||||
#include <Handle_BRepAlgo_AsDes.hxx>
|
||||
#endif
|
||||
#ifndef _TopTools_DataMapOfShapeListOfShape_HeaderFile
|
||||
#include <TopTools_DataMapOfShapeListOfShape.hxx>
|
||||
#endif
|
||||
#ifndef _TopTools_MapOfShape_HeaderFile
|
||||
#include <TopTools_MapOfShape.hxx>
|
||||
#endif
|
||||
#ifndef _TopTools_DataMapOfShapeShape_HeaderFile
|
||||
#include <TopTools_DataMapOfShapeShape.hxx>
|
||||
#endif
|
||||
#ifndef _Standard_Boolean_HeaderFile
|
||||
#include <Standard_Boolean.hxx>
|
||||
#endif
|
||||
class BRepAlgo_AsDes;
|
||||
class TopTools_ListOfShape;
|
||||
class TopTools_DataMapOfShapeShape;
|
||||
class TopoDS_Face;
|
||||
class TopTools_MapOfShape;
|
||||
class TopoDS_Shape;
|
||||
class TopoDS_Vertex;
|
||||
class TopoDS_Edge;
|
||||
|
||||
|
||||
#ifndef _Standard_HeaderFile
|
||||
#include <Standard.hxx>
|
||||
#endif
|
||||
#ifndef _Standard_Macro_HeaderFile
|
||||
#include <Standard_Macro.hxx>
|
||||
#endif
|
||||
|
||||
class Partition_Inter3d {
|
||||
|
||||
public:
|
||||
|
||||
void* operator new(size_t,void* anAddress)
|
||||
{
|
||||
return anAddress;
|
||||
}
|
||||
void* operator new(size_t size)
|
||||
{
|
||||
return Standard::Allocate(size);
|
||||
}
|
||||
void operator delete(void *anAddress)
|
||||
{
|
||||
if (anAddress) Standard::Free((Standard_Address&)anAddress);
|
||||
}
|
||||
// Methods PUBLIC
|
||||
//
|
||||
Standard_EXPORT Partition_Inter3d();
|
||||
Standard_EXPORT Partition_Inter3d(const Handle(BRepAlgo_AsDes)& AsDes);
|
||||
Standard_EXPORT void CompletPart3d(const TopTools_ListOfShape& SetOfFaces1,const TopTools_DataMapOfShapeShape& FaceShapeMap) ;
|
||||
Standard_EXPORT void FacesPartition(const TopoDS_Face& F1,const TopoDS_Face& F2) ;
|
||||
Standard_EXPORT Standard_Boolean IsDone(const TopoDS_Face& F1,const TopoDS_Face& F2) const;
|
||||
Standard_EXPORT TopTools_MapOfShape& TouchedFaces() ;
|
||||
Standard_EXPORT Handle_BRepAlgo_AsDes AsDes() const;
|
||||
Standard_EXPORT TopTools_MapOfShape& NewEdges() ;
|
||||
Standard_EXPORT Standard_Boolean HasSameDomainF(const TopoDS_Shape& F) const;
|
||||
Standard_EXPORT Standard_Boolean IsSameDomainF(const TopoDS_Shape& F1,const TopoDS_Shape& F2) const;
|
||||
Standard_EXPORT const TopTools_ListOfShape& SameDomain(const TopoDS_Face& F) const;
|
||||
Standard_EXPORT TopoDS_Vertex ReplaceSameDomainV(const TopoDS_Vertex& V,const TopoDS_Edge& E) const;
|
||||
Standard_EXPORT Handle_BRepAlgo_AsDes SectionEdgesAD() const;
|
||||
Standard_EXPORT Standard_Boolean IsSectionEdge(const TopoDS_Edge& E) const;
|
||||
Standard_EXPORT Standard_Boolean HasSectionEdge(const TopoDS_Face& F) const;
|
||||
Standard_EXPORT Standard_Boolean IsSplitOn(const TopoDS_Edge& NewE,const TopoDS_Edge& OldE,const TopoDS_Face& F) const;
|
||||
Standard_EXPORT const TopTools_ListOfShape& SectionEdgeFaces(const TopoDS_Edge& SecE) const;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
// Methods PROTECTED
|
||||
//
|
||||
|
||||
|
||||
// Fields PROTECTED
|
||||
//
|
||||
|
||||
|
||||
private:
|
||||
|
||||
// Methods PRIVATE
|
||||
//
|
||||
Standard_EXPORT void Inter3D(const TopoDS_Face& F1,const TopoDS_Face& F2,TopTools_ListOfShape& LInt) ;
|
||||
Standard_EXPORT void StorePart3d(const TopoDS_Face& F1,const TopoDS_Face& F2,const TopTools_ListOfShape& LInt1) ;
|
||||
Standard_EXPORT void SetDone(const TopoDS_Face& F1,const TopoDS_Face& F2) ;
|
||||
Standard_EXPORT void Affiche(const TopTools_ListOfShape& SetOfFaces) const;
|
||||
|
||||
|
||||
// Fields PRIVATE
|
||||
//
|
||||
Handle_BRepAlgo_AsDes myAsDes;
|
||||
TopTools_DataMapOfShapeListOfShape myDone;
|
||||
TopTools_MapOfShape myTouched;
|
||||
TopTools_MapOfShape myNewEdges;
|
||||
Handle_BRepAlgo_AsDes mySectionEdgesAD;
|
||||
TopTools_DataMapOfShapeListOfShape mySameDomainFM;
|
||||
TopTools_DataMapOfShapeShape mySameDomainVM;
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// other Inline functions and methods (like "C++: function call" methods)
|
||||
//
|
||||
|
||||
|
||||
#endif
|
@ -1,31 +0,0 @@
|
||||
// GEOM PARTITION : partition algorithm
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : Partition_Inter3d.ixx
|
||||
// Module : GEOM
|
||||
|
||||
#include "Partition_Inter3d.jxx"
|
||||
|
||||
|
||||
|
||||
|
@ -1,53 +0,0 @@
|
||||
// GEOM PARTITION : partition algorithm
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : Partition_Inter3d.jxx
|
||||
// Module : GEOM
|
||||
|
||||
#ifndef _BRepAlgo_AsDes_HeaderFile
|
||||
#include <BRepAlgo_AsDes.hxx>
|
||||
#endif
|
||||
#ifndef _TopTools_ListOfShape_HeaderFile
|
||||
#include <TopTools_ListOfShape.hxx>
|
||||
#endif
|
||||
#ifndef _TopTools_DataMapOfShapeShape_HeaderFile
|
||||
#include <TopTools_DataMapOfShapeShape.hxx>
|
||||
#endif
|
||||
#ifndef _TopoDS_Face_HeaderFile
|
||||
#include <TopoDS_Face.hxx>
|
||||
#endif
|
||||
#ifndef _TopTools_MapOfShape_HeaderFile
|
||||
#include <TopTools_MapOfShape.hxx>
|
||||
#endif
|
||||
#ifndef _TopoDS_Shape_HeaderFile
|
||||
#include <TopoDS_Shape.hxx>
|
||||
#endif
|
||||
#ifndef _TopoDS_Vertex_HeaderFile
|
||||
#include <TopoDS_Vertex.hxx>
|
||||
#endif
|
||||
#ifndef _TopoDS_Edge_HeaderFile
|
||||
#include <TopoDS_Edge.hxx>
|
||||
#endif
|
||||
#ifndef _Partition_Inter3d_HeaderFile
|
||||
#include "Partition_Inter3d.hxx"
|
||||
#endif
|
@ -1,87 +0,0 @@
|
||||
-- GEOM PARTITION : partition algorithm
|
||||
--
|
||||
-- Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
-- CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
--
|
||||
-- This library is free software; you can redistribute it and/or
|
||||
-- modify it under the terms of the GNU Lesser General Public
|
||||
-- License as published by the Free Software Foundation; either
|
||||
-- version 2.1 of the License.
|
||||
--
|
||||
-- This library is distributed in the hope that it will be useful,
|
||||
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
-- Lesser General Public License for more details.
|
||||
--
|
||||
-- You should have received a copy of the GNU Lesser General Public
|
||||
-- License along with this library; if not, write to the Free Software
|
||||
-- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
--
|
||||
-- See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
--
|
||||
--
|
||||
--
|
||||
-- File : Partition_Loop.cdl
|
||||
-- Author : Benedicte MARTIN
|
||||
-- Module : GEOM
|
||||
|
||||
class Loop from Partition
|
||||
|
||||
---Purpose: Builds the loops from a set of edges on a face.
|
||||
|
||||
uses
|
||||
|
||||
Face from TopoDS,
|
||||
Edge from TopoDS,
|
||||
ListOfShape from TopTools,
|
||||
DataMapOfShapeListOfShape from TopTools
|
||||
|
||||
is
|
||||
|
||||
Create;
|
||||
|
||||
Init (me : in out; F : Face from TopoDS)
|
||||
---Purpose: Init with <F> the set of edges must have
|
||||
-- pcurves on <F>.
|
||||
is static;
|
||||
|
||||
AddEdge (me : in out; E : in out Edge from TopoDS;
|
||||
LV : ListOfShape from TopTools)
|
||||
---Purpose: Add E with <LV>. <E> will be copied and trim
|
||||
-- by vertices in <LV>.
|
||||
is static;
|
||||
|
||||
AddConstEdge (me : in out; E : Edge from TopoDS)
|
||||
---Purpose: Add <E> as const edge, E can be in the result.
|
||||
is static;
|
||||
|
||||
Perform(me : in out)
|
||||
---Purpose: Make loops.
|
||||
is static;
|
||||
|
||||
NewWires (me)
|
||||
---Purpose: Returns the list of wires performed.
|
||||
-- can be an empty list.
|
||||
---C++: return const &
|
||||
returns ListOfShape from TopTools;
|
||||
|
||||
WiresToFaces (me : in out)
|
||||
---Purpose: Build faces from the wires result.
|
||||
is static;
|
||||
|
||||
NewFaces (me)
|
||||
---Purpose: Returns the list of faces.
|
||||
---Warning: The method <WiresToFaces> as to be called before.
|
||||
-- can be an empty list.
|
||||
---C++: return const &
|
||||
returns ListOfShape from TopTools;
|
||||
|
||||
|
||||
fields
|
||||
|
||||
myFace : Face from TopoDS;
|
||||
myConstEdges : ListOfShape from TopTools;
|
||||
myNewWires : ListOfShape from TopTools;
|
||||
myNewFaces : ListOfShape from TopTools;
|
||||
|
||||
end Loop;
|
@ -1,467 +0,0 @@
|
||||
// GEOM PARTITION : partition algorithm
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : Partition_Loop.cxx
|
||||
// Author : Benedicte MARTIN
|
||||
// Module : GEOM
|
||||
// $Header$
|
||||
|
||||
using namespace std;
|
||||
#include <stdio.h>
|
||||
|
||||
#include "Partition_Loop.ixx"
|
||||
|
||||
#include "utilities.h"
|
||||
|
||||
#include <BRep_Builder.hxx>
|
||||
#include <BRepAlgo_FaceRestrictor.hxx>
|
||||
#include <BRep_Tool.hxx>
|
||||
|
||||
#include <Geom2d_Curve.hxx>
|
||||
#include <Geom_Surface.hxx>
|
||||
|
||||
#include <TopTools_SequenceOfShape.hxx>
|
||||
#include <TopTools_ListIteratorOfListOfShape.hxx>
|
||||
#include <TopTools_MapOfShape.hxx>
|
||||
#include <TopTools_MapIteratorOfMapOfShape.hxx>
|
||||
#include <TopTools_MapOfOrientedShape.hxx>
|
||||
#include <TopTools_DataMapOfShapeShape.hxx>
|
||||
#include <TopTools_DataMapIteratorOfDataMapOfShapeListOfShape.hxx>
|
||||
|
||||
#include <gp_Pnt.hxx>
|
||||
#include <gp_Pnt2d.hxx>
|
||||
|
||||
#include <TopoDS.hxx>
|
||||
#include <TopoDS_Vertex.hxx>
|
||||
#include <TopoDS_Wire.hxx>
|
||||
#include <TopoDS_Iterator.hxx>
|
||||
|
||||
#include <Precision.hxx>
|
||||
#include <BRep_TVertex.hxx>
|
||||
#include <BRep_TEdge.hxx>
|
||||
|
||||
#include <TopExp.hxx>
|
||||
#include <TopExp_Explorer.hxx>
|
||||
|
||||
static char* name = new char[100];
|
||||
static int nbe = 0;
|
||||
|
||||
//=======================================================================
|
||||
//function : Partition_Loop
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
Partition_Loop::Partition_Loop()
|
||||
{
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : Init
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
void Partition_Loop::Init(const TopoDS_Face& F)
|
||||
{
|
||||
myConstEdges.Clear();
|
||||
myNewWires .Clear();
|
||||
myNewFaces .Clear();
|
||||
myFace = F;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : AddConstEdge
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
void Partition_Loop::AddConstEdge (const TopoDS_Edge& E)
|
||||
{
|
||||
myConstEdges.Append(E);
|
||||
}
|
||||
|
||||
|
||||
//=======================================================================
|
||||
//function : FindDelta
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
static Standard_Real FindDelta(TopTools_ListOfShape& LE,
|
||||
const TopoDS_Face& F)
|
||||
{
|
||||
Standard_Real dist, f, l;
|
||||
Standard_Real d = Precision::Infinite();
|
||||
TopTools_ListIteratorOfListOfShape itl;
|
||||
|
||||
for ( itl.Initialize(LE); itl.More(); itl.Next()) {
|
||||
const TopoDS_Edge& E = TopoDS::Edge(itl.Value());
|
||||
Handle(Geom2d_Curve) C = BRep_Tool::CurveOnSurface(E,F,f,l);
|
||||
gp_Pnt2d p = C->Value(f);
|
||||
gp_Pnt2d pp = C->Value(l);
|
||||
Standard_Real d1 = p.Distance(pp);
|
||||
if (d1<d) { d=d1;}
|
||||
}
|
||||
dist = d ;
|
||||
return dist;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SelectEdge
|
||||
//purpose : Find the edge <NE> connected <CE> by the vertex <CV> in the list <LE>.
|
||||
// <NE> Is erased of the list. If <CE> is too in the list <LE>
|
||||
// with the same orientation, it's erased of the list
|
||||
//=======================================================================
|
||||
static Standard_Boolean SelectEdge(const TopoDS_Face& F,
|
||||
const TopoDS_Edge& CE,
|
||||
const TopoDS_Vertex& CV,
|
||||
TopoDS_Edge& NE,
|
||||
TopTools_ListOfShape& LE)
|
||||
{
|
||||
TopTools_ListIteratorOfListOfShape itl;
|
||||
NE.Nullify();
|
||||
for ( itl.Initialize(LE); itl.More(); itl.Next()) {
|
||||
if (itl.Value().IsEqual(CE)) {
|
||||
LE.Remove(itl);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (LE.Extent() > 1) {
|
||||
//--------------------------------------------------------------
|
||||
// Several possible edges.
|
||||
// - Test the edges differents of CE
|
||||
//--------------------------------------------------------------
|
||||
Standard_Real cf, cl, f, l;
|
||||
TopoDS_Face FForward = F;
|
||||
Handle(Geom2d_Curve) Cc, C;
|
||||
FForward.Orientation(TopAbs_FORWARD);
|
||||
|
||||
Cc = BRep_Tool::CurveOnSurface(CE,FForward,cf,cl);
|
||||
Standard_Real dist,distmin = 100*BRep_Tool::Tolerance(CV);
|
||||
Standard_Real uc,u;
|
||||
if (CE.Orientation () == TopAbs_FORWARD) uc = cl;
|
||||
else uc = cf;
|
||||
|
||||
gp_Pnt2d P2,PV = Cc->Value(uc);
|
||||
|
||||
Standard_Real delta = FindDelta(LE,FForward);
|
||||
|
||||
for ( itl.Initialize(LE); itl.More(); itl.Next()) {
|
||||
const TopoDS_Edge& E = TopoDS::Edge(itl.Value());
|
||||
if (!E.IsSame(CE)) {
|
||||
C = BRep_Tool::CurveOnSurface(E,FForward,f,l);
|
||||
if (E.Orientation () == TopAbs_FORWARD) u = f;
|
||||
else u = l;
|
||||
P2 = C->Value(u);
|
||||
dist = PV.Distance(P2);
|
||||
if (dist <= distmin){
|
||||
distmin = dist;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Standard_Real anglemax = - PI;
|
||||
TopoDS_Edge SelectedEdge;
|
||||
for ( itl.Initialize(LE); itl.More(); itl.Next()) {
|
||||
const TopoDS_Edge& E = TopoDS::Edge(itl.Value());
|
||||
if (!E.IsSame(CE)) {
|
||||
C = BRep_Tool::CurveOnSurface(E,FForward,f,l);
|
||||
if (E.Orientation () == TopAbs_FORWARD) u = f;
|
||||
else u = l;
|
||||
P2 = C->Value(u);
|
||||
dist = PV.Distance(P2);
|
||||
if (dist <= distmin + (1./3)*delta){
|
||||
gp_Pnt2d PC, P;
|
||||
gp_Vec2d CTg1, CTg2, Tg1, Tg2;
|
||||
Cc->D2(uc, PC, CTg1, CTg2);
|
||||
C->D2(u, P, Tg1, Tg2);
|
||||
|
||||
Standard_Real angle;
|
||||
|
||||
if (CE.Orientation () == TopAbs_REVERSED && E.Orientation () == TopAbs_FORWARD) {
|
||||
angle = CTg1.Angle(Tg1.Reversed());
|
||||
}
|
||||
else if (CE.Orientation () == TopAbs_FORWARD && E.Orientation () == TopAbs_REVERSED) {
|
||||
angle = (CTg1.Reversed()).Angle(Tg1);
|
||||
}
|
||||
else if (CE.Orientation () == TopAbs_REVERSED && E.Orientation () == TopAbs_REVERSED) {
|
||||
angle = CTg1.Angle(Tg1);
|
||||
}
|
||||
else if (CE.Orientation () == TopAbs_FORWARD && E.Orientation () == TopAbs_FORWARD) {
|
||||
angle = (CTg1.Reversed()).Angle(Tg1.Reversed());
|
||||
}
|
||||
if (angle >= anglemax) {
|
||||
anglemax = angle ;
|
||||
SelectedEdge = E;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
for ( itl.Initialize(LE); itl.More(); itl.Next()) {
|
||||
const TopoDS_Edge& E = TopoDS::Edge(itl.Value());
|
||||
if (E.IsEqual(SelectedEdge)) {
|
||||
NE = TopoDS::Edge(E);
|
||||
LE.Remove(itl);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (LE.Extent() == 1) {
|
||||
NE = TopoDS::Edge(LE.First());
|
||||
LE.RemoveFirst();
|
||||
}
|
||||
else {
|
||||
return Standard_False;
|
||||
}
|
||||
return Standard_True;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SamePnt2d
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
static Standard_Boolean SamePnt2d(TopoDS_Vertex V,
|
||||
TopoDS_Edge& E1,
|
||||
TopoDS_Edge& E2,
|
||||
TopoDS_Face& F)
|
||||
{
|
||||
Standard_Real f1,f2,l1,l2;
|
||||
gp_Pnt2d P1,P2;
|
||||
TopoDS_Shape aLocalF = F.Oriented(TopAbs_FORWARD);
|
||||
TopoDS_Face FF = TopoDS::Face(aLocalF);
|
||||
Handle(Geom2d_Curve) C1 = BRep_Tool::CurveOnSurface(E1,FF,f1,l1);
|
||||
Handle(Geom2d_Curve) C2 = BRep_Tool::CurveOnSurface(E2,FF,f2,l2);
|
||||
if (E1.Orientation () == TopAbs_FORWARD) P1 = C1->Value(f1);
|
||||
else P1 = C1->Value(l1);
|
||||
|
||||
if (E2.Orientation () == TopAbs_FORWARD) P2 = C2->Value(l2);
|
||||
else P2 = C2->Value(f2);
|
||||
Standard_Real Tol = 100*BRep_Tool::Tolerance(V);
|
||||
Standard_Real Dist = P1.Distance(P2);
|
||||
return Dist < Tol;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : PurgeNewEdges
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
static void PurgeNewEdges(TopTools_ListOfShape& ConstEdges,
|
||||
const TopTools_MapOfOrientedShape& UsedEdges)
|
||||
{
|
||||
TopTools_ListIteratorOfListOfShape it(ConstEdges);
|
||||
while ( it.More()) {
|
||||
const TopoDS_Shape& NE = it.Value();
|
||||
if (!UsedEdges.Contains(NE)) {
|
||||
ConstEdges.Remove(it);
|
||||
}
|
||||
else {
|
||||
it.Next();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : StoreInMVE
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
static void StoreInMVE (const TopoDS_Face& F,
|
||||
TopoDS_Edge& E,
|
||||
TopTools_DataMapOfShapeListOfShape& MVE )
|
||||
|
||||
{
|
||||
TopoDS_Vertex V1, V2;
|
||||
TopTools_ListOfShape Empty;
|
||||
|
||||
TopExp::Vertices(E,V1,V2);
|
||||
if (!MVE.IsBound(V1)) {
|
||||
MVE.Bind(V1,Empty);
|
||||
}
|
||||
MVE(V1).Append(E);
|
||||
|
||||
if (!MVE.IsBound(V2)) {
|
||||
MVE.Bind(V2,Empty);
|
||||
}
|
||||
MVE(V2).Append(E);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : Perform
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
void Partition_Loop::Perform()
|
||||
{
|
||||
|
||||
TopTools_DataMapOfShapeListOfShape MVE;
|
||||
TopTools_DataMapIteratorOfDataMapOfShapeListOfShape Mapit, Mapit1;
|
||||
TopTools_ListIteratorOfListOfShape itl;
|
||||
TopoDS_Vertex V1,V2;
|
||||
|
||||
//-----------------------------------
|
||||
// Construction map vertex => edges
|
||||
//-----------------------------------
|
||||
for (itl.Initialize(myConstEdges); itl.More(); itl.Next()) {
|
||||
TopoDS_Edge& E = TopoDS::Edge(itl.Value());
|
||||
StoreInMVE(myFace,E,MVE);
|
||||
}
|
||||
|
||||
//----------------------------------------------
|
||||
// Construction of all the wires and of all the new faces.
|
||||
//----------------------------------------------
|
||||
TopTools_MapOfOrientedShape UsedEdges;
|
||||
|
||||
while (!MVE.IsEmpty()) {
|
||||
TopoDS_Vertex VF,CV;
|
||||
TopoDS_Edge CE,NE,EF;
|
||||
TopoDS_Wire NW;
|
||||
BRep_Builder B;
|
||||
Standard_Boolean End= Standard_False;
|
||||
|
||||
B.MakeWire(NW);
|
||||
//--------------------------------
|
||||
// EF first edge.
|
||||
//--------------------------------
|
||||
Mapit.Initialize(MVE);
|
||||
EF = CE = TopoDS::Edge(Mapit.Value().First());
|
||||
|
||||
TopExp::Vertices(CE,V1,V2);
|
||||
//--------------------------------
|
||||
// VF first vertex
|
||||
//--------------------------------
|
||||
if (CE.Orientation() == TopAbs_FORWARD) {
|
||||
CV = VF = V1;
|
||||
}
|
||||
else {
|
||||
CV = VF = V2;
|
||||
}
|
||||
if (!MVE.IsBound(CV)) continue;
|
||||
for ( itl.Initialize(MVE(CV)); itl.More(); itl.Next()) {
|
||||
if (itl.Value().IsEqual(CE)) {
|
||||
MVE(CV).Remove(itl);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
int i = 0;
|
||||
while (!End) {
|
||||
//-------------------------------
|
||||
// Construction of a wire.
|
||||
//-------------------------------
|
||||
TopExp::Vertices(CE,V1,V2);
|
||||
if (!CV.IsSame(V1)) CV = V1; else CV = V2;
|
||||
B.Add (NW,CE);
|
||||
UsedEdges.Add(CE);
|
||||
|
||||
//--------------
|
||||
// stop test
|
||||
//--------------
|
||||
if (!MVE.IsBound(CV) || MVE(CV).IsEmpty() || CV.IsSame(VF) ) {
|
||||
if (CV.IsSame(VF)) {
|
||||
if (MVE(CV).Extent() == 1 ) MVE.UnBind(CV);
|
||||
else {
|
||||
for ( itl.Initialize(MVE(CV)); itl.More(); itl.Next()) {
|
||||
if (itl.Value().IsEqual(CE)) {
|
||||
MVE(CV).Remove(itl);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
End=Standard_True;
|
||||
}
|
||||
|
||||
//--------------
|
||||
// select edge
|
||||
//--------------
|
||||
else {
|
||||
Standard_Boolean find = SelectEdge(myFace,CE,CV,NE,MVE(CV));
|
||||
if (find) {
|
||||
CE=NE;
|
||||
if (MVE(CV).IsEmpty()) MVE.UnBind(CV);
|
||||
if (CE.IsNull() ) {
|
||||
MESSAGE ( " CE is NULL !!! " )
|
||||
End=Standard_True;
|
||||
}
|
||||
}
|
||||
else {
|
||||
MESSAGE ( " edge doesn't exist " )
|
||||
End=Standard_True;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------
|
||||
// Test if the wire is closed
|
||||
//-----------------------------
|
||||
if (VF.IsSame(CV) && SamePnt2d(VF,EF,CE,myFace)) {
|
||||
}
|
||||
else{
|
||||
MESSAGE ( "wire not closed" )
|
||||
}
|
||||
myNewWires.Append (NW);
|
||||
}
|
||||
|
||||
PurgeNewEdges(myConstEdges,UsedEdges);
|
||||
|
||||
}
|
||||
|
||||
|
||||
//=======================================================================
|
||||
//function : NewWires
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
const TopTools_ListOfShape& Partition_Loop::NewWires() const
|
||||
{
|
||||
return myNewWires;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : NewFaces
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
const TopTools_ListOfShape& Partition_Loop::NewFaces() const
|
||||
{
|
||||
return myNewFaces;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : WiresToFaces
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
void Partition_Loop::WiresToFaces()
|
||||
{
|
||||
if (!myNewWires.IsEmpty()) {
|
||||
BRepAlgo_FaceRestrictor FR;
|
||||
|
||||
TopAbs_Orientation OriF = myFace.Orientation();
|
||||
TopoDS_Shape aLocalS = myFace.Oriented(TopAbs_FORWARD);
|
||||
|
||||
FR.Init (TopoDS::Face(aLocalS),Standard_False);
|
||||
TopTools_ListIteratorOfListOfShape it(myNewWires);
|
||||
for (; it.More(); it.Next()) {
|
||||
FR.Add(TopoDS::Wire(it.Value()));
|
||||
}
|
||||
|
||||
FR.Perform();
|
||||
|
||||
if (FR.IsDone()) {
|
||||
for (; FR.More(); FR.Next()) {
|
||||
myNewFaces.Append(FR.Current().Oriented(OriF));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,118 +0,0 @@
|
||||
// GEOM PARTITION : partition algorithm
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : Partition_Loop.hxx
|
||||
// Module : GEOM
|
||||
|
||||
#ifndef _Partition_Loop_HeaderFile
|
||||
#define _Partition_Loop_HeaderFile
|
||||
|
||||
#ifndef _TopoDS_Face_HeaderFile
|
||||
#include <TopoDS_Face.hxx>
|
||||
#endif
|
||||
#ifndef _TopTools_ListOfShape_HeaderFile
|
||||
#include <TopTools_ListOfShape.hxx>
|
||||
#endif
|
||||
#ifndef _TopTools_DataMapOfShapeListOfShape_HeaderFile
|
||||
#include <TopTools_DataMapOfShapeListOfShape.hxx>
|
||||
#endif
|
||||
class TopoDS_Face;
|
||||
class TopoDS_Edge;
|
||||
class TopTools_ListOfShape;
|
||||
|
||||
|
||||
#ifndef _Standard_HeaderFile
|
||||
#include <Standard.hxx>
|
||||
#endif
|
||||
#ifndef _Standard_Macro_HeaderFile
|
||||
#include <Standard_Macro.hxx>
|
||||
#endif
|
||||
|
||||
class Partition_Loop {
|
||||
|
||||
public:
|
||||
|
||||
inline void* operator new(size_t,void* anAddress)
|
||||
{
|
||||
return anAddress;
|
||||
}
|
||||
inline void* operator new(size_t size)
|
||||
{
|
||||
return Standard::Allocate(size);
|
||||
}
|
||||
inline void operator delete(void *anAddress)
|
||||
{
|
||||
if (anAddress) Standard::Free((Standard_Address&)anAddress);
|
||||
}
|
||||
// inline void operator delete(void *anAddress, size_t size)
|
||||
// {
|
||||
// if (anAddress) Standard::Free((Standard_Address&)anAddress,size);
|
||||
// }
|
||||
// Methods PUBLIC
|
||||
//
|
||||
Standard_EXPORT Partition_Loop();
|
||||
Standard_EXPORT void Init(const TopoDS_Face& F) ;
|
||||
Standard_EXPORT void AddConstEdge(const TopoDS_Edge& E) ;
|
||||
Standard_EXPORT void Perform() ;
|
||||
Standard_EXPORT const TopTools_ListOfShape& NewWires() const;
|
||||
Standard_EXPORT void WiresToFaces() ;
|
||||
Standard_EXPORT const TopTools_ListOfShape& NewFaces() const;
|
||||
|
||||
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
// Methods PROTECTED
|
||||
//
|
||||
|
||||
|
||||
// Fields PROTECTED
|
||||
//
|
||||
|
||||
|
||||
private:
|
||||
|
||||
// Methods PRIVATE
|
||||
//
|
||||
|
||||
|
||||
// Fields PRIVATE
|
||||
//
|
||||
TopoDS_Face myFace;
|
||||
TopTools_ListOfShape myConstEdges;
|
||||
TopTools_ListOfShape myNewWires;
|
||||
TopTools_ListOfShape myNewFaces;
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// other inline functions and methods (like "C++: function call" methods)
|
||||
//
|
||||
|
||||
|
||||
#endif
|
@ -1,31 +0,0 @@
|
||||
// GEOM PARTITION : partition algorithm
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : Partition_Loop.ixx
|
||||
// Module : GEOM
|
||||
|
||||
#include "Partition_Loop.jxx"
|
||||
|
||||
|
||||
|
||||
|
@ -1,41 +0,0 @@
|
||||
// GEOM PARTITION : partition algorithm
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : Partition_Loop.jxx
|
||||
// Module : GEOM
|
||||
|
||||
#ifndef _TopoDS_Face_HeaderFile
|
||||
#include <TopoDS_Face.hxx>
|
||||
#endif
|
||||
#ifndef _TopoDS_Edge_HeaderFile
|
||||
#include <TopoDS_Edge.hxx>
|
||||
#endif
|
||||
#ifndef _TopTools_ListOfShape_HeaderFile
|
||||
#include <TopTools_ListOfShape.hxx>
|
||||
#endif
|
||||
#ifndef _TopTools_DataMapOfShapeShape_HeaderFile
|
||||
#include <TopTools_DataMapOfShapeShape.hxx>
|
||||
#endif
|
||||
#ifndef _Partition_Loop_HeaderFile
|
||||
#include "Partition_Loop.hxx"
|
||||
#endif
|
@ -1,83 +0,0 @@
|
||||
-- GEOM PARTITION : partition algorithm
|
||||
--
|
||||
-- Copyright (C) 2003 CEA/DEN, EDF R&D
|
||||
--
|
||||
--
|
||||
--
|
||||
-- File : Partition_Loop2d.cdl
|
||||
-- Author : Benedicte MARTIN
|
||||
-- Module : GEOM
|
||||
|
||||
class Loop2d from Partition
|
||||
|
||||
---Purpose: Builds the loops from a set of edges on a face.
|
||||
-- It works in supposition that all constant edges
|
||||
-- are split edges of an initialization face and all
|
||||
-- section edges are new on the face
|
||||
|
||||
uses
|
||||
|
||||
Orientation from TopAbs,
|
||||
Boolean from Standard,
|
||||
Face from TopoDS,
|
||||
Image from BRepAlgo,
|
||||
Face from TopoDS,
|
||||
Edge from TopoDS,
|
||||
ListOfShape from TopTools,
|
||||
DataMapOfShapeListOfShape from TopTools,
|
||||
MapOfShape from TopTools
|
||||
is
|
||||
|
||||
Create;
|
||||
|
||||
Init (me : in out; F : Face from TopoDS)
|
||||
---Purpose: Init with <F> the set of edges must have
|
||||
-- pcurves on <F>.
|
||||
is static;
|
||||
|
||||
AddConstEdge (me : in out; E : Edge from TopoDS)
|
||||
---Purpose: Add <E> as unique edge in the result.
|
||||
is static;
|
||||
|
||||
AddSectionEdge (me : in out; E : Edge from TopoDS)
|
||||
---Purpose: Add <E> as double edge in the result.
|
||||
is static;
|
||||
|
||||
Perform(me : in out)
|
||||
---Purpose: Make loops.
|
||||
is static;
|
||||
|
||||
NewWires (me)
|
||||
---Purpose: Returns the list of wires performed.
|
||||
-- can be an empty list.
|
||||
---C++: return const &
|
||||
returns ListOfShape from TopTools;
|
||||
|
||||
WiresToFaces (me : in out; EdgeImage : Image from BRepAlgo)
|
||||
---Purpose: Build faces from the wires result.
|
||||
-- <EdgeImage> serves to find original edge by new
|
||||
-- one.
|
||||
is static;
|
||||
|
||||
NewFaces (me)
|
||||
---Purpose: Returns the list of faces.
|
||||
---Warning: The method <WiresToFaces> as to be called before.
|
||||
-- can be an empty list.
|
||||
---C++: return const &
|
||||
returns ListOfShape from TopTools;
|
||||
|
||||
|
||||
fields
|
||||
|
||||
myFace : Face from TopoDS;
|
||||
myFaceOri : Orientation from TopAbs;
|
||||
myConstEdges : ListOfShape from TopTools;
|
||||
myNewWires : ListOfShape from TopTools;
|
||||
myNewFaces : ListOfShape from TopTools;
|
||||
|
||||
-- internal wires do not contain constant edges
|
||||
myInternalWL : ListOfShape from TopTools;
|
||||
|
||||
mySectionEdges : MapOfShape from TopTools;
|
||||
|
||||
end Loop2d;
|
File diff suppressed because it is too large
Load Diff
@ -1,106 +0,0 @@
|
||||
// GEOM PARTITION : partition algorithm
|
||||
//
|
||||
// Copyright (C) 2003 CEA/DEN, EDF R&D
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : Partition_Loop2d.hxx
|
||||
// Module : GEOM
|
||||
|
||||
#ifndef _Partition_Loop2d_HeaderFile
|
||||
#define _Partition_Loop2d_HeaderFile
|
||||
|
||||
#ifndef _TopoDS_Face_HeaderFile
|
||||
#include <TopoDS_Face.hxx>
|
||||
#endif
|
||||
#ifndef _TopAbs_Orientation_HeaderFile
|
||||
#include <TopAbs_Orientation.hxx>
|
||||
#endif
|
||||
#ifndef _TopTools_ListOfShape_HeaderFile
|
||||
#include <TopTools_ListOfShape.hxx>
|
||||
#endif
|
||||
#ifndef _TopTools_MapOfShape_HeaderFile
|
||||
#include <TopTools_MapOfShape.hxx>
|
||||
#endif
|
||||
class TopoDS_Face;
|
||||
class TopoDS_Edge;
|
||||
class TopTools_ListOfShape;
|
||||
class BRepAlgo_Image;
|
||||
|
||||
|
||||
#ifndef _Standard_HeaderFile
|
||||
#include <Standard.hxx>
|
||||
#endif
|
||||
#ifndef _Standard_Macro_HeaderFile
|
||||
#include <Standard_Macro.hxx>
|
||||
#endif
|
||||
|
||||
class Partition_Loop2d {
|
||||
|
||||
public:
|
||||
|
||||
void* operator new(size_t,void* anAddress)
|
||||
{
|
||||
return anAddress;
|
||||
}
|
||||
void* operator new(size_t size)
|
||||
{
|
||||
return Standard::Allocate(size);
|
||||
}
|
||||
void operator delete(void *anAddress)
|
||||
{
|
||||
if (anAddress) Standard::Free((Standard_Address&)anAddress);
|
||||
}
|
||||
// Methods PUBLIC
|
||||
//
|
||||
Standard_EXPORT Partition_Loop2d();
|
||||
Standard_EXPORT void Init(const TopoDS_Face& F) ;
|
||||
Standard_EXPORT void AddConstEdge(const TopoDS_Edge& E) ;
|
||||
Standard_EXPORT void AddSectionEdge(const TopoDS_Edge& E) ;
|
||||
Standard_EXPORT void Perform() ;
|
||||
Standard_EXPORT const TopTools_ListOfShape& NewWires() const;
|
||||
Standard_EXPORT void WiresToFaces(const BRepAlgo_Image& EdgeImage) ;
|
||||
Standard_EXPORT const TopTools_ListOfShape& NewFaces() const;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
// Methods PROTECTED
|
||||
//
|
||||
|
||||
|
||||
// Fields PROTECTED
|
||||
//
|
||||
|
||||
|
||||
private:
|
||||
|
||||
// Methods PRIVATE
|
||||
//
|
||||
|
||||
|
||||
// Fields PRIVATE
|
||||
//
|
||||
TopoDS_Face myFace;
|
||||
TopAbs_Orientation myFaceOri;
|
||||
TopTools_ListOfShape myConstEdges;
|
||||
TopTools_ListOfShape myNewWires;
|
||||
TopTools_ListOfShape myNewFaces;
|
||||
TopTools_ListOfShape myInternalWL;
|
||||
TopTools_MapOfShape mySectionEdges;
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// other Inline functions and methods (like "C++: function call" methods)
|
||||
//
|
||||
|
||||
|
||||
#endif
|
@ -1,14 +0,0 @@
|
||||
// GEOM PARTITION : partition algorithm
|
||||
//
|
||||
// Copyright (C) 2003 CEA/DEN, EDF R&D
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : Partition_Loop2d.ixx
|
||||
// Module : GEOM
|
||||
|
||||
#include "Partition_Loop2d.jxx"
|
||||
|
||||
|
||||
|
||||
|
@ -1,24 +0,0 @@
|
||||
// GEOM PARTITION : partition algorithm
|
||||
//
|
||||
// Copyright (C) 2003 CEA/DEN, EDF R&D
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : Partition_Loop2d.jxx
|
||||
// Module : GEOM
|
||||
|
||||
#ifndef _TopoDS_Face_HeaderFile
|
||||
#include <TopoDS_Face.hxx>
|
||||
#endif
|
||||
#ifndef _TopoDS_Edge_HeaderFile
|
||||
#include <TopoDS_Edge.hxx>
|
||||
#endif
|
||||
#ifndef _TopTools_ListOfShape_HeaderFile
|
||||
#include <TopTools_ListOfShape.hxx>
|
||||
#endif
|
||||
#ifndef _BRepAlgo_Image_HeaderFile
|
||||
#include <BRepAlgo_Image.hxx>
|
||||
#endif
|
||||
#ifndef _Partition_Loop2d_HeaderFile
|
||||
#include "Partition_Loop2d.hxx"
|
||||
#endif
|
@ -1,69 +0,0 @@
|
||||
-- GEOM PARTITION : partition algorithm
|
||||
--
|
||||
-- Copyright (C) 2003 CEA/DEN, EDF R&D
|
||||
--
|
||||
--
|
||||
--
|
||||
-- File : Partition_Loop3d.cdl
|
||||
-- Module : GEOM
|
||||
|
||||
class Loop3d from Partition
|
||||
|
||||
---Purpose: Builds the shells from a set of faces.
|
||||
-- Provides methods for comparing faces mutual
|
||||
-- location.
|
||||
|
||||
uses
|
||||
Vec from gp,
|
||||
MapOfOrientedShape from TopTools,
|
||||
IndexedDataMapOfShapeListOfShape from TopTools,
|
||||
Face from TopoDS,
|
||||
Edge from TopoDS,
|
||||
ListOfShape from TopTools,
|
||||
Shape from TopoDS
|
||||
|
||||
is
|
||||
|
||||
Create;
|
||||
|
||||
AddConstFaces (me : in out; S : Shape from TopoDS)
|
||||
---Purpose: Add faces of <S> as unique faces in the result.
|
||||
is static;
|
||||
|
||||
AddSectionFaces (me : in out; S : Shape from TopoDS)
|
||||
---Purpose: Add faces of <S> as double faces in the result.
|
||||
is static;
|
||||
|
||||
MakeShells (me : in out; AvoidFacesMap : MapOfOrientedShape from TopTools)
|
||||
returns ListOfShape from TopTools is static;
|
||||
---Purpose: Make and return shells.
|
||||
-- <AvoidFacesMap> can contain faces that must not be
|
||||
-- added to result shells.
|
||||
---C++: return const &
|
||||
|
||||
|
||||
---Category: class methods
|
||||
|
||||
IsInside (myclass; E : Edge from TopoDS;
|
||||
F1, F2 : Face from TopoDS;
|
||||
CountDot : Boolean from Standard;
|
||||
Dot : in out Real from Standard;
|
||||
GoodOri : in out Boolean from Standard)
|
||||
returns Boolean from Standard;
|
||||
---Purpose: check if <F2> is inside <F1> by edge <E>.
|
||||
-- if <CountDot>, compute <Dot>: scalar production of
|
||||
-- normalized vectors pointing inside faces, and
|
||||
-- check if faces are oriented well for sewing
|
||||
|
||||
Normal (myclass; E : Edge from TopoDS;
|
||||
F : Face from TopoDS) returns Vec from gp;
|
||||
|
||||
|
||||
fields
|
||||
|
||||
myNewShells : ListOfShape from TopTools; -- result
|
||||
|
||||
myFaces : ListOfShape from TopTools;
|
||||
myEFMap : IndexedDataMapOfShapeListOfShape from TopTools;
|
||||
|
||||
end Loop3d;
|
@ -1,351 +0,0 @@
|
||||
// GEOM PARTITION : partition algorithm
|
||||
//
|
||||
// Copyright (C) 2003 CEA/DEN, EDF R&D
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : Partition_Loop3d.cxx
|
||||
// Module : GEOM
|
||||
|
||||
using namespace std;
|
||||
#include "Partition_Loop3d.ixx"
|
||||
|
||||
#include <TopExp_Explorer.hxx>
|
||||
#include <TopExp.hxx>
|
||||
#include <BRep_Builder.hxx>
|
||||
#include <TopTools_MapOfShape.hxx>
|
||||
#include <TopTools_ListIteratorOfListOfShape.hxx>
|
||||
#include <TopoDS_Shell.hxx>
|
||||
#include <TopoDS_Iterator.hxx>
|
||||
#include <TopoDS.hxx>
|
||||
#include <TopTools_MapIteratorOfMapOfShape.hxx>
|
||||
#include <gp_Vec.hxx>
|
||||
#include <gp_Pnt.hxx>
|
||||
#include <Geom2d_Curve.hxx>
|
||||
#include <BRep_Tool.hxx>
|
||||
#include <Geom_Surface.hxx>
|
||||
#include <gp_Pnt2d.hxx>
|
||||
#include <gp_Vec2d.hxx>
|
||||
#include <gp_Dir2d.hxx>
|
||||
#include <Geom_Curve.hxx>
|
||||
|
||||
//=======================================================================
|
||||
//function : Partition_Loop3d
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
Partition_Loop3d::Partition_Loop3d()
|
||||
{
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : AddConstFaces
|
||||
//purpose : Add faces of <S> as unique faces in the result.
|
||||
//=======================================================================
|
||||
|
||||
void Partition_Loop3d::AddConstFaces(const TopoDS_Shape& S)
|
||||
{
|
||||
TopExp_Explorer FaceExp(S, TopAbs_FACE);
|
||||
for (; FaceExp.More(); FaceExp.Next())
|
||||
myFaces.Append( FaceExp.Current() );
|
||||
|
||||
TopExp::MapShapesAndAncestors(S, TopAbs_EDGE, TopAbs_FACE, myEFMap);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : AddSectionFaces
|
||||
//purpose : Add faces of <S> as double faces in the result.
|
||||
//=======================================================================
|
||||
|
||||
void Partition_Loop3d::AddSectionFaces(const TopoDS_Shape& S)
|
||||
{
|
||||
AddConstFaces( S );
|
||||
AddConstFaces( S.Reversed() );
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : MakeShells
|
||||
//purpose : Make and return shells.
|
||||
// <AvoidFacesMap> can contain faces that must not be
|
||||
// added to result shells.
|
||||
//=======================================================================
|
||||
|
||||
const TopTools_ListOfShape&
|
||||
Partition_Loop3d::MakeShells (const TopTools_MapOfOrientedShape& AvoidFacesMap)
|
||||
{
|
||||
myNewShells.Clear();
|
||||
|
||||
BRep_Builder Builder;
|
||||
TopTools_MapOfShape CheckedEdgesMap;
|
||||
TopTools_MapOfOrientedShape AddedFacesMap;
|
||||
|
||||
TopTools_ListIteratorOfListOfShape itF (myFaces);
|
||||
for (; itF.More(); itF.Next())
|
||||
{
|
||||
const TopoDS_Shape& FF = itF.Value();
|
||||
if (AvoidFacesMap.Contains( FF ) ||
|
||||
! AddedFacesMap.Add( FF ) )
|
||||
continue;
|
||||
|
||||
// make a new shell
|
||||
TopoDS_Shell Shell;
|
||||
Builder.MakeShell(Shell);
|
||||
Builder.Add(Shell,FF);
|
||||
|
||||
// clear the maps from shapes added to previous Shell
|
||||
TopTools_MapIteratorOfMapOfShape itEM (CheckedEdgesMap);
|
||||
for (; itEM.More(); itEM.Next()) {
|
||||
TopTools_ListOfShape& FL = myEFMap.ChangeFromKey( itEM.Key());
|
||||
TopTools_ListIteratorOfListOfShape it (FL);
|
||||
while ( it.More()) {
|
||||
if (AddedFacesMap.Contains( it.Value()))
|
||||
FL.Remove( it );
|
||||
else
|
||||
it.Next();
|
||||
}
|
||||
}
|
||||
CheckedEdgesMap.Clear();
|
||||
|
||||
|
||||
// loop on faces added to Shell; add their neighbor faces to Shell and so on
|
||||
TopoDS_Iterator itAddedF (Shell);
|
||||
for (; itAddedF.More(); itAddedF.Next())
|
||||
{
|
||||
const TopoDS_Face& F = TopoDS::Face (itAddedF.Value());
|
||||
|
||||
// loop on edges of F; find a good neighbor face of F by E
|
||||
TopExp_Explorer EdgeExp(F, TopAbs_EDGE);
|
||||
for (; EdgeExp.More(); EdgeExp.Next())
|
||||
{
|
||||
const TopoDS_Edge& E = TopoDS::Edge( EdgeExp.Current());
|
||||
if (! CheckedEdgesMap.Add( E ))
|
||||
continue;
|
||||
|
||||
// candidate faces list
|
||||
const TopTools_ListOfShape& FL = myEFMap.ChangeFromKey(E);
|
||||
if (FL.IsEmpty())
|
||||
continue;
|
||||
// select one of neighbors
|
||||
TopoDS_Face SelF;
|
||||
if (FL.Extent() == 2) {
|
||||
if (! F.IsSame( FL.First() ))
|
||||
SelF = TopoDS::Face( FL.First() );
|
||||
else if (!F.IsSame( FL.Last() ))
|
||||
SelF = TopoDS::Face( FL.Last() );
|
||||
}
|
||||
else {
|
||||
// check if a face already added to Shell shares E
|
||||
TopTools_ListIteratorOfListOfShape it (FL);
|
||||
Standard_Boolean found = Standard_False;
|
||||
for (; !found && it.More(); it.Next())
|
||||
if (F != it.Value())
|
||||
found = AddedFacesMap.Contains( it.Value() );
|
||||
if (found)
|
||||
continue;
|
||||
// select basing on geometrical check
|
||||
Standard_Boolean GoodOri, inside;
|
||||
Standard_Real dot, MaxDot = -100;
|
||||
TopTools_ListOfShape TangFL; // tangent faces
|
||||
for ( it.Initialize( FL ) ; it.More(); it.Next()) {
|
||||
const TopoDS_Face& NeighborF = TopoDS::Face( it.Value());
|
||||
if (NeighborF.IsSame( F ))
|
||||
continue;
|
||||
inside = Partition_Loop3d::IsInside( E, F, NeighborF, 1, dot, GoodOri);
|
||||
if (!GoodOri)
|
||||
continue;
|
||||
if (!inside)
|
||||
dot = -dot - 3;
|
||||
if (dot < MaxDot)
|
||||
continue;
|
||||
if ( IsEqual( dot, MaxDot))
|
||||
TangFL.Append(SelF);
|
||||
else
|
||||
TangFL.Clear();
|
||||
MaxDot = dot;
|
||||
SelF = NeighborF;
|
||||
}
|
||||
if (!TangFL.IsEmpty()) {
|
||||
for (it.Initialize( TangFL ); it.More(); it.Next()) {
|
||||
const TopoDS_Face& NeighborF = TopoDS::Face( it.Value());
|
||||
if (Partition_Loop3d:: IsInside( E, SelF , NeighborF, 0, dot, GoodOri))
|
||||
SelF = NeighborF;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!SelF.IsNull() &&
|
||||
AddedFacesMap.Add( SelF ) &&
|
||||
!AvoidFacesMap.Contains( SelF ))
|
||||
Builder.Add( Shell, SelF);
|
||||
|
||||
} // loop on edges of F
|
||||
|
||||
} // loop on the faces added to Shell
|
||||
|
||||
// Shell is complete
|
||||
myNewShells.Append( Shell );
|
||||
|
||||
} // loop on myFaces
|
||||
|
||||
|
||||
// prepare to the next call
|
||||
myFaces.Clear();
|
||||
myEFMap.Clear();
|
||||
|
||||
return myNewShells;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//=======================================================================
|
||||
//function : Normal
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
gp_Vec Partition_Loop3d::Normal(const TopoDS_Edge& E,
|
||||
const TopoDS_Face& F)
|
||||
{
|
||||
gp_Vec Norm, V1, V2;
|
||||
Standard_Real First, Last;
|
||||
gp_Pnt Ps;
|
||||
|
||||
Handle(Geom2d_Curve) C2d = BRep_Tool::CurveOnSurface (E, F, First, Last);
|
||||
Handle(Geom_Surface) Sf = BRep_Tool::Surface(F);
|
||||
|
||||
gp_Pnt2d p = C2d->Value( 0.5*(First+Last) );
|
||||
Sf->D1(p.X(), p.Y(), Ps, V1, V2);
|
||||
Norm = V1.Crossed(V2);
|
||||
|
||||
if (F.Orientation() == TopAbs_REVERSED )
|
||||
Norm.Reverse();
|
||||
|
||||
return Norm;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : NextNormal
|
||||
//purpose : find normal to F at point a little inside F near the middle of E
|
||||
//warning : E must be properly oriented in F.
|
||||
//=======================================================================
|
||||
|
||||
static gp_Vec NextNormal(const TopoDS_Edge& E,
|
||||
const TopoDS_Face& F)
|
||||
{
|
||||
Standard_Real First, Last;
|
||||
|
||||
Handle(Geom2d_Curve) C2d = BRep_Tool::CurveOnSurface (E, F, First, Last);
|
||||
Handle(Geom_Surface) Sf = BRep_Tool::Surface(F);
|
||||
|
||||
gp_Pnt2d p;
|
||||
gp_Vec2d v;
|
||||
C2d->D1( 0.5*(First+Last), p, v);
|
||||
if (E.Orientation() != F.Orientation())
|
||||
v.Reverse();
|
||||
gp_Dir2d dir( -v.Y(), v.X() ); // dir inside F
|
||||
|
||||
Standard_Real duv = 1e-6; // this is not Ok and may give incorrect result if
|
||||
// resolutionUV of compared faces is very different. To have a good result,
|
||||
//it is necessary to get normal to faces at points equidistant from E in 3D
|
||||
|
||||
p.SetX( p.X() + dir.X()*duv );
|
||||
p.SetY( p.Y() + dir.Y()*duv );
|
||||
|
||||
gp_Pnt Ps;
|
||||
gp_Vec Norm, V1, V2, VV1, VV2;
|
||||
Sf->D1( p.X(), p.Y(), Ps, V1, V2);
|
||||
Norm = V1.Crossed(V2);
|
||||
|
||||
if (F.Orientation() == TopAbs_REVERSED )
|
||||
Norm.Reverse();
|
||||
|
||||
return Norm;
|
||||
}
|
||||
|
||||
|
||||
//=======================================================================
|
||||
//function : FindEinF
|
||||
//purpose : find E in F
|
||||
//=======================================================================
|
||||
|
||||
static TopoDS_Edge FindEinF(const TopoDS_Edge& E,
|
||||
const TopoDS_Face& F)
|
||||
{
|
||||
TopExp_Explorer expl (F, TopAbs_EDGE);
|
||||
for (; expl.More(); expl.Next())
|
||||
if( E.IsSame( expl.Current() ))
|
||||
return TopoDS::Edge(expl.Current());
|
||||
TopoDS_Edge nullE;
|
||||
return nullE;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : IsInside
|
||||
//purpose : check if <F2> is inside <F1> by edge <E>.
|
||||
// if <CountDot>, compute <Dot>: scalar production of
|
||||
// normalized vectors pointing inside faces, and
|
||||
// check if faces are oriented well for sewing
|
||||
//=======================================================================
|
||||
|
||||
Standard_Boolean Partition_Loop3d::IsInside(const TopoDS_Edge& E,
|
||||
const TopoDS_Face& F1,
|
||||
const TopoDS_Face& F2,
|
||||
const Standard_Boolean CountDot,
|
||||
Standard_Real& Dot,
|
||||
Standard_Boolean& GoodOri)
|
||||
{
|
||||
Standard_Real f, l;
|
||||
gp_Pnt P;
|
||||
gp_Vec Vc1, Vc2, Vin1, Vin2, Nf1, Nf2;
|
||||
Handle(Geom_Curve) Curve = BRep_Tool::Curve(E,f,l);
|
||||
Curve->D1( 0.5*(f + l), P, Vc2);
|
||||
TopoDS_Edge E1, E2 = FindEinF (E, F2);
|
||||
if (E2.Orientation() == TopAbs_REVERSED ) Vc2.Reverse();
|
||||
|
||||
Nf1 = Normal(E,F1);
|
||||
Nf2 = Normal(E,F2);
|
||||
|
||||
Standard_Real sin =
|
||||
Nf1.CrossSquareMagnitude(Nf2) / Nf1.SquareMagnitude() / Nf2.SquareMagnitude();
|
||||
Standard_Boolean tangent = sin < 0.001;
|
||||
|
||||
Standard_Boolean inside = 0;
|
||||
if (tangent) {
|
||||
E1 = FindEinF (E, F1);
|
||||
gp_Vec NNf1 = NextNormal(E1,F1);
|
||||
gp_Vec NNf2 = NextNormal(E2,F2);
|
||||
Vin2 = NNf2.Crossed(Vc2);
|
||||
inside = Vin2 * NNf1 < 0;
|
||||
}
|
||||
else {
|
||||
Vin2 = Nf2.Crossed(Vc2);
|
||||
inside = Vin2 * Nf1 < 0;
|
||||
}
|
||||
|
||||
if (!CountDot) return inside;
|
||||
|
||||
if (tangent)
|
||||
Vin2 = Nf2.Crossed(Vc2);
|
||||
else
|
||||
E1 = FindEinF (E, F1);
|
||||
|
||||
Vc1 = Vc2;
|
||||
if (E1.Orientation() != E2.Orientation())
|
||||
Vc1.Reverse();
|
||||
Vin1 = Nf1.Crossed(Vc1);
|
||||
|
||||
if (tangent) {
|
||||
Standard_Real N1N2 = Nf1 * Nf2;
|
||||
GoodOri = (Vin2 * Vin1 < 0) ? N1N2 > 0 : N1N2 < 0;
|
||||
}
|
||||
else {
|
||||
Standard_Real V1N2 = Vin1 * Nf2;
|
||||
GoodOri = ( inside ? V1N2 <= 0 : V1N2 >= 0);
|
||||
}
|
||||
|
||||
Vin1.Normalize();
|
||||
Vin2.Normalize();
|
||||
|
||||
Dot = Vin2 * Vin1;
|
||||
|
||||
return inside;
|
||||
}
|
||||
|
@ -1,102 +0,0 @@
|
||||
// GEOM PARTITION : partition algorithm
|
||||
//
|
||||
// Copyright (C) 2003 CEA/DEN, EDF R&D
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : Partition_Loop3d.hxx
|
||||
// Module : GEOM
|
||||
|
||||
#ifndef _Partition_Loop3d_HeaderFile
|
||||
#define _Partition_Loop3d_HeaderFile
|
||||
|
||||
#ifndef _TopTools_ListOfShape_HeaderFile
|
||||
#include <TopTools_ListOfShape.hxx>
|
||||
#endif
|
||||
#ifndef _TopTools_IndexedDataMapOfShapeListOfShape_HeaderFile
|
||||
#include <TopTools_IndexedDataMapOfShapeListOfShape.hxx>
|
||||
#endif
|
||||
#ifndef _Standard_Boolean_HeaderFile
|
||||
#include <Standard_Boolean.hxx>
|
||||
#endif
|
||||
#ifndef _Standard_Real_HeaderFile
|
||||
#include <Standard_Real.hxx>
|
||||
#endif
|
||||
class TopoDS_Shape;
|
||||
class TopTools_ListOfShape;
|
||||
class TopTools_MapOfOrientedShape;
|
||||
class TopoDS_Edge;
|
||||
class TopoDS_Face;
|
||||
class gp_Vec;
|
||||
|
||||
|
||||
#ifndef _Standard_HeaderFile
|
||||
#include <Standard.hxx>
|
||||
#endif
|
||||
#ifndef _Standard_Macro_HeaderFile
|
||||
#include <Standard_Macro.hxx>
|
||||
#endif
|
||||
|
||||
class Partition_Loop3d {
|
||||
|
||||
public:
|
||||
|
||||
void* operator new(size_t,void* anAddress)
|
||||
{
|
||||
return anAddress;
|
||||
}
|
||||
void* operator new(size_t size)
|
||||
{
|
||||
return Standard::Allocate(size);
|
||||
}
|
||||
void operator delete(void *anAddress)
|
||||
{
|
||||
if (anAddress) Standard::Free((Standard_Address&)anAddress);
|
||||
}
|
||||
// Methods PUBLIC
|
||||
//
|
||||
Standard_EXPORT Partition_Loop3d();
|
||||
Standard_EXPORT void AddConstFaces(const TopoDS_Shape& S) ;
|
||||
Standard_EXPORT void AddSectionFaces(const TopoDS_Shape& S) ;
|
||||
Standard_EXPORT const TopTools_ListOfShape& MakeShells(const TopTools_MapOfOrientedShape& AvoidFacesMap) ;
|
||||
Standard_EXPORT static Standard_Boolean IsInside(const TopoDS_Edge& E,const TopoDS_Face& F1,const TopoDS_Face& F2,const Standard_Boolean CountDot,Standard_Real& Dot,Standard_Boolean& GoodOri) ;
|
||||
Standard_EXPORT static gp_Vec Normal(const TopoDS_Edge& E,const TopoDS_Face& F) ;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
// Methods PROTECTED
|
||||
//
|
||||
|
||||
|
||||
// Fields PROTECTED
|
||||
//
|
||||
|
||||
|
||||
private:
|
||||
|
||||
// Methods PRIVATE
|
||||
//
|
||||
|
||||
|
||||
// Fields PRIVATE
|
||||
//
|
||||
TopTools_ListOfShape myNewShells;
|
||||
TopTools_ListOfShape myFaces;
|
||||
TopTools_IndexedDataMapOfShapeListOfShape myEFMap;
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// other Inline functions and methods (like "C++: function call" methods)
|
||||
//
|
||||
|
||||
|
||||
#endif
|
@ -1,14 +0,0 @@
|
||||
// GEOM PARTITION : partition algorithm
|
||||
//
|
||||
// Copyright (C) 2003 CEA/DEN, EDF R&D
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : Partition_Loop3d.ixx
|
||||
// Module : GEOM
|
||||
|
||||
#include "Partition_Loop3d.jxx"
|
||||
|
||||
|
||||
|
||||
|
@ -1,30 +0,0 @@
|
||||
// GEOM PARTITION : partition algorithm
|
||||
//
|
||||
// Copyright (C) 2003 CEA/DEN, EDF R&D
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : Partition_Loop3d.jxx
|
||||
// Module : GEOM
|
||||
|
||||
#ifndef _TopoDS_Shape_HeaderFile
|
||||
#include <TopoDS_Shape.hxx>
|
||||
#endif
|
||||
#ifndef _TopTools_ListOfShape_HeaderFile
|
||||
#include <TopTools_ListOfShape.hxx>
|
||||
#endif
|
||||
#ifndef _TopTools_MapOfOrientedShape_HeaderFile
|
||||
#include <TopTools_MapOfOrientedShape.hxx>
|
||||
#endif
|
||||
#ifndef _TopoDS_Edge_HeaderFile
|
||||
#include <TopoDS_Edge.hxx>
|
||||
#endif
|
||||
#ifndef _TopoDS_Face_HeaderFile
|
||||
#include <TopoDS_Face.hxx>
|
||||
#endif
|
||||
#ifndef _gp_Vec_HeaderFile
|
||||
#include <gp_Vec.hxx>
|
||||
#endif
|
||||
#ifndef _Partition_Loop3d_HeaderFile
|
||||
#include "Partition_Loop3d.hxx"
|
||||
#endif
|
@ -1,165 +0,0 @@
|
||||
-- GEOM PARTITION : partition algorithm
|
||||
--
|
||||
-- Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
-- CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
--
|
||||
-- This library is free software; you can redistribute it and/or
|
||||
-- modify it under the terms of the GNU Lesser General Public
|
||||
-- License as published by the Free Software Foundation; either
|
||||
-- version 2.1 of the License.
|
||||
--
|
||||
-- This library is distributed in the hope that it will be useful,
|
||||
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
-- Lesser General Public License for more details.
|
||||
--
|
||||
-- You should have received a copy of the GNU Lesser General Public
|
||||
-- License along with this library; if not, write to the Free Software
|
||||
-- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
--
|
||||
-- See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
--
|
||||
--
|
||||
--
|
||||
-- File : Partition_Spliter.cdl
|
||||
-- Author : Benedicte MARTIN
|
||||
-- Module : GEOM
|
||||
|
||||
class Spliter from Partition
|
||||
|
||||
---Purpose: Split solids, shells and faces into parts of the
|
||||
-- same topology if reconstruction level is not
|
||||
-- limited.
|
||||
|
||||
uses
|
||||
Inter3d from Partition,
|
||||
Loop2d from Partition,
|
||||
Builder from BRep,
|
||||
ShapeEnum from TopAbs,
|
||||
Compound from TopoDS,
|
||||
Face from TopoDS,
|
||||
Edge from TopoDS,
|
||||
Shape from TopoDS,
|
||||
MapOfOrientedShape from TopTools,
|
||||
IndexedMapOfShape from TopTools,
|
||||
DataMapOfShapeShape from TopTools,
|
||||
ListOfShape from TopTools,
|
||||
MapOfShape from TopTools,
|
||||
AsDes from BRepAlgo,
|
||||
Image from BRepAlgo
|
||||
|
||||
is
|
||||
Create returns Spliter from Partition;
|
||||
---Purpose: constructor
|
||||
|
||||
AddShape ( me : in out; S : Shape from TopoDS);
|
||||
---Purpose: add object Shape to be splitted.
|
||||
-- If S is a COMPOUND or COMPSOLID, it will be
|
||||
-- exploded in order to get more simple object
|
||||
-- shapes.
|
||||
-- Object shapes that are vertices, edges or wires
|
||||
-- won't be splitted and won't be in a result.
|
||||
|
||||
AddTool ( me : in out; S : Shape from TopoDS);
|
||||
---Purpose: add cutting tool
|
||||
|
||||
Compute (me : in out; Limit : ShapeEnum from TopAbs
|
||||
= TopAbs_SHAPE);
|
||||
---Purpose: produce a result which is a compound of parts of
|
||||
-- object shapes. A part can be either a vertex,
|
||||
-- edge, wire, face, shell or solid.
|
||||
-- By default, a part is of the same topology as an
|
||||
-- object shape, else <Limit> restricts parts
|
||||
-- reconstruction.
|
||||
-- If <Limit> == TopAbs_VERTEX, only new vertices are
|
||||
-- returned in the result
|
||||
|
||||
KeepShapesInside (me : in out; S : Shape from TopoDS);
|
||||
---Purpose: remove shapes that are outside of S from result.
|
||||
-- S should be an object shape.
|
||||
---Warning: call it after Compute()
|
||||
|
||||
RemoveShapesInside (me : in out; S : Shape from TopoDS);
|
||||
---Purpose: remove shapes that are inside S from result.
|
||||
-- S should be an object shape.
|
||||
---Warning: call it after Compute()
|
||||
|
||||
Shape ( me ) returns Shape from TopoDS;
|
||||
---Purpose: return resulting compound
|
||||
|
||||
Clear ( me : in out);
|
||||
---Purpose: clear fields
|
||||
|
||||
|
||||
---Category: private methods
|
||||
|
||||
|
||||
MakeShells (me: in out; S : Shape from TopoDS;
|
||||
NS: in out ListOfShape from TopTools) is private;
|
||||
---Purpose: split S into shells
|
||||
|
||||
MakeFaces (me: in out; S : Shape from TopoDS)
|
||||
returns Shape from TopoDS is private;
|
||||
---Purpose: split faces of S, return compound of new faces
|
||||
|
||||
MakeEdges (me;
|
||||
E : Edge from TopoDS;
|
||||
VOnE : ListOfShape from TopTools;
|
||||
NE : in out ListOfShape from TopTools)
|
||||
is private;
|
||||
---Purpose: cut E by vertices VOnE, return list of new edges
|
||||
-- NE
|
||||
|
||||
FindFacesInside (me: in out; S : Shape from TopoDS;
|
||||
CheckClosed : Boolean = Standard_False;
|
||||
All : Boolean = Standard_False)
|
||||
returns Shape from TopoDS is private;
|
||||
---Purpose: return compound of faces of other shapes that are
|
||||
-- inside <S>. <S> must have image in myImageShape.
|
||||
-- <CheckClosed> makes avoid faces that do not form a
|
||||
-- closed shell
|
||||
-- <All> makes return already added faces
|
||||
|
||||
CheckTool ( me: in out; S : Shape from TopoDS)
|
||||
returns Boolean from Standard is private;
|
||||
---Purpose: Return True if <S> is a tool shape. Prepare tool
|
||||
-- faces of <S> for the search of internal faces.
|
||||
|
||||
MergeEqualEdges (me: in out; LE : ListOfShape from TopTools) is private;
|
||||
---Purpose: among LE, find equal edges, choose ones to keep
|
||||
-- and make them have pcurves on all faces they are
|
||||
-- shared by
|
||||
-- <LE> contains edge splits
|
||||
|
||||
fields
|
||||
|
||||
myDoneStep : ShapeEnum from TopAbs; -- reconstructed topology
|
||||
myShape : Compound from TopoDS; -- result
|
||||
myBuilder : Builder from BRep;
|
||||
|
||||
myListShapes : ListOfShape from TopTools; -- object shapes
|
||||
myMapFaces : MapOfShape from TopTools; -- object faces
|
||||
myMapTools : MapOfShape from TopTools; -- tool faces
|
||||
myFaceShapeMap : DataMapOfShapeShape from TopTools; -- to find a shape by face
|
||||
|
||||
myNewSection : MapOfShape from TopTools; -- new secton edges
|
||||
|
||||
myAsDes : AsDes from BRepAlgo;
|
||||
myImagesFaces : Image from BRepAlgo;
|
||||
myImagesEdges : Image from BRepAlgo;
|
||||
myImageShape : Image from BRepAlgo;
|
||||
|
||||
-- contains info of same domain shapes and section edges
|
||||
myInter3d : Inter3d from Partition;
|
||||
|
||||
-- avoid rebuilding twice commont part of solids
|
||||
myAddedFacesMap: MapOfOrientedShape from TopTools;
|
||||
|
||||
-- equal splits
|
||||
myEqualEdges : MapOfShape from TopTools;
|
||||
|
||||
-- shape and its internal faces
|
||||
myInternalFaces: DataMapOfShapeShape from TopTools;
|
||||
myIntNotClFaces: DataMapOfShapeShape from TopTools;-- internal but not closed
|
||||
|
||||
end Spliter;
|
File diff suppressed because it is too large
Load Diff
@ -1,161 +0,0 @@
|
||||
// GEOM PARTITION : partition algorithm
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : Partition_Spliter.hxx
|
||||
// Module : GEOM
|
||||
|
||||
|
||||
#ifndef _Partition_Spliter_HeaderFile
|
||||
#define _Partition_Spliter_HeaderFile
|
||||
|
||||
#ifndef _TopAbs_ShapeEnum_HeaderFile
|
||||
#include <TopAbs_ShapeEnum.hxx>
|
||||
#endif
|
||||
#ifndef _TopoDS_Compound_HeaderFile
|
||||
#include <TopoDS_Compound.hxx>
|
||||
#endif
|
||||
#ifndef _BRep_Builder_HeaderFile
|
||||
#include <BRep_Builder.hxx>
|
||||
#endif
|
||||
#ifndef _TopTools_ListOfShape_HeaderFile
|
||||
#include <TopTools_ListOfShape.hxx>
|
||||
#endif
|
||||
#ifndef _TopTools_MapOfShape_HeaderFile
|
||||
#include <TopTools_MapOfShape.hxx>
|
||||
#endif
|
||||
#ifndef _TopTools_DataMapOfShapeShape_HeaderFile
|
||||
#include <TopTools_DataMapOfShapeShape.hxx>
|
||||
#endif
|
||||
#ifndef _Handle_BRepAlgo_AsDes_HeaderFile
|
||||
#include <Handle_BRepAlgo_AsDes.hxx>
|
||||
#endif
|
||||
#ifndef _BRepAlgo_Image_HeaderFile
|
||||
#include <BRepAlgo_Image.hxx>
|
||||
#endif
|
||||
#ifndef _Partition_Inter3d_HeaderFile
|
||||
#include "Partition_Inter3d.hxx"
|
||||
#endif
|
||||
#ifndef _TopTools_MapOfOrientedShape_HeaderFile
|
||||
#include <TopTools_MapOfOrientedShape.hxx>
|
||||
#endif
|
||||
#ifndef _Standard_Boolean_HeaderFile
|
||||
#include <Standard_Boolean.hxx>
|
||||
#endif
|
||||
class BRepAlgo_AsDes;
|
||||
class TopoDS_Shape;
|
||||
class TopTools_ListOfShape;
|
||||
class TopoDS_Edge;
|
||||
|
||||
|
||||
#ifndef _Standard_HeaderFile
|
||||
#include <Standard.hxx>
|
||||
#endif
|
||||
#ifndef _Standard_Macro_HeaderFile
|
||||
#include <Standard_Macro.hxx>
|
||||
#endif
|
||||
|
||||
class Partition_Spliter {
|
||||
|
||||
public:
|
||||
|
||||
void* operator new(size_t,void* anAddress)
|
||||
{
|
||||
return anAddress;
|
||||
}
|
||||
void* operator new(size_t size)
|
||||
{
|
||||
return Standard::Allocate(size);
|
||||
}
|
||||
void operator delete(void *anAddress)
|
||||
{
|
||||
if (anAddress) Standard::Free((Standard_Address&)anAddress);
|
||||
}
|
||||
// Methods PUBLIC
|
||||
//
|
||||
Standard_EXPORT Partition_Spliter();
|
||||
Standard_EXPORT void AddShape(const TopoDS_Shape& S) ;
|
||||
Standard_EXPORT void AddTool(const TopoDS_Shape& S) ;
|
||||
Standard_EXPORT void Compute(const TopAbs_ShapeEnum Limit = TopAbs_SHAPE) ;
|
||||
Standard_EXPORT void KeepShapesInside(const TopoDS_Shape& S) ;
|
||||
Standard_EXPORT void RemoveShapesInside(const TopoDS_Shape& S) ;
|
||||
Standard_EXPORT TopoDS_Shape Shape() const;
|
||||
Standard_EXPORT void Clear() ;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
// Methods PROTECTED
|
||||
//
|
||||
|
||||
|
||||
// Fields PROTECTED
|
||||
//
|
||||
|
||||
|
||||
private:
|
||||
|
||||
// Methods PRIVATE
|
||||
//
|
||||
Standard_EXPORT void MakeShells(const TopoDS_Shape& S,TopTools_ListOfShape& NS) ;
|
||||
Standard_EXPORT TopoDS_Shape MakeFaces(const TopoDS_Shape& S) ;
|
||||
Standard_EXPORT void MakeEdges(const TopoDS_Edge& E,const TopTools_ListOfShape& VOnE,TopTools_ListOfShape& NE) const;
|
||||
Standard_EXPORT TopoDS_Shape FindFacesInside(const TopoDS_Shape& S,const Standard_Boolean CheckClosed = Standard_False,const Standard_Boolean All = Standard_False) ;
|
||||
Standard_EXPORT Standard_Boolean CheckTool(const TopoDS_Shape& S) ;
|
||||
Standard_EXPORT void MergeEqualEdges(const TopTools_ListOfShape& LE) ;
|
||||
|
||||
|
||||
// Fields PRIVATE
|
||||
//
|
||||
TopAbs_ShapeEnum myDoneStep;
|
||||
TopoDS_Compound myShape;
|
||||
BRep_Builder myBuilder;
|
||||
TopTools_ListOfShape myListShapes;
|
||||
TopTools_MapOfShape myMapFaces;
|
||||
TopTools_MapOfShape myMapTools;
|
||||
TopTools_DataMapOfShapeShape myFaceShapeMap;
|
||||
TopTools_MapOfShape myNewSection;
|
||||
Handle_BRepAlgo_AsDes myAsDes;
|
||||
BRepAlgo_Image myImagesFaces;
|
||||
BRepAlgo_Image myImagesEdges;
|
||||
BRepAlgo_Image myImageShape;
|
||||
Partition_Inter3d myInter3d;
|
||||
TopTools_MapOfOrientedShape myAddedFacesMap;
|
||||
TopTools_MapOfShape myEqualEdges;
|
||||
TopTools_DataMapOfShapeShape myInternalFaces;
|
||||
TopTools_DataMapOfShapeShape myIntNotClFaces;
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// other Inline functions and methods (like "C++: function call" methods)
|
||||
//
|
||||
|
||||
|
||||
#endif
|
@ -1,31 +0,0 @@
|
||||
// GEOM PARTITION : partition algorithm
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : Partition_Spliter.ixx
|
||||
// Module : GEOM
|
||||
|
||||
#include "Partition_Spliter.jxx"
|
||||
|
||||
|
||||
|
||||
|
@ -1,41 +0,0 @@
|
||||
// GEOM PARTITION : partition algorithm
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : Partition_Spliter.jxx
|
||||
// Module : GEOM
|
||||
|
||||
#ifndef _BRepAlgo_AsDes_HeaderFile
|
||||
#include <BRepAlgo_AsDes.hxx>
|
||||
#endif
|
||||
#ifndef _TopoDS_Shape_HeaderFile
|
||||
#include <TopoDS_Shape.hxx>
|
||||
#endif
|
||||
#ifndef _TopTools_ListOfShape_HeaderFile
|
||||
#include <TopTools_ListOfShape.hxx>
|
||||
#endif
|
||||
#ifndef _TopoDS_Edge_HeaderFile
|
||||
#include <TopoDS_Edge.hxx>
|
||||
#endif
|
||||
#ifndef _Partition_Spliter_HeaderFile
|
||||
#include "Partition_Spliter.hxx"
|
||||
#endif
|
File diff suppressed because it is too large
Load Diff
@ -1,201 +0,0 @@
|
||||
// GEOM SKETCHER : basic sketcher
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : GEOM_Sketcher.h
|
||||
// Author : Nicolas REJNERI
|
||||
// Module : GEOM
|
||||
// $Header$
|
||||
|
||||
#include "GEOM_SketcherStatus.h"
|
||||
|
||||
#include <V3d_Viewer.hxx>
|
||||
#include <V3d_View.hxx>
|
||||
#include <BRepBuilderAPI_MakeWire.hxx>
|
||||
#include <Geom_Plane.hxx>
|
||||
#include <AIS_InteractiveContext.hxx>
|
||||
#include <AIS_Shape.hxx>
|
||||
#include <AIS_Axis.hxx>
|
||||
#include <TopoDS_Edge.hxx>
|
||||
#include <AIS_LengthDimension.hxx>
|
||||
#include <AIS_RadiusDimension.hxx>
|
||||
#include <AIS_AngleDimension.hxx>
|
||||
#include <Geom2d_Line.hxx>
|
||||
#include <TColStd_SequenceOfInteger.hxx>
|
||||
#include <TColgp_SequenceOfPnt2d.hxx>
|
||||
#include <gp_Vec2d.hxx>
|
||||
|
||||
class Sketch
|
||||
{
|
||||
public:
|
||||
Sketch();
|
||||
~Sketch();
|
||||
Sketch(const Handle(V3d_Viewer)& aViewer);
|
||||
Sketch(const Handle(V3d_Viewer)& aViewer,
|
||||
const Quantity_Color& anAxisColor,
|
||||
const Quantity_Color& aCurrentColor,
|
||||
const Quantity_Color& aWireColor);
|
||||
|
||||
static void fitInResol(Standard_Real &toFit,
|
||||
Standard_Boolean minIsResol = Standard_False);
|
||||
|
||||
void MakeCurrentEdge(const Standard_Integer Xp ,
|
||||
const Standard_Integer Yp ,
|
||||
const Handle(V3d_View)& aView );
|
||||
|
||||
void MakeCurrentEdge(const Standard_Real X, const Standard_Real Y);
|
||||
|
||||
Standard_Boolean SetDimension(Standard_Real& aValue);
|
||||
void SetDimension(Standard_Real& deltaX,Standard_Real& deltaY);
|
||||
|
||||
void SetXDimension(Standard_Real& deltaX);
|
||||
void SetYDimension(Standard_Real& deltaY);
|
||||
|
||||
void SetSegmentAngle(Standard_Real& aValue);
|
||||
Standard_Real GetSegmentAngle();
|
||||
|
||||
void ValidateEdge();
|
||||
|
||||
TopoDS_Wire Close();
|
||||
TopoDS_Wire End();
|
||||
|
||||
void Clear();
|
||||
|
||||
Standard_Boolean Delete();
|
||||
|
||||
void SetPlane(const Handle(Geom_Plane)& aPlane);
|
||||
|
||||
void SetWireColor(const Quantity_Color& aColor);
|
||||
void SetCurrentColor(const Quantity_Color& aColor);
|
||||
void SetAxisColor(const Quantity_Color& aColor);
|
||||
|
||||
void SetParameterVisibility(const TypeOfParameter atype,
|
||||
const Standard_Boolean OnOff);
|
||||
|
||||
void HiligthWithColor(const TypeOfParameter atype,
|
||||
const Quantity_NameOfColor acolor);
|
||||
void Unhiligth(const TypeOfParameter atype);
|
||||
|
||||
Standard_Boolean IsValidCurrentParameter(const TypeOfParameter atype);
|
||||
|
||||
void SetParameterValue(const TypeOfParameter atype, Standard_Real aValue);
|
||||
|
||||
void ChangeMode(const SketchStatus aMode);
|
||||
|
||||
void SetTransitionStatus(const TransitionStatus aStatus);
|
||||
|
||||
SketchStatus GetCurrentStatus();
|
||||
Standard_Integer GetmyEdgesNumber();
|
||||
|
||||
private :
|
||||
|
||||
void Init();
|
||||
|
||||
void MakeCurrentSegment(Standard_Real X, Standard_Real Y);
|
||||
|
||||
void MakeCurrentArc(Standard_Real X, Standard_Real Y);
|
||||
|
||||
void DisplayCurrentEdge();
|
||||
|
||||
void DisplayLengthDimension(const TopoDS_Vertex& V1,const TopoDS_Vertex& V2);
|
||||
void DisplayXDimension(const TopoDS_Vertex& V1,const TopoDS_Vertex& V2);
|
||||
void DisplayYDimension(const TopoDS_Vertex& V1,const TopoDS_Vertex& V2);
|
||||
void DisplayAngleDimension();
|
||||
void DisplayRadiusDimension();
|
||||
|
||||
void AddEdgeToWire();
|
||||
|
||||
void RemoveLastEdge();
|
||||
|
||||
void CreateConstraints();
|
||||
|
||||
private:
|
||||
// Current status of construction
|
||||
SketchStatus myCurrentStatus;
|
||||
// Transition status between arcs and segments
|
||||
TransitionStatus myTransitionStatus;
|
||||
// Current wire
|
||||
BRepBuilderAPI_MakeWire myCurrentWire;
|
||||
// Current presentable wire
|
||||
Handle_AIS_Shape myPresentableWire;
|
||||
// Number of edges into the current wire
|
||||
Standard_Integer myEdgesNumber;
|
||||
// Store for each edge how it has been built i.d the value of myCurrentStatus
|
||||
TColStd_SequenceOfInteger myConstructionMode;
|
||||
// Store for each edge how it has been built i.d the value of myTransitionStatus
|
||||
TColStd_SequenceOfInteger myConstraintMode;
|
||||
// Current edge
|
||||
TopoDS_Shape myCurrentEdge;
|
||||
// Previous edge
|
||||
TopoDS_Edge myPreviousEdge;
|
||||
// List of points to interpolate when computing a curve by interpolation
|
||||
TColgp_SequenceOfPnt2d myPointsToInterpolate;
|
||||
// Tangent vector at beginning of curve
|
||||
gp_Vec2d myTangentVector;
|
||||
// Tangent flag at beginning og curve
|
||||
Standard_Boolean myTangentFlag;
|
||||
|
||||
// Origin of sketch
|
||||
TopoDS_Vertex myFirstPointSketch;
|
||||
// Last x coordinate of end point of previous edge or picked point
|
||||
Standard_Real myLastX;
|
||||
// Last y coordinate of end point of previous edge or picked point
|
||||
Standard_Real myLastY;
|
||||
// angle between 2 segments when an ANGLE TransitionStatus is set.
|
||||
Standard_Real mySegmentAngle;
|
||||
// Length of segment when the length of the segment is fixed before the angle
|
||||
Standard_Real mySegmentLength;
|
||||
// Value of X fixed coordinate
|
||||
Standard_Real mySegmentX;
|
||||
// Value of Y fixed Coordinate
|
||||
Standard_Real mySegmentY;
|
||||
Handle_AIS_Shape myPresentableEdge; // Current presentable edge
|
||||
Handle_AIS_LengthDimension myLengthDimension;// For display of current length segment dimension
|
||||
Handle_AIS_LengthDimension myXDimension; // For display of current X segment dimension
|
||||
Handle_AIS_LengthDimension myYDimension; // For display of current Y segment dimension
|
||||
Handle_AIS_LengthDimension myRadiusDimension;// For display of current radius dimension
|
||||
Handle_AIS_AngleDimension myAngleDimension; // For display of current angle dimension
|
||||
Standard_Boolean myIsLengthDimensionVisible; // Visibility flag for LengthDimension
|
||||
Standard_Boolean myIsXDimensionVisible; // Visibility flag for X Dimension
|
||||
Standard_Boolean myIsYDimensionVisible; // Visibility flag for Y Dimension
|
||||
Standard_Boolean myIsRadiusDimensionVisible; // Visibility flag for RadiusDimension
|
||||
Standard_Boolean myIsAngleDimensionVisible; // Visibility flag for AngleDimension
|
||||
Handle_AIS_Axis myPresentableMediatrice; // Chord mediatrice of current circle as a presentable object
|
||||
Handle_Geom2d_Line myMediatrice; // Chord mediatrice of current circle as a 2d line
|
||||
Handle_AIS_Shape myCenterCircle; // to visualise center of current arc
|
||||
|
||||
Handle_AIS_Axis myHAxis; // Horizontal axis
|
||||
Handle_AIS_Axis myVAxis; // Vertical axis
|
||||
Handle_AIS_Axis myAngularAxis; // Axis making a predefined angle with the previous edge
|
||||
|
||||
Quantity_Color myWireColor; // Color of wire and of build edges
|
||||
Quantity_Color myCurrentColor; // Color of edge under construction
|
||||
Quantity_Color myAxisColor; // Color for axis
|
||||
Handle_AIS_InteractiveContext myInteractiveContext; // Interactive context for display management
|
||||
|
||||
Handle_Geom_Plane myPlane; // Plane of sketch
|
||||
|
||||
BRepBuilderAPI_MakeWire myPasteWire;
|
||||
Standard_Integer myPasteEdgesNumber;
|
||||
TColStd_SequenceOfInteger myPasteConstructionMode;
|
||||
TColStd_SequenceOfInteger myPasteConstraintMode;
|
||||
};
|
@ -1,53 +0,0 @@
|
||||
// GEOM SKETCHER : basic sketcher
|
||||
//
|
||||
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2.1 of the License.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
//
|
||||
//
|
||||
//
|
||||
// File : GEOM_SketcherStatus.h
|
||||
// Author : Nicolas REJNERI
|
||||
// Module : GEOM
|
||||
// $Header$
|
||||
|
||||
enum TransitionStatus {
|
||||
NOCONSTRAINT, // no constraint between consecutive edges
|
||||
TANGENT, // arc and segment are tangent
|
||||
PERPENDICULAR,// arc is tangent to the perpendicular to the segment
|
||||
ANGLE, // Angular constraint between 2 segments
|
||||
LENGTH_FIXED, // Length of segment has been fixed
|
||||
X_FIXED, // X coordinate for segment has been fixed
|
||||
Y_FIXED // Y coordinate for segment has been fixed
|
||||
};
|
||||
|
||||
enum TypeOfParameter {
|
||||
ANGLE_PARAMETER,
|
||||
LENGTH_PARAMETER,
|
||||
RADIUS_PARAMETER,
|
||||
XVALUE_PARAMETER,
|
||||
YVALUE_PARAMETER
|
||||
};
|
||||
|
||||
enum SketchStatus {
|
||||
BEGIN_SKETCH, // Begin sketch; no edges created yet
|
||||
SEGMENT, // Current mode for creation is segment
|
||||
ARC_CHORD, // Current mode for creation is arc by chord
|
||||
ARC_CHORD_END,// Chord validated, waiting for radius or center
|
||||
END_SKETCH // End sketch
|
||||
};
|
@ -1,58 +0,0 @@
|
||||
# GEOM SKETCHER : basic sketcher
|
||||
#
|
||||
# Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||
# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||
#
|
||||
# This library is free software; you can redistribute it and/or
|
||||
# modify it under the terms of the GNU Lesser General Public
|
||||
# License as published by the Free Software Foundation; either
|
||||
# version 2.1 of the License.
|
||||
#
|
||||
# This library is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
# Lesser General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Lesser General Public
|
||||
# License along with this library; if not, write to the Free Software
|
||||
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
#
|
||||
# See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||||
#
|
||||
#
|
||||
#
|
||||
# File : Makefile.in
|
||||
# Author : Patrick GOLDBRONN (CEA)
|
||||
# Module : GEOM
|
||||
# $Header$
|
||||
|
||||
top_srcdir=@top_srcdir@
|
||||
top_builddir=../../..
|
||||
srcdir=@srcdir@
|
||||
VPATH=.:@srcdir@:@top_srcdir@/idl
|
||||
|
||||
|
||||
@COMMENCE@
|
||||
|
||||
# Libraries targets
|
||||
|
||||
LIB = libGeometrySketcher.la
|
||||
LIB_SRC = GEOM_Sketcher.cxx
|
||||
LIB_CLIENT_IDL = SALOME_Component.idl SALOMEDS.idl SALOME_Exception.idl GEOM_Shape.idl GEOM_Gen.idl
|
||||
|
||||
# header files
|
||||
EXPORT_HEADERS= GEOM_Sketcher.h \
|
||||
GEOM_SketcherStatus.h
|
||||
|
||||
# additionnal information to compil and link file
|
||||
CPPFLAGS += $(OCC_INCLUDES) $(QT_INCLUDES)
|
||||
CXXFLAGS += $(OCC_CXXFLAGS)
|
||||
LDFLAGS += $(OCC_LIBS)
|
||||
|
||||
# additional file to be cleaned
|
||||
MOSTLYCLEAN =
|
||||
CLEAN =
|
||||
DISTCLEAN =
|
||||
|
||||
@CONCLUDE@
|
||||
|
Loading…
Reference in New Issue
Block a user