smesh/src/SMESHGUI/SMESHGUI.h

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// SMESH SMESHGUI : GUI for SMESH component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
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//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : SMESHGUI.h
// Author : Nicolas REJNERI
// Module : SMESH
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// $Header$
#ifndef SMESHGUI_HeaderFile
#define SMESHGUI_HeaderFile
// SALOME Includes
#include <SalomeApp_Module.h>
#include <SALOME_InteractiveObject.hxx>
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#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Gen)
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class QDialog;
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class SUIT_Desktop;
class SUIT_Study;
class SUIT_ViewWindow;
class SUIT_ResourceMgr;
class SUIT_ViewManager;
class LightApp_Operation;
class SalomeApp_Study;
class LightApp_SelectionMgr;
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//=================================================================================
// class : SMESHGUI
// purpose :
//=================================================================================
class SMESHGUI : public SalomeApp_Module
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{
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Q_OBJECT;
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public :
SMESHGUI();
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~SMESHGUI();
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static SMESH::SMESH_Gen_var GetSMESHGen();
static SMESHGUI* GetSMESHGUI();
static LightApp_SelectionMgr* selectionMgr();
static SUIT_ResourceMgr* resourceMgr();
static SUIT_Desktop* desktop() ;
static SalomeApp_Study* activeStudy();
bool isActiveStudyLocked();
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static bool automaticUpdate();
virtual LightApp_Displayer* displayer();
virtual QString engineIOR() const;
virtual void initialize( CAM_Application* );
virtual void windows( QMap<int, int>& ) const;
virtual void viewManagers( QStringList& ) const;
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QDialog* GetActiveDialogBox() ;
void SetActiveDialogBox(QDialog* aDlg) ;
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void ResetState() ;
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void SetState(int aState) ;
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bool DefineDlgPosition(QWidget* aDlg, int& x, int& y) ;
void switchToOperation(int id) ;
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virtual bool OnGUIEvent ( int id );
virtual bool OnMousePress ( QMouseEvent*, SUIT_ViewWindow* );
virtual bool OnMouseMove ( QMouseEvent*, SUIT_ViewWindow* );
virtual bool OnKeyPress ( QKeyEvent*, SUIT_ViewWindow* );
virtual void contextMenuPopup( const QString&, QPopupMenu*, QString& );
virtual void BuildPresentation ( const Handle(SALOME_InteractiveObject)&,
SUIT_ViewWindow* = 0 );
/* Non modal dialog boxes management */
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void EmitSignalDeactivateDialog() ;
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void EmitSignalStudyFrameChanged() ;
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void EmitSignalCloseAllDialogs() ;
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virtual void createPreferences();
virtual void preferencesChanged( const QString&, const QString& );
virtual void update( const int );
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public slots:
virtual bool deactivateModule( SUIT_Study* );
virtual bool activateModule( SUIT_Study* );
private slots:
void OnGUIEvent();
void onViewManagerActivated( SUIT_ViewManager* );
void onOperationCommited( SUIT_Operation* );
void onOperationAborted( SUIT_Operation* );
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signals:
void SignalDeactivateActiveDialog() ;
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void SignalStudyFrameChanged() ;
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void SignalCloseAllDialogs() ;
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protected:
void createSMESHAction( const int, const QString&, const QString& = QString(""),
const int = 0, const bool = false );
void createPopupItem( const int, const QString&, const QString&,
const QString& = QString::null, const int = -1 );
virtual LightApp_Operation* createOperation( const int ) const;
private:
void OnEditDelete();
private :
static SMESH::SMESH_Gen_var myComponentSMESH;
QDialog* myActiveDialogBox;
int myState;
QMap<int,QString> myRules;
LightApp_Displayer* myDisplayer;
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};
#endif