smesh/src/SMESHDS/SMESHDS_Command.cxx

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// SMESH SMESHDS : management of mesh data and SMESH document
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : SMESH_Command.cxx
// Author : Yves FRICAUD, OCC
// Module : SMESH
// $Header:
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using namespace std;
#include "SMESHDS_Command.hxx"
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#include "utilities.h"
//=======================================================================
//function :
//purpose :
//=======================================================================
SMESHDS_Command::SMESHDS_Command(const SMESHDS_CommandType aType):myType(aType),
myNumber(0)
{
}
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//=======================================================================
//function :
//purpose :
//=======================================================================
void SMESHDS_Command::AddNode(int NewNodeID, double x, double y, double z)
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{
if (!myType == SMESHDS_AddNode)
{
MESSAGE("SMESHDS_Command::AddNode : Bad Type");
return;
}
myIntegers.push_back(NewNodeID);
myReals.push_back(x);
myReals.push_back(y);
myReals.push_back(z);
myNumber++;
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}
//=======================================================================
//function :
//purpose :
//=======================================================================
void SMESHDS_Command::MoveNode(int NodeID, double x, double y, double z)
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{
if (!myType == SMESHDS_MoveNode)
{
MESSAGE("SMESHDS_Command::MoveNode : Bad Type");
return;
}
myIntegers.push_back(NodeID);
myReals.push_back(x);
myReals.push_back(y);
myReals.push_back(z);
myNumber++;
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}
//=======================================================================
//function :
//purpose :
//=======================================================================
void SMESHDS_Command::AddEdge(int NewEdgeID, int idnode1, int idnode2)
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{
if (!myType == SMESHDS_AddEdge)
{
MESSAGE("SMESHDS_Command::AddEdge : Bad Type");
return;
}
myIntegers.push_back(NewEdgeID);
myIntegers.push_back(idnode1);
myIntegers.push_back(idnode2);
myNumber++;
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}
//=======================================================================
//function :
//purpose :
//=======================================================================
void SMESHDS_Command::AddFace(int NewFaceID,
int idnode1, int idnode2, int idnode3)
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{
if (!myType == SMESHDS_AddTriangle)
{
MESSAGE("SMESHDS_Command::AddFace : Bad Type");
return;
}
myIntegers.push_back(NewFaceID);
myIntegers.push_back(idnode1);
myIntegers.push_back(idnode2);
myIntegers.push_back(idnode3);
myNumber++;
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}
//=======================================================================
//function :
//purpose :
//=======================================================================
void SMESHDS_Command::AddFace(int NewFaceID,
int idnode1, int idnode2, int idnode3, int idnode4)
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{
if (!myType == SMESHDS_AddQuadrangle)
{
MESSAGE("SMESHDS_Command::AddFace : Bad Type");
return;
}
myIntegers.push_back(NewFaceID);
myIntegers.push_back(idnode1);
myIntegers.push_back(idnode2);
myIntegers.push_back(idnode3);
myIntegers.push_back(idnode4);
myNumber++;
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}
//=======================================================================
//function :
//purpose :
//=======================================================================
void SMESHDS_Command::AddVolume(int NewVolID,
int idnode1, int idnode2, int idnode3, int idnode4)
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{
if (!myType == SMESHDS_AddTetrahedron)
{
MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
return;
}
myIntegers.push_back(NewVolID);
myIntegers.push_back(idnode1);
myIntegers.push_back(idnode2);
myIntegers.push_back(idnode3);
myIntegers.push_back(idnode4);
myNumber++;
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}
//=======================================================================
//function :
//purpose :
//=======================================================================
void SMESHDS_Command::AddVolume(int NewVolID,
int idnode1, int idnode2, int idnode3, int idnode4, int idnode5)
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{
if (!myType == SMESHDS_AddPyramid)
{
MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
return;
}
myIntegers.push_back(NewVolID);
myIntegers.push_back(idnode1);
myIntegers.push_back(idnode2);
myIntegers.push_back(idnode3);
myIntegers.push_back(idnode4);
myIntegers.push_back(idnode5);
myNumber++;
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}
//=======================================================================
//function :
//purpose :
//=======================================================================
void SMESHDS_Command::AddVolume(int NewVolID,
int idnode1,
int idnode2, int idnode3, int idnode4, int idnode5, int idnode6)
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{
if (!myType == SMESHDS_AddPrism)
{
MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
return;
}
myIntegers.push_back(NewVolID);
myIntegers.push_back(idnode1);
myIntegers.push_back(idnode2);
myIntegers.push_back(idnode3);
myIntegers.push_back(idnode4);
myIntegers.push_back(idnode5);
myIntegers.push_back(idnode6);
myNumber++;
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}
//=======================================================================
//function :
//purpose :
//=======================================================================
void SMESHDS_Command::AddVolume(int NewVolID,
int idnode1,
int idnode2,
int idnode3,
int idnode4, int idnode5, int idnode6, int idnode7, int idnode8)
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{
if (!myType == SMESHDS_AddHexahedron)
{
MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
return;
}
myIntegers.push_back(NewVolID);
myIntegers.push_back(idnode1);
myIntegers.push_back(idnode2);
myIntegers.push_back(idnode3);
myIntegers.push_back(idnode4);
myIntegers.push_back(idnode5);
myIntegers.push_back(idnode6);
myIntegers.push_back(idnode7);
myIntegers.push_back(idnode8);
myNumber++;
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}
//=======================================================================
//function :
//purpose :
//=======================================================================
void SMESHDS_Command::RemoveNode(int NodeID)
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{
if (!myType == SMESHDS_RemoveNode)
{
MESSAGE("SMESHDS_Command::RemoveNode : Bad Type");
return;
}
myIntegers.push_back(NodeID);
myNumber++;
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}
//=======================================================================
//function :
//purpose :
//=======================================================================
void SMESHDS_Command::RemoveElement(int ElementID)
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{
if (!myType == SMESHDS_RemoveElement)
{
MESSAGE("SMESHDS_Command::RemoveElement : Bad Type");
return;
}
myIntegers.push_back(ElementID);
myNumber++;
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}
//=======================================================================
//function :
//purpose :
//=======================================================================
SMESHDS_CommandType SMESHDS_Command::GetType()
{
return myType;
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}
//=======================================================================
//function :
//purpose :
//=======================================================================
int SMESHDS_Command::GetNumber()
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{
return myNumber;
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}
//=======================================================================
//function :
//purpose :
//=======================================================================
const list < int >&SMESHDS_Command::GetIndexes()
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{
return myIntegers;
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}
//=======================================================================
//function :
//purpose :
//=======================================================================
const list < double >&SMESHDS_Command::GetCoords()
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{
return myReals;
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}