smesh/src/SMESHGUI/SMESHGUI_RemoveNodesDlg.cxx

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// SMESH SMESHGUI : GUI for SMESH component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
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//
//
//
// File : SMESHGUI_RemoveNodesDlg.cxx
// Author : Nicolas REJNERI
// Module : SMESH
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// $Header$
#include "SMESHGUI_RemoveNodesDlg.h"
#include "SMESHGUI.h"
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#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
#include "SMESHGUI_MeshUtils.h"
#include "SMESHGUI_IdValidator.h"
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#include "SMESH_Actor.h"
#include "SMDS_Mesh.hxx"
#include "SUIT_ResourceMgr.h"
#include "SUIT_Desktop.h"
#include "SVTK_Selector.h"
#include "SVTK_ViewModel.h"
#include "SVTK_ViewWindow.h"
#include "SALOME_ListIO.hxx"
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#include "utilities.h"
// OCCT Includes
#include <TColStd_MapOfInteger.hxx>
#include <TColStd_IndexedMapOfInteger.hxx>
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// QT Includes
#include <qbuttongroup.h>
#include <qgroupbox.h>
#include <qlabel.h>
#include <qlineedit.h>
#include <qpushbutton.h>
#include <qradiobutton.h>
#include <qlayout.h>
#include <qvariant.h>
#include <qtooltip.h>
#include <qwhatsthis.h>
#include <qimage.h>
#include <qpixmap.h>
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using namespace std;
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//=================================================================================
// class : SMESHGUI_RemoveNodesDlg()
// purpose :
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//=================================================================================
SMESHGUI_RemoveNodesDlg
::SMESHGUI_RemoveNodesDlg(SMESHGUI* theModule,
const char* name,
bool modal,
WFlags fl)
: QDialog(SMESH::GetDesktop(theModule),
name,
modal,
WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | Qt::WDestructiveClose),
mySelector(SMESH::GetViewWindow(theModule)->GetSelector()),
mySelectionMgr(SMESH::GetSelectionMgr(theModule)),
mySMESHGUI(theModule),
myBusy(false)
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{
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QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_REM_NODE")));
QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
if (!name)
setName("SMESHGUI_RemoveNodesDlg");
resize(303, 185);
setCaption(tr("SMESH_REMOVE_NODES_TITLE" ));
setSizeGripEnabled(TRUE);
SMESHGUI_RemoveNodesDlgLayout = new QGridLayout(this);
SMESHGUI_RemoveNodesDlgLayout->setSpacing(6);
SMESHGUI_RemoveNodesDlgLayout->setMargin(11);
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/***************************************************************/
GroupConstructors = new QButtonGroup(this, "GroupConstructors");
GroupConstructors->setTitle(tr("SMESH_NODES" ));
GroupConstructors->setExclusive(TRUE);
GroupConstructors->setColumnLayout(0, Qt::Vertical);
GroupConstructors->layout()->setSpacing(0);
GroupConstructors->layout()->setMargin(0);
GroupConstructorsLayout = new QGridLayout(GroupConstructors->layout());
GroupConstructorsLayout->setAlignment(Qt::AlignTop);
GroupConstructorsLayout->setSpacing(6);
GroupConstructorsLayout->setMargin(11);
Constructor1 = new QRadioButton(GroupConstructors, "Constructor1");
Constructor1->setText(tr("" ));
Constructor1->setPixmap(image0);
Constructor1->setChecked(TRUE);
Constructor1->setSizePolicy(QSizePolicy((QSizePolicy::SizeType)1, (QSizePolicy::SizeType)0, Constructor1->sizePolicy().hasHeightForWidth()));
Constructor1->setMinimumSize(QSize(50, 0));
GroupConstructorsLayout->addWidget(Constructor1, 0, 0);
QSpacerItem* spacer = new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
GroupConstructorsLayout->addItem(spacer, 0, 1);
SMESHGUI_RemoveNodesDlgLayout->addWidget(GroupConstructors, 0, 0);
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/***************************************************************/
GroupButtons = new QGroupBox(this, "GroupButtons");
GroupButtons->setGeometry(QRect(10, 10, 281, 48));
GroupButtons->setTitle(tr("" ));
GroupButtons->setColumnLayout(0, Qt::Vertical);
GroupButtons->layout()->setSpacing(0);
GroupButtons->layout()->setMargin(0);
GroupButtonsLayout = new QGridLayout(GroupButtons->layout());
GroupButtonsLayout->setAlignment(Qt::AlignTop);
GroupButtonsLayout->setSpacing(6);
GroupButtonsLayout->setMargin(11);
buttonCancel = new QPushButton(GroupButtons, "buttonCancel");
buttonCancel->setText(tr("SMESH_BUT_CLOSE" ));
buttonCancel->setAutoDefault(TRUE);
GroupButtonsLayout->addWidget(buttonCancel, 0, 3);
buttonApply = new QPushButton(GroupButtons, "buttonApply");
buttonApply->setText(tr("SMESH_BUT_APPLY" ));
buttonApply->setAutoDefault(TRUE);
GroupButtonsLayout->addWidget(buttonApply, 0, 1);
QSpacerItem* spacer_9 = new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
GroupButtonsLayout->addItem(spacer_9, 0, 2);
buttonOk = new QPushButton(GroupButtons, "buttonOk");
buttonOk->setText(tr("SMESH_BUT_OK" ));
buttonOk->setAutoDefault(TRUE);
buttonOk->setDefault(TRUE);
GroupButtonsLayout->addWidget(buttonOk, 0, 0);
SMESHGUI_RemoveNodesDlgLayout->addWidget(GroupButtons, 2, 0);
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/***************************************************************/
GroupC1 = new QGroupBox(this, "GroupC1");
GroupC1->setTitle(tr("SMESH_REMOVE" ));
GroupC1->setMinimumSize(QSize(0, 0));
GroupC1->setFrameShape(QGroupBox::Box);
GroupC1->setFrameShadow(QGroupBox::Sunken);
GroupC1->setColumnLayout(0, Qt::Vertical);
GroupC1->layout()->setSpacing(0);
GroupC1->layout()->setMargin(0);
GroupC1Layout = new QGridLayout(GroupC1->layout());
GroupC1Layout->setAlignment(Qt::AlignTop);
GroupC1Layout->setSpacing(6);
GroupC1Layout->setMargin(11);
TextLabelC1A1 = new QLabel(GroupC1, "TextLabelC1A1");
TextLabelC1A1->setText(tr("SMESH_ID_NODES" ));
TextLabelC1A1->setMinimumSize(QSize(50, 0));
TextLabelC1A1->setFrameShape(QLabel::NoFrame);
TextLabelC1A1->setFrameShadow(QLabel::Plain);
GroupC1Layout->addWidget(TextLabelC1A1, 0, 0);
SelectButtonC1A1 = new QPushButton(GroupC1, "SelectButtonC1A1");
SelectButtonC1A1->setText(tr("" ));
SelectButtonC1A1->setPixmap(image1);
SelectButtonC1A1->setToggleButton(FALSE);
GroupC1Layout->addWidget(SelectButtonC1A1, 0, 1);
LineEditC1A1 = new QLineEdit(GroupC1, "LineEditC1A1");
LineEditC1A1->setValidator(new SMESHGUI_IdValidator(this, "validator"));
GroupC1Layout->addWidget(LineEditC1A1, 0, 2);
SMESHGUI_RemoveNodesDlgLayout->addWidget(GroupC1, 1, 0);
Init(); /* Initialisations */
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}
//=================================================================================
// function : ~SMESHGUI_RemoveNodesDlg()
// purpose : Destroys the object and frees any allocated resources
//=================================================================================
SMESHGUI_RemoveNodesDlg::~SMESHGUI_RemoveNodesDlg()
{
// no need to delete child widgets, Qt does it all for us
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}
//=================================================================================
// function : Init()
// purpose :
//=================================================================================
void SMESHGUI_RemoveNodesDlg::Init()
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{
GroupC1->show();
myConstructorId = 0;
Constructor1->setChecked(TRUE);
myEditCurrentArgument = LineEditC1A1;
myNbOkNodes = 0;
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
myActor = 0;
myBusy = false;
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/* signals and slots connections */
connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
connect(GroupConstructors, SIGNAL(clicked(int)), SLOT(ConstructorsClicked(int)));
connect(SelectButtonC1A1, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
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/* to close dialog if study change */
connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
connect(myEditCurrentArgument, SIGNAL(textChanged(const QString&)),
SLOT(onTextChange(const QString&)));
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/* Move widget on the botton right corner of main widget */
int x, y;
mySMESHGUI->DefineDlgPosition(this, x, y);
this->move(x, y);
this->show(); /* displays Dialog */
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SMESH::SetPointRepresentation(true);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(NodeSelection);
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SelectionIntoArgument();
}
//=================================================================================
// function : ConstructorsClicked()
// purpose : Radio button management
//=================================================================================
void SMESHGUI_RemoveNodesDlg::ConstructorsClicked (int)
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{
}
//=================================================================================
// function : ClickOnApply()
// purpose :
//=================================================================================
void SMESHGUI_RemoveNodesDlg::ClickOnApply()
{
if (mySMESHGUI->isActiveStudyLocked())
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return;
if (myNbOkNodes) {
QStringList aListId = QStringList::split(" ", myEditCurrentArgument->text(), false);
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SMESH::long_array_var anArrayOfIdeces = new SMESH::long_array;
anArrayOfIdeces->length(aListId.count());
for (int i = 0; i < aListId.count(); i++)
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anArrayOfIdeces[i] = aListId[ i ].toInt();
bool aResult = false;
try {
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SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
aResult = aMeshEditor->RemoveNodes(anArrayOfIdeces.inout());
} catch(...) {
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}
if (aResult) {
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myEditCurrentArgument->clear();
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SMESH::UpdateView();
}
SMESH::SetPointRepresentation(true);
}
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}
//=================================================================================
// function : ClickOnOk()
// purpose :
//=================================================================================
void SMESHGUI_RemoveNodesDlg::ClickOnOk()
{
ClickOnApply();
ClickOnCancel();
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}
//=================================================================================
// function : ClickOnCancel()
// purpose :
//=================================================================================
void SMESHGUI_RemoveNodesDlg::ClickOnCancel()
{
mySelectionMgr->clearSelected();
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SMESH::SetPointRepresentation(false);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);
disconnect(mySelectionMgr, 0, this, 0);
mySMESHGUI->ResetState();
reject();
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}
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//=======================================================================
//function : onTextChange
//purpose :
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//=======================================================================
void SMESHGUI_RemoveNodesDlg::onTextChange (const QString& theNewText)
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{
if (myBusy) return;
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myBusy = true;
myNbOkNodes = 0;
buttonOk->setEnabled(false);
buttonApply->setEnabled(false);
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// hilight entered nodes
if(myActor){
if(SMDS_Mesh* aMesh = myActor->GetObject()->GetMesh()){
Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
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TColStd_MapOfInteger newIndices;
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QStringList aListId = QStringList::split(" ", theNewText, false);
for (int i = 0; i < aListId.count(); i++) {
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if (const SMDS_MeshNode *aNode = aMesh->FindNode(aListId[i].toInt())) {
newIndices.Add(aNode->GetID());
myNbOkNodes++;
}
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}
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mySelector->AddOrRemoveIndex(anIO,newIndices,false);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->highlight(anIO,true,true);
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}
}
if (myNbOkNodes) {
buttonOk->setEnabled(true);
buttonApply->setEnabled(true);
}
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myBusy = false;
}
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//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection as changed or other case
//=================================================================================
void SMESHGUI_RemoveNodesDlg::SelectionIntoArgument()
{
if (myBusy) return;
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// clear
myNbOkNodes = false;
myActor = 0;
myBusy = true;
myEditCurrentArgument->setText("");
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myBusy = false;
if (!GroupButtons->isEnabled()) // inactive
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return;
buttonOk->setEnabled(false);
buttonApply->setEnabled(false);
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// get selected mesh
SALOME_ListIO aList;
mySelectionMgr->selectedObjects(aList,SVTK_Viewer::Type());
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int nbSel = aList.Extent();
if (nbSel != 1)
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return;
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Handle(SALOME_InteractiveObject) anIO = aList.First();
myMesh = SMESH::GetMeshByIO(anIO);
if (myMesh->_is_nil())
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return;
myActor = SMESH::FindActorByEntry(anIO->getEntry());
if (!myActor)
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return;
// get selected nodes
QString aString = "";
int nbNodes = SMESH::GetNameOfSelectedNodes(mySelector,anIO,aString);
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if(nbNodes < 1)
return;
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myBusy = true;
myEditCurrentArgument->setText(aString);
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myBusy = false;
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// OK
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myNbOkNodes = true;
buttonOk->setEnabled(true);
buttonApply->setEnabled(true);
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}
//=================================================================================
// function : SetEditCurrentArgument()
// purpose :
//=================================================================================
void SMESHGUI_RemoveNodesDlg::SetEditCurrentArgument()
{
QPushButton* send = (QPushButton*)sender();
switch (myConstructorId)
{
case 0: /* default constructor */
{
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if(send == SelectButtonC1A1) {
LineEditC1A1->setFocus();
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myEditCurrentArgument = LineEditC1A1;
}
SelectionIntoArgument();
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break;
}
}
return;
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}
//=================================================================================
// function : DeactivateActiveDialog()
// purpose :
//=================================================================================
void SMESHGUI_RemoveNodesDlg::DeactivateActiveDialog()
{
if (GroupConstructors->isEnabled()) {
GroupConstructors->setEnabled(false);
GroupC1->setEnabled(false);
GroupButtons->setEnabled(false);
mySMESHGUI->ResetState(); // ??
mySMESHGUI->SetActiveDialogBox(0); // ??
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}
}
//=================================================================================
// function : ActivateThisDialog()
// purpose :
//=================================================================================
void SMESHGUI_RemoveNodesDlg::ActivateThisDialog()
{
/* Emit a signal to deactivate the active dialog */
mySMESHGUI->EmitSignalDeactivateDialog();
GroupConstructors->setEnabled(true);
GroupC1->setEnabled(true);
GroupButtons->setEnabled(true);
mySMESHGUI->SetActiveDialogBox((QDialog*)this); // ??
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SMESH::SetPointRepresentation(true);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(NodeSelection);
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SelectionIntoArgument(); // ??
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}
//=================================================================================
// function : enterEvent()
// purpose :
//=================================================================================
void SMESHGUI_RemoveNodesDlg::enterEvent (QEvent*)
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{
if (!GroupConstructors->isEnabled())
ActivateThisDialog();
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}
//=================================================================================
// function : closeEvent()
// purpose :
//=================================================================================
void SMESHGUI_RemoveNodesDlg::closeEvent (QCloseEvent*)
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{
/* same than click on cancel button */
this->ClickOnCancel();
return;
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}
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//=======================================================================
//function : hideEvent
//purpose : caused by ESC key
//=======================================================================
void SMESHGUI_RemoveNodesDlg::hideEvent (QHideEvent * e)
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{
if (!isMinimized())
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ClickOnCancel();
}