smesh/src/SMESH_I/SMESH_MeshEditor_i.cxx

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// SMESH SMESH_I : idl implementation based on 'SMESH' unit's calsses
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : SMESH_MeshEditor_i.cxx
// Author : Nicolas REJNERI
// Module : SMESH
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// $Header$
#include "SMESH_MeshEditor_i.hxx"
#include "SMDS_MeshEdge.hxx"
#include "SMDS_MeshFace.hxx"
#include "SMDS_MeshVolume.hxx"
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#include "SMESH_MeshEditor.hxx"
#include "SMESH_Gen_i.hxx"
#include "SMESH_Filter_i.hxx"
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#include "utilities.h"
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#include <gp_Ax1.hxx>
#include <gp_Ax2.hxx>
#include <gp_Vec.hxx>
using namespace std;
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//=============================================================================
/*!
*
*/
//=============================================================================
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SMESH_MeshEditor_i::SMESH_MeshEditor_i(SMESH_Mesh* theMesh)
{
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_myMesh = theMesh;
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};
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean SMESH_MeshEditor_i::RemoveElements(const SMESH::
long_array & IDsOfElements)
{
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::SMESH_MeshEditor anEditor( _myMesh );
list< int > IdList;
for (int i = 0; i < IDsOfElements.length(); i++)
IdList.push_back( IDsOfElements[i] );
return anEditor.Remove( IdList, false );
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};
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean SMESH_MeshEditor_i::RemoveNodes(const SMESH::
long_array & IDsOfNodes)
{
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::SMESH_MeshEditor anEditor( _myMesh );
list< int > IdList;
for (int i = 0; i < IDsOfNodes.length(); i++)
IdList.push_back( IDsOfNodes[i] );
return anEditor.Remove( IdList, true );
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};
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean SMESH_MeshEditor_i::AddEdge(const SMESH::long_array & IDsOfNodes)
{
int NbNodes = IDsOfNodes.length();
if (NbNodes == 2)
{
CORBA::Long index1 = IDsOfNodes[0];
CORBA::Long index2 = IDsOfNodes[1];
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GetMeshDS()->AddEdge(GetMeshDS()->FindNode(index1), GetMeshDS()->FindNode(index2));
}
return true;
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}
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean SMESH_MeshEditor_i::AddNode(CORBA::Double x,
CORBA::Double y, CORBA::Double z)
{
MESSAGE(" AddNode " << x << " , " << y << " , " << z)
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int idNode = GetMeshDS()->AddNode(x, y, z)->GetID();
MESSAGE(" idNode " << idNode) return true;
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}
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean SMESH_MeshEditor_i::AddFace(const SMESH::long_array & IDsOfNodes)
{
int NbNodes = IDsOfNodes.length();
const SMDS_MeshNode* nodes[4];
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for(int i=0;i<NbNodes;i++) nodes[i]=GetMeshDS()->FindNode(IDsOfNodes[i]);
if (NbNodes == 3)
{
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GetMeshDS()->AddFace(nodes[0], nodes[1], nodes[2]);
}
else if (NbNodes == 4)
{
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GetMeshDS()->AddFace(nodes[0], nodes[1], nodes[2], nodes[3]);
}
return true;
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};
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean SMESH_MeshEditor_i::AddVolume(const SMESH::
long_array & IDsOfNodes)
{
int NbNodes = IDsOfNodes.length();
const SMDS_MeshNode* n[8];
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for(int i=0;i<NbNodes;i++) n[i]=GetMeshDS()->FindNode(IDsOfNodes[i]);
switch(NbNodes)
{
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case 4:GetMeshDS()->AddVolume(n[0],n[1],n[2],n[3]); break;
case 5:GetMeshDS()->AddVolume(n[0],n[1],n[2],n[3],n[4]); break;
case 6:GetMeshDS()->AddVolume(n[0],n[1],n[2],n[3],n[4],n[5]); break;
case 8:GetMeshDS()->AddVolume(n[0],n[1],n[2],n[3],n[4],n[5],n[6],n[7]); break;
}
return true;
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};
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//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean SMESH_MeshEditor_i::MoveNode(CORBA::Long NodeID,
CORBA::Double x,
CORBA::Double y,
CORBA::Double z)
{
const SMDS_MeshNode * node = GetMeshDS()->FindNode( NodeID );
if ( !node )
return false;
GetMeshDS()->MoveNode(node, x, y, z);
return true;
}
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean SMESH_MeshEditor_i::InverseDiag(CORBA::Long NodeID1,
CORBA::Long NodeID2)
{
const SMDS_MeshNode * n1 = GetMeshDS()->FindNode( NodeID1 );
const SMDS_MeshNode * n2 = GetMeshDS()->FindNode( NodeID2 );
if ( !n1 || !n2 )
return false;
::SMESH_MeshEditor aMeshEditor( _myMesh );
return aMeshEditor.InverseDiag ( n1, n2 );
}
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean SMESH_MeshEditor_i::DeleteDiag(CORBA::Long NodeID1,
CORBA::Long NodeID2)
{
const SMDS_MeshNode * n1 = GetMeshDS()->FindNode( NodeID1 );
const SMDS_MeshNode * n2 = GetMeshDS()->FindNode( NodeID2 );
if ( !n1 || !n2 )
return false;
::SMESH_MeshEditor aMeshEditor( _myMesh );
return aMeshEditor.DeleteDiag ( n1, n2 );
}
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean SMESH_MeshEditor_i::Reorient(const SMESH::long_array & IDsOfElements)
{
::SMESH_MeshEditor anEditor( _myMesh );
for (int i = 0; i < IDsOfElements.length(); i++)
{
CORBA::Long index = IDsOfElements[i];
const SMDS_MeshElement * elem = GetMeshDS()->FindElement(index);
if ( elem )
anEditor.Reorient( elem );
}
return true;
}
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean SMESH_MeshEditor_i::ReorientObject(SMESH::SMESH_IDSource_ptr theObject)
{
SMESH::long_array_var anElementsId = theObject->GetIDs();
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return Reorient(anElementsId);
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}
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean
SMESH_MeshEditor_i::TriToQuad (const SMESH::long_array & IDsOfElements,
SMESH::NumericalFunctor_ptr Criterion,
CORBA::Double MaxAngle)
{
set<const SMDS_MeshElement*> faces;
for (int i = 0; i < IDsOfElements.length(); i++)
{
CORBA::Long index = IDsOfElements[i];
const SMDS_MeshElement * elem = GetMeshDS()->FindElement(index);
if ( elem && elem->GetType() == SMDSAbs_Face)
faces.insert( elem );
}
SMESH::NumericalFunctor_i* aNumericalFunctor =
dynamic_cast<SMESH::NumericalFunctor_i*>( SMESH_Gen_i::GetServant( Criterion ).in() );
SMESH::Controls::NumericalFunctorPtr aCrit;
if ( !aNumericalFunctor )
aCrit.reset( new SMESH::Controls::AspectRatio() );
else
aCrit = aNumericalFunctor->GetNumericalFunctor();
::SMESH_MeshEditor anEditor( _myMesh );
return anEditor.TriToQuad( faces, aCrit, MaxAngle );
}
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean
SMESH_MeshEditor_i::TriToQuadObject (SMESH::SMESH_IDSource_ptr theObject,
SMESH::NumericalFunctor_ptr Criterion,
CORBA::Double MaxAngle)
{
SMESH::long_array_var anElementsId = theObject->GetIDs();
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return TriToQuad(anElementsId, Criterion, MaxAngle);
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}
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean
SMESH_MeshEditor_i::QuadToTri(const SMESH::long_array & IDsOfElements,
SMESH::NumericalFunctor_ptr Criterion)
{
set<const SMDS_MeshElement*> faces;
for (int i = 0; i < IDsOfElements.length(); i++)
{
CORBA::Long index = IDsOfElements[i];
const SMDS_MeshElement * elem = GetMeshDS()->FindElement(index);
if ( elem && elem->GetType() == SMDSAbs_Face)
faces.insert( elem );
}
SMESH::NumericalFunctor_i* aNumericalFunctor =
dynamic_cast<SMESH::NumericalFunctor_i*>( SMESH_Gen_i::GetServant( Criterion ).in() );
SMESH::Controls::NumericalFunctorPtr aCrit;
if ( !aNumericalFunctor )
aCrit.reset( new SMESH::Controls::AspectRatio() );
else
aCrit = aNumericalFunctor->GetNumericalFunctor();
::SMESH_MeshEditor anEditor( _myMesh );
return anEditor.QuadToTri( faces, aCrit );
}
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean
SMESH_MeshEditor_i::SplitQuad(const SMESH::long_array & IDsOfElements,
CORBA::Boolean Diag13)
{
set<const SMDS_MeshElement*> faces;
for (int i = 0; i < IDsOfElements.length(); i++)
{
CORBA::Long index = IDsOfElements[i];
const SMDS_MeshElement * elem = GetMeshDS()->FindElement(index);
if ( elem && elem->GetType() == SMDSAbs_Face)
faces.insert( elem );
}
::SMESH_MeshEditor anEditor( _myMesh );
return anEditor.QuadToTri( faces, Diag13 );
}
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean
SMESH_MeshEditor_i::SplitQuadObject(SMESH::SMESH_IDSource_ptr theObject,
CORBA::Boolean Diag13)
{
SMESH::long_array_var anElementsId = theObject->GetIDs();
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return SplitQuad(anElementsId, Diag13);
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}
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean
SMESH_MeshEditor_i::Smooth(const SMESH::long_array & IDsOfElements,
const SMESH::long_array & IDsOfFixedNodes,
CORBA::Long MaxNbOfIterations,
CORBA::Double MaxAspectRatio,
SMESH::SMESH_MeshEditor::Smooth_Method Method)
{
SMESHDS_Mesh* aMesh = GetMeshDS();
set<const SMDS_MeshElement*> elements;
for (int i = 0; i < IDsOfElements.length(); i++)
{
CORBA::Long index = IDsOfElements[i];
const SMDS_MeshElement * elem = aMesh->FindElement(index);
if ( elem && elem->GetType() == SMDSAbs_Face)
elements.insert( elem );
}
set<const SMDS_MeshNode*> fixedNodes;
for (int i = 0; i < IDsOfFixedNodes.length(); i++)
{
CORBA::Long index = IDsOfFixedNodes[i];
const SMDS_MeshNode * node = aMesh->FindNode(index);
if ( node )
fixedNodes.insert( node );
}
::SMESH_MeshEditor::SmoothMethod method = ::SMESH_MeshEditor::LAPLACIAN;
if ( Method != SMESH::SMESH_MeshEditor::LAPLACIAN_SMOOTH )
method = ::SMESH_MeshEditor::CENTROIDAL;
::SMESH_MeshEditor anEditor( _myMesh );
anEditor.Smooth( elements, fixedNodes, method, MaxNbOfIterations, MaxAspectRatio );
return true;
}
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean
SMESH_MeshEditor_i::SmoothObject(SMESH::SMESH_IDSource_ptr theObject,
const SMESH::long_array & IDsOfFixedNodes,
CORBA::Long MaxNbOfIterations,
CORBA::Double MaxAspectRatio,
SMESH::SMESH_MeshEditor::Smooth_Method Method)
{
SMESH::long_array_var anElementsId = theObject->GetIDs();
return Smooth(anElementsId, IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method);
}
//=============================================================================
/*!
*
*/
//=============================================================================
void SMESH_MeshEditor_i::RenumberNodes()
{
GetMeshDS()->Renumber( true );
}
//=============================================================================
/*!
*
*/
//=============================================================================
void SMESH_MeshEditor_i::RenumberElements()
{
GetMeshDS()->Renumber( false );
}
//=======================================================================
//function : RotationSweep
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::RotationSweep(const SMESH::long_array & theIDsOfElements,
const SMESH::AxisStruct & theAxis,
CORBA::Double theAngleInRadians,
CORBA::Long theNbOfSteps,
CORBA::Double theTolerance)
{
SMESHDS_Mesh* aMesh = GetMeshDS();
set<const SMDS_MeshElement*> elements;
for (int i = 0; i < theIDsOfElements.length(); i++)
{
CORBA::Long index = theIDsOfElements[i];
const SMDS_MeshElement * elem = aMesh->FindElement(index);
if ( elem )
elements.insert( elem );
}
gp_Ax1 Ax1 (gp_Pnt( theAxis.x, theAxis.y, theAxis.z ),
gp_Vec( theAxis.vx, theAxis.vy, theAxis.vz ));
::SMESH_MeshEditor anEditor( _myMesh );
anEditor.RotationSweep (elements, Ax1, theAngleInRadians,
theNbOfSteps, theTolerance);
}
//=======================================================================
//function : RotationSweepObject
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::RotationSweepObject(SMESH::SMESH_IDSource_ptr theObject,
const SMESH::AxisStruct & theAxis,
CORBA::Double theAngleInRadians,
CORBA::Long theNbOfSteps,
CORBA::Double theTolerance)
{
SMESH::long_array_var anElementsId = theObject->GetIDs();
RotationSweep(anElementsId, theAxis, theAngleInRadians, theNbOfSteps, theTolerance);
}
//=======================================================================
//function : ExtrusionSweep
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::ExtrusionSweep(const SMESH::long_array & theIDsOfElements,
const SMESH::DirStruct & theStepVector,
CORBA::Long theNbOfSteps)
{
SMESHDS_Mesh* aMesh = GetMeshDS();
set<const SMDS_MeshElement*> elements;
for (int i = 0; i < theIDsOfElements.length(); i++)
{
CORBA::Long index = theIDsOfElements[i];
const SMDS_MeshElement * elem = aMesh->FindElement(index);
if ( elem )
elements.insert( elem );
}
const SMESH::PointStruct * P = &theStepVector.PS;
gp_Vec stepVec( P->x, P->y, P->z );
::SMESH_MeshEditor anEditor( _myMesh );
anEditor.ExtrusionSweep (elements, stepVec, theNbOfSteps);
}
//=======================================================================
//function : ExtrusionSweepObject
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::ExtrusionSweepObject(SMESH::SMESH_IDSource_ptr theObject,
const SMESH::DirStruct & theStepVector,
CORBA::Long theNbOfSteps)
{
SMESH::long_array_var anElementsId = theObject->GetIDs();
ExtrusionSweep(anElementsId, theStepVector, theNbOfSteps);
}
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//=======================================================================
//function : ExtrusionAlongPath
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::ExtrusionAlongPath(const SMESH::long_array & theIDsOfElements,
SMESH::SMESH_Mesh_ptr thePathMesh,
GEOM::GEOM_Object_ptr thePathShape,
CORBA::Long theNodeStart,
CORBA::Boolean theHasAngles,
const SMESH::double_array & theAngles,
CORBA::Boolean theHasRefPoint,
const SMESH::PointStruct & theRefPoint)
{
SMESHDS_Mesh* aMesh = GetMeshDS();
if ( thePathMesh->_is_nil() || thePathShape->_is_nil() )
return;
SMESH_Mesh_i* aMeshImp = dynamic_cast<SMESH_Mesh_i*>( SMESH_Gen_i::GetServant( thePathMesh ).in() );
TopoDS_Shape aShape = SMESH_Gen_i::GetSMESHGen()->GeomObjectToShape( thePathShape );
SMESH_subMesh* aSubMesh = aMeshImp->GetImpl().GetSubMesh( aShape );
if ( !aSubMesh )
return;
SMDS_MeshNode* nodeStart = (SMDS_MeshNode*)aMeshImp->GetImpl().GetMeshDS()->FindNode(theNodeStart);
if ( !nodeStart )
return;
set<const SMDS_MeshElement*> elements;
for (int i = 0; i < theIDsOfElements.length(); i++)
{
CORBA::Long index = theIDsOfElements[i];
const SMDS_MeshElement * elem = aMesh->FindElement(index);
if ( elem )
elements.insert( elem );
}
list<double> angles;
for (int i = 0; i < theAngles.length(); i++)
{
angles.push_back( theAngles[i] );
}
gp_Pnt refPnt( theRefPoint.x, theRefPoint.y, theRefPoint.z );
::SMESH_MeshEditor anEditor( _myMesh );
int res = anEditor.ExtrusionAlongTrack( elements, aSubMesh, nodeStart, theHasAngles, angles, theHasRefPoint, refPnt );
}
//=======================================================================
//function : ExtrusionAlongPathObject
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::ExtrusionAlongPathObject(SMESH::SMESH_IDSource_ptr theObject,
SMESH::SMESH_Mesh_ptr thePathMesh,
GEOM::GEOM_Object_ptr thePathShape,
CORBA::Long theNodeStart,
CORBA::Boolean theHasAngles,
const SMESH::double_array & theAngles,
CORBA::Boolean theHasRefPoint,
const SMESH::PointStruct & theRefPoint)
{
SMESH::long_array_var anElementsId = theObject->GetIDs();
ExtrusionAlongPath( anElementsId, thePathMesh, thePathShape, theNodeStart, theHasAngles, theAngles, theHasRefPoint, theRefPoint );
}
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//=======================================================================
//function : Mirror
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::Mirror(const SMESH::long_array & theIDsOfElements,
const SMESH::AxisStruct & theAxis,
SMESH::SMESH_MeshEditor::MirrorType theMirrorType,
CORBA::Boolean theCopy)
{
SMESHDS_Mesh* aMesh = GetMeshDS();
set<const SMDS_MeshElement*> elements;
for (int i = 0; i < theIDsOfElements.length(); i++)
{
CORBA::Long index = theIDsOfElements[i];
const SMDS_MeshElement * elem = aMesh->FindElement(index);
if ( elem )
elements.insert( elem );
}
gp_Pnt P ( theAxis.x, theAxis.y, theAxis.z );
gp_Vec V ( theAxis.vx, theAxis.vy, theAxis.vz );
gp_Trsf aTrsf;
switch ( theMirrorType ) {
case SMESH::SMESH_MeshEditor::POINT:
aTrsf.SetMirror( P );
break;
case SMESH::SMESH_MeshEditor::AXIS:
aTrsf.SetMirror( gp_Ax1( P, V ));
break;
default:
aTrsf.SetMirror( gp_Ax2( P, V ));
}
::SMESH_MeshEditor anEditor( _myMesh );
anEditor.Transform (elements, aTrsf, theCopy);
}
//=======================================================================
//function : MirrorObject
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::MirrorObject(SMESH::SMESH_IDSource_ptr theObject,
const SMESH::AxisStruct & theAxis,
SMESH::SMESH_MeshEditor::MirrorType theMirrorType,
CORBA::Boolean theCopy)
{
SMESH::long_array_var anElementsId = theObject->GetIDs();
Mirror(anElementsId, theAxis, theMirrorType, theCopy);
}
//=======================================================================
//function : Translate
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::Translate(const SMESH::long_array & theIDsOfElements,
const SMESH::DirStruct & theVector,
CORBA::Boolean theCopy)
{
SMESHDS_Mesh* aMesh = GetMeshDS();
set<const SMDS_MeshElement*> elements;
for (int i = 0; i < theIDsOfElements.length(); i++)
{
CORBA::Long index = theIDsOfElements[i];
const SMDS_MeshElement * elem = aMesh->FindElement(index);
if ( elem )
elements.insert( elem );
}
gp_Trsf aTrsf;
const SMESH::PointStruct * P = &theVector.PS;
aTrsf.SetTranslation( gp_Vec( P->x, P->y, P->z ));
::SMESH_MeshEditor anEditor( _myMesh );
anEditor.Transform (elements, aTrsf, theCopy);
}
//=======================================================================
//function : TranslateObject
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::TranslateObject(SMESH::SMESH_IDSource_ptr theObject,
const SMESH::DirStruct & theVector,
CORBA::Boolean theCopy)
{
SMESH::long_array_var anElementsId = theObject->GetIDs();
Translate(anElementsId, theVector, theCopy);
}
//=======================================================================
//function : Rotate
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::Rotate(const SMESH::long_array & theIDsOfElements,
const SMESH::AxisStruct & theAxis,
CORBA::Double theAngle,
CORBA::Boolean theCopy)
{
SMESHDS_Mesh* aMesh = GetMeshDS();
set<const SMDS_MeshElement*> elements;
for (int i = 0; i < theIDsOfElements.length(); i++)
{
CORBA::Long index = theIDsOfElements[i];
const SMDS_MeshElement * elem = aMesh->FindElement(index);
if ( elem )
elements.insert( elem );
}
gp_Pnt P ( theAxis.x, theAxis.y, theAxis.z );
gp_Vec V ( theAxis.vx, theAxis.vy, theAxis.vz );
gp_Trsf aTrsf;
aTrsf.SetRotation( gp_Ax1( P, V ), theAngle);
::SMESH_MeshEditor anEditor( _myMesh );
anEditor.Transform (elements, aTrsf, theCopy);
}
//=======================================================================
//function : RotateObject
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::RotateObject(SMESH::SMESH_IDSource_ptr theObject,
const SMESH::AxisStruct & theAxis,
CORBA::Double theAngle,
CORBA::Boolean theCopy)
{
SMESH::long_array_var anElementsId = theObject->GetIDs();
Rotate(anElementsId, theAxis, theAngle, theCopy);
}
//=======================================================================
//function : FindCoincidentNodes
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::FindCoincidentNodes (CORBA::Double Tolerance,
SMESH::array_of_long_array_out GroupsOfNodes)
{
::SMESH_MeshEditor::TListOfListOfNodes aListOfListOfNodes;
::SMESH_MeshEditor anEditor( _myMesh );
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set<const SMDS_MeshNode*> nodes; // no input nodes
anEditor.FindCoincidentNodes( nodes, Tolerance, aListOfListOfNodes );
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GroupsOfNodes = new SMESH::array_of_long_array;
GroupsOfNodes->length( aListOfListOfNodes.size() );
::SMESH_MeshEditor::TListOfListOfNodes::iterator llIt = aListOfListOfNodes.begin();
for ( CORBA::Long i = 0; llIt != aListOfListOfNodes.end(); llIt++, i++ )
{
list< const SMDS_MeshNode* >& aListOfNodes = *llIt;
list< const SMDS_MeshNode* >::iterator lIt = aListOfNodes.begin();;
SMESH::long_array& aGroup = GroupsOfNodes[ i ];
aGroup.length( aListOfNodes.size() );
for ( int j = 0; lIt != aListOfNodes.end(); lIt++, j++ )
aGroup[ j ] = (*lIt)->GetID();
}
}
//=======================================================================
//function : MergeNodes
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::MergeNodes (const SMESH::array_of_long_array& GroupsOfNodes)
{
SMESHDS_Mesh* aMesh = GetMeshDS();
::SMESH_MeshEditor::TListOfListOfNodes aListOfListOfNodes;
list<const SMDS_MeshElement*> elements;
for (int i = 0; i < GroupsOfNodes.length(); i++)
{
const SMESH::long_array& aNodeGroup = GroupsOfNodes[ i ];
aListOfListOfNodes.push_back( list< const SMDS_MeshNode* >() );
list< const SMDS_MeshNode* >& aListOfNodes = aListOfListOfNodes.back();
for ( int j = 0; j < aNodeGroup.length(); j++ )
{
CORBA::Long index = aNodeGroup[ j ];
const SMDS_MeshNode * node = aMesh->FindNode(index);
if ( node )
aListOfNodes.push_back( node );
}
if ( aListOfNodes.size() < 2 )
aListOfListOfNodes.pop_back();
}
::SMESH_MeshEditor anEditor( _myMesh );
anEditor.MergeNodes( aListOfListOfNodes );
}
//=======================================================================
//function : MergeEqualElements
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::MergeEqualElements()
{
::SMESH_MeshEditor anEditor( _myMesh );
anEditor.MergeEqualElements();
}
//=======================================================================
//function : operator
//purpose :
//=======================================================================
#define RETCASE(enm) case ::SMESH_MeshEditor::enm: return SMESH::SMESH_MeshEditor::enm;
SMESH::SMESH_MeshEditor::Sew_Error convError( const::SMESH_MeshEditor::Sew_Error e )
{
switch ( e ) {
RETCASE( SEW_OK );
RETCASE( SEW_BORDER1_NOT_FOUND );
RETCASE( SEW_BORDER2_NOT_FOUND );
RETCASE( SEW_BOTH_BORDERS_NOT_FOUND );
RETCASE( SEW_BAD_SIDE_NODES );
RETCASE( SEW_VOLUMES_TO_SPLIT );
RETCASE( SEW_DIFF_NB_OF_ELEMENTS );
RETCASE( SEW_TOPO_DIFF_SETS_OF_ELEMENTS );
RETCASE( SEW_BAD_SIDE1_NODES );
RETCASE( SEW_BAD_SIDE2_NODES );
}
return SMESH::SMESH_MeshEditor::SEW_OK;
}
//=======================================================================
//function : SewFreeBorders
//purpose :
//=======================================================================
SMESH::SMESH_MeshEditor::Sew_Error
SMESH_MeshEditor_i::SewFreeBorders(CORBA::Long FirstNodeID1,
CORBA::Long SecondNodeID1,
CORBA::Long LastNodeID1,
CORBA::Long FirstNodeID2,
CORBA::Long SecondNodeID2,
CORBA::Long LastNodeID2)
{
SMESHDS_Mesh* aMesh = GetMeshDS();
const SMDS_MeshNode* aBorderFirstNode = aMesh->FindNode( FirstNodeID1 );
const SMDS_MeshNode* aBorderSecondNode = aMesh->FindNode( SecondNodeID1 );
const SMDS_MeshNode* aBorderLastNode = aMesh->FindNode( LastNodeID1 );
const SMDS_MeshNode* aSide2FirstNode = aMesh->FindNode( FirstNodeID2 );
const SMDS_MeshNode* aSide2SecondNode = aMesh->FindNode( SecondNodeID2 );
const SMDS_MeshNode* aSide2ThirdNode = aMesh->FindNode( LastNodeID2 );
if (!aBorderFirstNode ||
!aBorderSecondNode||
!aBorderLastNode)
return SMESH::SMESH_MeshEditor::SEW_BORDER1_NOT_FOUND;
if (!aSide2FirstNode ||
!aSide2SecondNode ||
!aSide2ThirdNode)
return SMESH::SMESH_MeshEditor::SEW_BORDER2_NOT_FOUND;
::SMESH_MeshEditor anEditor( _myMesh );
return convError( anEditor.SewFreeBorder (aBorderFirstNode,
aBorderSecondNode,
aBorderLastNode,
aSide2FirstNode,
aSide2SecondNode,
aSide2ThirdNode,
true));
}
//=======================================================================
//function : SewConformFreeBorders
//purpose :
//=======================================================================
SMESH::SMESH_MeshEditor::Sew_Error
SMESH_MeshEditor_i::SewConformFreeBorders(CORBA::Long FirstNodeID1,
CORBA::Long SecondNodeID1,
CORBA::Long LastNodeID1,
CORBA::Long FirstNodeID2,
CORBA::Long SecondNodeID2)
{
SMESHDS_Mesh* aMesh = GetMeshDS();
const SMDS_MeshNode* aBorderFirstNode = aMesh->FindNode( FirstNodeID1 );
const SMDS_MeshNode* aBorderSecondNode = aMesh->FindNode( SecondNodeID1 );
const SMDS_MeshNode* aBorderLastNode = aMesh->FindNode( LastNodeID1 );
const SMDS_MeshNode* aSide2FirstNode = aMesh->FindNode( FirstNodeID2 );
const SMDS_MeshNode* aSide2SecondNode = aMesh->FindNode( SecondNodeID2 );
const SMDS_MeshNode* aSide2ThirdNode = 0;
if (!aBorderFirstNode ||
!aBorderSecondNode||
!aBorderLastNode )
return SMESH::SMESH_MeshEditor::SEW_BORDER1_NOT_FOUND;
if (!aSide2FirstNode ||
!aSide2SecondNode)
return SMESH::SMESH_MeshEditor::SEW_BORDER2_NOT_FOUND;
::SMESH_MeshEditor anEditor( _myMesh );
return convError( anEditor.SewFreeBorder (aBorderFirstNode,
aBorderSecondNode,
aBorderLastNode,
aSide2FirstNode,
aSide2SecondNode,
aSide2ThirdNode,
true ));
}
//=======================================================================
//function : SewBorderToSide
//purpose :
//=======================================================================
SMESH::SMESH_MeshEditor::Sew_Error
SMESH_MeshEditor_i::SewBorderToSide(CORBA::Long FirstNodeIDOnFreeBorder,
CORBA::Long SecondNodeIDOnFreeBorder,
CORBA::Long LastNodeIDOnFreeBorder,
CORBA::Long FirstNodeIDOnSide,
CORBA::Long LastNodeIDOnSide)
{
SMESHDS_Mesh* aMesh = GetMeshDS();
const SMDS_MeshNode* aBorderFirstNode = aMesh->FindNode( FirstNodeIDOnFreeBorder );
const SMDS_MeshNode* aBorderSecondNode = aMesh->FindNode( SecondNodeIDOnFreeBorder );
const SMDS_MeshNode* aBorderLastNode = aMesh->FindNode( LastNodeIDOnFreeBorder );
const SMDS_MeshNode* aSide2FirstNode = aMesh->FindNode( FirstNodeIDOnSide );
const SMDS_MeshNode* aSide2SecondNode = aMesh->FindNode( LastNodeIDOnSide );
const SMDS_MeshNode* aSide2ThirdNode = 0;
if (!aBorderFirstNode ||
!aBorderSecondNode||
!aBorderLastNode )
return SMESH::SMESH_MeshEditor::SEW_BORDER1_NOT_FOUND;
if (!aSide2FirstNode ||
!aSide2SecondNode)
return SMESH::SMESH_MeshEditor::SEW_BAD_SIDE_NODES;
::SMESH_MeshEditor anEditor( _myMesh );
return convError( anEditor.SewFreeBorder (aBorderFirstNode,
aBorderSecondNode,
aBorderLastNode,
aSide2FirstNode,
aSide2SecondNode,
aSide2ThirdNode,
false));
}
//=======================================================================
//function : SewSideElements
//purpose :
//=======================================================================
SMESH::SMESH_MeshEditor::Sew_Error
SMESH_MeshEditor_i::SewSideElements(const SMESH::long_array& IDsOfSide1Elements,
const SMESH::long_array& IDsOfSide2Elements,
CORBA::Long NodeID1OfSide1ToMerge,
CORBA::Long NodeID1OfSide2ToMerge,
CORBA::Long NodeID2OfSide1ToMerge,
CORBA::Long NodeID2OfSide2ToMerge)
{
SMESHDS_Mesh* aMesh = GetMeshDS();
const SMDS_MeshNode* aFirstNode1ToMerge = aMesh->FindNode( NodeID1OfSide1ToMerge );
const SMDS_MeshNode* aFirstNode2ToMerge = aMesh->FindNode( NodeID1OfSide2ToMerge );
const SMDS_MeshNode* aSecondNode1ToMerge = aMesh->FindNode( NodeID2OfSide1ToMerge );
const SMDS_MeshNode* aSecondNode2ToMerge = aMesh->FindNode( NodeID2OfSide2ToMerge );
if (!aFirstNode1ToMerge ||
!aFirstNode2ToMerge )
return SMESH::SMESH_MeshEditor::SEW_BAD_SIDE1_NODES;
if (!aSecondNode1ToMerge||
!aSecondNode2ToMerge)
return SMESH::SMESH_MeshEditor::SEW_BAD_SIDE2_NODES;
set<const SMDS_MeshElement*> aSide1Elems, aSide2Elems;
for (int i = 0; i < IDsOfSide1Elements.length(); i++)
{
CORBA::Long index = IDsOfSide1Elements[i];
const SMDS_MeshElement * elem = aMesh->FindElement(index);
if ( elem )
aSide1Elems.insert( elem );
}
for (int i = 0; i < IDsOfSide2Elements.length(); i++)
{
CORBA::Long index = IDsOfSide2Elements[i];
const SMDS_MeshElement * elem = aMesh->FindElement(index);
if ( elem )
aSide2Elems.insert( elem );
}
::SMESH_MeshEditor anEditor( _myMesh );
return convError( anEditor.SewSideElements (aSide1Elems, aSide2Elems,
aFirstNode1ToMerge,
aFirstNode2ToMerge,
aSecondNode1ToMerge,
aSecondNode2ToMerge));
}