smesh/src/OBJECT/SMESH_Actor.h

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// SMESH OBJECT : interactive object for SMESH visualization
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : SMESH_Actor.h
// Author : Nicolas REJNERI
// Module : SMESH
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// $Header$
#ifndef SMESH_ACTOR_H
#define SMESH_ACTOR_H
#include "SALOME_Actor.h"
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#include "SMESH_Object.h"
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class vtkUnstructuredGrid;
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class vtkScalarBarActor;
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class vtkPlane;
class vtkImplicitBoolean;
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class SMESH_Actor: public SALOME_Actor
{
static SMESH_Actor* New() { return NULL;}
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public:
vtkTypeMacro(SMESH_Actor,SALOME_Actor);
static SMESH_Actor* New(TVisualObjPtr theVisualObj,
const char* theEntry,
const char* theName,
int theIsClear);
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virtual void SetSufaceColor(float r,float g,float b) = 0;
virtual void GetSufaceColor(float& r,float& g,float& b) = 0;
virtual void SetBackSufaceColor(float r,float g,float b) = 0;
virtual void GetBackSufaceColor(float& r,float& g,float& b) = 0;
virtual void SetEdgeColor(float r,float g,float b) = 0;
virtual void GetEdgeColor(float& r,float& g,float& b) = 0;
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virtual void SetNodeColor(float r,float g,float b) = 0;
virtual void GetNodeColor(float& r,float& g,float& b) = 0;
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virtual void SetHighlightColor(float r,float g,float b) = 0;
virtual void GetHighlightColor(float& r,float& g,float& b) = 0;
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virtual void SetPreHighlightColor(float r,float g,float b) = 0;
virtual void GetPreHighlightColor(float& r,float& g,float& b) = 0;
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virtual float GetLineWidth() = 0;
virtual void SetLineWidth(float theVal) = 0;
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virtual void SetNodeSize(float size) = 0;
virtual float GetNodeSize() = 0;
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enum EReperesent { ePoint, eEdge, eSurface};
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enum EEntityMode { eEdges = 0x01, eFaces = 0x02, eVolumes = 0x04, eAllEntity = 0x07};
virtual void SetEntityMode(unsigned int theMode) = 0;
virtual unsigned int GetEntityMode() const = 0;
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virtual void SetPointRepresentation(bool theIsPointsVisible) = 0;
virtual bool GetPointRepresentation() = 0;
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virtual vtkUnstructuredGrid* GetUnstructuredGrid() = 0;
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virtual void SetShrinkFactor(float theValue) = 0;
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virtual void SetPointsLabeled(bool theIsPointsLabeled) = 0;
virtual bool GetPointsLabeled() = 0;
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virtual void SetCellsLabeled(bool theIsCellsLabeled) = 0;
virtual bool GetCellsLabeled() = 0;
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enum eControl{eNone, eLength, eLength2D, eFreeBorders, eFreeEdges, eMultiConnection,
eArea, eTaper, eAspectRatio, eMinimumAngle, eWarping, eSkew,
eAspectRatio3D, eMultiConnection2D};
virtual void SetControlMode(eControl theMode) = 0;
virtual eControl GetControlMode() = 0;
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virtual vtkScalarBarActor* GetScalarBarActor() = 0;
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virtual void SetPlaneParam(float theDir[3], float theDist, vtkPlane* thePlane) = 0;
virtual void GetPlaneParam(float theDir[3], float& theDist, vtkPlane* thePlane) = 0;
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virtual void RemoveAllClippingPlanes() = 0;
virtual vtkIdType GetNumberOfClippingPlanes() = 0;
virtual vtkPlane* GetClippingPlane(vtkIdType theID) = 0;
virtual vtkIdType AddClippingPlane(vtkPlane* thePlane) = 0;
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virtual TVisualObjPtr GetObject() = 0;
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virtual void SetControlsPrecision( const long ) = 0;
virtual long GetControlsPrecision() const = 0;
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};
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#endif //SMESH_ACTOR_H