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f6b5d2f920
Extract class Delaunay from class Morph + Print warning when creating an algorithm with unexpected arguments (expected ones are algo type and geometry) -- smeshBuilder.py
2960 lines
117 KiB
C++
2960 lines
117 KiB
C++
// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESH : idl implementation based on 'SMESH' unit's calsses
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// File : StdMeshers_ProjectionUtils.cxx
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// Created : Fri Oct 27 10:24:28 2006
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// Author : Edward AGAPOV (eap)
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//
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#include "StdMeshers_ProjectionUtils.hxx"
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#include "SMDS_EdgePosition.hxx"
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#include "SMDS_FacePosition.hxx"
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#include "SMESHDS_Mesh.hxx"
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#include "SMESH_Algo.hxx"
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#include "SMESH_Block.hxx"
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#include "SMESH_Gen.hxx"
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#include "SMESH_HypoFilter.hxx"
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#include "SMESH_Hypothesis.hxx"
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#include "SMESH_Mesh.hxx"
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#include "SMESH_MeshAlgos.hxx"
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#include "SMESH_MesherHelper.hxx"
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#include "SMESH_subMesh.hxx"
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#include "SMESH_subMeshEventListener.hxx"
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#include "StdMeshers_ProjectionSource1D.hxx"
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#include "StdMeshers_ProjectionSource2D.hxx"
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#include "StdMeshers_ProjectionSource3D.hxx"
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#include "utilities.h"
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#include <BRepAdaptor_Surface.hxx>
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#include <BRepMesh_Delaun.hxx>
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#include <BRepTools.hxx>
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#include <BRepTools_WireExplorer.hxx>
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#include <BRep_Builder.hxx>
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#include <BRep_Tool.hxx>
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#include <Bnd_Box.hxx>
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#include <Geom2d_Curve.hxx>
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#include <Geom_Curve.hxx>
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#include <TopAbs.hxx>
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#include <TopExp.hxx>
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#include <TopExp_Explorer.hxx>
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#include <TopTools_Array1OfShape.hxx>
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#include <TopTools_DataMapIteratorOfDataMapOfShapeListOfShape.hxx>
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#include <TopTools_DataMapIteratorOfDataMapOfShapeShape.hxx>
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#include <TopTools_IndexedMapOfShape.hxx>
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#include <TopTools_ListIteratorOfListOfShape.hxx>
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#include <TopTools_ListOfShape.hxx>
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#include <TopTools_MapOfShape.hxx>
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#include <TopoDS.hxx>
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#include <TopoDS_Compound.hxx>
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#include <TopoDS_Shape.hxx>
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#include <gp_Pnt.hxx>
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#include <gp_Vec.hxx>
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#include <math_Gauss.hxx>
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#include <numeric>
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#include <limits>
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using namespace std;
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#define RETURN_BAD_RESULT(msg) { MESSAGE(")-: Error: " << msg); return false; }
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#define CONT_BAD_RESULT(msg) { MESSAGE(")-: Error: " << msg); continue; }
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#define SHOW_SHAPE(v,msg) \
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// { show_shape((v),(msg)); }
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#define SHOW_LIST(msg,l) \
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// { show_list((msg),(l)); }
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namespace HERE = StdMeshers_ProjectionUtils;
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namespace {
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static SMESHDS_Mesh* theMeshDS[2] = { 0, 0 }; // used for debug only
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long shapeIndex(const TopoDS_Shape& S)
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{
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if ( theMeshDS[0] && theMeshDS[1] )
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return max(theMeshDS[0]->ShapeToIndex(S), theMeshDS[1]->ShapeToIndex(S) );
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return long(S.TShape().operator->());
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}
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void show_shape( TopoDS_Shape v, const char* msg ) // debug
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{
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if ( v.IsNull() ) cout << msg << " NULL SHAPE" << endl;
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else if (v.ShapeType() == TopAbs_VERTEX) {
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gp_Pnt p = BRep_Tool::Pnt( TopoDS::Vertex( v ));
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cout<<msg<<" "<<shapeIndex((v))<<" ( "<<p.X()<<", "<<p.Y()<<", "<<p.Z()<<" )"<<endl;}
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else {
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cout << msg << " "; TopAbs::Print((v).ShapeType(),cout) <<" "<<shapeIndex((v))<<endl;}
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}
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void show_list( const char* msg, const list< TopoDS_Edge >& l ) // debug
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{
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cout << msg << " ";
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list< TopoDS_Edge >::const_iterator e = l.begin();
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for ( int i = 0; e != l.end(); ++e, ++i ) {
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cout << i << "V (" << TopExp::FirstVertex( *e, true ).TShape().operator->() << ") "
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<< i << "E (" << e->TShape().operator->() << "); "; }
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cout << endl;
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}
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//================================================================================
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/*!
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* \brief Write shape for debug purposes
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*/
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//================================================================================
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bool storeShapeForDebug(const TopoDS_Shape& shape)
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{
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#ifdef _DEBUG_
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const char* type[] ={"COMPOUND","COMPSOLID","SOLID","SHELL","FACE","WIRE","EDGE","VERTEX"};
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BRepTools::Write( shape, SMESH_Comment("/tmp/") << type[shape.ShapeType()] << "_"
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<< shape.TShape().operator->() << ".brep");
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if ( !theMeshDS[0] ) {
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show_shape( TopoDS_Shape(), "avoid warning: show_shape() defined but not used");
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show_list( "avoid warning: show_list() defined but not used", list< TopoDS_Edge >() );
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}
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#endif
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return false;
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}
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//================================================================================
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/*!
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* \brief Reverse order of edges in a list and their orientation
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* \param edges - list of edges to reverse
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* \param nbEdges - number of edges to reverse
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*/
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//================================================================================
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void reverseEdges( list< TopoDS_Edge > & edges, const int nbEdges, const int firstEdge=0)
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{
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SHOW_LIST("BEFORE REVERSE", edges);
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list< TopoDS_Edge >::iterator eIt = edges.begin();
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std::advance( eIt, firstEdge );
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list< TopoDS_Edge >::iterator eBackIt = eIt;
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for ( int i = 0; i < nbEdges; ++i, ++eBackIt )
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eBackIt->Reverse(); // reverse edge
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// reverse list
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--eBackIt;
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while ( eIt != eBackIt )
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{
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std::swap( *eIt, *eBackIt );
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SHOW_LIST("# AFTER SWAP", edges)
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if ( (++eIt) != eBackIt )
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--eBackIt;
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}
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SHOW_LIST("ATFER REVERSE", edges)
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}
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//================================================================================
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/*!
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* \brief Check if propagation is possible
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* \param theMesh1 - source mesh
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* \param theMesh2 - target mesh
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* \retval bool - true if possible
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*/
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//================================================================================
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bool isPropagationPossible( SMESH_Mesh* theMesh1, SMESH_Mesh* theMesh2 )
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{
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if ( theMesh1 != theMesh2 ) {
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TopoDS_Shape mainShape1 = theMesh1->GetMeshDS()->ShapeToMesh();
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TopoDS_Shape mainShape2 = theMesh2->GetMeshDS()->ShapeToMesh();
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return mainShape1.IsSame( mainShape2 );
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}
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return true;
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}
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//================================================================================
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/*!
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* \brief Fix up association of edges in faces by possible propagation
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* \param nbEdges - nb of edges in an outer wire
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* \param edges1 - edges of one face
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* \param edges2 - matching edges of another face
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* \param theMesh1 - mesh 1
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* \param theMesh2 - mesh 2
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* \retval bool - true if association was fixed
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*/
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//================================================================================
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bool fixAssocByPropagation( const int nbEdges,
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list< TopoDS_Edge > & edges1,
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list< TopoDS_Edge > & edges2,
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SMESH_Mesh* theMesh1,
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SMESH_Mesh* theMesh2)
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{
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if ( nbEdges == 2 && isPropagationPossible( theMesh1, theMesh2 ) )
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{
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list< TopoDS_Edge >::iterator eIt2 = ++edges2.begin(); // 2nd edge of the 2nd face
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TopoDS_Edge edge2 = HERE::GetPropagationEdge( theMesh1, *eIt2, edges1.front() ).second;
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if ( !edge2.IsNull() ) { // propagation found for the second edge
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reverseEdges( edges2, nbEdges );
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return true;
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}
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}
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return false;
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}
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//================================================================================
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/*!
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* \brief Associate faces having one edge in the outer wire.
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* No check is done if there is really only one outer edge
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*/
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//================================================================================
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bool assocFewEdgesFaces( const TopoDS_Face& face1,
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SMESH_Mesh* mesh1,
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const TopoDS_Face& face2,
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SMESH_Mesh* mesh2,
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HERE::TShapeShapeMap & theMap)
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{
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TopoDS_Vertex v1 = TopoDS::Vertex( HERE::OuterShape( face1, TopAbs_VERTEX ));
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TopoDS_Vertex v2 = TopoDS::Vertex( HERE::OuterShape( face2, TopAbs_VERTEX ));
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TopoDS_Vertex VV1[2] = { v1, v1 };
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TopoDS_Vertex VV2[2] = { v2, v2 };
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list< TopoDS_Edge > edges1, edges2;
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if ( int nbE = HERE::FindFaceAssociation( face1, VV1, face2, VV2, edges1, edges2 ))
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{
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HERE::InsertAssociation( face1, face2, theMap );
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fixAssocByPropagation( nbE, edges1, edges2, mesh1, mesh2 );
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list< TopoDS_Edge >::iterator eIt1 = edges1.begin();
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list< TopoDS_Edge >::iterator eIt2 = edges2.begin();
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for ( ; eIt1 != edges1.end(); ++eIt1, ++eIt2 )
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{
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HERE::InsertAssociation( *eIt1, *eIt2, theMap );
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v1 = SMESH_MesherHelper::IthVertex( 0, *eIt1 );
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v2 = SMESH_MesherHelper::IthVertex( 0, *eIt2 );
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HERE::InsertAssociation( v1, v2, theMap );
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}
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theMap.SetAssocType( HERE::TShapeShapeMap::FEW_EF );
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return true;
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}
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return false;
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}
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//================================================================================
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/*!
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* \brief Look for a group containing a target shape and similar to a source group
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* \param tgtShape - target edge or face
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* \param tgtMesh1 - target mesh
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* \param srcGroup - source group
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* \retval TopoDS_Shape - found target group
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*/
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//================================================================================
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TopoDS_Shape findGroupContaining(const TopoDS_Shape& tgtShape,
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const SMESH_Mesh* tgtMesh1,
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const TopoDS_Shape& srcGroup)
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{
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list<SMESH_subMesh*> subMeshes = tgtMesh1->GetGroupSubMeshesContaining(tgtShape);
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list<SMESH_subMesh*>::iterator sm = subMeshes.begin();
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int type, last = TopAbs_SHAPE;
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for ( ; sm != subMeshes.end(); ++sm ) {
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const TopoDS_Shape & group = (*sm)->GetSubShape();
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// check if group is similar to srcGroup
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for ( type = srcGroup.ShapeType(); type < last; ++type)
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if ( SMESH_MesherHelper::Count( srcGroup, (TopAbs_ShapeEnum)type, 0) !=
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SMESH_MesherHelper::Count( group, (TopAbs_ShapeEnum)type, 0))
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break;
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if ( type == last )
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return group;
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}
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return TopoDS_Shape();
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}
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//================================================================================
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/*!
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* \brief Find association of groups at top and bottom of prism
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*/
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//================================================================================
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bool assocGroupsByPropagation(const TopoDS_Shape& theGroup1,
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const TopoDS_Shape& theGroup2,
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SMESH_Mesh& theMesh,
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HERE::TShapeShapeMap& theMap)
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{
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// If groups are on top and bottom of prism then we can associate
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// them using "vertical" (or "side") edges and faces of prism since
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// they connect corresponding vertices and edges of groups.
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TopTools_IndexedMapOfShape subshapes1, subshapes2;
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TopExp::MapShapes( theGroup1, subshapes1 );
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TopExp::MapShapes( theGroup2, subshapes2 );
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TopTools_ListIteratorOfListOfShape ancestIt;
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// Iterate on vertices of group1 to find corresponding vertices in group2
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// and associate adjacent edges and faces
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TopTools_MapOfShape verticShapes;
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TopExp_Explorer vExp1( theGroup1, TopAbs_VERTEX );
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for ( ; vExp1.More(); vExp1.Next() )
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{
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const TopoDS_Vertex& v1 = TopoDS::Vertex( vExp1.Current() );
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if ( theMap.IsBound( v1 )) continue; // already processed
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// Find "vertical" edge ending in v1 and whose other vertex belongs to group2
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TopoDS_Shape verticEdge, v2;
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ancestIt.Initialize( theMesh.GetAncestors( v1 ));
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for ( ; verticEdge.IsNull() && ancestIt.More(); ancestIt.Next() )
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{
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if ( ancestIt.Value().ShapeType() != TopAbs_EDGE ) continue;
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v2 = HERE::GetNextVertex( TopoDS::Edge( ancestIt.Value() ), v1 );
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if ( subshapes2.Contains( v2 ))
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verticEdge = ancestIt.Value();
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}
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if ( verticEdge.IsNull() )
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return false;
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HERE::InsertAssociation( v1, v2, theMap);
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// Associate edges by vertical faces sharing the found vertical edge
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ancestIt.Initialize( theMesh.GetAncestors( verticEdge ) );
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for ( ; ancestIt.More(); ancestIt.Next() )
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{
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if ( ancestIt.Value().ShapeType() != TopAbs_FACE ) continue;
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if ( !verticShapes.Add( ancestIt.Value() )) continue;
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const TopoDS_Face& face = TopoDS::Face( ancestIt.Value() );
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// get edges of the face
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TopoDS_Edge edgeGr1, edgeGr2, verticEdge2;
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list< TopoDS_Edge > edges; list< int > nbEdgesInWire;
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SMESH_Block::GetOrderedEdges( face, edges, nbEdgesInWire, v1);
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if ( nbEdgesInWire.front() != 4 )
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return storeShapeForDebug( face );
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list< TopoDS_Edge >::iterator edge = edges.begin();
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if ( verticEdge.IsSame( *edge )) {
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edgeGr2 = *(++edge);
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verticEdge2 = *(++edge);
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edgeGr1 = *(++edge);
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} else {
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edgeGr1 = *(edge++);
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verticEdge2 = *(edge++);
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edgeGr2 = *(edge++);
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}
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HERE::InsertAssociation( edgeGr1, edgeGr2.Reversed(), theMap);
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}
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}
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// Associate faces
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TopoDS_Iterator gr1It( theGroup1 );
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if ( gr1It.Value().ShapeType() == TopAbs_FACE )
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{
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// find a boundary edge of group1 to start from
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TopoDS_Shape bndEdge = HERE::GetBoundaryEdge( theGroup1, theMesh );
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if ( bndEdge.IsNull() )
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return false;
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list< TopoDS_Shape > edges(1, bndEdge);
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list< TopoDS_Shape >::iterator edge1 = edges.begin();
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for ( ; edge1 != edges.end(); ++edge1 )
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{
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// there must be one or zero not associated faces between ancestors of edge
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// belonging to theGroup1
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TopoDS_Shape face1;
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ancestIt.Initialize( theMesh.GetAncestors( *edge1 ) );
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for ( ; ancestIt.More() && face1.IsNull(); ancestIt.Next() ) {
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if ( ancestIt.Value().ShapeType() == TopAbs_FACE &&
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!theMap.IsBound( ancestIt.Value() ) &&
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subshapes1.Contains( ancestIt.Value() ))
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face1 = ancestIt.Value();
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// add edges of face1 to start searching for adjacent faces from
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for ( TopExp_Explorer e(face1, TopAbs_EDGE); e.More(); e.Next())
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if ( !edge1->IsSame( e.Current() ))
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edges.push_back( e.Current() );
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}
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if ( !face1.IsNull() ) {
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// find the corresponding face of theGroup2
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TopoDS_Shape edge2 = theMap( *edge1 );
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TopoDS_Shape face2;
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ancestIt.Initialize( theMesh.GetAncestors( edge2 ) );
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for ( ; ancestIt.More() && face2.IsNull(); ancestIt.Next() ) {
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if ( ancestIt.Value().ShapeType() == TopAbs_FACE &&
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!theMap.IsBound( ancestIt.Value(), /*is2nd=*/true ) &&
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subshapes2.Contains( ancestIt.Value() ))
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face2 = ancestIt.Value();
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}
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if ( face2.IsNull() )
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return false;
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HERE::InsertAssociation( face1, face2, theMap);
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}
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}
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}
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theMap.SetAssocType( HERE::TShapeShapeMap::PROPAGATION );
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return true;
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}
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//================================================================================
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/*!
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* \brief Return true if uv position of the vIndex-th vertex of edge on face is close
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* enough to given uv
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*/
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//================================================================================
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bool sameVertexUV( const TopoDS_Edge& edge,
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const TopoDS_Face& face,
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const int& vIndex,
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const gp_Pnt2d& uv,
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const double& tol2d )
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{
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TopoDS_Vertex V = SMESH_MesherHelper::IthVertex( vIndex, edge, /*CumOri=*/true );
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gp_Pnt2d v1UV = BRep_Tool::Parameters( V, face);
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double dist2d = v1UV.Distance( uv );
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return dist2d < tol2d;
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}
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//================================================================================
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/*!
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* \brief Returns an EDGE suitable for search of initial vertex association
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*/
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//================================================================================
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bool getOuterEdges( const TopoDS_Shape shape,
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SMESH_Mesh& mesh,
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std::list< TopoDS_Edge >& allBndEdges )
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{
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if ( shape.ShapeType() == TopAbs_COMPOUND )
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{
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TopoDS_Iterator it( shape );
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if ( it.More() && it.Value().ShapeType() == TopAbs_FACE ) // group of FACEs
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{
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// look for a boundary EDGE of a group
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StdMeshers_ProjectionUtils::GetBoundaryEdge( shape, mesh, &allBndEdges );
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if ( !allBndEdges.empty() )
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return true;
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}
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}
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SMESH_MesherHelper helper( mesh );
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helper.SetSubShape( shape );
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|
TopExp_Explorer expF( shape, TopAbs_FACE ), expE;
|
|
if ( expF.More() ) {
|
|
for ( ; expF.More(); expF.Next() ) {
|
|
TopoDS_Shape wire =
|
|
StdMeshers_ProjectionUtils::OuterShape( TopoDS::Face( expF.Current() ), TopAbs_WIRE );
|
|
for ( expE.Init( wire, TopAbs_EDGE ); expE.More(); expE.Next() )
|
|
if ( ! helper.IsClosedEdge( TopoDS::Edge( expE.Current() )))
|
|
{
|
|
if ( helper.IsSeamShape( expE.Current() ))
|
|
allBndEdges.push_back( TopoDS::Edge( expE.Current() ));
|
|
else
|
|
allBndEdges.push_front( TopoDS::Edge( expE.Current() ));
|
|
}
|
|
}
|
|
}
|
|
else if ( shape.ShapeType() != TopAbs_EDGE) { // no faces
|
|
for ( expE.Init( shape, TopAbs_EDGE ); expE.More(); expE.Next() )
|
|
if ( ! helper.IsClosedEdge( TopoDS::Edge( expE.Current() )))
|
|
{
|
|
if ( helper.IsSeamShape( expE.Current() ))
|
|
allBndEdges.push_back( TopoDS::Edge( expE.Current() ));
|
|
else
|
|
allBndEdges.push_front( TopoDS::Edge( expE.Current() ));
|
|
}
|
|
}
|
|
else if ( shape.ShapeType() == TopAbs_EDGE ) {
|
|
if ( ! helper.IsClosedEdge( TopoDS::Edge( shape )))
|
|
allBndEdges.push_back( TopoDS::Edge( shape ));
|
|
}
|
|
return !allBndEdges.empty();
|
|
}
|
|
|
|
/*!
|
|
* \brief Convertor used in Delaunay constructor
|
|
*/
|
|
struct SideVector2UVPtStructVec
|
|
{
|
|
std::vector< const UVPtStructVec* > _uvVecs;
|
|
|
|
SideVector2UVPtStructVec( const TSideVector& wires )
|
|
{
|
|
_uvVecs.resize( wires.size() );
|
|
for ( size_t i = 0; i < wires.size(); ++i )
|
|
_uvVecs[ i ] = & wires[i]->GetUVPtStruct();
|
|
}
|
|
|
|
operator const std::vector< const UVPtStructVec* > & () const
|
|
{
|
|
return _uvVecs;
|
|
}
|
|
};
|
|
|
|
} // namespace
|
|
|
|
//=======================================================================
|
|
/*
|
|
* Looks for association of all sub-shapes of two shapes
|
|
* \param theShape1 - target shape
|
|
* \param theMesh1 - mesh built on shape 1
|
|
* \param theShape2 - source shape
|
|
* \param theMesh2 - mesh built on shape 2
|
|
* \param theAssociation - association map to be filled that may
|
|
* contain association of one or two pairs of vertices
|
|
* \retval bool - true if association found
|
|
*/
|
|
//=======================================================================
|
|
|
|
bool StdMeshers_ProjectionUtils::FindSubShapeAssociation(const TopoDS_Shape& theShape1,
|
|
SMESH_Mesh* theMesh1,
|
|
const TopoDS_Shape& theShape2,
|
|
SMESH_Mesh* theMesh2,
|
|
TShapeShapeMap & theMap)
|
|
{
|
|
// Structure of this long function is following
|
|
// 1) Group -> Group projection: theShape1 is a group member,
|
|
// theShape2 is another group. We find the group theShape1 is in and recall self.
|
|
// 2) Accosiate same shapes with different location (partners).
|
|
// 3) If vertex association is given, perform association according to shape type:
|
|
// switch ( ShapeType ) {
|
|
// case TopAbs_EDGE:
|
|
// case ...:
|
|
// }
|
|
// 4) else try to accosiate in different ways:
|
|
// a) accosiate shapes by propagation and other simple cases
|
|
// switch ( ShapeType ) {
|
|
// case TopAbs_EDGE:
|
|
// case ...:
|
|
// }
|
|
// b) find association of a couple of vertices and recall self.
|
|
//
|
|
|
|
theMeshDS[0] = theMesh1->GetMeshDS(); // debug
|
|
theMeshDS[1] = theMesh2->GetMeshDS();
|
|
|
|
// =================================================================================
|
|
// 1) Is it the case of associating a group member -> another group? (PAL16202, 16203)
|
|
// =================================================================================
|
|
if ( theShape1.ShapeType() != theShape2.ShapeType() )
|
|
{
|
|
TopoDS_Shape group1, group2;
|
|
if ( theShape1.ShapeType() == TopAbs_COMPOUND ) {
|
|
group1 = theShape1;
|
|
group2 = findGroupContaining( theShape2, theMesh2, group1 );
|
|
}
|
|
else if ( theShape2.ShapeType() == TopAbs_COMPOUND ) {
|
|
group2 = theShape2;
|
|
group1 = findGroupContaining( theShape1, theMesh1, group2 );
|
|
}
|
|
if ( group1.IsNull() || group2.IsNull() )
|
|
RETURN_BAD_RESULT("Different shape types");
|
|
// Associate compounds
|
|
return FindSubShapeAssociation(group1, theMesh1, group2, theMesh2, theMap );
|
|
}
|
|
|
|
// ============
|
|
// 2) Is partner?
|
|
// ============
|
|
bool partner = theShape1.IsPartner( theShape2 );
|
|
TopTools_DataMapIteratorOfDataMapOfShapeShape vvIt( theMap._map1to2 );
|
|
for ( ; partner && vvIt.More(); vvIt.Next() )
|
|
partner = vvIt.Key().IsPartner( vvIt.Value() );
|
|
|
|
if ( partner ) // Same shape with different location
|
|
{
|
|
// recursively associate all sub-shapes of theShape1 and theShape2
|
|
typedef list< pair< TopoDS_Shape, TopoDS_Shape > > TShapePairsList;
|
|
TShapePairsList shapesQueue( 1, make_pair( theShape1, theShape2 ));
|
|
TShapePairsList::iterator s1_s2 = shapesQueue.begin();
|
|
for ( ; s1_s2 != shapesQueue.end(); ++s1_s2 )
|
|
{
|
|
if ( theMap.IsBound( s1_s2->first )) // avoid re-binding for a seam edge
|
|
continue; // to avoid this: Forward seam -> Reversed seam
|
|
InsertAssociation( s1_s2->first, s1_s2->second, theMap );
|
|
TopoDS_Iterator s1It( s1_s2->first), s2It( s1_s2->second );
|
|
for ( ; s1It.More(); s1It.Next(), s2It.Next() )
|
|
shapesQueue.push_back( make_pair( s1It.Value(), s2It.Value() ));
|
|
}
|
|
theMap.SetAssocType( TShapeShapeMap::PARTNER );
|
|
return true;
|
|
}
|
|
|
|
if ( !theMap.IsEmpty() )
|
|
{
|
|
//======================================================================
|
|
// 3) HAS initial vertex association
|
|
//======================================================================
|
|
bool isVCloseness = ( theMap._assocType == TShapeShapeMap::CLOSE_VERTEX );
|
|
theMap.SetAssocType( TShapeShapeMap::INIT_VERTEX );
|
|
switch ( theShape1.ShapeType() ) {
|
|
// ----------------------------------------------------------------------
|
|
case TopAbs_EDGE: { // TopAbs_EDGE
|
|
// ----------------------------------------------------------------------
|
|
if ( theMap.Extent() != 1 )
|
|
RETURN_BAD_RESULT("Wrong map extent " << theMap.Extent() );
|
|
TopoDS_Edge edge1 = TopoDS::Edge( theShape1 );
|
|
TopoDS_Edge edge2 = TopoDS::Edge( theShape2 );
|
|
if ( edge1.Orientation() >= TopAbs_INTERNAL ) edge1.Orientation( TopAbs_FORWARD );
|
|
if ( edge2.Orientation() >= TopAbs_INTERNAL ) edge2.Orientation( TopAbs_FORWARD );
|
|
TopoDS_Vertex VV1[2], VV2[2];
|
|
TopExp::Vertices( edge1, VV1[0], VV1[1] );
|
|
TopExp::Vertices( edge2, VV2[0], VV2[1] );
|
|
int i1 = 0, i2 = 0;
|
|
if ( theMap.IsBound( VV1[ i1 ] )) i1 = 1;
|
|
if ( theMap.IsBound( VV2[ i2 ] )) i2 = 1;
|
|
InsertAssociation( VV1[ i1 ], VV2[ i2 ], theMap );
|
|
InsertAssociation( theShape1, theShape2, theMap );
|
|
return true;
|
|
}
|
|
// ----------------------------------------------------------------------
|
|
case TopAbs_FACE: { // TopAbs_FACE
|
|
// ----------------------------------------------------------------------
|
|
TopoDS_Face face1 = TopoDS::Face( theShape1 );
|
|
TopoDS_Face face2 = TopoDS::Face( theShape2 );
|
|
if ( face1.Orientation() >= TopAbs_INTERNAL ) face1.Orientation( TopAbs_FORWARD );
|
|
if ( face2.Orientation() >= TopAbs_INTERNAL ) face2.Orientation( TopAbs_FORWARD );
|
|
|
|
TopoDS_Vertex VV1[2], VV2[2];
|
|
// find a not closed edge of face1 both vertices of which are associated
|
|
int nbEdges = 0;
|
|
TopExp_Explorer exp ( face1, TopAbs_EDGE );
|
|
for ( ; VV2[ 1 ].IsNull() && exp.More(); exp.Next(), ++nbEdges ) {
|
|
TopExp::Vertices( TopoDS::Edge( exp.Current() ), VV1[0], VV1[1] );
|
|
if ( theMap.IsBound( VV1[0] ) ) {
|
|
VV2[ 0 ] = TopoDS::Vertex( theMap( VV1[0] ));
|
|
if ( theMap.IsBound( VV1[1] ) && !VV1[0].IsSame( VV1[1] ))
|
|
VV2[ 1 ] = TopoDS::Vertex( theMap( VV1[1] ));
|
|
}
|
|
}
|
|
if ( VV2[ 1 ].IsNull() ) { // 2 bound vertices not found
|
|
if ( nbEdges > 1 ) {
|
|
RETURN_BAD_RESULT("2 bound vertices not found" );
|
|
} else {
|
|
VV2[ 1 ] = VV2[ 0 ];
|
|
}
|
|
}
|
|
list< TopoDS_Edge > edges1, edges2;
|
|
int nbE = FindFaceAssociation( face1, VV1, face2, VV2, edges1, edges2, isVCloseness );
|
|
if ( !nbE ) RETURN_BAD_RESULT("FindFaceAssociation() failed");
|
|
fixAssocByPropagation( nbE, edges1, edges2, theMesh1, theMesh2 );
|
|
|
|
list< TopoDS_Edge >::iterator eIt1 = edges1.begin();
|
|
list< TopoDS_Edge >::iterator eIt2 = edges2.begin();
|
|
for ( ; eIt1 != edges1.end(); ++eIt1, ++eIt2 )
|
|
{
|
|
InsertAssociation( *eIt1, *eIt2, theMap );
|
|
VV1[0] = TopExp::FirstVertex( *eIt1, true );
|
|
VV2[0] = TopExp::FirstVertex( *eIt2, true );
|
|
InsertAssociation( VV1[0], VV2[0], theMap );
|
|
}
|
|
InsertAssociation( theShape1, theShape2, theMap );
|
|
return true;
|
|
}
|
|
// ----------------------------------------------------------------------
|
|
case TopAbs_SHELL: // TopAbs_SHELL, TopAbs_SOLID
|
|
case TopAbs_SOLID: {
|
|
// ----------------------------------------------------------------------
|
|
TopoDS_Vertex VV1[2], VV2[2];
|
|
// try to find a not closed edge of shape1 both vertices of which are associated
|
|
TopoDS_Edge edge1;
|
|
TopExp_Explorer exp ( theShape1, TopAbs_EDGE );
|
|
for ( ; VV2[ 1 ].IsNull() && exp.More(); exp.Next() ) {
|
|
edge1 = TopoDS::Edge( exp.Current() );
|
|
if ( edge1.Orientation() >= TopAbs_INTERNAL ) edge1.Orientation( TopAbs_FORWARD );
|
|
TopExp::Vertices( edge1 , VV1[0], VV1[1] );
|
|
if ( theMap.IsBound( VV1[0] )) {
|
|
VV2[ 0 ] = TopoDS::Vertex( theMap( VV1[0] ));
|
|
if ( theMap.IsBound( VV1[1] ) && !VV1[0].IsSame( VV1[1] ))
|
|
VV2[ 1 ] = TopoDS::Vertex( theMap( VV1[1] ));
|
|
}
|
|
}
|
|
if ( VV2[ 1 ].IsNull() ) // 2 bound vertices not found
|
|
RETURN_BAD_RESULT("2 bound vertices not found" );
|
|
// get an edge2 of theShape2 corresponding to edge1
|
|
TopoDS_Edge edge2 = GetEdgeByVertices( theMesh2, VV2[ 0 ], VV2[ 1 ]);
|
|
if ( edge2.IsNull() )
|
|
RETURN_BAD_RESULT("GetEdgeByVertices() failed");
|
|
|
|
// build map of edge to faces if shapes are not sub-shapes of main ones
|
|
bool isSubOfMain = false;
|
|
if ( SMESHDS_SubMesh * sm = theMesh1->GetMeshDS()->MeshElements( theShape1 ))
|
|
isSubOfMain = !sm->IsComplexSubmesh();
|
|
else
|
|
isSubOfMain = theMesh1->GetMeshDS()->ShapeToIndex( theShape1 );
|
|
TAncestorMap e2f1, e2f2;
|
|
const TAncestorMap& edgeToFace1 = isSubOfMain ? theMesh1->GetAncestorMap() : e2f1;
|
|
const TAncestorMap& edgeToFace2 = isSubOfMain ? theMesh2->GetAncestorMap() : e2f2;
|
|
if (!isSubOfMain) {
|
|
TopExp::MapShapesAndAncestors( theShape1, TopAbs_EDGE, TopAbs_FACE, e2f1 );
|
|
TopExp::MapShapesAndAncestors( theShape2, TopAbs_EDGE, TopAbs_FACE, e2f2 );
|
|
if ( !edgeToFace1.Contains( edge1 ))
|
|
RETURN_BAD_RESULT("edge1 does not belong to theShape1");
|
|
if ( !edgeToFace2.Contains( edge2 ))
|
|
RETURN_BAD_RESULT("edge2 does not belong to theShape2");
|
|
}
|
|
//
|
|
// Look for 2 corresponing faces:
|
|
//
|
|
TopoDS_Shape F1, F2;
|
|
|
|
// get a face sharing edge1 (F1)
|
|
TopTools_ListIteratorOfListOfShape ancestIt1( edgeToFace1.FindFromKey( edge1 ));
|
|
for ( ; F1.IsNull() && ancestIt1.More(); ancestIt1.Next() )
|
|
if ( ancestIt1.Value().ShapeType() == TopAbs_FACE )
|
|
F1 = ancestIt1.Value().Oriented //( TopAbs_FORWARD );
|
|
( SMESH_MesherHelper::GetSubShapeOri( theShape1, ancestIt1.Value() ));
|
|
if ( F1.IsNull() )
|
|
RETURN_BAD_RESULT(" Face1 not found");
|
|
|
|
// get 2 faces sharing edge2 (one of them is F2)
|
|
TopoDS_Shape FF2[2];
|
|
TopTools_ListIteratorOfListOfShape ancestIt2( edgeToFace2.FindFromKey( edge2 ));
|
|
for ( int i = 0; FF2[1].IsNull() && ancestIt2.More(); ancestIt2.Next() )
|
|
if ( ancestIt2.Value().ShapeType() == TopAbs_FACE )
|
|
FF2[ i++ ] = ancestIt2.Value().Oriented // ( TopAbs_FORWARD );
|
|
( SMESH_MesherHelper::GetSubShapeOri( theShape2, ancestIt2.Value() ));
|
|
|
|
// get oriented edge1 and edge2 from F1 and FF2[0]
|
|
for ( exp.Init( F1, TopAbs_EDGE ); exp.More(); exp.Next() )
|
|
if ( edge1.IsSame( exp.Current() )) {
|
|
edge1 = TopoDS::Edge( exp.Current() );
|
|
break;
|
|
}
|
|
for ( exp.Init( FF2[ 0 ], TopAbs_EDGE ); exp.More(); exp.Next() )
|
|
if ( edge2.IsSame( exp.Current() )) {
|
|
edge2 = TopoDS::Edge( exp.Current() );
|
|
break;
|
|
}
|
|
|
|
// compare first vertices of edge1 and edge2
|
|
TopExp::Vertices( edge1, VV1[0], VV1[1], true );
|
|
TopExp::Vertices( edge2, VV2[0], VV2[1], true );
|
|
F2 = FF2[ 0 ]; // (F2 !)
|
|
if ( !VV1[ 0 ].IsSame( theMap( VV2[ 0 ], /*is2=*/true))) {
|
|
edge2.Reverse();
|
|
if ( FF2[ 1 ].IsNull() )
|
|
F2.Reverse();
|
|
else
|
|
F2 = FF2[ 1 ];
|
|
}
|
|
|
|
// association of face sub-shapes and neighbour faces
|
|
list< pair < TopoDS_Face, TopoDS_Edge > > FE1, FE2;
|
|
list< pair < TopoDS_Face, TopoDS_Edge > >::iterator fe1, fe2;
|
|
FE1.push_back( make_pair( TopoDS::Face( F1 ), edge1 ));
|
|
FE2.push_back( make_pair( TopoDS::Face( F2 ), edge2 ));
|
|
for ( fe1 = FE1.begin(), fe2 = FE2.begin(); fe1 != FE1.end(); ++fe1, ++fe2 )
|
|
{
|
|
const TopoDS_Face& face1 = fe1->first;
|
|
if ( theMap.IsBound( face1 ) ) continue;
|
|
const TopoDS_Face& face2 = fe2->first;
|
|
edge1 = fe1->second;
|
|
edge2 = fe2->second;
|
|
TopExp::Vertices( edge1, VV1[0], VV1[1], true );
|
|
TopExp::Vertices( edge2, VV2[0], VV2[1], true );
|
|
list< TopoDS_Edge > edges1, edges2;
|
|
int nbE = FindFaceAssociation( face1, VV1, face2, VV2, edges1, edges2, isVCloseness );
|
|
if ( !nbE ) RETURN_BAD_RESULT("FindFaceAssociation() failed");
|
|
InsertAssociation( face1, face2, theMap ); // assoc faces
|
|
// MESSAGE("Assoc FACE " << theMesh1->GetMeshDS()->ShapeToIndex( face1 )<<
|
|
// " to " << theMesh2->GetMeshDS()->ShapeToIndex( face2 ));
|
|
if ( nbE == 2 && (edge1.IsSame( edges1.front())) != (edge2.IsSame( edges2.front())))
|
|
{
|
|
reverseEdges( edges2, nbE );
|
|
}
|
|
list< TopoDS_Edge >::iterator eIt1 = edges1.begin();
|
|
list< TopoDS_Edge >::iterator eIt2 = edges2.begin();
|
|
for ( ; eIt1 != edges1.end(); ++eIt1, ++eIt2 )
|
|
{
|
|
if ( !InsertAssociation( *eIt1, *eIt2, theMap )) // assoc edges
|
|
continue; // already associated
|
|
VV1[0] = TopExp::FirstVertex( *eIt1, true );
|
|
VV2[0] = TopExp::FirstVertex( *eIt2, true );
|
|
InsertAssociation( VV1[0], VV2[0], theMap ); // assoc vertices
|
|
|
|
// add adjacent faces to process
|
|
TopoDS_Face nextFace1 = GetNextFace( edgeToFace1, *eIt1, face1 );
|
|
TopoDS_Face nextFace2 = GetNextFace( edgeToFace2, *eIt2, face2 );
|
|
if ( !nextFace1.IsNull() && !nextFace2.IsNull() ) {
|
|
if ( SMESH_MesherHelper::GetSubShapeOri( nextFace1, *eIt1 ) == eIt1->Orientation() )
|
|
nextFace1.Reverse();
|
|
if ( SMESH_MesherHelper::GetSubShapeOri( nextFace2, *eIt2 ) == eIt2->Orientation() )
|
|
nextFace2.Reverse();
|
|
FE1.push_back( make_pair( nextFace1, *eIt1 ));
|
|
FE2.push_back( make_pair( nextFace2, *eIt2 ));
|
|
}
|
|
}
|
|
}
|
|
InsertAssociation( theShape1, theShape2, theMap );
|
|
return true;
|
|
}
|
|
// ----------------------------------------------------------------------
|
|
case TopAbs_COMPOUND: { // GROUP
|
|
// ----------------------------------------------------------------------
|
|
// Maybe groups contain only one member
|
|
TopoDS_Iterator it1( theShape1 ), it2( theShape2 );
|
|
TopAbs_ShapeEnum memberType = it1.Value().ShapeType();
|
|
int nbMembers = SMESH_MesherHelper::Count( theShape1, memberType, true );
|
|
if ( nbMembers == 0 ) return true;
|
|
if ( nbMembers == 1 ) {
|
|
return FindSubShapeAssociation( it1.Value(), theMesh1, it2.Value(), theMesh2, theMap );
|
|
}
|
|
// Try to make shells of faces
|
|
//
|
|
BRep_Builder builder;
|
|
TopoDS_Shell shell1, shell2;
|
|
builder.MakeShell(shell1); builder.MakeShell(shell2);
|
|
if ( memberType == TopAbs_FACE ) {
|
|
// just add faces of groups to shells
|
|
for (; it1.More(); it1.Next(), it2.Next() )
|
|
builder.Add( shell1, it1.Value() ), builder.Add( shell2, it2.Value() );
|
|
}
|
|
else if ( memberType == TopAbs_EDGE ) {
|
|
// Try to add faces sharing more than one edge of a group or
|
|
// sharing all its vertices with the group
|
|
TopTools_IndexedMapOfShape groupVertices[2];
|
|
TopExp::MapShapes( theShape1, TopAbs_VERTEX, groupVertices[0]);
|
|
TopExp::MapShapes( theShape2, TopAbs_VERTEX, groupVertices[1]);
|
|
//
|
|
TopTools_MapOfShape groupEdges[2], addedFaces[2];
|
|
bool hasInitAssoc = (!theMap.IsEmpty()), initAssocOK = !hasInitAssoc;
|
|
for (; it1.More(); it1.Next(), it2.Next() ) {
|
|
groupEdges[0].Add( it1.Value() );
|
|
groupEdges[1].Add( it2.Value() );
|
|
if ( !initAssocOK ) {
|
|
// for shell association there must be an edge with both vertices bound
|
|
TopoDS_Vertex v1, v2;
|
|
TopExp::Vertices( TopoDS::Edge( it1.Value().Oriented(TopAbs_FORWARD)), v1, v2 );
|
|
initAssocOK = ( theMap.IsBound( v1 ) && theMap.IsBound( v2 ));
|
|
}
|
|
}
|
|
for (int is2ndGroup = 0; initAssocOK && is2ndGroup < 2; ++is2ndGroup) {
|
|
const TopoDS_Shape& group = is2ndGroup ? theShape2: theShape1;
|
|
SMESH_Mesh* mesh = is2ndGroup ? theMesh2 : theMesh1;
|
|
TopoDS_Shell& shell = is2ndGroup ? shell2 : shell1;
|
|
for ( TopoDS_Iterator it( group ); it.More(); it.Next() ) {
|
|
const TopoDS_Edge& edge = TopoDS::Edge( it.Value() );
|
|
TopoDS_Face face;
|
|
for ( int iF = 0; iF < 2; ++iF ) { // loop on 2 faces sharing edge
|
|
face = GetNextFace(mesh->GetAncestorMap(), edge, face);
|
|
if ( !face.IsNull() ) {
|
|
int nbGroupEdges = 0;
|
|
for ( TopExp_Explorer f( face, TopAbs_EDGE ); f.More(); f.Next())
|
|
if ( groupEdges[ is2ndGroup ].Contains( f.Current() ))
|
|
if ( ++nbGroupEdges > 1 )
|
|
break;
|
|
bool add = (nbGroupEdges > 1 ||
|
|
SMESH_MesherHelper::Count( face, TopAbs_EDGE, true ) == 1 );
|
|
if ( !add ) {
|
|
add = true;
|
|
for ( TopExp_Explorer v( face, TopAbs_VERTEX ); add && v.More(); v.Next())
|
|
add = groupVertices[ is2ndGroup ].Contains( v.Current() );
|
|
}
|
|
if ( add && addedFaces[ is2ndGroup ].Add( face ))
|
|
builder.Add( shell, face );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
RETURN_BAD_RESULT("Unexpected group type");
|
|
}
|
|
// Associate shells
|
|
//
|
|
int nbFaces1 = SMESH_MesherHelper::Count( shell1, TopAbs_FACE, 0 );
|
|
int nbFaces2 = SMESH_MesherHelper::Count( shell2, TopAbs_FACE, 0 );
|
|
if ( nbFaces1 != nbFaces2 )
|
|
RETURN_BAD_RESULT("Different nb of faces found for shells");
|
|
if ( nbFaces1 > 0 ) {
|
|
bool ok = false;
|
|
if ( nbFaces1 == 1 ) {
|
|
TopoDS_Shape F1 = TopoDS_Iterator( shell1 ).Value();
|
|
TopoDS_Shape F2 = TopoDS_Iterator( shell2 ).Value();
|
|
ok = FindSubShapeAssociation( F1, theMesh1, F2, theMesh2, theMap );
|
|
}
|
|
else {
|
|
ok = FindSubShapeAssociation(shell1, theMesh1, shell2, theMesh2, theMap );
|
|
}
|
|
// Check if all members are mapped
|
|
if ( ok ) {
|
|
TopTools_MapOfShape boundMembers[2];
|
|
TopoDS_Iterator mIt;
|
|
for ( mIt.Initialize( theShape1 ); mIt.More(); mIt.Next())
|
|
if ( theMap.IsBound( mIt.Value() )) {
|
|
boundMembers[0].Add( mIt.Value() );
|
|
boundMembers[1].Add( theMap( mIt.Value() ));
|
|
}
|
|
if ( boundMembers[0].Extent() != nbMembers ) {
|
|
// make compounds of not bound members
|
|
TopoDS_Compound comp[2];
|
|
for ( int is2ndGroup = 0; is2ndGroup < 2; ++is2ndGroup ) {
|
|
builder.MakeCompound( comp[is2ndGroup] );
|
|
for ( mIt.Initialize( is2ndGroup ? theShape2:theShape1 ); mIt.More(); mIt.Next())
|
|
if ( ! boundMembers[ is2ndGroup ].Contains( mIt.Value() ))
|
|
builder.Add( comp[ is2ndGroup ], mIt.Value() );
|
|
}
|
|
// check if theMap contains initial association for the comp's
|
|
bool hasInitialAssoc = false;
|
|
if ( memberType == TopAbs_EDGE ) {
|
|
for ( TopExp_Explorer v( comp[0], TopAbs_VERTEX ); v.More(); v.Next())
|
|
if ( theMap.IsBound( v.Current() )) {
|
|
hasInitialAssoc = true;
|
|
break;
|
|
}
|
|
}
|
|
if ( hasInitialAssoc == bool( !theMap.IsEmpty() ))
|
|
ok = FindSubShapeAssociation( comp[0], theMesh1, comp[1], theMesh2, theMap );
|
|
else {
|
|
TShapeShapeMap tmpMap;
|
|
ok = FindSubShapeAssociation( comp[0], theMesh1, comp[1], theMesh2, tmpMap );
|
|
if ( ok ) {
|
|
TopTools_DataMapIteratorOfDataMapOfShapeShape mapIt( tmpMap._map1to2 );
|
|
for ( ; mapIt.More(); mapIt.Next() )
|
|
theMap.Bind( mapIt.Key(), mapIt.Value());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return ok;
|
|
}
|
|
// Each edge of an edge group is shared by own faces
|
|
// ------------------------------------------------------------------
|
|
//
|
|
// map vertices to edges sharing them, avoid doubling edges in lists
|
|
TopTools_DataMapOfShapeListOfShape v2e[2];
|
|
for (int isFirst = 0; isFirst < 2; ++isFirst ) {
|
|
const TopoDS_Shape& group = isFirst ? theShape1 : theShape2;
|
|
TopTools_DataMapOfShapeListOfShape& veMap = v2e[ isFirst ? 0 : 1 ];
|
|
TopTools_MapOfShape addedEdges;
|
|
for ( TopExp_Explorer e( group, TopAbs_EDGE ); e.More(); e.Next() ) {
|
|
const TopoDS_Shape& edge = e.Current();
|
|
if ( addedEdges.Add( edge )) {
|
|
for ( TopExp_Explorer v( edge, TopAbs_VERTEX ); v.More(); v.Next()) {
|
|
const TopoDS_Shape& vertex = v.Current();
|
|
if ( !veMap.IsBound( vertex )) {
|
|
TopTools_ListOfShape l;
|
|
veMap.Bind( vertex, l );
|
|
}
|
|
veMap( vertex ).Append( edge );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
while ( !v2e[0].IsEmpty() )
|
|
{
|
|
// find a bound vertex
|
|
TopoDS_Vertex V[2];
|
|
TopTools_DataMapIteratorOfDataMapOfShapeListOfShape v2eIt( v2e[0] );
|
|
for ( ; v2eIt.More(); v2eIt.Next())
|
|
if ( theMap.IsBound( v2eIt.Key() )) {
|
|
V[0] = TopoDS::Vertex( v2eIt.Key() );
|
|
V[1] = TopoDS::Vertex( theMap( V[0] ));
|
|
break;
|
|
}
|
|
if ( V[0].IsNull() )
|
|
RETURN_BAD_RESULT("No more bound vertices");
|
|
|
|
while ( !V[0].IsNull() && v2e[0].IsBound( V[0] )) {
|
|
TopTools_ListOfShape& edges0 = v2e[0]( V[0] );
|
|
TopTools_ListOfShape& edges1 = v2e[1]( V[1] );
|
|
int nbE0 = edges0.Extent(), nbE1 = edges1.Extent();
|
|
if ( nbE0 != nbE1 )
|
|
RETURN_BAD_RESULT("Different nb of edges: "<< nbE0 << " != " << nbE1);
|
|
|
|
if ( nbE0 == 1 )
|
|
{
|
|
TopoDS_Edge e0 = TopoDS::Edge( edges0.First() );
|
|
TopoDS_Edge e1 = TopoDS::Edge( edges1.First() );
|
|
v2e[0].UnBind( V[0] );
|
|
v2e[1].UnBind( V[1] );
|
|
InsertAssociation( e0, e1, theMap );
|
|
// MESSAGE("Assoc edge " << theMesh1->GetMeshDS()->ShapeToIndex( e0 )<<
|
|
// " to " << theMesh2->GetMeshDS()->ShapeToIndex( e1 ));
|
|
V[0] = GetNextVertex( e0, V[0] );
|
|
V[1] = GetNextVertex( e1, V[1] );
|
|
if ( !V[0].IsNull() ) {
|
|
InsertAssociation( V[0], V[1], theMap );
|
|
// MESSAGE("Assoc vertex " << theMesh1->GetMeshDS()->ShapeToIndex( V[0] )<<
|
|
// " to " << theMesh2->GetMeshDS()->ShapeToIndex( V[1] ));
|
|
}
|
|
}
|
|
else if ( nbE0 == 2 )
|
|
{
|
|
// one of edges must have both ends bound
|
|
TopoDS_Vertex v0e0 = GetNextVertex( TopoDS::Edge( edges0.First() ), V[0] );
|
|
TopoDS_Vertex v1e0 = GetNextVertex( TopoDS::Edge( edges0.Last() ), V[0] );
|
|
TopoDS_Vertex v0e1 = GetNextVertex( TopoDS::Edge( edges1.First() ), V[1] );
|
|
TopoDS_Vertex v1e1 = GetNextVertex( TopoDS::Edge( edges1.Last() ), V[1] );
|
|
TopoDS_Shape e0b, e1b, e0n, e1n, v1b; // bound and not-bound
|
|
TopoDS_Vertex v0n, v1n;
|
|
if ( theMap.IsBound( v0e0 )) {
|
|
v0n = v1e0; e0b = edges0.First(); e0n = edges0.Last(); v1b = theMap( v0e0 );
|
|
} else if ( theMap.IsBound( v1e0 )) {
|
|
v0n = v0e0; e0n = edges0.First(); e0b = edges0.Last(); v1b = theMap( v1e0 );
|
|
} else {
|
|
RETURN_BAD_RESULT("None of vertices bound");
|
|
}
|
|
if ( v1b.IsSame( v1e1 )) {
|
|
v1n = v0e1; e1n = edges1.First(); e1b = edges1.Last();
|
|
} else {
|
|
v1n = v1e1; e1b = edges1.First(); e1n = edges1.Last();
|
|
}
|
|
InsertAssociation( e0b, e1b, theMap );
|
|
InsertAssociation( e0n, e1n, theMap );
|
|
InsertAssociation( v0n, v1n, theMap );
|
|
// MESSAGE("Assoc edge " << theMesh1->GetMeshDS()->ShapeToIndex( e0b )<<
|
|
// " to " << theMesh2->GetMeshDS()->ShapeToIndex( e1b ));
|
|
// MESSAGE("Assoc edge " << theMesh1->GetMeshDS()->ShapeToIndex( e0n )<<
|
|
// " to " << theMesh2->GetMeshDS()->ShapeToIndex( e1n ));
|
|
// MESSAGE("Assoc vertex " << theMesh1->GetMeshDS()->ShapeToIndex( v0n )<<
|
|
// " to " << theMesh2->GetMeshDS()->ShapeToIndex( v1n ));
|
|
v2e[0].UnBind( V[0] );
|
|
v2e[1].UnBind( V[1] );
|
|
V[0] = v0n;
|
|
V[1] = v1n;
|
|
}
|
|
else {
|
|
RETURN_BAD_RESULT("Not implemented");
|
|
}
|
|
}
|
|
} //while ( !v2e[0].IsEmpty() )
|
|
return true;
|
|
}
|
|
|
|
default:
|
|
RETURN_BAD_RESULT("Unexpected shape type");
|
|
|
|
} // end switch by shape type
|
|
} // end case of available initial vertex association
|
|
|
|
//======================================================================
|
|
// 4) NO INITIAL VERTEX ASSOCIATION
|
|
//======================================================================
|
|
|
|
switch ( theShape1.ShapeType() ) {
|
|
|
|
case TopAbs_EDGE: {
|
|
// ----------------------------------------------------------------------
|
|
TopoDS_Edge edge1 = TopoDS::Edge( theShape1 );
|
|
TopoDS_Edge edge2 = TopoDS::Edge( theShape2 );
|
|
if ( isPropagationPossible( theMesh1, theMesh2 ))
|
|
{
|
|
TopoDS_Edge prpEdge = GetPropagationEdge( theMesh1, edge2, edge1 ).second;
|
|
if ( !prpEdge.IsNull() )
|
|
{
|
|
TopoDS_Vertex VV1[2], VV2[2];
|
|
TopExp::Vertices( edge1, VV1[0], VV1[1], true );
|
|
TopExp::Vertices( prpEdge, VV2[0], VV2[1], true );
|
|
InsertAssociation( VV1[ 0 ], VV2[ 0 ], theMap );
|
|
InsertAssociation( VV1[ 1 ], VV2[ 1 ], theMap );
|
|
if ( VV1[0].IsSame( VV1[1] ) || // one of edges is closed
|
|
VV2[0].IsSame( VV2[1] ) )
|
|
{
|
|
InsertAssociation( edge1, prpEdge, theMap ); // insert with a proper orientation
|
|
}
|
|
InsertAssociation( theShape1, theShape2, theMap );
|
|
theMap.SetAssocType( TShapeShapeMap::PROPAGATION );
|
|
return true; // done
|
|
}
|
|
}
|
|
if ( SMESH_MesherHelper::IsClosedEdge( edge1 ) &&
|
|
SMESH_MesherHelper::IsClosedEdge( edge2 ))
|
|
{
|
|
// TODO: find out a proper orientation (is it possible?)
|
|
InsertAssociation( edge1, edge2, theMap ); // insert with a proper orientation
|
|
InsertAssociation( TopExp::FirstVertex(edge1), TopExp::FirstVertex(edge2),
|
|
theMap );
|
|
InsertAssociation( theShape1, theShape2, theMap );
|
|
return true; // done
|
|
}
|
|
break; // try by vertex closeness
|
|
}
|
|
|
|
case TopAbs_FACE: {
|
|
// ----------------------------------------------------------------------
|
|
if ( isPropagationPossible( theMesh1, theMesh2 )) // try by propagation in one mesh
|
|
{
|
|
TopoDS_Face face1 = TopoDS::Face(theShape1);
|
|
TopoDS_Face face2 = TopoDS::Face(theShape2);
|
|
if ( face1.Orientation() >= TopAbs_INTERNAL ) face1.Orientation( TopAbs_FORWARD );
|
|
if ( face2.Orientation() >= TopAbs_INTERNAL ) face2.Orientation( TopAbs_FORWARD );
|
|
TopoDS_Edge edge1, edge2;
|
|
// get outer edge of theShape1
|
|
TopoDS_Shape wire = OuterShape( face1, TopAbs_WIRE );
|
|
//edge1 = TopoDS::Edge( OuterShape( face1, TopAbs_EDGE ));
|
|
// use map to find the closest propagation edge
|
|
map<int, pair< TopoDS_Edge, TopoDS_Edge > > propag_edges;
|
|
for ( TopoDS_Iterator edgeIt( wire ); edgeIt.More(); edgeIt.Next() )
|
|
{
|
|
edge1 = TopoDS::Edge( edgeIt.Value() );
|
|
// find out if any edge of face2 is a propagation edge of outer edge1
|
|
for ( TopExp_Explorer exp( face2, TopAbs_EDGE ); exp.More(); exp.Next() ) {
|
|
edge2 = TopoDS::Edge( exp.Current() );
|
|
pair<int,TopoDS_Edge> step_edge = GetPropagationEdge( theMesh1, edge2, edge1 );
|
|
if ( !step_edge.second.IsNull() ) { // propagation found
|
|
propag_edges.insert( make_pair( step_edge.first,
|
|
( make_pair( edge1, step_edge.second ))));
|
|
if ( step_edge.first == 1 ) break; // most close found
|
|
}
|
|
}
|
|
if ( !propag_edges.empty() && propag_edges.begin()->first == 1 ) break;
|
|
}
|
|
if ( !propag_edges.empty() ) // propagation found
|
|
{
|
|
edge1 = propag_edges.begin()->second.first;
|
|
edge2 = propag_edges.begin()->second.second;
|
|
TopoDS_Vertex VV1[2], VV2[2];
|
|
TopExp::Vertices( edge1, VV1[0], VV1[1], true );
|
|
TopExp::Vertices( edge2, VV2[0], VV2[1], true );
|
|
list< TopoDS_Edge > edges1, edges2;
|
|
int nbE = FindFaceAssociation( face1, VV1, face2, VV2, edges1, edges2 );
|
|
if ( !nbE ) RETURN_BAD_RESULT("FindFaceAssociation() failed");
|
|
// take care of proper association of propagated edges
|
|
bool same1 = edge1.IsSame( edges1.front() );
|
|
bool same2 = edge2.IsSame( edges2.front() );
|
|
if ( !same1 && !same2 )
|
|
{
|
|
same1 = ( edges1.back().Orientation() == edge1.Orientation() );
|
|
same2 = ( edges2.back().Orientation() == edge2.Orientation() );
|
|
}
|
|
if ( same1 != same2 )
|
|
{
|
|
reverseEdges(edges2, nbE);
|
|
if ( nbE != 2 ) // 2 degen edges of 4 (issue 0021144)
|
|
edges2.splice( edges2.end(), edges2, edges2.begin());
|
|
}
|
|
// store association
|
|
list< TopoDS_Edge >::iterator eIt1 = edges1.begin();
|
|
list< TopoDS_Edge >::iterator eIt2 = edges2.begin();
|
|
for ( ; eIt1 != edges1.end(); ++eIt1, ++eIt2 )
|
|
{
|
|
InsertAssociation( *eIt1, *eIt2, theMap );
|
|
VV1[0] = SMESH_MesherHelper::IthVertex( 0, *eIt1, true );
|
|
VV2[0] = SMESH_MesherHelper::IthVertex( 0, *eIt2, true );
|
|
InsertAssociation( VV1[0], VV2[0], theMap );
|
|
}
|
|
InsertAssociation( theShape1, theShape2, theMap );
|
|
theMap.SetAssocType( TShapeShapeMap::PROPAGATION );
|
|
return true;
|
|
}
|
|
}
|
|
break; // try by vertex closeness
|
|
}
|
|
case TopAbs_COMPOUND: {
|
|
// ----------------------------------------------------------------------
|
|
if ( isPropagationPossible( theMesh1, theMesh2 )) {
|
|
|
|
// try to accosiate all using propagation
|
|
if ( assocGroupsByPropagation( theShape1, theShape2, *theMesh1, theMap ))
|
|
return true;
|
|
|
|
// find a boundary edge of theShape1
|
|
TopoDS_Edge E = GetBoundaryEdge( theShape1, *theMesh1 );
|
|
if ( E.IsNull() )
|
|
break; // try by vertex closeness
|
|
|
|
// find association for vertices of edge E
|
|
TopoDS_Vertex VV1[2], VV2[2];
|
|
for(TopExp_Explorer eexp(E, TopAbs_VERTEX); eexp.More(); eexp.Next()) {
|
|
TopoDS_Vertex V1 = TopoDS::Vertex( eexp.Current() );
|
|
// look for an edge ending in E whose one vertex is in theShape1
|
|
// and the other, in theShape2
|
|
const TopTools_ListOfShape& Ancestors = theMesh1->GetAncestors(V1);
|
|
TopTools_ListIteratorOfListOfShape ita(Ancestors);
|
|
for(; ita.More(); ita.Next()) {
|
|
if( ita.Value().ShapeType() != TopAbs_EDGE ) continue;
|
|
TopoDS_Edge edge = TopoDS::Edge(ita.Value());
|
|
bool FromShape1 = false;
|
|
for(TopExp_Explorer expe(theShape1, TopAbs_EDGE); expe.More(); expe.Next() ) {
|
|
if(edge.IsSame(expe.Current())) {
|
|
FromShape1 = true;
|
|
break;
|
|
}
|
|
}
|
|
if(!FromShape1) {
|
|
// is it an edge between theShape1 and theShape2?
|
|
TopExp_Explorer expv(edge, TopAbs_VERTEX);
|
|
TopoDS_Vertex V2 = TopoDS::Vertex( expv.Current() );
|
|
if(V2.IsSame(V1)) {
|
|
expv.Next();
|
|
V2 = TopoDS::Vertex( expv.Current() );
|
|
}
|
|
bool FromShape2 = false;
|
|
for ( expv.Init( theShape2, TopAbs_VERTEX ); expv.More(); expv.Next()) {
|
|
if ( V2.IsSame( expv.Current() )) {
|
|
FromShape2 = true;
|
|
break;
|
|
}
|
|
}
|
|
if ( FromShape2 ) {
|
|
if ( VV1[0].IsNull() )
|
|
VV1[0] = V1, VV2[0] = V2;
|
|
else
|
|
VV1[1] = V1, VV2[1] = V2;
|
|
break; // from loop on ancestors of V1
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if ( !VV1[1].IsNull() ) {
|
|
InsertAssociation( VV1[0], VV2[0], theMap );
|
|
InsertAssociation( VV1[1], VV2[1], theMap );
|
|
TShapeShapeMap::EAssocType asType = theMap._assocType;
|
|
theMap.SetAssocType( TShapeShapeMap::PROPAGATION );
|
|
if ( FindSubShapeAssociation( theShape1, theMesh1, theShape2, theMesh2, theMap ))
|
|
return true;
|
|
theMap._assocType = asType;
|
|
}
|
|
}
|
|
break; // try by vertex closeness
|
|
}
|
|
default:;
|
|
}
|
|
|
|
// 4.b) Find association by closeness of vertices
|
|
// ----------------------------------------------
|
|
|
|
TopTools_IndexedMapOfShape vMap1, vMap2;
|
|
TopExp::MapShapes( theShape1, TopAbs_VERTEX, vMap1 );
|
|
TopExp::MapShapes( theShape2, TopAbs_VERTEX, vMap2 );
|
|
TopoDS_Vertex VV1[2], VV2[2];
|
|
|
|
if ( vMap1.Extent() != vMap2.Extent() )
|
|
{
|
|
if ( SMESH_MesherHelper:: Count( theShape1, TopAbs_EDGE, /*ignoreSame=*/false ) !=
|
|
SMESH_MesherHelper:: Count( theShape2, TopAbs_EDGE, /*ignoreSame=*/false ))
|
|
RETURN_BAD_RESULT("Different nb of vertices");
|
|
}
|
|
|
|
if ( vMap1.Extent() == 1 || vMap2.Extent() == 1 ) {
|
|
InsertAssociation( vMap1(1), vMap2(1), theMap );
|
|
if ( theShape1.ShapeType() == TopAbs_EDGE ) {
|
|
if ( vMap1.Extent() == 2 )
|
|
InsertAssociation( vMap1(2), vMap2(1), theMap );
|
|
else if ( vMap2.Extent() == 2 )
|
|
InsertAssociation( vMap2(2), vMap1(1), theMap );
|
|
InsertAssociation( theShape1, theShape2, theMap );
|
|
return true;
|
|
}
|
|
return FindSubShapeAssociation( theShape1, theMesh1, theShape2, theMesh2, theMap);
|
|
}
|
|
|
|
// Try to associate by common vertices of an edge
|
|
for ( int i = 1; i <= vMap1.Extent(); ++i )
|
|
{
|
|
const TopoDS_Shape& v1 = vMap1(i);
|
|
if ( vMap2.Contains( v1 ))
|
|
{
|
|
// find an egde sharing v1 and sharing at the same time another common vertex
|
|
PShapeIteratorPtr edgeIt = SMESH_MesherHelper::GetAncestors( v1, *theMesh1, TopAbs_EDGE);
|
|
bool edgeFound = false;
|
|
while ( edgeIt->more() && !edgeFound )
|
|
{
|
|
TopoDS_Edge edge = TopoDS::Edge( edgeIt->next()->Oriented(TopAbs_FORWARD));
|
|
TopExp::Vertices(edge, VV1[0], VV1[1]);
|
|
if ( !VV1[0].IsSame( VV1[1] ))
|
|
edgeFound = ( vMap2.Contains( VV1[ v1.IsSame(VV1[0]) ? 1:0]));
|
|
}
|
|
if ( edgeFound )
|
|
{
|
|
InsertAssociation( VV1[0], VV1[0], theMap );
|
|
InsertAssociation( VV1[1], VV1[1], theMap );
|
|
TShapeShapeMap::EAssocType asType = theMap._assocType;
|
|
theMap.SetAssocType( TShapeShapeMap::COMMON_VERTEX );
|
|
if ( FindSubShapeAssociation( theShape1, theMesh1, theShape2, theMesh2, theMap ))
|
|
return true;
|
|
theMap._assocType = asType;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Find transformation to make the shapes be of similar size at same location
|
|
|
|
Bnd_Box box[2];
|
|
for ( int i = 1; i <= vMap1.Extent(); ++i )
|
|
box[ 0 ].Add( BRep_Tool::Pnt ( TopoDS::Vertex( vMap1( i ))));
|
|
for ( int i = 1; i <= vMap2.Extent(); ++i )
|
|
box[ 1 ].Add( BRep_Tool::Pnt ( TopoDS::Vertex( vMap2( i ))));
|
|
|
|
gp_Pnt gc[2]; // box center
|
|
double x0,y0,z0, x1,y1,z1;
|
|
box[0].Get( x0,y0,z0, x1,y1,z1 );
|
|
gc[0] = 0.5 * ( gp_XYZ( x0,y0,z0 ) + gp_XYZ( x1,y1,z1 ));
|
|
box[1].Get( x0,y0,z0, x1,y1,z1 );
|
|
gc[1] = 0.5 * ( gp_XYZ( x0,y0,z0 ) + gp_XYZ( x1,y1,z1 ));
|
|
|
|
// 1 -> 2
|
|
gp_Vec vec01( gc[0], gc[1] );
|
|
double scale = sqrt( box[1].SquareExtent() / box[0].SquareExtent() );
|
|
|
|
// Find 2 closest vertices
|
|
|
|
// get 2 linked vertices of shape 1 not belonging to an inner wire of a face
|
|
std::list< TopoDS_Edge > allBndEdges1;
|
|
if ( !getOuterEdges( theShape1, *theMesh1, allBndEdges1 ))
|
|
{
|
|
if ( theShape1.ShapeType() != TopAbs_FACE )
|
|
RETURN_BAD_RESULT("Edge not found");
|
|
return assocFewEdgesFaces( TopoDS::Face( theShape1 ), theMesh1,
|
|
TopoDS::Face( theShape2 ), theMesh2, theMap );
|
|
}
|
|
std::list< TopoDS_Edge >::iterator edge1 = allBndEdges1.begin();
|
|
double minDist = std::numeric_limits<double>::max();
|
|
for ( int nbChecked=0; edge1 != allBndEdges1.end() && nbChecked++ < 10; ++edge1 )
|
|
{
|
|
TopoDS_Vertex edge1VV[2];
|
|
TopExp::Vertices( TopoDS::Edge( edge1->Oriented(TopAbs_FORWARD)), edge1VV[0], edge1VV[1]);
|
|
if ( edge1VV[0].IsSame( edge1VV[1] ))
|
|
continue;//RETURN_BAD_RESULT("Only closed edges");
|
|
|
|
// find vertices closest to 2 linked vertices of shape 1
|
|
double dist2[2] = { 1e+100, 1e+100 };
|
|
TopoDS_Vertex edge2VV[2];
|
|
for ( int i1 = 0; i1 < 2; ++i1 )
|
|
{
|
|
gp_Pnt p1 = BRep_Tool::Pnt( edge1VV[ i1 ]);
|
|
p1.Scale( gc[0], scale );
|
|
p1.Translate( vec01 );
|
|
if ( !i1 ) {
|
|
// select a closest vertex among all ones in vMap2
|
|
for ( int i2 = 1; i2 <= vMap2.Extent(); ++i2 )
|
|
{
|
|
TopoDS_Vertex V2 = TopoDS::Vertex( vMap2( i2 ));
|
|
gp_Pnt p2 = BRep_Tool::Pnt ( V2 );
|
|
double d2 = p1.SquareDistance( p2 );
|
|
if ( d2 < dist2[ 0 ] && d2 < minDist ) {
|
|
edge2VV[ 0 ] = V2;
|
|
dist2 [ 0 ] = d2;
|
|
}
|
|
}
|
|
}
|
|
else if ( !edge2VV[0].IsNull() ) {
|
|
// select a closest vertex among ends of edges meeting at edge2VV[0]
|
|
PShapeIteratorPtr edgeIt = SMESH_MesherHelper::GetAncestors( edge2VV[0],
|
|
*theMesh2, TopAbs_EDGE);
|
|
while ( const TopoDS_Shape* edge2 = edgeIt->next() )
|
|
for ( TopoDS_Iterator itV2( *edge2 ); itV2.More(); itV2.Next() )
|
|
{
|
|
if ( itV2.Value().IsSame( edge2VV[ 0 ])) continue;
|
|
if ( !vMap2.Contains( itV2.Value() )) continue;
|
|
TopoDS_Vertex V2 = TopoDS::Vertex( itV2.Value() );
|
|
gp_Pnt p2 = BRep_Tool::Pnt ( V2 );
|
|
double d2 = p1.SquareDistance( p2 );
|
|
if ( d2 < dist2[1] && d2 < minDist ) {
|
|
edge2VV[ 1 ] = V2;
|
|
dist2 [ 1 ] = d2;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if ( dist2[0] + dist2[1] < minDist ) {
|
|
VV1[0] = edge1VV[0];
|
|
VV1[1] = edge1VV[1];
|
|
VV2[0] = edge2VV[0];
|
|
VV2[1] = edge2VV[1];
|
|
minDist = dist2[0] + dist2[1];
|
|
if ( minDist < 1e-10 )
|
|
break;
|
|
}
|
|
}
|
|
theMap.SetAssocType( TShapeShapeMap::CLOSE_VERTEX );
|
|
|
|
InsertAssociation( VV1[ 0 ], VV2[ 0 ], theMap );
|
|
InsertAssociation( VV1[ 1 ], VV2[ 1 ], theMap );
|
|
// MESSAGE("Initial assoc VERT " << theMesh1->GetMeshDS()->ShapeToIndex( VV1[ 0 ] )<<
|
|
// " to " << theMesh2->GetMeshDS()->ShapeToIndex( VV2[ 0 ] )<<
|
|
// "\nand VERT " << theMesh1->GetMeshDS()->ShapeToIndex( VV1[ 1 ] )<<
|
|
// " to " << theMesh2->GetMeshDS()->ShapeToIndex( VV2[ 1 ] ));
|
|
if ( theShape1.ShapeType() == TopAbs_EDGE ) {
|
|
InsertAssociation( theShape1, theShape2, theMap );
|
|
return true;
|
|
}
|
|
|
|
return FindSubShapeAssociation( theShape1, theMesh1, theShape2, theMesh2, theMap );
|
|
}
|
|
|
|
//================================================================================
|
|
/*
|
|
* Find association of edges of faces
|
|
* \param face1 - face 1
|
|
* \param VV1 - vertices of face 1
|
|
* \param face2 - face 2
|
|
* \param VV2 - vertices of face 2 associated with ones of face 1
|
|
* \param edges1 - out list of edges of face 1
|
|
* \param edges2 - out list of edges of face 2
|
|
* \param isClosenessAssoc - is association starting by VERTEX closeness
|
|
* \retval int - nb of edges in an outer wire in a success case, else zero
|
|
*/
|
|
//================================================================================
|
|
|
|
int StdMeshers_ProjectionUtils::FindFaceAssociation(const TopoDS_Face& face1,
|
|
TopoDS_Vertex VV1[2],
|
|
const TopoDS_Face& face2,
|
|
TopoDS_Vertex VV2[2],
|
|
list< TopoDS_Edge > & edges1,
|
|
list< TopoDS_Edge > & edges2,
|
|
const bool isClosenessAssoc)
|
|
{
|
|
bool OK = false;
|
|
list< int > nbEInW1, nbEInW2;
|
|
list< TopoDS_Edge >::iterator edgeIt;
|
|
int i_ok_wire_algo = -1;
|
|
for ( int outer_wire_algo = 0; outer_wire_algo < 2 && !OK; ++outer_wire_algo )
|
|
{
|
|
edges1.clear();
|
|
edges2.clear();
|
|
|
|
if ( SMESH_Block::GetOrderedEdges( face1, edges1, nbEInW1, VV1[0], outer_wire_algo) !=
|
|
SMESH_Block::GetOrderedEdges( face2, edges2, nbEInW2, VV2[0], outer_wire_algo) )
|
|
CONT_BAD_RESULT("Different number of wires in faces ");
|
|
|
|
if ( nbEInW1 != nbEInW2 && outer_wire_algo == 0 &&
|
|
( std::accumulate( nbEInW1.begin(), nbEInW1.end(), 0) !=
|
|
std::accumulate( nbEInW2.begin(), nbEInW2.end(), 0)))
|
|
RETURN_BAD_RESULT("Different number of edges in faces");
|
|
|
|
if ( nbEInW1.front() != nbEInW2.front() )
|
|
CONT_BAD_RESULT("Different number of edges in the outer wire: " <<
|
|
nbEInW1.front() << " != " << nbEInW2.front());
|
|
|
|
i_ok_wire_algo = outer_wire_algo;
|
|
|
|
// Define if we need to reverse one of wires to make edges in lists match each other
|
|
|
|
bool reverse = false;
|
|
const bool severalWires = ( nbEInW1.size() > 1 );
|
|
|
|
if ( !VV1[1].IsSame( TopExp::LastVertex( edges1.front(), true )))
|
|
{
|
|
reverse = true;
|
|
// check if the second vertex belongs to the first or last edge in the wire
|
|
edgeIt = --edges1.end(); // pointer to the last edge in the outer wire
|
|
if ( severalWires ) {
|
|
edgeIt = edges1.begin();
|
|
std::advance( edgeIt, nbEInW1.front()-1 );
|
|
}
|
|
if ( TopExp::FirstVertex( *edgeIt ).IsSame( TopExp::LastVertex( *edgeIt )) &&
|
|
SMESH_Algo::isDegenerated( *edgeIt )) {
|
|
--edgeIt; // skip a degenerated edge (test 3D_mesh_Projection_00/A3)
|
|
}
|
|
if ( !VV1[1].IsSame( TopExp::FirstVertex( *edgeIt, true ))) {
|
|
CONT_BAD_RESULT("GetOrderedEdges() failed");
|
|
}
|
|
}
|
|
if ( !VV2[1].IsSame( TopExp::LastVertex( edges2.front(), true )))
|
|
{
|
|
reverse = !reverse;
|
|
// check if the second vertex belongs to the first or last edge in the wire
|
|
edgeIt = --edges2.end(); // pointer to the last edge in the outer wire
|
|
if ( severalWires ) {
|
|
edgeIt = edges2.begin();
|
|
std::advance( edgeIt, nbEInW2.front()-1 );
|
|
}
|
|
if ( TopExp::FirstVertex( *edgeIt ).IsSame( TopExp::LastVertex( *edgeIt )) &&
|
|
SMESH_Algo::isDegenerated( *edgeIt )) {
|
|
--edgeIt; // skip a degenerated edge
|
|
}
|
|
if ( !VV2[1].IsSame( TopExp::FirstVertex( *edgeIt, true ))) {
|
|
CONT_BAD_RESULT("GetOrderedEdges() failed");
|
|
}
|
|
}
|
|
if ( reverse )
|
|
{
|
|
reverseEdges( edges2 , nbEInW2.front());
|
|
|
|
if ( SMESH_Algo::isDegenerated( edges2.front() ))
|
|
{
|
|
// move a degenerated edge to the back of the outer wire
|
|
edgeIt = edges2.end();
|
|
if ( severalWires ) {
|
|
edgeIt = edges2.begin();
|
|
std::advance( edgeIt, nbEInW2.front() );
|
|
}
|
|
edges2.splice( edgeIt, edges2, edges2.begin() );
|
|
}
|
|
if (( VV1[1].IsSame( TopExp::LastVertex( edges1.front(), true ))) !=
|
|
( VV2[1].IsSame( TopExp::LastVertex( edges2.front(), true ))))
|
|
CONT_BAD_RESULT("GetOrderedEdges() failed");
|
|
}
|
|
OK = true;
|
|
|
|
} // loop algos getting an outer wire
|
|
|
|
if ( OK && nbEInW1.front() > 4 ) // care of a case where faces are closed (23032)
|
|
{
|
|
// check if the first edges are seam ones
|
|
list< TopoDS_Edge >::iterator revSeam1, revSeam2;
|
|
revSeam1 = std::find( ++edges1.begin(), edges1.end(), edges1.front().Reversed());
|
|
revSeam2 = edges2.end();
|
|
if ( revSeam1 != edges1.end() )
|
|
revSeam2 = std::find( ++edges2.begin(), edges2.end(), edges2.front().Reversed());
|
|
if ( revSeam2 != edges2.end() ) // two seams detected
|
|
{
|
|
bool reverse =
|
|
std::distance( edges1.begin(), revSeam1 ) != std::distance( edges2.begin(), revSeam2 );
|
|
if ( !reverse && isClosenessAssoc )
|
|
{
|
|
// compare orientations of a non-seam edges using 3D closeness;
|
|
// look for a non-seam edges
|
|
list< TopoDS_Edge >::iterator edge1 = ++edges1.begin();
|
|
list< TopoDS_Edge >::iterator edge2 = ++edges2.begin();
|
|
for ( ; edge1 != edges1.end(); ++edge1, ++edge2 )
|
|
{
|
|
if (( edge1 == revSeam1 ) ||
|
|
( SMESH_Algo::isDegenerated( *edge1 )) ||
|
|
( std::find( ++edges1.begin(), edges1.end(), edge1->Reversed()) != edges1.end() ))
|
|
continue;
|
|
gp_Pnt p1 = BRep_Tool::Pnt( VV1[0] );
|
|
gp_Pnt p2 = BRep_Tool::Pnt( VV2[0] );
|
|
gp_Vec vec2to1( p2, p1 );
|
|
|
|
gp_Pnt pp1[2], pp2[2];
|
|
const double r = 0.2345;
|
|
double f,l;
|
|
Handle(Geom_Curve) C = BRep_Tool::Curve( *edge1, f,l );
|
|
pp1[0] = C->Value( f * r + l * ( 1. - r ));
|
|
pp1[1] = C->Value( l * r + f * ( 1. - r ));
|
|
if ( edge1->Orientation() == TopAbs_REVERSED )
|
|
std::swap( pp1[0], pp1[1] );
|
|
C = BRep_Tool::Curve( *edge2, f,l );
|
|
if ( C.IsNull() ) return 0;
|
|
pp2[0] = C->Value( f * r + l * ( 1. - r )).Translated( vec2to1 );
|
|
pp2[1] = C->Value( l * r + f * ( 1. - r )).Translated( vec2to1 );
|
|
if ( edge2->Orientation() == TopAbs_REVERSED )
|
|
std::swap( pp2[0], pp2[1] );
|
|
|
|
double dist00 = pp1[0].SquareDistance( pp2[0] );
|
|
double dist01 = pp1[0].SquareDistance( pp2[1] );
|
|
reverse = ( dist00 > dist01 );
|
|
break;
|
|
}
|
|
}
|
|
if ( reverse ) // make a seam counterpart be the first
|
|
{
|
|
list< TopoDS_Edge >::iterator outWireEnd = edges2.begin();
|
|
std::advance( outWireEnd, nbEInW2.front() );
|
|
edges2.splice( outWireEnd, edges2, edges2.begin(), ++revSeam2 );
|
|
reverseEdges( edges2 , nbEInW2.front());
|
|
}
|
|
}
|
|
}
|
|
|
|
// Try to orient all (if !OK) or only internal wires (issue 0020996) by UV similarity
|
|
|
|
if (( !OK || nbEInW1.size() > 1 ) && i_ok_wire_algo > -1 )
|
|
{
|
|
// Check that Vec(VV1[0],VV1[1]) in 2D on face1 is the same
|
|
// as Vec(VV2[0],VV2[1]) on face2
|
|
double vTol = BRep_Tool::Tolerance( VV1[0] );
|
|
BRepAdaptor_Surface surface1( face1, true );
|
|
BRepAdaptor_Surface surface2( face2, true );
|
|
// TODO: use TrsfFinder2D to superpose the faces
|
|
gp_Pnt2d v0f1UV( surface1.FirstUParameter(), surface1.FirstVParameter() );
|
|
gp_Pnt2d v0f2UV( surface2.FirstUParameter(), surface2.FirstVParameter() );
|
|
gp_Pnt2d v1f1UV( surface1.LastUParameter(), surface1.LastVParameter() );
|
|
gp_Pnt2d v1f2UV( surface2.LastUParameter(), surface2.LastVParameter() );
|
|
double vTolUV =
|
|
surface1.UResolution( vTol ) + surface1.VResolution( vTol ); // let's be tolerant
|
|
// VV1[0] = TopExp::FirstVertex( edges1.front(), true ); // ori is important if face is closed
|
|
// VV1[1] = TopExp::LastVertex ( edges1.front(), true );
|
|
// VV2[0] = TopExp::FirstVertex( edges2.front(), true );
|
|
// VV2[1] = TopExp::LastVertex ( edges2.front(), true );
|
|
// gp_Pnt2d v0f1UV = BRep_Tool::Parameters( VV1[0], face1 );
|
|
// gp_Pnt2d v0f2UV = BRep_Tool::Parameters( VV2[0], face2 );
|
|
// gp_Pnt2d v1f1UV = BRep_Tool::Parameters( VV1[1], face1 );
|
|
// gp_Pnt2d v1f2UV = BRep_Tool::Parameters( VV2[1], face2 );
|
|
gp_Vec2d v01f1Vec( v0f1UV, v1f1UV );
|
|
gp_Vec2d v01f2Vec( v0f2UV, v1f2UV );
|
|
if ( Abs( v01f1Vec.X()-v01f2Vec.X()) < vTolUV &&
|
|
Abs( v01f1Vec.Y()-v01f2Vec.Y()) < vTolUV )
|
|
{
|
|
if ( !OK /*i_ok_wire_algo != 1*/ )
|
|
{
|
|
edges1.clear();
|
|
edges2.clear();
|
|
SMESH_Block::GetOrderedEdges( face1, edges1, nbEInW1, VV1[0], i_ok_wire_algo);
|
|
SMESH_Block::GetOrderedEdges( face2, edges2, nbEInW2, VV2[0], i_ok_wire_algo);
|
|
}
|
|
gp_XY dUV = v0f2UV.XY() - v0f1UV.XY(); // UV shift between 2 faces
|
|
//
|
|
// skip edges of the outer wire (if the outer wire is OK)
|
|
list< int >::iterator nbE2, nbE1 = nbEInW1.begin();
|
|
list< TopoDS_Edge >::iterator edge2Beg, edge1Beg = edges1.begin();
|
|
if ( OK ) std::advance( edge1Beg, *nbE1++ );
|
|
list< TopoDS_Edge >::iterator edge2End, edge1End;
|
|
//
|
|
// find corresponding wires of face2
|
|
for ( int iW1 = OK; nbE1 != nbEInW1.end(); ++nbE1, ++iW1 ) // loop on wires of face1
|
|
{
|
|
// reach an end of edges of a current wire1
|
|
edge1End = edge1Beg;
|
|
std::advance( edge1End, *nbE1 );
|
|
// UV on face1 to find on face2
|
|
TopoDS_Vertex v01 = SMESH_MesherHelper::IthVertex(0,*edge1Beg);
|
|
TopoDS_Vertex v11 = SMESH_MesherHelper::IthVertex(1,*edge1Beg);
|
|
v0f1UV = BRep_Tool::Parameters( v01, face1 );
|
|
v1f1UV = BRep_Tool::Parameters( v11, face1 );
|
|
v0f1UV.ChangeCoord() += dUV;
|
|
v1f1UV.ChangeCoord() += dUV;
|
|
//
|
|
// look through wires of face2
|
|
edge2Beg = edges2.begin();
|
|
nbE2 = nbEInW2.begin();
|
|
if ( OK ) std::advance( edge2Beg, *nbE2++ );
|
|
for ( int iW2 = OK; nbE2 != nbEInW2.end(); ++nbE2, ++iW2 ) // loop on wires of face2
|
|
{
|
|
// reach an end of edges of a current wire2
|
|
edge2End = edge2Beg;
|
|
std::advance( edge2End, *nbE2 );
|
|
if ( *nbE1 == *nbE2 && iW2 >= iW1 )
|
|
{
|
|
// rotate edge2 until coincides with edge1 in 2D
|
|
int i = *nbE2;
|
|
bool sameUV = false;
|
|
while ( !( sameUV = sameVertexUV( *edge2Beg, face2, 0, v0f1UV, vTolUV )) && --i > 0 )
|
|
// move edge2Beg to place before edge2End
|
|
edges2.splice( edge2End, edges2, edge2Beg++ );
|
|
|
|
if ( sameUV )
|
|
{
|
|
if ( iW1 == 0 ) OK = true; // OK is for the first wire
|
|
|
|
// reverse edges2 if needed
|
|
if ( SMESH_MesherHelper::IsClosedEdge( *edge1Beg ))
|
|
{
|
|
// Commented (so far?) as it's not checked if orientation must be same or reversed
|
|
// double f,l;
|
|
// Handle(Geom2d_Curve) c1 = BRep_Tool::CurveOnSurface( *edge1Beg, face1,f,l );
|
|
// if ( edge1Beg->Orientation() == TopAbs_REVERSED )
|
|
// std::swap( f,l );
|
|
// gp_Pnt2d uv1 = dUV + c1->Value( f * 0.8 + l * 0.2 ).XY();
|
|
|
|
// Handle(Geom2d_Curve) c2 = BRep_Tool::CurveOnSurface( *edge2Beg, face2,f,l );
|
|
// if ( edge2Beg->Orientation() == TopAbs_REVERSED )
|
|
// std::swap( f,l );
|
|
// gp_Pnt2d uv2 = c2->Value( f * 0.8 + l * 0.2 );
|
|
// gp_Pnt2d uv3 = c2->Value( l * 0.8 + f * 0.2 );
|
|
|
|
// if ( uv1.SquareDistance( uv2 ) > uv1.SquareDistance( uv3 ))
|
|
// edge2Beg->Reverse();
|
|
}
|
|
else
|
|
{
|
|
if ( !sameVertexUV( *edge2Beg, face2, 1, v1f1UV, vTolUV ))
|
|
reverseEdges( edges2 , *nbE2, std::distance( edges2.begin(),edge2Beg ));
|
|
}
|
|
|
|
// put wire2 at a right place within edges2
|
|
if ( iW1 != iW2 ) {
|
|
list< TopoDS_Edge >::iterator place2 = edges2.begin();
|
|
std::advance( place2, std::distance( edges1.begin(), edge1Beg ));
|
|
edges2.splice( place2, edges2, edge2Beg, edge2End );
|
|
// move nbE2 as well
|
|
list< int >::iterator placeNbE2 = nbEInW2.begin();
|
|
std::advance( placeNbE2, iW1 );
|
|
nbEInW2.splice( placeNbE2, nbEInW2, nbE2 );
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
// prepare for the next wire loop
|
|
edge2Beg = edge2End;
|
|
}
|
|
edge1Beg = edge1End;
|
|
}
|
|
}
|
|
}
|
|
|
|
const int nbEdges = nbEInW1.front();
|
|
if ( OK && nbEdges == 2 )
|
|
{
|
|
// if wires include 2 edges, it's impossible to associate them using
|
|
// topological information only. Try to use length of edges for association.
|
|
double l1[2], l2[2];
|
|
edgeIt = edges1.begin();
|
|
l1[0] = SMESH_Algo::EdgeLength( *edgeIt++ );
|
|
l1[1] = SMESH_Algo::EdgeLength( *edgeIt++ );
|
|
if ( Abs( l1[0] - l1[1] ) > 0.1 * Max( l1[0], l1[1] ) )
|
|
{
|
|
edgeIt = edges2.begin();
|
|
l2[0] = SMESH_Algo::EdgeLength( *edgeIt++ );
|
|
l2[1] = SMESH_Algo::EdgeLength( *edgeIt++ );
|
|
if (( l1[0] < l1[1] ) != ( l2[0] < l2[1] ))
|
|
{
|
|
reverseEdges( edges2, nbEdges );
|
|
}
|
|
}
|
|
}
|
|
|
|
return OK ? nbEInW1.front() : 0;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : InitVertexAssociation
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
void StdMeshers_ProjectionUtils::InitVertexAssociation( const SMESH_Hypothesis* theHyp,
|
|
TShapeShapeMap & theAssociationMap)
|
|
{
|
|
string hypName = theHyp->GetName();
|
|
if ( hypName == "ProjectionSource1D" ) {
|
|
const StdMeshers_ProjectionSource1D * hyp =
|
|
static_cast<const StdMeshers_ProjectionSource1D*>( theHyp );
|
|
if ( hyp->HasVertexAssociation() )
|
|
InsertAssociation( hyp->GetTargetVertex(),hyp->GetSourceVertex(),theAssociationMap );
|
|
}
|
|
else if ( hypName == "ProjectionSource2D" ) {
|
|
const StdMeshers_ProjectionSource2D * hyp =
|
|
static_cast<const StdMeshers_ProjectionSource2D*>( theHyp );
|
|
if ( hyp->HasVertexAssociation() ) {
|
|
InsertAssociation( hyp->GetTargetVertex(1),hyp->GetSourceVertex(1),theAssociationMap);
|
|
InsertAssociation( hyp->GetTargetVertex(2),hyp->GetSourceVertex(2),theAssociationMap);
|
|
}
|
|
}
|
|
else if ( hypName == "ProjectionSource3D" ) {
|
|
const StdMeshers_ProjectionSource3D * hyp =
|
|
static_cast<const StdMeshers_ProjectionSource3D*>( theHyp );
|
|
if ( hyp->HasVertexAssociation() ) {
|
|
InsertAssociation( hyp->GetTargetVertex(1),hyp->GetSourceVertex(1),theAssociationMap);
|
|
InsertAssociation( hyp->GetTargetVertex(2),hyp->GetSourceVertex(2),theAssociationMap);
|
|
}
|
|
}
|
|
}
|
|
|
|
//=======================================================================
|
|
/*
|
|
* Inserts association theShape1 <-> theShape2 to TShapeShapeMap
|
|
* \param theShape1 - target shape
|
|
* \param theShape2 - source shape
|
|
* \param theAssociationMap - association map
|
|
* \retval bool - true if there was no association for these shapes before
|
|
*/
|
|
//=======================================================================
|
|
|
|
bool StdMeshers_ProjectionUtils::InsertAssociation( const TopoDS_Shape& theShape1, // tgt
|
|
const TopoDS_Shape& theShape2, // src
|
|
TShapeShapeMap & theAssociationMap)
|
|
{
|
|
if ( !theShape1.IsNull() && !theShape2.IsNull() ) {
|
|
SHOW_SHAPE(theShape1,"Assoc ");
|
|
SHOW_SHAPE(theShape2," to ");
|
|
bool isNew = ( theAssociationMap.Bind( theShape1, theShape2 ));
|
|
return isNew;
|
|
}
|
|
else {
|
|
throw SALOME_Exception("StdMeshers_ProjectionUtils: attempt to associate NULL shape");
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//=======================================================================
|
|
/*
|
|
* Finds an edge by its vertices in a main shape of the mesh
|
|
* \param aMesh - the mesh
|
|
* \param V1 - vertex 1
|
|
* \param V2 - vertex 2
|
|
* \retval TopoDS_Edge - found edge
|
|
*/
|
|
//=======================================================================
|
|
|
|
TopoDS_Edge StdMeshers_ProjectionUtils::GetEdgeByVertices( SMESH_Mesh* theMesh,
|
|
const TopoDS_Vertex& theV1,
|
|
const TopoDS_Vertex& theV2)
|
|
{
|
|
if ( theMesh && !theV1.IsNull() && !theV2.IsNull() )
|
|
{
|
|
TopTools_ListIteratorOfListOfShape ancestorIt( theMesh->GetAncestors( theV1 ));
|
|
for ( ; ancestorIt.More(); ancestorIt.Next() )
|
|
if ( ancestorIt.Value().ShapeType() == TopAbs_EDGE )
|
|
for ( TopExp_Explorer expV ( ancestorIt.Value(), TopAbs_VERTEX );
|
|
expV.More();
|
|
expV.Next() )
|
|
if ( theV2.IsSame( expV.Current() ))
|
|
return TopoDS::Edge( ancestorIt.Value() );
|
|
}
|
|
return TopoDS_Edge();
|
|
}
|
|
|
|
//================================================================================
|
|
/*
|
|
* Return another face sharing an edge
|
|
* \param edgeToFaces - data map of descendants to ancestors
|
|
* \param edge - edge
|
|
* \param face - face
|
|
* \retval TopoDS_Face - found face
|
|
*/
|
|
//================================================================================
|
|
|
|
TopoDS_Face StdMeshers_ProjectionUtils::GetNextFace( const TAncestorMap& edgeToFaces,
|
|
const TopoDS_Edge& edge,
|
|
const TopoDS_Face& face)
|
|
{
|
|
// if ( !edge.IsNull() && !face.IsNull() && edgeToFaces.Contains( edge ))
|
|
if ( !edge.IsNull() && edgeToFaces.Contains( edge )) // PAL16202
|
|
{
|
|
TopTools_ListIteratorOfListOfShape ancestorIt( edgeToFaces.FindFromKey( edge ));
|
|
for ( ; ancestorIt.More(); ancestorIt.Next() )
|
|
if ( ancestorIt.Value().ShapeType() == TopAbs_FACE &&
|
|
!face.IsSame( ancestorIt.Value() ))
|
|
return TopoDS::Face( ancestorIt.Value() );
|
|
}
|
|
return TopoDS_Face();
|
|
}
|
|
|
|
//================================================================================
|
|
/*
|
|
* Return other vertex of an edge
|
|
*/
|
|
//================================================================================
|
|
|
|
TopoDS_Vertex StdMeshers_ProjectionUtils::GetNextVertex(const TopoDS_Edge& edge,
|
|
const TopoDS_Vertex& vertex)
|
|
{
|
|
TopoDS_Vertex vF,vL;
|
|
TopExp::Vertices(edge,vF,vL);
|
|
if ( vF.IsSame( vL ))
|
|
return TopoDS_Vertex();
|
|
return vertex.IsSame( vF ) ? vL : vF;
|
|
}
|
|
|
|
//================================================================================
|
|
/*
|
|
* Return a propagation edge
|
|
* \param aMesh - mesh
|
|
* \param anEdge - edge to find by propagation
|
|
* \param fromEdge - start edge for propagation
|
|
* \param chain - return, if !NULL, a propagation chain passed till
|
|
* anEdge; if anEdge.IsNull() then a full propagation chain is returned;
|
|
* fromEdge is the 1st in the chain
|
|
* \retval pair<int,TopoDS_Edge> - propagation step and found edge
|
|
*/
|
|
//================================================================================
|
|
|
|
pair<int,TopoDS_Edge>
|
|
StdMeshers_ProjectionUtils::GetPropagationEdge( SMESH_Mesh* aMesh,
|
|
const TopoDS_Edge& anEdge,
|
|
const TopoDS_Edge& fromEdge,
|
|
TopTools_IndexedMapOfShape* chain)
|
|
{
|
|
TopTools_IndexedMapOfShape locChain;
|
|
TopTools_IndexedMapOfShape& aChain = chain ? *chain : locChain;
|
|
int step = 0;
|
|
|
|
//TopTools_IndexedMapOfShape checkedWires;
|
|
BRepTools_WireExplorer aWE;
|
|
TopoDS_Shape fourEdges[4];
|
|
|
|
// List of edges, added to chain on the previous cycle pass
|
|
TopTools_ListOfShape listPrevEdges;
|
|
listPrevEdges.Append( fromEdge );
|
|
aChain.Add( fromEdge );
|
|
|
|
// Collect all edges pass by pass
|
|
while (listPrevEdges.Extent() > 0)
|
|
{
|
|
step++;
|
|
// List of edges, added to chain on this cycle pass
|
|
TopTools_ListOfShape listCurEdges;
|
|
|
|
// Find the next portion of edges
|
|
TopTools_ListIteratorOfListOfShape itE (listPrevEdges);
|
|
for (; itE.More(); itE.Next())
|
|
{
|
|
const TopoDS_Shape& anE = itE.Value();
|
|
|
|
// Iterate on faces, having edge <anE>
|
|
TopTools_ListIteratorOfListOfShape itA (aMesh->GetAncestors(anE));
|
|
for (; itA.More(); itA.Next())
|
|
{
|
|
const TopoDS_Shape& aW = itA.Value();
|
|
|
|
// There are objects of different type among the ancestors of edge
|
|
if ( aW.ShapeType() == TopAbs_WIRE /*&& checkedWires.Add( aW )*/)
|
|
{
|
|
Standard_Integer nb = 0, found = -1;
|
|
for ( aWE.Init( TopoDS::Wire( aW )); aWE.More(); aWE.Next() ) {
|
|
if (nb+1 > 4) {
|
|
found = -1;
|
|
break;
|
|
}
|
|
fourEdges[ nb ] = aWE.Current();
|
|
if ( aWE.Current().IsSame( anE )) found = nb;
|
|
nb++;
|
|
}
|
|
if (nb == 4 && found >= 0) {
|
|
// Quadrangle face found, get an opposite edge
|
|
TopoDS_Shape& anOppE = fourEdges[( found + 2 ) % 4 ];
|
|
|
|
// add anOppE to aChain if ...
|
|
int prevChainSize = aChain.Extent();
|
|
if ( aChain.Add(anOppE) > prevChainSize ) { // ... anOppE is not in aChain
|
|
// Add found edge to the chain oriented so that to
|
|
// have it co-directed with a fromEdge
|
|
TopAbs_Orientation ori = anE.Orientation();
|
|
if ( anOppE.Orientation() == fourEdges[found].Orientation() )
|
|
ori = TopAbs::Reverse( ori );
|
|
anOppE.Orientation( ori );
|
|
if ( anOppE.IsSame( anEdge ))
|
|
return make_pair( step, TopoDS::Edge( anOppE ));
|
|
listCurEdges.Append(anOppE);
|
|
}
|
|
} // if (nb == 4 && found >= 0)
|
|
} // if (aF.ShapeType() == TopAbs_WIRE)
|
|
} // loop on ancestors of anE
|
|
} // loop on listPrevEdges
|
|
|
|
listPrevEdges = listCurEdges;
|
|
} // while (listPrevEdges.Extent() > 0)
|
|
|
|
return make_pair( INT_MAX, TopoDS_Edge());
|
|
}
|
|
|
|
//================================================================================
|
|
/*
|
|
* Find corresponding nodes on two faces
|
|
* \param face1 - the first face
|
|
* \param mesh1 - mesh containing elements on the first face
|
|
* \param face2 - the second face
|
|
* \param mesh2 - mesh containing elements on the second face
|
|
* \param assocMap - map associating sub-shapes of the faces
|
|
* \param node1To2Map - map containing found matching nodes
|
|
* \retval bool - is a success
|
|
*/
|
|
//================================================================================
|
|
|
|
bool StdMeshers_ProjectionUtils::
|
|
FindMatchingNodesOnFaces( const TopoDS_Face& face1,
|
|
SMESH_Mesh* mesh1,
|
|
const TopoDS_Face& face2,
|
|
SMESH_Mesh* mesh2,
|
|
const TShapeShapeMap & assocMap,
|
|
TNodeNodeMap & node1To2Map)
|
|
{
|
|
SMESHDS_Mesh* meshDS1 = mesh1->GetMeshDS();
|
|
SMESHDS_Mesh* meshDS2 = mesh2->GetMeshDS();
|
|
|
|
SMESH_MesherHelper helper1( *mesh1 );
|
|
SMESH_MesherHelper helper2( *mesh2 );
|
|
|
|
// Get corresponding submeshes and roughly check match of meshes
|
|
|
|
SMESHDS_SubMesh * SM2 = meshDS2->MeshElements( face2 );
|
|
SMESHDS_SubMesh * SM1 = meshDS1->MeshElements( face1 );
|
|
if ( !SM2 || !SM1 )
|
|
RETURN_BAD_RESULT("Empty submeshes");
|
|
if ( SM2->NbNodes() != SM1->NbNodes() ||
|
|
SM2->NbElements() != SM1->NbElements() )
|
|
RETURN_BAD_RESULT("Different meshes on corresponding faces "
|
|
<< meshDS1->ShapeToIndex( face1 ) << " and "
|
|
<< meshDS2->ShapeToIndex( face2 ));
|
|
if ( SM2->NbElements() == 0 )
|
|
RETURN_BAD_RESULT("Empty submeshes");
|
|
|
|
helper1.SetSubShape( face1 );
|
|
helper2.SetSubShape( face2 );
|
|
if ( helper1.HasRealSeam() != helper2.HasRealSeam() )
|
|
RETURN_BAD_RESULT("Different faces' geometry");
|
|
|
|
// Data to call SMESH_MeshEditor::FindMatchingNodes():
|
|
|
|
// 1. Nodes of corresponding links:
|
|
|
|
// get 2 matching edges, try to find not seam ones
|
|
TopoDS_Edge edge1, edge2, seam1, seam2, anyEdge1, anyEdge2;
|
|
TopExp_Explorer eE( OuterShape( face2, TopAbs_WIRE ), TopAbs_EDGE );
|
|
do {
|
|
// edge 2
|
|
TopoDS_Edge e2 = TopoDS::Edge( eE.Current() );
|
|
eE.Next();
|
|
// edge 1
|
|
if ( !assocMap.IsBound( e2, /*is2nd=*/true ))
|
|
continue;
|
|
//RETURN_BAD_RESULT("Association not found for edge " << meshDS2->ShapeToIndex( e2 ));
|
|
TopoDS_Edge e1 = TopoDS::Edge( assocMap( e2, /*is2nd=*/true ));
|
|
if ( !helper1.IsSubShape( e1, face1 ))
|
|
RETURN_BAD_RESULT("Wrong association, edge " << meshDS1->ShapeToIndex( e1 ) <<
|
|
" isn't a sub-shape of face " << meshDS1->ShapeToIndex( face1 ));
|
|
// check that there are nodes on edges
|
|
SMESHDS_SubMesh * eSM1 = meshDS1->MeshElements( e1 );
|
|
SMESHDS_SubMesh * eSM2 = meshDS2->MeshElements( e2 );
|
|
bool nodesOnEdges = ( eSM1 && eSM2 && eSM1->NbNodes() && eSM2->NbNodes() );
|
|
// check that the nodes on edges belong to faces
|
|
// (as NETGEN ignores nodes on the degenerated geom edge)
|
|
bool nodesOfFaces = false;
|
|
if ( nodesOnEdges ) {
|
|
const SMDS_MeshNode* n1 = eSM1->GetNodes()->next();
|
|
const SMDS_MeshNode* n2 = eSM2->GetNodes()->next();
|
|
nodesOfFaces = ( n1->GetInverseElementIterator(SMDSAbs_Face)->more() &&
|
|
n2->GetInverseElementIterator(SMDSAbs_Face)->more() );
|
|
}
|
|
if ( nodesOfFaces )
|
|
{
|
|
if ( helper2.IsRealSeam( e2 )) {
|
|
seam1 = e1; seam2 = e2;
|
|
}
|
|
else {
|
|
edge1 = e1; edge2 = e2;
|
|
}
|
|
}
|
|
else {
|
|
anyEdge1 = e1; anyEdge2 = e2;
|
|
}
|
|
} while ( edge2.IsNull() && eE.More() );
|
|
//
|
|
if ( edge2.IsNull() ) {
|
|
edge1 = seam1; edge2 = seam2;
|
|
}
|
|
bool hasNodesOnEdge = (! edge2.IsNull() );
|
|
if ( !hasNodesOnEdge ) {
|
|
// 0020338 - nb segments == 1
|
|
edge1 = anyEdge1; edge2 = anyEdge2;
|
|
}
|
|
|
|
// get 2 matching vertices
|
|
TopoDS_Vertex V2 = TopExp::FirstVertex( TopoDS::Edge( edge2 ));
|
|
if ( !assocMap.IsBound( V2, /*is2nd=*/true ))
|
|
{
|
|
V2 = TopExp::LastVertex( TopoDS::Edge( edge2 ));
|
|
if ( !assocMap.IsBound( V2, /*is2nd=*/true ))
|
|
RETURN_BAD_RESULT("Association not found for vertex " << meshDS2->ShapeToIndex( V2 ));
|
|
}
|
|
TopoDS_Vertex V1 = TopoDS::Vertex( assocMap( V2, /*is2nd=*/true ));
|
|
|
|
// nodes on vertices
|
|
const SMDS_MeshNode* vNode1 = SMESH_Algo::VertexNode( V1, meshDS1 );
|
|
const SMDS_MeshNode* vNode2 = SMESH_Algo::VertexNode( V2, meshDS2 );
|
|
if ( !vNode1 ) RETURN_BAD_RESULT("No node on vertex #" << meshDS1->ShapeToIndex( V1 ));
|
|
if ( !vNode2 ) RETURN_BAD_RESULT("No node on vertex #" << meshDS2->ShapeToIndex( V2 ));
|
|
|
|
// nodes on edges linked with nodes on vertices
|
|
const SMDS_MeshNode* nullNode = 0;
|
|
vector< const SMDS_MeshNode*> eNode1( 2, nullNode );
|
|
vector< const SMDS_MeshNode*> eNode2( 2, nullNode );
|
|
if ( hasNodesOnEdge )
|
|
{
|
|
int nbNodeToGet = 1;
|
|
if ( helper1.IsClosedEdge( edge1 ) || helper2.IsClosedEdge( edge2 ) )
|
|
nbNodeToGet = 2;
|
|
for ( int is2 = 0; is2 < 2; ++is2 )
|
|
{
|
|
TopoDS_Edge & edge = is2 ? edge2 : edge1;
|
|
SMESHDS_Mesh * smDS = is2 ? meshDS2 : meshDS1;
|
|
SMESHDS_SubMesh* edgeSM = smDS->MeshElements( edge );
|
|
// nodes linked with ones on vertices
|
|
const SMDS_MeshNode* vNode = is2 ? vNode2 : vNode1;
|
|
vector< const SMDS_MeshNode*>& eNode = is2 ? eNode2 : eNode1;
|
|
int nbGotNode = 0;
|
|
SMDS_ElemIteratorPtr vElem = vNode->GetInverseElementIterator(SMDSAbs_Edge);
|
|
while ( vElem->more() && nbGotNode != nbNodeToGet ) {
|
|
const SMDS_MeshElement* elem = vElem->next();
|
|
if ( edgeSM->Contains( elem ))
|
|
eNode[ nbGotNode++ ] =
|
|
( elem->GetNode(0) == vNode ) ? elem->GetNode(1) : elem->GetNode(0);
|
|
}
|
|
if ( nbGotNode > 1 ) // sort found nodes by param on edge
|
|
{
|
|
SMESH_MesherHelper* helper = is2 ? &helper2 : &helper1;
|
|
double u0 = helper->GetNodeU( edge, eNode[ 0 ]);
|
|
double u1 = helper->GetNodeU( edge, eNode[ 1 ]);
|
|
if ( u0 > u1 ) std::swap( eNode[ 0 ], eNode[ 1 ]);
|
|
}
|
|
if ( nbGotNode == 0 )
|
|
RETURN_BAD_RESULT("Found no nodes on edge " << smDS->ShapeToIndex( edge ) <<
|
|
" linked to " << vNode );
|
|
}
|
|
}
|
|
else // 0020338 - nb segments == 1
|
|
{
|
|
// get 2 other matching vertices
|
|
V2 = TopExp::LastVertex( TopoDS::Edge( edge2 ));
|
|
if ( !assocMap.IsBound( V2, /*is2nd=*/true ))
|
|
RETURN_BAD_RESULT("Association not found for vertex " << meshDS2->ShapeToIndex( V2 ));
|
|
V1 = TopoDS::Vertex( assocMap( V2, /*is2nd=*/true ));
|
|
|
|
// nodes on vertices
|
|
eNode1[0] = SMESH_Algo::VertexNode( V1, meshDS1 );
|
|
eNode2[0] = SMESH_Algo::VertexNode( V2, meshDS2 );
|
|
if ( !eNode1[0] ) RETURN_BAD_RESULT("No node on vertex #" << meshDS1->ShapeToIndex( V1 ));
|
|
if ( !eNode2[0] ) RETURN_BAD_RESULT("No node on vertex #" << meshDS2->ShapeToIndex( V2 ));
|
|
}
|
|
|
|
// 2. face sets
|
|
|
|
int assocRes;
|
|
for ( int iAttempt = 0; iAttempt < 2; ++iAttempt )
|
|
{
|
|
set<const SMDS_MeshElement*> Elems1, Elems2;
|
|
for ( int is2 = 0; is2 < 2; ++is2 )
|
|
{
|
|
set<const SMDS_MeshElement*> & elems = is2 ? Elems2 : Elems1;
|
|
SMESHDS_SubMesh* sm = is2 ? SM2 : SM1;
|
|
SMESH_MesherHelper* helper = is2 ? &helper2 : &helper1;
|
|
const TopoDS_Face & face = is2 ? face2 : face1;
|
|
SMDS_ElemIteratorPtr eIt = sm->GetElements();
|
|
|
|
if ( !helper->IsRealSeam( is2 ? edge2 : edge1 ))
|
|
{
|
|
while ( eIt->more() ) elems.insert( elems.end(), eIt->next() );
|
|
}
|
|
else
|
|
{
|
|
// the only suitable edge is seam, i.e. it is a sphere.
|
|
// FindMatchingNodes() will not know which way to go from any edge.
|
|
// So we ignore all faces having nodes on edges or vertices except
|
|
// one of faces sharing current start nodes
|
|
|
|
// find a face to keep
|
|
const SMDS_MeshElement* faceToKeep = 0;
|
|
const SMDS_MeshNode* vNode = is2 ? vNode2 : vNode1;
|
|
const SMDS_MeshNode* eNode = is2 ? eNode2[0] : eNode1[0];
|
|
TIDSortedElemSet inSet, notInSet;
|
|
|
|
const SMDS_MeshElement* f1 =
|
|
SMESH_MeshAlgos::FindFaceInSet( vNode, eNode, inSet, notInSet );
|
|
if ( !f1 ) RETURN_BAD_RESULT("The first face on seam not found");
|
|
notInSet.insert( f1 );
|
|
|
|
const SMDS_MeshElement* f2 =
|
|
SMESH_MeshAlgos::FindFaceInSet( vNode, eNode, inSet, notInSet );
|
|
if ( !f2 ) RETURN_BAD_RESULT("The second face on seam not found");
|
|
|
|
// select a face with less UV of vNode
|
|
const SMDS_MeshNode* notSeamNode[2] = {0, 0};
|
|
for ( int iF = 0; iF < 2; ++iF ) {
|
|
const SMDS_MeshElement* f = ( iF ? f2 : f1 );
|
|
for ( int i = 0; !notSeamNode[ iF ] && i < f->NbNodes(); ++i ) {
|
|
const SMDS_MeshNode* node = f->GetNode( i );
|
|
if ( !helper->IsSeamShape( node->getshapeId() ))
|
|
notSeamNode[ iF ] = node;
|
|
}
|
|
}
|
|
gp_Pnt2d uv1 = helper->GetNodeUV( face, vNode, notSeamNode[0] );
|
|
gp_Pnt2d uv2 = helper->GetNodeUV( face, vNode, notSeamNode[1] );
|
|
if ( uv1.X() + uv1.Y() > uv2.X() + uv2.Y() )
|
|
faceToKeep = f2;
|
|
else
|
|
faceToKeep = f1;
|
|
|
|
// fill elem set
|
|
elems.insert( faceToKeep );
|
|
while ( eIt->more() ) {
|
|
const SMDS_MeshElement* f = eIt->next();
|
|
int nbNodes = f->NbNodes();
|
|
if ( f->IsQuadratic() )
|
|
nbNodes /= 2;
|
|
bool onBnd = false;
|
|
for ( int i = 0; !onBnd && i < nbNodes; ++i ) {
|
|
const SMDS_MeshNode* node = f->GetNode( i );
|
|
onBnd = ( node->GetPosition()->GetTypeOfPosition() != SMDS_TOP_FACE);
|
|
}
|
|
if ( !onBnd )
|
|
elems.insert( f );
|
|
}
|
|
// add also faces adjacent to faceToKeep
|
|
int nbNodes = faceToKeep->NbNodes();
|
|
if ( faceToKeep->IsQuadratic() ) nbNodes /= 2;
|
|
notInSet.insert( f1 );
|
|
notInSet.insert( f2 );
|
|
for ( int i = 0; i < nbNodes; ++i ) {
|
|
const SMDS_MeshNode* n1 = faceToKeep->GetNode( i );
|
|
const SMDS_MeshNode* n2 = faceToKeep->GetNode(( i+1 ) % nbNodes );
|
|
f1 = SMESH_MeshAlgos::FindFaceInSet( n1, n2, inSet, notInSet );
|
|
if ( f1 )
|
|
elems.insert( f1 );
|
|
}
|
|
} // case on a sphere
|
|
} // loop on 2 faces
|
|
|
|
node1To2Map.clear();
|
|
assocRes = SMESH_MeshEditor::FindMatchingNodes( Elems1, Elems2,
|
|
vNode1, vNode2,
|
|
eNode1[0], eNode2[0],
|
|
node1To2Map);
|
|
if (( assocRes != SMESH_MeshEditor::SEW_OK ) &&
|
|
( eNode1[1] || eNode2[1] )) // there is another node to try (on a closed EDGE)
|
|
{
|
|
node1To2Map.clear();
|
|
if ( eNode1[1] ) std::swap( eNode1[0], eNode1[1] );
|
|
else std::swap( eNode2[0], eNode2[1] );
|
|
continue; // one more attempt
|
|
}
|
|
|
|
break;
|
|
}
|
|
if ( assocRes != SMESH_MeshEditor::SEW_OK )
|
|
RETURN_BAD_RESULT("FindMatchingNodes() result " << assocRes );
|
|
|
|
// On a sphere, add matching nodes on the edge
|
|
|
|
if ( helper1.IsRealSeam( edge1 ))
|
|
{
|
|
// sort nodes on edges by param on edge
|
|
map< double, const SMDS_MeshNode* > u2nodesMaps[2];
|
|
for ( int is2 = 0; is2 < 2; ++is2 )
|
|
{
|
|
TopoDS_Edge & edge = is2 ? edge2 : edge1;
|
|
SMESHDS_Mesh * smDS = is2 ? meshDS2 : meshDS1;
|
|
SMESHDS_SubMesh* edgeSM = smDS->MeshElements( edge );
|
|
map< double, const SMDS_MeshNode* > & pos2nodes = u2nodesMaps[ is2 ];
|
|
|
|
SMDS_NodeIteratorPtr nIt = edgeSM->GetNodes();
|
|
while ( nIt->more() ) {
|
|
const SMDS_MeshNode* node = nIt->next();
|
|
const SMDS_EdgePosition* pos =
|
|
static_cast<const SMDS_EdgePosition*>(node->GetPosition());
|
|
pos2nodes.insert( make_pair( pos->GetUParameter(), node ));
|
|
}
|
|
if ((int) pos2nodes.size() != edgeSM->NbNodes() )
|
|
RETURN_BAD_RESULT("Equal params of nodes on edge "
|
|
<< smDS->ShapeToIndex( edge ) << " of face " << is2 );
|
|
}
|
|
if ( u2nodesMaps[0].size() != u2nodesMaps[1].size() )
|
|
RETURN_BAD_RESULT("Different nb of new nodes on edges or wrong params");
|
|
|
|
// compare edge orientation
|
|
double u1 = helper1.GetNodeU( edge1, vNode1 );
|
|
double u2 = helper2.GetNodeU( edge2, vNode2 );
|
|
bool isFirst1 = ( u1 < u2nodesMaps[0].begin()->first );
|
|
bool isFirst2 = ( u2 < u2nodesMaps[1].begin()->first );
|
|
bool reverse ( isFirst1 != isFirst2 );
|
|
|
|
// associate matching nodes
|
|
map< double, const SMDS_MeshNode* >::iterator u_Node1, u_Node2, end1;
|
|
map< double, const SMDS_MeshNode* >::reverse_iterator uR_Node2;
|
|
u_Node1 = u2nodesMaps[0].begin();
|
|
u_Node2 = u2nodesMaps[1].begin();
|
|
uR_Node2 = u2nodesMaps[1].rbegin();
|
|
end1 = u2nodesMaps[0].end();
|
|
for ( ; u_Node1 != end1; ++u_Node1 ) {
|
|
const SMDS_MeshNode* n1 = u_Node1->second;
|
|
const SMDS_MeshNode* n2 = ( reverse ? (uR_Node2++)->second : (u_Node2++)->second );
|
|
node1To2Map.insert( make_pair( n1, n2 ));
|
|
}
|
|
|
|
// associate matching nodes on the last vertices
|
|
V2 = TopExp::LastVertex( TopoDS::Edge( edge2 ));
|
|
if ( !assocMap.IsBound( V2, /*is2nd=*/true ))
|
|
RETURN_BAD_RESULT("Association not found for vertex " << meshDS2->ShapeToIndex( V2 ));
|
|
V1 = TopoDS::Vertex( assocMap( V2, /*is2nd=*/true ));
|
|
vNode1 = SMESH_Algo::VertexNode( V1, meshDS1 );
|
|
vNode2 = SMESH_Algo::VertexNode( V2, meshDS2 );
|
|
if ( !vNode1 ) RETURN_BAD_RESULT("No node on vertex #" << meshDS1->ShapeToIndex( V1 ));
|
|
if ( !vNode2 ) RETURN_BAD_RESULT("No node on vertex #" << meshDS2->ShapeToIndex( V2 ));
|
|
node1To2Map.insert( make_pair( vNode1, vNode2 ));
|
|
}
|
|
|
|
// don't know why this condition is usually true :(
|
|
// if ( node1To2Map.size() * quadFactor < SM1->NbNodes() )
|
|
// MESSAGE("FindMatchingNodes() found too few node pairs starting from nodes ("
|
|
// << vNode1->GetID() << " - " << eNode1[0]->GetID() << ") ("
|
|
// << vNode2->GetID() << " - " << eNode2[0]->GetID() << "):"
|
|
// << node1To2Map.size() * quadFactor << " < " << SM1->NbNodes());
|
|
|
|
return true;
|
|
}
|
|
|
|
//================================================================================
|
|
/*
|
|
* Return any sub-shape of a face belonging to the outer wire
|
|
* \param face - the face
|
|
* \param type - type of sub-shape to return
|
|
* \retval TopoDS_Shape - the found sub-shape
|
|
*/
|
|
//================================================================================
|
|
|
|
TopoDS_Shape StdMeshers_ProjectionUtils::OuterShape( const TopoDS_Face& face,
|
|
TopAbs_ShapeEnum type)
|
|
{
|
|
TopExp_Explorer exp( BRepTools::OuterWire( face ), type );
|
|
if ( exp.More() )
|
|
return exp.Current();
|
|
return TopoDS_Shape();
|
|
}
|
|
|
|
//================================================================================
|
|
/*
|
|
* Check that sub-mesh is computed and try to compute it if is not
|
|
* \param sm - sub-mesh to compute
|
|
* \param iterationNb - int used to stop infinite recursive call
|
|
* \retval bool - true if computed
|
|
*/
|
|
//================================================================================
|
|
|
|
bool StdMeshers_ProjectionUtils::MakeComputed(SMESH_subMesh * sm, const int iterationNb)
|
|
{
|
|
if ( iterationNb > 10 )
|
|
RETURN_BAD_RESULT("Infinite recursive projection");
|
|
if ( !sm )
|
|
RETURN_BAD_RESULT("NULL submesh");
|
|
if ( sm->IsMeshComputed() )
|
|
return true;
|
|
|
|
SMESH_Mesh* mesh = sm->GetFather();
|
|
SMESH_Gen* gen = mesh->GetGen();
|
|
SMESH_Algo* algo = sm->GetAlgo();
|
|
TopoDS_Shape shape = sm->GetSubShape();
|
|
if ( !algo )
|
|
{
|
|
if ( shape.ShapeType() != TopAbs_COMPOUND )
|
|
{
|
|
// No algo assigned to a non-compound sub-mesh.
|
|
// Try to find an all-dimensional algo of an upper dimension
|
|
int dim = gen->GetShapeDim( shape );
|
|
for ( ++dim; ( dim <= 3 && !algo ); ++dim )
|
|
{
|
|
SMESH_HypoFilter hypoFilter( SMESH_HypoFilter::IsAlgo() );
|
|
hypoFilter.And( SMESH_HypoFilter::HasDim( dim ));
|
|
list <const SMESHDS_Hypothesis * > hyps;
|
|
list< TopoDS_Shape > assignedTo;
|
|
int nbAlgos =
|
|
mesh->GetHypotheses( shape, hypoFilter, hyps, true, &assignedTo );
|
|
if ( nbAlgos > 1 ) // concurrent algos
|
|
{
|
|
vector<SMESH_subMesh*> smList; // where an algo is assigned
|
|
list< TopoDS_Shape >::iterator shapeIt = assignedTo.begin();
|
|
for ( ; shapeIt != assignedTo.end(); ++shapeIt )
|
|
smList.push_back( mesh->GetSubMesh( *shapeIt ));
|
|
|
|
mesh->SortByMeshOrder( smList );
|
|
algo = smList.front()->GetAlgo();
|
|
shape = smList.front()->GetSubShape();
|
|
}
|
|
else if ( nbAlgos == 1 )
|
|
{
|
|
algo = (SMESH_Algo*) hyps.front();
|
|
shape = assignedTo.front();
|
|
}
|
|
}
|
|
if ( !algo )
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
// group
|
|
bool computed = true;
|
|
for ( TopoDS_Iterator grMember( shape ); grMember.More(); grMember.Next())
|
|
if ( SMESH_subMesh* grSub = mesh->GetSubMesh( grMember.Value() ))
|
|
if ( !MakeComputed( grSub, iterationNb + 1 ))
|
|
computed = false;
|
|
return computed;
|
|
}
|
|
}
|
|
|
|
string algoType = algo->GetName();
|
|
if ( algoType.substr(0, 11) != "Projection_")
|
|
return gen->Compute( *mesh, shape, SMESH_Gen::SHAPE_ONLY );
|
|
|
|
// try to compute source mesh
|
|
|
|
const list <const SMESHDS_Hypothesis *> & hyps =
|
|
algo->GetUsedHypothesis( *mesh, shape );
|
|
|
|
TopoDS_Shape srcShape;
|
|
SMESH_Mesh* srcMesh = 0;
|
|
list <const SMESHDS_Hypothesis*>::const_iterator hIt = hyps.begin();
|
|
for ( ; srcShape.IsNull() && hIt != hyps.end(); ++hIt ) {
|
|
string hypName = (*hIt)->GetName();
|
|
if ( hypName == "ProjectionSource1D" ) {
|
|
const StdMeshers_ProjectionSource1D * hyp =
|
|
static_cast<const StdMeshers_ProjectionSource1D*>( *hIt );
|
|
srcShape = hyp->GetSourceEdge();
|
|
srcMesh = hyp->GetSourceMesh();
|
|
}
|
|
else if ( hypName == "ProjectionSource2D" ) {
|
|
const StdMeshers_ProjectionSource2D * hyp =
|
|
static_cast<const StdMeshers_ProjectionSource2D*>( *hIt );
|
|
srcShape = hyp->GetSourceFace();
|
|
srcMesh = hyp->GetSourceMesh();
|
|
}
|
|
else if ( hypName == "ProjectionSource3D" ) {
|
|
const StdMeshers_ProjectionSource3D * hyp =
|
|
static_cast<const StdMeshers_ProjectionSource3D*>( *hIt );
|
|
srcShape = hyp->GetSource3DShape();
|
|
srcMesh = hyp->GetSourceMesh();
|
|
}
|
|
}
|
|
if ( srcShape.IsNull() ) // no projection source defined
|
|
return gen->Compute( *mesh, shape, /*shapeOnly=*/true );
|
|
|
|
if ( srcShape.IsSame( shape ))
|
|
RETURN_BAD_RESULT("Projection from self");
|
|
|
|
if ( !srcMesh )
|
|
srcMesh = mesh;
|
|
|
|
if ( MakeComputed( srcMesh->GetSubMesh( srcShape ), iterationNb + 1 ) &&
|
|
gen->Compute( *mesh, shape, SMESH_Gen::SHAPE_ONLY ))
|
|
return sm->IsMeshComputed();
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
//================================================================================
|
|
/*
|
|
* Returns an error message to show in case if MakeComputed( sm ) fails.
|
|
*/
|
|
//================================================================================
|
|
|
|
std::string StdMeshers_ProjectionUtils::SourceNotComputedError( SMESH_subMesh * sm,
|
|
SMESH_Algo* projAlgo )
|
|
{
|
|
const char usualMessage [] = "Source mesh not computed";
|
|
if ( !projAlgo )
|
|
return usualMessage;
|
|
if ( !sm || sm->GetAlgoState() != SMESH_subMesh::NO_ALGO )
|
|
return usualMessage; // algo is OK, anything else is KO.
|
|
|
|
// Try to find a type of all-dimensional algorithm that would compute the
|
|
// given sub-mesh if it could be launched before projection
|
|
const TopoDS_Shape shape = sm->GetSubShape();
|
|
const int shapeDim = SMESH_Gen::GetShapeDim( shape );
|
|
|
|
for ( int dimIncrement = 1; shapeDim + dimIncrement < 4; ++dimIncrement )
|
|
{
|
|
SMESH_HypoFilter filter( SMESH_HypoFilter::IsAlgo() );
|
|
filter.And( filter.HasDim( shapeDim + dimIncrement ));
|
|
|
|
SMESH_Algo* algo = (SMESH_Algo*) sm->GetFather()->GetHypothesis( shape, filter, true );
|
|
if ( algo && !algo->NeedDiscreteBoundary() )
|
|
return SMESH_Comment("\"")
|
|
<< algo->GetFeatures()._label << "\""
|
|
<< " can't be used to compute the source mesh for \""
|
|
<< projAlgo->GetFeatures()._label << "\" in this case";
|
|
}
|
|
return usualMessage;
|
|
}
|
|
|
|
//================================================================================
|
|
/*
|
|
* Return a boundary EDGE (or all boundary EDGEs) of edgeContainer
|
|
*/
|
|
//================================================================================
|
|
|
|
TopoDS_Edge
|
|
StdMeshers_ProjectionUtils::GetBoundaryEdge(const TopoDS_Shape& edgeContainer,
|
|
const SMESH_Mesh& mesh,
|
|
std::list< TopoDS_Edge >* allBndEdges)
|
|
{
|
|
TopTools_IndexedMapOfShape facesOfEdgeContainer, facesNearEdge;
|
|
TopExp::MapShapes( edgeContainer, TopAbs_FACE, facesOfEdgeContainer );
|
|
|
|
if ( !facesOfEdgeContainer.IsEmpty() )
|
|
for ( TopExp_Explorer exp(edgeContainer, TopAbs_EDGE); exp.More(); exp.Next() )
|
|
{
|
|
const TopoDS_Edge& edge = TopoDS::Edge( exp.Current() );
|
|
facesNearEdge.Clear();
|
|
PShapeIteratorPtr faceIt = SMESH_MesherHelper::GetAncestors( edge, mesh, TopAbs_FACE );
|
|
while ( const TopoDS_Shape* face = faceIt->next() )
|
|
if ( facesOfEdgeContainer.Contains( *face ))
|
|
if ( facesNearEdge.Add( *face ) && facesNearEdge.Extent() > 1 )
|
|
break;
|
|
if ( facesNearEdge.Extent() == 1 ) {
|
|
if ( allBndEdges )
|
|
allBndEdges->push_back( edge );
|
|
else
|
|
return edge;
|
|
}
|
|
}
|
|
|
|
return TopoDS_Edge();
|
|
}
|
|
|
|
|
|
namespace { // Definition of event listeners
|
|
|
|
SMESH_subMeshEventListener* getSrcSubMeshListener();
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Listener that resets an event listener on source submesh when
|
|
* "ProjectionSource*D" hypothesis is modified
|
|
*/
|
|
//================================================================================
|
|
|
|
struct HypModifWaiter: SMESH_subMeshEventListener
|
|
{
|
|
HypModifWaiter():SMESH_subMeshEventListener(false,// won't be deleted by submesh
|
|
"StdMeshers_ProjectionUtils::HypModifWaiter") {}
|
|
void ProcessEvent(const int event, const int eventType, SMESH_subMesh* subMesh,
|
|
EventListenerData*, const SMESH_Hypothesis*)
|
|
{
|
|
if ( event == SMESH_subMesh::MODIF_HYP &&
|
|
eventType == SMESH_subMesh::ALGO_EVENT)
|
|
{
|
|
// delete current source listener
|
|
subMesh->DeleteEventListener( getSrcSubMeshListener() );
|
|
// let algo set a new one
|
|
if ( SMESH_Algo* algo = subMesh->GetAlgo() )
|
|
algo->SetEventListener( subMesh );
|
|
}
|
|
}
|
|
};
|
|
//================================================================================
|
|
/*!
|
|
* \brief return static HypModifWaiter
|
|
*/
|
|
//================================================================================
|
|
|
|
SMESH_subMeshEventListener* getHypModifWaiter() {
|
|
static HypModifWaiter aHypModifWaiter;
|
|
return &aHypModifWaiter;
|
|
}
|
|
//================================================================================
|
|
/*!
|
|
* \brief return static listener for source shape submeshes
|
|
*/
|
|
//================================================================================
|
|
|
|
SMESH_subMeshEventListener* getSrcSubMeshListener() {
|
|
static SMESH_subMeshEventListener srcListener(false, // won't be deleted by submesh
|
|
"StdMeshers_ProjectionUtils::SrcSubMeshListener");
|
|
return &srcListener;
|
|
}
|
|
}
|
|
|
|
//================================================================================
|
|
/*
|
|
* Set event listeners to submesh with projection algo
|
|
* \param subMesh - submesh with projection algo
|
|
* \param srcShape - source shape
|
|
* \param srcMesh - source mesh
|
|
*/
|
|
//================================================================================
|
|
|
|
void StdMeshers_ProjectionUtils::SetEventListener(SMESH_subMesh* subMesh,
|
|
TopoDS_Shape srcShape,
|
|
SMESH_Mesh* srcMesh)
|
|
{
|
|
// Set the listener that resets an event listener on source submesh when
|
|
// "ProjectionSource*D" hypothesis is modified since source shape can be changed
|
|
subMesh->SetEventListener( getHypModifWaiter(),0,subMesh);
|
|
|
|
// Set an event listener to submesh of the source shape
|
|
if ( !srcShape.IsNull() )
|
|
{
|
|
if ( !srcMesh )
|
|
srcMesh = subMesh->GetFather();
|
|
|
|
SMESH_subMesh* srcShapeSM = srcMesh->GetSubMesh( srcShape );
|
|
|
|
if ( srcShapeSM != subMesh ) {
|
|
if ( srcShapeSM->GetSubMeshDS() &&
|
|
srcShapeSM->GetSubMeshDS()->IsComplexSubmesh() )
|
|
{ // source shape is a group
|
|
TopExp_Explorer it(srcShapeSM->GetSubShape(), // explore the group into sub-shapes...
|
|
subMesh->GetSubShape().ShapeType()); // ...of target shape type
|
|
for (; it.More(); it.Next())
|
|
{
|
|
SMESH_subMesh* srcSM = srcMesh->GetSubMesh( it.Current() );
|
|
if ( srcSM != subMesh )
|
|
{
|
|
SMESH_subMeshEventListenerData* data =
|
|
srcSM->GetEventListenerData(getSrcSubMeshListener());
|
|
if ( data )
|
|
data->mySubMeshes.push_back( subMesh );
|
|
else
|
|
data = SMESH_subMeshEventListenerData::MakeData( subMesh );
|
|
subMesh->SetEventListener ( getSrcSubMeshListener(), data, srcSM );
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ( SMESH_subMeshEventListenerData* data =
|
|
srcShapeSM->GetEventListenerData( getSrcSubMeshListener() ))
|
|
{
|
|
bool alreadyIn =
|
|
(std::find( data->mySubMeshes.begin(),
|
|
data->mySubMeshes.end(), subMesh ) != data->mySubMeshes.end() );
|
|
if ( !alreadyIn )
|
|
data->mySubMeshes.push_back( subMesh );
|
|
}
|
|
else
|
|
{
|
|
subMesh->SetEventListener( getSrcSubMeshListener(),
|
|
SMESH_subMeshEventListenerData::MakeData( subMesh ),
|
|
srcShapeSM );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
namespace StdMeshers_ProjectionUtils
|
|
{
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Computes transformation between two sets of 2D points using
|
|
* a least square approximation
|
|
*
|
|
* See "Surface Mesh Projection For Hexahedral Mesh Generation By Sweeping"
|
|
* by X.Roca, J.Sarrate, A.Huerta. (2.2)
|
|
*/
|
|
//================================================================================
|
|
|
|
bool TrsfFinder2D::Solve( const vector< gp_XY >& srcPnts,
|
|
const vector< gp_XY >& tgtPnts )
|
|
{
|
|
// find gravity centers
|
|
gp_XY srcGC( 0,0 ), tgtGC( 0,0 );
|
|
for ( size_t i = 0; i < srcPnts.size(); ++i )
|
|
{
|
|
srcGC += srcPnts[i];
|
|
tgtGC += tgtPnts[i];
|
|
}
|
|
srcGC /= srcPnts.size();
|
|
tgtGC /= tgtPnts.size();
|
|
|
|
// find trsf
|
|
|
|
math_Matrix mat (1,4,1,4, 0.);
|
|
math_Vector vec (1,4, 0.);
|
|
|
|
// cout << "m1 = smesh.Mesh('src')" << endl
|
|
// << "m2 = smesh.Mesh('tgt')" << endl;
|
|
double xx = 0, xy = 0, yy = 0;
|
|
for ( size_t i = 0; i < srcPnts.size(); ++i )
|
|
{
|
|
gp_XY srcUV = srcPnts[i] - srcGC;
|
|
gp_XY tgtUV = tgtPnts[i] - tgtGC;
|
|
xx += srcUV.X() * srcUV.X();
|
|
yy += srcUV.Y() * srcUV.Y();
|
|
xy += srcUV.X() * srcUV.Y();
|
|
vec( 1 ) += srcUV.X() * tgtUV.X();
|
|
vec( 2 ) += srcUV.Y() * tgtUV.X();
|
|
vec( 3 ) += srcUV.X() * tgtUV.Y();
|
|
vec( 4 ) += srcUV.Y() * tgtUV.Y();
|
|
// cout << "m1.AddNode( " << srcUV.X() << ", " << srcUV.Y() << ", 0 )" << endl
|
|
// << "m2.AddNode( " << tgtUV.X() << ", " << tgtUV.Y() << ", 0 )" << endl;
|
|
}
|
|
mat( 1,1 ) = mat( 3,3 ) = xx;
|
|
mat( 2,2 ) = mat( 4,4 ) = yy;
|
|
mat( 1,2 ) = mat( 2,1 ) = mat( 3,4 ) = mat( 4,3 ) = xy;
|
|
|
|
math_Gauss solver( mat );
|
|
if ( !solver.IsDone() )
|
|
return false;
|
|
solver.Solve( vec );
|
|
if ( vec.Norm2() < gp::Resolution() )
|
|
return false;
|
|
// cout << vec( 1 ) << "\t " << vec( 2 ) << endl
|
|
// << vec( 3 ) << "\t " << vec( 4 ) << endl;
|
|
|
|
_trsf.SetTranslationPart( tgtGC );
|
|
_srcOrig = srcGC;
|
|
|
|
gp_Mat2d& M = const_cast< gp_Mat2d& >( _trsf.VectorialPart());
|
|
M( 1,1 ) = vec( 1 );
|
|
M( 2,1 ) = vec( 2 ); // | 1 3 | -- is it correct ????????
|
|
M( 1,2 ) = vec( 3 ); // | 2 4 |
|
|
M( 2,2 ) = vec( 4 );
|
|
|
|
return true;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Transforms a 2D points using a found transformation
|
|
*/
|
|
//================================================================================
|
|
|
|
gp_XY TrsfFinder2D::Transform( const gp_Pnt2d& srcUV ) const
|
|
{
|
|
gp_XY uv = srcUV.XY() - _srcOrig ;
|
|
_trsf.Transforms( uv );
|
|
return uv;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Computes transformation between two sets of 3D points using
|
|
* a least square approximation
|
|
*
|
|
* See "Surface Mesh Projection For Hexahedral Mesh Generation By Sweeping"
|
|
* by X.Roca, J.Sarrate, A.Huerta. (2.4)
|
|
*/
|
|
//================================================================================
|
|
|
|
bool TrsfFinder3D::Solve( const vector< gp_XYZ > & srcPnts,
|
|
const vector< gp_XYZ > & tgtPnts )
|
|
{
|
|
// find gravity center
|
|
gp_XYZ srcGC( 0,0,0 ), tgtGC( 0,0,0 );
|
|
for ( size_t i = 0; i < srcPnts.size(); ++i )
|
|
{
|
|
srcGC += srcPnts[i];
|
|
tgtGC += tgtPnts[i];
|
|
}
|
|
srcGC /= srcPnts.size();
|
|
tgtGC /= tgtPnts.size();
|
|
|
|
gp_XYZ srcOrig = 2 * srcGC - tgtGC;
|
|
gp_XYZ tgtOrig = srcGC;
|
|
|
|
// find trsf
|
|
|
|
math_Matrix mat (1,9,1,9, 0.);
|
|
math_Vector vec (1,9, 0.);
|
|
|
|
double xx = 0, yy = 0, zz = 0;
|
|
double xy = 0, xz = 0, yz = 0;
|
|
for ( size_t i = 0; i < srcPnts.size(); ++i )
|
|
{
|
|
gp_XYZ src = srcPnts[i] - srcOrig;
|
|
gp_XYZ tgt = tgtPnts[i] - tgtOrig;
|
|
xx += src.X() * src.X();
|
|
yy += src.Y() * src.Y();
|
|
zz += src.Z() * src.Z();
|
|
xy += src.X() * src.Y();
|
|
xz += src.X() * src.Z();
|
|
yz += src.Y() * src.Z();
|
|
vec( 1 ) += src.X() * tgt.X();
|
|
vec( 2 ) += src.Y() * tgt.X();
|
|
vec( 3 ) += src.Z() * tgt.X();
|
|
vec( 4 ) += src.X() * tgt.Y();
|
|
vec( 5 ) += src.Y() * tgt.Y();
|
|
vec( 6 ) += src.Z() * tgt.Y();
|
|
vec( 7 ) += src.X() * tgt.Z();
|
|
vec( 8 ) += src.Y() * tgt.Z();
|
|
vec( 9 ) += src.Z() * tgt.Z();
|
|
}
|
|
mat( 1,1 ) = mat( 4,4 ) = mat( 7,7 ) = xx;
|
|
mat( 2,2 ) = mat( 5,5 ) = mat( 8,8 ) = yy;
|
|
mat( 3,3 ) = mat( 6,6 ) = mat( 9,9 ) = zz;
|
|
mat( 1,2 ) = mat( 2,1 ) = mat( 4,5 ) = mat( 5,4 ) = mat( 7,8 ) = mat( 8,7 ) = xy;
|
|
mat( 1,3 ) = mat( 3,1 ) = mat( 4,6 ) = mat( 6,4 ) = mat( 7,9 ) = mat( 9,7 ) = xz;
|
|
mat( 2,3 ) = mat( 3,2 ) = mat( 5,6 ) = mat( 6,5 ) = mat( 8,9 ) = mat( 9,8 ) = yz;
|
|
|
|
math_Gauss solver( mat );
|
|
if ( !solver.IsDone() )
|
|
return false;
|
|
solver.Solve( vec );
|
|
if ( vec.Norm2() < gp::Resolution() )
|
|
return false;
|
|
// cout << endl
|
|
// << vec( 1 ) << "\t " << vec( 2 ) << "\t " << vec( 3 ) << endl
|
|
// << vec( 4 ) << "\t " << vec( 5 ) << "\t " << vec( 6 ) << endl
|
|
// << vec( 7 ) << "\t " << vec( 8 ) << "\t " << vec( 9 ) << endl;
|
|
|
|
_srcOrig = srcOrig;
|
|
_trsf.SetTranslationPart( tgtOrig );
|
|
|
|
gp_Mat& M = const_cast< gp_Mat& >( _trsf.VectorialPart() );
|
|
M.SetRows( gp_XYZ( vec( 1 ), vec( 2 ), vec( 3 )),
|
|
gp_XYZ( vec( 4 ), vec( 5 ), vec( 6 )),
|
|
gp_XYZ( vec( 7 ), vec( 8 ), vec( 9 )));
|
|
return true;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Transforms a 3D point using a found transformation
|
|
*/
|
|
//================================================================================
|
|
|
|
gp_XYZ TrsfFinder3D::Transform( const gp_Pnt& srcP ) const
|
|
{
|
|
gp_XYZ p = srcP.XYZ() - _srcOrig;
|
|
_trsf.Transforms( p );
|
|
return p;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Transforms a 3D vector using a found transformation
|
|
*/
|
|
//================================================================================
|
|
|
|
gp_XYZ TrsfFinder3D::TransformVec( const gp_Vec& v ) const
|
|
{
|
|
return v.XYZ().Multiplied( _trsf.VectorialPart() );
|
|
}
|
|
//================================================================================
|
|
/*!
|
|
* \brief Inversion
|
|
*/
|
|
//================================================================================
|
|
|
|
bool TrsfFinder3D::Invert()
|
|
{
|
|
if (( _trsf.Form() == gp_Translation ) &&
|
|
( _srcOrig.X() != 0 || _srcOrig.Y() != 0 || _srcOrig.Z() != 0 ))
|
|
{
|
|
// seems to be defined via Solve()
|
|
gp_XYZ newSrcOrig = _trsf.TranslationPart();
|
|
gp_Mat& M = const_cast< gp_Mat& >( _trsf.VectorialPart() );
|
|
const double D = M.Determinant();
|
|
if ( D < 1e-3 * ( newSrcOrig - _srcOrig ).Modulus() )
|
|
{
|
|
#ifdef _DEBUG_
|
|
cerr << "TrsfFinder3D::Invert()"
|
|
<< "D " << M.Determinant() << " IsSingular " << M.IsSingular() << endl;
|
|
#endif
|
|
return false;
|
|
}
|
|
gp_Mat Minv = M.Inverted();
|
|
_trsf.SetTranslationPart( _srcOrig );
|
|
_srcOrig = newSrcOrig;
|
|
M = Minv;
|
|
}
|
|
else
|
|
{
|
|
_trsf.Invert();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief triangulate the srcFace in 2D
|
|
* \param [in] srcWires - boundary of the src FACE
|
|
*/
|
|
//================================================================================
|
|
|
|
Morph::Morph(const TSideVector& srcWires):
|
|
_delaunay( srcWires, /*checkUV=*/true )
|
|
{
|
|
_srcSubMesh = srcWires[0]->GetMesh()->GetSubMesh( srcWires[0]->Face() );
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Move non-marked target nodes
|
|
* \param [in,out] tgtHelper - helper
|
|
* \param [in] tgtWires - boundary nodes of the target FACE; must be in the
|
|
* same order as the nodes in srcWires given in the constructor
|
|
* \param [in] src2tgtNodes - map of src -> tgt nodes
|
|
* \param [in] moveAll - to move all nodes; if \c false, move only non-marked nodes
|
|
* \return bool - Ok or not
|
|
*/
|
|
//================================================================================
|
|
|
|
bool Morph::Perform(SMESH_MesherHelper& tgtHelper,
|
|
const TSideVector& tgtWires,
|
|
Handle(ShapeAnalysis_Surface) tgtSurface,
|
|
const TNodeNodeMap& src2tgtNodes,
|
|
const bool moveAll)
|
|
{
|
|
// get tgt boundary points corresponding to src boundary nodes
|
|
size_t nbP = 0;
|
|
for ( size_t iW = 0; iW < tgtWires.size(); ++iW )
|
|
nbP += tgtWires[iW]->NbPoints() - 1; // 1st and last points coincide
|
|
if ( nbP != _delaunay.GetBndNodes().size() )
|
|
return false;
|
|
|
|
std::vector< gp_XY > tgtUV( nbP );
|
|
for ( size_t iW = 0, iP = 0; iW < tgtWires.size(); ++iW )
|
|
{
|
|
const UVPtStructVec& tgtPnt = tgtWires[iW]->GetUVPtStruct();
|
|
for ( int i = 0, nb = tgtPnt.size() - 1; i < nb; ++i, ++iP )
|
|
{
|
|
tgtUV[ iP ] = tgtPnt[i].UV();
|
|
}
|
|
}
|
|
|
|
SMESHDS_Mesh* tgtMesh = tgtHelper.GetMeshDS();
|
|
const SMDS_MeshNode *srcNode, *tgtNode;
|
|
|
|
// un-mark internal src nodes in order iterate them using _delaunay
|
|
int nbSrcNodes = 0;
|
|
SMDS_NodeIteratorPtr nIt = _srcSubMesh->GetSubMeshDS()->GetNodes();
|
|
if ( !nIt || !nIt->more() ) return true;
|
|
if ( moveAll )
|
|
{
|
|
nbSrcNodes = _srcSubMesh->GetSubMeshDS()->NbNodes();
|
|
while ( nIt->more() )
|
|
nIt->next()->setIsMarked( false );
|
|
}
|
|
else
|
|
{
|
|
while ( nIt->more() )
|
|
nbSrcNodes += int( !nIt->next()->isMarked() );
|
|
}
|
|
|
|
// Move tgt nodes
|
|
|
|
double bc[3]; // barycentric coordinates
|
|
int nodeIDs[3]; // nodes of a delaunay triangle
|
|
const SMDS_FacePosition* pos;
|
|
|
|
_delaunay.InitTraversal( nbSrcNodes );
|
|
|
|
while (( srcNode = _delaunay.NextNode( bc, nodeIDs )))
|
|
{
|
|
// compute new coordinates for a corresponding tgt node
|
|
gp_XY uvNew( 0., 0. ), nodeUV;
|
|
for ( int i = 0; i < 3; ++i )
|
|
uvNew += bc[i] * tgtUV[ nodeIDs[i]];
|
|
gp_Pnt xyz = tgtSurface->Value( uvNew );
|
|
|
|
// find and move tgt node
|
|
TNodeNodeMap::const_iterator n2n = src2tgtNodes.find( srcNode );
|
|
if ( n2n == src2tgtNodes.end() ) continue;
|
|
tgtNode = n2n->second;
|
|
tgtMesh->MoveNode( tgtNode, xyz.X(), xyz.Y(), xyz.Z() );
|
|
|
|
if (( pos = dynamic_cast< const SMDS_FacePosition* >( tgtNode->GetPosition() )))
|
|
const_cast<SMDS_FacePosition*>( pos )->SetParameters( uvNew.X(), uvNew.Y() );
|
|
|
|
--nbSrcNodes;
|
|
}
|
|
|
|
return nbSrcNodes == 0;
|
|
|
|
} // Morph::Perform
|
|
|
|
//=======================================================================
|
|
//function : Delaunay
|
|
//purpose : construct from face sides
|
|
//=======================================================================
|
|
|
|
Delaunay::Delaunay( const TSideVector& wires, bool checkUV ):
|
|
SMESH_Delaunay( SideVector2UVPtStructVec( wires ),
|
|
TopoDS::Face( wires[0]->FaceHelper()->GetSubShape() ),
|
|
wires[0]->FaceHelper()->GetSubShapeID() )
|
|
{
|
|
_wire = wires[0]; // keep a wire to assure _helper to keep alive
|
|
_helper = _wire->FaceHelper();
|
|
_checkUVPtr = checkUV ? & _checkUV : 0;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : Delaunay
|
|
//purpose : construct from UVPtStructVec's
|
|
//=======================================================================
|
|
|
|
Delaunay::Delaunay( const std::vector< const UVPtStructVec* > & boundaryNodes,
|
|
SMESH_MesherHelper& faceHelper,
|
|
bool checkUV):
|
|
SMESH_Delaunay( boundaryNodes,
|
|
TopoDS::Face( faceHelper.GetSubShape() ),
|
|
faceHelper.GetSubShapeID() )
|
|
{
|
|
_helper = & faceHelper;
|
|
_checkUVPtr = checkUV ? & _checkUV : 0;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : getNodeUV
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
gp_XY Delaunay::getNodeUV( const TopoDS_Face& face, const SMDS_MeshNode* node ) const
|
|
{
|
|
return _helper->GetNodeUV( face, node, 0, _checkUVPtr );
|
|
}
|
|
|
|
|
|
} // namespace StdMeshers_ProjectionUtils
|