smesh/src/SMESHGUI/SMESHGUI_MultiEditDlg.h

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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
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//
//
//
// File : SMESHGUI_MultiEditDlg.h
// Author : Sergey LITONIN
// Module : SMESH
#ifndef SMESHGUI_MultiEditDlg_H
#define SMESHGUI_MultiEditDlg_H
#include <qdialog.h>
#include "SUIT_SelectionFilter.h"
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#include <TColStd_MapOfInteger.hxx>
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Mesh)
#include CORBA_SERVER_HEADER(SMESH_Filter)
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class SMESHGUI;
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class SMESHGUI_FilterDlg;
class SMESHGUI_SpinBox;
class SMESH_Actor;
class LightApp_SelectionMgr;
class SALOME_Actor;
class SVTK_Selector;
class SVTK_ViewWindow;
class QFrame;
class QObject;
class QListBox;
class QComboBox;
class QCheckBox;
class QGroupBox;
class QLineEdit;
class QPushButton;
class QButtonGroup;
/*!
* Class : SMESHGUI_MultiEditDlg
* Description : Base class for dialogs of diagonal inversion and
* union of two neighboring triangles
*/
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class SMESHGUI_MultiEditDlg : public QDialog
{
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Q_OBJECT
public:
SMESHGUI_MultiEditDlg(SMESHGUI* theModule,
const int,
const bool = false,
const char* = 0 );
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virtual ~SMESHGUI_MultiEditDlg();
void Init();
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bool eventFilter( QObject* object, QEvent* event );
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signals:
void ListContensChanged();
protected slots:
void onOk();
virtual bool onApply();
virtual void onClose();
void onDeactivate();
void onSelectionDone();
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void onFilterBtn();
void onAddBtn();
void onRemoveBtn();
void onSortListBtn();
void onListSelectionChanged();
void onSubmeshChk();
void onGroupChk();
virtual void onToAllChk();
void onFilterAccepted();
void on3d2dChanged(int);
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SMESH::NumericalFunctor_ptr getNumericalFunctor();
protected:
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void closeEvent( QCloseEvent* e ) ;
void enterEvent ( QEvent * ) ;
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void hideEvent ( QHideEvent * ); /* ESC key */
QFrame* createButtonFrame( QWidget* );
QFrame* createMainFrame ( QWidget*, const bool );
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bool isValid( const bool ) const;
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SMESH::long_array_var getIds();
void updateButtons();
void setSelectionMode();
virtual bool isIdValid( const int theID ) const;
virtual bool process( SMESH::SMESH_MeshEditor_ptr, const SMESH::long_array& ) = 0;
int entityType();
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protected:
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QPushButton* myOkBtn;
QPushButton* myApplyBtn;
QPushButton* myCloseBtn;
SMESH_Actor* myActor;
SMESH::SMESH_Mesh_var myMesh;
LightApp_SelectionMgr* mySelectionMgr;
SVTK_Selector* mySelector;
SMESHGUI* mySMESHGUI;
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QGroupBox* mySelGrp;
QGroupBox* myCriterionGrp;
QButtonGroup* myGroupChoice;
QComboBox* myComboBoxFunctor;
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QListBox* myListBox;
QPushButton* myFilterBtn;
QPushButton* myAddBtn;
QPushButton* myRemoveBtn;
QPushButton* mySortBtn;
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QCheckBox* myToAllChk;
QButtonGroup* myEntityTypeGrp;
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QCheckBox* mySubmeshChk;
QPushButton* mySubmeshBtn;
QLineEdit* mySubmesh;
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QCheckBox* myGroupChk;
QPushButton* myGroupBtn;
QLineEdit* myGroup;
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SMESHGUI_FilterDlg* myFilterDlg;
TColStd_MapOfInteger myIds;
int myFilterType;
bool myBusy;
int myEntityType;
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};
/*!
* Class : SMESHGUI_ChangeOrientationDlg
* Description : Modification of orientation of faces
*/
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class SMESHGUI_ChangeOrientationDlg : public SMESHGUI_MultiEditDlg
{
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Q_OBJECT
public:
SMESHGUI_ChangeOrientationDlg(SMESHGUI* theModule,
const char* = 0);
virtual ~SMESHGUI_ChangeOrientationDlg();
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protected:
virtual bool process( SMESH::SMESH_MeshEditor_ptr, const SMESH::long_array& );
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};
/*!
* Class : SMESHGUI_UnionOfTrianglesDlg
* Description : Construction of quadrangles by automatic association of triangles
*/
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class SMESHGUI_UnionOfTrianglesDlg : public SMESHGUI_MultiEditDlg
{
Q_OBJECT
public:
SMESHGUI_UnionOfTrianglesDlg(SMESHGUI* theModule,
const char* = 0);
virtual ~SMESHGUI_UnionOfTrianglesDlg();
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protected:
virtual bool process( SMESH::SMESH_MeshEditor_ptr, const SMESH::long_array& );
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private:
SMESHGUI_SpinBox* myMaxAngleSpin;
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};
/*
Class : SMESHGUI_CuttingOfQuadsDlg
Description : Construction of quadrangles by automatic association of triangles
*/
class SMESHGUI_CuttingOfQuadsDlg : public SMESHGUI_MultiEditDlg
{
Q_OBJECT
public:
SMESHGUI_CuttingOfQuadsDlg(SMESHGUI* theModule,
const char* = 0);
virtual ~SMESHGUI_CuttingOfQuadsDlg();
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protected:
virtual bool process( SMESH::SMESH_MeshEditor_ptr, const SMESH::long_array& );
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protected slots:
virtual void onClose();
void onCriterionRB();
void onPreviewChk();
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private:
void displayPreview();
void erasePreview();
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private:
SALOME_Actor* myPreviewActor;
QCheckBox* myPreviewChk;
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};
#endif