smesh/src/SMESHGUI/SMESHGUI_MultiEditDlg.h

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// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
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// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
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// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
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// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// File : SMESHGUI_MultiEditDlg.h
// Author : Sergey LITONIN, Open CASCADE S.A.S.
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//
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#ifndef SMESHGUI_MULTIEDITDLG_H
#define SMESHGUI_MULTIEDITDLG_H
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// SMESH includes
#include "SMESH_SMESHGUI.hxx"
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// Qt includes
#include <QDialog>
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// OCCT includes
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#include <TColStd_MapOfInteger.hxx>
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// IDL includes
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#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Mesh)
#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
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class SMESHGUI;
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class SMESHGUI_FilterDlg;
class SMESHGUI_SpinBox;
class SMESH_Actor;
class LightApp_SelectionMgr;
class SALOME_Actor;
class SVTK_Selector;
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class QListWidget;
class QComboBox;
class QCheckBox;
class QGroupBox;
class QLineEdit;
class QPushButton;
class QButtonGroup;
/*!
* Class : SMESHGUI_MultiEditDlg
* Description : Base class for dialogs of diagonal inversion and
* union of two neighboring triangles
*/
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class SMESHGUI_EXPORT SMESHGUI_MultiEditDlg : public QDialog
{
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Q_OBJECT
public:
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SMESHGUI_MultiEditDlg( SMESHGUI*, const int, const bool = false );
virtual ~SMESHGUI_MultiEditDlg();
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void Init();
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bool eventFilter( QObject*, QEvent* );
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signals:
void ListContensChanged();
protected slots:
void onOk();
virtual bool onApply();
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virtual void reject();
void onHelp();
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void onDeactivate();
void onSelectionDone();
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void onFilterBtn();
void onAddBtn();
void onRemoveBtn();
void onSortListBtn();
void onListSelectionChanged();
void onSubmeshChk();
void onGroupChk();
virtual void onToAllChk();
void onFilterAccepted();
void on3d2dChanged(int);
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SMESH::NumericalFunctor_ptr getNumericalFunctor();
protected:
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void enterEvent( QEvent * );
void keyPressEvent( QKeyEvent* );
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QWidget* createButtonFrame( QWidget* );
QWidget* createMainFrame( QWidget*, const bool );
virtual bool isValid( const bool );
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SMESH::long_array_var getIds(SMESH::SMESH_IDSource_var& obj);
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void updateButtons();
void setSelectionMode();
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virtual bool isIdValid( const int ) const;
virtual bool process( SMESH::SMESH_MeshEditor_ptr,
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const SMESH::long_array& ,
SMESH::SMESH_IDSource_ptr obj) = 0;
int entityType();
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protected:
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QPushButton* myOkBtn;
QPushButton* myApplyBtn;
QPushButton* myCloseBtn;
QPushButton* myHelpBtn;
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SMESH_Actor* myActor;
SMESH::SMESH_Mesh_var myMesh;
LightApp_SelectionMgr* mySelectionMgr;
SVTK_Selector* mySelector;
SMESHGUI* mySMESHGUI;
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QGroupBox* mySelGrp;
QGroupBox* myCriterionGrp;
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QWidget* myChoiceWidget;
QButtonGroup* myGroupChoice;
QComboBox* myComboBoxFunctor;
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QListWidget* myListBox;
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QPushButton* myFilterBtn;
QPushButton* myAddBtn;
QPushButton* myRemoveBtn;
QPushButton* mySortBtn;
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QCheckBox* myToAllChk;
QButtonGroup* myEntityTypeGrp;
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QCheckBox* mySubmeshChk;
QPushButton* mySubmeshBtn;
QLineEdit* mySubmesh;
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QCheckBox* myGroupChk;
QPushButton* myGroupBtn;
QLineEdit* myGroup;
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SMESHGUI_FilterDlg* myFilterDlg;
TColStd_MapOfInteger myIds;
int myFilterType;
bool myBusy;
int myEntityType;
QString myHelpFileName;
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};
/*!
* Class : SMESHGUI_ChangeOrientationDlg
* Description : Modification of orientation of faces
*/
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class SMESHGUI_ChangeOrientationDlg : public SMESHGUI_MultiEditDlg
{
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Q_OBJECT
public:
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SMESHGUI_ChangeOrientationDlg( SMESHGUI* );
virtual ~SMESHGUI_ChangeOrientationDlg();
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protected:
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virtual bool process( SMESH::SMESH_MeshEditor_ptr,
const SMESH::long_array& ,
SMESH::SMESH_IDSource_ptr obj);
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};
/*!
* Class : SMESHGUI_UnionOfTrianglesDlg
* Description : Construction of quadrangles by automatic association of triangles
*/
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class SMESHGUI_UnionOfTrianglesDlg : public SMESHGUI_MultiEditDlg
{
Q_OBJECT
public:
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SMESHGUI_UnionOfTrianglesDlg( SMESHGUI* );
virtual ~SMESHGUI_UnionOfTrianglesDlg();
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protected:
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virtual bool isValid( const bool );
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virtual bool process( SMESH::SMESH_MeshEditor_ptr,
const SMESH::long_array&,
SMESH::SMESH_IDSource_ptr obj );
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private:
SMESHGUI_SpinBox* myMaxAngleSpin;
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};
/*
Class : SMESHGUI_CuttingOfQuadsDlg
Description : Construction of quadrangles by automatic association of triangles
*/
class SMESHGUI_CuttingOfQuadsDlg : public SMESHGUI_MultiEditDlg
{
Q_OBJECT
public:
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SMESHGUI_CuttingOfQuadsDlg( SMESHGUI* );
virtual ~SMESHGUI_CuttingOfQuadsDlg();
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protected:
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virtual bool process( SMESH::SMESH_MeshEditor_ptr,
const SMESH::long_array& ,
SMESH::SMESH_IDSource_ptr obj);
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protected slots:
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virtual void reject();
void onCriterionRB();
void onPreviewChk();
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private:
void displayPreview();
void erasePreview();
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private:
SALOME_Actor* myPreviewActor;
QCheckBox* myPreviewChk;
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};
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/*!
* Class : SMESHGUI_CuttingIntoTetraDlg
* Description : Split all volumes into tetrahedrons
*/
class SMESHGUI_CuttingIntoTetraDlg : public SMESHGUI_MultiEditDlg
{
Q_OBJECT
public:
SMESHGUI_CuttingIntoTetraDlg( SMESHGUI* );
virtual ~SMESHGUI_CuttingIntoTetraDlg();
protected:
virtual bool process( SMESH::SMESH_MeshEditor_ptr,
const SMESH::long_array&,
SMESH::SMESH_IDSource_ptr obj );
};
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#endif // SMESHGUI_MULTIEDITDLG_H