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// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESHGUI : GUI for SMESH component
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// File : SMESHGUI.h
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// Author : Nicolas REJNERI, Open CASCADE S.A.S.
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//
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#ifndef SMESHGUI_H
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#define SMESHGUI_H
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// SMESH includes
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#include "SMESH_SMESHGUI.hxx"
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// SALOME GUI includes
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#include <SalomeApp_Module.h>
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#include <VTKViewer_MarkerDef.h>
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#include <SALOME_InteractiveObject.hxx>
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// IDL includes
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#include <SALOMEconfig.h>
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#include CORBA_SERVER_HEADER(SMESH_Gen)
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// VTK includes
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#include <vtkSmartPointer.h>
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#include <vtkType.h>
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class vtkActor;
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class vtkCallbackCommand;
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class vtkObject;
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class QDialog;
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class SUIT_Desktop;
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class SUIT_Study;
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class SUIT_ViewWindow;
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class SUIT_ResourceMgr;
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class SUIT_ViewManager;
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class LightApp_Operation;
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class SalomeApp_Study;
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class LightApp_Selection;
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class LightApp_SelectionMgr;
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class SMESH_Actor;
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class SMESHGUI_FilterLibraryDlg;
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typedef std::map<int, VTK::MarkerMap> SMESHGUI_StudyId2MarkerMap;
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namespace SMESH
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{
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class OrientedPlane;
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struct ClippingPlaneInfo
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{
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OrientedPlane* Plane;
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std::list<vtkActor*> ActorList;
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};
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}
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typedef std::list<SMESH::ClippingPlaneInfo> SMESHGUI_ClippingPlaneInfoList;
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typedef std::map<SUIT_ViewManager*, SMESHGUI_ClippingPlaneInfoList> SMESHGUI_ClippingPlaneInfoMap;
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//=================================================================================
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// class : SMESHGUI
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// purpose :
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//=================================================================================
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class SMESHGUI_EXPORT SMESHGUI : public SalomeApp_Module
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{
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Q_OBJECT;
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public :
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SMESHGUI();
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~SMESHGUI();
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static SMESH::SMESH_Gen_var GetSMESHGen();
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static SMESHGUI* GetSMESHGUI();
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static LightApp_SelectionMgr* selectionMgr();
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static SUIT_ResourceMgr* resourceMgr();
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static SUIT_Desktop* desktop();
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static SalomeApp_Study* activeStudy();
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bool isActiveStudyLocked();
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static bool automaticUpdate(unsigned int requestedSize = 0, bool* limitExceeded = 0);
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static void Modified( bool = true );
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virtual LightApp_Displayer* displayer();
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virtual QString engineIOR() const;
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virtual void initialize( CAM_Application* );
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virtual void windows( QMap<int, int>& ) const;
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virtual void viewManagers( QStringList& ) const;
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QDialog* GetActiveDialogBox();
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void SetActiveDialogBox( QDialog* );
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void ResetState();
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void SetState( int );
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bool DefineDlgPosition( QWidget*, int&, int& );
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void switchToOperation( int );
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virtual bool OnGUIEvent( int );
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virtual bool OnMousePress( QMouseEvent*, SUIT_ViewWindow* );
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virtual bool OnMouseMove( QMouseEvent*, SUIT_ViewWindow* );
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virtual bool OnKeyPress( QKeyEvent*, SUIT_ViewWindow* );
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virtual LightApp_Selection* createSelection() const;
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virtual void BuildPresentation ( const Handle(SALOME_InteractiveObject)&,
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SUIT_ViewWindow* = 0 );
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/* Non modal dialog boxes management */
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void EmitSignalDeactivateDialog();
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void EmitSignalStudyFrameChanged();
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void EmitSignalCloseAllDialogs();
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void EmitSignalVisibilityChanged();
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virtual void contextMenuPopup( const QString&, QMenu*, QString& );
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virtual void createPreferences();
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virtual void preferencesChanged( const QString&, const QString& );
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virtual void message( const QString& );
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virtual void update( const int );
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static SALOMEDS::Color getUniqueColor( const QList<SALOMEDS::Color>& );
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static SALOMEDS::Color getPredefinedUniqueColor();
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virtual void storeVisualParameters (int savePoint);
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virtual void restoreVisualParameters(int savePoint);
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virtual void addActorAsObserver( SMESH_Actor* theActor );
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virtual bool renameAllowed( const QString& ) const;
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virtual bool renameObject( const QString&, const QString& );
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SMESHGUI_ClippingPlaneInfoMap& getClippingPlaneInfoMap() { return myClippingPlaneInfoMap; }
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public slots:
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virtual bool deactivateModule( SUIT_Study* );
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virtual bool activateModule( SUIT_Study* );
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virtual void studyClosed( SUIT_Study* );
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void onViewClosed( SUIT_ViewWindow* );
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private slots:
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void OnGUIEvent();
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void onViewManagerActivated( SUIT_ViewManager* );
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void onViewManagerRemoved( SUIT_ViewManager* );
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void onOperationCommited( SUIT_Operation* );
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void onOperationAborted( SUIT_Operation* );
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void onHypothesisEdit( int result );
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signals:
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void SignalDeactivateActiveDialog();
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void SignalStudyFrameChanged();
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void SignalCloseAllDialogs();
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void SignalVisibilityChanged();
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protected:
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void createSMESHAction( const int,
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const QString&,
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const QString& = QString(),
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const int = 0,
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const bool = false,
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const QString& = QString() );
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void createPopupItem( const int,
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const QString&,
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const QString&,
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const QString& = QString(),
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const int = -1 );
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virtual LightApp_Operation* createOperation( const int ) const;
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virtual bool isSelectionCompatible();
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virtual bool reusableOperation( const int id );
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static void ProcessEvents( vtkObject* theObject,
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unsigned long theEvent,
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void* theClientData,
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void* theCallData );
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private:
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void OnEditDelete();
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int addVtkFontPref( const QString&,
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const int,
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const QString&,
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const bool = false);
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void connectView( const SUIT_ViewWindow* );
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private :
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static SMESH::SMESH_Gen_var myComponentSMESH;
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QDialog* myActiveDialogBox;
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int myState;
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QMap<int, QString> myRules;
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LightApp_Displayer* myDisplayer;
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SMESHGUI_FilterLibraryDlg* myFilterLibraryDlg;
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SMESHGUI_StudyId2MarkerMap myMarkerMap;
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SMESHGUI_ClippingPlaneInfoMap myClippingPlaneInfoMap;
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vtkSmartPointer<vtkCallbackCommand> myEventCallbackCommand;
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double myPriority;
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};
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#endif // SMESHGUI_H
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